From 35fcf49d1cb49e3844e7cee44f34d827d8a102ce Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Tue, 2 Jul 2013 22:24:08 +0200 Subject: Bug 724: Add manual unit test, incr. PNGImage verbosity. --- src/jogl/classes/com/jogamp/opengl/util/texture/spi/PNGImage.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/jogl/classes/com') diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/PNGImage.java b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/PNGImage.java index b4b00e744..93d37029e 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/spi/PNGImage.java +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/spi/PNGImage.java @@ -177,7 +177,8 @@ public class PNGImage { } if(DEBUG) { System.err.println("PNGImage: "+imgInfo); - System.err.println("PNGImage: indexed "+indexed+", alpha "+hasAlpha+", channels "+channels+", bytesPerPixel "+bytesPerPixel+ + System.err.println("PNGImage: indexed "+indexed+", alpha "+hasAlpha+", channels "+channels+"/"+imgInfo.channels+ + ", bytesPerPixel "+bytesPerPixel+"/"+imgInfo.bytesPixel+ ", pixels "+pixelWidth+"x"+pixelHeight+", dpi "+dpi[0]+"x"+dpi[1]+", glFormat 0x"+Integer.toHexString(glFormat)); } -- cgit v1.2.3 From 9b6efe652c8be325734c04cd6603d6014cbc886a Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Wed, 3 Jul 2013 11:45:04 +0200 Subject: GLContext: Rename 2-digit VersionNumber statics aligning w/ all 3-digit names, e.g. Version31 -> Version310. ; Trim GLVersionNumber string. --- make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java | 2 +- .../com/jogamp/opengl/util/glsl/ShaderUtil.java | 2 +- src/jogl/classes/javax/media/opengl/GLContext.java | 20 ++++++++++---------- src/jogl/classes/jogamp/opengl/GLContextImpl.java | 4 ++-- src/jogl/classes/jogamp/opengl/GLVersionNumber.java | 4 ++-- 5 files changed, 16 insertions(+), 16 deletions(-) (limited to 'src/jogl/classes/com') diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java index bfe2759c0..fbe7484c4 100644 --- a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java +++ b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java @@ -63,7 +63,7 @@ private final void initBufferObjectExtensionChecks() { haveGL15 = isExtensionAvailable("GL_VERSION_1_5"); haveGL21 = isExtensionAvailable("GL_VERSION_2_1"); haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object"); - haveARBVertexArrayObject = _context.getGLVersionNumber().compareTo(GLContext.Version30) >= 0 || + haveARBVertexArrayObject = _context.getGLVersionNumber().compareTo(GLContext.Version300) >= 0 || isExtensionAvailable("GL_ARB_vertex_array_object"); } diff --git a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java index 7d110659a..066b2054d 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java +++ b/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java @@ -221,7 +221,7 @@ public class ShaderUtil { /** Returns true if GeometryShader is supported, i.e. whether GLContext is ≥ 3.2 or ARB_geometry_shader4 extension is available. */ public static boolean isGeometryShaderSupported(GL _gl) { final GLContext ctx = _gl.getContext(); - return ctx.getGLVersionNumber().compareTo(GLContext.Version32) >= 0 || + return ctx.getGLVersionNumber().compareTo(GLContext.Version320) >= 0 || ctx.isExtensionAvailable(GLExtensions.ARB_geometry_shader4); } diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java index cc37da0ff..84d371ac6 100644 --- a/src/jogl/classes/javax/media/opengl/GLContext.java +++ b/src/jogl/classes/javax/media/opengl/GLContext.java @@ -131,16 +131,16 @@ public abstract class GLContext { /* Version 1.50, i.e. GLSL 1.50 for GL 3.2. */ public static final VersionNumber Version150 = new VersionNumber(1, 50, 0); - /** Version 3.2. As an OpenGL version, it qualifies for geometry shader */ - public static final VersionNumber Version32 = new VersionNumber(3, 2, 0); + /** Version 3.0. As an OpenGL version, it qualifies for desktop {@link #isGL2()} only, or ES 3.0. */ + public static final VersionNumber Version300 = new VersionNumber(3, 0, 0); /** Version 3.1. As an OpenGL version, it qualifies for {@link #isGL3core()}, {@link #isGL3bc()} and {@link #isGL3()} */ - public static final VersionNumber Version31 = new VersionNumber(3, 1, 0); + public static final VersionNumber Version310 = new VersionNumber(3, 1, 0); - /** Version 3.0. As an OpenGL version, it qualifies for {@link #isGL2()} only */ - public static final VersionNumber Version30 = new VersionNumber(3, 0, 0); + /** Version 3.2. As an OpenGL version, it qualifies for geometry shader */ + public static final VersionNumber Version320 = new VersionNumber(3, 2, 0); - protected static final VersionNumber Version80 = new VersionNumber(8, 0, 0); + protected static final VersionNumber Version800 = new VersionNumber(8, 0, 0); /** ARB_create_context related: created via ARB_create_context. Cache key value. See {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */ protected static final int CTX_IS_ARB_CREATED = 1 << 0; @@ -753,7 +753,7 @@ public abstract class GLContext { return ""; } final int minor = ctxGLSLVersion.getMinor(); - final String esSuffix = isGLES() && ctxGLSLVersion.compareTo(Version30) >= 0 ? " es" : ""; + final String esSuffix = isGLES() && ctxGLSLVersion.compareTo(Version300) >= 0 ? " es" : ""; return "#version " + ctxGLSLVersion.getMajor() + ( minor < 10 ? "0"+minor : minor ) + esSuffix + "\n" ; } @@ -899,21 +899,21 @@ public abstract class GLContext { /** @see GLProfile#isGL3bc() */ public final boolean isGL3bc() { - return ctxVersion.compareTo(Version31) >= 0 + return ctxVersion.compareTo(Version310) >= 0 && 0 != (ctxOptions & CTX_IS_ARB_CREATED) && 0 != (ctxOptions & CTX_PROFILE_COMPAT); } /** @see GLProfile#isGL3() */ public final boolean isGL3() { - return ctxVersion.compareTo(Version31) >= 0 + return ctxVersion.compareTo(Version310) >= 0 && 0 != (ctxOptions & CTX_IS_ARB_CREATED) && 0 != (ctxOptions & (CTX_PROFILE_COMPAT|CTX_PROFILE_CORE)); } /** Indicates whether this profile is capable of GL3 (core only). GL3 starts w/ OpenGL 3.1

