From 307ba4ea320a91d5731274ed3191bea840d1fe70 Mon Sep 17 00:00:00 2001 From: Rami Santina Date: Mon, 2 May 2011 19:28:47 +0300 Subject: Added nonuniform weight impl; misc enhancements/cleanups Seperate texcoords from shaprness Added NonUniform weight shader impl for region impl only (not text) Refactor p1y --> weight (equiv to nurbs weight) cleanup shader uniforms (rename/remove unneeded) Enhanced blending of text GPURegionNewtDemo01 - added weight W/Q to manipulate weight refactor r2t --> vbaa (matching algorithm name) --- .../com/jogamp/graph/curve/OutlineShape.java | 13 +-- .../jogamp/graph/curve/opengl/RegionRenderer.java | 29 +++++-- .../com/jogamp/graph/curve/opengl/RenderState.java | 4 +- .../com/jogamp/graph/curve/opengl/Renderer.java | 31 ++----- .../jogamp/graph/curve/opengl/TextRenderer.java | 2 +- .../jogamp/graph/curve/tess/CDTriangulator2D.java | 9 +- .../graph/curve/opengl/RegionRendererImpl01.java | 23 +++-- .../jogamp/graph/curve/opengl/RenderStateImpl.java | 19 ++--- .../graph/curve/opengl/TextRendererImpl01.java | 6 +- .../graph/curve/opengl/shader/UniformNames.java | 3 +- .../graph/curve/opengl/shader/curverenderer01.fp | 38 ++++----- .../graph/curve/opengl/shader/curverenderer02.fp | 97 ++++++++++++++++++++++ .../jogamp/graph/curve/opengl/shader/uniforms.glsl | 3 +- .../jogamp/graph/curve/opengl/shader/varyings.glsl | 2 +- .../jogamp/graph/curve/text/GlyphShape.java | 5 +- .../jogamp/graph/curve/text/GlyphString.java | 23 ++--- 16 files changed, 197 insertions(+), 110 deletions(-) create mode 100755 src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02.fp (limited to 'src/jogl') diff --git a/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java b/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java index 724380f4a..c995b3749 100755 --- a/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java +++ b/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java @@ -264,28 +264,19 @@ public class OutlineShape { return vertices; } - /** Triangulate the outline shape generating a list of triangles - * @return an arraylist of triangles representing the filled region - * which is produced by the combination of the outlines - */ - public ArrayList triangulate(){ - return triangulate(0.5f); - } /**Triangulate the {@link OutlineShape} generating a list of triangles - * @param sharpness defines the curvature strength around the off-curve vertices. - * defaults to 0.5f * @return an arraylist of triangles representing the filled region * which is produced by the combination of the outlines */ - public ArrayList triangulate(float sharpness){ + public ArrayList triangulate(){ if(outlines.size() == 0){ return null; } sortOutlines(); generateVertexIds(); - CDTriangulator2D triangulator2d = new CDTriangulator2D(sharpness); + CDTriangulator2D triangulator2d = new CDTriangulator2D(); for(int index = 0; index< outlines.size();index++){ Outline outline = outlines.get(index); triangulator2d.addCurve(outline); diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java index 69fdd5c4a..03a696f35 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java @@ -41,17 +41,34 @@ import com.jogamp.graph.geom.Vertex; public abstract class RegionRenderer extends Renderer { + private boolean uniform = true; /** - * Create a Hardware accelerated Text Renderer. + * Create a Hardware accelerated Region Renderer. * @param rs the used {@link RenderState} - * @param renderType either {@link com.jogamp.graph.curve.Region#SINGLE_PASS} or {@link com.jogamp.graph.curve.Region#TWO_PASS} + * @param type either {@link