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-rw-r--r--make/build.xml503
-rw-r--r--make/jogl.properties16
2 files changed, 289 insertions, 230 deletions
diff --git a/make/build.xml b/make/build.xml
index ba85a0436..1bc19ecb1 100644
--- a/make/build.xml
+++ b/make/build.xml
@@ -17,21 +17,11 @@
- the "make" directory. This also means that this build.xml MUST
- be run from the "make" directory.
-
- - All targets do the following:
- - Build the ancillary Ant tasks.
- - Generate the Java and C files.
- - Compile all sources.
- - Create the jogl.jar and platform library.
- Public targets:
- - linux
- - macosx
- - macosxfat (ppc & i386 - requires Intel Transition Development Kit or fat Mac OS X)
- - solaris
- - win32.vc6
- - win32.vc7
- - win32.mingw: build everything (jar, DSOs) for the current platform
+ - all: (default; autodetects OS and chooses C compiler from jogl.properties)
- clean: clean all built
- javadoc: create the standard developer Javadoc (recommended)
+ - (Note: should build all first - may be dependence in the future)
- javadoc.spec: create the standard developer Javadoc but exclude com.sun.* classes
- javadoc.dev.win32:
- javadoc.dev.x11:
@@ -39,6 +29,18 @@
- Java and C file generators. Note that it is only supported
- to create the Javadoc for the platform on which you are
- currently running.
+ - Optional targets (NOTE, FIXME, may be deleted in the future):
+ - freebsd
+ - linux
+ - linux.amd64
+ - linux.ia64
+ - macosx
+ - macosxfat (ppc & i386 - requires Intel Transition Development Kit or fat Mac OS X)
+ - solaris
+ - win32.vc6
+ - win32.vc7
+ - win32.vc8
+ - win32.mingw: build everything (jar, DSOs) for the current platform
-
- Optional properties:
- -Djogl.cg=1 when combined with the build or javadoc targets will cause
@@ -48,25 +50,89 @@
- ANT build, including the GlueGen and StaticGLInfo tasks, the building of
- the Java generated sources, the first and second phase Java compiles, and
- the building of the jar file. Thanks to Alex Radeski for the bulk of the
- - port to the ant-contrib CPPTask framework.
+ - port to the ant-contrib CPPTask framework. Thanks to Athomas Goldberg for
+ - the original OS detection code.
-->
<project name="JOGL" basedir="." default="all">
<!-- ================================================================== -->
<!--
- - Base initialization.
+ - Base initialization and detection of operating system.
-->
- <target name="base.init" >
- <condition property="os.isMacOSX"><os name="Mac OS X"/></condition>
-
+ <target name="base.init">
<!-- Set the project root directory to be up one directory. -->
- <property name="project.root" value="${basedir}/.." />
+ <property name="project.root" value=".." />
<!-- Set the configuration and build files to this directory. -->
- <property name="make" value="${basedir}" />
+ <property name="make" value="." />
+
+ <!-- Detection of operating system. -->
+ <condition property="isOSX">
+ <and>
+ <os family="mac"/>
+ <os family="unix"/>
+ </and>
+ </condition>
+ <condition property="isUnix">
+ <and>
+ <os family="unix" />
+ <not>
+ <os family="mac" />
+ </not>
+ </and>
+ </condition>
+ <condition property="isLinux">
+ <os name="Linux" />
+ </condition>
+ <condition property="isSolaris">
+ <os name="SunOS" />
+ </condition>
+ <condition property="isWindows">
+ <os family="windows" />
+ </condition>
+ <condition property="isFreeBSD">
+ <os name="FreeBSD" />
+ </condition>
+ <condition property="isLinuxX86">
+ <and>
+ <istrue value="${isLinux}" />
+ <os arch="x86" />
+ </and>
+ </condition>
+ <condition property="isLinuxAMD64">
+ <and>
+ <istrue value="${isLinux}" />
+ <os arch="AMD64" />
+ </and>
+ </condition>
+ <condition property="isLinuxIA64">
+ <and>
+ <istrue value="${isLinux}" />
+ <os arch="IA64" />
+ </and>
+ </condition>
+ <condition property="isIA64">
+ <os arch="IA64" />
+ </condition>
+ <!-- Note: assumes X11 platform by default -->
+ <condition property="isX11">
+ <and>
+ <isfalse value="${isWindows}" />
+ <isfalse value="${isOSX}" />
+ </and>
+ </condition>
+ <echo message="OS X=${isOSX}" />
+ <echo message="Windows=${isWindows}" />
+ <echo message="Unix=${isUnix}" />
+ <echo message="Linux=${isLinux}" />
+ <echo message="Solaris=${isSolaris}" />
+ <echo message="FreeBSD=${isFreeBSD}" />
+ <echo message="LinuxAMD64=${isLinuxAMD64}" />
+ <echo message="LinuxIA64=${isLinuxIA64}" />
+ <echo message="IA64=${isIA64}" />
+ <echo message="X11=${isX11}" />
</target>
-
<!-- ================================================================== -->
<!--
- Load user properties which override build defaults.
