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authorRene Stoeckel <[email protected]>2005-11-20 22:18:34 +0000
committerRene Stoeckel <[email protected]>2005-11-20 22:18:34 +0000
commit57f4ee905c2805bdb07076c04a41ab54111e8a71 (patch)
tree1e745d77d6f0b7b4e86c1978917525c43961b3ac
parent07964a7dee884f99eb25e069406ef349c6af43ac (diff)
savegames are now independend from different jake2 builds and releases
-rw-r--r--src/jake2/client/M.java6
-rw-r--r--src/jake2/game/Cmd.java18
-rw-r--r--src/jake2/game/GameAI.java19
-rw-r--r--src/jake2/game/GameFunc.java67
-rw-r--r--src/jake2/game/GameItemList.java762
-rw-r--r--src/jake2/game/GameItems.java770
-rw-r--r--src/jake2/game/GameMisc.java54
-rw-r--r--src/jake2/game/GameSave.java96
-rw-r--r--src/jake2/game/GameSpawn.java95
-rw-r--r--src/jake2/game/GameTarget.java22
-rw-r--r--src/jake2/game/GameTrigger.java14
-rw-r--r--src/jake2/game/GameTurret.java9
-rw-r--r--src/jake2/game/GameUtil.java7
-rw-r--r--src/jake2/game/GameWeapon.java9
-rw-r--r--src/jake2/game/ItemDropAdapter.java6
-rw-r--r--src/jake2/game/ItemUseAdapter.java4
-rw-r--r--src/jake2/game/Monster.java7
-rw-r--r--src/jake2/game/PlayerClient.java9
-rw-r--r--src/jake2/game/PlayerHud.java12
-rw-r--r--src/jake2/game/PlayerWeapon.java26
-rw-r--r--src/jake2/game/SuperAdapter.java47
-rw-r--r--src/jake2/game/monsters/M_Actor.java12
-rw-r--r--src/jake2/game/monsters/M_Berserk.java16
-rw-r--r--src/jake2/game/monsters/M_Boss2.java17
-rw-r--r--src/jake2/game/monsters/M_Boss3.java4
-rw-r--r--src/jake2/game/monsters/M_Boss31.java21
-rw-r--r--src/jake2/game/monsters/M_Boss32.java26
-rw-r--r--src/jake2/game/monsters/M_Brain.java23
-rw-r--r--src/jake2/game/monsters/M_Chick.java25
-rw-r--r--src/jake2/game/monsters/M_Flipper.java14
-rw-r--r--src/jake2/game/monsters/M_Float.java15
-rw-r--r--src/jake2/game/monsters/M_Flyer.java22
-rw-r--r--src/jake2/game/monsters/M_Gladiator.java16
-rw-r--r--src/jake2/game/monsters/M_Gunner.java23
-rw-r--r--src/jake2/game/monsters/M_Hover.java15
-rw-r--r--src/jake2/game/monsters/M_Infantry.java20
-rw-r--r--src/jake2/game/monsters/M_Insane.java16
-rw-r--r--src/jake2/game/monsters/M_Medic.java22
-rw-r--r--src/jake2/game/monsters/M_Mutant.java27
-rw-r--r--src/jake2/game/monsters/M_Parasite.java23
-rw-r--r--src/jake2/game/monsters/M_Soldier.java34
-rw-r--r--src/jake2/game/monsters/M_Supertank.java17
-rw-r--r--src/jake2/game/monsters/M_Tank.java23
-rw-r--r--src/jake2/util/QuakeFile.java4
44 files changed, 1643 insertions, 851 deletions
diff --git a/src/jake2/client/M.java b/src/jake2/client/M.java
index 27ccf27..ef33bff 100644
--- a/src/jake2/client/M.java
+++ b/src/jake2/client/M.java
@@ -2,7 +2,7 @@
* M.java
* Copyright (C) 2003
*
- * $Id: M.java,v 1.7 2005-11-16 22:24:53 salomo Exp $
+ * $Id: M.java,v 1.8 2005-11-20 22:18:34 salomo Exp $
*/
/*
Copyright (C) 1997-2001 Id Software, Inc.
@@ -356,6 +356,7 @@ public final class M {
}
public static EntThinkAdapter M_droptofloor = new EntThinkAdapter() {
+ public String getID() { return "m_drop_to_floor";}
public boolean think(edict_t ent) {
float[] end = { 0, 0, 0 };
trace_t trace;
@@ -454,6 +455,7 @@ public final class M {
/** Stops the Flies. */
public static EntThinkAdapter M_FliesOff = new EntThinkAdapter() {
+ public String getID() { return "m_fliesoff";}
public boolean think(edict_t self) {
self.s.effects &= ~Defines.EF_FLIES;
self.s.sound = 0;
@@ -463,6 +465,7 @@ public final class M {
/** Starts the Flies as setting the animation flag in the entity. */
public static EntThinkAdapter M_FliesOn = new EntThinkAdapter() {
+ public String getID() { return "m_flies_on";}
public boolean think(edict_t self) {
if (self.waterlevel != 0)
return true;
@@ -477,6 +480,7 @@ public final class M {
/** Adds some flies after a random time */
public static EntThinkAdapter M_FlyCheck = new EntThinkAdapter() {
+ public String getID() { return "m_fly_check";}
public boolean think(edict_t self) {
if (self.waterlevel != 0)
diff --git a/src/jake2/game/Cmd.java b/src/jake2/game/Cmd.java
index d080958..7df0a96 100644
--- a/src/jake2/game/Cmd.java
+++ b/src/jake2/game/Cmd.java
@@ -2,7 +2,7 @@
* Cmd.java
* Copyright (C) 2003
*
- * $Id: Cmd.java,v 1.15 2005-11-16 22:24:52 salomo Exp $
+ * $Id: Cmd.java,v 1.16 2005-11-20 22:18:33 salomo Exp $
*/
/*
Copyright (C) 1997-2001 Id Software, Inc.
@@ -503,7 +503,7 @@ public final class Cmd {
if (give_all || 0 == Lib.Q_stricmp(name, "weapons")) {
for (i = 1; i < GameBase.game.num_items; i++) {
- it = GameItems.itemlist[i];
+ it = GameItemList.itemlist[i];
if (null == it.pickup)
continue;
if (0 == (it.flags & Defines.IT_WEAPON))
@@ -516,7 +516,7 @@ public final class Cmd {
if (give_all || 0 == Lib.Q_stricmp(name, "ammo")) {
for (i = 1; i < GameBase.game.num_items; i++) {
- it = GameItems.itemlist[i];
+ it = GameItemList.itemlist[i];
if (null == it.pickup)
continue;
if (0 == (it.flags & Defines.IT_AMMO))
@@ -559,7 +559,7 @@ public final class Cmd {
if (give_all) {
for (i = 1; i < GameBase.game.num_items; i++) {
- it = GameItems.itemlist[i];
+ it = GameItemList.itemlist[i];
if (it.pickup != null)
continue;
if ((it.flags & (Defines.IT_ARMOR | Defines.IT_WEAPON | Defines.IT_AMMO)) != 0)
@@ -798,7 +798,7 @@ public final class Cmd {
return;
}
- it = GameItems.itemlist[ent.client.pers.selected_item];
+ it = GameItemList.itemlist[ent.client.pers.selected_item];
if (it.use == null) {
SV_GAME
.PF_cprintf(ent, Defines.PRINT_HIGH,
@@ -834,7 +834,7 @@ public final class Cmd {
if (0 == cl.pers.inventory[index])
continue;
- it = GameItems.itemlist[index];
+ it = GameItemList.itemlist[index];
if (it.use == null)
continue;
@@ -875,7 +875,7 @@ public final class Cmd {
index++;
if (0 == cl.pers.inventory[index])
continue;
- it = GameItems.itemlist[index];
+ it = GameItemList.itemlist[index];
if (null == it.use)
continue;
if (0 == (it.flags & Defines.IT_WEAPON))
@@ -906,7 +906,7 @@ public final class Cmd {
index = GameItems.ITEM_INDEX(cl.pers.lastweapon);
if (0 == cl.pers.inventory[index])
return;
- it = GameItems.itemlist[index];
+ it = GameItemList.itemlist[index];
if (null == it.use)
return;
if (0 == (it.flags & Defines.IT_WEAPON))
@@ -931,7 +931,7 @@ public final class Cmd {
return;
}
- it = GameItems.itemlist[ent.client.pers.selected_item];
+ it = GameItemList.itemlist[ent.client.pers.selected_item];
if (it.drop == null) {
SV_GAME.PF_cprintf(ent, Defines.PRINT_HIGH,
"Item is not dropable.\n");
diff --git a/src/jake2/game/GameAI.java b/src/jake2/game/GameAI.java
index 88577b2..97e9868 100644
--- a/src/jake2/game/GameAI.java
+++ b/src/jake2/game/GameAI.java
@@ -20,7 +20,7 @@
// Created on 02.11.2003 by RST.
-// $Id: GameAI.java,v 1.8 2005-11-16 22:24:53 salomo Exp $
+// $Id: GameAI.java,v 1.9 2005-11-20 22:18:33 salomo Exp $
package jake2.game;
@@ -357,6 +357,7 @@ public class GameAI {
}
public static EntThinkAdapter walkmonster_start_go = new EntThinkAdapter() {
+ public String getID() { return "walkmonster_start_go"; }
public boolean think(edict_t self) {
if (0 == (self.spawnflags & 2) && GameBase.level.time < 1) {
@@ -381,6 +382,8 @@ public class GameAI {
};
public static EntThinkAdapter walkmonster_start = new EntThinkAdapter() {
+ public String getID() { return "walkmonster_start";}
+
public boolean think(edict_t self) {
self.think = walkmonster_start_go;
@@ -390,6 +393,7 @@ public class GameAI {
};
public static EntThinkAdapter flymonster_start_go = new EntThinkAdapter() {
+ public String getID() { return "flymonster_start_go";}
public boolean think(edict_t self) {
if (!M.M_walkmove(self, 0, 0))
GameBase.gi.dprintf(self.classname + " in solid at "
@@ -408,6 +412,7 @@ public class GameAI {
};
public static EntThinkAdapter flymonster_start = new EntThinkAdapter() {
+ public String getID() { return "flymonster_start";}
public boolean think(edict_t self) {
self.flags |= Defines.FL_FLY;
self.think = flymonster_start_go;
@@ -417,6 +422,7 @@ public class GameAI {
};
public static EntThinkAdapter swimmonster_start_go = new EntThinkAdapter() {
+ public String getID() { return "swimmonster_start_go";}
public boolean think(edict_t self) {
if (0 == self.yaw_speed)
self.yaw_speed = 20;
@@ -431,6 +437,7 @@ public class GameAI {
};
public static EntThinkAdapter swimmonster_start = new EntThinkAdapter() {
+ public String getID() { return "swimmonster_start";}
public boolean think(edict_t self) {
self.flags |= Defines.FL_SWIM;
self.think = swimmonster_start_go;
@@ -443,9 +450,11 @@ public class GameAI {
* ============= ai_turn
*
* don't move, but turn towards ideal_yaw Distance is for slight position
- * adjustments needed by the animations =============
+ * adjustments needed by the animations
+ * =============
*/
public static AIAdapter ai_turn = new AIAdapter() {
+ public String getID() { return "ai_turn";}
public void ai(edict_t self, float dist) {
if (dist != 0)
@@ -467,6 +476,7 @@ public class GameAI {
* ==============
*/
public static AIAdapter ai_move = new AIAdapter() {
+ public String getID() { return "ai_move";}
public void ai(edict_t self, float dist) {
M.M_walkmove(self, self.s.angles[Defines.YAW], dist);
}
@@ -480,6 +490,7 @@ public class GameAI {
* =============
*/
public static AIAdapter ai_walk = new AIAdapter() {
+ public String getID() { return "ai_walk";}
public void ai(edict_t self, float dist) {
if (self.index == 312)
self.index = 312;
@@ -514,6 +525,7 @@ public class GameAI {
*/
public static AIAdapter ai_stand = new AIAdapter() {
+ public String getID() { return "ai_stand";}
public void ai(edict_t self, float dist) {
float[] v = { 0, 0, 0 };
@@ -569,7 +581,7 @@ public class GameAI {
* ==============
*/
public static AIAdapter ai_charge = new AIAdapter() {
-
+ public String getID() { return "ai_charge";}
public void ai(edict_t self, float dist) {
float[] v = { 0, 0, 0 };
@@ -590,6 +602,7 @@ public class GameAI {
* =============
*/
public static AIAdapter ai_run = new AIAdapter() {
+ public String getID() { return "ai_run";}
public void ai(edict_t self, float dist) {
float[] v = { 0, 0, 0 };
diff --git a/src/jake2/game/GameFunc.java b/src/jake2/game/GameFunc.java
index 0c0199a..7abf9b3 100644
--- a/src/jake2/game/GameFunc.java
+++ b/src/jake2/game/GameFunc.java
@@ -19,7 +19,7 @@
*/
// Created on 18.11.2003 by RST.
-// $Id: GameFunc.java,v 1.7 2005-11-16 22:24:52 salomo Exp $
+// $Id: GameFunc.java,v 1.8 2005-11-20 22:18:33 salomo Exp $
package jake2.game;
import jake2.Defines;
@@ -598,6 +598,7 @@ public class GameFunc {
//
static EntThinkAdapter Move_Done = new EntThinkAdapter() {
+ public String getID() { return "move_done";}
public boolean think(edict_t ent) {
Math3D.VectorClear(ent.velocity);
ent.moveinfo.endfunc.think(ent);
@@ -606,6 +607,7 @@ public class GameFunc {
};
static EntThinkAdapter Move_Final = new EntThinkAdapter() {
+ public String getID() { return "move_final";}
public boolean think(edict_t ent) {
if (ent.moveinfo.remaining_distance == 0) {
@@ -624,6 +626,7 @@ public class GameFunc {
};
static EntThinkAdapter Move_Begin = new EntThinkAdapter() {
+ public String getID() { return "move_begin";}
public boolean think(edict_t ent) {
float frames;
@@ -650,6 +653,7 @@ public class GameFunc {
//
static EntThinkAdapter AngleMove_Done = new EntThinkAdapter() {
+ public String getID() { return "agnle_move_done";}
public boolean think(edict_t ent) {
Math3D.VectorClear(ent.avelocity);
ent.moveinfo.endfunc.think(ent);
@@ -658,6 +662,7 @@ public class GameFunc {
};
static EntThinkAdapter AngleMove_Final = new EntThinkAdapter() {
+ public String getID() { return "angle_move_final";}
public boolean think(edict_t ent) {
float[] move = { 0, 0, 0 };
@@ -682,6 +687,7 @@ public class GameFunc {
};
static EntThinkAdapter AngleMove_Begin = new EntThinkAdapter() {
+ public String getID() { return "angle_move_begin";}
public boolean think(edict_t ent) {
float[] destdelta = { 0, 0, 0 };
float len;
@@ -721,6 +727,7 @@ public class GameFunc {
};
static EntThinkAdapter Think_AccelMove = new EntThinkAdapter() {
+ public String getID() { return "thinc_accelmove";}
public boolean think(edict_t ent) {
ent.moveinfo.remaining_distance -= ent.moveinfo.current_speed;
@@ -744,6 +751,7 @@ public class GameFunc {
};
static EntThinkAdapter plat_hit_top = new EntThinkAdapter() {
+ public String getID() { return "plat_hit_top";}
public boolean think(edict_t ent) {
if (0 == (ent.flags & Defines.FL_TEAMSLAVE)) {
if (ent.moveinfo.sound_end != 0)
@@ -761,6 +769,7 @@ public class GameFunc {
};
static EntThinkAdapter plat_hit_bottom = new EntThinkAdapter() {
+ public String getID() { return "plat_hit_bottom";}
public boolean think(edict_t ent) {
if (0 == (ent.flags & Defines.FL_TEAMSLAVE)) {
@@ -776,6 +785,7 @@ public class GameFunc {
};
static EntThinkAdapter plat_go_down = new EntThinkAdapter() {
+ public String getID() { return "plat_go_down";}
public boolean think(edict_t ent) {
if (0 == (ent.flags & Defines.FL_TEAMSLAVE)) {
if (ent.moveinfo.sound_start != 0)
@@ -791,6 +801,7 @@ public class GameFunc {
};
static EntBlockedAdapter plat_blocked = new EntBlockedAdapter() {
+ public String getID() { return "plat_blocked";}
public void blocked(edict_t self, edict_t other) {
if (0 == (other.svflags & Defines.SVF_MONSTER)
&& (null == other.client)) {
@@ -817,6 +828,7 @@ public class GameFunc {
};
static EntUseAdapter Use_Plat = new EntUseAdapter() {
+ public String getID() { return "use_plat";}
public void use(edict_t ent, edict_t other, edict_t activator) {
if (ent.think != null)
return; // already down
@@ -825,6 +837,7 @@ public class GameFunc {
};
static EntTouchAdapter Touch_Plat_Center = new EntTouchAdapter() {
+ public String getID() { return "touch_plat_center";}
public void touch(edict_t ent, edict_t other, cplane_t plane,
csurface_t surf) {
if (other.client == null)
@@ -861,6 +874,7 @@ public class GameFunc {
*/
static EntBlockedAdapter rotating_blocked = new EntBlockedAdapter() {
+ public String getID() { return "rotating_blocked";}
public void blocked(edict_t self, edict_t other) {
GameCombat.T_Damage(other, self, self, Globals.vec3_origin,
other.s.origin, Globals.vec3_origin, self.dmg, 1, 0,
@@ -869,6 +883,7 @@ public class GameFunc {
};
static EntTouchAdapter rotating_touch = new EntTouchAdapter() {
+ public String getID() { return "rotating_touch";}
public void touch(edict_t self, edict_t other, cplane_t plane,
csurface_t surf) {
if (self.avelocity[0] != 0 || self.avelocity[1] != 0
@@ -880,6 +895,7 @@ public class GameFunc {
};
static EntUseAdapter rotating_use = new EntUseAdapter() {
+ public String getID() { return "rotating_use";}
public void use(edict_t self, edict_t other, edict_t activator) {
if (!Math3D.VectorEquals(self.avelocity, Globals.vec3_origin)) {
self.s.sound = 0;
@@ -895,6 +911,7 @@ public class GameFunc {
};
static EntThinkAdapter SP_func_rotating = new EntThinkAdapter() {
+ public String getID() { return "sp_func_rotating";}
public boolean think(edict_t ent) {
ent.solid = Defines.SOLID_BSP;
if ((ent.spawnflags & 32) != 0)
@@ -964,6 +981,7 @@ public class GameFunc {
*/
static EntThinkAdapter button_done = new EntThinkAdapter() {
+ public String getID() { return "button_done";}
public boolean think(edict_t self) {
self.moveinfo.state = STATE_BOTTOM;
@@ -974,6 +992,7 @@ public class GameFunc {
};
static EntThinkAdapter button_return = new EntThinkAdapter() {
+ public String getID() { return "button_return";}
public boolean think(edict_t self) {
self.moveinfo.state = STATE_DOWN;
@@ -988,6 +1007,7 @@ public class GameFunc {
};
static EntThinkAdapter button_wait = new EntThinkAdapter() {
+ public String getID() { return "button_wait";}
public boolean think(edict_t self) {
self.moveinfo.state = STATE_TOP;
self.s.effects &= ~Defines.EF_ANIM01;
@@ -1004,6 +1024,7 @@ public class GameFunc {
};
static EntThinkAdapter button_fire = new EntThinkAdapter() {
+ public String getID() { return "button_fire";}
public boolean think(edict_t self) {
if (self.moveinfo.state == STATE_UP
|| self.moveinfo.state == STATE_TOP)
@@ -1021,6 +1042,7 @@ public class GameFunc {
};
static EntUseAdapter button_use = new EntUseAdapter() {
+ public String getID() { return "button_use";}
public void use(edict_t self, edict_t other, edict_t activator) {
self.activator = activator;
button_fire.think(self);
@@ -1029,6 +1051,7 @@ public class GameFunc {
};
static EntTouchAdapter button_touch = new EntTouchAdapter() {
+ public String getID() { return "button_touch";}
public void touch(edict_t self, edict_t other, cplane_t plane,
csurface_t surf) {
if (null == other.client)
@@ -1044,6 +1067,7 @@ public class GameFunc {
};
static EntDieAdapter button_killed = new EntDieAdapter() {
+ public String getID() { return "button_killed";}
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
self.activator = attacker;
@@ -1055,6 +1079,7 @@ public class GameFunc {
};
static EntThinkAdapter SP_func_button = new EntThinkAdapter() {
+ public String getID() { return "sp_func_button";}
public boolean think(edict_t ent) {
float[] abs_movedir = { 0, 0, 0 };
