From 9729f4408a1f340acd2a49e8f86b397e7a6b1b6f Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Tue, 15 May 2012 18:04:11 +0200 Subject: Java Source Files: dos -> unix format --- .../com/jogamp/graph/curve/OutlineShape.java | 1258 ++++++++++---------- .../classes/com/jogamp/graph/math/Quaternion.java | 764 ++++++------ .../classes/com/jogamp/graph/math/VectorUtil.java | 866 +++++++------- .../jogamp/graph/curve/opengl/RegionFactory.java | 148 +-- .../graph/curve/opengl/RegionRendererImpl01.java | 186 +-- .../graph/font/typecast/TypecastRenderer.java | 444 +++---- src/jogl/classes/jogamp/graph/math/MathFloat.java | 90 +- .../opengl/test/bugs/Bug427GLJPanelTest1.java | 144 +-- .../test/junit/graph/TestRegionRendererNEWT01.java | 444 +++---- .../test/junit/graph/TestTextRendererNEWT00.java | 472 ++++---- .../test/junit/graph/TestTextRendererNEWT01.java | 490 ++++---- .../test/junit/jogl/demos/es1/OneTriangle.java | 156 +-- .../test/junit/jogl/swt/TestSWTAWT01GLn.java | 390 +++--- .../jogl/swt/TestSWTEclipseGLCanvas01GLn.java | 388 +++--- .../jogl/swt/TestSWTJOGLGLCanvas01GLnAWT.java | 348 +++--- 15 files changed, 3294 insertions(+), 3294 deletions(-) diff --git a/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java b/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java index 025a998d8..e60fba02b 100755 --- a/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java +++ b/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java @@ -1,629 +1,629 @@ -/** - * Copyright 2010 JogAmp Community. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without modification, are - * permitted provided that the following conditions are met: - * - * 1. Redistributions of source code must retain the above copyright notice, this list of - * conditions and the following disclaimer. - * - * 2. Redistributions in binary form must reproduce the above copyright notice, this list - * of conditions and the following disclaimer in the documentation and/or other materials - * provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED - * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND - * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR - * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * - * The views and conclusions contained in the software and documentation are those of the - * authors and should not be interpreted as representing official policies, either expressed - * or implied, of JogAmp Community. - */ -package com.jogamp.graph.curve; - -import java.util.ArrayList; -import java.util.Collections; - -import com.jogamp.graph.curve.tess.Triangulation; -import com.jogamp.graph.curve.tess.Triangulator; -import com.jogamp.graph.geom.AABBox; -import com.jogamp.graph.geom.Outline; -import com.jogamp.graph.geom.Triangle; -import com.jogamp.graph.geom.Vertex; -import com.jogamp.graph.math.VectorUtil; - - -/** A Generic shape objects which is defined by a list of Outlines. - * This Shape can be transformed to Triangulations. - * The list of triangles generated are render-able by a Region object. - * The triangulation produced by this Shape will define the - * closed region defined by the outlines. - * - * One or more OutlineShape Object can be associated to a region - * this is left as a high-level representation of the Objects. For - * optimizations, flexibility requirements for future features. - * - *

- * Example to creating an Outline Shape: - *
-      addVertex(...)
-      addVertex(...)
-      addVertex(...)
-      addEmptyOutline()
-      addVertex(...)
-      addVertex(...)
-      addVertex(...)
- * 
- * - * The above will create two outlines each with three vertices. By adding these two outlines to - * the OutlineShape, we are stating that the combination of the two outlines represent the shape. - *
- * - * To specify that the shape is curved at a region, the on-curve flag should be set to false - * for the vertex that is in the middle of the curved region (if the curved region is defined by 3 - * vertices (quadratic curve). - *
- * In case the curved region is defined by 4 or more vertices the middle vertices should both have - * the on-curve flag set to false. - * - *
Example:
- *
-      addVertex(0,0, true);
-      addVertex(0,1, false);
-      addVertex(1,1, false);
-      addVertex(1,0, true);
- * 
- * - * The above snippet defines a cubic nurbs curve where (0,1 and 1,1) - * do not belong to the final rendered shape. - * - * Implementation Notes:
- * - * - * @see Outline - * @see Region - */ -public class OutlineShape implements Comparable { - /** - * Outline's vertices have undefined state until transformed. - */ - public enum VerticesState { - UNDEFINED(0), QUADRATIC_NURBS(1); - - public final int state; - - VerticesState(int state){ - this.state = state; - } - } - - public static final int DIRTY_BOUNDS = 1 << 0; - - private final Vertex.Factory vertexFactory; - private VerticesState outlineState; - - /** The list of {@link Outline}s that are part of this - * outline shape. - */ - private ArrayList outlines; - private AABBox bbox; - - /** dirty bits DIRTY_BOUNDS */ - private int dirtyBits; - - /** Create a new Outline based Shape - */ - public OutlineShape(Vertex.Factory factory) { - this.vertexFactory = factory; - this.outlines = new ArrayList(3); - this.outlines.add(new Outline()); - this.outlineState = VerticesState.UNDEFINED; - this.bbox = new AABBox(); - this.dirtyBits = 0; - } - - /** Clears all data and reset all states as if this instance was newly created */ - public void clear() { - outlines.clear(); - outlines.add(new Outline()); - outlineState = VerticesState.UNDEFINED; - bbox.reset(); - dirtyBits = 0; - } - - /** Returns the associated vertex factory of this outline shape - * @return Vertex.Factory object - */ - public final Vertex.Factory vertexFactory() { return vertexFactory; } - - public int getOutlineNumber() { - return outlines.size(); - } - - /** Add a new empty {@link Outline} - * to the end of this shape's outline list. - *

If the {@link #getLastOutline()} is empty already, no new one will be added.

- * - * After a call to this function all new vertices added - * will belong to the new outline - */ - public void addEmptyOutline() { - if( !getLastOutline().isEmpty() ) { - outlines.add(new Outline()); - } - } - - /** Appends the {@link Outline} element to the end, - * ensuring a clean tail. - * - *

A clean tail is ensured, no double empty Outlines are produced - * and a pre-existing empty outline will be replaced with the given one.

- * - * @param outline Outline object to be added - * @throws NullPointerException if the {@link Outline} element is null - */ - public void addOutline(Outline outline) throws NullPointerException { - addOutline(outlines.size(), outline); - } - - /** Insert the {@link Outline} element at the given {@code position}. - * - *

If the {@code position} indicates the end of this list, - * a clean tail is ensured, no double empty Outlines are produced - * and a pre-existing empty outline will be replaced with the given one.

- * - * @param position of the added Outline - * @param outline Outline object to be added - * @throws NullPointerException if the {@link Outline} element is null - * @throws IndexOutOfBoundsException if position is out of range (position < 0 || position > getOutlineNumber()) - */ - public void addOutline(int position, Outline outline) throws NullPointerException, IndexOutOfBoundsException { - if (null == outline) { - throw new NullPointerException("outline is null"); - } - if( outlines.size() == position ) { - final Outline lastOutline = getLastOutline(); - if( outline.isEmpty() && lastOutline.isEmpty() ) { - return; - } - if( lastOutline.isEmpty() ) { - outlines.set(position-1, outline); - if( 0 == ( dirtyBits & DIRTY_BOUNDS ) ) { - bbox.resize(outline.getBounds()); - } - return; - } - } - outlines.add(position, outline); - if( 0 == ( dirtyBits & DIRTY_BOUNDS ) ) { - bbox.resize(outline.getBounds()); - } - } - - /** Insert the {@link OutlineShape} elements of type {@link Outline}, .. at the end of this shape, - * using {@link #addOutline(Outline)} for each element. - *

Closes the current last outline via {@link #closeLastOutline()} before adding the new ones.

- * @param outlineShape OutlineShape elements to be added. - * @throws NullPointerException if the {@link OutlineShape} is null - * @throws IndexOutOfBoundsException if position is out of range (position < 0 || position > getOutlineNumber()) - */ - public void addOutlineShape(OutlineShape outlineShape) throws NullPointerException { - if (null == outlineShape) { - throw new NullPointerException("OutlineShape is null"); - } - closeLastOutline(); - for(int i=0; iSets the bounding box dirty, hence a next call to {@link #getBounds()} will validate it.

- * - * @param position of the replaced Outline - * @param outline replacement Outline object - * @throws NullPointerException if the {@link Outline} element is null - * @throws IndexOutOfBoundsException if position is out of range (position < 0 || position >= getOutlineNumber()) - */ - public void setOutline(int position, Outline outline) throws NullPointerException, IndexOutOfBoundsException { - if (null == outline) { - throw new NullPointerException("outline is null"); - } - outlines.set(position, outline); - dirtyBits |= DIRTY_BOUNDS; - } - - /** Removes the {@link Outline} element at the given {@code position}. - *

Sets the bounding box dirty, hence a next call to {@link #getBounds()} will validate it.

- * - * @param position of the to be removed Outline - * @throws IndexOutOfBoundsException if position is out of range (position < 0 || position >= getOutlineNumber()) - */ - public final Outline removeOutline(int position) throws IndexOutOfBoundsException { - dirtyBits |= DIRTY_BOUNDS; - return outlines.remove(position); - } - - /** Get the last added outline to the list - * of outlines that define the shape - * @return the last outline - */ - public final Outline getLastOutline() { - return outlines.get(outlines.size()-1); - } - - /** @return the {@code Outline} at {@code position} - * @throws IndexOutOfBoundsException if position is out of range (position < 0 || position >= getOutlineNumber()) - */ - public Outline getOutline(int position) throws IndexOutOfBoundsException { - return outlines.get(position); - } - - /** Adds a vertex to the last open outline in the - * shape. - * @param v the vertex to be added to the OutlineShape - */ - public final void addVertex(Vertex v) { - final Outline lo = getLastOutline(); - lo.addVertex(v); - if( 0 == ( dirtyBits & DIRTY_BOUNDS ) ) { - bbox.resize(lo.getBounds()); - } - } - - /** Adds a vertex to the last open outline in the shape. - * at {@code position} - * @param position indx at which the vertex will be added - * @param v the vertex to be added to the OutlineShape - */ - public final void addVertex(int position, Vertex v) { - final Outline lo = getLastOutline(); - lo.addVertex(position, v); - if( 0 == ( dirtyBits & DIRTY_BOUNDS ) ) { - bbox.resize(lo.getBounds()); - } - } - - /** Add a 2D {@link Vertex} to the last outline by defining the coordniate attribute - * of the vertex. The 2D vertex will be represented as Z=0. - * - * @param x the x coordinate - * @param y the y coordniate - * @param onCurve flag if this vertex is on the final curve or defines a curved region - * of the shape around this vertex. - */ - public final void addVertex(float x, float y, boolean onCurve) { - addVertex(vertexFactory.create(x, y, 0f, onCurve)); - } - - /** Add a 3D {@link Vertex} to the last outline by defining the coordniate attribute - * of the vertex. - * @param x the x coordinate - * @param y the y coordinate - * @param z the z coordinate - * @param onCurve flag if this vertex is on the final curve or defines a curved region - * of the shape around this vertex. - */ - public final void addVertex(float x, float y, float z, boolean onCurve) { - addVertex(vertexFactory.create(x, y, z, onCurve)); - } - - /** Add a vertex to the last outline by passing a float array and specifying the - * offset and length in which. The attributes of the vertex are located. - * The attributes should be continuous (stride = 0). - * Attributes which value are not set (when length less than 3) - * are set implicitly to zero. - * @param coordsBuffer the coordinate array where the vertex attributes are to be picked from - * @param offset the offset in the buffer to the x coordinate - * @param length the number of attributes to pick from the buffer (maximum 3) - * @param onCurve flag if this vertex is on the final curve or defines a curved region - * of the shape around this vertex. - */ - public final void addVertex(float[] coordsBuffer, int offset, int length, boolean onCurve) { - addVertex(vertexFactory.create(coordsBuffer, offset, length, onCurve)); - } - - /** Closes the last outline in the shape. - *

If last vertex is not equal to first vertex. - * A new temp vertex is added at the end which - * is equal to the first.

- */ - public void closeLastOutline() { - getLastOutline().setClosed(true); - } - - /** - * @return the outline's vertices state, {@link OutlineShape.VerticesState} - */ - public final VerticesState getOutlineState() { - return outlineState; - } - - /** Ensure the outlines represent - * the specified destinationType. - * and removes all overlaps in boundary triangles - * @param destinationType the target outline's vertices state. Currently only - * {@link OutlineShape.VerticesState#QUADRATIC_NURBS} are supported. - */ - public void transformOutlines(VerticesState destinationType) { - if(outlineState != destinationType){ - if(destinationType == VerticesState.QUADRATIC_NURBS){ - transformOutlines2Quadratic(); - checkOverlaps(); - } else { - throw new IllegalStateException("destinationType "+destinationType.name()+" not supported (currently "+outlineState.name()+")"); - } - } - } - - private void subdivideTriangle(final Outline outline, Vertex a, Vertex b, Vertex c, int index){ - float[] v1 = VectorUtil.mid(a.getCoord(), b.getCoord()); - float[] v3 = VectorUtil.mid(b.getCoord(), c.getCoord()); - float[] v2 = VectorUtil.mid(v1, v3); - - //drop off-curve vertex to image on the curve - b.setCoord(v2, 0, 3); - b.setOnCurve(true); - - outline.addVertex(index, vertexFactory.create(v1, 0, 3, false)); - outline.addVertex(index+2, vertexFactory.create(v3, 0, 3, false)); - } - - /** Check overlaps between curved triangles - * first check if any vertex in triangle a is in triangle b - * second check if edges of triangle a intersect segments of triangle b - * if any of the two tests is true we divide current triangle - * and add the other to the list of overlaps - * - * Loop until overlap array is empty. (check only in first pass) - */ - private void checkOverlaps() { - ArrayList overlaps = new ArrayList(3); - int count = getOutlineNumber(); - boolean firstpass = true; - do { - for (int cc = 0; cc < count; cc++) { - final Outline outline = getOutline(cc); - int vertexCount = outline.getVertexCount(); - for(int i=0; i < outline.getVertexCount(); i++) { - final Vertex currentVertex = outline.getVertex(i); - if ( !currentVertex.isOnCurve()) { - final Vertex nextV = outline.getVertex((i+1)%vertexCount); - final Vertex prevV = outline.getVertex((i+vertexCount-1)%vertexCount); - Vertex overlap =null; - - //check for overlap even if already set for subdivision - //ensuring both trianglur overlaps get divided - //for pref. only check in first pass - //second pass to clear the overlaps arrray(reduces precision errors) - if(firstpass) { - overlap = checkTriOverlaps(prevV, currentVertex, nextV); - } - if(overlaps.contains(currentVertex) || overlap != null) { - overlaps.remove(currentVertex); - - subdivideTriangle(outline, prevV, currentVertex, nextV, i); - i+=3; - vertexCount+=2; - - if(overlap != null && !overlap.isOnCurve()) { - if(!overlaps.contains(overlap)) - overlaps.add(overlap); - } - } - } - } - } - firstpass = false; - }while(!overlaps.isEmpty()); - } - - private Vertex checkTriOverlaps(Vertex a, Vertex b, Vertex c) { - int count = getOutlineNumber(); - for (int cc = 0; cc < count; cc++) { - final Outline outline = getOutline(cc); - int vertexCount = outline.getVertexCount(); - for(int i=0; i < vertexCount; i++) { - final Vertex current = outline.getVertex(i); - if(current.isOnCurve() || current == a || current == b || current == c) { - continue; - } - final Vertex nextV = outline.getVertex((i+1)%vertexCount); - final Vertex prevV = outline.getVertex((i+vertexCount-1)%vertexCount); - - //skip neighboring triangles - if(prevV == c || nextV == a) { - continue; - } - - if(VectorUtil.vertexInTriangle(a.getCoord(), b.getCoord(), c.getCoord(), current.getCoord()) - || VectorUtil.vertexInTriangle(a.getCoord(), b.getCoord(), c.getCoord(), nextV.getCoord()) - || VectorUtil.vertexInTriangle(a.getCoord(), b.getCoord(), c.getCoord(), prevV.getCoord())) { - - return current; - } - if(VectorUtil.tri2SegIntersection(a, b, c, prevV, current) - || VectorUtil.tri2SegIntersection(a, b, c, current, nextV) - || VectorUtil.tri2SegIntersection(a, b, c, prevV, nextV)) { - return current; - } - } - } - return null; - } - - private void transformOutlines2Quadratic() { - int count = getOutlineNumber(); - for (int cc = 0; cc < count; cc++) { - final Outline outline = getOutline(cc); - int vertexCount = outline.getVertexCount(); - - for(int i=0; i < vertexCount; i++) { - final Vertex currentVertex = outline.getVertex(i); - final Vertex nextVertex = outline.getVertex((i+1)%vertexCount); - if ( !currentVertex.isOnCurve() && !nextVertex.isOnCurve() ) { - final float[] newCoords = VectorUtil.mid(currentVertex.getCoord(), - nextVertex.getCoord()); - final Vertex v = vertexFactory.create(newCoords, 0, 3, true); - i++; - vertexCount++; - outline.addVertex(i, v); - } - } - if(vertexCount <= 0) { - outlines.remove(outline); - cc--; - count--; - continue; - } - - if( vertexCount > 0 ) { - if(VectorUtil.checkEquality(outline.getVertex(0).getCoord(), - outline.getLastVertex().getCoord())) { - outline.removeVertex(vertexCount-1); - } - } - } - outlineState = VerticesState.QUADRATIC_NURBS; - } - - private void generateVertexIds() { - int maxVertexId = 0; - for(int i=0; i vertices = outlines.get(i).getVertices(); - for(int pos=0; pos getVertices() { - ArrayList vertices = new ArrayList(); - for(int i=0; i triangulate() { - if(outlines.size() == 0){ - return null; - } - sortOutlines(); - generateVertexIds(); - - Triangulator triangulator2d = Triangulation.create(); - for(int index = 0; index triangles = triangulator2d.generate(); - triangulator2d.reset(); - - return triangles; - } - - /** Sort the outlines from large - * to small depending on the AABox - */ - private void sortOutlines() { - Collections.sort(outlines); - Collections.reverse(outlines); - } - - /** Compare two outline shapes with Bounding Box area - * as criteria. - * @see java.lang.Comparable#compareTo(java.lang.Object) - */ - public final int compareTo(OutlineShape outline) { - float size = getBounds().getSize(); - float newSize = outline.getBounds().getSize(); - if(size < newSize){ - return -1; - } - else if(size > newSize){ - return 1; - } - return 0; - } - - private final void validateBoundingBox() { - dirtyBits &= ~DIRTY_BOUNDS; - bbox.reset(); - for (int i=0; i=0; i--) { - if( ! getOutline(i).equals( o.getOutline(i) ) ) { - return false; - } - } - return true; - } - - /** - * @return deep clone of this OutlineShape w/o Region - */ - public OutlineShape clone() { - OutlineShape o; - try { - o = (OutlineShape) super.clone(); - } catch (CloneNotSupportedException e) { throw new InternalError(); } - o.bbox = bbox.clone(); - o.outlines = new ArrayList(outlines.size()); - for(int i=0; i
+ * Example to creating an Outline Shape: + *
+      addVertex(...)
+      addVertex(...)
+      addVertex(...)
+      addEmptyOutline()
+      addVertex(...)
+      addVertex(...)
+      addVertex(...)
+ * 
+ * + * The above will create two outlines each with three vertices. By adding these two outlines to + * the OutlineShape, we are stating that the combination of the two outlines represent the shape. + *
+ * + * To specify that the shape is curved at a region, the on-curve flag should be set to false + * for the vertex that is in the middle of the curved region (if the curved region is defined by 3 + * vertices (quadratic curve). + *
+ * In case the curved region is defined by 4 or more vertices the middle vertices should both have + * the on-curve flag set to false. + * + *
Example:
+ *
+      addVertex(0,0, true);
+      addVertex(0,1, false);
+      addVertex(1,1, false);
+      addVertex(1,0, true);
+ * 
+ * + * The above snippet defines a cubic nurbs curve where (0,1 and 1,1) + * do not belong to the final rendered shape. + * + * Implementation Notes:
+ *
    + *
  • The first vertex of any outline belonging to the shape should be on-curve
  • + *
  • Intersections between off-curved parts of the outline is not handled
  • + *
+ * + * @see Outline + * @see Region + */ +public class OutlineShape implements Comparable { + /** + * Outline's vertices have undefined state until transformed. + */ + public enum VerticesState { + UNDEFINED(0), QUADRATIC_NURBS(1); + + public final int state; + + VerticesState(int state){ + this.state = state; + } + } + + public static final int DIRTY_BOUNDS = 1 << 0; + + private final Vertex.Factory vertexFactory; + private VerticesState outlineState; + + /** The list of {@link Outline}s that are part of this + * outline shape. + */ + private ArrayList outlines; + private AABBox bbox; + + /** dirty bits DIRTY_BOUNDS */ + private int dirtyBits; + + /** Create a new Outline based Shape + */ + public OutlineShape(Vertex.Factory factory) { + this.vertexFactory = factory; + this.outlines = new ArrayList(3); + this.outlines.add(new Outline()); + this.outlineState = VerticesState.UNDEFINED; + this.bbox = new AABBox(); + this.dirtyBits = 0; + } + + /** Clears all data and reset all states as if this instance was newly created */ + public void clear() { + outlines.clear(); + outlines.add(new Outline()); + outlineState = VerticesState.UNDEFINED; + bbox.reset(); + dirtyBits = 0; + } + + /** Returns the associated vertex factory of this outline shape + * @return Vertex.Factory object + */ + public final Vertex.Factory vertexFactory() { return vertexFactory; } + + public int getOutlineNumber() { + return outlines.size(); + } + + /** Add a new empty {@link Outline} + * to the end of this shape's outline list. + *