@@ -77,30 +143,60 @@
- exist. -->
<property name="user.properties.file" value="${user.home}/jogl.properties" />
<property file="${user.properties.file}" />
-
<echo message="Loaded ${user.properties.file}." />
+ <fail message="antlr.jar was not specified in joal.properties. Please see README.txt for instructions" unless="antlr.jar"/>
<echo message="antlr.jar=${antlr.jar}" />
- </target>
- <target name="load.user.properties.macosx" depends="base.init" unless="user.properties.file">
- <!-- Load the user specified properties file that defines various host
- - specific paths. The user will be notified if this is does not
- - exist. -->
- <property name="user.properties.file" value="${user.home}/jogl.properties" />
- <property file="${user.properties.file}" />
- <echo message="Loaded ${user.properties.file}." />
- <echo message="antlr.jar=${antlr.jar}" />
+ <!-- Set up certain compiler properties -->
+ <condition property="isVC6">
+ <and>
+ <istrue value="${isWindows}" />
+ <equals arg1="${win32.c.compiler}" arg2="vc6" />
+ </and>
+ </condition>
+ <condition property="isVC7">
+ <and>
+ <istrue value="${isWindows}" />
+ <equals arg1="${win32.c.compiler}" arg2="vc7" />
+ </and>
+ </condition>
+ <condition property="isVC8">
+ <and>
+ <istrue value="${isWindows}" />
+ <equals arg1="${win32.c.compiler}" arg2="vc8" />
+ </and>
+ </condition>
+ <condition property="isMingw">
+ <and>
+ <istrue value="${isWindows}" />
+ <equals arg1="${win32.c.compiler}" arg2="mingw" />
+ </and>
+ </condition>
+ <condition property="WindowsFailure">
+ <and>
+ <istrue value="${isWindows}" />
+ <isfalse value="${isVC6}" />
+ <isfalse value="${isVC7}" />
+ <isfalse value="${isVC8}" />
+ <isfalse value="${isMingw}" />
+ </and>
+ </condition>
+ <fail message="Must specify either win32.c.compiler in jogl.properties or use e.g. win32.vc6 build target" if="WindowsFailure" />
+ <echo message="VC6=${isVC6}" />
+ <echo message="VC7=${isVC7}" />
+ <echo message="VC8=${isVC8}" />
+ <echo message="MingW=${isMingw}" />
</target>
<!-- ================================================================== -->
<!--
- Set up java.home.dir appropriately on all platforms.
-->
- <target name="setup.java.home.dir.nonmacosx" depends="load.user.properties" unless="os.isMacOSX">
+ <target name="setup.java.home.dir.nonmacosx" depends="load.user.properties" unless="isOSX">
<!-- java home dir is up one directory as java.home points to '<java-install-dir>/jre' -->
<property name="java.home.dir" value="${java.home}/.." />
</target>
- <target name="setup.java.home.dir.macosx" depends="load.user.properties.macosx" if="os.isMacOSX">
+ <target name="setup.java.home.dir.macosx" depends="load.user.properties" if="isOSX">
<property name="java.home.dir" value="/System/Library/Frameworks/JavaVM.framework/Home" />
</target>
<target name="setup.java.home.dir" depends="setup.java.home.dir.nonmacosx,setup.java.home.dir.macosx"/>
@@ -109,7 +205,7 @@
<!--
- Declare all paths and user defined variables.
-->
- <target name="declare" description="Declare properties" depends="setup.java.home.dir, base.init">
+ <target name="declare.common" description="Declare properties" depends="setup.java.home.dir, base.init">
<!-- Shorthand for file.separator -->
<property name="sep" value="${file.separator}" />
@@ -253,7 +349,31 @@
<!--
- Platform specific declares.
