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authorSven Gothel <[email protected]>2013-02-22 04:01:44 +0100
committerSven Gothel <[email protected]>2013-02-22 04:01:44 +0100
commitcbd8e33f1e19cf0c061c371af6930aba7c36b84f (patch)
tree1d544d245a80622c6a5c258c1ad9cb4ee3cdb95c /src/jogl
parent405bc071d5d13e00d0561a485d31e3a7d61bf167 (diff)
Fix CALayer pos/size and animation.
- Fix CALayer animation: - All CALayer animations are set to nil via overriding 'actionForKey' - Fix CALayer pos/size bug: - Fix root and sub CALayer position to 0/0 and size on the main-thread w/o blocking. - If the sub CALayer implements the Objective-C NativeWindow protocol NWDedicatedSize (e.g. JOGL's MyNSOpenGLLayer), the dedicated size is passed to the layer, which propagates it appropriately. - On OSX/Java7 our root CALayer's frame position and size gets corrupted by its NSView, hence we have created the NWDedicatedSize protocol.
Diffstat (limited to 'src/jogl')
-rw-r--r--src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m197
-rw-r--r--src/jogl/native/macosx/MacOSXWindowSystemInterface.m1
2 files changed, 133 insertions, 65 deletions
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
index b965accab..2cf74380c 100644
--- a/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
+++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface-calayer.m
@@ -1,6 +1,7 @@
#import "MacOSXWindowSystemInterface.h"
#import <QuartzCore/QuartzCore.h>
#import <pthread.h>
+#import "NativeWindowProtocols.h"
#include "timespec.h"
#import <OpenGL/glext.h>
@@ -126,7 +127,7 @@ extern GLboolean glIsVertexArray (GLuint array);
@end
-@interface MyNSOpenGLLayer: NSOpenGLLayer
+@interface MyNSOpenGLLayer: NSOpenGLLayer <NWDedicatedSize>
{
@private
GLfloat gl_texCoords[8];
@@ -143,8 +144,8 @@ extern GLboolean glIsVertexArray (GLuint array);
NSOpenGLPixelFormat* parentPixelFmt;
int texWidth;
int texHeight;
- int newTexWidth;
- int newTexHeight;
+ int dedicatedWidth;
+ int dedicatedHeight;
volatile NSOpenGLPixelBuffer* pbuffer;
volatile GLuint textureID;
volatile NSOpenGLPixelBuffer* newPBuffer;
@@ -173,8 +174,17 @@ extern GLboolean glIsVertexArray (GLuint array);
texWidth: (int) texWidth
texHeight: (int) texHeight;
+- (void)releaseLayer;
+- (void)deallocPBuffer;
+- (void)disableAnimation;
+- (void)pauseAnimation:(Bool)pause;
+- (void)setSwapInterval:(int)interval;
+- (void)tick;
+- (void)waitUntilRenderSignal: (long) to_micros;
+- (Bool)isGLSourceValid;
+
- (void) setGLEnabled: (Bool) enable;
-- (Bool) validateTexSizeWithNewSize;
+- (Bool) validateTexSizeWithDedicatedSize;
- (Bool) validateTexSize: (int) _texWidth texHeight: (int) _texHeight;
- (void) setTextureID: (int) _texID;
@@ -182,21 +192,22 @@ extern GLboolean glIsVertexArray (GLuint array);
- (void) setNewPBuffer: (NSOpenGLPixelBuffer*)p;
- (void) applyNewPBuffer;
+- (void)setDedicatedSize:(CGSize)size; // @NWDedicatedSize
+- (CGRect)fixMyFrame;
+- (CGRect)fixSuperPosition;
