# Ignore all ES 3.X only stuff .. DropUniqVendorExtensions ANGLE DropUniqVendorExtensions ARM DropUniqVendorExtensions APPLE DropUniqVendorExtensions ATI DropUniqVendorExtensions IMG DropUniqVendorExtensions QCOM DropUniqVendorExtensions NV DropUniqVendorExtensions VIV Ignore glEGL.* IgnoreExtension GL_AMD_compressed_3DC_texture IgnoreExtension GL_AMD_compressed_ATC_texture IgnoreExtension GL_AMD_program_binary_Z400 IgnoreExtension GL_AMD_performance_monitor IgnoreExtension GL_ANGLE_depth_texture IgnoreExtension GL_ANGLE_instanced_arrays IgnoreExtension GL_ANGLE_pack_reverse_row_order IgnoreExtension GL_ANGLE_program_binary IgnoreExtension GL_ANGLE_texture_compression_dxt3 IgnoreExtension GL_ANGLE_texture_compression_dxt5 IgnoreExtension GL_ANGLE_texture_usage IgnoreExtension GL_ANGLE_translated_shader_source IgnoreExtension GL_EXT_debug_label IgnoreExtension GL_EXT_debug_marker IgnoreExtension GL_EXT_discard_framebuffer IgnoreExtension GL_EXT_disjoint_timer_query IgnoreExtension GL_EXT_draw_buffers IgnoreExtension GL_EXT_multisampled_render_to_texture IgnoreExtension GL_EXT_multiview_draw_buffers IgnoreExtension GL_EXT_shader_framebuffer_fetch IgnoreExtension GL_OES_compressed_paletted_texture IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture IgnoreExtension GL_OES_vertex_array_object IgnoreExtension GL_OES_vertex_half_float IgnoreExtension GL_OES_surfaceless_context IgnoreExtension GL_OES_texture_half_float IgnoreExtension GL_OES_EGL_image_external IgnoreExtension GL_FJ_shader_binary_GCCSO # includes GL_STATE_RESTORE, which hasn't the QCOM suffix IgnoreExtension GL_QCOM_extended_get Ignore GL_STATE_RESTORE Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET