| Commit message (Collapse) | Author | Age | Files | Lines |
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- GLX, CGL, WGL
- GL2ES12 desktop ES1 and ES2 common profile
Cleanup JAR file seperation
- New: jogl.cdcfp.jar (ALL for CVM/CDC)
- New: setup.nogl2es12 (Allow GL2ES12 for CVM without gl2/gl3)
- Clean dependencies of GLX, WGL, CGL (incl. for GL2ES12)
- Only build supported JAR archive, ie if they are being build
Fix GL2ES12: Only add impl. for ES1 and ES2 interface methods
- Use new com.sun.gluegen.runtime.PointerBuffer, to support CVM
- CVM and J2SE Java JAR archives are equal!
- Well, the build form *everything* includes some empty directories
in the cdcfp JAR archives though.
- Removed last AWT dependency in MacOSX chain
- GLDrawableFactory
- com.sun.opengl.impl.macosx.cgl.MacOSXCGLDrawableFactory
- com.sun.opengl.impl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@2022 232f8b59-042b-4e1e-8c03-345bb8c30851
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X11AWTGLXGraphicsConfigurationFactory: Encapsule whole block in lock/unlock to minimize context switch
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@2021 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@2020 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@2018 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@2016 232f8b59-042b-4e1e-8c03-345bb8c30851
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- Cg classes reside in jogl.cg.jar
- Restrict native Cg library dependency only to the jogl cg library,
which is loaded from the CgGL class only.
- Tested Cg demos with and w/o Cg installation,
tested regular GL demos with and w/o Cg installation.
(Linux & MacOSX)
- jogl/etc/profile.jogl
- Changed invocation: $0 <JOGL-PROFILE> [jogl-build-dir]
- Autodetects if used from within a autobuild directory
- Added it to the autobuild zip file
- Fixed: NativeWindow X11GraphicsScreen, adding missing Toolkit locks
- Set RI to true !
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@2009 232f8b59-042b-4e1e-8c03-345bb8c30851
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- Multithreading / Locking ..
It turns out that there exist platforms with a
buggy thread safe OpenGL/GLX/.. implementation.
E.g. Linux x86_64, NV 185.18.14 where 1/6 attempts
of the test case
java -Djava.awt.headless=true demos.es2.RedSquare -GL2 -GL2 -GL2 -GL2
will result in:
C [libGL.so.1+0x5c08a] glXGetFBConfigAttrib+0x40a
[error occurred during error reporting (printing native stack), id 0xb]
Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
j com.sun.opengl.impl.x11.glx.GLX.glXGetFBConfigAttrib1(JJILjava/lang/Object;I)I+0
j com.sun.opengl.impl.x11.glx.GLX.glXGetFBConfigAttrib(JJI[II)I+67
j com.sun.opengl.impl.x11.glx.X11GLXGraphicsConfiguration.glXGetFBConfig(JJI[II)I+24
In these cases, you can set the system property
nativewindow.locking=true
to always use the generic reentrance capable
LockingNativeWindowFactory implementation as a last resort.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1992 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1991 232f8b59-042b-4e1e-8c03-345bb8c30851
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once; don't remember the JVM static initialization rules which
probably define why it was getting called twice
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1989 232f8b59-042b-4e1e-8c03-345bb8c30851
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The current thread default display or
the given display is being used,
hence it is no more required to use a ToolkitLock
for X11 without AWT.
Removed X11 ToolkitLock in case of X11 without AWT,
which is being detected with the absence of the classes
java.awt.Component _AND_ javax.media.nativewindow.awt.AWTGraphicsDevice
or with the system property
java.awt.headless=true
Only in the Java2D/Swing case, one 'leaking' Display
is created within canCreateGLPbuffer().
- Workaround for Hotsport bugs #4395095, #6852404
4395095 JNI access to java.nio DirectBuffer constructor/accessor
6852404 Race condition in JNI Direct Buffer access and creation routines
- Added build.xml
-Dbuild.noarchives=true property to skip the time consuming
creation of zip archives.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1988 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1982 232f8b59-042b-4e1e-8c03-345bb8c30851
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Solaris/SPARC nightly build machines.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1978 232f8b59-042b-4e1e-8c03-345bb8c30851
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It turns out that under some circumstances,
e.g. >3 threads within initialization time,
the static X11Display usage result in a
native deadlock within glXQueryServerString().
The call never returned. May be
This happend even with NativeWindowFactory.getDefaultFactory().getToolkitLock().lock();
Removed X11Util.getStaticDefaultDisplay()
This allows us to remove the ToolkitLock around
these segments, due to a thread local X11Display utilization.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1977 232f8b59-042b-4e1e-8c03-345bb8c30851
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- Add: NEWT pumpMessages/dispatchMessages
- Handled by the Display implementation for all windows
- Windows .. OK
- MacOSX .. OK
- X11 .. OK
- Added Atom Property handling to attach java window object to window
- Removed the eventMask for dispatching messages,
since dispatching is for all windows now.