-->
- <target name="declare.win32" depends="init">
+ <target name="declare.win32.vc6" if="isVC6">
+ <echo message="Win32.VC6" />
+ <property name="compiler.cfg.id" value="compiler.cfg.win32.msvc" />
+ <property name="linker.cfg.id" value="linker.cfg.win32.msvc" />
+ </target>
+
+ <target name="declare.win32.vc7" if="isVC7">
+ <echo message="Win32.VC7" />
+ <property name="compiler.cfg.id" value="compiler.cfg.win32.msvc" />
+ <property name="linker.cfg.id" value="linker.cfg.win32.msvc" />
+ </target>
+
+ <target name="declare.win32.vc8" if="isVC8">
+ <echo message="Win32.VC8" />
+ <property name="compiler.cfg.id" value="compiler.cfg.win32.msvc" />
+ <property name="linker.cfg.id" value="linker.cfg.win32.msvc" />
+ </target>
+
+ <target name="declare.win32.mingw" if="isMingw">
+ <echo message="Win32.MingW" />
+ <property name="compiler.cfg.id" value="compiler.cfg.win32.mingw" />
+ <property name="linker.cfg.id" value="linker.cfg.win32.mingw" />
+ </target>
+
+ <target name="declare.win32" depends="declare.win32.vc6,declare.win32.vc7,declare.win32.vc8,declare.win32.mingw" if="isWindows">
<!-- Set platform configuration files. -->
<property name="gl.cfg" value="${config}/gl-win32.cfg" />
<property name="glext.platform.cfg" value="${config}/wglext.cfg" />
@@ -275,27 +395,7 @@
<property name="javadoc.dev.packagenames.platform" value="${javadoc.dev.packagenames.win32}" />
</target>
- <target name="declare.win32.vc6" depends="declare.win32">
- <property name="compiler.cfg.id" value="compiler.cfg.win32.msvc" />
- <property name="linker.cfg.id" value="linker.cfg.win32.msvc" />
- </target>
-
- <target name="declare.win32.vc7" depends="declare.win32">
- <property name="compiler.cfg.id" value="compiler.cfg.win32.msvc" />
- <property name="linker.cfg.id" value="linker.cfg.win32.msvc" />
- </target>
-
- <target name="declare.win32.vc8" depends="declare.win32">
- <property name="compiler.cfg.id" value="compiler.cfg.win32.msvc" />
- <property name="linker.cfg.id" value="linker.cfg.win32.msvc" />
- </target>
-
- <target name="declare.win32.mingw" depends="declare.win32">
- <property name="compiler.cfg.id" value="compiler.cfg.win32.mingw" />
- <property name="linker.cfg.id" value="linker.cfg.win32.mingw" />
- </target>
-
- <target name="declare.x11" depends="init">
+ <target name="declare.x11" depends="init" if="isX11">
<!-- Set platform configuration files. -->
<property name="gl.cfg" value="${config}/gl-x11.cfg" />
<property name="glext.platform.cfg" value="${config}/glxext.cfg" />
@@ -316,79 +416,85 @@
<property name="javadoc.dev.packagenames.platform" value="${javadoc.dev.packagenames.x11}" />
</target>
- <target name="declare.linux" depends="declare.x11">
- <property name="java.includes.dir.platform" value="${java.includes.dir.linux}" />
- <property name="java.lib.dir.platform" value="${java.lib.dir.linux}" />
+ <target name="declare.linux.x86" if="isLinuxX86">
+ <echo message="Linux.x86" />
+ <property name="java.includes.dir.platform" value="${java.includes.dir.linux}" />
+ <property name="java.lib.dir.platform" value="${java.lib.dir.linux}" />
- <property name="compiler.cfg.id" value="compiler.cfg.linux" />
- <property name="linker.cfg.id" value="linker.cfg.linux" />
+ <property name="compiler.cfg.id" value="compiler.cfg.linux" />
+ <property name="linker.cfg.id" value="linker.cfg.linux" />
</target>
- <target name="declare.linux.amd64" depends="declare.x11">
- <property name="java.includes.dir.platform" value="${java.includes.dir.linux}" />
- <property name="java.lib.dir.platform" value="${java.lib.dir.linux.amd64}" />
+ <target name="declare.linux.amd64" if="isLinuxAMD64">
+ <echo message="Linux.AMD64" />
+ <property name="java.includes.dir.platform" value="${java.includes.dir.linux}" />
+ <property name="java.lib.dir.platform" value="${java.lib.dir.linux.amd64}" />
- <property name="compiler.cfg.id" value="compiler.cfg.linux.amd64" />
- <property name="linker.cfg.id" value="linker.cfg.linux.amd64" />
+ <property name="compiler.cfg.id" value="compiler.cfg.linux.amd64" />
+ <property name="linker.cfg.id" value="linker.cfg.linux.amd64" />
</target>
- <target name="declare.linux.ia64" depends="declare.x11">
- <property name="java.includes.dir.platform" value="${java.includes.dir.linux}" />
- <property name="java.lib.dir.platform" value="${java.lib.dir.linux.ia64}" />
+ <target name="declare.linux.ia64" if="isLinuxIA64">
+ <echo message="Linux.IA64" />
+ <property name="java.includes.dir.platform" value="${java.includes.dir.linux}" />
+ <property name="java.lib.dir.platform" value="${java.lib.dir.linux.ia64}" />
- <property name="compiler.cfg.id" value="compiler.cfg.linux" />
- <property name="linker.cfg.id" value="linker.cfg.linux" />
+ <property name="compiler.cfg.id" value="compiler.cfg.linux" />
+ <property name="linker.cfg.id" value="linker.cfg.linux" />
</target>
- <target name="declare.freebsd" depends="declare.x11">
- <property name="java.includes.dir.platform" value="${java.includes.dir.freebsd}" />
- <property name="java.lib.dir.platform" value="${java.lib.dir.linux}" />
-
- <property name="compiler.cfg.id" value="compiler.cfg.freebsd" />
- <property name="linker.cfg.id" value="linker.cfg.linux" />
- </target>
+ <target name="declare.linux" depends="declare.linux.x86,declare.linux.amd64,declare.linux.ia64,declare.x11" if="isLinux" />
- <target name="declare.solaris" depends="declare.x11">
- <property name="java.includes.dir.platform" value="${java.includes.dir.solaris}" />
- <property name="java.lib.dir.platform" value="${java.lib.dir.solaris}" />
+ <target name="declare.solaris" depends="declare.x11" if="isSolaris">
+ <echo message="Solaris" />
+ <property name="java.includes.dir.platform" value="${java.includes.dir.solaris}" />
+ <property name="java.lib.dir.platform" value="${java.lib.dir.solaris}" />
- <property name="compiler.cfg.id" value="compiler.cfg.solaris" />
- <property name="linker.cfg.id" value="linker.cfg.solaris" />
+ <property name="compiler.cfg.id" value="compiler.cfg.solaris" />
+ <property name="linker.cfg.id" value="linker.cfg.solaris" />
</target>
+ <target name="declare.macosx" if="isOSX">
+ <echo message="MacOSX" />
+ <!-- Set platform configuration files. -->
+ <property name="gl.cfg" value="${config}/gl-macosx.cfg" />
+ <property name="glext.platform.cfg" value="${config}/cglext.cfg" />
+ <property name="glu.cfg" value="${config}/glu-macosx.cfg" />
+ <property name="jawt.cfg" value="${config}/jawt-macosx.cfg" />
+ <property name="window.cfg" value="${config}/cgl-macosx.cfg" />
+
+ <!-- Set platform headers. -->
+ <property name="glext.platform.header" value="${stub.includes.dir}/macosx/cglext.c" />
+
+ <!-- Set platform directories. -->
+ <property name="stub.includes.platform" value="${stub.includes}/macosx" />
+ <property name="java.includes.dir.platform" value="${java.includes.dir.macosx}" />
+ <property name="java.lib.dir.platform" value="${java.lib.dir.macosx}" />
+ <property name="java.excludes.platform" value="${java.excludes.macosx}" />
+ <property name="stub.includes.fileset.platform.params" value="${stub.includes.dir}/macosx/** ${stub.includes.dir}/common/** ${stub.includes.dir}/opengl/**" />
+
+ <!-- Set Javadoc properties. -->
+ <property name="javadoc.dev.packagenames.platform" value="${javadoc.dev.packagenames.macosx}" />
+
+ <property name="compiler.cfg.id" value="compiler.cfg.macosx" />
+ <property name="linker.cfg.id" value="linker.cfg.macosx" />
+ </target>
- <target name="declare.macosx" depends="init">
- <!-- Set platform configuration files. -->
- <property name="gl.cfg" value="${config}/gl-macosx.cfg" />
- <property name="glext.platform.cfg" value="${config}/cglext.cfg" />