float dist;
@@ -1115,6 +1140,7 @@ public class GameFunc {
};
static EntThinkAdapter door_hit_top = new EntThinkAdapter() {
+ public String getID() { return "door_hit_top";}
public boolean think(edict_t self) {
if (0 == (self.flags & Defines.FL_TEAMSLAVE)) {
if (self.moveinfo.sound_end != 0)
@@ -1135,6 +1161,7 @@ public class GameFunc {
};
static EntThinkAdapter door_hit_bottom = new EntThinkAdapter() {
+ public String getID() { return "door_hit_bottom";}
public boolean think(edict_t self) {
if (0 == (self.flags & Defines.FL_TEAMSLAVE)) {
if (self.moveinfo.sound_end != 0)
@@ -1150,6 +1177,7 @@ public class GameFunc {
};
static EntThinkAdapter door_go_down = new EntThinkAdapter() {
+ public String getID() { return "door_go_down";}
public boolean think(edict_t self) {
if (0 == (self.flags & Defines.FL_TEAMSLAVE)) {
if (self.moveinfo.sound_start != 0)
@@ -1174,6 +1202,7 @@ public class GameFunc {
};
static EntUseAdapter door_use = new EntUseAdapter() {
+ public String getID() { return "door_use";}
public void use(edict_t self, edict_t other, edict_t activator) {
edict_t ent;
@@ -1203,6 +1232,7 @@ public class GameFunc {
};
static EntTouchAdapter Touch_DoorTrigger = new EntTouchAdapter() {
+ public String getID() { return "touch_door_trigger";}
public void touch(edict_t self, edict_t other, cplane_t plane,
csurface_t surf) {
if (other.health <= 0)
@@ -1225,6 +1255,7 @@ public class GameFunc {
};
static EntThinkAdapter Think_CalcMoveSpeed = new EntThinkAdapter() {
+ public String getID() { return "think_calc_movespeed";}
public boolean think(edict_t self) {
edict_t ent;
float min;
@@ -1265,6 +1296,7 @@ public class GameFunc {
};
static EntThinkAdapter Think_SpawnDoorTrigger = new EntThinkAdapter() {
+ public String getID() { return "think_spawn_door_trigger";}
public boolean think(edict_t ent) {
edict_t other;
float[] mins = { 0, 0, 0 }, maxs = { 0, 0, 0 };
@@ -1304,6 +1336,7 @@ public class GameFunc {
};
static EntBlockedAdapter door_blocked = new EntBlockedAdapter() {
+ public String getID() { return "door_blocked";}
public void blocked(edict_t self, edict_t other) {
edict_t ent;
@@ -1342,6 +1375,7 @@ public class GameFunc {
};
static EntDieAdapter door_killed = new EntDieAdapter() {
+ public String getID() { return "door_killed";}
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
edict_t ent;
@@ -1355,6 +1389,7 @@ public class GameFunc {
};
static EntTouchAdapter door_touch = new EntTouchAdapter() {
+ public String getID() { return "door_touch";}
public void touch(edict_t self, edict_t other, cplane_t plane,
csurface_t surf) {
if (null == other.client)
@@ -1371,6 +1406,7 @@ public class GameFunc {
};
static EntThinkAdapter SP_func_door = new EntThinkAdapter() {
+ public String getID() { return "sp_func_door";}
public boolean think(edict_t ent) {
float[] abs_movedir = { 0, 0, 0 };
@@ -1498,6 +1534,7 @@ public class GameFunc {
*/
static EntThinkAdapter SP_func_door_rotating = new EntThinkAdapter() {
+ public String getID() { return "sp_func_door_rotating";}
public boolean think(edict_t ent) {
Math3D.VectorClear(ent.s.angles);
@@ -1619,7 +1656,7 @@ public class GameFunc {
*/
static EntBlockedAdapter train_blocked = new EntBlockedAdapter() {
-
+ public String getID() { return "train_blocked";}
public void blocked(edict_t self, edict_t other) {
if (0 == (other.svflags & Defines.SVF_MONSTER)
&& (null == other.client)) {
@@ -1646,6 +1683,7 @@ public class GameFunc {
};
static EntThinkAdapter train_wait = new EntThinkAdapter() {
+ public String getID() { return "train_wait";}
public boolean think(edict_t self) {
if (self.target_ent.pathtarget != null) {
String savetarget;
@@ -1689,6 +1727,7 @@ public class GameFunc {
};
static EntThinkAdapter train_next = new EntThinkAdapter() {
+ public String getID() { return "train_next";}
public boolean think(edict_t self) {
edict_t ent = null;
float[] dest = { 0, 0, 0 };
@@ -1753,6 +1792,7 @@ public class GameFunc {
};
public static EntThinkAdapter func_train_find = new EntThinkAdapter() {
+ public String getID() { return "func_train_find";}
public boolean think(edict_t self) {
edict_t ent;
@@ -1785,6 +1825,7 @@ public class GameFunc {
};
public static EntUseAdapter train_use = new EntUseAdapter() {
+ public String getID() { return "train_use";}
public void use(edict_t self, edict_t other, edict_t activator) {
self.activator = activator;
@@ -1807,6 +1848,7 @@ public class GameFunc {
* QUAKED trigger_elevator (0.3 0.1 0.6) (-8 -8 -8) (8 8 8)
*/
static EntUseAdapter trigger_elevator_use = new EntUseAdapter() {
+ public String getID() { return "trigger_elevator_use";}
public void use(edict_t self, edict_t other, edict_t activator) {
edict_t target;
@@ -1834,6 +1876,7 @@ public class GameFunc {
};
static EntThinkAdapter trigger_elevator_init = new EntThinkAdapter() {
+ public String getID() { return "trigger_elevator_init";}
public boolean think(edict_t self) {
if (null == self.target) {
GameBase.gi.dprintf("trigger_elevator has no target\n");
@@ -1858,6 +1901,7 @@ public class GameFunc {
};
static EntThinkAdapter SP_trigger_elevator = new EntThinkAdapter() {
+ public String getID() { return "sp_trigger_elevator";}
public boolean think(edict_t self) {
self.think = trigger_elevator_init;
self.nextthink = GameBase.level.time + Defines.FRAMETIME;
@@ -1882,6 +1926,7 @@ public class GameFunc {
*/
static EntThinkAdapter func_timer_think = new EntThinkAdapter() {
+ public String getID() { return "func_timer_think";}
public boolean think(edict_t self) {
GameUtil.G_UseTargets(self, self.activator);
self.nextthink = GameBase.level.time + self.wait + Lib.crandom()
@@ -1891,6 +1936,7 @@ public class GameFunc {
};
static EntUseAdapter func_timer_use = new EntUseAdapter() {
+ public String getID() { return "func_timer_use";}
public void use(edict_t self, edict_t other, edict_t activator) {
self.activator = activator;
@@ -1915,6 +1961,7 @@ public class GameFunc {
*/
static EntUseAdapter func_conveyor_use = new EntUseAdapter() {
+ public String getID() { return "func_conveyor_use";}
public void use(edict_t self, edict_t other, edict_t activator) {
if ((self.spawnflags & 1) != 0) {
self.speed = 0;
@@ -1930,6 +1977,7 @@ public class GameFunc {
};
static EntThinkAdapter SP_func_conveyor = new EntThinkAdapter() {
+ public String getID() { return "sp_func_conveyor";}
public boolean think(edict_t self) {
if (0 == self.speed)
@@ -1969,7 +2017,7 @@ public class GameFunc {
public final static int SECRET_1ST_DOWN = 4;
static EntUseAdapter door_secret_use = new EntUseAdapter() {
-
+ public String getID() { return "door_secret_use";}
public void use(edict_t self, edict_t other, edict_t activator) {
// make sure we're not already moving
if (!Math3D.VectorEquals(self.s.origin, Globals.vec3_origin))
@@ -1981,6 +2029,7 @@ public class GameFunc {
};
static EntThinkAdapter door_secret_move1 = new EntThinkAdapter() {
+ public String getID() { return "door_secret_move1";}
public boolean think(edict_t self) {
self.nextthink = GameBase.level.time + 1.0f;
self.think = door_secret_move2;
@@ -1989,6 +2038,7 @@ public class GameFunc {
};
static EntThinkAdapter door_secret_move2 = new EntThinkAdapter() {
+ public String getID() { return "door_secret_move2";}
public boolean think(edict_t self) {
Move_Calc(self, self.pos2, door_secret_move3);
return true;
@@ -1996,6 +2046,7 @@ public class GameFunc {
};
static EntThinkAdapter door_secret_move3 = new EntThinkAdapter() {
+ public String getID() { return "door_secret_move3";}
public boolean think(edict_t self) {
if (self.wait == -1)
return true;
@@ -2006,6 +2057,7 @@ public class GameFunc {
};
static EntThinkAdapter door_secret_move4 = new EntThinkAdapter() {
+ public String getID() { return "door_secret_move4";}
public boolean think(edict_t self) {
Move_Calc(self, self.pos1, door_secret_move5);
return true;
@@ -2013,6 +2065,7 @@ public class GameFunc {
};
static EntThinkAdapter door_secret_move5 = new EntThinkAdapter() {
+ public String getID() { return "door_secret_move5";}
public boolean think(edict_t self) {
self.nextthink = GameBase.level.time + 1.0f;
self.think = door_secret_move6;
@@ -2021,6 +2074,7 @@ public class GameFunc {
};
static EntThinkAdapter door_secret_move6 = new EntThinkAdapter() {
+ public String getID() { return "door_secret_move6";}
public boolean think(edict_t self) {
Move_Calc(self, Globals.vec3_origin, door_secret_done);
@@ -2029,6 +2083,7 @@ public class GameFunc {
};
static EntThinkAdapter door_secret_done = new EntThinkAdapter() {
+ public String getID() { return "door_secret_move7";}
public boolean think(edict_t self) {
if (null == (self.targetname)
|| 0 != (self.spawnflags & SECRET_ALWAYS_SHOOT)) {
@@ -2041,7 +2096,7 @@ public class GameFunc {
};
static EntBlockedAdapter door_secret_blocked = new EntBlockedAdapter() {
-
+ public String getID() { return "door_secret_blocked";}
public void blocked(edict_t self, edict_t other) {
if (0 == (other.svflags & Defines.SVF_MONSTER)
&& (null == other.client)) {
@@ -2066,6 +2121,7 @@ public class GameFunc {
};
static EntDieAdapter door_secret_die = new EntDieAdapter() {
+ public String getID() { return "door_secret_die";}
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
self.takedamage = Defines.DAMAGE_NO;
@@ -2074,6 +2130,7 @@ public class GameFunc {
};
static EntThinkAdapter SP_func_door_secret = new EntThinkAdapter() {
+ public String getID() { return "sp_func_door_secret";}
public boolean think(edict_t ent) {
float[] forward = { 0, 0, 0 }, right = { 0, 0, 0 }, up = { 0, 0, 0 };
float side;
@@ -2145,12 +2202,14 @@ public class GameFunc {
* irrespective of protection.
*/
static EntUseAdapter use_killbox = new EntUseAdapter() {
+ public String getID() { return "use_killbox";}
public void use(edict_t self, edict_t other, edict_t activator) {
GameUtil.KillBox(self);
}
};
static EntThinkAdapter SP_func_killbox = new EntThinkAdapter() {
+ public String getID() { return "sp_func_killbox";}
public boolean think(edict_t ent) {
GameBase.gi.setmodel(ent, ent.model);
ent.use = use_killbox;
diff --git a/src/jake2/game/GameItemList.java b/src/jake2/game/GameItemList.java
new file mode 100644
index 0000000..2aa6676
--- /dev/null
+++ b/src/jake2/game/GameItemList.java
@@ -0,0 +1,762 @@
+/*
+Copyright (C) 1997-2001 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+
+// Created on 20.11.2005 by RST.
