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author | Sven Gothel <[email protected]> | 2012-10-12 14:56:20 +0200 |
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committer | Sven Gothel <[email protected]> | 2012-10-12 14:56:20 +0200 |
commit | f49f8e22953ed2426fd4264ee407e2dc3fc07cfc (patch) | |
tree | a1a646e638b02c6c0c7a3778d3bb2f8728c7f8e9 /www/media/field.png | |
parent | 8582ece7dc7f65271b3184261697a542766d9864 (diff) |
GLArrayData* VBO binding: Adding explicit bindBuffer(..) method, since VBO is not more bound after enableBuffer(); Fix unit test (test VBO bound).
Explicit bindBuffer(..) is required now, since enableBuffer() doesn't leave it bound.
See fixed VBORegion* patch for use case, i.e. using a VBO index buffer for glDrawElements().
Complets commit 8582ece7dc7f65271b3184261697a542766d9864.
Diffstat (limited to 'www/media/field.png')
0 files changed, 0 insertions, 0 deletions