com.jogamp.graph.curve.Region#SINGLE_PASS} or {@link com.jogamp.graph.curve.Region#TWO_PASS} + * @return an instance of Region Renderer */ public static RegionRenderer create(RenderState rs, int type) { - return new jogamp.graph.curve.opengl.RegionRendererImpl01(rs, type); + return new jogamp.graph.curve.opengl.RegionRendererImpl01(rs, type, true); } - protected RegionRenderer(RenderState rs, int type) { + /** Create a Hardware accelerated Region Renderer. + * @param rs the used {@link RenderState} + * @param type either {@link com.jogamp.graph.curve.Region#SINGLE_PASS} or {@link com.jogamp.graph.curve.Region#TWO_PASS} + * @param unifrom flag true unifrom weights for offcurve vertex, else otherwise. + * @return an instance of Region Renderer + */ + public static RegionRenderer create(RenderState rs, int type, boolean unifrom) { + return new jogamp.graph.curve.opengl.RegionRendererImpl01(rs, type, unifrom); + } + + protected RegionRenderer(RenderState rs, int type, boolean unifrom) { super(rs, type); + this.uniform = unifrom; + } + + public boolean isUniform(){ + return uniform; } /** Render an array of {@link OutlineShape}s combined in one region @@ -97,7 +114,7 @@ public abstract class RegionRenderer extends Renderer { Region region = RegionFactory.create(rs, renderType); outlineShape.transformOutlines(OutlineShape.QUADRATIC_NURBS); - ArrayList triangles = (ArrayList) outlineShape.triangulate(rs.getSharpness().floatValue()); + ArrayList triangles = (ArrayList) outlineShape.triangulate(); ArrayList vertices = (ArrayList) outlineShape.getVertices(); region.addVertices(vertices); region.addTriangles(triangles); @@ -118,7 +135,7 @@ public abstract class RegionRenderer extends Renderer { for(OutlineShape outlineShape:outlineShapes){ outlineShape.transformOutlines(OutlineShape.QUADRATIC_NURBS); - ArrayList triangles = outlineShape.triangulate(rs.getSharpness().floatValue()); + ArrayList triangles = outlineShape.triangulate(); region.addTriangles(triangles); ArrayList vertices = outlineShape.getVertices(); diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java index 84323f6e5..991d07012 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java @@ -42,10 +42,10 @@ public interface RenderState { Vertex.Factory getPointFactory(); PMVMatrix pmvMatrix(); GLUniformData getPMVMatrix(); - GLUniformData getSharpness(); + GLUniformData getWeight(); GLUniformData getAlpha(); GLUniformData getColorStatic(); - GLUniformData getStrength(); + // GLUniformData getStrength(); RenderState attachTo(GL2ES2 gl); boolean detachFrom(GL2ES2 gl); diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java index 35022f769..c96488853 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java @@ -144,9 +144,9 @@ public abstract class Renderer { return false; } - if(!rs.getShaderState().uniform(gl, rs.getSharpness())) { + if(!rs.getShaderState().uniform(gl, rs.getWeight())) { if(DEBUG){ - System.err.println("Error setting sharpness in shader: "+rs.getShaderState()); + System.err.println("Error setting weight in shader: "+rs.getShaderState()); } return false; } @@ -164,10 +164,6 @@ public abstract class Renderer { } return false; } - - if(!rs.getShaderState().uniform(gl, rs.getStrength())) { - System.err.println("Error setting antialias strength in shader: "+rs.getShaderState()); - } return initialized; } @@ -193,25 +189,16 @@ public abstract class Renderer { rs.getShaderState().useProgram(gl, enable); } - public float getSharpness() { - return rs.getSharpness().floatValue(); + public float getWeight() { + return rs.getWeight().floatValue(); } - public void setSharpness(GL2ES2 gl, float v) { - rs.getSharpness().setData(v); - if(null != gl && rs.getShaderState().inUse()) { - rs.getShaderState().uniform(gl, rs.getSharpness()); - } - } - - public float getStrength() { - return rs.getStrength().floatValue(); - } - - public void setStrength(GL2ES2 gl, float v) { - rs.getStrength().setData(v); + public void setWeight(GL2ES2 gl, float v) { + if(v > 1.9f || v < 0.0f) + return; + rs.getWeight().setData(v); if(null != gl && rs.getShaderState().inUse()) { - rs.getShaderState().uniform(gl, rs.getStrength()); + rs.getShaderState().uniform(gl, rs.getWeight()); } } diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderer.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderer.java index deaa1dfad..75f3e017a 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderer.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderer.java @@ -83,7 +83,7 @@ public abstract class TextRenderer extends Renderer { AffineTransform affineTransform = new AffineTransform(rs.getPointFactory()); Path2D[] paths = new Path2D[str.length()]; - ((FontInt)font).getOutline(str, size, affineTransform, paths); + ((FontInt)font).getPaths(str, size, affineTransform, paths); GlyphString glyphString = new GlyphString(font.getName(Font.NAME_UNIQUNAME), str); glyphString.createfromFontPath(rs.getPointFactory(), paths, affineTransform); diff --git a/src/jogl/classes/com/jogamp/graph/curve/tess/CDTriangulator2D.java b/src/jogl/classes/com/jogamp/graph/curve/tess/CDTriangulator2D.java index 42eebf7a8..2954157c6 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/tess/CDTriangulator2D.java +++ b/src/jogl/classes/com/jogamp/graph/curve/tess/CDTriangulator2D.java @@ -58,16 +58,9 @@ public class CDTriangulator2D { private int maxTriID = 0; - public CDTriangulator2D() { - this(0.5f); - } - /** Constructor for a new Delaunay triangulator - * @param curveSharpness the curvature around - * the off-curve vertices */ - public CDTriangulator2D(float curveSharpness) { - this.sharpness = curveSharpness; + public CDTriangulator2D() { reset(); } diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java b/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java index 0b47606e4..6f79e1407 100755 --- a/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/RegionRendererImpl01.java @@ -41,20 +41,29 @@ import com.jogamp.opengl.util.glsl.ShaderProgram; import com.jogamp.opengl.util.glsl.ShaderState; public class RegionRendererImpl01 extends RegionRenderer { - public RegionRendererImpl01(RenderState rs, int type) { - super(rs, type); - // rs.getSharpness().setData(0.5f); - // rs.getAlpha().setData(1.0f); - // rs.getStrength().setData(3.0f); + public RegionRendererImpl01(RenderState rs, int type, boolean uniform) { + super(rs, type, uniform); + + } + + private String getVertexShaderName(){ + return "curverenderer01"; + } + + private String getFragmentShaderName(){ + if(!isUniform()){ + return "curverenderer02"; + } + return "curverenderer01"; } protected boolean initShaderProgram(GL2ES2 gl) { final ShaderState st = rs.getShaderState(); ShaderCode rsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, 1, RegionRendererImpl01.class, - "shader", "shader/bin", "curverenderer01"); + "shader", "shader/bin", getVertexShaderName()); ShaderCode rsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, 1, RegionRendererImpl01.class, - "shader", "shader/bin", "curverenderer01"); + "shader", "shader/bin", getFragmentShaderName()); ShaderProgram sp = new ShaderProgram(); sp.add(rsVp); diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/RenderStateImpl.java b/src/jogl/classes/jogamp/graph/curve/opengl/RenderStateImpl.java index eef64dab5..350c77d98 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/RenderStateImpl.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/RenderStateImpl.java @@ -49,14 +49,13 @@ public class RenderStateImpl implements RenderState { private final GLUniformData gcu_PMVMatrix; /** - * Sharpness is equivalent to the texture-coord component t - * on the off-curve vertex. Higher values of sharpness will - * result in higher curvature. + * weight is equivalent to the + * global off-curve vertex weight. + * TODO: change to per vertex */ - private final GLUniformData gcu_Sharpness; + private final GLUniformData gcu_Weight; private final GLUniformData gcu_Alpha; private final GLUniformData gcu_ColorStatic; - private final GLUniformData gcu_Strength; public static final RenderState getRenderState(GL2ES2 gl) { return (RenderState) gl.getContext().getAttachedObject(RenderState.class.getName()); @@ -69,14 +68,14 @@ public class RenderStateImpl implements RenderState { this.gcu_PMVMatrix = new GLUniformData(UniformNames.gcu_PMVMatrix, 4, 4, pmvMatrix.glGetPMvMatrixf()); st.ownUniform(gcu_PMVMatrix); - gcu_Sharpness = new GLUniformData(UniformNames.gcu_P1Y, 0.5f); + gcu_Weight = new GLUniformData(UniformNames.gcu_Weight, 1.0f); st.ownUniform(gcu_PMVMatrix); gcu_Alpha = new GLUniformData(UniformNames.gcu_Alpha, 1.0f); st.ownUniform(gcu_Alpha); gcu_ColorStatic = new GLUniformData(UniformNames.gcu_ColorStatic, 3, FloatBuffer.allocate(3)); st.ownUniform(gcu_ColorStatic); - gcu_Strength = new GLUniformData(UniformNames.gcu_Strength, 3.0f); - st.ownUniform(gcu_Strength); +// gcu_Strength = new GLUniformData(UniformNames.gcu_Strength, 3.0f); +// st.ownUniform(gcu_Strength); } public RenderStateImpl(ShaderState st, Vertex.Factory pointFactory) { @@ -94,10 +93,10 @@ public class RenderStateImpl implements RenderState { public final Vertex.Factory getPointFactory () { return pointFactory; } public final PMVMatrix pmvMatrix() { return pmvMatrix; } public final GLUniformData getPMVMatrix() { return gcu_PMVMatrix; } - public final GLUniformData getSharpness() { return gcu_Sharpness; } + public final GLUniformData getWeight() { return gcu_Weight; } public final GLUniformData getAlpha() { return gcu_Alpha; } public final GLUniformData getColorStatic() { return gcu_ColorStatic; } - public final GLUniformData getStrength() { return gcu_Strength; } + //public final GLUniformData getStrength() { return gcu_Strength; } public void destroy(GL2ES2 gl) { st.destroy(gl); diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java b/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java index 2255251a7..257d05fca 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java @@ -42,11 +42,7 @@ import com.jogamp.opengl.util.glsl.ShaderState; public class TextRendererImpl01 extends TextRenderer { public TextRendererImpl01(RenderState rs, int type) { - super(rs, type); - // rs.getSharpness().setData(0.5f); - // rs.getAlpha().setData(1.0f); - // rs.getStrength().setData(3.0f); - rs.getStrength().setData(1.9f); + super(rs, type); } @Override diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java b/src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java index 2e04278ca..bb6ff987d 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java @@ -4,7 +4,6 @@ public class UniformNames { public static final String gcu_PMVMatrix = "gcu_PMVMatrix"; // gcu_PMVMatrix[3]; // P, Mv, and Mvi public static final String gcu_ColorStatic = "gcu_ColorStatic"; public static final String gcu_Alpha = "gcu_Alpha"; - public static final String gcu_P1Y = "gcu_P1Y"; - public static final String gcu_Strength = "gcu_Strength"; + public static final String gcu_Weight = "gcu_Weight"; public static final String gcu_TextureUnit = "gcu_TextureUnit"; } diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01.fp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01.fp index 975c2dc5b..b3693ec88 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01.fp +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01.fp @@ -12,8 +12,8 @@ #include uniforms.glsl #include varyings.glsl -const vec3 b_color = vec3(0.0, 0.0, 0.0); -const vec4 weights = vec4(0.075, 0.06, 0.045, 0.025); +const vec3 b_color = vec3(1.0, 1.0, 1.0); +const vec4 tex_weights = vec4(0.075, 0.06, 0.045, 0.025); void main (void) { @@ -33,25 +33,25 @@ void main (void) rtex -= 5.0; vec4 t = texture2D(gcu_TextureUnit, rtex)* 0.18; - t += texture2D(gcu_TextureUnit, rtex + size*(vec2(1, 0)))*weights.x; - t += texture2D(gcu_TextureUnit, rtex - size*(vec2(1, 0)))*weights.x; - t += texture2D(gcu_TextureUnit, rtex + size*(vec2(0, 1)))*weights.x; - t += texture2D(gcu_TextureUnit, rtex - size*(vec2(0, 1)))*weights.x; + t += texture2D(gcu_TextureUnit, rtex + size*(vec2(1, 0)))*tex_weights.x; + t += texture2D(gcu_TextureUnit, rtex - size*(vec2(1, 0)))*tex_weights.x; + t += texture2D(gcu_TextureUnit, rtex + size*(vec2(0, 1)))*tex_weights.x; + t += texture2D(gcu_TextureUnit, rtex - size*(vec2(0, 1)))*tex_weights.x; - t += texture2D(gcu_TextureUnit, rtex + 2.0*size*(vec2(1, 0)))*weights.y; - t += texture2D(gcu_TextureUnit, rtex - 2.0*size*(vec2(1, 0)))*weights.y; - t += texture2D(gcu_TextureUnit, rtex + 2.0*size*(vec2(0, 1)))*weights.y; - t += texture2D(gcu_TextureUnit, rtex - 2.0*size*(vec2(0, 1)))*weights.y; + t += texture2D(gcu_TextureUnit, rtex + 2.0*size*(vec2(1, 0)))*tex_weights.y; + t += texture2D(gcu_TextureUnit, rtex - 2.0*size*(vec2(1, 0)))*tex_weights.y; + t += texture2D(gcu_TextureUnit, rtex + 2.0*size*(vec2(0, 1)))*tex_weights.y; + t += texture2D(gcu_TextureUnit, rtex - 2.0*size*(vec2(0, 1)))*tex_weights.y; - t += texture2D(gcu_TextureUnit, rtex + 3.0*size*(vec2(1, 0)))*weights.z; - t += texture2D(gcu_TextureUnit, rtex - 3.0*size*(vec2(1, 0)))*weights.z; - t += texture2D(gcu_TextureUnit, rtex + 3.0*size*(vec2(0, 1)))*weights.z; - t += texture2D(gcu_TextureUnit, rtex - 3.0*size*(vec2(0, 1)))*weights.z; + t += texture2D(gcu_TextureUnit, rtex + 3.0*size*(vec2(1, 0)))*tex_weights.z; + t += texture2D(gcu_TextureUnit, rtex - 3.0*size*(vec2(1, 0)))*tex_weights.z; + t += texture2D(gcu_TextureUnit, rtex + 3.0*size*(vec2(0, 1)))*tex_weights.z; + t += texture2D(gcu_TextureUnit, rtex - 3.0*size*(vec2(0, 1)))*tex_weights.z; - t += texture2D(gcu_TextureUnit, rtex + 4.0*size*(vec2(1, 0)))*weights.w; - t += texture2D(gcu_TextureUnit, rtex - 4.0*size*(vec2(1, 0)))*weights.w; - t += texture2D(gcu_TextureUnit, rtex + 4.0*size*(vec2(0, 1)))*weights.w; - t += texture2D(gcu_TextureUnit, rtex - 4.0*size*(vec2(0, 1)))*weights.w; + t += texture2D(gcu_TextureUnit, rtex + 4.0*size*(vec2(1, 0)))*tex_weights.w; + t += texture2D(gcu_TextureUnit, rtex - 4.0*size*(vec2(1, 0)))*tex_weights.w; + t += texture2D(gcu_TextureUnit, rtex + 4.0*size*(vec2(0, 1)))*tex_weights.w; + t += texture2D(gcu_TextureUnit, rtex - 4.0*size*(vec2(0, 1)))*tex_weights.w; if(t.w == 0.0){ discard; @@ -85,7 +85,7 @@ void main (void) alpha = gcu_Alpha; } else if (a <= 0.0) { - alpha = 0.0;//discard; + discard; } else { alpha = gcu_Alpha * a; diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02.fp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02.fp