- <property name="glu.cfg" value="${config}/glu-macosx.cfg" />
- <property name="jawt.cfg" value="${config}/jawt-macosx.cfg" />
- <property name="window.cfg" value="${config}/cgl-macosx.cfg" />
-
- <!-- Set platform headers. -->
- <property name="glext.platform.header" value="${stub.includes.dir}/macosx/cglext.c" />
-
- <!-- Set platform directories. -->
- <property name="stub.includes.platform" value="${stub.includes}/macosx" />
- <property name="java.includes.dir.platform" value="${java.includes.dir.macosx}" />
- <property name="java.lib.dir.platform" value="${java.lib.dir.macosx}" />
- <property name="java.excludes.platform" value="${java.excludes.macosx}" />
- <property name="stub.includes.fileset.platform.params" value="${stub.includes.dir}/macosx/** ${stub.includes.dir}/common/** ${stub.includes.dir}/opengl/**" />
+ <target name="declare.freebsd" depends="declare.x11" if="isFreeBSD">
+ <echo message="FreeBSD" />
+ <property name="java.includes.dir.platform" value="${java.includes.dir.freebsd}" />
+ <property name="java.lib.dir.platform" value="${java.lib.dir.linux}" />
- <!-- Set Javadoc properties. -->
- <property name="javadoc.dev.packagenames.platform" value="${javadoc.dev.packagenames.macosx}" />
-
- <property name="compiler.cfg.id" value="compiler.cfg.macosx" />
- <property name="linker.cfg.id" value="linker.cfg.macosx" />
+ <property name="compiler.cfg.id" value="compiler.cfg.freebsd" />
+ <property name="linker.cfg.id" value="linker.cfg.linux" />
</target>
-
-
+
<!-- ================================================================== -->
<!--
- Initialize all parameters required for the build and create any
- required directories.
-->
- <target name="init" depends="declare">
+ <target name="init" depends="declare.common">
<!-- Call the external config validator script to make sure the config is ok and consistent -->
<ant antfile="${validate.user.properties}" inheritall="true"/>
@@ -401,6 +507,8 @@
<mkdir dir="${obj.cg}" />
</target>
+ <target name="declare" depends="init,declare.win32,declare.linux,declare.solaris,declare.macosx,declare.freebsd" />
+
<!-- ================================================================== -->
<!-- GlueGen and BuildStaticGLInfo creation, task setup and Java file generation -->
<!--
@@ -679,20 +787,20 @@
<compilerarg value="/Ob1"/> <!-- inline only functions marked inline -->
<compilerarg value="/GF"/> <!-- enable string pooling -->
<compilerarg value="/Gy"/> <!-- enable function level linking -->
- <compilerarg value="/GS" if="c.compiler.use-msvc7"/> <!-- buffer security checks -->
- <compilerarg value="/Wp64" if="c.compiler.use-msvc7"/> <!-- detect 64-bit port problems -->
- <compilerarg value="/RTCcsu" if="c.compiler.use-msvc7"/> <!-- various runtime checks -->
+ <compilerarg value="/GS" if="isVC7"/> <!-- buffer security checks -->
+ <compilerarg value="/Wp64" if="isVC7"/> <!-- detect 64-bit port problems -->
+ <compilerarg value="/RTCcsu" if="isVC7"/> <!-- various runtime checks -->
<!-- Note: previous compiler options for VC7 were:
Debug: /MDd /Yd /GS /RTCs /RTCu /RTCc /W3 /Od /GF /EHsc /Zi /GS /Gy /Wp64 /Zi /D &quot;_DEBUG&quot;
Optimized: /MD /W3 /O2 /Ob1 /GF /EHsc /GS /Gy /Wp64 /D &quot;NDEBUG&quot; -->
- <compilerarg value="/GS" if="c.compiler.use-msvc8"/> <!-- buffer security checks -->
- <compilerarg value="/Wp64" if="c.compiler.use-msvc8"/> <!-- detect 64-bit port problems -->
- <compilerarg value="/RTCcsu" if="c.compiler.use-msvc8"/> <!-- various runtime checks -->
+ <compilerarg value="/GS" if="isVC8"/> <!-- buffer security checks -->
+ <compilerarg value="/Wp64" if="isVC8"/> <!-- detect 64-bit port problems -->
+ <compilerarg value="/RTCcsu" if="isVC8"/> <!-- various runtime checks -->
<defineset>
- <define name="_DEBUG" if="c.compiler.use-debug"/>
