From c50fca1b5df9ec3b76fada4dd5dd307bdece531a Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sat, 30 Jun 2012 03:39:33 +0200 Subject: JAWTUtil/MacOSXWindowSystemInterface-pbuffer: Cleanup / More DEBUG info JAWTUtil.getJAWT(..): - better local var names - one time init - add DEBUG trace JAWTUtil.: - add offscreenLayer info MacOSXWindowSystemInterface-pbuffer.m: - remove warning: access of protected vars from outside class - better local var names - more DEBUG info (pbuffer texture) --- .../macosx/MacOSXWindowSystemInterface-pbuffer.m | 25 +++++++++++----------- 1 file changed, 12 insertions(+), 13 deletions(-) (limited to 'src/jogl') diff --git a/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m b/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m index 66bd10f89..3fc6ea0f6 100644 --- a/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m +++ b/src/jogl/native/macosx/MacOSXWindowSystemInterface-pbuffer.m @@ -32,8 +32,6 @@ int texWidth; int texHeight; GLuint textureID; - GLint swapInterval; - GLint swapIntervalCounter; struct timespec lastWaitTime; #ifdef HAS_CADisplayLink CADisplayLink* displayLink; @@ -43,6 +41,8 @@ int tc; struct timespec t0; @public + GLint swapInterval; + GLint swapIntervalCounter; pthread_mutex_t renderLock; pthread_cond_t renderSignal; BOOL shallDraw; @@ -280,23 +280,22 @@ static CVReturn renderMyNSOpenGLLayer(CVDisplayLinkRef displayLink, } } */ GLenum textureTarget = [pbuffer textureTarget]; - GLfloat tWidth, tHeight; + GLfloat texCoordWidth, texCoordHeight; { GLsizei pwidth = [pbuffer pixelsWide]; GLsizei pheight = [pbuffer pixelsHigh]; - tWidth = textureTarget == GL_TEXTURE_2D ? (GLfloat)pwidth /(GLfloat)texWidth : pwidth; - tHeight = textureTarget == GL_TEXTURE_2D ? (GLfloat)pheight/(GLfloat)texHeight : pheight; + texCoordWidth = textureTarget == GL_TEXTURE_2D ? (GLfloat)pwidth /(GLfloat)texWidth : pwidth; + texCoordHeight = textureTarget == GL_TEXTURE_2D ? (GLfloat)pheight/(GLfloat)texHeight : pheight; } Bool texCreated = 0 == textureID; if(texCreated) { glGenTextures(1, &textureID); - DBG_PRINT("MyNSOpenGLLayer::drawInOpenGLContext %p, ctx %p, pfmt %p tex %dx%d -> %fx%f 0x%X: creating texID 0x%X\n", - self, context, pixelFormat, texWidth, texHeight, tWidth, tHeight, textureTarget, textureID); CGRect lRect = [self frame]; - DBG_PRINT("MyNSOpenGLLayer::drawInOpenGLContext %p frame0: %lf/%lf %lfx%lf\n", - self, lRect.origin.x, lRect.origin.y, lRect.size.width, lRect.size.height); + DBG_PRINT("MyNSOpenGLLayer::drawInOpenGLContext %p, pbuffer %p %dx%d -> tex %dx%d [%fx%f] id 0x%X target 0x%X, frame: %lf/%lf %lfx%lf (refcnt %d)\n", + self, pbuffer, [pbuffer pixelsWide], [pbuffer pixelsHigh], texWidth, texHeight, texCoordWidth, texCoordHeight, textureID, textureTarget, + lRect.origin.x, lRect.origin.y, lRect.size.width, lRect.size.height, (int)[self retainCount]); } glBindTexture(textureTarget, textureID); @@ -324,10 +323,10 @@ static CVReturn renderMyNSOpenGLLayer(CVDisplayLinkRef displayLink, }; GLfloat tex[] = { - 0.0, 0.0, - 0.0, tHeight, - tWidth, tHeight, - tWidth, 0.0 + 0.0, 0.0, + 0.0, texCoordHeight, + texCoordWidth, texCoordHeight, + texCoordWidth, 0.0 }; glEnableClientState(GL_VERTEX_ARRAY); -- cgit v1.2.3