new file mode 100755 index 000000000..e3d5bc074 --- /dev/null +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer02.fp @@ -0,0 +1,97 @@ +//Copyright 2010 JogAmp Community. All rights reserved. +/** +#ifdef GL_ES + #version 100 +#else + #version 110 +#endif + */ + +#include uniforms.glsl +#include varyings.glsl + +const vec3 b_color = vec3(0.0, 0.0, 0.0); +const vec4 tex_weights = vec4(0.075, 0.06, 0.045, 0.025); + +void main (void) +{ + vec2 rtex = vec2(abs(gcv_TexCoord.x),abs(gcv_TexCoord.y)); + vec3 c = gcu_ColorStatic.rgb; + + float alpha = 0.0; + + if((gcv_TexCoord.x == 0.0) && (gcv_TexCoord.y == 0.0)){ + alpha = gcu_Alpha; + } + else if((gcv_TexCoord.x >= 5.0)){ + vec2 dfx = dFdx(gcv_TexCoord); + vec2 dfy = dFdy(gcv_TexCoord); + + vec2 size = 1.0/textureSize(gcu_TextureUnit,0); //version 130 - FIXME: replace with uniform value + rtex -= 5.0; + vec4 t = texture2D(gcu_TextureUnit, rtex)* 0.18; + + t += texture2D(gcu_TextureUnit, rtex + size*(vec2(1, 0)))*tex_weights.x; + t += texture2D(gcu_TextureUnit, rtex - size*(vec2(1, 0)))*tex_weights.x; + t += texture2D(gcu_TextureUnit, rtex + size*(vec2(0, 1)))*tex_weights.x; + t += texture2D(gcu_TextureUnit, rtex - size*(vec2(0, 1)))*tex_weights.x; + + t += texture2D(gcu_TextureUnit, rtex + 2.0*size*(vec2(1, 0)))*tex_weights.y; + t += texture2D(gcu_TextureUnit, rtex - 2.0*size*(vec2(1, 0)))*tex_weights.y; + t += texture2D(gcu_TextureUnit, rtex + 2.0*size*(vec2(0, 1)))*tex_weights.y; + t += texture2D(gcu_TextureUnit, rtex - 2.0*size*(vec2(0, 1)))*tex_weights.y; + + t += texture2D(gcu_TextureUnit, rtex + 3.0*size*(vec2(1, 0)))*tex_weights.z; + t += texture2D(gcu_TextureUnit, rtex - 3.0*size*(vec2(1, 0)))*tex_weights.z; + t += texture2D(gcu_TextureUnit, rtex + 3.0*size*(vec2(0, 1)))*tex_weights.z; + t += texture2D(gcu_TextureUnit, rtex - 3.0*size*(vec2(0, 1)))*tex_weights.z; + + t += texture2D(gcu_TextureUnit, rtex + 4.0*size*(vec2(1, 0)))*tex_weights.w; + t += texture2D(gcu_TextureUnit, rtex - 4.0*size*(vec2(1, 0)))*tex_weights.w; + t += texture2D(gcu_TextureUnit, rtex + 4.0*size*(vec2(0, 1)))*tex_weights.w; + t += texture2D(gcu_TextureUnit, rtex - 4.0*size*(vec2(0, 1)))*tex_weights.w; + + if(t.w == 0.0){ + discard; + } + + c = t.xyz; + alpha = gcu_Alpha * t.w; + } + /////////////////////////////////////////////////////////// + else if ((gcv_TexCoord.x > 0.0) && (rtex.y > 0.0 || rtex.x == 1.0)){ + rtex.y -= 0.1; + + if(rtex.y < 0.0) { + if(gcv_TexCoord.y < 0.0) + discard; + else{ + rtex.y = 0.0; + } + } + vec2 dtx = dFdx(rtex); + vec2 dty = dFdy(rtex); + + float w = gcu_Weight; + float pd = ((2.0 - (2.0*w))*rtex.x*rtex.x) + 2.0*(w-1.0)*rtex.x + 1.0; + float position = rtex.y - ((w*rtex.x*(1.0 - rtex.x))/pd); + + float aph = 2.0 - 2.0*w; + + float gd = (aph*rtex.x*rtex.x + 2.0*rtex.x + 1.0)*(aph*rtex.x*rtex.x + 2.0*rtex.x + 1.0); + vec2 f = vec2((dtx.y - (w*dtx.x*(1.0 - 2*rtex.x))/gd), (dty.y - (w*dty.x*(1.0 - 2*rtex.x))/gd)); + + float d = position/(length(f)); + float a = (0.5 - d * sign(gcv_TexCoord.y)); + if (a >= 1.0){ + alpha = gcu_Alpha; + } + else if (a <= 0.0) { + discard; + } + else { + alpha = gcu_Alpha*a; + } + } + gl_FragColor = vec4(c, alpha); +} diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/uniforms.glsl b/src/jogl/classes/jogamp/graph/curve/opengl/shader/uniforms.glsl index 677c7324f..332edd02b 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/uniforms.glsl +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/uniforms.glsl @@ -9,8 +9,7 @@ uniform HIGHP mat4 gcu_PMVMatrix[3]; // P, Mv, and Mvi uniform HIGHP vec3 gcu_ColorStatic; uniform HIGHP