+// $Id: GameItemList.java,v 1.1 2005-11-20 22:18:34 salomo Exp $
+
+package jake2.game;
+
+
+import jake2.Defines;
+
+
+public class GameItemList {
+
+ // RST: this was separated in the java conversion from the g_item.c
+ // because all adapters have to be created in the other
+ // classes before this class can be loaded.
+
+ public static gitem_t itemlist[] = {
+ //leave index 0 alone
+ new gitem_t(null, null, null, null, null, null, null, 0, null,
+ null, null, 0, 0, null, 0, 0, null, 0, null),
+
+ //
+ // ARMOR
+ //
+ new gitem_t(
+ /*
+ * QUAKED item_armor_body (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+
+ "item_armor_body", GameItems.Pickup_Armor, null, null, null,
+ "misc/ar1_pkup.wav", "models/items/armor/body/tris.md2",
+ Defines.EF_ROTATE, null,
+ /* icon */
+ "i_bodyarmor",
+ /* pickup */
+ "Body Armor",
+ /* width */
+ 3, 0, null, Defines.IT_ARMOR, 0, GameItems.bodyarmor_info,
+ Defines.ARMOR_BODY,
+ /* precache */
+ ""),
+
+ /*
+ * QUAKED item_armor_combat (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t("item_armor_combat", GameItems.Pickup_Armor, null, null, null,
+ "misc/ar1_pkup.wav", "models/items/armor/combat/tris.md2",
+ Defines.EF_ROTATE, null,
+ /* icon */
+ "i_combatarmor",
+ /* pickup */
+ "Combat Armor",
+ /* width */
+ 3, 0, null, Defines.IT_ARMOR, 0, GameItems.combatarmor_info,
+ Defines.ARMOR_COMBAT,
+ /* precache */
+ ""),
+
+ /*
+ * QUAKED item_armor_jacket (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t("item_armor_jacket", GameItems.Pickup_Armor, null, null, null,
+ "misc/ar1_pkup.wav", "models/items/armor/jacket/tris.md2",
+ Defines.EF_ROTATE, null,
+ /* icon */
+ "i_jacketarmor",
+ /* pickup */
+ "Jacket Armor",
+ /* width */
+ 3, 0, null, Defines.IT_ARMOR, 0, GameItems.jacketarmor_info,
+ Defines.ARMOR_JACKET,
+ /* precache */
+ ""),
+
+ /*
+ * QUAKED item_armor_shard (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t("item_armor_shard", GameItems.Pickup_Armor, null, null, null,
+ "misc/ar2_pkup.wav", "models/items/armor/shard/tris.md2",
+ Defines.EF_ROTATE, null,
+ /* icon */
+ "i_jacketarmor",
+ /* pickup */
+ "Armor Shard",
+ /* width */
+ 3, 0, null, Defines.IT_ARMOR, 0, null, Defines.ARMOR_SHARD,
+ /* precache */
+ ""),
+
+ /*
+ * QUAKED item_power_screen (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t("item_power_screen", GameItems.Pickup_PowerArmor, GameItems.Use_PowerArmor,
+ GameItems.Drop_PowerArmor, null, "misc/ar3_pkup.wav",
+ "models/items/armor/screen/tris.md2", Defines.EF_ROTATE,
+ null,
+ /* icon */
+ "i_powerscreen",
+ /* pickup */
+ "Power Screen",
+ /* width */
+ 0, 60, null, Defines.IT_ARMOR, 0, null, 0,
+ /* precache */
+ ""),
+
+ /*
+ * QUAKED item_power_shield (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t("item_power_shield", GameItems.Pickup_PowerArmor, GameItems.Use_PowerArmor,
+ GameItems.Drop_PowerArmor, null, "misc/ar3_pkup.wav",
+ "models/items/armor/shield/tris.md2", Defines.EF_ROTATE,
+ null,
+ /* icon */
+ "i_powershield",
+ /* pickup */
+ "Power Shield",
+ /* width */
+ 0, 60, null, Defines.IT_ARMOR, 0, null, 0,
+ /* precache */
+ "misc/power2.wav misc/power1.wav"),
+
+ //
+ // WEAPONS
+ //
+
+ /*
+ * weapon_blaster (.3 .3 1) (-16 -16 -16) (16 16 16) always owned,
+ * never in the world
+ */
+ new gitem_t("weapon_blaster", null, PlayerWeapon.Use_Weapon, null,
+ PlayerWeapon.Weapon_Blaster, "misc/w_pkup.wav", null, 0,
+ "models/weapons/v_blast/tris.md2",
+ /* icon */
+ "w_blaster",
+ /* pickup */
+ "Blaster", 0, 0, null, Defines.IT_WEAPON
+ | Defines.IT_STAY_COOP, Defines.WEAP_BLASTER, null,
+ 0,
+ /* precache */
+ "weapons/blastf1a.wav misc/lasfly.wav"),
+
+ /*
+ * QUAKED weapon_shotgun (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t("weapon_shotgun", PlayerWeapon.Pickup_Weapon,
+ PlayerWeapon.Use_Weapon, PlayerWeapon.Drop_Weapon,
+ PlayerWeapon.Weapon_Shotgun, "misc/w_pkup.wav",
+ "models/weapons/g_shotg/tris.md2", Defines.EF_ROTATE,
+ "models/weapons/v_shotg/tris.md2",
+ /* icon */
+ "w_shotgun",
+ /* pickup */
+ "Shotgun", 0, 1, "Shells", Defines.IT_WEAPON
+ | Defines.IT_STAY_COOP, Defines.WEAP_SHOTGUN, null,
+ 0,
+ /* precache */
+ "weapons/shotgf1b.wav weapons/shotgr1b.wav"),
+
+ /*
+ * QUAKED weapon_supershotgun (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t("weapon_supershotgun", PlayerWeapon.Pickup_Weapon,
+ PlayerWeapon.Use_Weapon, PlayerWeapon.Drop_Weapon,
+ PlayerWeapon.Weapon_SuperShotgun, "misc/w_pkup.wav",
+ "models/weapons/g_shotg2/tris.md2", Defines.EF_ROTATE,
+ "models/weapons/v_shotg2/tris.md2",
+ /* icon */
+ "w_sshotgun",
+ /* pickup */
+ "Super Shotgun", 0, 2, "Shells", Defines.IT_WEAPON
+ | Defines.IT_STAY_COOP, Defines.WEAP_SUPERSHOTGUN,
+ null, 0,
+ /* precache */
+ "weapons/sshotf1b.wav"),
+
+ /*
+ * QUAKED weapon_machinegun (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t(
+ "weapon_machinegun",
+ PlayerWeapon.Pickup_Weapon,
+ PlayerWeapon.Use_Weapon,
+ PlayerWeapon.Drop_Weapon,
+ PlayerWeapon.Weapon_Machinegun,
+ "misc/w_pkup.wav",
+ "models/weapons/g_machn/tris.md2",
+ Defines.EF_ROTATE,
+ "models/weapons/v_machn/tris.md2",
+ /* icon */
+ "w_machinegun",
+ /* pickup */
+ "Machinegun",
+ 0,
+ 1,
+ "Bullets",
+ Defines.IT_WEAPON | Defines.IT_STAY_COOP,
+ Defines.WEAP_MACHINEGUN,
+ null,
+ 0,
+ /* precache */
+ "weapons/machgf1b.wav weapons/machgf2b.wav weapons/machgf3b.wav weapons/machgf4b.wav weapons/machgf5b.wav"),
+
+ /*
+ * QUAKED weapon_chaingun (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t(
+ "weapon_chaingun",
+ PlayerWeapon.Pickup_Weapon,
+ PlayerWeapon.Use_Weapon,
+ PlayerWeapon.Drop_Weapon,
+ PlayerWeapon.Weapon_Chaingun,
+ "misc/w_pkup.wav",
+ "models/weapons/g_chain/tris.md2",
+ Defines.EF_ROTATE,
+ "models/weapons/v_chain/tris.md2",
+ /* icon */
+ "w_chaingun",
+ /* pickup */
+ "Chaingun",
+ 0,
+ 1,
+ "Bullets",
+ Defines.IT_WEAPON | Defines.IT_STAY_COOP,
+ Defines.WEAP_CHAINGUN,
+ null,
+ 0,
+ /* precache */
+ "weapons/chngnu1a.wav weapons/chngnl1a.wav weapons/machgf3b.wav` weapons/chngnd1a.wav"),
+
+ /*
+ * QUAKED ammo_grenades (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t(
+ "ammo_grenades",
+ GameItems.Pickup_Ammo,
+ PlayerWeapon.Use_Weapon,
+ GameItems.Drop_Ammo,
+ PlayerWeapon.Weapon_Grenade,
+ "misc/am_pkup.wav",
+ "models/items/ammo/grenades/medium/tris.md2",
+ 0,
+ "models/weapons/v_handgr/tris.md2",
+ /* icon */
+ "a_grenades",
+ /* pickup */
+ "Grenades",
+ /* width */
+ 3,
+ 5,
+ "grenades",
+ Defines.IT_AMMO | Defines.IT_WEAPON,
+ Defines.WEAP_GRENADES,
+ null,
+ Defines.AMMO_GRENADES,
+ /* precache */
+ "weapons/hgrent1a.wav weapons/hgrena1b.wav weapons/hgrenc1b.wav weapons/hgrenb1a.wav weapons/hgrenb2a.wav "),
+
+ /*
+ * QUAKED weapon_grenadelauncher (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t(
+ "weapon_grenadelauncher",
+ PlayerWeapon.Pickup_Weapon,
+ PlayerWeapon.Use_Weapon,
+ PlayerWeapon.Drop_Weapon,
+ PlayerWeapon.Weapon_GrenadeLauncher,
+ "misc/w_pkup.wav",
+ "models/weapons/g_launch/tris.md2",
+ Defines.EF_ROTATE,
+ "models/weapons/v_launch/tris.md2",
+ /* icon */
+ "w_glauncher",
+ /* pickup */
+ "Grenade Launcher",
+ 0,
+ 1,
+ "Grenades",
+ Defines.IT_WEAPON | Defines.IT_STAY_COOP,
+ Defines.WEAP_GRENADELAUNCHER,
+ null,
+ 0,
+ /* precache */
+ "models/objects/grenade/tris.md2 weapons/grenlf1a.wav weapons/grenlr1b.wav weapons/grenlb1b.wav"),
+
+ /*
+ * QUAKED weapon_rocketlauncher (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t(
+ "weapon_rocketlauncher",
+ PlayerWeapon.Pickup_Weapon,
+ PlayerWeapon.Use_Weapon,
+ PlayerWeapon.Drop_Weapon,
+ PlayerWeapon.Weapon_RocketLauncher,
+ "misc/w_pkup.wav",
+ "models/weapons/g_rocket/tris.md2",
+ Defines.EF_ROTATE,
+ "models/weapons/v_rocket/tris.md2",
+ /* icon */
+ "w_rlauncher",
+ /* pickup */
+ "Rocket Launcher",
+ 0,
+ 1,
+ "Rockets",
+ Defines.IT_WEAPON | Defines.IT_STAY_COOP,
+ Defines.WEAP_ROCKETLAUNCHER,
+ null,
+ 0,
+ /* precache */