(Wasn't impl. for all platforms anyways)
- All init static code will funnel in the Display.initSingletion(),
to ensure a proper init order for all platforms.
- Display creation is unique for (name,thread).
Handling a TLS mapping of display-names to Displays.
- GLWindow: autoSwapBufferMode and eventHandlerMode are static members
- Tested with experimental tagged
GLWindow.setRunPumpMessages()/runCurrentThreadPumpMessage(),
1 thread - 4 windows, etc ..
java demos.es2.RedSquare -1thread -onepump -GL2 -GL2 -GL2 -GL2
No benefit ..
However .. the implementation is more correct now,
due to the display/current-thread message pumping.
- Fix: Window.sendMouseEvent() bounds check
- Fix: MacWindow has proper nsView locking now,
local to the window instance. locked in lockSurface
besides general window manipulation.
- Fix: JAWT utilized JAWTUtil.init() to
init libraries - NativeLibLoaderBase.loadNativeWindow("awt")
call was missing. (Visible on MacOSX + AWT)
- Fix: GLXUtil proper locking
- Fix: X11Util proper locking
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1976 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1969 232f8b59-042b-4e1e-8c03-345bb8c30851
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(caused by the runtime checking enabled with /RTCcsu)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1967 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1966 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1965 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1959 232f8b59-042b-4e1e-8c03-345bb8c30851
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on to trunk
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1958 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1618 232f8b59-042b-4e1e-8c03-345bb8c30851
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GLContextImpl in GLCanvas to make the code more portable
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1601 232f8b59-042b-4e1e-8c03-345bb8c30851
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This issue turned up with NASA World Wind Java as well as with this
bug report.
The current situation is that GLJPanel.setAutoSwapBufferMode() and
GLJPanel.swapBuffers() have no effect due to how the Swing-compatible
GLJPanel works, and due to the fact that the backing OpenGL drawables
for the GLJPanel are always single-buffered.
Therefore there is no adverse effect to current applications to simply
making setAutoSwapBufferMode and swapBuffers no-ops, and returning
"true" from getAutoSwapBufferMode (although the latter is a change in
behavior, it reflects the current reality).
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1582 232f8b59-042b-4e1e-8c03-345bb8c30851
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fonts & unicode characters
Fixed off-by-one error in computation of needsAdvance bit for high
Unicode strings pointed out by spiraljetty on JOGL forum. Added test
case for this.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1538 232f8b59-042b-4e1e-8c03-345bb8c30851
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premultiplied alpha based on some code from the Java 2D OpenGL
pipeline
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1535 232f8b59-042b-4e1e-8c03-345bb8c30851
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unicode characters
The glyph-based rendering algorithm for the TextRenderer was
performing rendering in two steps: glyph preparation and upload, and
rendering. This structure doesn't work in the context of the
RectanglePacker, which can reorganize the backing store during any
upload.
Restructured the glyph cache in the TextRenderer in terms of flyweight
Glyph objects which know how to upload and render themselves. During
any upload, the outstanding glyphs not yet rendered to the screen may
thereby be flushed. Improved the code path which falls back to the
string-by-string algorithm for complex Unicode characters so that
incoming strings can be segmented into multiple parts which are
rendered either using the glyph cache or the string-by-string
algorithm.
Also tinkered with the bounds of glyphs and strings on the backing
store to try to more definitively eliminate bleed-over between
adjacent characters on the backing store, and to ensure that all of
the pixels of glyphs are drawn. Some heuristics are unfortunately
involved but the new code appears to work well with both very large
and very small fonts.
Added a few more test cases for the TextRenderer based on the bug
report. Tested with the previous test cases as well.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1533 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added setSmoothing / getSmoothing to TextRenderer API to offer control
over filtering mode of the TextureRenderer backing store.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1528 232f8b59-042b-4e1e-8c03-345bb8c30851
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Incorporated patch from emzic, slightly modified, to add
set/getUseVertexArrays() as concession to graphics cards which do not
perform well with small vertex arrays.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1527 232f8b59-042b-4e1e-8c03-345bb8c30851
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termination
Simplified the native code in JAWT_DrawingSurfaceInfo.c to only
fabricate the direct ByteBuffer wrapping the JAWT "platformInfo"
struct, moving the construction of the wrapping JAWT_PlatformInfo up
to Java.
Verified fix with reloading of JOGL applets via the new JNLP applet
launching support in the new Java Plug-In.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1512 232f8b59-042b-4e1e-8c03-345bb8c30851
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methods not automatically generating mipmaps which appear to have been
vestigial comments from the original checkin of this code; errors
pointed out by Tom Gaskins of NASA World Wind Java project
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1500 232f8b59-042b-4e1e-8c03-345bb8c30851
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Removed call to glClientActiveTexture, which was incorrect as written
since the texture object was being bound to the current texture unit
and then the active texture unit forced to GL_TEXTURE0 just before
setting up the texture coordinate pointer. Tested with text demos in
jogl-demos workspace.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1440 232f8b59-042b-4e1e-8c03-345bb8c30851
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Fixed four issues:
- Regression in new segmenting and punting code causing
ArrayIndexOutOfBoundsException due to not resetting the glyph
uploader during punt.
