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* Increased junit timout to 30 min. Move ClickTimeout to MouseEvent (public)Sven Gothel2010-10-021-1/+1
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* Newt/AWT Reparenting: Remove error prone requestFocus in critical pathSven Gothel2010-10-011-9/+2
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* NEWT/AWT Unit Tests: Run one test at a time via superclass ↵Sven Gothel2010-09-301-1/+1
| | | | | | | | | | | BeforeClass/AfterClass FileLock Due to the fact that any test with a UI may interfere with a UI test (test focus, active, ..), all tests are derived from the common UITestCase superclass, which decorates the test class with a FileLock at BeforeClass/AfterClass. Increased junit timeout to 10 min
* Newt/AWT: Add singleton test instance lock for all AWT Robot tests, ↵Sven Gothel2010-09-301-1/+2
| | | | otherwise multiple parallel tests will render the result invalid
* NEWT: Newt/AWT Rollback AWTParentWindowAdapter changesSven Gothel2010-09-281-0/+2
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* NEWT Focus fixes / out.println -> err.printlnSven Gothel2010-09-282-1/+6
| | | | | | | | NEWT Focus fixes: WindowImpl.setFocusAction(): fix (was never set) NewtCanvasAWT.FocusActionImpl: KeyboardFocusManager.clearGlobalFocusOwner() after requestFocusAWTParent()
* NEWT Unit Focus Test: Use AWT permanent focus check on request.Sven Gothel2010-09-281-3/+3
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* NEWT Robot Unit Tests: Bring Window to Front and position mouseSven Gothel2010-09-271-3/+3
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* NEWT/AWT focus tests: Enhance, use robot and programatic. Start with a focus ↵Sven Gothel2010-09-261-2/+3
| | | | on an AWT device. Wait until TO or event received.
* NEWT: Add Window.hasFocus() ; Test cleanup ..Sven Gothel2010-09-262-1/+4
| | | | | | - Window add focus tracking and query via hasFocus() - TestTransformFeedbackVeryingsBug407NEWT allow fail if no GL3 is available - TestFocus01SwingAWT check on NEWTChild focus
* Add main() to TestFocus01SwingAWTSven Gothel2010-09-261-1/+3
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* RecursiveToolkitLock default TO 5sSven Gothel2010-09-261-3/+3
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* Unit test for Bug 411 (Pre AWT/Swing Usage, Mixed usage with JOGL) - ↵Sven Gothel2010-09-253-2/+5
| | | | | | | | | | | | | GLCanvas NPE fix - NewtCanvasAWT added destroy(..) Unit test for Bug 411 (Pre AWT/Swing Usage, Mixed usage with JOGL): Added exhausting Pre AWT/Swing usage test utilizing a later JOGL init with GLCanvas and NEWTCanvasAWT. This works for NV+X11+Ubuntu+64bit, have to do more testing. GLCanvas NPE fix at destroy/dispose, check if already destroyed, ie context==null NewtCanvasAWT: Add destroy() and destroy(boolean unrecoverable)
* NEWT: Changed Lifecycle of Display/Screen (part 4) - Reparenting - TestsSven Gothel2010-09-235-4/+63
| | | | | | | | | | | | | | | - Adapted tests to API changes - Notably new Display lifecycle / Reparenting tests: - TestDisplayLifecycle01NEWT - Tests display lifecycle - TestParenting01NEWT - Tests various reparenting cases (native/recreate) - TestParenting01bAWT - Tests Animator/FPSAnimator with reparenting (AWT/Newt) - Other changes: - TestGearsNEWT: Added 'on-the-fly' KeyAdapter inducing a GLRunnable into the GLWindow for fullscreen toggle. -
* NEWT: Changed Lifecycle of Display/Screen (part 2)Sven Gothel2010-09-157-19/+19
| | | | | | | | | | | | | | | | | | | | | Window Reparenting (unification): On the fly Display/Screen creation resides in NewtFactory. Reparenting logic within Window. Handles all reparenting cases now: ACTION_NONE, ACTION_SOFT_REPARENTING, ACTION_NATIVE_REPARENTING, ACTION_NATIVE_CREATION - out.println -> err.println ++++ - Bumbed windows bat scripts to 1.6.0_21 and ant 1.8.1 - Debug: /RecursiveToolkitLock.java TO is 300s for now, while not finished. - +++ Needs more testing. Deadlocks: AWT/NEWT parenting.
