diff options
author | Kenneth Russel <[email protected]> | 2007-05-24 18:58:35 +0000 |
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committer | Kenneth Russel <[email protected]> | 2007-05-24 18:58:35 +0000 |
commit | cb301c0b2c14457fa290b34a3f052c9c4254a32c (patch) | |
tree | b385b469e66d08f4fd4ff55f4861edbbb2cae0b8 /www/index.html | |
parent | 7bcd1b1504949409e44b82b8ff5a733286abd142 (diff) |
Added Duke Bean'Em
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1254 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'www/index.html')
-rw-r--r-- | www/index.html | 47 |
1 files changed, 33 insertions, 14 deletions
diff --git a/www/index.html b/www/index.html index bf683b4cd..670129017 100644 --- a/www/index.html +++ b/www/index.html @@ -327,6 +327,25 @@ experiments</a> of mapping text on to real 3D surfaces. </td> <td bgcolor="#F8F8F8"> +<a href="http://jsolutions.se/DukeBeanEm/"><img src="dukebeanem.jpg" +width="160" height="120" align="left" alt="Duke Bean'Em">Duke +Bean'Em</a> is the demonstration program from Erik Hellman's <a +href="http://developers.sun.com/learning/javaoneonline/j1sessn.jsp?sessn=TS-3073&yr=2007&track=2">JavaOne +2007 technical session</a>. Almost all developers dream of creating +their own computer game, preferably in 3-D. This presentation +demonstrates how you can write a simple 3-D game by using the Java +programming language, Java Bindings for OpenGL (JOGL), and free tools +and 3-D models. The presentation also covers the basics of OpenGL and +3-D graphics as well as various technologies, libraries, tools, and +patterns that are useful for 3-D application development on the Java +platform. + + </td> + </tr> + + <tr> + <td bgcolor="#F8F8F8" width="50%"> + <a href="http://www.fenggui.org/"><img src="fenggui.jpg" width="160" height="127" align="left" alt="FengGUI">FengGUI</a> is a graphical user interface (GUI) application programming interface (API) based on @@ -336,10 +355,7 @@ build a complete GUI system. Since it is based on OpenGL, FengGUI fits well in multimedia and game environments. </td> - </tr> - - <tr> - <td bgcolor="#F8F8F8" width="50%"> + <td bgcolor="#F8F8F8"> <a href="http://www.simulation.com/products/glstudio/glstudio.html"><img @@ -356,7 +372,10 @@ javax.swing.JPanel, java.awt.Canvas and JavaBeans. GL Studio uses OpenGL for rendering and GL Studio for Java uses the JOGL API. </td> - <td bgcolor="#F8F8F8"> + </tr> + + <tr> + <td bgcolor="#F8F8F8" width="50%"> <a href="http://impact.sourceforge.net/"><img src="impact.jpg" width="160" height="129" align="left" alt="Impact">Impact</a> is a @@ -367,9 +386,6 @@ modelling, solving and viewing of simulation results, all in OpenGL accelerated graphics through the use of JOGL. </td> - </tr> - - <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://www.javapause.com/"><img src="jackflowers.jpg" @@ -381,6 +397,9 @@ through the game is to help Jack pick up flowers to progress through vegetal levels. </td> + </tr> + + <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://mbt.sdsc.edu/"><img src="mbt.jpg" width="160" @@ -400,9 +419,6 @@ href="http://spdc.sdsc.edu/iedb/epitopeViewer/viewer_jogl333.php">webstart demo</a>), and <a href="http://sirius.sdsc.edu/">Sirius</a>. </td> - </tr> - - <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://processing.org/"><img src="processing.jpg" width="160" @@ -416,6 +432,9 @@ domain. It uses JOGL for its hardware accelerated 3D rendering support. </td> + </tr> + + <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://www.specknet.org/dev/specksim"><img src="specksim.jpg" @@ -429,9 +448,6 @@ characteristics, placement and motion; visualisation rendering and interaction and statistic generation. </td> - </tr> - - <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://3d-alignment.eu"><img src="strap.jpg" width="160" @@ -442,6 +458,9 @@ sequence and 3D-structure. STRAP simultaneously displays It has powerful annotation features. </td> + </tr> + + <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://www.vlsolutions.com/"><img src="vldocking.jpg" |