+ "models/objects/rocket/tris.md2 weapons/rockfly.wav weapons/rocklf1a.wav weapons/rocklr1b.wav models/objects/debris2/tris.md2"),
+
+ /*
+ * QUAKED weapon_hyperblaster (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t(
+ "weapon_hyperblaster",
+ PlayerWeapon.Pickup_Weapon,
+ PlayerWeapon.Use_Weapon,
+ PlayerWeapon.Drop_Weapon,
+ PlayerWeapon.Weapon_HyperBlaster,
+ "misc/w_pkup.wav",
+ "models/weapons/g_hyperb/tris.md2",
+ Defines.EF_ROTATE,
+ "models/weapons/v_hyperb/tris.md2",
+ /* icon */
+ "w_hyperblaster",
+ /* pickup */
+ "HyperBlaster",
+ 0,
+ 1,
+ "Cells",
+ Defines.IT_WEAPON | Defines.IT_STAY_COOP,
+ Defines.WEAP_HYPERBLASTER,
+ null,
+ 0,
+ /* precache */
+ "weapons/hyprbu1a.wav weapons/hyprbl1a.wav weapons/hyprbf1a.wav weapons/hyprbd1a.wav misc/lasfly.wav"),
+
+ /*
+ * QUAKED weapon_railgun (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t("weapon_railgun", PlayerWeapon.Pickup_Weapon,
+ PlayerWeapon.Use_Weapon, PlayerWeapon.Drop_Weapon,
+ PlayerWeapon.Weapon_Railgun, "misc/w_pkup.wav",
+ "models/weapons/g_rail/tris.md2", Defines.EF_ROTATE,
+ "models/weapons/v_rail/tris.md2",
+ /* icon */
+ "w_railgun",
+ /* pickup */
+ "Railgun", 0, 1, "Slugs", Defines.IT_WEAPON
+ | Defines.IT_STAY_COOP, Defines.WEAP_RAILGUN, null,
+ 0,
+ /* precache */
+ "weapons/rg_hum.wav"),
+
+ /*
+ * QUAKED weapon_bfg (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t(
+ "weapon_bfg",
+ PlayerWeapon.Pickup_Weapon,
+ PlayerWeapon.Use_Weapon,
+ PlayerWeapon.Drop_Weapon,
+ PlayerWeapon.Weapon_BFG,
+ "misc/w_pkup.wav",
+ "models/weapons/g_bfg/tris.md2",
+ Defines.EF_ROTATE,
+ "models/weapons/v_bfg/tris.md2",
+ /* icon */
+ "w_bfg",
+ /* pickup */
+ "BFG10K",
+ 0,
+ 50,
+ "Cells",
+ Defines.IT_WEAPON | Defines.IT_STAY_COOP,
+ Defines.WEAP_BFG,
+ null,
+ 0,
+ /* precache */
+ "sprites/s_bfg1.sp2 sprites/s_bfg2.sp2 sprites/s_bfg3.sp2 weapons/bfg__f1y.wav weapons/bfg__l1a.wav weapons/bfg__x1b.wav weapons/bfg_hum.wav"),
+
+ //
+ // AMMO ITEMS
+ //
+
+ /*
+ * QUAKED ammo_shells (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t("ammo_shells", GameItems.Pickup_Ammo, null, GameItems.Drop_Ammo, null,
+ "misc/am_pkup.wav",
+ "models/items/ammo/shells/medium/tris.md2", 0, null,
+ /* icon */
+ "a_shells",
+ /* pickup */
+ "Shells",
+ /* width */
+ 3, 10, null, Defines.IT_AMMO, 0, null, Defines.AMMO_SHELLS,
+ /* precache */
+ ""),
+
+ /*
+ * QUAKED ammo_bullets (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t("ammo_bullets", GameItems.Pickup_Ammo, null, GameItems.Drop_Ammo, null,
+ "misc/am_pkup.wav",
+ "models/items/ammo/bullets/medium/tris.md2", 0, null,
+ /* icon */
+ "a_bullets",
+ /* pickup */
+ "Bullets",
+ /* width */
+ 3, 50, null, Defines.IT_AMMO, 0, null,
+ Defines.AMMO_BULLETS,
+ /* precache */
+ ""),
+
+ /*
+ * QUAKED ammo_cells (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t("ammo_cells", GameItems.Pickup_Ammo, null, GameItems.Drop_Ammo, null,
+ "misc/am_pkup.wav",
+ "models/items/ammo/cells/medium/tris.md2", 0, null,
+ /* icon */
+ "a_cells",
+ /* pickup */
+ "Cells",
+ /* width */
+ 3, 50, null, Defines.IT_AMMO, 0, null, Defines.AMMO_CELLS,
+ /* precache */
+ ""),
+
+ /*
+ * QUAKED ammo_rockets (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t("ammo_rockets", GameItems.Pickup_Ammo, null, GameItems.Drop_Ammo, null,
+ "misc/am_pkup.wav",
+ "models/items/ammo/rockets/medium/tris.md2", 0, null,
+ /* icon */
+ "a_rockets",
+ /* pickup */
+ "Rockets",
+ /* width */
+ 3, 5, null, Defines.IT_AMMO, 0, null, Defines.AMMO_ROCKETS,
+ /* precache */
+ ""),
+
+ /*
+ * QUAKED ammo_slugs (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t("ammo_slugs", GameItems.Pickup_Ammo, null, GameItems.Drop_Ammo, null,
+ "misc/am_pkup.wav",
+ "models/items/ammo/slugs/medium/tris.md2", 0, null,
+ /* icon */
+ "a_slugs",
+ /* pickup */
+ "Slugs",
+ /* width */
+ 3, 10, null, Defines.IT_AMMO, 0, null, Defines.AMMO_SLUGS,
+ /* precache */
+ ""),
+
+ //
+ // POWERUP ITEMS
+ //
+ /*
+ * QUAKED item_quad (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t("item_quad", GameItems.Pickup_Powerup, GameItems.Use_Quad,
+ GameItems.Drop_General, null, "items/pkup.wav",
+ "models/items/quaddama/tris.md2", Defines.EF_ROTATE, null,
+ /* icon */
+ "p_quad",
+ /* pickup */
+ "Quad Damage",
+ /* width */
+ 2, 60, null, Defines.IT_POWERUP, 0, null, 0,
+ /* precache */
+ "items/damage.wav items/damage2.wav items/damage3.wav"),
+
+ /*
+ * QUAKED item_invulnerability (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t("item_invulnerability", GameItems.Pickup_Powerup,
+ GameItems.Use_Invulnerability, GameItems.Drop_General, null,
+ "items/pkup.wav", "models/items/invulner/tris.md2",
+ Defines.EF_ROTATE, null,
+ /* icon */
+ "p_invulnerability",
+ /* pickup */
+ "Invulnerability",
+ /* width */
+ 2, 300, null, Defines.IT_POWERUP, 0, null, 0,
+ /* precache */
+ "items/protect.wav items/protect2.wav items/protect4.wav"),
+
+ /*
+ * QUAKED item_silencer (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t("item_silencer", GameItems.Pickup_Powerup, GameItems.Use_Silencer,
+ GameItems.Drop_General, null, "items/pkup.wav",
+ "models/items/silencer/tris.md2", Defines.EF_ROTATE, null,
+ /* icon */
+ "p_silencer",
+ /* pickup */
+ "Silencer",
+ /* width */
+ 2, 60, null, Defines.IT_POWERUP, 0, null, 0,
+ /* precache */
+ ""),
+
+ /*
+ * QUAKED item_breather (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t("item_breather", GameItems.Pickup_Powerup, GameItems.Use_Breather,
+ GameItems.Drop_General, null, "items/pkup.wav",
+ "models/items/breather/tris.md2", Defines.EF_ROTATE, null,
+ /* icon */
+ "p_rebreather",
+ /* pickup */
+ "Rebreather",
+ /* width */
+ 2, 60, null, Defines.IT_STAY_COOP | Defines.IT_POWERUP, 0,
+ null, 0,
+ /* precache */
+ "items/airout.wav"),
+
+ /*
+ * QUAKED item_enviro (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t("item_enviro", GameItems.Pickup_Powerup, GameItems.Use_Envirosuit,
+ GameItems.Drop_General, null, "items/pkup.wav",
+ "models/items/enviro/tris.md2", Defines.EF_ROTATE, null,
+ /* icon */
+ "p_envirosuit",
+ /* pickup */
+ "Environment Suit",
+ /* width */
+ 2, 60, null, Defines.IT_STAY_COOP | Defines.IT_POWERUP, 0,
+ null, 0,
+ /* precache */
+ "items/airout.wav"),
+
+ /*
+ * QUAKED item_ancient_head (.3 .3 1) (-16 -16 -16) (16 16 16)
+ * Special item that gives +2 to maximum health
+ */
+ new gitem_t("item_ancient_head", GameItems.Pickup_AncientHead, null, null,
+ null, "items/pkup.wav", "models/items/c_head/tris.md2",
+ Defines.EF_ROTATE, null,
+ /* icon */
+ "i_fixme",
+ /* pickup */
+ "Ancient Head",
+ /* width */
+ 2, 60, null, 0, 0, null, 0,
+ /* precache */
+ ""),
+
+ /*
+ * QUAKED item_adrenaline (.3 .3 1) (-16 -16 -16) (16 16 16) gives
+ * +1 to maximum health
+ */
+ new gitem_t("item_adrenaline", GameItems.Pickup_Adrenaline, null, null, null,
+ "items/pkup.wav", "models/items/adrenal/tris.md2",
+ Defines.EF_ROTATE, null,
+ /* icon */
+ "p_adrenaline",
+ /* pickup */
+ "Adrenaline",
+ /* width */
+ 2, 60, null, 0, 0, null, 0,
+ /* precache */
+ ""),
+
+ /*
+ * QUAKED item_bandolier (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t("item_bandolier", GameItems.Pickup_Bandolier, null, null, null,
+ "items/pkup.wav", "models/items/band/tris.md2",
+ Defines.EF_ROTATE, null,
+ /* icon */
+ "p_bandolier",
+ /* pickup */
+ "Bandolier",
+ /* width */
+ 2, 60, null, 0, 0, null, 0,
+ /* precache */
+ ""),
+
+ /*
+ * QUAKED item_pack (.3 .3 1) (-16 -16 -16) (16 16 16)
+ */
+ new gitem_t("item_pack", GameItems.Pickup_Pack, null, null, null,
+ "items/pkup.wav", "models/items/pack/tris.md2",
+ Defines.EF_ROTATE, null,
+ /* icon */
+ "i_pack",
+ /* pickup */
+ "Ammo Pack",
+ /* width */
+ 2, 180, null, 0, 0, null, 0,
+ /* precache */
+ ""),
+
+ //
+ // KEYS
+ //
+ /*
+ * QUAKED key_data_cd (0 .5 .8) (-16 -16 -16) (16 16 16) key for
+ * computer centers
+ */
+ new gitem_t("key_data_cd", GameItems.Pickup_Key, null, GameItems.Drop_General,
+ null, "items/pkup.wav",
