/** * Copyright 2012 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package jogamp.opengl; import java.io.PrintStream; import javax.media.nativewindow.NativeSurface; import javax.media.opengl.FPSCounter; import javax.media.opengl.GL; import javax.media.opengl.GLAnimatorControl; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLAutoDrawableDelegate; import javax.media.opengl.GLCapabilitiesImmutable; import javax.media.opengl.GLContext; import javax.media.opengl.GLDrawable; import javax.media.opengl.GLEventListener; import javax.media.opengl.GLException; import javax.media.opengl.GLProfile; import javax.media.opengl.GLRunnable; import com.jogamp.opengl.util.Animator; /** * Abstract common code for GLAutoDrawable implementations. * * @see GLAutoDrawable * @see GLAutoDrawableDelegate * @see GLPBufferImpl * @see GLWindow */ public abstract class GLAutoDrawableBase implements GLAutoDrawable, FPSCounter { public static final boolean DEBUG = Debug.debug("GLAutoDrawable"); protected final GLDrawableHelper helper = new GLDrawableHelper(); protected final FPSCounterImpl fpsCounter = new FPSCounterImpl(); protected GLDrawableImpl drawable; protected GLContextImpl context; protected int additionalCtxCreationFlags = 0; protected boolean sendReshape = false; protected boolean sendDestroy = false; public GLAutoDrawableBase(GLDrawableImpl drawable, GLContextImpl context) { this.drawable = drawable; this.context = context; resetFPSCounter(); } /** Returns the delegated GLDrawable */ public final GLDrawable getDelegatedDrawable() { return drawable; } protected void defaultRepaintOp() { if( null != drawable && drawable.isRealized() ) { if( !drawable.getNativeSurface().isSurfaceLockedByOtherThread() && !helper.isAnimatorAnimating() ) { display(); } } } protected void defaultReshapeOp() { if( null!=drawable ) { if(DEBUG) { System.err.println("GLAutoDrawableBase.sizeChanged: ("+Thread.currentThread().getName()+"): "+getWidth()+"x"+getHeight()+" - surfaceHandle 0x"+Long.toHexString(getNativeSurface().getSurfaceHandle())); } sendReshape = true; defaultRepaintOp(); } } // // GLAutoDrawable // protected final Runnable defaultInitAction = new Runnable() { @Override public final void run() { // Lock: Locked Surface/Window by MakeCurrent/Release helper.init(GLAutoDrawableBase.this); resetFPSCounter(); } }; protected final Runnable defaultDisplayAction = new Runnable() { @Override public final void run() { // Lock: Locked Surface/Window by display _and_ MakeCurrent/Release if (sendReshape) { helper.reshape(GLAutoDrawableBase.this, 0, 0, getWidth(), getHeight()); sendReshape = false; } helper.display(GLAutoDrawableBase.this); fpsCounter.tickFPS(); } }; @Override public final GLContext getContext() { return context; } @Override public final GLContext setContext(GLContext newCtx) { final GLContext oldCtx = context; final boolean newCtxCurrent = helper.switchContext(drawable, oldCtx, newCtx, additionalCtxCreationFlags); context=(GLContextImpl)newCtx; if(newCtxCurrent) { context.makeCurrent(); } return oldCtx; } @Override public final GL getGL() { if (context == null) { return null; } return context.getGL(); } @Override public final GL setGL(GL gl) { if (context != null) { context.setGL(gl); return gl; } return null; } @Override public final void addGLEventListener(GLEventListener listener) { helper.addGLEventListener(listener); } @Override public final void addGLEventListener(int index, GLEventListener listener) throws IndexOutOfBoundsException { helper.addGLEventListener(index, listener); } @Override public final void removeGLEventListener(GLEventListener listener) { helper.removeGLEventListener(listener); } @Override public final void setAnimator(GLAnimatorControl animatorControl) throws GLException { helper.setAnimator(animatorControl); } @Override public final GLAnimatorControl getAnimator() { return helper.getAnimator(); } @Override public final void invoke(boolean wait, GLRunnable glRunnable) { helper.invoke(this, wait, glRunnable); } @Override public final void setAutoSwapBufferMode(boolean enable) { helper.setAutoSwapBufferMode(enable); } @Override public final boolean getAutoSwapBufferMode() { return helper.getAutoSwapBufferMode(); } @Override public final void setContextCreationFlags(int flags) { additionalCtxCreationFlags = flags; if(null != context) { context.setContextCreationFlags(additionalCtxCreationFlags); } } @Override public final int getContextCreationFlags() { return additionalCtxCreationFlags; } // // FPSCounter // @Override public final void setUpdateFPSFrames(int frames, PrintStream out) { fpsCounter.setUpdateFPSFrames(frames, out); } @Override public final void resetFPSCounter() { fpsCounter.resetFPSCounter(); } @Override public final int getUpdateFPSFrames() { return fpsCounter.getUpdateFPSFrames(); } @Override public final long getFPSStartTime() { return fpsCounter.getFPSStartTime(); } @Override public final long getLastFPSUpdateTime() { return fpsCounter.getLastFPSUpdateTime(); } @Override public final long getLastFPSPeriod() { return fpsCounter.getLastFPSPeriod(); } @Override public final float getLastFPS() { return fpsCounter.getLastFPS(); } @Override public final int getTotalFPSFrames() { return fpsCounter.getTotalFPSFrames(); } @Override public final long getTotalFPSDuration() { return fpsCounter.getTotalFPSDuration(); } @Override public final float getTotalFPS() { return fpsCounter.getTotalFPS(); } // // GLDrawable delegation // @Override public final GLContext createContext(final GLContext shareWith) { if(drawable != null) { final GLContext _ctx = drawable.createContext(shareWith); _ctx.setContextCreationFlags(additionalCtxCreationFlags); return _ctx; } return null; } @Override public final boolean isRealized() { return null != drawable ? drawable.isRealized() : false; } @Override public int getWidth() { return null != drawable ? drawable.getWidth() : 0; } @Override public int getHeight() { return null != drawable ? drawable.getHeight() : 0; } /** * @param t the thread for which context release shall be skipped, usually the animation thread, * ie. {@link Animator#getThread()}. * @deprecated this is an experimental feature, * intended for measuring performance in regards to GL context switch */ @Deprecated public void setSkipContextReleaseThread(Thread t) { helper.setSkipContextReleaseThread(t); } /** * @deprecated see {@link #setSkipContextReleaseThread(Thread)} */ @Deprecated public Thread getSkipContextReleaseThread() { return helper.getSkipContextReleaseThread(); } @Override public final void swapBuffers() throws GLException { if(drawable!=null && context != null) { drawable.swapBuffers(); } } @Override public final GLCapabilitiesImmutable getChosenGLCapabilities() { return null != drawable ? drawable.getChosenGLCapabilities() : null; } @Override public final GLProfile getGLProfile() { return null != drawable ? drawable.getGLProfile() : null; } @Override public final NativeSurface getNativeSurface() { return null != drawable ? drawable.getNativeSurface() : null; } @Override public final long getHandle() { return null != drawable ? drawable.getHandle() : 0; } }