+- (id<CAAction>)actionForKey:(NSString *)key ;
- (NSOpenGLPixelFormat *)openGLPixelFormatForDisplayMask:(uint32_t)mask;
- (NSOpenGLContext *)openGLContextForPixelFormat:(NSOpenGLPixelFormat *)pixelFormat;
-- (void)disableAnimation;
-- (void)pauseAnimation:(Bool)pause;
-- (void)deallocPBuffer;
-- (void)releaseLayer;
+- (BOOL)canDrawInOpenGLContext:(NSOpenGLContext *)context pixelFormat:(NSOpenGLPixelFormat *)pixelFormat
+ forLayerTime:(CFTimeInterval)timeInterval displayTime:(const CVTimeStamp *)timeStamp;
+- (void)drawInOpenGLContext:(NSOpenGLContext *)context pixelFormat:(NSOpenGLPixelFormat *)pixelFormat
+ forLayerTime:(CFTimeInterval)timeInterval displayTime:(const CVTimeStamp *)timeStamp;
+
#ifdef DBG_LIFECYCLE
- (id)retain;
- (oneway void)release;
#endif
- (void)dealloc;
-- (void)setSwapInterval:(int)interval;
-- (void)tick;
-- (void)waitUntilRenderSignal: (long) to_micros;
-- (Bool)isGLSourceValid;
@end
@@ -270,9 +281,9 @@ static const GLfloat gl_verts[] = {
timespec_now(&lastWaitTime);
shallDraw = NO;
isGLEnabled = YES;
- newTexWidth = _texWidth;
- newTexHeight = _texHeight;
- [self validateTexSizeWithNewSize];
+ dedicatedWidth = _texWidth;
+ dedicatedHeight = _texHeight;
+ [self validateTexSizeWithDedicatedSize];
[self setTextureID: texID];
newPBuffer = NULL;
@@ -345,9 +356,9 @@ static const GLfloat gl_verts[] = {
isGLEnabled = enable;
}
-- (Bool) validateTexSizeWithNewSize
+- (Bool) validateTexSizeWithDedicatedSize
{
- return [self validateTexSize: newTexWidth texHeight: newTexHeight];
+ return [self validateTexSize: dedicatedWidth texHeight: dedicatedHeight];
}
- (Bool) validateTexSize: (int) _texWidth texHeight: (int) _texHeight
@@ -355,12 +366,14 @@ static const GLfloat gl_verts[] = {
if(_texHeight != texHeight || _texWidth != texWidth) {
texWidth = _texWidth;
texHeight = _texHeight;
+ /**
CGRect lRect = [self bounds];
lRect.origin.x = 0;
lRect.origin.y = 0;
lRect.size.width = texWidth;
lRect.size.height = texHeight;
- [self setFrame: lRect];
+ [self setFrame: lRect]; */
+ CGRect lRect = [self fixMyFrame];
GLfloat texCoordWidth, texCoordHeight;
if(NULL != pbuffer) {
@@ -382,8 +395,14 @@ static const GLfloat gl_verts[] = {
gl_texCoords[5] = texCoordHeight;
gl_texCoords[4] = texCoordWidth;
gl_texCoords[6] = texCoordWidth;
+#ifdef VERBOSE_ON
+ DBG_PRINT("MyNSOpenGLLayer::validateTexSize %p -> tex %dx%d, bounds: %lf/%lf %lfx%lf\n",
+ self, texWidth, texHeight,
+ lRect.origin.x, lRect.origin.y, lRect.size.width, lRect.size.height);
+#endif
return YES;
} else {
+ [self fixMyFrame];
return NO;
}
}
@@ -450,34 +469,6 @@ static const GLfloat gl_verts[] = {
}
}
-- (NSOpenGLPixelFormat *)openGLPixelFormatForDisplayMask:(uint32_t)mask
-{
- DBG_PRINT("MyNSOpenGLLayer::openGLPixelFormatForDisplayMask: %p (refcnt %d) - parent-pfmt %p -> new-pfmt %p\n",
- self, (int)[self retainCount], parentPixelFmt, parentPixelFmt);
- // We simply take over ownership of parent PixelFormat ..