+ "models/items/keys/data_cd/tris.md2", Defines.EF_ROTATE,
+ null, "k_datacd", "Data CD", 2, 0, null,
+ Defines.IT_STAY_COOP | Defines.IT_KEY, 0, null, 0,
+ /* precache */
+ ""),
+
+ /*
+ * QUAKED key_power_cube (0 .5 .8) (-16 -16 -16) (16 16 16)
+ * TRIGGER_SPAWN NO_TOUCH warehouse circuits
+ */
+ new gitem_t("key_power_cube", GameItems.Pickup_Key, null,
+ GameItems.Drop_General, null, "items/pkup.wav",
+ "models/items/keys/power/tris.md2", Defines.EF_ROTATE,
+ null, "k_powercube", "Power Cube", 2, 0, null,
+ Defines.IT_STAY_COOP | Defines.IT_KEY, 0, null, 0,
+ /* precache */
+ ""),
+
+ /*
+ * QUAKED key_pyramid (0 .5 .8) (-16 -16 -16) (16 16 16) key for the
+ * entrance of jail3
+ */
+ new gitem_t("key_pyramid", GameItems.Pickup_Key, null, GameItems.Drop_General,
+ null, "items/pkup.wav",
+ "models/items/keys/pyramid/tris.md2", Defines.EF_ROTATE,
+ null, "k_pyramid", "Pyramid Key", 2, 0, null,
+ Defines.IT_STAY_COOP | Defines.IT_KEY, 0, null, 0,
+ /* precache */
+ ""),
+
+ /*
+ * QUAKED key_data_spinner (0 .5 .8) (-16 -16 -16) (16 16 16) key
+ * for the city computer
+ */
+ new gitem_t("key_data_spinner", GameItems.Pickup_Key, null,
+ GameItems.Drop_General, null, "items/pkup.wav",
+ "models/items/keys/spinner/tris.md2", Defines.EF_ROTATE,
+ null, "k_dataspin", "Data Spinner", 2, 0, null,
+ Defines.IT_STAY_COOP | Defines.IT_KEY, 0, null, 0,
+ /* precache */
+ ""),
+
+ /*
+ * QUAKED key_pass (0 .5 .8) (-16 -16 -16) (16 16 16) security pass
+ * for the security level
+ */
+ new gitem_t("key_pass", GameItems.Pickup_Key, null, GameItems.Drop_General,
+ null, "items/pkup.wav", "models/items/keys/pass/tris.md2",
+ Defines.EF_ROTATE, null, "k_security", "Security Pass", 2,
+ 0, null, Defines.IT_STAY_COOP | Defines.IT_KEY, 0, null, 0,
+ /* precache */
+ ""),
+
+ /*
+ * QUAKED key_blue_key (0 .5 .8) (-16 -16 -16) (16 16 16) normal
+ * door key - blue
+ */
+ new gitem_t("key_blue_key", GameItems.Pickup_Key, null,
+ GameItems.Drop_General, null, "items/pkup.wav",
+ "models/items/keys/key/tris.md2", Defines.EF_ROTATE, null,
+ "k_bluekey", "Blue Key", 2, 0, null, Defines.IT_STAY_COOP
+ | Defines.IT_KEY, 0, null, 0,
+ /* precache */
+ ""),
+
+ /*
+ * QUAKED key_red_key (0 .5 .8) (-16 -16 -16) (16 16 16) normal door
+ * key - red
+ */
+ new gitem_t("key_red_key", GameItems.Pickup_Key, null, GameItems.Drop_General,
+ null, "items/pkup.wav",
+ "models/items/keys/red_key/tris.md2", Defines.EF_ROTATE,
+ null, "k_redkey", "Red Key", 2, 0, null,
+ Defines.IT_STAY_COOP | Defines.IT_KEY, 0, null, 0,
+ /* precache */
+ ""),
+
+ /*
+ * QUAKED key_commander_head (0 .5 .8) (-16 -16 -16) (16 16 16) tank
+ * commander's head
+ */
+ new gitem_t("key_commander_head", GameItems.Pickup_Key, null,
+ GameItems.Drop_General, null, "items/pkup.wav",
+ "models/monsters/commandr/head/tris.md2", Defines.EF_GIB,
+ null,
+ /* icon */
+ "k_comhead",
+ /* pickup */
+ "Commander's Head",
+ /* width */
+ 2, 0, null, Defines.IT_STAY_COOP | Defines.IT_KEY, 0, null,
+ 0,
+ /* precache */
+ ""),
+
+ /*
+ * QUAKED key_airstrike_target (0 .5 .8) (-16 -16 -16) (16 16 16)
+ * tank commander's head
+ */
+ new gitem_t("key_airstrike_target", GameItems.Pickup_Key, null,
+ GameItems.Drop_General, null, "items/pkup.wav",
+ "models/items/keys/target/tris.md2", Defines.EF_ROTATE,
+ null,
+ /* icon */
+ "i_airstrike",
+ /* pickup */
+ "Airstrike Marker",
+ /* width */
+ 2, 0, null, Defines.IT_STAY_COOP | Defines.IT_KEY, 0, null,
+ 0,
+ /* precache */
+ ""),
+ new gitem_t(null, GameItems.Pickup_Health, null, null, null,
+ "items/pkup.wav", null, 0, null,
+ /* icon */
+ "i_health",
+ /* pickup */
+ "Health",
+ /* width */
+ 3, 0, null, 0, 0, null, 0,
+ /* precache */
+ "items/s_health.wav items/n_health.wav items/l_health.wav items/m_health.wav"),
+
+ // end of list marker
+ null };
+
+ public static void main(String[] args) {
+ }
+}
diff --git a/src/jake2/game/GameItems.java b/src/jake2/game/GameItems.java
index c72a9f5..5f0206a 100644
--- a/src/jake2/game/GameItems.java
+++ b/src/jake2/game/GameItems.java
@@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 16.11.2005 by RST.
-// $Id: GameItems.java,v 1.1 2005-11-16 22:24:53 salomo Exp $
+// $Id: GameItems.java,v 1.2 2005-11-20 22:18:33 salomo Exp $
package jake2.game;
@@ -38,729 +38,6 @@ import jake2.util.Math3D;
public class GameItems {
- public static gitem_t itemlist[] = {
- //leave index 0 alone
- new gitem_t(null, null, null, null, null, null, null, 0, null,
- null, null, 0, 0, null, 0, 0, null, 0, null),
-
- //
- // ARMOR
- //
- new gitem_t(
- /*
- * QUAKED item_armor_body (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
-
- "item_armor_body", GameItems.Pickup_Armor, null, null, null,
- "misc/ar1_pkup.wav", "models/items/armor/body/tris.md2",
- Defines.EF_ROTATE, null,
- /* icon */
- "i_bodyarmor",
- /* pickup */
- "Body Armor",
- /* width */
- 3, 0, null, Defines.IT_ARMOR, 0, GameItems.bodyarmor_info,
- Defines.ARMOR_BODY,
- /* precache */
- ""),
-
- /*
- * QUAKED item_armor_combat (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t("item_armor_combat", GameItems.Pickup_Armor, null, null, null,
- "misc/ar1_pkup.wav", "models/items/armor/combat/tris.md2",
- Defines.EF_ROTATE, null,
- /* icon */
- "i_combatarmor",
- /* pickup */
- "Combat Armor",
- /* width */
- 3, 0, null, Defines.IT_ARMOR, 0, GameItems.combatarmor_info,
- Defines.ARMOR_COMBAT,
- /* precache */
- ""),
-
- /*
- * QUAKED item_armor_jacket (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t("item_armor_jacket", GameItems.Pickup_Armor, null, null, null,
- "misc/ar1_pkup.wav", "models/items/armor/jacket/tris.md2",
- Defines.EF_ROTATE, null,
- /* icon */
- "i_jacketarmor",
- /* pickup */
- "Jacket Armor",
- /* width */
- 3, 0, null, Defines.IT_ARMOR, 0, GameItems.jacketarmor_info,
- Defines.ARMOR_JACKET,
- /* precache */
- ""),
-
- /*
- * QUAKED item_armor_shard (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t("item_armor_shard", GameItems.Pickup_Armor, null, null, null,
- "misc/ar2_pkup.wav", "models/items/armor/shard/tris.md2",
- Defines.EF_ROTATE, null,
- /* icon */
- "i_jacketarmor",
- /* pickup */
- "Armor Shard",
- /* width */
- 3, 0, null, Defines.IT_ARMOR, 0, null, Defines.ARMOR_SHARD,
- /* precache */
- ""),
-
- /*
- * QUAKED item_power_screen (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t("item_power_screen", GameItems.Pickup_PowerArmor, GameItems.Use_PowerArmor,
- GameItems.Drop_PowerArmor, null, "misc/ar3_pkup.wav",
- "models/items/armor/screen/tris.md2", Defines.EF_ROTATE,
- null,
- /* icon */
- "i_powerscreen",
- /* pickup */
- "Power Screen",
- /* width */
- 0, 60, null, Defines.IT_ARMOR, 0, null, 0,
- /* precache */
- ""),
-
- /*
- * QUAKED item_power_shield (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t("item_power_shield", GameItems.Pickup_PowerArmor, GameItems.Use_PowerArmor,
- GameItems.Drop_PowerArmor, null, "misc/ar3_pkup.wav",
- "models/items/armor/shield/tris.md2", Defines.EF_ROTATE,
- null,
- /* icon */
- "i_powershield",
- /* pickup */
- "Power Shield",
- /* width */
- 0, 60, null, Defines.IT_ARMOR, 0, null, 0,
- /* precache */
- "misc/power2.wav misc/power1.wav"),
-
- //
- // WEAPONS
- //
-
- /*
- * weapon_blaster (.3 .3 1) (-16 -16 -16) (16 16 16) always owned,
- * never in the world
- */
- new gitem_t("weapon_blaster", null, PlayerWeapon.Use_Weapon, null,
- PlayerWeapon.Weapon_Blaster, "misc/w_pkup.wav", null, 0,
- "models/weapons/v_blast/tris.md2",
- /* icon */
- "w_blaster",
- /* pickup */
- "Blaster", 0, 0, null, Defines.IT_WEAPON
- | Defines.IT_STAY_COOP, Defines.WEAP_BLASTER, null,
- 0,
- /* precache */
- "weapons/blastf1a.wav misc/lasfly.wav"),
-
- /*
- * QUAKED weapon_shotgun (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t("weapon_shotgun", PlayerWeapon.Pickup_Weapon,
- PlayerWeapon.Use_Weapon, PlayerWeapon.Drop_Weapon,
- PlayerWeapon.Weapon_Shotgun, "misc/w_pkup.wav",
- "models/weapons/g_shotg/tris.md2", Defines.EF_ROTATE,
- "models/weapons/v_shotg/tris.md2",