- <define name="DEBUG" if="c.compiler.use-debug"/>
- <define name="NDEBUG" unless="c.compiler.use-debug"/>
+ <define name="_DEBUG" if="c.compiler.use-debug"/>
+ <define name="DEBUG" if="c.compiler.use-debug"/>
+ <define name="NDEBUG" unless="c.compiler.use-debug"/>
</defineset>
</compiler>
@@ -739,7 +847,7 @@
<linkerarg value="/SUBSYSTEM:WINDOWS" /> <!-- output is not a console app as uses WinMain entry point -->
<linkerarg value="/MACHINE:IX86" /> <!-- explicity set target platform -->
- <syslibset libs="opengl32, glu32, gdi32, user32, kernel32"/>
+ <syslibset libs="opengl32, glu32, gdi32, user32, kernel32" />
<syslibset dir="${windows.cg.lib}" libs="cg, cgGL" if="c.compiler.use-cglib"/>
</linker>
@@ -759,7 +867,7 @@
<patternset id="c.src.files.jogl">
<include name="${rootrel.src.c.jogl}/InternalBufferUtils.c"/>
- <include name="${rootrel.src.c.jogl}/*.m" if="os.isMacOSX"/>
+ <include name="${rootrel.src.c.jogl}/*.m" if="isOSX"/>
<include name="${rootrel.generated.c.jogl}/*GL*.c"/>
</patternset>
@@ -821,7 +929,7 @@
</cc>
</target>
- <target name="c.rename.jogl.libs.mingw">
+ <target name="c.rename.jogl.libs.mingw" if="isMingw">
<!-- FIXME: this is a hack; the cpptask should have an option to change the
suffix or at least understand the override from .so to .dll -->
<move file="${obj}/libjogl.so" tofile="${obj}/jogl.dll" />
@@ -829,12 +937,12 @@
<move file="${obj}/libjogl_cg.so" tofile="${obj}/jogl_cg.dll" failonerror="false" />
</target>
- <target name="c.rename.jogl.libs.macosx" if="os.isMacOSX">
+ <target name="c.rename.jogl.libs.macosx" if="isOSX">
<!-- FIXME: this is a hack; the cpptask should have an option to change the
suffix or at least understand the override from dylib to jnilib -->
<move file="${obj}/libjogl.dylib" tofile="${obj}/libjogl.jnilib" />
<move file="${obj}/libjogl_awt.dylib" tofile="${obj}/libjogl_awt.jnilib" />
- <move file="${obj}/libjogl_cg.dylib" tofile="${obj}/libjogl_cg.jnilib" />
+ <move file="${obj}/libjogl_cg.dylib" tofile="${obj}/libjogl_cg.jnilib" failonerror="false" />
</target>
<target name="c.build.jogl.core">
@@ -850,9 +958,10 @@
<param name="c.compiler.use-jawt" value="true"/>
<param name="output.lib.name" value="jogl_awt"/>
</antcall>
+ <antcall target="c.manifest" inheritRefs="true" />
</target>
- <target name="c.build.cg" if="jogl.cg">
+ <target name="c.build.jogl.cg" if="jogl.cg">
<antcall target="c.build" inheritRefs="true">
<param name="c.compiler.src.files" value="c.src.files.cg"/>
<param name="c.compiler.use-cglib" value="true"/>
@@ -860,7 +969,7 @@
</antcall>
</target>
- <target name="c.manifest">
+ <target name="c.manifest" if="isVC8">
<!-- exec mt, the Microsoft Manifest Tool, to include DLL manifests in order to resolve the location of msvcr80.dll -->
<exec executable="mt">
<arg value="-manifest"/>
@@ -874,38 +983,10 @@
</exec>
</target>
- <target name="c.compile.jogl.win32.vc6" depends="declare.win32.vc6, c.build.jogl.core, c.build.jogl.awt, c.build.cg" >
- </target>
-
- <target name="c.compile.jogl.win32.vc7" depends="declare.win32.vc7, c.build.jogl.core, c.build.jogl.awt, c.build.cg">
- <property name="c.compiler.use-msvc7" value="true"/>
- </target>
-
- <target name="c.compile.jogl.win32.vc8" depends="declare.win32.vc8, c.build.jogl.core, c.build.jogl.awt, c.build.cg, c.manifest">
- <property name="c.compiler.use-msvc8" value="true"/>
- </target>
-
- <target name="c.compile.jogl.win32.mingw" depends="declare.win32.mingw, c.build.jogl.core, c.build.jogl.awt, c.build.cg">
- <antcall target="c.rename.jogl.libs.mingw" inheritrefs="true" />
- </target>
-
- <target name="c.compile.jogl.linux" depends="declare.linux, c.build.jogl.core, c.build.jogl.awt, c.build.cg" >
- </target>
-
- <target name="c.compile.jogl.linux.amd64" depends="declare.linux.amd64, c.build.jogl.core, c.build.jogl.awt, c.build.cg" >
