/** Entry point to C language function:
LPVOID glMapBufferARB(GLenum target, GLenum access); */ public java.nio.ByteBuffer glMapBufferARB(int target, int access) { final long __addr_ = context.getGLProcAddressTable()._addressof_glMapBufferARB; if (__addr_ == 0) { throw new GLException("Method \"glMapBufferARB\" not available"); } int[] sz = new int[1]; glGetBufferParameterivARB(target, GL_BUFFER_SIZE_ARB, sz); ByteBuffer _res; _res = dispatch_glMapBufferARB(target, access, sz[0], __addr_); if (_res == null) return null; return _res.order(ByteOrder.nativeOrder()); } /** Encapsulates function pointer for OpenGL function
: LPVOID glMapBufferARB(GLenum target, GLenum access); */ native private java.nio.ByteBuffer dispatch_glMapBufferARB(int target, int access, int size, long glProcAddress);