- /* icon */
- "w_shotgun",
- /* pickup */
- "Shotgun", 0, 1, "Shells", Defines.IT_WEAPON
- | Defines.IT_STAY_COOP, Defines.WEAP_SHOTGUN, null,
- 0,
- /* precache */
- "weapons/shotgf1b.wav weapons/shotgr1b.wav"),
-
- /*
- * QUAKED weapon_supershotgun (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t("weapon_supershotgun", PlayerWeapon.Pickup_Weapon,
- PlayerWeapon.Use_Weapon, PlayerWeapon.Drop_Weapon,
- PlayerWeapon.Weapon_SuperShotgun, "misc/w_pkup.wav",
- "models/weapons/g_shotg2/tris.md2", Defines.EF_ROTATE,
- "models/weapons/v_shotg2/tris.md2",
- /* icon */
- "w_sshotgun",
- /* pickup */
- "Super Shotgun", 0, 2, "Shells", Defines.IT_WEAPON
- | Defines.IT_STAY_COOP, Defines.WEAP_SUPERSHOTGUN,
- null, 0,
- /* precache */
- "weapons/sshotf1b.wav"),
-
- /*
- * QUAKED weapon_machinegun (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t(
- "weapon_machinegun",
- PlayerWeapon.Pickup_Weapon,
- PlayerWeapon.Use_Weapon,
- PlayerWeapon.Drop_Weapon,
- PlayerWeapon.Weapon_Machinegun,
- "misc/w_pkup.wav",
- "models/weapons/g_machn/tris.md2",
- Defines.EF_ROTATE,
- "models/weapons/v_machn/tris.md2",
- /* icon */
- "w_machinegun",
- /* pickup */
- "Machinegun",
- 0,
- 1,
- "Bullets",
- Defines.IT_WEAPON | Defines.IT_STAY_COOP,
- Defines.WEAP_MACHINEGUN,
- null,
- 0,
- /* precache */
- "weapons/machgf1b.wav weapons/machgf2b.wav weapons/machgf3b.wav weapons/machgf4b.wav weapons/machgf5b.wav"),
-
- /*
- * QUAKED weapon_chaingun (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t(
- "weapon_chaingun",
- PlayerWeapon.Pickup_Weapon,
- PlayerWeapon.Use_Weapon,
- PlayerWeapon.Drop_Weapon,
- PlayerWeapon.Weapon_Chaingun,
- "misc/w_pkup.wav",
- "models/weapons/g_chain/tris.md2",
- Defines.EF_ROTATE,
- "models/weapons/v_chain/tris.md2",
- /* icon */
- "w_chaingun",
- /* pickup */
- "Chaingun",
- 0,
- 1,
- "Bullets",
- Defines.IT_WEAPON | Defines.IT_STAY_COOP,
- Defines.WEAP_CHAINGUN,
- null,
- 0,
- /* precache */
- "weapons/chngnu1a.wav weapons/chngnl1a.wav weapons/machgf3b.wav` weapons/chngnd1a.wav"),
-
- /*
- * QUAKED ammo_grenades (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t(
- "ammo_grenades",
- GameItems.Pickup_Ammo,
- PlayerWeapon.Use_Weapon,
- GameItems.Drop_Ammo,
- PlayerWeapon.Weapon_Grenade,
- "misc/am_pkup.wav",
- "models/items/ammo/grenades/medium/tris.md2",
- 0,
- "models/weapons/v_handgr/tris.md2",
- /* icon */
- "a_grenades",
- /* pickup */
- "Grenades",
- /* width */
- 3,
- 5,
- "grenades",
- Defines.IT_AMMO | Defines.IT_WEAPON,
- Defines.WEAP_GRENADES,
- null,
- Defines.AMMO_GRENADES,
- /* precache */
- "weapons/hgrent1a.wav weapons/hgrena1b.wav weapons/hgrenc1b.wav weapons/hgrenb1a.wav weapons/hgrenb2a.wav "),
-
- /*
- * QUAKED weapon_grenadelauncher (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t(
- "weapon_grenadelauncher",
- PlayerWeapon.Pickup_Weapon,
- PlayerWeapon.Use_Weapon,
- PlayerWeapon.Drop_Weapon,
- PlayerWeapon.Weapon_GrenadeLauncher,
- "misc/w_pkup.wav",
- "models/weapons/g_launch/tris.md2",
- Defines.EF_ROTATE,
- "models/weapons/v_launch/tris.md2",
- /* icon */
- "w_glauncher",
- /* pickup */
- "Grenade Launcher",
- 0,
- 1,
- "Grenades",
- Defines.IT_WEAPON | Defines.IT_STAY_COOP,
- Defines.WEAP_GRENADELAUNCHER,
- null,
- 0,
- /* precache */
- "models/objects/grenade/tris.md2 weapons/grenlf1a.wav weapons/grenlr1b.wav weapons/grenlb1b.wav"),
-
- /*
- * QUAKED weapon_rocketlauncher (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t(
- "weapon_rocketlauncher",
- PlayerWeapon.Pickup_Weapon,
- PlayerWeapon.Use_Weapon,
- PlayerWeapon.Drop_Weapon,
- PlayerWeapon.Weapon_RocketLauncher,
- "misc/w_pkup.wav",
- "models/weapons/g_rocket/tris.md2",
- Defines.EF_ROTATE,
- "models/weapons/v_rocket/tris.md2",
- /* icon */
- "w_rlauncher",
- /* pickup */
- "Rocket Launcher",
- 0,
- 1,
- "Rockets",
- Defines.IT_WEAPON | Defines.IT_STAY_COOP,
- Defines.WEAP_ROCKETLAUNCHER,
- null,
- 0,
- /* precache */
- "models/objects/rocket/tris.md2 weapons/rockfly.wav weapons/rocklf1a.wav weapons/rocklr1b.wav models/objects/debris2/tris.md2"),
-
- /*
- * QUAKED weapon_hyperblaster (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t(
- "weapon_hyperblaster",
- PlayerWeapon.Pickup_Weapon,
- PlayerWeapon.Use_Weapon,
- PlayerWeapon.Drop_Weapon,
- PlayerWeapon.Weapon_HyperBlaster,
- "misc/w_pkup.wav",
- "models/weapons/g_hyperb/tris.md2",
- Defines.EF_ROTATE,
- "models/weapons/v_hyperb/tris.md2",
- /* icon */
- "w_hyperblaster",
- /* pickup */
- "HyperBlaster",
- 0,
- 1,
- "Cells",
- Defines.IT_WEAPON | Defines.IT_STAY_COOP,
- Defines.WEAP_HYPERBLASTER,
- null,
- 0,
- /* precache */
- "weapons/hyprbu1a.wav weapons/hyprbl1a.wav weapons/hyprbf1a.wav weapons/hyprbd1a.wav misc/lasfly.wav"),
-
- /*
- * QUAKED weapon_railgun (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t("weapon_railgun", PlayerWeapon.Pickup_Weapon,
- PlayerWeapon.Use_Weapon, PlayerWeapon.Drop_Weapon,
- PlayerWeapon.Weapon_Railgun, "misc/w_pkup.wav",
- "models/weapons/g_rail/tris.md2", Defines.EF_ROTATE,
- "models/weapons/v_rail/tris.md2",
- /* icon */
- "w_railgun",
- /* pickup */
- "Railgun", 0, 1, "Slugs", Defines.IT_WEAPON
- | Defines.IT_STAY_COOP, Defines.WEAP_RAILGUN, null,
- 0,
- /* precache */
- "weapons/rg_hum.wav"),
-
- /*
- * QUAKED weapon_bfg (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t(
- "weapon_bfg",
- PlayerWeapon.Pickup_Weapon,
- PlayerWeapon.Use_Weapon,
- PlayerWeapon.Drop_Weapon,
- PlayerWeapon.Weapon_BFG,
- "misc/w_pkup.wav",
- "models/weapons/g_bfg/tris.md2",
- Defines.EF_ROTATE,
- "models/weapons/v_bfg/tris.md2",
- /* icon */
- "w_bfg",
- /* pickup */
- "BFG10K",
- 0,
- 50,
- "Cells",
- Defines.IT_WEAPON | Defines.IT_STAY_COOP,
- Defines.WEAP_BFG,
- null,
- 0,
- /* precache */
- "sprites/s_bfg1.sp2 sprites/s_bfg2.sp2 sprites/s_bfg3.sp2 weapons/bfg__f1y.wav weapons/bfg__l1a.wav weapons/bfg__x1b.wav weapons/bfg_hum.wav"),
-
- //
- // AMMO ITEMS
- //
-
- /*
- * QUAKED ammo_shells (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t("ammo_shells", GameItems.Pickup_Ammo, null, GameItems.Drop_Ammo, null,
- "misc/am_pkup.wav",
- "models/items/ammo/shells/medium/tris.md2", 0, null,
- /* icon */
- "a_shells",
- /* pickup */
- "Shells",
- /* width */
- 3, 10, null, Defines.IT_AMMO, 0, null, Defines.AMMO_SHELLS,
- /* precache */
- ""),
-
- /*
- * QUAKED ammo_bullets (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t("ammo_bullets", GameItems.Pickup_Ammo, null, GameItems.Drop_Ammo, null,
- "misc/am_pkup.wav",
- "models/items/ammo/bullets/medium/tris.md2", 0, null,
- /* icon */
- "a_bullets",
- /* pickup */
- "Bullets",
- /* width */
- 3, 50, null, Defines.IT_AMMO, 0, null,
- Defines.AMMO_BULLETS,
- /* precache */
- ""),
-
- /*
- * QUAKED ammo_cells (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t("ammo_cells", GameItems.Pickup_Ammo, null, GameItems.Drop_Ammo, null,
- "misc/am_pkup.wav",
- "models/items/ammo/cells/medium/tris.md2", 0, null,
- /* icon */
- "a_cells",
- /* pickup */
- "Cells",
- /* width */
- 3, 50, null, Defines.IT_AMMO, 0, null, Defines.AMMO_CELLS,
- /* precache */
- ""),
-
- /*
- * QUAKED ammo_rockets (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t("ammo_rockets", GameItems.Pickup_Ammo, null, GameItems.Drop_Ammo, null,
- "misc/am_pkup.wav",
- "models/items/ammo/rockets/medium/tris.md2", 0, null,
- /* icon */
- "a_rockets",
- /* pickup */
- "Rockets",
- /* width */
- 3, 5, null, Defines.IT_AMMO, 0, null, Defines.AMMO_ROCKETS,
- /* precache */
- ""),
-
- /*
- * QUAKED ammo_slugs (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t("ammo_slugs", GameItems.Pickup_Ammo, null, GameItems.Drop_Ammo, null,
- "misc/am_pkup.wav",
- "models/items/ammo/slugs/medium/tris.md2", 0, null,
- /* icon */
- "a_slugs",
- /* pickup */
- "Slugs",
- /* width */
- 3, 10, null, Defines.IT_AMMO, 0, null, Defines.AMMO_SLUGS,
- /* precache */
- ""),
-
- //
- // POWERUP ITEMS
- //
- /*