If the {@link #getLastOutline()} is empty already, no new one will be added.

+ * + * After a call to this function all new vertices added + * will belong to the new outline + */ + public void addEmptyOutline() { + if( !getLastOutline().isEmpty() ) { + outlines.add(new Outline()); + } + } + + /** Appends the {@link Outline} element to the end, + * ensuring a clean tail. + * + *

A clean tail is ensured, no double empty Outlines are produced + * and a pre-existing empty outline will be replaced with the given one.

+ * + * @param outline Outline object to be added + * @throws NullPointerException if the {@link Outline} element is null + */ + public void addOutline(Outline outline) throws NullPointerException { + addOutline(outlines.size(), outline); + } + + /** Insert the {@link Outline} element at the given {@code position}. + * + *

If the {@code position} indicates the end of this list, + * a clean tail is ensured, no double empty Outlines are produced + * and a pre-existing empty outline will be replaced with the given one.

+ * + * @param position of the added Outline + * @param outline Outline object to be added + * @throws NullPointerException if the {@link Outline} element is null + * @throws IndexOutOfBoundsException if position is out of range (position < 0 || position > getOutlineNumber()) + */ + public void addOutline(int position, Outline outline) throws NullPointerException, IndexOutOfBoundsException { + if (null == outline) { + throw new NullPointerException("outline is null"); + } + if( outlines.size() == position ) { + final Outline lastOutline = getLastOutline(); + if( outline.isEmpty() && lastOutline.isEmpty() ) { + return; + } + if( lastOutline.isEmpty() ) { + outlines.set(position-1, outline); + if( 0 == ( dirtyBits & DIRTY_BOUNDS ) ) { + bbox.resize(outline.getBounds()); + } + return; + } + } + outlines.add(position, outline); + if( 0 == ( dirtyBits & DIRTY_BOUNDS ) ) { + bbox.resize(outline.getBounds()); + } + } + + /** Insert the {@link OutlineShape} elements of type {@link Outline}, .. at the end of this shape, + * using {@link #addOutline(Outline)} for each element. + *

Closes the current last outline via {@link #closeLastOutline()} before adding the new ones.

+ * @param outlineShape OutlineShape elements to be added. + * @throws NullPointerException if the {@link OutlineShape} is null + * @throws IndexOutOfBoundsException if position is out of range (position < 0 || position > getOutlineNumber()) + */ + public void addOutlineShape(OutlineShape outlineShape) throws NullPointerException { + if (null == outlineShape) { + throw new NullPointerException("OutlineShape is null"); + } + closeLastOutline(); + for(int i=0; iSets the bounding box dirty, hence a next call to {@link #getBounds()} will validate it.

+ * + * @param position of the replaced Outline + * @param outline replacement Outline object + * @throws NullPointerException if the {@link Outline} element is null + * @throws IndexOutOfBoundsException if position is out of range (position < 0 || position >= getOutlineNumber()) + */ + public void setOutline(int position, Outline outline) throws NullPointerException, IndexOutOfBoundsException { + if (null == outline) { + throw new NullPointerException("outline is null"); + } + outlines.set(position, outline); + dirtyBits |= DIRTY_BOUNDS; + } + + /** Removes the {@link Outline} element at the given {@code position}. + *

Sets the bounding box dirty, hence a next call to {@link #getBounds()} will validate it.

+ * + * @param position of the to be removed Outline + * @throws IndexOutOfBoundsException if position is out of range (position < 0 || position >= getOutlineNumber()) + */ + public final Outline removeOutline(int position) throws IndexOutOfBoundsException { + dirtyBits |= DIRTY_BOUNDS; + return outlines.remove(position); + } + + /** Get the last added outline to the list + * of outlines that define the shape + * @return the last outline + */ + public final Outline getLastOutline() { + return outlines.get(outlines.size()-1); + } + + /** @return the {@code Outline} at {@code position} + * @throws IndexOutOfBoundsException if position is out of range (position < 0 || position >= getOutlineNumber()) + */ + public Outline getOutline(int position) throws IndexOutOfBoundsException { + return outlines.get(position); + } + + /** Adds a vertex to the last open outline in the + * shape. + * @param v the vertex to be added to the OutlineShape + */ + public final void addVertex(Vertex v) { + final Outline lo = getLastOutline(); + lo.addVertex(v); + if( 0 == ( dirtyBits & DIRTY_BOUNDS ) ) { + bbox.resize(lo.getBounds()); + } + } + + /** Adds a vertex to the last open outline in the shape. + * at {@code position} + * @param position indx at which the vertex will be added + * @param v the vertex to be added to the OutlineShape + */ + public final void addVertex(int position, Vertex v) { + final Outline lo = getLastOutline(); + lo.addVertex(position, v); + if( 0 == ( dirtyBits & DIRTY_BOUNDS ) ) { + bbox.resize(lo.getBounds()); + } + } + + /** Add a 2D {@link Vertex} to the last outline by defining the coordniate attribute + * of the vertex. The 2D vertex will be represented as Z=0. + * + * @param x the x coordinate + * @param y the y coordniate + * @param onCurve flag if this vertex is on the final curve or defines a curved region + * of the shape around this vertex. + */ + public final void addVertex(float x, float y, boolean onCurve) { + addVertex(vertexFactory.create(x, y, 0f, onCurve)); + } + + /** Add a 3D {@link Vertex} to the last outline by defining the coordniate attribute + * of the vertex. + * @param x the x coordinate + * @param y the y coordinate + * @param z the z coordinate + * @param onCurve flag if this vertex is on the final curve or defines a curved region + * of the shape around this vertex. + */ + public final void addVertex(float x, float y, float z, boolean onCurve) { + addVertex(vertexFactory.create(x, y, z, onCurve)); + } + + /** Add a vertex to the last outline by passing a float array and specifying the + * offset and length in which. The attributes of the vertex are located. + * The attributes should be continuous (stride = 0). + * Attributes which value are not set (when length less than 3) + * are set implicitly to zero. + * @param coordsBuffer the coordinate array where the vertex attributes are to be picked from + * @param offset the offset in the buffer to the x coordinate + * @param length the number of attributes to pick from the buffer (maximum 3) + * @param onCurve flag if this vertex is on the final curve or defines a curved region + * of the shape around this vertex. + */ + public final void addVertex(float[] coordsBuffer, int offset, int length, boolean onCurve) { + addVertex(vertexFactory.create(coordsBuffer, offset, length, onCurve)); + } + + /** Closes the last outline in the shape. + *

If last vertex is not equal to first vertex. + * A new temp vertex is added at the end which + * is equal to the first.

+ */ + public void closeLastOutline() { + getLastOutline().setClosed(true); + } + + /** + * @return the outline's vertices state, {@link OutlineShape.VerticesState} + */ + public final VerticesState getOutlineState() { + return outlineState; + } + + /** Ensure the outlines represent + * the specified destinationType. + * and removes all overlaps in boundary triangles + * @param destinationType the target outline's vertices state. Currently only + * {@link OutlineShape.VerticesState#QUADRATIC_NURBS} are supported. + */ + public void transformOutlines(VerticesState destinationType) { + if(outlineState != destinationType){ + if(destinationType == VerticesState.QUADRATIC_NURBS){ + transformOutlines2Quadratic(); + checkOverlaps(); + } else { + throw new IllegalStateException("destinationType "+destinationType.name()+" not supported (currently "+outlineState.name()+")"); + } + } + } + + private void subdivideTriangle(final Outline outline, Vertex a, Vertex b, Vertex c, int index){ + float[] v1 = VectorUtil.mid(a.getCoord(), b.getCoord()); + float[] v3 = VectorUtil.mid(b.getCoord(), c.getCoord()); + float[] v2 = VectorUtil.mid(v1, v3); + + //drop off-curve vertex to image on the curve + b.setCoord(v2, 0, 3); + b.setOnCurve(true); + + outline.addVertex(index, vertexFactory.create(v1, 0, 3, false)); + outline.addVertex(index+2, vertexFactory.create(v3, 0, 3, false)); + } + + /** Check overlaps between curved triangles + * first check if any vertex in triangle a is in triangle b + * second check if edges of triangle a intersect segments of triangle b + * if any of the two tests is true we divide current triangle + * and add the other to the list of overlaps + * + * Loop until overlap array is empty. (check only in first pass) + */ + private void checkOverlaps() { + ArrayList overlaps = new ArrayList(3); + int count = getOutlineNumber(); + boolean firstpass = true; + do { + for (int cc = 0; cc < count; cc++) { + final Outline outline = getOutline(cc); + int vertexCount = outline.getVertexCount(); + for(int i=0; i < outline.getVertexCount(); i++) { + final Vertex currentVertex = outline.getVertex(i); + if ( !currentVertex.isOnCurve()) { + final Vertex nextV = outline.getVertex((i+1)%vertexCount); + final Vertex prevV = outline.getVertex((i+vertexCount-1)%vertexCount); + Vertex overlap =null; + + //check for overlap even if already set for subdivision + //ensuring both trianglur overlaps get divided + //for pref. only check in first pass + //second pass to clear the overlaps arrray(reduces precision errors) + if(firstpass) { + overlap = checkTriOverlaps(prevV, currentVertex, nextV); + } + if(overlaps.contains(currentVertex) || overlap != null) { + overlaps.remove(currentVertex); + + subdivideTriangle(outline, prevV, currentVertex, nextV, i); + i+=3; + vertexCount+=2; + + if(overlap != null && !overlap.isOnCurve()) { + if(!overlaps.contains(overlap)) + overlaps.add(overlap); + } + } + } + } + } + firstpass = false; + }while(!overlaps.isEmpty()); + } + + private Vertex checkTriOverlaps(Vertex a, Vertex b, Vertex c) { + int count = getOutlineNumber(); + for (int cc = 0; cc < count; cc++) { + final Outline outline = getOutline(cc); + int vertexCount = outline.getVertexCount(); + for(int i=0; i < vertexCount; i++) { + final Vertex current = outline.getVertex(i); + if(current.isOnCurve() || current == a || current == b || current == c) { + continue; + } + final Vertex nextV = outline.getVertex((i+1)%vertexCount); + final Vertex prevV = outline.getVertex((i+vertexCount-1)%vertexCount); + + //skip neighboring triangles + if(prevV == c || nextV == a) { + continue; + } + + if(VectorUtil.vertexInTriangle(a.getCoord(), b.getCoord(), c.getCoord(), current.getCoord()) + || VectorUtil.vertexInTriangle(a.getCoord(), b.getCoord(), c.getCoord(), nextV.getCoord()) + || VectorUtil.vertexInTriangle(a.getCoord(), b.getCoord(), c.getCoord(), prevV.getCoord())) { + + return current; + } + if(VectorUtil.tri2SegIntersection(a, b, c, prevV, current) + || VectorUtil.tri2SegIntersection(a, b, c, current, nextV) + || VectorUtil.tri2SegIntersection(a, b, c, prevV, nextV)) { + return current; + } + } + } + return null; + } + + private void transformOutlines2Quadratic() { + int count = getOutlineNumber(); + for (int cc = 0; cc < count; cc++) { + final Outline outline = getOutline(cc); + int vertexCount = outline.getVertexCount(); + + for(int i=0; i < vertexCount; i++) { + final Vertex currentVertex = outline.getVertex(i); + final Vertex nextVertex = outline.getVertex((i+1)%vertexCount); + if ( !currentVertex.isOnCurve() && !nextVertex.isOnCurve() ) { + final float[] newCoords = VectorUtil.mid(currentVertex.getCoord(), + nextVertex.getCoord()); + final Vertex v = vertexFactory.create(newCoords, 0, 3, true); + i++; + vertexCount++; + outline.addVertex(i, v); + } + } + if(vertexCount <= 0) { + outlines.remove(outline); + cc--; + count--; + continue; + } + + if( vertexCount > 0 ) { + if(VectorUtil.checkEquality(outline.getVertex(0).getCoord(), + outline.getLastVertex().getCoord())) { + outline.removeVertex(vertexCount-1); + } + } + } + outlineState = VerticesState.QUADRATIC_NURBS; + } + + private void generateVertexIds() { + int maxVertexId = 0; + for(int i=0; i vertices = outlines.get(i).getVertices(); + for(int pos=0; pos getVertices() { + ArrayList vertices = new ArrayList(); + for(int i=0; i triangulate() { + if(outlines.size() == 0){ + return null; + } + sortOutlines(); + generateVertexIds(); + + Triangulator triangulator2d = Triangulation.create(); + for(int index = 0; index triangles = triangulator2d.generate(); + triangulator2d.reset(); + + return triangles; + } + + /** Sort the outlines from large + * to small depending on the AABox + */ + private void sortOutlines() { + Collections.sort(outlines); + Collections.reverse(outlines); + } + + /** Compare two outline shapes with Bounding Box area + * as criteria. + * @see java.lang.Comparable#compareTo(java.lang.Object) + */ + public final int compareTo(OutlineShape outline) { + float size = getBounds().getSize(); + float newSize = outline.getBounds().getSize(); + if(size < newSize){ + return -1; + } + else if(size > newSize){ + return 1; + } + return 0; + } + + private final void validateBoundingBox() { + dirtyBits &= ~DIRTY_BOUNDS; + bbox.reset(); + for (int i=0; i=0; i--) { + if( ! getOutline(i).equals( o.getOutline(i) ) ) { + return false; + } + } + return true; + } + + /** + * @return deep clone of this OutlineShape w/o Region + */ + public OutlineShape clone() { + OutlineShape o; + try { + o = (OutlineShape) super.clone(); + } catch (CloneNotSupportedException e) { throw new InternalError(); } + o.bbox = bbox.clone(); + o.outlines = new ArrayList(outlines.size()); + for(int i=0; i 0.0f) - { - newVector[0] = vector[0]/d; - newVector[1] = vector[1]/d; - newVector[2] = vector[2]/d; - } - return newVector; - } - /** compute the dot product of two points - * @param vec1 vector 1 - * @param vec2 vector 2 - * @return the dot product as float - */ - private float dot(float[] vec1, float[] vec2) - { - return (vec1[0]*vec2[0] + vec1[1]*vec2[1] + vec1[2]*vec2[2]); - } - /** cross product vec1 x vec2 - * @param vec1 vector 1 - * @param vec2 vecttor 2 - * @return the resulting vector - */ - private float[] cross(float[] vec1, float[] vec2) - { - float[] out = new float[3]; - - out[0] = vec2[2]*vec1[1] - vec2[1]*vec1[2]; - out[1] = vec2[0]*vec1[2] - vec2[2]*vec1[0]; - out[2] = vec2[1]*vec1[0] - vec2[0]*vec1[1]; - - return out; - } - public float getW() { - return w; - } - public void setW(float w) { - this.w = w; - } - public float getX() { - return x; - } - public void setX(float x) { - this.x = x; - } - public float getY() { - return y; - } - public void setY(float y) { - this.y = y; - } - public float getZ() { - return z; - } - public void setZ(float z) { - this.z = z; - } - - /** Add a quaternion - * @param q quaternion - */ - public void add(Quaternion q) - { - x+=q.x; - y+=q.y; - z+=q.z; - } - - /** Subtract a quaternion - * @param q quaternion - */ - public void subtract(Quaternion q) - { - x-=q.x; - y-=q.y; - z-=q.z; - } - - /** Divide a quaternion by a constant - * @param n a float to divide by - */ - public void divide(float n) - { - x/=n; - y/=n; - z/=n; - } - - /** Multiply this quaternion by - * the param quaternion - * @param q a quaternion to multiply with - */ - public void mult(Quaternion q) - { - float w1 = w*q.w - (x*q.x + y*q.y + z*q.z); - - float x1 = w*q.z + q.w*z + y*q.z - z*q.y; - float y1 = w*q.x + q.w*x + z*q.x - x*q.z; - float z1 = w*q.y + q.w*y + x*q.y - y*q.x; - - w = w1; - x = x1; - y = y1; - z = z1; - } - - /** Multiply a quaternion by a constant - * @param n a float constant - */ - public void mult(float n) - { - x*=n; - y*=n; - z*=n; - } - - /** Normalize a quaternion required if - * to be used as a rotational quaternion - */ - public void normalize() - { - float norme = (float)MathFloat.sqrt(w*w + x*x + y*y + z*z); - if (norme == 0.0f) - { - w = 1.0f; - x = y = z = 0.0f; - } - else - { - float recip = 1.0f/norme; - - w *= recip; - x *= recip; - y *= recip; - z *= recip; - } - } - - /** Invert the quaternion If rotational, - * will produce a the inverse rotation - */ - public void inverse() - { - float norm = w*w + x*x + y*y + z*z; - - float recip = 1.0f/norm; - - w *= recip; - x = -1*x*recip; - y = -1*y*recip; - z = -1*z*recip; - } - - /** Transform this quaternion to a - * 4x4 column matrix representing the rotation - * @return new float[16] column matrix 4x4 - */ - public float[] toMatrix() - { - float[] matrix = new float[16]; - matrix[0] = 1.0f - 2*y*y - 2*z*z; - matrix[1] = 2*x*y + 2*w*z; - matrix[2] = 2*x*z - 2*w*y; - matrix[3] = 0; - - matrix[4] = 2*x*y - 2*w*z; - matrix[5] = 1.0f - 2*x*x - 2*z*z; - matrix[6] = 2*y*z + 2*w*x; - matrix[7] = 0; - - matrix[8] = 2*x*z + 2*w*y; - matrix[9] = 2*y*z - 2*w*x; - matrix[10] = 1.0f - 2*x*x - 2*y*y; - matrix[11] = 0; - - matrix[12] = 0; - matrix[13] = 0; - matrix[14] = 0; - matrix[15] = 1; - return matrix; - } - - /** Set this quaternion from a Sphereical interpolation - * of two param quaternion, used mostly for rotational animation - * @param a initial quaternion - * @param b target quaternion - * @param t float between 0 and 1 representing interp. - */ - public void slerp(Quaternion a,Quaternion b, float t) - { - float omega, cosom, sinom, sclp, sclq; - cosom = a.x*b.x + a.y*b.y + a.z*b.z + a.w*b.w; - if ((1.0f+cosom) > MathFloat.E) { - if ((1.0f-cosom) > MathFloat.E) { - omega = (float)MathFloat.acos(cosom); - sinom = (float)MathFloat.sin(omega); - sclp = (float)MathFloat.sin((1.0f-t)*omega) / sinom; - sclq = (float)MathFloat.sin(t*omega) / sinom; - } - else { - sclp = 1.0f - t; - sclq = t; - } - x = sclp*a.x + sclq*b.x; - y = sclp*a.y + sclq*b.y; - z = sclp*a.z + sclq*b.z; - w = sclp*a.w + sclq*b.w; - } - else { - x =-a.y; - y = a.x; - z =-a.w; - w = a.z; - sclp = MathFloat.sin((1.0f-t) * MathFloat.PI * 0.5f); - sclq = MathFloat.sin(t * MathFloat.PI * 0.5f); - x = sclp*a.x + sclq*b.x; - y = sclp*a.y + sclq*b.y; - z = sclp*a.z + sclq*b.z; - } - } - - /** Check if this quaternion is empty, ie (0,0,0,1) - * @return true if empty, false otherwise - */ - public boolean isEmpty() - { - if (w==1 && x==0 && y==0 && z==0) - return true; - return false; - } - - /** Check if this quaternion represents an identity - * matrix, for rotation. - * @return true if it is an identity rep., false otherwise - */ - public boolean isIdentity() - { - if (w==0 && x==0 && y==0 && z==0) - return true; - return false; - } - - /** compute the quaternion from a 3x3 column matrix - * @param m 3x3 column matrix - */ - public void setFromMatrix(float[] m) { - float T= m[0] + m[4] + m[8] + 1; - if (T>0){ - float S = 0.5f / (float)MathFloat.sqrt(T); - w = 0.25f / S; - x = ( m[5] - m[7]) * S; - y = ( m[6] - m[2]) * S; - z = ( m[1] - m[3] ) * S; - } - else{ - if ((m[0] > m[4])&(m[0] > m[8])) { - float S = MathFloat.sqrt( 1.0f + m[0] - m[4] - m[8] ) * 2f; // S=4*qx - w = (m[7] - m[5]) / S; - x = 0.25f * S; - y = (m[3] + m[1]) / S; - z = (m[6] + m[2]) / S; - } - else if (m[4] > m[8]) { - float S = MathFloat.sqrt( 1.0f + m[4] - m[0] - m[8] ) * 2f; // S=4*qy - w = (m[6] - m[2]) / S; - x = (m[3] + m[1]) / S; - y = 0.25f * S; - z = (m[7] + m[5]) / S; - } - else { - float S = MathFloat.sqrt( 1.0f + m[8] - m[0] - m[4] ) * 2f; // S=4*qz - w = (m[3] - m[1]) / S; - x = (m[6] + m[2]) / S; - y = (m[7] + m[5]) / S; - z = 0.25f * S; - } - } - } - - /** Check if the the 3x3 matrix (param) is in fact - * an affine rotational matrix - * @param m 3x3 column matrix - * @return true if representing a rotational matrix, false otherwise - */ - public boolean isRotationMatrix(float[] m) { - double epsilon = 0.01; // margin to allow for rounding errors - if (MathFloat.abs(m[0]*m[3] + m[3]*m[4] + m[6]*m[7]) > epsilon) return false; - if (MathFloat.abs(m[0]*m[2] + m[3]*m[5] + m[6]*m[8]) > epsilon) return false; - if (MathFloat.abs(m[1]*m[2] + m[4]*m[5] + m[7]*m[8]) > epsilon) return false; - if (MathFloat.abs(m[0]*m[0] + m[3]*m[3] + m[6]*m[6] - 1) > epsilon) return false; - if (MathFloat.abs(m[1]*m[1] + m[4]*m[4] + m[7]*m[7] - 1) > epsilon) return false; - if (MathFloat.abs(m[2]*m[2] + m[5]*m[5] + m[8]*m[8] - 1) > epsilon) return false; - return (MathFloat.abs(determinant(m)-1) < epsilon); - } - private float determinant(float[] m) { - return m[0]*m[4]*m[8] + m[3]*m[7]*m[2] + m[6]*m[1]*m[5] - m[0]*m[7]*m[5] - m[3]*m[1]*m[8] - m[6]*m[4]*m[2]; - } -} +/** + * Copyright 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package com.jogamp.graph.math; + +import jogamp.graph.math.MathFloat; + +public class Quaternion { + protected float x,y,z,w; + + public Quaternion(){ + + } + + public Quaternion(float x, float y, float z, float w) { + this.x = x; + this.y = y; + this.z = z; + this.w = w; + } + + /** Constructor to create a rotation based quaternion from two vectors + * @param vector1 + * @param vector2 + */ + public Quaternion(float[] vector1, float[] vector2) + { + float theta = (float)MathFloat.acos(dot(vector1, vector2)); + float[] cross = cross(vector1,vector2); + cross = normalizeVec(cross); + + this.x = (float)MathFloat.sin(theta/2)*cross[0]; + this.y = (float)MathFloat.sin(theta/2)*cross[1]; + this.z = (float)MathFloat.sin(theta/2)*cross[2]; + this.w = (float)MathFloat.cos(theta/2); + this.normalize(); + } + + /** Transform the rotational quaternion to axis based rotation angles + * @return new float[4] with ,theta,Rx,Ry,Rz + */ + public float[] toAxis() + { + float[] vec = new float[4]; + float scale = (float)MathFloat.sqrt(x * x + y * y + z * z); + vec[0] =(float) MathFloat.acos(w) * 2.0f; + vec[1] = x / scale; + vec[2] = y / scale; + vec[3] = z / scale; + return vec; + } + + /** Normalize a vector + * @param vector input vector + * @return normalized vector + */ + private float[] normalizeVec(float[] vector) + { + float[] newVector = new float[3]; + + float d = MathFloat.sqrt(vector[0]*vector[0] + vector[1]*vector[1] + vector[2]*vector[2]); + if(d> 0.0f) + { + newVector[0] = vector[0]/d; + newVector[1] = vector[1]/d; + newVector[2] = vector[2]/d; + } + return newVector; + } + /** compute the dot product of two points + * @param vec1 vector 1 + * @param vec2 vector 2 + * @return the dot product as float + */ + private float dot(float[] vec1, float[] vec2) + { + return (vec1[0]*vec2[0] + vec1[1]*vec2[1] + vec1[2]*vec2[2]); + } + /** cross product vec1 x vec2 + * @param vec1 vector 1 + * @param vec2 vecttor 2 + * @return the resulting vector + */ + private float[] cross(float[] vec1, float[] vec2) + { + float[] out = new float[3]; + + out[0] = vec2[2]*vec1[1] - vec2[1]*vec1[2]; + out[1] = vec2[0]*vec1[2] - vec2[2]*vec1[0]; + out[2] = vec2[1]*vec1[0] - vec2[0]*vec1[1]; + + return out; + } + public float getW() { + return w; + } + public void setW(float w) { + this.w = w; + } + public float getX() { + return x; + } + public void setX(float x) { + this.x = x; + } + public float getY() { + return y; + } + public void setY(float y) { + this.y = y; + } + public float getZ() { + return z; + } + public void setZ(float z) { + this.z = z; + } + + /** Add a quaternion + * @param q quaternion + */ + public void add(Quaternion q) + { + x+=q.x; + y+=q.y; + z+=q.z; + } + + /** Subtract a quaternion + * @param q quaternion + */ + public void subtract(Quaternion q) + { + x-=q.x; + y-=q.y; + z-=q.z; + } + + /** Divide a quaternion by a constant + * @param n a float to divide by + */ + public void divide(float n) + { + x/=n; + y/=n; + z/=n; + } + + /** Multiply this quaternion by + * the param quaternion + * @param q a quaternion to multiply with + */ + public void mult(Quaternion q) + { + float w1 = w*q.w - (x*q.x + y*q.y + z*q.z); + + float x1 = w*q.z + q.w*z + y*q.z - z*q.y; + float y1 = w*q.x + q.w*x + z*q.x - x*q.z; + float z1 = w*q.y + q.w*y + x*q.y - y*q.x; + + w = w1; + x = x1; + y = y1; + z = z1; + } + + /** Multiply a quaternion by a constant + * @param n a float constant + */ + public void mult(float n) + { + x*=n; + y*=n; + z*=n; + } + + /** Normalize a quaternion required if + * to be used as a rotational quaternion + */ + public void normalize() + { + float norme = (float)MathFloat.sqrt(w*w + x*x + y*y + z*z); + if (norme == 0.0f) + { + w = 1.0f; + x = y = z = 0.0f; + } + else + { + float recip = 1.0f/norme; + + w *= recip; + x *= recip; + y *= recip; + z *= recip; + } + } + + /** Invert the quaternion If rotational, + * will produce a the inverse rotation + */ + public void inverse() + { + float norm = w*w + x*x + y*y + z*z; + + float recip = 1.0f/norm; + + w *= recip; + x = -1*x*recip; + y = -1*y*recip; + z = -1*z*recip; + } + + /** Transform this quaternion to a + * 4x4 column matrix representing the rotation + * @return new float[16] column matrix 4x4 + */ + public float[] toMatrix() + { + float[] matrix = new float[16]; + matrix[0] = 1.0f - 2*y*y - 2*z*z; + matrix[1] = 2*x*y + 2*w*z; + matrix[2] = 2*x*z - 2*w*y; + matrix[3] = 0; + + matrix[4] = 2*x*y - 2*w*z; + matrix[5] = 1.0f - 2*x*x - 2*z*z; + matrix[6] = 2*y*z + 2*w*x; + matrix[7] = 0; + + matrix[8] = 2*x*z + 2*w*y; + matrix[9] = 2*y*z - 2*w*x; + matrix[10] = 1.0f - 2*x*x - 2*y*y; + matrix[11] = 0; + + matrix[12] = 0; + matrix[13] = 0; + matrix[14] = 0; + matrix[15] = 1; + return matrix; + } + + /** Set this quaternion from a Sphereical interpolation + * of two param quaternion, used mostly for rotational animation + * @param a initial quaternion + * @param b target quaternion + * @param t float between 0 and 1 representing interp. + */ + public void slerp(Quaternion a,Quaternion b, float t) + { + float omega, cosom, sinom, sclp, sclq; + cosom = a.x*b.x + a.y*b.y + a.z*b.z + a.w*b.w; + if ((1.0f+cosom) > MathFloat.E) { + if ((1.0f-cosom) > MathFloat.E) { + omega = (float)MathFloat.acos(cosom); + sinom = (float)MathFloat.sin(omega); + sclp = (float)MathFloat.sin((1.0f-t)*omega) / sinom; + sclq = (float)MathFloat.sin(t*omega) / sinom; + } + else { + sclp = 1.0f - t; + sclq = t; + } + x = sclp*a.x + sclq*b.x; + y = sclp*a.y + sclq*b.y; + z = sclp*a.z + sclq*b.z; + w = sclp*a.w + sclq*b.w; + } + else { + x =-a.y; + y = a.x; + z =-a.w; + w = a.z; + sclp = MathFloat.sin((1.0f-t) * MathFloat.PI * 0.5f); + sclq = MathFloat.sin(t * MathFloat.PI * 0.5f); + x = sclp*a.x + sclq*b.x; + y = sclp*a.y + sclq*b.y; + z = sclp*a.z + sclq*b.z; + } + } + + /** Check if this quaternion is empty, ie (0,0,0,1) + * @return true if empty, false otherwise + */ + public boolean isEmpty() + { + if (w==1 && x==0 && y==0 && z==0) + return true; + return false; + } + + /** Check if this quaternion represents an identity + * matrix, for rotation. + * @return true if it is an identity rep., false otherwise + */ + public boolean isIdentity() + { + if (w==0 && x==0 && y==0 && z==0) + return true; + return false; + } + + /** compute the quaternion from a 3x3 column matrix + * @param m 3x3 column matrix + */ + public void setFromMatrix(float[] m) { + float T= m[0] + m[4] + m[8] + 1; + if (T>0){ + float S = 0.5f / (float)MathFloat.sqrt(T); + w = 0.25f / S; + x = ( m[5] - m[7]) * S; + y = ( m[6] - m[2]) * S; + z = ( m[1] - m[3] ) * S; + } + else{ + if ((m[0] > m[4])&(m[0] > m[8])) { + float S = MathFloat.sqrt( 1.0f + m[0] - m[4] - m[8] ) * 2f; // S=4*qx + w = (m[7] - m[5]) / S; + x = 0.25f * S; + y = (m[3] + m[1]) / S; + z = (m[6] + m[2]) / S; + } + else if (m[4] > m[8]) { + float S = MathFloat.sqrt( 1.0f + m[4] - m[0] - m[8] ) * 2f; // S=4*qy + w = (m[6] - m[2]) / S; + x = (m[3] + m[1]) / S; + y = 0.25f * S; + z = (m[7] + m[5]) / S; + } + else { + float S = MathFloat.sqrt( 1.0f + m[8] - m[0] - m[4] ) * 2f; // S=4*qz + w = (m[3] - m[1]) / S; + x = (m[6] + m[2]) / S; + y = (m[7] + m[5]) / S; + z = 0.25f * S; + } + } + } + + /** Check if the the 3x3 matrix (param) is in fact + * an affine rotational matrix + * @param m 3x3 column matrix + * @return true if representing a rotational matrix, false otherwise + */ + public boolean isRotationMatrix(float[] m) { + double epsilon = 0.01; // margin to allow for rounding errors + if (MathFloat.abs(m[0]*m[3] + m[3]*m[4] + m[6]*m[7]) > epsilon) return false; + if (MathFloat.abs(m[0]*m[2] + m[3]*m[5] + m[6]*m[8]) > epsilon) return false; + if (MathFloat.abs(m[1]*m[2] + m[4]*m[5] + m[7]*m[8]) > epsilon) return false; + if (MathFloat.abs(m[0]*m[0] + m[3]*m[3] + m[6]*m[6] - 1) > epsilon) return false; + if (MathFloat.abs(m[1]*m[1] + m[4]*m[4] + m[7]*m[7] - 1) > epsilon) return false; + if (MathFloat.abs(m[2]*m[2] + m[5]*m[5] + m[8]*m[8] - 1) > epsilon) return false; + return (MathFloat.abs(determinant(m)-1) < epsilon); + } + private float determinant(float[] m) { + return m[0]*m[4]*m[8] + m[3]*m[7]*m[2] + m[6]*m[1]*m[5] - m[0]*m[7]*m[5] - m[3]*m[1]*m[8] - m[6]*m[4]*m[2]; + } +} diff --git a/src/jogl/classes/com/jogamp/graph/math/VectorUtil.java b/src/jogl/classes/com/jogamp/graph/math/VectorUtil.java index b1f2023f3..d51afcbab 100755 --- a/src/jogl/classes/com/jogamp/graph/math/VectorUtil.java +++ b/src/jogl/classes/com/jogamp/graph/math/VectorUtil.java @@ -1,433 +1,433 @@ -/** - * Copyright 2010 JogAmp Community. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without modification, are - * permitted provided that the following conditions are met: - * - * 1. Redistributions of source code must retain the above copyright notice, this list of - * conditions and the following disclaimer. - * - * 2. Redistributions in binary form must reproduce the above copyright notice, this list - * of conditions and the following disclaimer in the documentation and/or other materials - * provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED - * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND - * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR - * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * - * The views and conclusions contained in the software and documentation are those of the - * authors and should not be interpreted as representing official policies, either expressed - * or implied, of JogAmp Community. - */ -package com.jogamp.graph.math; - -import java.util.ArrayList; - -import jogamp.graph.math.MathFloat; - -import com.jogamp.graph.geom.Vertex; - -public class VectorUtil { - - public enum Winding { - CW(-1), CCW(1); - - public final int dir; - - Winding(int dir) { - this.dir = dir; - } - } - - public static final int COLLINEAR = 0; - - /** compute the dot product of two points - * @param vec1 vector 1 - * @param vec2 vector 2 - * @return the dot product as float - */ - public static float dot(float[] vec1, float[] vec2) - { - return (vec1[0]*vec2[0] + vec1[1]*vec2[1] + vec1[2]*vec2[2]); - } - /** Normalize a vector - * @param vector input vector - * @return normalized vector - */ - public static float[] normalize(float[] vector) - { - float[] newVector = new float[3]; - - float d = MathFloat.sqrt(vector[0]*vector[0] + vector[1]*vector[1] + vector[2]*vector[2]); - if(d> 0.0f) - { - newVector[0] = vector[0]/d; - newVector[1] = vector[1]/d; - newVector[2] = vector[2]/d; - } - return newVector; - } - - /** Scales a vector by param - * @param vector input vector - * @param scale constant to scale by - * @return scaled vector - */ - public static float[] scale(float[] vector, float scale) - { - float[] newVector = new float[3]; - - newVector[0] = vector[0]*scale; - newVector[1] = vector[1]*scale; - newVector[2] = vector[2]*scale; - return newVector; - } - - /** Adds to vectors - * @param v1 vector 1 - * @param v2 vector 2 - * @return v1 + v2 - */ - public static float[] vectorAdd(float[] v1, float[] v2) - { - float[] newVector = new float[3]; - - newVector[0] = v1[0] + v2[0]; - newVector[1] = v1[1] + v2[1]; - newVector[2] = v1[2] + v2[2]; - return newVector; - } - - /** cross product vec1 x vec2 - * @param vec1 vector 1 - * @param vec2 vecttor 2 - * @return the resulting vector - */ - public static float[] cross(float[] vec1, float[] vec2) - { - float[] out = new float[3]; - - out[0] = vec2[2]*vec1[1] - vec2[1]*vec1[2]; - out[1] = vec2[0]*vec1[2] - vec2[2]*vec1[0]; - out[2] = vec2[1]*vec1[0] - vec2[0]*vec1[1]; - - return out; - } - - /** Column Matrix Vector multiplication - * @param colMatrix column matrix (4x4) - * @param vec vector(x,y,z) - * @return result new float[3] - */ - public static float[] colMatrixVectorMult(float[] colMatrix, float[] vec) - { - float[] out = new float[3]; - - out[0] = vec[0]*colMatrix[0] + vec[1]*colMatrix[4] + vec[2]*colMatrix[8] + colMatrix[12]; - out[1] = vec[0]*colMatrix[1] + vec[1]*colMatrix[5] + vec[2]*colMatrix[9] + colMatrix[13]; - out[2] = vec[0]*colMatrix[2] + vec[1]*colMatrix[6] + vec[2]*colMatrix[10] + colMatrix[14]; - - return out; - } - - /** Matrix Vector multiplication - * @param rawMatrix column matrix (4x4) - * @param vec vector(x,y,z) - * @return result new float[3] - */ - public static float[] rowMatrixVectorMult(float[] rawMatrix, float[] vec) - { - float[] out = new float[3]; - - out[0] = vec[0]*rawMatrix[0] + vec[1]*rawMatrix[1] + vec[2]*rawMatrix[2] + rawMatrix[3]; - out[1] = vec[0]*rawMatrix[4] + vec[1]*rawMatrix[5] + vec[2]*rawMatrix[6] + rawMatrix[7]; - out[2] = vec[0]*rawMatrix[8] + vec[1]*rawMatrix[9] + vec[2]*rawMatrix[10] + rawMatrix[11]; - - return out; - } - - /** Calculate the midpoint of two values - * @param p1 first value - * @param p2 second vale - * @return midpoint - */ - public static float mid(float p1, float p2) - { - return (p1+p2)/2.0f; - } - /** Calculate the midpoint of two points - * @param p1 first point - * @param p2 second point - * @return midpoint - */ - public static float[] mid(float[] p1, float[] p2) - { - float[] midPoint = new float[3]; - midPoint[0] = (p1[0] + p2[0])*0.5f; - midPoint[1] = (p1[1] + p2[1])*0.5f; - midPoint[2] = (p1[2] + p2[2])*0.5f; - - return midPoint; - } - /** Compute the norm of a vector - * @param vec vector - * @return vorm - */ - public static float norm(float[] vec) - { - return MathFloat.sqrt(vec[0]*vec[0] + vec[1]*vec[1] + vec[2]*vec[2]); - } - /** Compute distance between 2 points - * @param p0 a ref point on the line - * @param vec vector representing the direction of the line - * @param point the point to compute the relative distance of - * @return distance float - */ - public static float computeLength(float[] p0, float[] point) - { - float[] w = new float[]{point[0]-p0[0],point[1]-p0[1],point[2]-p0[2]}; - - float distance = MathFloat.sqrt(w[0]*w[0] + w[1]*w[1] + w[2]*w[2]); - - return distance; - } - - /**Check equality of 2 vec3 vectors - * @param v1 vertex 1 - * @param v2 vertex 2 - * @return - */ - public static boolean checkEquality(float[] v1, float[] v2) - { - if(Float.compare(v1[0], v2[0]) == 0 && - Float.compare(v1[1], v2[1]) == 0 && - Float.compare(v1[2], v2[2]) == 0 ) - return true; - return false; - } - - /**Check equality of 2 vec2 vectors - * @param v1 vertex 1 - * @param v2 vertex 2 - * @return - */ - public static boolean checkEqualityVec2(float[] v1, float[] v2) - { - if(Float.compare(v1[0], v2[0]) == 0 && - Float.compare(v1[1], v2[1]) == 0) - return true; - return false; - } - - /** Compute the determinant of 3 vectors - * @param a vector 1 - * @param b vector 2 - * @param c vector 3 - * @return the determinant value - */ - public static float computeDeterminant(float[] a, float[] b, float[] c) - { - float area = a[0]*b[1]*c[2] + a[1]*b[2]*c[0] + a[2]*b[0]*c[1] - a[0]*b[2]*c[1] - a[1]*b[0]*c[2] - a[2]*b[1]*c[0]; - return area; - } - - /** Check if three vertices are colliniear - * @param v1 vertex 1 - * @param v2 vertex 2 - * @param v3 vertex 3 - * @return true if collinear, false otherwise - */ - public static boolean checkCollinear(float[] v1, float[] v2, float[] v3) - { - return (computeDeterminant(v1, v2, v3) == VectorUtil.COLLINEAR); - } - - /** Compute Vector - * @param v1 vertex 1 - * @param v2 vertex2 2 - * @return Vector V1V2 - */ - public static float[] computeVector(float[] v1, float[] v2) - { - float[] vector = new float[3]; - vector[0] = v2[0] - v1[0]; - vector[1] = v2[1] - v1[1]; - vector[2] = v2[2] - v1[2]; - return vector; - } - - /** Check if vertices in triangle circumcircle - * @param a triangle vertex 1 - * @param b triangle vertex 2 - * @param c triangle vertex 3 - * @param d vertex in question - * @return true if the vertex d is inside the circle defined by the - * vertices a, b, c. from paper by Guibas and Stolfi (1985). - */ - public static boolean inCircle(Vertex a, Vertex b, Vertex c, Vertex d){ - return (a.getX() * a.getX() + a.getY() * a.getY()) * triArea(b, c, d) - - (b.getX() * b.getX() + b.getY() * b.getY()) * triArea(a, c, d) + - (c.getX() * c.getX() + c.getY() * c.getY()) * triArea(a, b, d) - - (d.getX() * d.getX() + d.getY() * d.getY()) * triArea(a, b, c) > 0; - } - - /** Computes oriented area of a triangle - * @param a first vertex - * @param b second vertex - * @param c third vertex - * @return compute twice the area of the oriented triangle (a,b,c), the area - * is positive if the triangle is oriented counterclockwise. - */ - public static float triArea(Vertex a, Vertex b, Vertex c){ - return (b.getX() - a.getX()) * (c.getY() - a.getY()) - (b.getY() - a.getY())*(c.getX() - a.getX()); - } - - /** Check if a vertex is in triangle using - * barycentric coordinates computation. - * @param a first triangle vertex - * @param b second triangle vertex - * @param c third triangle vertex - * @param p the vertex in question - * @return true if p is in triangle (a, b, c), false otherwise. - */ - public static boolean vertexInTriangle(float[] a, float[] b, float[] c, float[] p){ - // Compute vectors - float[] ac = computeVector(a, c); //v0 - float[] ab = computeVector(a, b); //v1 - float[] ap = computeVector(a, p); //v2 - - // Compute dot products - float dot00 = dot(ac, ac); - float dot01 = dot(ac, ab); - float dot02 = dot(ac, ap); - float dot11 = dot(ab, ab); - float dot12 = dot(ab, ap); - - // Compute barycentric coordinates - float invDenom = 1 / (dot00 * dot11 - dot01 * dot01); - float u = (dot11 * dot02 - dot01 * dot12) * invDenom; - float v = (dot00 * dot12 - dot01 * dot02) * invDenom; - - // Check if point is in triangle - return (u >= 0) && (v >= 0) && (u + v < 1); - } - - /** Check if points are in ccw order - * @param a first vertex - * @param b second vertex - * @param c third vertex - * @return true if the points a,b,c are in a ccw order - */ - public static boolean ccw(Vertex a, Vertex b, Vertex c){ - return triArea(a,b,c) > 0; - } - - /** Compute the winding of given points - * @param a first vertex - * @param b second vertex - * @param c third vertex - * @return Winding - */ - public static Winding getWinding(Vertex a, Vertex b, Vertex c) { - return triArea(a,b,c) > 0 ? Winding.CCW : Winding.CW ; - } - - /** Computes the area of a list of vertices to check if ccw - * @param vertices - * @return positive area if ccw else negative area value - */ - public static float area(ArrayList vertices) { - int n = vertices.size(); - float area = 0.0f; - for (int p = n - 1, q = 0; q < n; p = q++) - { - float[] pCoord = vertices.get(p).getCoord(); - float[] qCoord = vertices.get(q).getCoord(); - area += pCoord[0] * qCoord[1] - qCoord[0] * pCoord[1]; - } - return area; - } - - /** Compute the general winding of the vertices - * @param vertices array of Vertices - * @return CCW or CW {@link Winding} - */ - public static Winding getWinding(ArrayList vertices) { - return area(vertices) >= 0 ? Winding.CCW : Winding.CW ; - } - - - /** Compute intersection between two segments - * @param a vertex 1 of first segment - * @param b vertex 2 of first segment - * @param c vertex 1 of second segment - * @param d vertex 2 of second segment - * @return the intersection coordinates if the segments intersect, otherwise - * returns null - */ - public static float[] seg2SegIntersection(Vertex a, Vertex b, Vertex c, Vertex d) { - float determinant = (a.getX()-b.getX())*(c.getY()-d.getY()) - (a.getY()-b.getY())*(c.getX()-d.getX()); - - if (determinant == 0) - return null; - - float alpha = (a.getX()*b.getY()-a.getY()*b.getX()); - float beta = (c.getX()*d.getY()-c.getY()*d.getY()); - float xi = ((c.getX()-d.getX())*alpha-(a.getX()-b.getX())*beta)/determinant; - float yi = ((c.getY()-d.getY())*alpha-(a.getY()-b.getY())*beta)/determinant; - - float gamma = (xi - a.getX())/(b.getX() - a.getX()); - float gamma1 = (xi - c.getX())/(d.getX() - c.getX()); - if(gamma <= 0 || gamma >= 1) return null; - if(gamma1 <= 0 || gamma1 >= 1) return null; - - return new float[]{xi,yi,0}; - } - - /** Compute intersection between two lines - * @param a vertex 1 of first line - * @param b vertex 2 of first line - * @param c vertex 1 of second line - * @param d vertex 2 of second line - * @return the intersection coordinates if the lines intersect, otherwise - * returns null - */ - public static float[] line2lineIntersection(Vertex a, Vertex b, Vertex c, Vertex d) { - float determinant = (a.getX()-b.getX())*(c.getY()-d.getY()) - (a.getY()-b.getY())*(c.getX()-d.getX()); - - if (determinant == 0) - return null; - - float alpha = (a.getX()*b.getY()-a.getY()*b.getX()); - float beta = (c.getX()*d.getY()-c.getY()*d.getY()); - float xi = ((c.getX()-d.getX())*alpha-(a.getX()-b.getX())*beta)/determinant; - float yi = ((c.getY()-d.getY())*alpha-(a.getY()-b.getY())*beta)/determinant; - - return new float[]{xi,yi,0}; - } - - /** Check if a segment intersects with a triangle - * @param a vertex 1 of the triangle - * @param b vertex 2 of the triangle - * @param c vertex 3 of the triangle - * @param d vertex 1 of first segment - * @param e vertex 2 of first segment - * @return true if the segment intersects at least one segment of the triangle, false otherwise - */ - public static boolean tri2SegIntersection(Vertex a, Vertex b, Vertex c, Vertex d, Vertex e){ - if(seg2SegIntersection(a, b, d, e) != null) - return true; - if(seg2SegIntersection(b, c, d, e) != null) - return true; - if(seg2SegIntersection(a, c, d, e) != null) - return true; - - return false; - } -} +/** + * Copyright 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package com.jogamp.graph.math; + +import java.util.ArrayList; + +import jogamp.graph.math.MathFloat; + +import com.jogamp.graph.geom.Vertex; + +public class VectorUtil { + + public enum Winding { + CW(-1), CCW(1); + + public final int dir; + + Winding(int dir) { + this.dir = dir; + } + } + + public static final int COLLINEAR = 0; + + /** compute the dot product of two points + * @param vec1 vector 1 + * @param vec2 vector 2 + * @return the dot product as float + */ + public static float dot(float[] vec1, float[] vec2) + { + return (vec1[0]*vec2[0] + vec1[1]*vec2[1] + vec1[2]*vec2[2]); + } + /** Normalize a vector + * @param vector input vector + * @return normalized vector + */ + public static float[] normalize(float[] vector) + { + float[] newVector = new float[3]; + + float d = MathFloat.sqrt(vector[0]*vector[0] + vector[1]*vector[1] + vector[2]*vector[2]); + if(d> 0.0f) + { + newVector[0] = vector[0]/d; + newVector[1] = vector[1]/d; + newVector[2] = vector[2]/d; + } + return newVector; + } + + /** Scales a vector by param + * @param vector input vector + * @param scale constant to scale by + * @return scaled vector + */ + public static float[] scale(float[] vector, float scale) + { + float[] newVector = new float[3]; + + newVector[0] = vector[0]*scale; + newVector[1] = vector[1]*scale; + newVector[2] = vector[2]*scale; + return newVector; + } + + /** Adds to vectors + * @param v1 vector 1 + * @param v2 vector 2 + * @return v1 + v2 + */ + public static float[] vectorAdd(float[] v1, float[] v2) + { + float[] newVector = new float[3]; + + newVector[0] = v1[0] + v2[0]; + newVector[1] = v1[1] + v2[1]; + newVector[2] = v1[2] + v2[2]; + return newVector; + } + + /** cross product vec1 x vec2 + * @param vec1 vector 1 + * @param vec2 vecttor 2 + * @return the resulting vector + */ + public static float[] cross(float[] vec1, float[] vec2) + { + float[] out = new float[3]; + + out[0] = vec2[2]*vec1[1] - vec2[1]*vec1[2]; + out[1] = vec2[0]*vec1[2] - vec2[2]*vec1[0]; + out[2] = vec2[1]*vec1[0] - vec2[0]*vec1[1]; + + return out; + } + + /** Column Matrix Vector multiplication + * @param colMatrix column matrix (4x4) + * @param vec vector(x,y,z) + * @return result new float[3] + */ + public static float[] colMatrixVectorMult(float[] colMatrix, float[] vec) + { + float[] out = new float[3]; + + out[0] = vec[0]*colMatrix[0] + vec[1]*colMatrix[4] + vec[2]*colMatrix[8] + colMatrix[12]; + out[1] = vec[0]*colMatrix[1] + vec[1]*colMatrix[5] + vec[2]*colMatrix[9] + colMatrix[13]; + out[2] = vec[0]*colMatrix[2] + vec[1]*colMatrix[6] + vec[2]*colMatrix[10] + colMatrix[14]; + + return out; + } + + /** Matrix Vector multiplication + * @param rawMatrix column matrix (4x4) + * @param vec vector(x,y,z) + * @return result new float[3] + */ + public static float[] rowMatrixVectorMult(float[] rawMatrix, float[] vec) + { + float[] out = new float[3]; + + out[0] = vec[0]*rawMatrix[0] + vec[1]*rawMatrix[1] + vec[2]*rawMatrix[2] + rawMatrix[3]; + out[1] = vec[0]*rawMatrix[4] + vec[1]*rawMatrix[5] + vec[2]*rawMatrix[6] + rawMatrix[7]; + out[2] = vec[0]*rawMatrix[8] + vec[1]*rawMatrix[9] + vec[2]*rawMatrix[10] + rawMatrix[11]; + + return out; + } + + /** Calculate the midpoint of two values + * @param p1 first value + * @param p2 second vale + * @return midpoint + */ + public static float mid(float p1, float p2) + { + return (p1+p2)/2.0f; + } + /** Calculate the midpoint of two points + * @param p1 first point + * @param p2 second point + * @return midpoint + */ + public static float[] mid(float[] p1, float[] p2) + { + float[] midPoint = new float[3]; + midPoint[0] = (p1[0] + p2[0])*0.5f; + midPoint[1] = (p1[1] + p2[1])*0.5f; + midPoint[2] = (p1[2] + p2[2])*0.5f; + + return midPoint; + } + /** Compute the norm of a vector + * @param vec vector + * @return vorm + */ + public static float norm(float[] vec) + { + return MathFloat.sqrt(vec[0]*vec[0] + vec[1]*vec[1] + vec[2]*vec[2]); + } + /** Compute distance between 2 points + * @param p0 a ref point on the line + * @param vec vector representing the direction of the line + * @param point the point to compute the relative distance of + * @return distance float + */ + public static float computeLength(float[] p0, float[] point) + { + float[] w = new float[]{point[0]-p0[0],point[1]-p0[1],point[2]-p0[2]}; + + float distance = MathFloat.sqrt(w[0]*w[0] + w[1]*w[1] + w[2]*w[2]); + + return distance; + } + + /**Check equality of 2 vec3 vectors + * @param v1 vertex 1 + * @param v2 vertex 2 + * @return + */ + public static boolean checkEquality(float[] v1, float[] v2) + { + if(Float.compare(v1[0], v2[0]) == 0 && + Float.compare(v1[1], v2[1]) == 0 && + Float.compare(v1[2], v2[2]) == 0 ) + return true; + return false; + } + + /**Check equality of 2 vec2 vectors + * @param v1 vertex 1 + * @param v2 vertex 2 + * @return + */ + public static boolean checkEqualityVec2(float[] v1, float[] v2) + { + if(Float.compare(v1[0], v2[0]) == 0 && + Float.compare(v1[1], v2[1]) == 0) + return true; + return false; + } + + /** Compute the determinant of 3 vectors + * @param a vector 1 + * @param b vector 2 + * @param c vector 3 + * @return the determinant value + */ + public static float computeDeterminant(float[] a, float[] b, float[] c) + { + float area = a[0]*b[1]*c[2] + a[1]*b[2]*c[0] + a[2]*b[0]*c[1] - a[0]*b[2]*c[1] - a[1]*b[0]*c[2] - a[2]*b[1]*c[0]; + return area; + } + + /** Check if three vertices are colliniear + * @param v1 vertex 1 + * @param v2 vertex 2 + * @param v3 vertex 3 + * @return true if collinear, false otherwise + */ + public static boolean checkCollinear(float[] v1, float[] v2, float[] v3) + { + return (computeDeterminant(v1, v2, v3) == VectorUtil.COLLINEAR); + } + + /** Compute Vector + * @param v1 vertex 1 + * @param v2 vertex2 2 + * @return Vector V1V2 + */ + public static float[] computeVector(float[] v1, float[] v2) + { + float[] vector = new float[3]; + vector[0] = v2[0] - v1[0]; + vector[1] = v2[1] - v1[1]; + vector[2] = v2[2] - v1[2]; + return vector; + } + + /** Check if vertices in triangle circumcircle + * @param a triangle vertex 1 + * @param b triangle vertex 2 + * @param c triangle vertex 3 + * @param d vertex in question + * @return true if the vertex d is inside the circle defined by the + * vertices a, b, c. from paper by Guibas and Stolfi (1985). + */ + public static boolean inCircle(Vertex a, Vertex b, Vertex c, Vertex d){ + return (a.getX() * a.getX() + a.getY() * a.getY()) * triArea(b, c, d) - + (b.getX() * b.getX() + b.getY() * b.getY()) * triArea(a, c, d) + + (c.getX() * c.getX() + c.getY() * c.getY()) * triArea(a, b, d) - + (d.getX() * d.getX() + d.getY() * d.getY()) * triArea(a, b, c) > 0; + } + + /** Computes oriented area of a triangle + * @param a first vertex + * @param b second vertex + * @param c third vertex + * @return compute twice the area of the oriented triangle (a,b,c), the area + * is positive if the triangle is oriented counterclockwise. + */ + public static float triArea(Vertex a, Vertex b, Vertex c){ + return (b.getX() - a.getX()) * (c.getY() - a.getY()) - (b.getY() - a.getY())*(c.getX() - a.getX()); + } + + /** Check if a vertex is in triangle using + * barycentric coordinates computation. + * @param a first triangle vertex + * @param b second triangle vertex + * @param c third triangle vertex + * @param p the vertex in question + * @return true if p is in triangle (a, b, c), false otherwise. + */ + public static boolean vertexInTriangle(float[] a, float[] b, float[] c, float[] p){ + // Compute vectors + float[] ac = computeVector(a, c); //v0 + float[] ab = computeVector(a, b); //v1 + float[] ap = computeVector(a, p); //v2 + + // Compute dot products + float dot00 = dot(ac, ac); + float dot01 = dot(ac, ab); + float dot02 = dot(ac, ap); + float dot11 = dot(ab, ab); + float dot12 = dot(ab, ap); + + // Compute barycentric coordinates + float invDenom = 1 / (dot00 * dot11 - dot01 * dot01); + float u = (dot11 * dot02 - dot01 * dot12) * invDenom; + float v = (dot00 * dot12 - dot01 * dot02) * invDenom; + + // Check if point is in triangle + return (u >= 0) && (v >= 0) && (u + v < 1); + } + + /** Check if points are in ccw order + * @param a first vertex + * @param b second vertex + * @param c third vertex + * @return true if the points a,b,c are in a ccw order + */ + public static boolean ccw(Vertex a, Vertex b, Vertex c){ + return triArea(a,b,c) > 0; + } + + /** Compute the winding of given points + * @param a first vertex + * @param b second vertex + * @param c third vertex + * @return Winding + */ + public static Winding getWinding(Vertex a, Vertex b, Vertex c) { + return triArea(a,b,c) > 0 ? Winding.CCW : Winding.CW ; + } + + /** Computes the area of a list of vertices to check if ccw + * @param vertices + * @return positive area if ccw else negative area value + */ + public static float area(ArrayList vertices) { + int n = vertices.size(); + float area = 0.0f; + for (int p = n - 1, q = 0; q < n; p = q++) + { + float[] pCoord = vertices.get(p).getCoord(); + float[] qCoord = vertices.get(q).getCoord(); + area += pCoord[0] * qCoord[1] - qCoord[0] * pCoord[1]; + } + return area; + } + + /** Compute the general winding of the vertices + * @param vertices array of Vertices + * @return CCW or CW {@link Winding} + */ + public static Winding getWinding(ArrayList vertices) { + return area(vertices) >= 0 ? Winding.CCW : Winding.CW ; + } + + + /** Compute intersection between two segments + * @param a vertex 1 of first segment + * @param b vertex 2 of first segment + * @param c vertex 1 of second segment + * @param d vertex 2 of second segment + * @return the intersection coordinates if the segments intersect, otherwise + * returns null + */ + public static float[] seg2SegIntersection(Vertex a, Vertex b, Vertex c, Vertex d) { + float determinant = (a.getX()-b.getX())*(c.getY()-d.getY()) - (a.getY()-b.getY())*(c.getX()-d.getX()); + + if (determinant == 0) + return null; + + float alpha = (a.getX()*b.getY()-a.getY()*b.getX()); + float beta = (c.getX()*d.getY()-c.getY()*d.getY()); + float xi = ((c.getX()-d.getX())*alpha-(a.getX()-b.getX())*beta)/determinant; + float yi = ((c.getY()-d.getY())*alpha-(a.getY()-b.getY())*beta)/determinant; + + float gamma = (xi - a.getX())/(b.getX() - a.getX()); + float gamma1 = (xi - c.getX())/(d.getX() - c.getX()); + if(gamma <= 0 || gamma >= 1) return null; + if(gamma1 <= 0 || gamma1 >= 1) return null; + + return new float[]{xi,yi,0}; + } + + /** Compute intersection between two lines + * @param a vertex 1 of first line + * @param b vertex 2 of first line + * @param c vertex 1 of second line + * @param d vertex 2 of second line + * @return the intersection coordinates if the lines intersect, otherwise + * returns null + */ + public static float[] line2lineIntersection(Vertex a, Vertex b, Vertex c, Vertex d) { + float determinant = (a.getX()-b.getX())*(c.getY()-d.getY()) - (a.getY()-b.getY())*(c.getX()-d.getX()); + + if (determinant == 0) + return null; + + float alpha = (a.getX()*b.getY()-a.getY()*b.getX()); + float beta = (c.getX()*d.getY()-c.getY()*d.getY()); + float xi = ((c.getX()-d.getX())*alpha-(a.getX()-b.getX())*beta)/determinant; + float yi = ((c.getY()-d.getY())*alpha-(a.getY()-b.getY())*beta)/determinant; + + return new float[]{xi,yi,0}; + } + + /** Check if a segment intersects with a triangle + * @param a vertex 1 of the triangle + * @param b vertex 2 of the triangle + * @param c vertex 3 of the triangle + * @param d vertex 1 of first segment + * @param e vertex 2 of first segment + * @return true if the segment intersects at least one segment of the triangle, false otherwise + */ + public static boolean tri2SegIntersection(Vertex a, Vertex b, Vertex c, Vertex d, Vertex e){ + if(seg2SegIntersection(a, b, d, e) != null) + return true; + if(seg2SegIntersection(b, c, d, e) != null) + return true; + if(seg2SegIntersection(a, c, d, e) != null) + return true; + + return false; + } +} diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java b/src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java index e73b0cb85..1f59b5805 100755 --- a/src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/RegionFactory.java @@ -1,74 +1,74 @@ -/** - * Copyright 2010 JogAmp Community. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without modification, are - * permitted provided that the following conditions are met: - * - * 1. Redistributions of source code must retain the above copyright notice, this list of - * conditions and the following disclaimer. - * - * 2. Redistributions in binary form must reproduce the above copyright notice, this list - * of conditions and the following disclaimer in the documentation and/or other materials - * provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED - * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND - * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR - * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * - * The views and conclusions contained in the software and documentation are those of the - * authors and should not be interpreted as representing official policies, either expressed - * or implied, of JogAmp Community. - */ -package jogamp.graph.curve.opengl; - -import com.jogamp.graph.curve.Region; -import com.jogamp.graph.curve.opengl.GLRegion; - -/** RegionFactory to create a Context specific Region implementation. - * - * @see GLRegion - */ -public class RegionFactory { - - /** - * Create a Region using the passed render mode - * - *

In case {@link Region#VBAA_RENDERING_BIT} is being requested the default texture unit - * {@link Region#TWO_PASS_DEFAULT_TEXTURE_UNIT} is being used.

- * - * @param rs the RenderState to be used - * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, {@link Region#VBAA_RENDERING_BIT} - */ - public static GLRegion create(int renderModes) { - if( 0 != ( Region.VBAA_RENDERING_BIT & renderModes ) ){ - return new VBORegion2PES2(renderModes, Region.TWO_PASS_DEFAULT_TEXTURE_UNIT); - } - else{ - return new VBORegionSPES2(renderModes); - } - } - - /** Create a Single Pass Region using the passed render mode - * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, - * {@link Region#VBAA_RENDERING_BIT} - * @return - */ - public static GLRegion createSinglePass(int renderModes) { - return new VBORegionSPES2(renderModes); - } - - /** Create a Two Pass (VBAA) Region using the passed render mode - * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, - * {@link Region#VBAA_RENDERING_BIT} - * @return - */ - public static GLRegion createTwoPass(int renderModes, int textureUnit) { - return new VBORegion2PES2(renderModes, textureUnit); - } -} +/** + * Copyright 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package jogamp.graph.curve.opengl; + +import com.jogamp.graph.curve.Region; +import com.jogamp.graph.curve.opengl.GLRegion; + +/** RegionFactory to create a Context specific Region implementation. + * + * @see GLRegion + */ +public class RegionFactory { + + /** + * Create a Region using the passed render mode + * + *

In case {@link Region#VBAA_RENDERING_BIT} is being requested the default texture unit + * {@link Region#TWO_PASS_DEFAULT_TEXTURE_UNIT} is being used.

+ * + * @param rs the RenderState to be used + * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, {@link Region#VBAA_RENDERING_BIT} + */ + public static GLRegion create(int renderModes) { + if( 0 != ( Region.VBAA_RENDERING_BIT & renderModes ) ){ + return new VBORegion2PES2(renderModes, Region.TWO_PASS_DEFAULT_TEXTURE_UNIT); + } + else{ + return new VBORegionSPES2(renderModes); + } + } + + /** Create a Single Pass Region using the passed render mode + * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, + * {@link Region#VBAA_RENDERING_BIT} + * @return + */ + public static GLRegion createSinglePass(int renderModes) { + return new VBORegionSPES2(renderModes); + } + + /** Create a Two Pass (VBAA) Region using the passed render mode + * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, + * {@link Region#VBAA_RENDERING_BIT} + * @return + */ + public static GLRegion createTwoPass(int renderModes, int textureUnit) { + return new VBORegion2PES2(renderModes, textureUnit); + } +} diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java b/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java index 117faafb8..c34d1cbeb 100755 --- a/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java @@ -1,93 +1,93 @@ -/** - * Copyright 2010 JogAmp Community. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without modification, are - * permitted provided that the following conditions are met: - * - * 1. Redistributions of source code must retain the above copyright notice, this list of - * conditions and the following disclaimer. - * - * 2. Redistributions in binary form must reproduce the above copyright notice, this list - * of conditions and the following disclaimer in the documentation and/or other materials - * provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED - * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND - * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR - * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * - * The views and conclusions contained in the software and documentation are those of the - * authors and should not be interpreted as representing official policies, either expressed - * or implied, of JogAmp Community. - */ -package jogamp.graph.curve.opengl; - -import javax.media.opengl.GL2ES2; -import javax.media.opengl.GLException; - -import jogamp.graph.curve.opengl.shader.AttributeNames; - -import com.jogamp.graph.curve.Region; -import com.jogamp.graph.curve.opengl.GLRegion; -import com.jogamp.graph.curve.opengl.RegionRenderer; -import com.jogamp.graph.curve.opengl.RenderState; -import com.jogamp.opengl.util.glsl.ShaderCode; -import com.jogamp.opengl.util.glsl.ShaderProgram; -import com.jogamp.opengl.util.glsl.ShaderState; - -public class RegionRendererImpl01 extends RegionRenderer { - public RegionRendererImpl01(RenderState rs, int renderModes) { - super(rs, renderModes); - - } - - @Override - protected String getFragmentShaderName(GL2ES2 gl) { - final String type = Region.isNonUniformWeight(renderModes) ? "02" : "01" ; - final String pass = Region.isVBAA(renderModes) ? "b" : "a" ; - return "curverenderer" + type + pass + getShaderGLVersionSuffix(gl); - } - - protected boolean initShaderProgram(GL2ES2 gl) { - final ShaderState st = rs.getShaderState(); - - ShaderCode rsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, RegionRendererImpl01.class, "shader", - "shader/bin", getVertexShaderName(gl), false); - ShaderCode rsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, RegionRendererImpl01.class, "shader", - "shader/bin", getFragmentShaderName(gl), false); - - ShaderProgram sp = new ShaderProgram(); - sp.add(rsVp); - sp.add(rsFp); - - sp.init(gl); - st.attachShaderProgram(gl, sp, false); - st.bindAttribLocation(gl, AttributeNames.VERTEX_ATTR_IDX, AttributeNames.VERTEX_ATTR_NAME); - st.bindAttribLocation(gl, AttributeNames.TEXCOORD_ATTR_IDX, AttributeNames.TEXCOORD_ATTR_NAME); - - if(!sp.link(gl, System.err)) { - throw new GLException("RegionRenderer: Couldn't link program: "+sp); - } - st.useProgram(gl, true); - - if(DEBUG) { - System.err.println("RegionRendererImpl01 initialized: " + Thread.currentThread()+" "+st); - } - return true; - } - - @Override - protected void destroyImpl(GL2ES2 gl) { - super.destroyImpl(gl); - } - - @Override - protected void drawImpl(GL2ES2 gl, Region region, float[] position, int[] texSize) { - ((GLRegion)region).draw(gl, rs, vp_width, vp_height, texSize); - } -} +/** + * Copyright 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package jogamp.graph.curve.opengl; + +import javax.media.opengl.GL2ES2; +import javax.media.opengl.GLException; + +import jogamp.graph.curve.opengl.shader.AttributeNames; + +import com.jogamp.graph.curve.Region; +import com.jogamp.graph.curve.opengl.GLRegion; +import com.jogamp.graph.curve.opengl.RegionRenderer; +import com.jogamp.graph.curve.opengl.RenderState; +import com.jogamp.opengl.util.glsl.ShaderCode; +import com.jogamp.opengl.util.glsl.ShaderProgram; +import com.jogamp.opengl.util.glsl.ShaderState; + +public class RegionRendererImpl01 extends RegionRenderer { + public RegionRendererImpl01(RenderState rs, int renderModes) { + super(rs, renderModes); + + } + + @Override + protected String getFragmentShaderName(GL2ES2 gl) { + final String type = Region.isNonUniformWeight(renderModes) ? "02" : "01" ; + final String pass = Region.isVBAA(renderModes) ? "b" : "a" ; + return "curverenderer" + type + pass + getShaderGLVersionSuffix(gl); + } + + protected boolean initShaderProgram(GL2ES2 gl) { + final ShaderState st = rs.getShaderState(); + + ShaderCode rsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, RegionRendererImpl01.class, "shader", + "shader/bin", getVertexShaderName(gl), false); + ShaderCode rsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, RegionRendererImpl01.class, "shader", + "shader/bin", getFragmentShaderName(gl), false); + + ShaderProgram sp = new ShaderProgram(); + sp.add(rsVp); + sp.add(rsFp); + + sp.init(gl); + st.attachShaderProgram(gl, sp, false); + st.bindAttribLocation(gl, AttributeNames.VERTEX_ATTR_IDX, AttributeNames.VERTEX_ATTR_NAME); + st.bindAttribLocation(gl, AttributeNames.TEXCOORD_ATTR_IDX, AttributeNames.TEXCOORD_ATTR_NAME); + + if(!sp.link(gl, System.err)) { + throw new GLException("RegionRenderer: Couldn't link program: "+sp); + } + st.useProgram(gl, true); + + if(DEBUG) { + System.err.println("RegionRendererImpl01 initialized: " + Thread.currentThread()+" "+st); + } + return true; + } + + @Override + protected void destroyImpl(GL2ES2 gl) { + super.destroyImpl(gl); + } + + @Override + protected void drawImpl(GL2ES2 gl, Region region, float[] position, int[] texSize) { + ((GLRegion)region).draw(gl, rs, vp_width, vp_height, texSize); + } +} diff --git a/src/jogl/classes/jogamp/graph/font/typecast/TypecastRenderer.java b/src/jogl/classes/jogamp/graph/font/typecast/TypecastRenderer.java index 916c7b4d8..f155345aa 100644 --- a/src/jogl/classes/jogamp/graph/font/typecast/TypecastRenderer.java +++ b/src/jogl/classes/jogamp/graph/font/typecast/TypecastRenderer.java @@ -1,222 +1,222 @@ -/** - * Copyright 2011 JogAmp Community. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without modification, are - * permitted provided that the following conditions are met: - * - * 1. Redistributions of source code must retain the above copyright notice, this list of - * conditions and the following disclaimer. - * - * 2. Redistributions in binary form must reproduce the above copyright notice, this list - * of conditions and the following disclaimer in the documentation and/or other materials - * provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED - * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND - * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR - * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * - * The views and conclusions contained in the software and documentation are those of the - * authors and should not be interpreted as representing official policies, either expressed - * or implied, of JogAmp Community. - */ -package jogamp.graph.font.typecast; - -import java.util.ArrayList; - -import jogamp.graph.font.FontInt.GlyphInt; -import jogamp.graph.font.typecast.ot.OTGlyph; -import jogamp.graph.font.typecast.ot.Point; -import jogamp.graph.geom.plane.AffineTransform; -import jogamp.graph.geom.plane.Path2D; -import jogamp.graph.geom.plane.PathIterator; - -import com.jogamp.graph.curve.OutlineShape; -import com.jogamp.graph.font.Font; -import com.jogamp.graph.font.Font.Glyph; -import com.jogamp.graph.geom.Vertex; -import com.jogamp.graph.geom.Vertex.Factory; - -/** - * Factory to build a {@link com.jogamp.graph.geom.Path2D Path2D} from - * {@link jogamp.graph.font.typecast.ot.OTGlyph Glyph}s. - */ -public class TypecastRenderer { - - private static void getPaths(TypecastFont font, - CharSequence string, float pixelSize, AffineTransform transform, Path2D[] p) - { - if (string == null) { - return; - } - Font.Metrics metrics = font.getMetrics(); - float advanceTotal = 0; - float lineGap = metrics.getLineGap(pixelSize) ; - float ascent = metrics.getAscent(pixelSize) ; - float descent = metrics.getDescent(pixelSize) ; - if (transform == null) { - transform = new AffineTransform(); - } - AffineTransform t = new AffineTransform(); - - float advanceY = lineGap - descent + ascent; - float y = 0; - for (int i=0; i getOutlineShapes(TypecastFont font, CharSequence string, float pixelSize, AffineTransform transform, Factory vertexFactory) { - Path2D[] paths = new Path2D[string.length()]; - getPaths(font, string, pixelSize, transform, paths); - - ArrayList shapes = new ArrayList(); - final int numGlyps = paths.length; - for (int index=0;index vertexFactory, float[] coords, int segmentType){ - switch(segmentType) { - case PathIterator.SEG_MOVETO: - shape.closeLastOutline(); - shape.addEmptyOutline(); - shape.addVertex(0, vertexFactory.create(coords, 0, 2, true)); - break; - case PathIterator.SEG_LINETO: - shape.addVertex(0, vertexFactory.create(coords, 0, 2, true)); - break; - case PathIterator.SEG_QUADTO: - shape.addVertex(0, vertexFactory.create(coords, 0, 2, false)); - shape.addVertex(0, vertexFactory.create(coords, 2, 2, true)); - break; - case PathIterator.SEG_CUBICTO: - shape.addVertex(0, vertexFactory.create(coords, 0, 2, false)); - shape.addVertex(0, vertexFactory.create(coords, 2, 2, false)); - shape.addVertex(0, vertexFactory.create(coords, 4, 2, true)); - break; - case PathIterator.SEG_CLOSE: - shape.closeLastOutline(); - break; - default: - throw new IllegalArgumentException("Unhandled Segment Type: "+segmentType); - } - } - - /** - * Build a {@link com.jogamp.graph.geom.Path2D Path2D} from a - * {@link jogamp.graph.font.typecast.ot.OTGlyph Glyph}. This glyph path can then - * be transformed and rendered. - */ - public static Path2D buildPath(OTGlyph glyph) { - - if (glyph == null) { - return null; - } - - Path2D glyphPath = new Path2D(); - - // Iterate through all of the points in the glyph. Each time we find a - // contour end point, add the point range to the path. - int firstIndex = 0; - int count = 0; - for (int i = 0; i < glyph.getPointCount(); i++) { - count++; - if (glyph.getPoint(i).endOfContour) { - addContourToPath(glyphPath, glyph, firstIndex, count); - firstIndex = i + 1; - count = 0; - } - } - return glyphPath; - } - - private static void addContourToPath(Path2D gp, OTGlyph glyph, int startIndex, int count) { - int offset = 0; - while (offset < count) { - Point point = glyph.getPoint(startIndex + offset%count); - Point point_plus1 = glyph.getPoint(startIndex + (offset+1)%count); - Point point_plus2 = glyph.getPoint(startIndex + (offset+2)%count); - if(offset == 0) - { - gp.moveTo(point.x, point.y); - } - - if (point.onCurve) { - if (point_plus1.onCurve) { - // s = new Line2D.Float(point.x, point.y, point_plus1.x, point_plus1.y); - gp.lineTo( point_plus1.x, point_plus1.y ); - offset++; - } else { - if (point_plus2.onCurve) { - // s = new QuadCurve2D.Float( point.x, point.y, point_plus1.x, point_plus1.y, point_plus2.x, point_plus2.y); - gp.quadTo(point_plus1.x, point_plus1.y, point_plus2.x, point_plus2.y); - offset+=2; - } else { - // s = new QuadCurve2D.Float(point.x,point.y,point_plus1.x,point_plus1.y, - // midValue(point_plus1.x, point_plus2.x), midValue(point_plus1.y, point_plus2.y)); - gp.quadTo(point_plus1.x, point_plus1.y, midValue(point_plus1.x, point_plus2.x), midValue(point_plus1.y, point_plus2.y)); - offset+=2; - } - } - } else { - if (point_plus1.onCurve) { - // s = new QuadCurve2D.Float(midValue(point_minus1.x, point.x), midValue(point_minus1.y, point.y), - // point.x, point.y, point_plus1.x, point_plus1.y); - //gp.curve3(point_plus1.x, point_plus1.y, point.x, point.y); - gp.quadTo(point.x, point.y, point_plus1.x, point_plus1.y); - offset++; - - } else { - // s = new QuadCurve2D.Float(midValue(point_minus1.x, point.x), midValue(point_minus1.y, point.y), point.x, point.y, - // midValue(point.x, point_plus1.x), midValue(point.y, point_plus1.y)); - //gp.curve3(midValue(point.x, point_plus1.x), midValue(point.y, point_plus1.y), point.x, point.y); - gp.quadTo(point.x, point.y, midValue(point.x, point_plus1.x), midValue(point.y, point_plus1.y)); - offset++; - } - } - } - } - - private static int midValue(int a, int b) { - return a + (b - a)/2; - } -} +/** + * Copyright 2011 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package jogamp.graph.font.typecast; + +import java.util.ArrayList; + +import jogamp.graph.font.FontInt.GlyphInt; +import jogamp.graph.font.typecast.ot.OTGlyph; +import jogamp.graph.font.typecast.ot.Point; +import jogamp.graph.geom.plane.AffineTransform; +import jogamp.graph.geom.plane.Path2D; +import jogamp.graph.geom.plane.PathIterator; + +import com.jogamp.graph.curve.OutlineShape; +import com.jogamp.graph.font.Font; +import com.jogamp.graph.font.Font.Glyph; +import com.jogamp.graph.geom.Vertex; +import com.jogamp.graph.geom.Vertex.Factory; + +/** + * Factory to build a {@link com.jogamp.graph.geom.Path2D Path2D} from + * {@link jogamp.graph.font.typecast.ot.OTGlyph Glyph}s. + */ +public class TypecastRenderer { + + private static void getPaths(TypecastFont font, + CharSequence string, float pixelSize, AffineTransform transform, Path2D[] p) + { + if (string == null) { + return; + } + Font.Metrics metrics = font.getMetrics(); + float advanceTotal = 0; + float lineGap = metrics.getLineGap(pixelSize) ; + float ascent = metrics.getAscent(pixelSize) ; + float descent = metrics.getDescent(pixelSize) ; + if (transform == null) { + transform = new AffineTransform(); + } + AffineTransform t = new AffineTransform(); + + float advanceY = lineGap - descent + ascent; + float y = 0; + for (int i=0; i getOutlineShapes(TypecastFont font, CharSequence string, float pixelSize, AffineTransform transform, Factory vertexFactory) { + Path2D[] paths = new Path2D[string.length()]; + getPaths(font, string, pixelSize, transform, paths); + + ArrayList shapes = new ArrayList(); + final int numGlyps = paths.length; + for (int index=0;index vertexFactory, float[] coords, int segmentType){ + switch(segmentType) { + case PathIterator.SEG_MOVETO: + shape.closeLastOutline(); + shape.addEmptyOutline(); + shape.addVertex(0, vertexFactory.create(coords, 0, 2, true)); + break; + case PathIterator.SEG_LINETO: + shape.addVertex(0, vertexFactory.create(coords, 0, 2, true)); + break; + case PathIterator.SEG_QUADTO: + shape.addVertex(0, vertexFactory.create(coords, 0, 2, false)); + shape.addVertex(0, vertexFactory.create(coords, 2, 2, true)); + break; + case PathIterator.SEG_CUBICTO: + shape.addVertex(0, vertexFactory.create(coords, 0, 2, false)); + shape.addVertex(0, vertexFactory.create(coords, 2, 2, false)); + shape.addVertex(0, vertexFactory.create(coords, 4, 2, true)); + break; + case PathIterator.SEG_CLOSE: + shape.closeLastOutline(); + break; + default: + throw new IllegalArgumentException("Unhandled Segment Type: "+segmentType); + } + } + + /** + * Build a {@link com.jogamp.graph.geom.Path2D Path2D} from a + * {@link jogamp.graph.font.typecast.ot.OTGlyph Glyph}. This glyph path can then + * be transformed and rendered. + */ + public static Path2D buildPath(OTGlyph glyph) { + + if (glyph == null) { + return null; + } + + Path2D glyphPath = new Path2D(); + + // Iterate through all of the points in the glyph. Each time we find a + // contour end point, add the point range to the path. + int firstIndex = 0; + int count = 0; + for (int i = 0; i < glyph.getPointCount(); i++) { + count++; + if (glyph.getPoint(i).endOfContour) { + addContourToPath(glyphPath, glyph, firstIndex, count); + firstIndex = i + 1; + count = 0; + } + } + return glyphPath; + } + + private static void addContourToPath(Path2D gp, OTGlyph glyph, int startIndex, int count) { + int offset = 0; + while (offset < count) { + Point point = glyph.getPoint(startIndex + offset%count); + Point point_plus1 = glyph.getPoint(startIndex + (offset+1)%count); + Point point_plus2 = glyph.getPoint(startIndex + (offset+2)%count); + if(offset == 0) + { + gp.moveTo(point.x, point.y); + } + + if (point.onCurve) { + if (point_plus1.onCurve) { + // s = new Line2D.Float(point.x, point.y, point_plus1.x, point_plus1.y); + gp.lineTo( point_plus1.x, point_plus1.y ); + offset++; + } else { + if (point_plus2.onCurve) { + // s = new QuadCurve2D.Float( point.x, point.y, point_plus1.x, point_plus1.y, point_plus2.x, point_plus2.y); + gp.quadTo(point_plus1.x, point_plus1.y, point_plus2.x, point_plus2.y); + offset+=2; + } else { + // s = new QuadCurve2D.Float(point.x,point.y,point_plus1.x,point_plus1.y, + // midValue(point_plus1.x, point_plus2.x), midValue(point_plus1.y, point_plus2.y)); + gp.quadTo(point_plus1.x, point_plus1.y, midValue(point_plus1.x, point_plus2.x), midValue(point_plus1.y, point_plus2.y)); + offset+=2; + } + } + } else { + if (point_plus1.onCurve) { + // s = new QuadCurve2D.Float(midValue(point_minus1.x, point.x), midValue(point_minus1.y, point.y), + // point.x, point.y, point_plus1.x, point_plus1.y); + //gp.curve3(point_plus1.x, point_plus1.y, point.x, point.y); + gp.quadTo(point.x, point.y, point_plus1.x, point_plus1.y); + offset++; + + } else { + // s = new QuadCurve2D.Float(midValue(point_minus1.x, point.x), midValue(point_minus1.y, point.y), point.x, point.y, + // midValue(point.x, point_plus1.x), midValue(point.y, point_plus1.y)); + //gp.curve3(midValue(point.x, point_plus1.x), midValue(point.y, point_plus1.y), point.x, point.y); + gp.quadTo(point.x, point.y, midValue(point.x, point_plus1.x), midValue(point.y, point_plus1.y)); + offset++; + } + } + } + } + + private static int midValue(int a, int b) { + return a + (b - a)/2; + } +} diff --git a/src/jogl/classes/jogamp/graph/math/MathFloat.java b/src/jogl/classes/jogamp/graph/math/MathFloat.java index 0b8d69eba..82e7823a6 100644 --- a/src/jogl/classes/jogamp/graph/math/MathFloat.java +++ b/src/jogl/classes/jogamp/graph/math/MathFloat.java @@ -1,45 +1,45 @@ -/** - * Copyright 2011 JogAmp Community. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without modification, are - * permitted provided that the following conditions are met: - * - * 1. Redistributions of source code must retain the above copyright notice, this list of - * conditions and the following disclaimer. - * - * 2. Redistributions in binary form must reproduce the above copyright notice, this list - * of conditions and the following disclaimer in the documentation and/or other materials - * provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED - * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND - * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR - * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * - * The views and conclusions contained in the software and documentation are those of the - * authors and should not be interpreted as representing official policies, either expressed - * or implied, of JogAmp Community. - */ -package jogamp.graph.math; - -public class MathFloat { - - public static final float E = 2.7182818284590452354f; - - public static final float PI = 3.14159265358979323846f; - - public static float abs(float a) { return (float) java.lang.Math.abs(a); } - public static float pow(float a, float b) { return (float) java.lang.Math.pow(a, b); } - - public static float sin(float a) { return (float) java.lang.Math.sin(a); } - public static float cos(float a) { return (float) java.lang.Math.cos(a); } - public static float acos(float a) { return (float) java.lang.Math.acos(a); } - - public static float sqrt(float a) { return (float) java.lang.Math.sqrt(a); } - -} +/** + * Copyright 2011 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package jogamp.graph.math; + +public class MathFloat { + + public static final float E = 2.7182818284590452354f; + + public static final float PI = 3.14159265358979323846f; + + public static float abs(float a) { return (float) java.lang.Math.abs(a); } + public static float pow(float a, float b) { return (float) java.lang.Math.pow(a, b); } + + public static float sin(float a) { return (float) java.lang.Math.sin(a); } + public static float cos(float a) { return (float) java.lang.Math.cos(a); } + public static float acos(float a) { return (float) java.lang.Math.acos(a); } + + public static float sqrt(float a) { return (float) java.lang.Math.sqrt(a); } + +} diff --git a/src/test/com/jogamp/opengl/test/bugs/Bug427GLJPanelTest1.java b/src/test/com/jogamp/opengl/test/bugs/Bug427GLJPanelTest1.java index 18a432428..9bf492e0f 100644 --- a/src/test/com/jogamp/opengl/test/bugs/Bug427GLJPanelTest1.java +++ b/src/test/com/jogamp/opengl/test/bugs/Bug427GLJPanelTest1.java @@ -1,72 +1,72 @@ -package com.jogamp.opengl.test.bugs; - -import javax.swing.*; -import java.awt.*; -import javax.media.opengl.*; -import javax.media.opengl.awt.*; - -public class Bug427GLJPanelTest1 extends JFrame implements GLEventListener { - - public Bug427GLJPanelTest1() { - super("Bug427GLJPanelTest1"); - - setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); - setLayout(new BorderLayout()); - - setSize(600, 600); - setLocation(40, 40); - setVisible(true); - - GLProfile glp = GLProfile.get(GLProfile.GL2); - GLCapabilities caps = new GLCapabilities(glp); - caps.setDoubleBuffered(true); - caps.setHardwareAccelerated(true); - - GLJPanel panel = new GLJPanel(caps); - panel.addGLEventListener(this); - - add(panel, BorderLayout.CENTER); - } - - public static void main(String[] args) { - Bug427GLJPanelTest1 demo = new Bug427GLJPanelTest1(); - demo.setVisible(true); - } - - public void display(GLAutoDrawable drawable) { - GL2 gl = drawable.getGL().getGL2(); - - gl.glClear(GL.GL_COLOR_BUFFER_BIT); - gl.glBegin(GL.GL_TRIANGLES); - - gl.glColor3f(1, 0, 0); - gl.glVertex3f(0.25f, 0.25f, 0); - - gl.glColor3f(0, 1, 0); - gl.glVertex3f(0.5f, 0.25f, 0); - - gl.glColor3f(0, 0, 1); - gl.glVertex3f(0.25f, 0.5f, 0); - - gl.glEnd(); - gl.glFlush(); - } - - public void init(GLAutoDrawable drawable) { - GL2 gl = drawable.getGL().getGL2(); - - gl.glClearColor(0, 0, 0, 0); - gl.glMatrixMode(GL2.GL_PROJECTION); - gl.glLoadIdentity(); - gl.glOrtho(0, 1, 0, 1, -1, 1); - } - - public void reshape(GLAutoDrawable glDrawable, int x, int y, int w, int h) { - } - - public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) { - } - - public void dispose(GLAutoDrawable drawable) { - } -} +package com.jogamp.opengl.test.bugs; + +import javax.swing.*; +import java.awt.*; +import javax.media.opengl.*; +import javax.media.opengl.awt.*; + +public class Bug427GLJPanelTest1 extends JFrame implements GLEventListener { + + public Bug427GLJPanelTest1() { + super("Bug427GLJPanelTest1"); + + setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); + setLayout(new BorderLayout()); + + setSize(600, 600); + setLocation(40, 40); + setVisible(true); + + GLProfile glp = GLProfile.get(GLProfile.GL2); + GLCapabilities caps = new GLCapabilities(glp); + caps.setDoubleBuffered(true); + caps.setHardwareAccelerated(true); + + GLJPanel panel = new GLJPanel(caps); + panel.addGLEventListener(this); + + add(panel, BorderLayout.CENTER); + } + + public static void main(String[] args) { + Bug427GLJPanelTest1 demo = new Bug427GLJPanelTest1(); + demo.setVisible(true); + } + + public void display(GLAutoDrawable drawable) { + GL2 gl = drawable.getGL().getGL2(); + + gl.glClear(GL.GL_COLOR_BUFFER_BIT); + gl.glBegin(GL.GL_TRIANGLES); + + gl.glColor3f(1, 0, 0); + gl.glVertex3f(0.25f, 0.25f, 0); + + gl.glColor3f(0, 1, 0); + gl.glVertex3f(0.5f, 0.25f, 0); + + gl.glColor3f(0, 0, 1); + gl.glVertex3f(0.25f, 0.5f, 0); + + gl.glEnd(); + gl.glFlush(); + } + + public void init(GLAutoDrawable drawable) { + GL2 gl = drawable.getGL().getGL2(); + + gl.glClearColor(0, 0, 0, 0); + gl.glMatrixMode(GL2.GL_PROJECTION); + gl.glLoadIdentity(); + gl.glOrtho(0, 1, 0, 1, -1, 1); + } + + public void reshape(GLAutoDrawable glDrawable, int x, int y, int w, int h) { + } + + public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) { + } + + public void dispose(GLAutoDrawable drawable) { + } +} diff --git a/src/test/com/jogamp/opengl/test/junit/graph/TestRegionRendererNEWT01.java b/src/test/com/jogamp/opengl/test/junit/graph/TestRegionRendererNEWT01.java index d451efb31..a6616945d 100644 --- a/src/test/com/jogamp/opengl/test/junit/graph/TestRegionRendererNEWT01.java +++ b/src/test/com/jogamp/opengl/test/junit/graph/TestRegionRendererNEWT01.java @@ -1,222 +1,222 @@ -/** - * Copyright 2010 JogAmp Community. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without modification, are - * permitted provided that the following conditions are met: - * - * 1. Redistributions of source code must retain the above copyright notice, this list of - * conditions and the following disclaimer. - * - * 2. Redistributions in binary form must reproduce the above copyright notice, this list - * of conditions and the following disclaimer in the documentation and/or other materials - * provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED - * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND - * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR - * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * - * The views and conclusions contained in the software and documentation are those of the - * authors and should not be interpreted as representing official policies, either expressed - * or implied, of JogAmp Community. - */ -package com.jogamp.opengl.test.junit.graph; - -import java.io.IOException; - -import javax.media.opengl.GLAutoDrawable; -import javax.media.opengl.GLCapabilities; -import javax.media.opengl.GLCapabilitiesImmutable; -import javax.media.opengl.GLEventListener; -import javax.media.opengl.GLException; -import javax.media.opengl.GLProfile; - -import org.junit.Assert; -import org.junit.Test; - -import com.jogamp.common.os.Platform; -import com.jogamp.graph.curve.Region; -import com.jogamp.graph.curve.opengl.RenderState; -import com.jogamp.graph.geom.opengl.SVertex; -import com.jogamp.newt.opengl.GLWindow; -import com.jogamp.opengl.test.junit.graph.demos.GPURegionGLListener01; -import com.jogamp.opengl.test.junit.graph.demos.GPURegionGLListener02; -import com.jogamp.opengl.test.junit.graph.demos.GPURegionRendererListenerBase01; -import com.jogamp.opengl.test.junit.util.UITestCase; -import com.jogamp.opengl.util.glsl.ShaderState; - - -public class TestRegionRendererNEWT01 extends UITestCase { - - public static void main(String args[]) throws IOException { - String tstname = TestRegionRendererNEWT01.class.getName(); - org.junit.runner.JUnitCore.main(tstname); - } - - static void destroyWindow(GLWindow window) { - if(null!=window) { - window.destroy(); - } - } - - static GLWindow createWindow(String title, GLCapabilitiesImmutable caps, int width, int height) { - Assert.assertNotNull(caps); - - GLWindow window = GLWindow.create(caps); - window.setSize(width, height); - window.setPosition(10, 10); - window.setTitle(title); - Assert.assertNotNull(window); - window.setVisible(true); - - return window; - } - - @Test - public void testRegionRendererR2T01() throws InterruptedException { - if(Platform.CPUFamily.X86 != Platform.CPU_ARCH.family) { // FIXME - // FIXME: Disabled for now - since it doesn't seem fit for mobile (performance wise). - System.err.println("disabled on non desktop (x86) arch for now .."); - return; - } - GLProfile glp = GLProfile.getGL2ES2(); - - GLCapabilities caps = new GLCapabilities(glp); - //caps.setOnscreen(false); - caps.setAlphaBits(4); - - GLWindow window = createWindow("shape-vbaa1-msaa0", caps, 800,400); - RenderState rs = RenderState.createRenderState(new ShaderState(), SVertex.factory()); - GPURegionGLListener02 demo02Listener = new GPURegionGLListener02 (rs, Region.VBAA_RENDERING_BIT, 1140, false, false); - demo02Listener.attachInputListenerTo(window); - window.addGLEventListener(demo02Listener); - - RegionGLListener listener = new RegionGLListener(demo02Listener, window.getTitle(), "GPURegionNewtDemo02"); - window.addGLEventListener(listener); - - listener.setTech(-20, 00, 0f, -300, 400); - window.display(); - - listener.setTech(-20, 00, 0f, -150, 800); - window.display(); - - listener.setTech(-20, 00, 0f, -50, 1000); - window.display(); - - destroyWindow(window); - } - - @Test - public void testRegionRendererMSAA01() throws InterruptedException { - GLProfile glp = GLProfile.get(GLProfile.GL2ES2); - GLCapabilities caps = new GLCapabilities(glp); - // caps.setOnscreen(false); - caps.setAlphaBits(4); - caps.setSampleBuffers(true); - caps.setNumSamples(4); - - GLWindow window = createWindow("shape-vbaa0-msaa1", caps, 800, 400); - RenderState rs = RenderState.createRenderState(new ShaderState(), SVertex.factory()); - - GPURegionGLListener01 demo01Listener = new GPURegionGLListener01 (rs, 0, 0, false, false); - demo01Listener.attachInputListenerTo(window); - window.addGLEventListener(demo01Listener); - - RegionGLListener listener = new RegionGLListener(demo01Listener, window.getTitle(), "GPURegion01"); - window.addGLEventListener(listener); - - listener.setTech(-20, 00, 0f, -300, 400); - window.display(); - - listener.setTech(-20, 00, 0f, -150, 800); - window.display(); - - listener.setTech(-20, 00, 0f, -50, 1000); - window.display(); - - destroyWindow(window); - } - - @Test - public void testRegionRendererMSAA02() throws InterruptedException { - if(Platform.CPUFamily.X86 != Platform.CPU_ARCH.family) { // FIXME - // FIXME: Disabled for now - since it doesn't seem fit for mobile (performance wise). - // FIXME: Also the GLSL code for VARIABLE_CURVE is not fit for mobile yet! - System.err.println("disabled on non desktop (x86) arch for now .."); - return; - } - GLProfile glp = GLProfile.get(GLProfile.GL2ES2); - GLCapabilities caps = new GLCapabilities(glp); - caps.setAlphaBits(4); - caps.setSampleBuffers(true); - caps.setNumSamples(4); - - GLWindow window = createWindow("shape-vbaa0-msaa1", caps, 800, 400); - RenderState rs = RenderState.createRenderState(new ShaderState(), SVertex.factory()); - - GPURegionGLListener01 demo01Listener = new GPURegionGLListener01 (rs, Region.VARIABLE_CURVE_WEIGHT_BIT, 0, false, false); - demo01Listener.attachInputListenerTo(window); - window.addGLEventListener(demo01Listener); - - RegionGLListener listener = new RegionGLListener(demo01Listener, window.getTitle(), "GPURegion02"); - window.addGLEventListener(listener); - - listener.setTech(-20, 00, 0f, -300, 400); - window.display(); - - listener.setTech(-20, 00, 0f, -150, 800); - window.display(); - - listener.setTech(-20, 00, 0f, -50, 1000); - window.display(); - - destroyWindow(window); - } - - private class RegionGLListener implements GLEventListener { - String winTitle; - String name; - GPURegionRendererListenerBase01 impl; - - public RegionGLListener(GPURegionRendererListenerBase01 impl, String title, String name) { - this.impl = impl; - this.winTitle = title; - this.name = name; - } - - public void setTech(float xt, float yt, float angle, int zoom, int fboSize){ - impl.setMatrix(xt, yt, angle, zoom, fboSize); - } - - public void init(GLAutoDrawable drawable) { - impl.init(drawable); - } - - public void display(GLAutoDrawable drawable) { - impl.display(drawable); - - try { - impl.printScreen(drawable, "./", winTitle, name, false); - } catch (GLException e) { - e.printStackTrace(); - } catch (IOException e) { - e.printStackTrace(); - } - } - - public void dispose(GLAutoDrawable drawable) { - impl.dispose(drawable); - - } - - public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { - impl.reshape(drawable, x, y, width, height); - - } - } -} +/** + * Copyright 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package com.jogamp.opengl.test.junit.graph; + +import java.io.IOException; + +import javax.media.opengl.GLAutoDrawable; +import javax.media.opengl.GLCapabilities; +import javax.media.opengl.GLCapabilitiesImmutable; +import javax.media.opengl.GLEventListener; +import javax.media.opengl.GLException; +import javax.media.opengl.GLProfile; + +import org.junit.Assert; +import org.junit.Test; + +import com.jogamp.common.os.Platform; +import com.jogamp.graph.curve.Region; +import com.jogamp.graph.curve.opengl.RenderState; +import com.jogamp.graph.geom.opengl.SVertex; +import com.jogamp.newt.opengl.GLWindow; +import com.jogamp.opengl.test.junit.graph.demos.GPURegionGLListener01; +import com.jogamp.opengl.test.junit.graph.demos.GPURegionGLListener02; +import com.jogamp.opengl.test.junit.graph.demos.GPURegionRendererListenerBase01; +import com.jogamp.opengl.test.junit.util.UITestCase; +import com.jogamp.opengl.util.glsl.ShaderState; + + +public class TestRegionRendererNEWT01 extends UITestCase { + + public static void main(String args[]) throws IOException { + String tstname = TestRegionRendererNEWT01.class.getName(); + org.junit.runner.JUnitCore.main(tstname); + } + + static void destroyWindow(GLWindow window) { + if(null!=window) { + window.destroy(); + } + } + + static GLWindow createWindow(String title, GLCapabilitiesImmutable caps, int width, int height) { + Assert.assertNotNull(caps); + + GLWindow window = GLWindow.create(caps); + window.setSize(width, height); + window.setPosition(10, 10); + window.setTitle(title); + Assert.assertNotNull(window); + window.setVisible(true); + + return window; + } + + @Test + public void testRegionRendererR2T01() throws InterruptedException { + if(Platform.CPUFamily.X86 != Platform.CPU_ARCH.family) { // FIXME + // FIXME: Disabled for now - since it doesn't seem fit for mobile (performance wise). + System.err.println("disabled on non desktop (x86) arch for now .."); + return; + } + GLProfile glp = GLProfile.getGL2ES2(); + + GLCapabilities caps = new GLCapabilities(glp); + //caps.setOnscreen(false); + caps.setAlphaBits(4); + + GLWindow window = createWindow("shape-vbaa1-msaa0", caps, 800,400); + RenderState rs = RenderState.createRenderState(new ShaderState(), SVertex.factory()); + GPURegionGLListener02 demo02Listener = new GPURegionGLListener02 (rs, Region.VBAA_RENDERING_BIT, 1140, false, false); + demo02Listener.attachInputListenerTo(window); + window.addGLEventListener(demo02Listener); + + RegionGLListener listener = new RegionGLListener(demo02Listener, window.getTitle(), "GPURegionNewtDemo02"); + window.addGLEventListener(listener); + + listener.setTech(-20, 00, 0f, -300, 400); + window.display(); + + listener.setTech(-20, 00, 0f, -150, 800); + window.display(); + + listener.setTech(-20, 00, 0f, -50, 1000); + window.display(); + + destroyWindow(window); + } + + @Test + public void testRegionRendererMSAA01() throws InterruptedException { + GLProfile glp = GLProfile.get(GLProfile.GL2ES2); + GLCapabilities caps = new GLCapabilities(glp); + // caps.setOnscreen(false); + caps.setAlphaBits(4); + caps.setSampleBuffers(true); + caps.setNumSamples(4); + + GLWindow window = createWindow("shape-vbaa0-msaa1", caps, 800, 400); + RenderState rs = RenderState.createRenderState(new ShaderState(), SVertex.factory()); + + GPURegionGLListener01 demo01Listener = new GPURegionGLListener01 (rs, 0, 0, false, false); + demo01Listener.attachInputListenerTo(window); + window.addGLEventListener(demo01Listener); + + RegionGLListener listener = new RegionGLListener(demo01Listener, window.getTitle(), "GPURegion01"); + window.addGLEventListener(listener); + + listener.setTech(-20, 00, 0f, -300, 400); + window.display(); + + listener.setTech(-20, 00, 0f, -150, 800); + window.display(); + + listener.setTech(-20, 00, 0f, -50, 1000); + window.display(); + + destroyWindow(window); + } + + @Test + public void testRegionRendererMSAA02() throws InterruptedException { + if(Platform.CPUFamily.X86 != Platform.CPU_ARCH.family) { // FIXME + // FIXME: Disabled for now - since it doesn't seem fit for mobile (performance wise). + // FIXME: Also the GLSL code for VARIABLE_CURVE is not fit for mobile yet! + System.err.println("disabled on non desktop (x86) arch for now .."); + return; + } + GLProfile glp = GLProfile.get(GLProfile.GL2ES2); + GLCapabilities caps = new GLCapabilities(glp); + caps.setAlphaBits(4); + caps.setSampleBuffers(true); + caps.setNumSamples(4); + + GLWindow window = createWindow("shape-vbaa0-msaa1", caps, 800, 400); + RenderState rs = RenderState.createRenderState(new ShaderState(), SVertex.factory()); + + GPURegionGLListener01 demo01Listener = new GPURegionGLListener01 (rs, Region.VARIABLE_CURVE_WEIGHT_BIT, 0, false, false); + demo01Listener.attachInputListenerTo(window); + window.addGLEventListener(demo01Listener); + + RegionGLListener listener = new RegionGLListener(demo01Listener, window.getTitle(), "GPURegion02"); + window.addGLEventListener(listener); + + listener.setTech(-20, 00, 0f, -300, 400); + window.display(); + + listener.setTech(-20, 00, 0f, -150, 800); + window.display(); + + listener.setTech(-20, 00, 0f, -50, 1000); + window.display(); + + destroyWindow(window); + } + + private class RegionGLListener implements GLEventListener { + String winTitle; + String name; + GPURegionRendererListenerBase01 impl; + + public RegionGLListener(GPURegionRendererListenerBase01 impl, String title, String name) { + this.impl = impl; + this.winTitle = title; + this.name = name; + } + + public void setTech(float xt, float yt, float angle, int zoom, int fboSize){ + impl.setMatrix(xt, yt, angle, zoom, fboSize); + } + + public void init(GLAutoDrawable drawable) { + impl.init(drawable); + } + + public void display(GLAutoDrawable drawable) { + impl.display(drawable); + + try { + impl.printScreen(drawable, "./", winTitle, name, false); + } catch (GLException e) { + e.printStackTrace(); + } catch (IOException e) { + e.printStackTrace(); + } + } + + public void dispose(GLAutoDrawable drawable) { + impl.dispose(drawable); + + } + + public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { + impl.reshape(drawable, x, y, width, height); + + } + } +} diff --git a/src/test/com/jogamp/opengl/test/junit/graph/TestTextRendererNEWT00.java b/src/test/com/jogamp/opengl/test/junit/graph/TestTextRendererNEWT00.java index e7031f3a0..a09cc76ac 100644 --- a/src/test/com/jogamp/opengl/test/junit/graph/TestTextRendererNEWT00.java +++ b/src/test/com/jogamp/opengl/test/junit/graph/TestTextRendererNEWT00.java @@ -1,236 +1,236 @@ -/** - * Copyright 2012 JogAmp Community. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without modification, are - * permitted provided that the following conditions are met: - * - * 1. Redistributions of source code must retain the above copyright notice, this list of - * conditions and the following disclaimer. - * - * 2. Redistributions in binary form must reproduce the above copyright notice, this list - * of conditions and the following disclaimer in the documentation and/or other materials - * provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED - * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND - * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR - * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * - * The views and conclusions contained in the software and documentation are those of the - * authors and should not be interpreted as representing official policies, either expressed - * or implied, of JogAmp Community. - */ -package com.jogamp.opengl.test.junit.graph; - -import java.io.File; -import java.io.IOException; -import java.io.PrintWriter; -import java.io.StringWriter; - -import javax.media.opengl.GL; -import javax.media.opengl.GL2ES2; -import javax.media.opengl.GLAutoDrawable; -import javax.media.opengl.GLCapabilities; -import javax.media.opengl.GLCapabilitiesImmutable; -import javax.media.opengl.GLEventListener; -import javax.media.opengl.GLException; -import javax.media.opengl.GLProfile; -import javax.media.opengl.GLRunnable; - -import org.junit.Assert; -import org.junit.BeforeClass; -import org.junit.Test; - -import com.jogamp.graph.curve.opengl.RenderState; -import com.jogamp.graph.curve.opengl.TextRenderer; -import com.jogamp.graph.font.Font; -import com.jogamp.graph.font.FontFactory; -import com.jogamp.graph.geom.AABBox; -import com.jogamp.graph.geom.opengl.SVertex; -import com.jogamp.newt.opengl.GLWindow; -import com.jogamp.opengl.test.junit.util.UITestCase; -import com.jogamp.opengl.util.GLReadBufferUtil; -import com.jogamp.opengl.util.glsl.ShaderState; - - -public class TestTextRendererNEWT00 extends UITestCase { - static final boolean DEBUG = false; - static final boolean TRACE = false; - static long duration = 100; // ms - - static final float[] textPosition = new float[] {0,0,0}; - static final int[] texSize = new int[] { 0 }; - static final int fontSize = 24; - static Font font; - - @BeforeClass - public static void setup() throws IOException { - font = FontFactory.get(FontFactory.UBUNTU).getDefault(); - } - - static int atoi(String a) { - try { - return Integer.parseInt(a); - } catch (Exception ex) { throw new RuntimeException(ex); } - } - - public static void main(String args[]) throws IOException { - for(int i=0; irow) { - row = lastRow + 1; - } - AABBox textBox = font.getStringBounds(text, fontSize); - dx += font.getAdvanceWidth('X', fontSize) * column; - dy -= (int)textBox.getHeight() * ( row + 1 ); - renderer.resetModelview(null); - renderer.translate(gl, dx, dy, z0); - renderer.drawString3D(gl, font, text, textPosition, fontSize, texSize); - - lastRow = row; - } - - public class TextRendererListener implements GLEventListener { - private GLReadBufferUtil screenshot; - private TextRenderer renderer; - - public TextRendererListener(RenderState rs) { - this.screenshot = new GLReadBufferUtil(false, false); - this.renderer = TextRenderer.create(rs, 0); - } - - public final TextRenderer getRenderer() { return renderer; } - - public void printScreen(GLAutoDrawable drawable, String dir, String objName, boolean exportAlpha) throws GLException, IOException { - StringWriter sw = new StringWriter(); - PrintWriter pw = new PrintWriter(sw); - pw.printf("%s-%03dx%03d-T%04d", objName, drawable.getWidth(), drawable.getHeight(), texSize[0]); - - final String filename = dir + sw +".png"; - if(screenshot.readPixels(drawable.getGL(), drawable, false)) { - screenshot.write(new File(filename)); - } - } - - public void init(GLAutoDrawable drawable) { - final GL2ES2 gl = drawable.getGL().getGL2ES2(); - gl.glClearColor(1.0f, 1.0f, 1.0f, 1.0f); - renderer.init(gl); - renderer.setAlpha(gl, 1.0f); - renderer.setColorStatic(gl, 0.0f, 0.0f, 0.0f); - } - - public void reshape(GLAutoDrawable drawable, int xstart, int ystart, int width, int height) { - final GL2ES2 gl = drawable.getGL().getGL2ES2(); - - gl.glViewport(xstart, ystart, width, height); - // renderer.reshapePerspective(gl, 45.0f, width, height, 0.1f, 1000.0f); - renderer.reshapeOrtho(gl, width, height, 0.1f, 1000.0f); - } - - public void display(GLAutoDrawable drawable) { - final GL2ES2 gl = drawable.getGL().getGL2ES2(); - gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); - - renderString(drawable, renderer, "012345678901234567890123456789", 0, 0, -1000); - renderString(drawable, renderer, "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX", 0, -1, -1000); - renderString(drawable, renderer, "Hello World", 0, -1, -1000); - renderString(drawable, renderer, "4567890123456", 4, -1, -1000); - renderString(drawable, renderer, "I like JogAmp", 4, -1, -1000); - } - - public void dispose(GLAutoDrawable drawable) { - final GL2ES2 gl = drawable.getGL().getGL2ES2(); - screenshot.dispose(gl); - renderer.destroy(gl); - } - } - -} +/** + * Copyright 2012 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package com.jogamp.opengl.test.junit.graph; + +import java.io.File; +import java.io.IOException; +import java.io.PrintWriter; +import java.io.StringWriter; + +import javax.media.opengl.GL; +import javax.media.opengl.GL2ES2; +import javax.media.opengl.GLAutoDrawable; +import javax.media.opengl.GLCapabilities; +import javax.media.opengl.GLCapabilitiesImmutable; +import javax.media.opengl.GLEventListener; +import javax.media.opengl.GLException; +import javax.media.opengl.GLProfile; +import javax.media.opengl.GLRunnable; + +import org.junit.Assert; +import org.junit.BeforeClass; +import org.junit.Test; + +import com.jogamp.graph.curve.opengl.RenderState; +import com.jogamp.graph.curve.opengl.TextRenderer; +import com.jogamp.graph.font.Font; +import com.jogamp.graph.font.FontFactory; +import com.jogamp.graph.geom.AABBox; +import com.jogamp.graph.geom.opengl.SVertex; +import com.jogamp.newt.opengl.GLWindow; +import com.jogamp.opengl.test.junit.util.UITestCase; +import com.jogamp.opengl.util.GLReadBufferUtil; +import com.jogamp.opengl.util.glsl.ShaderState; + + +public class TestTextRendererNEWT00 extends UITestCase { + static final boolean DEBUG = false; + static final boolean TRACE = false; + static long duration = 100; // ms + + static final float[] textPosition = new float[] {0,0,0}; + static final int[] texSize = new int[] { 0 }; + static final int fontSize = 24; + static Font font; + + @BeforeClass + public static void setup() throws IOException { + font = FontFactory.get(FontFactory.UBUNTU).getDefault(); + } + + static int atoi(String a) { + try { + return Integer.parseInt(a); + } catch (Exception ex) { throw new RuntimeException(ex); } + } + + public static void main(String args[]) throws IOException { + for(int i=0; irow) { + row = lastRow + 1; + } + AABBox textBox = font.getStringBounds(text, fontSize); + dx += font.getAdvanceWidth('X', fontSize) * column; + dy -= (int)textBox.getHeight() * ( row + 1 ); + renderer.resetModelview(null); + renderer.translate(gl, dx, dy, z0); + renderer.drawString3D(gl, font, text, textPosition, fontSize, texSize); + + lastRow = row; + } + + public class TextRendererListener implements GLEventListener { + private GLReadBufferUtil screenshot; + private TextRenderer renderer; + + public TextRendererListener(RenderState rs) { + this.screenshot = new GLReadBufferUtil(false, false); + this.renderer = TextRenderer.create(rs, 0); + } + + public final TextRenderer getRenderer() { return renderer; } + + public void printScreen(GLAutoDrawable drawable, String dir, String objName, boolean exportAlpha) throws GLException, IOException { + StringWriter sw = new StringWriter(); + PrintWriter pw = new PrintWriter(sw); + pw.printf("%s-%03dx%03d-T%04d", objName, drawable.getWidth(), drawable.getHeight(), texSize[0]); + + final String filename = dir + sw +".png"; + if(screenshot.readPixels(drawable.getGL(), drawable, false)) { + screenshot.write(new File(filename)); + } + } + + public void init(GLAutoDrawable drawable) { + final GL2ES2 gl = drawable.getGL().getGL2ES2(); + gl.glClearColor(1.0f, 1.0f, 1.0f, 1.0f); + renderer.init(gl); + renderer.setAlpha(gl, 1.0f); + renderer.setColorStatic(gl, 0.0f, 0.0f, 0.0f); + } + + public void reshape(GLAutoDrawable drawable, int xstart, int ystart, int width, int height) { + final GL2ES2 gl = drawable.getGL().getGL2ES2(); + + gl.glViewport(xstart, ystart, width, height); + // renderer.reshapePerspective(gl, 45.0f, width, height, 0.1f, 1000.0f); + renderer.reshapeOrtho(gl, width, height, 0.1f, 1000.0f); + } + + public void display(GLAutoDrawable drawable) { + final GL2ES2 gl = drawable.getGL().getGL2ES2(); + gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); + + renderString(drawable, renderer, "012345678901234567890123456789", 0, 0, -1000); + renderString(drawable, renderer, "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX", 0, -1, -1000); + renderString(drawable, renderer, "Hello World", 0, -1, -1000); + renderString(drawable, renderer, "4567890123456", 4, -1, -1000); + renderString(drawable, renderer, "I like JogAmp", 4, -1, -1000); + } + + public void dispose(GLAutoDrawable drawable) { + final GL2ES2 gl = drawable.getGL().getGL2ES2(); + screenshot.dispose(gl); + renderer.destroy(gl); + } + } + +} diff --git a/src/test/com/jogamp/opengl/test/junit/graph/TestTextRendererNEWT01.java b/src/test/com/jogamp/opengl/test/junit/graph/TestTextRendererNEWT01.java index 72b64c7da..ea02e930c 100755 --- a/src/test/com/jogamp/opengl/test/junit/graph/TestTextRendererNEWT01.java +++ b/src/test/com/jogamp/opengl/test/junit/graph/TestTextRendererNEWT01.java @@ -1,245 +1,245 @@ -/** - * Copyright 2010 JogAmp Community. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without modification, are - * permitted provided that the following conditions are met: - * - * 1. Redistributions of source code must retain the above copyright notice, this list of - * conditions and the following disclaimer. - * - * 2. Redistributions in binary form must reproduce the above copyright notice, this list - * of conditions and the following disclaimer in the documentation and/or other materials - * provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED - * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND - * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR - * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * - * The views and conclusions contained in the software and documentation are those of the - * authors and should not be interpreted as representing official policies, either expressed - * or implied, of JogAmp Community. - */ -package com.jogamp.opengl.test.junit.graph; - -import java.io.IOException; - -import javax.media.opengl.GL; -import javax.media.opengl.GL2ES2; -import javax.media.opengl.GLAutoDrawable; -import javax.media.opengl.GLCapabilities; -import javax.media.opengl.GLCapabilitiesImmutable; -import javax.media.opengl.GLException; -import javax.media.opengl.GLProfile; - -import org.junit.Assert; -import org.junit.Test; - -import com.jogamp.common.os.Platform; -import com.jogamp.graph.curve.Region; -import com.jogamp.graph.curve.opengl.RenderState; -import com.jogamp.graph.curve.opengl.TextRenderer; -import com.jogamp.graph.font.FontFactory; -import com.jogamp.graph.geom.opengl.SVertex; -import com.jogamp.newt.opengl.GLWindow; -import com.jogamp.opengl.test.junit.graph.demos.GPUTextRendererListenerBase01; -import com.jogamp.opengl.test.junit.util.UITestCase; -import com.jogamp.opengl.util.glsl.ShaderState; - - -public class TestTextRendererNEWT01 extends UITestCase { - static final boolean DEBUG = false; - static final boolean TRACE = false; - static long duration = 100; // ms - - static int atoi(String a) { - try { - return Integer.parseInt(a); - } catch (Exception ex) { throw new RuntimeException(ex); } - } - - public static void main(String args[]) throws IOException { - for(int i=0; i - * Uses the SWT GLCanvas org.eclipse.swt.opengl.GLCanvas. - *