Includes [ GL4, GL3 ].

*/ public final boolean isGL3core() { - return ctxVersion.compareTo(Version31) >= 0 + return ctxVersion.compareTo(Version310) >= 0 && 0 != (ctxOptions & CTX_IS_ARB_CREATED) && 0 != (ctxOptions & CTX_PROFILE_CORE); } diff --git a/src/jogl/classes/jogamp/opengl/GLContextImpl.java b/src/jogl/classes/jogamp/opengl/GLContextImpl.java index d6f97662e..956ba4659 100644 --- a/src/jogl/classes/jogamp/opengl/GLContextImpl.java +++ b/src/jogl/classes/jogamp/opengl/GLContextImpl.java @@ -671,7 +671,7 @@ public abstract class GLContextImpl extends GLContext { if( 0 == ( ctxOptions & GLContext.CTX_PROFILE_ES) ) { // not ES profile final int reqMajor; final int reqProfile; - if( ctxVersion.compareTo(Version30) <= 0 ) { + if( ctxVersion.compareTo(Version300) <= 0 ) { reqMajor = 2; } else { reqMajor = ctxVersion.getMajor(); @@ -1605,7 +1605,7 @@ public abstract class GLContextImpl extends GLContext { // final int quirk = GLRendererQuirks.DontCloseX11Display; if( glRenderer.contains(MesaSP) ) { - if ( glRenderer.contains("X11") && vendorVersion.compareTo(Version80) < 0 ) { + if ( glRenderer.contains("X11") && vendorVersion.compareTo(Version800) < 0 ) { if(DEBUG) { System.err.println("Quirk: "+GLRendererQuirks.toString(quirk)+": cause: X11 Renderer=" + glRenderer + ", Version=[vendor " + vendorVersion + ", GL " + glVersion+"]"); } diff --git a/src/jogl/classes/jogamp/opengl/GLVersionNumber.java b/src/jogl/classes/jogamp/opengl/GLVersionNumber.java index cea3ac4ab..e4187b35b 100644 --- a/src/jogl/classes/jogamp/opengl/GLVersionNumber.java +++ b/src/jogl/classes/jogamp/opengl/GLVersionNumber.java @@ -110,7 +110,7 @@ public class GLVersionNumber extends VersionNumberString { String str; { final GLVersionNumber glv = create(versionString); - str = versionString.substring(glv.endOfStringMatch()); + str = versionString.substring(glv.endOfStringMatch()).trim(); } while ( str.length() > 0 ) { @@ -120,7 +120,7 @@ public class GLVersionNumber extends VersionNumberString { if( version.hasMajor() && version.hasMinor() ) { // Requires at least a defined major and minor version component! return version; } - str = str.substring( eosm ); + str = str.substring( eosm ).trim(); } else { break; // no match } -- cgit v1.2.3 From 92bd50ffee67d14566ffacacad3f9a3227025d21 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Wed, 3 Jul 2013 16:56:41 +0200 Subject: Texture: Add 'Order of Texture Commansa' and their semantics to API doc .. due to lot's of confusions. --- .../com/jogamp/opengl/util/texture/Texture.java | 39 +++++++++++++++------- 1 file changed, 27 insertions(+), 12 deletions(-) (limited to 'src/jogl/classes/com') diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java index bf85bea87..d6a8090fb 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/Texture.java @@ -52,18 +52,32 @@ import com.jogamp.opengl.util.texture.spi.*; * Represents an OpenGL texture object. Contains convenience routines * for enabling/disabling OpenGL texture state, binding this texture, * and computing texture coordinates for both the entire image as well - * as a sub-image. + * as a sub-image. + * + *
Order of Texture Commands
+ *