- return parentPixelFmt;
-}
-
-- (NSOpenGLContext *)openGLContextForPixelFormat:(NSOpenGLPixelFormat *)pixelFormat
-{
- DBG_PRINT("MyNSOpenGLLayer::openGLContextForPixelFormat.0: %p (refcnt %d) - pfmt %p, parent %p, DisplayLink %p\n",
- self, (int)[self retainCount], pixelFormat, parentCtx, displayLink);
- // NSLog(@"MyNSOpenGLLayer::openGLContextForPixelFormat: %@",[NSThread callStackSymbols]);
- myCtx = [[MyNSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:parentCtx];
-#ifndef HAS_CADisplayLink
- if(NULL != displayLink) {
- CVReturn cvres;
- DBG_PRINT("MyNSOpenGLLayer::openGLContextForPixelFormat.1: setup DisplayLink %p\n", displayLink);
- cvres = CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(displayLink, [myCtx CGLContextObj], [pixelFormat CGLPixelFormatObj]);
- if(kCVReturnSuccess != cvres) {
- DBG_PRINT("MyNSOpenGLLayer::init %p, CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext failed: %d\n", self, cvres);
- }
- }
-#endif
- DBG_PRINT("MyNSOpenGLLayer::openGLContextForPixelFormat.X: new-ctx %p\n", myCtx);
- return myCtx;
-}
-
- (void)disableAnimation
{
DBG_PRINT("MyNSOpenGLLayer::disableAnimation.0: %p (refcnt %d) - displayLink %p\n", self, (int)[self retainCount], displayLink);
@@ -553,29 +544,107 @@ static const GLfloat gl_verts[] = {
return NULL != pbuffer || NULL != newPBuffer || 0 != textureID ;
}
-- (void)resizeWithOldSuperlayerSize:(CGSize)size
- {
- CALayer * superL = [self superlayer];
- CGRect lRectSFrame = [superL frame];
+// @NWDedicatedSize
+- (void)setDedicatedSize:(CGSize)size {
+ DBG_PRINT("MyNSOpenGLLayer::setDedicatedSize: %p, texSize %dx%d <- %lfx%lf\n",
+ self, texWidth, texHeight, size.width, size.height);
+
+ [CATransaction begin];
+ [CATransaction setValue:(id)kCFBooleanTrue forKey:kCATransactionDisableActions];
+
+ dedicatedWidth = size.width;
+ dedicatedHeight = size.height;
+
+ CGRect rect = CGRectMake(0, 0, dedicatedWidth, dedicatedHeight);
+ [self setFrame: rect];
- DBG_PRINT("MyNSOpenGLLayer::resizeWithOldSuperlayerSize: %p, texSize %dx%d -> size: %lfx%lf ; Super Frame[%lf/%lf %lfx%lf] (refcnt %d)\n",
- self, texWidth, texHeight, size.width, size.height,
- lRectSFrame.origin.x, lRectSFrame.origin.y, lRectSFrame.size.width, lRectSFrame.size.height,
- (int)[self retainCount]);
+ [CATransaction commit];
+}
+
+- (void) setFrame:(CGRect) frame {
+ CGRect rect = CGRectMake(0, 0, dedicatedWidth, dedicatedHeight);
+ [super setFrame: rect];
+}
+
+- (CGRect)fixMyFrame
+{
+ CGRect lRect = [self frame];
+
+ // With Java7 our root CALayer's frame gets off-limit -> force 0/0 origin!
+ if( lRect.origin.x!=0 || lRect.origin.y!=0 || lRect.size.width!=texWidth || lRect.size.height!=texHeight) {
+ DBG_PRINT("MyNSOpenGLLayer::fixMyFrame: %p, 0/0 texSize %dx%d -> Frame[%lf/%lf %lfx%lf]\n",
+ self, texWidth, texHeight,
+ lRect.origin.x, lRect.origin.y, lRect.size.width, lRect.size.height);
+
+ [CATransaction begin];
+ [CATransaction setValue:(id)kCFBooleanTrue forKey:kCATransactionDisableActions];
+
+ lRect.origin.x = 0;
+ lRect.origin.y = 0;
+ lRect.size.width=texWidth;
+ lRect.size.height=texHeight;
+ [self setFrame: lRect];
+
+ [CATransaction commit];
+ }
+ return lRect;
+}
+
+- (CGRect)fixSuperPosition
+{
+ CALayer * superL = [self superlayer];
+ CGRect lRect = [superL frame];
// With Java7 our root CALayer's frame gets off-limit -> force 0/0 origin!