- * @author Wade Walker, et.al. - */ -public class TestSWTEclipseGLCanvas01GLn extends UITestCase { - - static int duration = 250; - - static final int iwidth = 640; - static final int iheight = 480; - - Display display = null; - Shell shell = null; - Composite composite = null; - - @BeforeClass - public static void startup() { - System.out.println( "GLProfile " + GLProfile.glAvailabilityToString() ); - } - - @Before - public void init() { - display = new Display(); - Assert.assertNotNull( display ); - shell = new Shell( display ); - Assert.assertNotNull( shell ); - shell.setLayout( new FillLayout() ); - composite = new Composite( shell, SWT.NONE ); - composite.setLayout( new FillLayout() ); - Assert.assertNotNull( composite ); - } - - @After - public void release() { - Assert.assertNotNull( display ); - Assert.assertNotNull( shell ); - Assert.assertNotNull( composite ); - try { - composite.dispose(); - shell.dispose(); - display.dispose(); - } - catch( Throwable throwable ) { - throwable.printStackTrace(); - Assume.assumeNoException( throwable ); - } - display = null; - shell = null; - composite = null; - } - - protected void runTestAGL( GLProfile glprofile ) throws InterruptedException { - GLData gldata = new GLData(); - gldata.doubleBuffer = true; - // need SWT.NO_BACKGROUND to prevent SWT from clearing the window - // at the wrong times (we use glClear for this instead) - final GLCanvas glcanvas = new GLCanvas( composite, SWT.NO_BACKGROUND, gldata ); - Assert.assertNotNull( glcanvas ); - glcanvas.setCurrent(); - final GLContext glcontext = GLDrawableFactory.getFactory( glprofile ).createExternalGLContext(); - Assert.assertNotNull( glcontext ); - - // fix the viewport when the user resizes the window - glcanvas.addListener( SWT.Resize, new Listener() { - public void handleEvent( Event event ) { - Rectangle rectangle = glcanvas.getClientArea(); - glcanvas.setCurrent(); - glcontext.makeCurrent(); - GL2ES1 gl = glcontext.getGL().getGL2ES1(); - OneTriangle.setup( gl, rectangle.width, rectangle.height ); - glcontext.release(); - System.err.println("resize"); - } - }); - - // draw the triangle when the OS tells us that any part of the window needs drawing - glcanvas.addPaintListener( new PaintListener() { - public void paintControl( PaintEvent paintevent ) { - Rectangle rectangle = glcanvas.getClientArea(); - glcanvas.setCurrent(); - glcontext.makeCurrent(); - GL2ES1 gl = glcontext.getGL().getGL2ES1(); - OneTriangle.render( gl, rectangle.width, rectangle.height ); - glcanvas.swapBuffers(); - glcontext.release(); - System.err.println("paint"); - } - }); - - shell.setText( getClass().getName() ); - shell.setSize( 640, 480 ); - shell.open(); - - long lStartTime = System.currentTimeMillis(); - long lEndTime = lStartTime + duration; - try { - while( (System.currentTimeMillis() < lEndTime) && !glcanvas.isDisposed() ) { - if( !display.readAndDispatch() ) { - // blocks on linux .. display.sleep(); - Thread.sleep(10); - } - } - } catch( Throwable throwable ) { - throwable.printStackTrace(); - Assume.assumeNoException( throwable ); - } - glcanvas.dispose(); - } - - @Test - public void test() throws InterruptedException { - GLProfile glprofile = GLProfile.getGL2ES1(); - runTestAGL( glprofile ); - } - - static int atoi(String a) { - int i=0; - try { - i = Integer.parseInt(a); - } catch (Exception ex) { ex.printStackTrace(); } - return i; - } - - public static void main(String args[]) { - for(int i=0; i + * Uses the SWT GLCanvas org.eclipse.swt.opengl.GLCanvas. + *

