/* * Essential wgl and supporting routines and data structures extracted * from WINGDI.H. * * Copyright (c) 1985-1997, Microsoft Corp. All rights reserved. * */ typedef struct tagRGBQUAD { BYTE rgbBlue; BYTE rgbGreen; BYTE rgbRed; BYTE rgbReserved; } RGBQUAD; typedef RGBQUAD FAR* LPRGBQUAD; typedef struct tagBITMAPINFOHEADER{ DWORD biSize; LONG biWidth; LONG biHeight; WORD biPlanes; WORD biBitCount; DWORD biCompression; DWORD biSizeImage; LONG biXPelsPerMeter; LONG biYPelsPerMeter; DWORD biClrUsed; DWORD biClrImportant; } BITMAPINFOHEADER, FAR *LPBITMAPINFOHEADER, *PBITMAPINFOHEADER; typedef struct tagBITMAPINFO { BITMAPINFOHEADER bmiHeader; RGBQUAD bmiColors[1]; } BITMAPINFO, FAR *LPBITMAPINFO, *PBITMAPINFO; /* constants for the biCompression field */ #define BI_RGB 0 #define BI_RLE8 1 #define BI_RLE4 2 #define BI_BITFIELDS 3 /* DIB color table identifiers */ #define DIB_RGB_COLORS 0 /* color table in RGBs */ #define DIB_PAL_COLORS 1 /* color table in palette indices */ /* Pixel format descriptor */ typedef struct tagPIXELFORMATDESCRIPTOR { WORD nSize; WORD nVersion; DWORD dwFlags; BYTE iPixelType; BYTE cColorBits; BYTE cRedBits; BYTE cRedShift; BYTE cGreenBits; BYTE cGreenShift; BYTE cBlueBits; BYTE cBlueShift; BYTE cAlphaBits; BYTE cAlphaShift; BYTE cAccumBits; BYTE cAccumRedBits; BYTE cAccumGreenBits; BYTE cAccumBlueBits; BYTE cAccumAlphaBits; BYTE cDepthBits; BYTE cStencilBits; BYTE cAuxBuffers; BYTE iLayerType; BYTE bReserved; DWORD dwLayerMask; DWORD dwVisibleMask; DWORD dwDamageMask; } PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, FAR *LPPIXELFORMATDESCRIPTOR; /* pixel types */ #define PFD_TYPE_RGBA 0 #define PFD_TYPE_COLORINDEX 1 /* layer types */ #define PFD_MAIN_PLANE 0 #define PFD_OVERLAY_PLANE 1 #define PFD_UNDERLAY_PLANE (-1) /* PIXELFORMATDESCRIPTOR flags */ #define PFD_DOUBLEBUFFER 0x00000001 #define PFD_STEREO 0x00000002 #define PFD_DRAW_TO_WINDOW 0x00000004 #define PFD_DRAW_TO_BITMAP 0x00000008 #define PFD_SUPPORT_GDI 0x00000010 #define PFD_SUPPORT_OPENGL 0x00000020 #define PFD_GENERIC_FORMAT 0x00000040 #define PFD_NEED_PALETTE 0x00000080 #define PFD_NEED_SYSTEM_PALETTE 0x00000100 #define PFD_SWAP_EXCHANGE 0x00000200 #define PFD_SWAP_COPY 0x00000400 #define PFD_SWAP_LAYER_BUFFERS 0x00000800 #define PFD_GENERIC_ACCELERATED 0x00001000 #define PFD_SUPPORT_DIRECTDRAW 0x00002000 /* PIXELFORMATDESCRIPTOR flags for use in ChoosePixelFormat only */ #define PFD_DEPTH_DONTCARE 0x20000000 #define PFD_DOUBLEBUFFER_DONTCARE 0x40000000 #define PFD_STEREO_DONTCARE 0x80000000 /* OpenGL error codes (from winerror.h) */ /* FIXME: these should have a trailing "L" but apparently PCPP doesn't handle that syntax */ #define ERROR_INVALID_PIXEL_FORMAT 2000 #define ERROR_NO_SYSTEM_RESOURCES 1450 #define ERROR_INVALID_DATA 13 #define ERROR_PROC_NOT_FOUND 127 #define ERROR_INVALID_WINDOW_HANDLE 1400 // Windows routines WINBASEAPI DWORD WINAPI GetLastError(VOID); WINBASEAPI HMODULE WINAPI LoadLibraryA(LPCSTR lpLibFileName); WINBASEAPI PROC WINAPI GetProcAddress(HMODULE hModule, LPCSTR lpProcName); // OpenGL-related routines WINGDIAPI int WINAPI ChoosePixelFormat(HDC, CONST PIXELFORMATDESCRIPTOR *); WINGDIAPI int WINAPI DescribePixelFormat(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR); WINGDIAPI int WINAPI GetPixelFormat(HDC); WINGDIAPI BOOL WINAPI SetPixelFormat(HDC, int, CONST PIXELFORMATDESCRIPTOR *); WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC, HGLRC, UINT); WINGDIAPI HGLRC WINAPI wglCreateContext(HDC); WINGDIAPI BOOL WINAPI wglDeleteContext(HGLRC); WINGDIAPI HGLRC WINAPI wglGetCurrentContext(VOID); WINGDIAPI HDC WINAPI wglGetCurrentDC(VOID); WINGDIAPI BOOL WINAPI wglMakeCurrent(HDC, HGLRC); WINGDIAPI BOOL WINAPI wglShareLists(HGLRC, HGLRC); WINGDIAPI BOOL WINAPI SwapBuffers(HDC); WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR); /* --- FIXME: need to handle these entry points! WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int); WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC, DWORD, DWORD, DWORD); WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC, DWORD, DWORD, DWORD); #ifdef UNICODE #define wglUseFontBitmaps wglUseFontBitmapsW #else #define wglUseFontBitmaps wglUseFontBitmapsA #endif // !UNICODE */ // Routines related to bitmap creation for off-screen rendering WINGDIAPI HDC WINAPI CreateCompatibleDC(HDC); WINGDIAPI HBITMAP WINAPI CreateDIBSection(HDC, CONST BITMAPINFO *, UINT, VOID **, HANDLE, DWORD); WINGDIAPI BOOL WINAPI DeleteDC(HDC); WINGDIAPI BOOL WINAPI DeleteObject(HGDIOBJ); WINGDIAPI HGDIOBJ WINAPI SelectObject(HDC, HGDIOBJ);