* Merge branch 'master' into newt_display_unkey_threadSven Gothel2010-09-151-1/+0
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| * COPYRIGHT.txt no longer exists -> don't copy it.Michael Bien2010-09-141-1/+0
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* | NEWT: Changed Lifecycle of Display/ScreenSven Gothel2010-09-101-0/+1
|/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Display/Screen: - Removed Display reusage by unique TLS key: type + name, instead use user-responsibility or Destroy-When-Unused (usage reference count). - Removed X11 Display TLS pool usage - Display creation means i, incl the later native one (X11). - Added reference counting as follows: - Display's refCount: number it is referenced by Screen: display.addReference()/display.removeReference() - Screen's refCount: number it is referenced by Window: screen.addReference()/screen.removeReference() - Lazy creation using refcount 0 -> 1 All resources are created when they are needed. This also removes redundant native Display/Screen objects, ie in case of [AWT] reparenting. - Default lifecycle is user-responsibility, ie no Destroy-When-Unused, where Window may be destroyed unrecoverable, which removes the Screen reference only. - If using optional Destroy-When-Unused a Window may be destroyed unrecoverable, which removes the Screen reference: Screen.removeReference(); IF Screen.refCount == 0 THEN Screen.destroy(); Display.removeReference(); IF Display.refCount == 0 THEN Display.destroy(); - Use Destroy-When-Unused lifecycle for all automatic created Display/Screen instances (GLWindow, NewtCanvasAWT,..) - Display/Screen destroy/create cycles valid, ie you can reuse destroyed Display/Screen's - EDTUtil: - Created right away. - Started always via invoke, if not running. - DefaultEDTUtil: - Simplified locking a bit locking on: - edtLock for start/stop - edtTasks for tasks queue - invoke-wait doubles check shouldStop - invoke-wait 'waiting' outside of edtLock +++ NEWT: Cleanup - Window.destroy/invalidate: deep -> unrecoverable - Window.isNativeWindowValid() -> Window.isNativeValid() to unify with Display/Screen - Window.isDestroyed() -> Window.isValid() to unify and simplify logic. Returns false if destroy(true) has been called. - NewtFactory.wrapDisplay(.. handle) -> NewtFactory.createDisplay(.. handle), since it actually creates a compatible display. +++ NativeWindow X11Util: Added non TLS createDisplay()/closeDisplay() +++ TODO: - Stabilize (many tests fail) - OSX
* Fixed gl3.h GL_GLEXT_PROTOTYPES -> GL3_PROTOTYPES/GL_GL3EXT_PROTOTYPESOpenGL_4_1_IntegrationOpenGL_3_3_IntegrationSven Gothel2010-08-254-22/+10
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* Add license header to gl3ext.hSven Gothel2010-08-241-0/+28
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* Modifications to the original header: Seperate platform types; Move ↵Sven Gothel2010-08-242-221/+161
| | | | extension related details of the GL_VERSION_x_y blocks into their extension block
* Add original Khronos glext.h and gl3.h headers from 2010-08-03Sven Gothel2010-08-242-0/+14292
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* Redo khronos header migration from scratch to show the delta to the originalsSven Gothel2010-08-242-14232/+0
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* Add OpenGL 3.3, 4.0 and 4.1 language mapping.Sven Gothel2010-08-2446-3160/+7070
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Update header: - GL/glext.h to khronos 2010-08-03 - GL3/gl3.h to khronos 2010-08-03 - Move platform code to GL/glplatform.h GL3/glplatform.h - Unify 64bit typedefs: gl-64bit-types.h - Move GL 3.[123] and 4.[01] complete subsumed extension enums and functions into their extension spec and just reference them. This ensures proper extension availability via lower OpenGL profiles, hence a proper GL2GL3 interface. - GL3/GL4 cleanup: - make-glextension-depignore.sh: determine required GL version for extensions for proper positioning, ie GL2GL3 or GL3 or GL4 via gluegen IgnoreExtension commands. - use ARB_ES2_compatibility for common GL2ES2 methods, if available - consolidated gl2-gl4 subsumed extension to gl-common.cfg - Missing GL3/GL4 Functions: glMultiDrawElementsBaseVertex glDebugMessageCallbackARB glDebugMessageCallbackAMD - TODO (new feature integration): - ARB_ES2_compatibility / ARB_get_program_binary for com/jogamp/opengl/util/glsl, ie - store binaries com/jogamp/opengl/util/glsl/sdk/CompileShader* - query supported binary formats (enums ?) - optional prio binaries - ARB_ES2_compatibility, if available GLES2/GL2ES12 would be available - ARB_separate_shader_objects for com/jogamp/opengl/util/glsl, ie - swizzle vertex/fragment shader in programs - ..
* Add hudson-archive-jars-latest.sh script; Simplify default value of ↵Sven Gothel2010-07-272-5/+150
| | | | product.build.number
* Newt: Remove static MacDisplay usageSven Gothel2010-07-261-1/+3
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* Fix OSX 2: Newt EDT (MainThread) and I/O methods ; Build jogl.build.numberSven Gothel2010-07-262-1/+6
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* Fix build.number -> jogl.build.number; Read artifact.propertiesSven Gothel2010-07-262-1/+3
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* Fix artifact.properties rootrelSven Gothel2010-07-241-1/+1
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* Merge branch 'master' of github.com:sgothel/joglMichael Bien2010-07-241-0/+4
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| * Fix OSX 1: Add empty define of APIENTRY, if undefined (CG)Sven Gothel2010-07-191-0/+4
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* | added tag.build ant target.Michael Bien2010-07-241-1/+6
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* Merge branch 'master' of http://github.com/sgothel/joglMichael Bien2010-07-182-3/+3
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| * Fix OSX 1: Link with OpenGL library again (CGL)Sven Gothel2010-07-171-2/+2
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| * Newt: X11 ICC window properties ; Still bugs with composite manager and Newt ↵Sven Gothel2010-07-171-1/+1
| | | | | | | | | | | | | | | | | | reparenting Set _NET_WM_WINDOW_TYPE to specify decoration etc. On KDE4 having compositing enabled the reparent window is sometimes made invisible (UnmapWindow happened). FIXME.
* | Merge branch 'freebsd-fixes' of http://github.com/rothwell/joglMichael Bien2010-07-183-16/+76
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| * Set up compiler and linker for newt. JOGL builds and passes all tests.Mark Rothwell2010-06-261-4/+34
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| * Prepend /usr/local/lib to freebsd X11 linkerMark Rothwell2010-06-261-4/+4
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| * Prepend /usr/local/lib for X11 librariesMark Rothwell2010-06-261-4/+4
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| * Use correct compiler setup for nativewindowMark Rothwell2010-06-261-2/+6
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| * But /usr/local/include IS necessary on the default FreeBSD setupMark Rothwell2010-06-261-0/+6
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| * Correct compiler config (not amd64 specific)Mark Rothwell2010-06-261-1/+1
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| * Remove /usr/X11R6 from newt, tooMark Rothwell2010-06-261-5/+0
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| * FreeBSD does not use /usr/X11R6 anymore (it became a symlink to /usr/local ↵Mark Rothwell2010-06-262-11/+0
| | | | | | | | quite a while ago)
| * Split and use new linker definitions for FreeBSD (nativewindow)Mark Rothwell2010-06-261-5/+23
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| * Split and use new linker definitions for FreeBSDMark Rothwell2010-06-261-2/+20
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* | Fix file modesSven Gothel2010-07-07110-0/+0
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* | GLAutoDrawable: setAnimator/getAnimator/invoke/display changes; NEWT: Adding ↵Sven Gothel2010-07-071-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | native repaint; Fix reparent/fullscreen New: NEWT Native Repaint ========================= Support for native repaint, which shall call display() in case no animator is running. GLAutoDrawable invoke(GLRunnable) impl. handles case if invoked on animator thread, or no animator thread is running (issueing a display() call). The impl resides in GLDrawableHelper. The Animator un-/registers itself at the GLAutoDrawable via setAnimator. New: NEWT AWT/NEWT Parenting Focus Handling ============================================ Introducing Window.FocusRunnable, to be registered at the NEWT Window, which will be executed before the native focus claim. Window.FocusRunnable's run method returns a boolean, which determines whether the native implementation shall proceed claiming the native focus. This API focus hook is necessary to allow an optional underlying windowing toolkit, ie AWT (see usage NewtCanvasAWT), to make the focus traversal transparent. Fix: GLEventListener / GLDrawableHelper ======================================== GLEventListener's init() and glViewport()/reshape() method must be called before the 1st display() and after a dispose() call. It could miss the 1st display() call if added after the setVisible(true) call - due to the native repainting. The impl resides in GLDrawableHelper. Fix: Misc NEWT ============== Window reparent issues a resize() and display() call, if it is visible. native Window uses direct send.*Event for input events (again), instead of enqueueing it for performance. Window impl all status change native event Java callbacks, instead of having duplicated code in all implementations. Fullscreen, reposition at zero. Reparent/Fullscreen repaint if visible. Native reparent/fullscreen, fix glitches on Windows (visibility while reparenting)
* | Merge branch 'master' of github.com:sgothel/joglSven Gothel2010-06-264-6/+6
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| * Provide a classloader for all reflection driven classloading ops.Michael Bien2010-06-172-3/+3
| | | | | | | | | | - attempt to solve some issues in module systems - all classes are now loaded with the same classloader which loads GLProfile