+ * Due to many confusions w/ texture usage, following list described the order + * and semantics of texture unit selection, binding and enabling. + *

    + *
  • Optional: Set active textureUnit via gl.glActiveTexture(GL.GL_TEXTURE0 + textureUnit), 0 is default.
  • + *
  • Bind textureId -> active textureUnit's textureTarget via gl.glBindTexture(textureTarget, textureId)
  • + *
  • Compatible Context Only: Enable active textureUnit's textureTarget via glEnable(textureTarget). + *
  • Optional: Fiddle with the texture parameters and/or environment settings.
  • + *
  • GLSL: Use textureUnit in your shader program, enable shader program.
  • + *
  • Issue draw commands
  • + *
+ *

* *

Non-power-of-two restrictions *
When creating an OpenGL texture object, the Texture class will - * attempt to leverage the GL_ARB_texture_non_power_of_two - * and GL_ARB_texture_rectangle - * extensions (in that order) whenever possible. If neither extension - * is available, the Texture class will simply upload a non-pow2-sized + * attempt to use non-power-of-two textures (NPOT) if available, see {@link GL#isNPOTTextureAvailable()}. + * Further more, + * GL_ARB_texture_rectangle + * (RECT) will be attempted on OSX w/ ATI drivers. + * If NPOT is not available or RECT not chosen, the Texture class will simply upload a non-pow2-sized * image into a standard pow2-sized texture (without any special - * scaling). Since the choice of extension (or whether one is used at + * scaling). + * Since the choice of extension (or whether one is used at * all) depends on the user's machine configuration, developers are * recommended to use {@link #getImageTexCoords} and {@link * #getSubImageTexCoords}, as those methods will calculate the @@ -91,9 +105,12 @@ import com.jogamp.opengl.util.texture.spi.*; * when switching between textures it is necessary to call {@link * #bind}, but when drawing many triangles all using the same texture, * for best performance only one call to {@link #bind} should be made. + * User may also utilize multiple texture units, + * see order of texture commands above. * *

Alpha premultiplication and blending - *
The mathematically correct way to perform blending in OpenGL + *
Disclaimer: Consider performing alpha premultiplication in shader code, if really desired! Otherwise use RGBA. + *
The mathematically correct way to perform blending in OpenGL * (with the SrcOver "source over destination" mode, or any other * Porter-Duff rule) is to use "premultiplied color components", which * means the R/G/ B color components have already been multiplied by @@ -138,9 +155,7 @@ import com.jogamp.opengl.util.texture.spi.*; AlphaXor GL_ONE_MINUS_DST_ALPHA GL_ONE_MINUS_SRC_ALPHA - * - * @author Chris Campbell - * @author Kenneth Russell + * @author Chris Campbell, Kenneth Russell, et.al. */ public class Texture { /** The GL target type. */ -- cgit v1.2.3