- if( lRectSFrame.origin.x!=0 || lRectSFrame.origin.y!=0 ) {
- lRectSFrame.origin.x = 0;
- lRectSFrame.origin.y = 0;
- [superL setPosition: lRectSFrame.origin];
+ if( lRect.origin.x!=0 || lRect.origin.y!=0 ) {
+ DBG_PRINT("MyNSOpenGLLayer::fixSuperPosition: %p, 0/0 -> Super Frame[%lf/%lf %lfx%lf]\n",
+ self, lRect.origin.x, lRect.origin.y, lRect.size.width, lRect.size.height);
+
+ [CATransaction begin];
+ [CATransaction setValue:(id)kCFBooleanTrue forKey:kCATransactionDisableActions];
+
+ lRect.origin.x = 0;
+ lRect.origin.y = 0;
+ [superL setPosition: lRect.origin];
+
+ [CATransaction commit];
}
+ return lRect;
+}
+
+- (id<CAAction>)actionForKey:(NSString *)key
+{
+ DBG_PRINT("MyNSOpenGLLayer::actionForKey.0 %p key %s -> NIL\n", self, [key UTF8String]);
+ return nil;
+ // return [super actionForKey: key];
+}
- newTexWidth = lRectSFrame.size.width;
- newTexHeight = lRectSFrame.size.height;
- shallDraw = [self isGLSourceValid];
- SYNC_PRINT("<SZ %dx%d>", newTexWidth, newTexHeight);
+- (NSOpenGLPixelFormat *)openGLPixelFormatForDisplayMask:(uint32_t)mask
+{
+ DBG_PRINT("MyNSOpenGLLayer::openGLPixelFormatForDisplayMask: %p (refcnt %d) - parent-pfmt %p -> new-pfmt %p\n",
+ self, (int)[self retainCount], parentPixelFmt, parentPixelFmt);
+ // We simply take over ownership of parent PixelFormat ..
+ return parentPixelFmt;
+}
- [super resizeWithOldSuperlayerSize: size];
+- (NSOpenGLContext *)openGLContextForPixelFormat:(NSOpenGLPixelFormat *)pixelFormat
+{
+ DBG_PRINT("MyNSOpenGLLayer::openGLContextForPixelFormat.0: %p (refcnt %d) - pfmt %p, parent %p, DisplayLink %p\n",
+ self, (int)[self retainCount], pixelFormat, parentCtx, displayLink);
+ // NSLog(@"MyNSOpenGLLayer::openGLContextForPixelFormat: %@",[NSThread callStackSymbols]);
+ myCtx = [[MyNSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:parentCtx];
+#ifndef HAS_CADisplayLink
+ if(NULL != displayLink) {
+ CVReturn cvres;
+ DBG_PRINT("MyNSOpenGLLayer::openGLContextForPixelFormat.1: setup DisplayLink %p\n", displayLink);
+ cvres = CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(displayLink, [myCtx CGLContextObj], [pixelFormat CGLPixelFormatObj]);
+ if(kCVReturnSuccess != cvres) {
+ DBG_PRINT("MyNSOpenGLLayer::init %p, CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext failed: %d\n", self, cvres);
+ }
+ }
+#endif
+ DBG_PRINT("MyNSOpenGLLayer::openGLContextForPixelFormat.X: new-ctx %p\n", myCtx);
+ return myCtx;
}
- (BOOL)canDrawInOpenGLContext:(NSOpenGLContext *)context pixelFormat:(NSOpenGLPixelFormat *)pixelFormat
@@ -601,7 +670,7 @@ static const GLfloat gl_verts[] = {
GLenum textureTarget;
- Bool texSizeChanged = [self validateTexSizeWithNewSize];
+ Bool texSizeChanged = [self validateTexSizeWithDedicatedSize];
if( NULL != pbuffer ) {
if( texSizeChanged && 0 != textureID ) {
diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
index e8925f8e8..f8faeb8d0 100644
--- a/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
+++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
@@ -575,7 +575,6 @@ void setContextView(NSOpenGLContext* ctx, NSView* view) {
[ctx setView:view];
}
[pool release];
- return ctx;
}
Bool makeCurrentContext(NSOpenGLContext* ctx) {