+ * @author Wade Walker, et.al. + */ +public class TestSWTEclipseGLCanvas01GLn extends UITestCase { + + static int duration = 250; + + static final int iwidth = 640; + static final int iheight = 480; + + Display display = null; + Shell shell = null; + Composite composite = null; + + @BeforeClass + public static void startup() { + System.out.println( "GLProfile " + GLProfile.glAvailabilityToString() ); + } + + @Before + public void init() { + display = new Display(); + Assert.assertNotNull( display ); + shell = new Shell( display ); + Assert.assertNotNull( shell ); + shell.setLayout( new FillLayout() ); + composite = new Composite( shell, SWT.NONE ); + composite.setLayout( new FillLayout() ); + Assert.assertNotNull( composite ); + } + + @After + public void release() { + Assert.assertNotNull( display ); + Assert.assertNotNull( shell ); + Assert.assertNotNull( composite ); + try { + composite.dispose(); + shell.dispose(); + display.dispose(); + } + catch( Throwable throwable ) { + throwable.printStackTrace(); + Assume.assumeNoException( throwable ); + } + display = null; + shell = null; + composite = null; + } + + protected void runTestAGL( GLProfile glprofile ) throws InterruptedException { + GLData gldata = new GLData(); + gldata.doubleBuffer = true; + // need SWT.NO_BACKGROUND to prevent SWT from clearing the window + // at the wrong times (we use glClear for this instead) + final GLCanvas glcanvas = new GLCanvas( composite, SWT.NO_BACKGROUND, gldata ); + Assert.assertNotNull( glcanvas ); + glcanvas.setCurrent(); + final GLContext glcontext = GLDrawableFactory.getFactory( glprofile ).createExternalGLContext(); + Assert.assertNotNull( glcontext ); + + // fix the viewport when the user resizes the window + glcanvas.addListener( SWT.Resize, new Listener() { + public void handleEvent( Event event ) { + Rectangle rectangle = glcanvas.getClientArea(); + glcanvas.setCurrent(); + glcontext.makeCurrent(); + GL2ES1 gl = glcontext.getGL().getGL2ES1(); + OneTriangle.setup( gl, rectangle.width, rectangle.height ); + glcontext.release(); + System.err.println("resize"); + } + }); + + // draw the triangle when the OS tells us that any part of the window needs drawing + glcanvas.addPaintListener( new PaintListener() { + public void paintControl( PaintEvent paintevent ) { + Rectangle rectangle = glcanvas.getClientArea(); + glcanvas.setCurrent(); + glcontext.makeCurrent(); + GL2ES1 gl = glcontext.getGL().getGL2ES1(); + OneTriangle.render( gl, rectangle.width, rectangle.height ); + glcanvas.swapBuffers(); + glcontext.release(); + System.err.println("paint"); + } + }); + + shell.setText( getClass().getName() ); + shell.setSize( 640, 480 ); + shell.open(); + + long lStartTime = System.currentTimeMillis(); + long lEndTime = lStartTime + duration; + try { + while( (System.currentTimeMillis() < lEndTime) && !glcanvas.isDisposed() ) { + if( !display.readAndDispatch() ) { + // blocks on linux .. display.sleep(); + Thread.sleep(10); + } + } + } catch( Throwable throwable ) { + throwable.printStackTrace(); + Assume.assumeNoException( throwable ); + } + glcanvas.dispose(); + } + + @Test + public void test() throws InterruptedException { + GLProfile glprofile = GLProfile.getGL2ES1(); + runTestAGL( glprofile ); + } + + static int atoi(String a) { + int i=0; + try { + i = Integer.parseInt(a); + } catch (Exception ex) { ex.printStackTrace(); } + return i; + } + + public static void main(String args[]) { + for(int i=0; i - * Uses JOGL's new SWT GLCanvas. - *

- *

- * Holds AWT in it's test name, since our impl. still needs the AWT threading, - * see {@link GLCanvas}. - *

- * @author Wade Walker, et.al. - */ -public class TestSWTJOGLGLCanvas01GLnAWT extends UITestCase { - - static int duration = 250; - - static final int iwidth = 640; - static final int iheight = 480; - - Display display = null; - Shell shell = null; - Composite composite = null; - - @BeforeClass - public static void startup() { - System.out.println( "GLProfile " + GLProfile.glAvailabilityToString() ); - } - - @Before - public void init() { - display = new Display(); - Assert.assertNotNull( display ); - shell = new Shell( display ); - Assert.assertNotNull( shell ); - shell.setLayout( new FillLayout() ); - composite = new Composite( shell, SWT.NONE ); - composite.setLayout( new FillLayout() ); - Assert.assertNotNull( composite ); - } - - @After - public void release() { - Assert.assertNotNull( display ); - Assert.assertNotNull( shell ); - Assert.assertNotNull( composite ); - try { - composite.dispose(); - shell.dispose(); - display.dispose(); - } - catch( Throwable throwable ) { - throwable.printStackTrace(); - Assume.assumeNoException( throwable ); - } - display = null; - shell = null; - composite = null; - } - - protected void runTestAGL( GLProfile glprofile ) throws InterruptedException { - // need SWT.NO_BACKGROUND to prevent SWT from clearing the window - // at the wrong times (we use glClear for this instead) - final GLCapabilitiesImmutable caps = new GLCapabilities( glprofile ); - - final GLCanvas canvas = new GLCanvas( composite, SWT.NO_BACKGROUND, caps, null, null); - Assert.assertNotNull( canvas ); - - canvas.addGLEventListener(new GLEventListener() { - public void init(final GLAutoDrawable drawable) { } - public void reshape(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height) { - OneTriangle.setup( drawable.getGL().getGL2(), width, height ); - } - public void display(final GLAutoDrawable drawable) { - OneTriangle.render( drawable.getGL().getGL2(), drawable.getWidth(), drawable.getHeight()); - } - public void dispose(final GLAutoDrawable drawable) {} - }); - - shell.setText( getClass().getName() ); - shell.setSize( 640, 480 ); - shell.open(); - - long lStartTime = System.currentTimeMillis(); - long lEndTime = lStartTime + duration; - try { - while( (System.currentTimeMillis() < lEndTime) && !canvas.isDisposed() ) { - if( !display.readAndDispatch() ) { - // blocks on linux .. display.sleep(); - Thread.sleep(10); - } - } - } catch( Throwable throwable ) { - throwable.printStackTrace(); - Assume.assumeNoException( throwable ); - } - canvas.dispose(); - } - - @Test - public void test() throws InterruptedException { - GLProfile glprofile = GLProfile.getGL2ES1(); - runTestAGL( glprofile ); - } - - static int atoi(String a) { - int i=0; - try { - i = Integer.parseInt(a); - } catch (Exception ex) { ex.printStackTrace(); } - return i; - } - - public static void main(String args[]) { - for(int i=0; i + * Uses JOGL's new SWT GLCanvas. + *

+ *

+ * Holds AWT in it's test name, since our impl. still needs the AWT threading, + * see {@link GLCanvas}. + *

+ * @author Wade Walker, et.al. + */ +public class TestSWTJOGLGLCanvas01GLnAWT extends UITestCase { + + static int duration = 250; + + static final int iwidth = 640; + static final int iheight = 480; + + Display display = null; + Shell shell = null; + Composite composite = null; + + @BeforeClass + public static void startup() { + System.out.println( "GLProfile " + GLProfile.glAvailabilityToString() ); + } + + @Before + public void init() { + display = new Display(); + Assert.assertNotNull( display ); + shell = new Shell( display ); + Assert.assertNotNull( shell ); + shell.setLayout( new FillLayout() ); + composite = new Composite( shell, SWT.NONE ); + composite.setLayout( new FillLayout() ); + Assert.assertNotNull( composite ); + } + + @After + public void release() { + Assert.assertNotNull( display ); + Assert.assertNotNull( shell ); + Assert.assertNotNull( composite ); + try { + composite.dispose(); + shell.dispose(); + display.dispose(); + } + catch( Throwable throwable ) { + throwable.printStackTrace(); + Assume.assumeNoException( throwable ); + } + display = null; + shell = null; + composite = null; + } + + protected void runTestAGL( GLProfile glprofile ) throws InterruptedException { + // need SWT.NO_BACKGROUND to prevent SWT from clearing the window + // at the wrong times (we use glClear for this instead) + final GLCapabilitiesImmutable caps = new GLCapabilities( glprofile ); + + final GLCanvas canvas = new GLCanvas( composite, SWT.NO_BACKGROUND, caps, null, null); + Assert.assertNotNull( canvas ); + + canvas.addGLEventListener(new GLEventListener() { + public void init(final GLAutoDrawable drawable) { } + public void reshape(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height) { + OneTriangle.setup( drawable.getGL().getGL2(), width, height ); + } + public void display(final GLAutoDrawable drawable) { + OneTriangle.render( drawable.getGL().getGL2(), drawable.getWidth(), drawable.getHeight()); + } + public void dispose(final GLAutoDrawable drawable) {} + }); + + shell.setText( getClass().getName() ); + shell.setSize( 640, 480 ); + shell.open(); + + long lStartTime = System.currentTimeMillis(); + long lEndTime = lStartTime + duration; + try { + while( (System.currentTimeMillis() < lEndTime) && !canvas.isDisposed() ) { + if( !display.readAndDispatch() ) { + // blocks on linux .. display.sleep(); + Thread.sleep(10); + } + } + } catch( Throwable throwable ) { + throwable.printStackTrace(); + Assume.assumeNoException( throwable ); + } + canvas.dispose(); + } + + @Test + public void test() throws InterruptedException { + GLProfile glprofile = GLProfile.getGL2ES1(); + runTestAGL( glprofile ); + } + + static int atoi(String a) { + int i=0; + try { + i = Integer.parseInt(a); + } catch (Exception ex) { ex.printStackTrace(); } + return i; + } + + public static void main(String args[]) { + for(int i=0; i