From 4011e70eed8c88aee0fcd051a50ab3f15bb94f68 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Mon, 13 Feb 2012 07:00:01 +0100 Subject: OpenGL ES/EGL Overhaul - GLProfile properly detects native EGL/ES1/ES2 on the 'desktop' device factory. This allows usage of Mesa's EGL/ES or Imageon's PVR emulation, etc. - GLProfile drops getDefaultDesktopDevice() and getDefaultEGLDevice() since both are aligned by getDefaultDevice(). - Fix GL_ARB_ES2_compatibility detection and utilize resulting isGLES2Compatible() where possible. This allows ES2 compatible desktop profiles to use core ES2 functionality (glShaderBinary() .. etc) even with a GL2ES2 desktop implementation. - EGLDrawable: If createSurface(..) fails (BAD_NATIVE_WINDOW) w/ surfaceHandle it uses windowHandle if available and differs. This allows the ANGLE impl. to work. - Properly order of EGL/ES library lookup: ES2: libGLESv2.so.2, libGLESv2.so, GLES20, GLESv2_CM EGL: libEGL.so.1, libEGL.so, EGL - *DynamicLookupHelper reference will be null if it's library is not complete (all tool libs, all glue libs and a ProcAddressFunc lookup function - if named). - Enhance GL version string (incl. ES2 compatible, hw/sw, ..) - GLBase: Fix docs and remove redundancies - Prepared (disabled) DesktopES2DynamicLibraryBundleInfo to be used for a real EGL/ES2 implementation within the desktop GL lib (AMD). Sadly it currenly crashed within eglGetDisplay(EGL_DEFAULT_DISPLAY), hence it's disabled. --- .../classes/com/jogamp/newt/opengl/GLWindow.java | 8 ++------ src/newt/classes/jogamp/newt/driver/android/MD.java | 20 +++++--------------- 2 files changed, 7 insertions(+), 21 deletions(-) (limited to 'src/newt/classes') diff --git a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java index 92f57577d..dc2db7f74 100644 --- a/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java +++ b/src/newt/classes/com/jogamp/newt/opengl/GLWindow.java @@ -35,7 +35,6 @@ package com.jogamp.newt.opengl; import java.io.PrintStream; -import java.util.List; import com.jogamp.common.GlueGenVersion; import com.jogamp.common.util.VersionUtil; @@ -901,12 +900,9 @@ public class GLWindow implements GLAutoDrawable, Window, NEWTEventConsumer, FPSC System.err.println(GlueGenVersion.getInstance()); System.err.println(JoglVersion.getInstance()); + System.err.println(JoglVersion.getDefaultOpenGLInfo(null).toString()); + final GLProfile glp = GLProfile.getDefault(); - final GLDrawableFactory factory = GLDrawableFactory.getFactory(glp); - final List availCaps = factory.getAvailableCapabilities(null); - for(int i=0; i*/ availCaps = factory.getAvailableCapabilities(null); - for(int i=0; i