- </target>
-
- <target name="c.compile.jogl.linux.ia64" depends="declare.linux.ia64, c.build.jogl.core, c.build.jogl.awt, c.build.cg" >
- </target>
-
- <target name="c.compile.jogl.solaris" depends="declare.solaris, c.build.jogl.core, c.build.jogl.awt">
- </target>
-
- <target name="c.compile.jogl.macosx" depends="declare.macosx, c.build.jogl.core, c.build.jogl.awt, c.build.cg">
- <antcall target="c.rename.jogl.libs.macosx" inheritrefs="true" />
- </target>
-
- <target name="c.compile.jogl.freebsd" depends="declare.freebsd, c.build.jogl.core, c.build.jogl.awt, c.build.cg" >
+ <target name="c.build.jogl" depends="c.build.jogl.core,c.build.jogl.awt,c.build.jogl.cg">
+ <antcall target="c.rename.jogl.libs.mingw" inheritRefs="true" />
+ <antcall target="c.rename.jogl.libs.macosx" inheritRefs="true" />
+ <antcall target="c.manifest" inheritRefs="true" />
</target>
<!-- ================================================================== -->
@@ -1158,7 +1239,7 @@
<!--
- Clean up all that is built.
-->
- <target name="clean" depends="declare">
+ <target name="clean" depends="declare.common">
<!-- Let GlueGen clean itself up. -->
<ant antfile="${gluegen.build.xml}" target="clean" inheritAll="true" />
@@ -1173,126 +1254,100 @@
<!-- ================================================================== -->
<!--
- - Inform the user that one of the platform targets should be used.
+ - Build everything.
-->
- <target name="all">
- <fail>
+ <target name="all" depends="setup.java.home.dir,init,declare">
+ <!-- Generate, compile, and build the jar for the Java sources. -->
+ <antcall target="jar" inheritRefs="true" />
-Use a platform specific target: linux, linux.amd64, linux.ia64, macosx, macosxfat (ppc and i386), solaris, win32.vc6, win32.vc7, win32.vc8, win32.mingw
- </fail>
- </target>
+ <!-- Compile the native C sources . -->
+ <antcall target="c.build.jogl" inheritRefs="true" />
+ </target>
+
+ <!-- ================================================================== -->
+ <!--
+ - Platform-specific targets intended both for backward compatibility as well
+ - as to allow the end user to not have to override the C compiler in jogl.properties
+ - (FIXME: should rethink the presence of all of these targets once the
+ - nightly builds have been updated to not use them)
+ -->
<!--
- Win32 with MS VC6
-->
- <target name="win32.vc6" depends="setup.java.home.dir, declare.win32">
- <!-- Generate, compile, and build the jar for the Java sources. -->
- <antcall target="jar" inheritRefs="true" />
-
- <!-- Compile the native C sources and build the jogl.dll. -->
- <antcall target="c.compile.jogl.win32.vc6" />
+ <target name="win32.vc6">
+ <property name="win32.c.compiler" value="vc6" />
+ <antcall target="all" />
</target>
<!--
- Win32 with MS VC7
-->
- <target name="win32.vc7" depends="setup.java.home.dir, declare.win32">
- <!-- Generate, compile, and build the jar for the Java sources. -->
- <antcall target="jar" inheritRefs="true" />
-
- <!-- Compile the native C sources and build the jogl.dll. -->
- <antcall target="c.compile.jogl.win32.vc7" />
+ <target name="win32.vc7">
+ <property name="win32.c.compiler" value="vc7" />
+ <antcall target="all" />
</target>
<!--
- Win32 with MS VC8
-->
- <target name="win32.vc8" depends="setup.java.home.dir, declare.win32">
- <!-- Generate, compile, and build the jar for the Java sources. -->
- <antcall target="jar" inheritRefs="true" />
-
- <!-- Compile the native C sources and build the jogl.dll. -->
- <antcall target="c.compile.jogl.win32.vc8" />
+ <target name="win32.vc8">
+ <property name="win32.c.compiler" value="vc8" />
+ <antcall target="all" />
</target>
<!--
- Win32 with mingw32
-->
- <target name="win32.mingw" depends="setup.java.home.dir, declare.win32">
- <!-- Generate, compile, and build the jar for the Java sources. -->