- Issue in same code where length and total advance were not being
reset properly.
- Incorrect handling in glyph-by-glyph rendering when backing store
was using NPOT texture and GL_ARB_texture_rectangle.
- Failure to punt when glyph code was out of bounds.
Checked in two regression tests for these issues.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1434 232f8b59-042b-4e1e-8c03-345bb8c30851
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delegated to it in glyph-by-glyph renderer in order to support
advanced RenderDelegates.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1424 232f8b59-042b-4e1e-8c03-345bb8c30851
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1) Add segmenting for runs of glyphs that are going to blow the cache
(we track upload size)
a) upload handling
b) glyph run segmenting
2) Fix incorrect assumption that the glyph cached didn't change size.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1423 232f8b59-042b-4e1e-8c03-345bb8c30851
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then re-indented with emacs
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1422 232f8b59-042b-4e1e-8c03-345bb8c30851
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from emzic on JOGL forum
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1409 232f8b59-042b-4e1e-8c03-345bb8c30851
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Applied patch from submitter. Thanks for the excellent patch.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1408 232f8b59-042b-4e1e-8c03-345bb8c30851
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Changed from using getVisualBounds() to the more accurate
getPixelBounds() when computing bounding box for individual glyphs.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1406 232f8b59-042b-4e1e-8c03-345bb8c30851
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Manually unbound VBOs because it appears that some graphics drivers do
not push and pop the GL_ARRAY_BUFFER_BINDING and other state during
glPushClientAttrib / glPopClientAttrib. This is an area where the
OpenGL specification is ambiguous.
Added a non-VBO code path using normal vertex arrays for graphics
cards that don't support VBOs.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1404 232f8b59-042b-4e1e-8c03-345bb8c30851
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glPopClientAttrib in the TextRenderer are sufficient. Reverted back to
nightly build numbering scheme; 1.1.1-rc6 version number not yet used.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1398 232f8b59-042b-4e1e-8c03-345bb8c30851
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doing glPopClientAttrib since it isn't clear according to the OpenGL
specification whether this binding is part of the client-side state.
Bumped build number to 1.1.1-rc6.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1396 232f8b59-042b-4e1e-8c03-345bb8c30851
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glPush/PopClientAttrib due to modification of vertex array enable
states and vertex buffer object bindings. Fixed bug in setColor()
where flushing was not occurring every time it needed to.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1393 232f8b59-042b-4e1e-8c03-345bb8c30851
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from C++ to Java, plus example applications, done as part of his
Bachelor of Science degree at the University of Hradec Králové,
Faculty of Informatics and Management.
Current state of code is documented in
src/classes/com/sun/opengl/impl/nurbs/README.txt.
Example applications require Java 1.5 and are not currently built by
default. Specify -Djogl.nurbs=1 during jogl-demos build with a 1.5
javac on the PATH to build them. Dependent jars are copied to build
output directory.
Deleted old partially-complete GLU NURBS port.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1389 232f8b59-042b-4e1e-8c03-345bb8c30851
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glyph-by-glyph caching for most cases, with fallbacks to
String-by-String caching for complete Unicode correctness. New
implementation yields drastic performance improvements for
applications displaying large amounts of dynamic text. Upgraded JOGL
demos to work with new TextRenderer.
This checkin fixes at least the following issues:
Issue 261: Throttle shrinking of backing store texture for TextRenderer
Issue 293: TextRenderer: width of strings with spaces not correct in RC4
Issue 294: TextRenderer: rendering stops when a string is wider than the maximum texture size
Issue 304: TextRenderer rendering artifacts in 3D mode
as well as outstanding performance issues with the current
TextRenderer reported on the JOGL forum.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1388 232f8b59-042b-4e1e-8c03-345bb8c30851
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Fixed obvious bug in algorithm as per submitter's comment.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1381 232f8b59-042b-4e1e-8c03-345bb8c30851
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textures on pre-OpenGL 2.0 hardware by first loading an "empty"
compressed texture and then updating a sub-rectangle of its image.
Straightforward port of this code to the mipmapped case did not work;
added error checking for this case and throwing of GLException. Bug
pointed out by Dave Collins from NASA World Wind Java project.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1354 232f8b59-042b-4e1e-8c03-345bb8c30851
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incorrectly loaded
Clamped several divisions of width and height to 1 as per bug
description.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1328 232f8b59-042b-4e1e-8c03-345bb8c30851
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the current display for pbuffer rendering rather than screen "0"
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1313 232f8b59-042b-4e1e-8c03-345bb8c30851
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pbuffer support and incorporated suggestion from Justin Couch for
working around Mesa pbuffer bug where GLX_STEREO specification (even
to "false") would cause glXChooseFBConfig to fail
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1312 232f8b59-042b-4e1e-8c03-345bb8c30851
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