float gcu_Alpha; -uniform HIGHP float gcu_P1Y; -uniform HIGHP float gcu_Strength; +uniform HIGHP float gcu_Weight; uniform sampler2D gcu_TextureUnit; // uniform HIGHP mat3 gcu_NormalMatrix; // transpose(inverse(ModelView)).3x3 diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/varyings.glsl b/src/jogl/classes/jogamp/graph/curve/opengl/shader/varyings.glsl index e70c25266..0b821524c 100644 --- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/varyings.glsl +++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/varyings.glsl @@ -6,7 +6,7 @@ #include consts.glsl -varying vec4 gcv_FrontColor; +//varying vec4 gcv_FrontColor; varying vec2 gcv_TexCoord; #endif // varyings_glsl diff --git a/src/jogl/classes/jogamp/graph/curve/text/GlyphShape.java b/src/jogl/classes/jogamp/graph/curve/text/GlyphShape.java index 4d1880064..91a7e4246 100644 --- a/src/jogl/classes/jogamp/graph/curve/text/GlyphShape.java +++ b/src/jogl/classes/jogamp/graph/curve/text/GlyphShape.java @@ -145,11 +145,10 @@ public class GlyphShape { } /** Triangluate the glyph shape - * @param sharpness sharpness of the curved regions default = 0.5 * @return ArrayList of triangles which define this shape */ - public ArrayList triangulate(float sharpness){ - return shape.triangulate(sharpness); + public ArrayList triangulate(){ + return shape.triangulate(); } /** Get the list of Vertices of this Object diff --git a/src/jogl/classes/jogamp/graph/curve/text/GlyphString.java b/src/jogl/classes/jogamp/graph/curve/text/GlyphString.java index 1faee87ff..a904c2b48 100644 --- a/src/jogl/classes/jogamp/graph/curve/text/GlyphString.java +++ b/src/jogl/classes/jogamp/graph/curve/text/GlyphString.java @@ -73,18 +73,18 @@ public class GlyphString { } /** Creates the Curve based Glyphs from a Font - * @param pointFactory TODO + * @param vertexFactory vertex impl factory {@link Factory} * @param paths a list of FontPath2D objects that define the outline * @param affineTransform a global affine transformation applied to the paths. */ - public void createfromFontPath(Factory pointFactory, Path2D[] paths, AffineTransform affineTransform) { + public void createfromFontPath(Factory vertexFactory, Path2D[] paths, AffineTransform affineTransform) { final int numGlyps = paths.length; for (int index=0;index initializeTriangles(float sharpness){ + private ArrayList initializeTriangles(){ ArrayList triangles = new ArrayList(); for(GlyphShape glyph:glyphs){ - ArrayList tris = glyph.triangulate(sharpness); + ArrayList tris = glyph.triangulate(); triangles.addAll(tris); } return triangles; } - + /** Generate a OGL Region to represent this Object. - * @param context the GLContext which the region is defined by. - * @param shaprness the curvature sharpness of the object. - * @param st shader state + * @param gl the current gl object + * @param rs the current attached RenderState + * @param type either {@link com.jogamp.graph.curve.Region#SINGLE_PASS} + * or {@link com.jogamp.graph.curve.Region#TWO_PASS} */ public void generateRegion(GL2ES2 gl, RenderState rs, int type){ region = RegionFactory.create(rs, type); region.setFlipped(true); - ArrayList tris = initializeTriangles(rs.getSharpness().floatValue()); + ArrayList tris = initializeTriangles(); region.addTriangles(tris); int numVertices = region.getNumVertices(); @@ -155,7 +156,7 @@ public class GlyphString { } /** Destroy the associated OGL objects - * @param rs TODO + * @param rs the current attached RenderState */ public void destroy(GL2ES2 gl, RenderState rs){ region.destroy(gl, rs); 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