- <antcall target="jar" inheritRefs="true" />
-
- <!-- Compile the native C sources and build the jogl.dll. -->
- <antcall target="c.compile.jogl.win32.mingw" />
+ <target name="win32.mingw">
+ <property name="win32.c.compiler" value="mingw" />
+ <antcall target="all" />
</target>
<!--
- Linux (assuming GCC)
-->
- <target name="linux" depends="declare.linux">
- <!-- Generate, compile, and build the jar for the Java sources. -->
- <antcall target="jar" inheritRefs="true" />
-
- <!-- Compile the native C sources and build the jogl lib. -->
- <antcall target="c.compile.jogl.linux" />
+ <target name="linux">
+ <antcall target="all" />
</target>
<!--
- Linux on AMD64 (assuming GCC)
-->
- <target name="linux.amd64" depends="setup.java.home.dir.nonmacosx, declare.linux.amd64">
- <!-- Generate, compile, and build the jar for the Java sources. -->
- <antcall target="jar" inheritRefs="true" />
-
- <!-- Compile the native C sources and build the jogl lib. -->
- <antcall target="c.compile.jogl.linux.amd64" />
+ <target name="linux.amd64">
+ <antcall target="all" />
</target>
<!--
- Linux on IA64 (assuming GCC)
-->
- <target name="linux.ia64" depends="setup.java.home.dir.nonmacosx, declare.linux.ia64">
- <!-- Generate, compile, and build the jar for the Java sources. -->
- <antcall target="jar" inheritRefs="true" />
-
- <!-- Compile the native C sources and build the jogl lib. -->
- <antcall target="c.compile.jogl.linux.ia64" />
+ <target name="linux.ia64">
+ <antcall target="all" />
</target>
<!--
- Solaris (assuming Solaris CC)
-->
- <target name="solaris" depends="setup.java.home.dir, declare.solaris">
- <!-- Generate, compile, and build the jar for the Java sources. -->
- <antcall target="jar" inheritRefs="true" />
-
- <!-- Compile the native C sources and build the jogl lib. -->
- <antcall target="c.compile.jogl.solaris" />
+ <target name="solaris">
+ <antcall target="all" />
</target>
<!--
- Mac OSX
-->
- <target name="macosx" depends="setup.java.home.dir, declare.macosx">
- <!-- Generate, compile, and build the jar for the Java sources. -->
- <antcall target="jar" inheritRefs="true" />
-
- <!-- Compile the native C sources and build the jogl lib. -->
- <antcall target="c.compile.jogl.macosx" />
+ <target name="macosx">
+ <antcall target="all" />
</target>
+ <!-- FIXME: should specify this in the property file as well -->
<target name="macosxfat" depends="macosx">
- <property name="macosxfat" value="true" />
- <antcall target="macosx" inheritRefs="true" />
+ <property name="macosxfat" value="true" />
+ <antcall target="all" />
</target>
<!--
- FreeBSD (assuming GCC)
-->
- <target name="freebsd" depends="declare.freebsd">
- <!-- Generate, compile, and build the jar for the Java sources. -->
- <antcall target="jar" inheritRefs="true" />
-
- <!-- Compile the native C sources and build the jogl lib. -->
- <antcall target="c.compile.jogl.freebsd" />
+ <target name="freebsd">
+ <antcall target="all" />
</target>
</project>
diff --git a/make/jogl.properties b/make/jogl.properties
index b5e14d47a..104d40092 100644
--- a/make/jogl.properties
+++ b/make/jogl.properties
@@ -24,12 +24,16 @@
# Solaris
# antlr.jar=/export/kbr/ANTLR/antlr-2.7.2/antlr.jar
-#
-# Force the use of jikes in +E (emacs) mode
-# NOTE: this is optional
-#
-#build.compiler=jikes
-#build.compiler.emacs=true
+# If you are building on Windows and have the Microsoft Visual C++
+# compilers installed, you can choose an alternate compiler with which
+# to build the JOGL native code. Valid strings here are "vc6", "vc7",
+# "vc8", and "mingw".
+win32.c.compiler=vc6
+
+# If you are building on a Mac OS X system supporting
+# cross-compilation and want to generate fat (PPC and x86) binaries,
+# uncomment the property below
+# macosxfat=true
#
# If you are building the Cg binding (by specifying -Djogl.cg=1 to the