- * QUAKED item_quad (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t("item_quad", GameItems.Pickup_Powerup, GameItems.Use_Quad,
- GameItems.Drop_General, null, "items/pkup.wav",
- "models/items/quaddama/tris.md2", Defines.EF_ROTATE, null,
- /* icon */
- "p_quad",
- /* pickup */
- "Quad Damage",
- /* width */
- 2, 60, null, Defines.IT_POWERUP, 0, null, 0,
- /* precache */
- "items/damage.wav items/damage2.wav items/damage3.wav"),
-
- /*
- * QUAKED item_invulnerability (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t("item_invulnerability", GameItems.Pickup_Powerup,
- GameItems.Use_Invulnerability, GameItems.Drop_General, null,
- "items/pkup.wav", "models/items/invulner/tris.md2",
- Defines.EF_ROTATE, null,
- /* icon */
- "p_invulnerability",
- /* pickup */
- "Invulnerability",
- /* width */
- 2, 300, null, Defines.IT_POWERUP, 0, null, 0,
- /* precache */
- "items/protect.wav items/protect2.wav items/protect4.wav"),
-
- /*
- * QUAKED item_silencer (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t("item_silencer", GameItems.Pickup_Powerup, GameItems.Use_Silencer,
- GameItems.Drop_General, null, "items/pkup.wav",
- "models/items/silencer/tris.md2", Defines.EF_ROTATE, null,
- /* icon */
- "p_silencer",
- /* pickup */
- "Silencer",
- /* width */
- 2, 60, null, Defines.IT_POWERUP, 0, null, 0,
- /* precache */
- ""),
-
- /*
- * QUAKED item_breather (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t("item_breather", GameItems.Pickup_Powerup, GameItems.Use_Breather,
- GameItems.Drop_General, null, "items/pkup.wav",
- "models/items/breather/tris.md2", Defines.EF_ROTATE, null,
- /* icon */
- "p_rebreather",
- /* pickup */
- "Rebreather",
- /* width */
- 2, 60, null, Defines.IT_STAY_COOP | Defines.IT_POWERUP, 0,
- null, 0,
- /* precache */
- "items/airout.wav"),
-
- /*
- * QUAKED item_enviro (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t("item_enviro", GameItems.Pickup_Powerup, GameItems.Use_Envirosuit,
- GameItems.Drop_General, null, "items/pkup.wav",
- "models/items/enviro/tris.md2", Defines.EF_ROTATE, null,
- /* icon */
- "p_envirosuit",
- /* pickup */
- "Environment Suit",
- /* width */
- 2, 60, null, Defines.IT_STAY_COOP | Defines.IT_POWERUP, 0,
- null, 0,
- /* precache */
- "items/airout.wav"),
-
- /*
- * QUAKED item_ancient_head (.3 .3 1) (-16 -16 -16) (16 16 16)
- * Special item that gives +2 to maximum health
- */
- new gitem_t("item_ancient_head", GameItems.Pickup_AncientHead, null, null,
- null, "items/pkup.wav", "models/items/c_head/tris.md2",
- Defines.EF_ROTATE, null,
- /* icon */
- "i_fixme",
- /* pickup */
- "Ancient Head",
- /* width */
- 2, 60, null, 0, 0, null, 0,
- /* precache */
- ""),
-
- /*
- * QUAKED item_adrenaline (.3 .3 1) (-16 -16 -16) (16 16 16) gives
- * +1 to maximum health
- */
- new gitem_t("item_adrenaline", GameItems.Pickup_Adrenaline, null, null, null,
- "items/pkup.wav", "models/items/adrenal/tris.md2",
- Defines.EF_ROTATE, null,
- /* icon */
- "p_adrenaline",
- /* pickup */
- "Adrenaline",
- /* width */
- 2, 60, null, 0, 0, null, 0,
- /* precache */
- ""),
-
- /*
- * QUAKED item_bandolier (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t("item_bandolier", GameItems.Pickup_Bandolier, null, null, null,
- "items/pkup.wav", "models/items/band/tris.md2",
- Defines.EF_ROTATE, null,
- /* icon */
- "p_bandolier",
- /* pickup */
- "Bandolier",
- /* width */
- 2, 60, null, 0, 0, null, 0,
- /* precache */
- ""),
-
- /*
- * QUAKED item_pack (.3 .3 1) (-16 -16 -16) (16 16 16)
- */
- new gitem_t("item_pack", GameItems.Pickup_Pack, null, null, null,
- "items/pkup.wav", "models/items/pack/tris.md2",
- Defines.EF_ROTATE, null,
- /* icon */
- "i_pack",
- /* pickup */
- "Ammo Pack",
- /* width */
- 2, 180, null, 0, 0, null, 0,
- /* precache */
- ""),
-
- //
- // KEYS
- //
- /*
- * QUAKED key_data_cd (0 .5 .8) (-16 -16 -16) (16 16 16) key for
- * computer centers
- */
- new gitem_t("key_data_cd", GameItems.Pickup_Key, null, GameItems.Drop_General,
- null, "items/pkup.wav",
- "models/items/keys/data_cd/tris.md2", Defines.EF_ROTATE,
- null, "k_datacd", "Data CD", 2, 0, null,
- Defines.IT_STAY_COOP | Defines.IT_KEY, 0, null, 0,
- /* precache */
- ""),
-
- /*
- * QUAKED key_power_cube (0 .5 .8) (-16 -16 -16) (16 16 16)
- * TRIGGER_SPAWN NO_TOUCH warehouse circuits
- */
- new gitem_t("key_power_cube", GameItems.Pickup_Key, null,
- GameItems.Drop_General, null, "items/pkup.wav",
- "models/items/keys/power/tris.md2", Defines.EF_ROTATE,
- null, "k_powercube", "Power Cube", 2, 0, null,
- Defines.IT_STAY_COOP | Defines.IT_KEY, 0, null, 0,
- /* precache */
- ""),
-
- /*
- * QUAKED key_pyramid (0 .5 .8) (-16 -16 -16) (16 16 16) key for the
- * entrance of jail3
- */
- new gitem_t("key_pyramid", GameItems.Pickup_Key, null, GameItems.Drop_General,
- null, "items/pkup.wav",
- "models/items/keys/pyramid/tris.md2", Defines.EF_ROTATE,
- null, "k_pyramid", "Pyramid Key", 2, 0, null,
- Defines.IT_STAY_COOP | Defines.IT_KEY, 0, null, 0,
- /* precache */
- ""),
-
- /*
- * QUAKED key_data_spinner (0 .5 .8) (-16 -16 -16) (16 16 16) key
- * for the city computer
- */
- new gitem_t("key_data_spinner", GameItems.Pickup_Key, null,
- GameItems.Drop_General, null, "items/pkup.wav",
- "models/items/keys/spinner/tris.md2", Defines.EF_ROTATE,
- null, "k_dataspin", "Data Spinner", 2, 0, null,
- Defines.IT_STAY_COOP | Defines.IT_KEY, 0, null, 0,
- /* precache */
- ""),
-
- /*
- * QUAKED key_pass (0 .5 .8) (-16 -16 -16) (16 16 16) security pass
- * for the security level
- */
- new gitem_t("key_pass", GameItems.Pickup_Key, null, GameItems.Drop_General,
- null, "items/pkup.wav", "models/items/keys/pass/tris.md2",
- Defines.EF_ROTATE, null, "k_security", "Security Pass", 2,
- 0, null, Defines.IT_STAY_COOP | Defines.IT_KEY, 0, null, 0,
- /* precache */
- ""),
-
- /*
- * QUAKED key_blue_key (0 .5 .8) (-16 -16 -16) (16 16 16) normal
- * door key - blue
- */
- new gitem_t("key_blue_key", GameItems.Pickup_Key, null,
- GameItems.Drop_General, null, "items/pkup.wav",
- "models/items/keys/key/tris.md2", Defines.EF_ROTATE, null,
- "k_bluekey", "Blue Key", 2, 0, null, Defines.IT_STAY_COOP
- | Defines.IT_KEY, 0, null, 0,
- /* precache */
- ""),
-
- /*
- * QUAKED key_red_key (0 .5 .8) (-16 -16 -16) (16 16 16) normal door
- * key - red
- */
- new gitem_t("key_red_key", GameItems.Pickup_Key, null, GameItems.Drop_General,
- null, "items/pkup.wav",
- "models/items/keys/red_key/tris.md2", Defines.EF_ROTATE,
- null, "k_redkey", "Red Key", 2, 0, null,
- Defines.IT_STAY_COOP | Defines.IT_KEY, 0, null, 0,
- /* precache */
- ""),
-
- /*
- * QUAKED key_commander_head (0 .5 .8) (-16 -16 -16) (16 16 16) tank
- * commander's head
- */
- new gitem_t("key_commander_head", GameItems.Pickup_Key, null,
- GameItems.Drop_General, null, "items/pkup.wav",
- "models/monsters/commandr/head/tris.md2", Defines.EF_GIB,
- null,
- /* icon */
- "k_comhead",
- /* pickup */
- "Commander's Head",
- /* width */
- 2, 0, null, Defines.IT_STAY_COOP | Defines.IT_KEY, 0, null,
- 0,
- /* precache */
- ""),
-
- /*
- * QUAKED key_airstrike_target (0 .5 .8) (-16 -16 -16) (16 16 16)
- * tank commander's head
- */
- new gitem_t("key_airstrike_target", GameItems.Pickup_Key, null,
- GameItems.Drop_General, null, "items/pkup.wav",
- "models/items/keys/target/tris.md2", Defines.EF_ROTATE,
- null,
- /* icon */
- "i_airstrike",
- /* pickup */
- "Airstrike Marker",
- /* width */
- 2, 0, null, Defines.IT_STAY_COOP | Defines.IT_KEY, 0, null,
- 0,
- /* precache */
- ""),
- new gitem_t(null, GameItems.Pickup_Health, null, null, null,
- "items/pkup.wav", null, 0, null,
- /* icon */
- "i_health",
- /* pickup */
- "Health",
- /* width */
- 3, 0, null, 0, 0, null, 0,
- /* precache */
- "items/s_health.wav items/n_health.wav items/l_health.wav items/m_health.wav"),
-
- // end of list marker
- null };
public static gitem_armor_t jacketarmor_info = new gitem_armor_t(25, 50,
.30f, .00f, Defines.ARMOR_JACKET);
public static gitem_armor_t combatarmor_info = new gitem_armor_t(50, 100,
@@ -773,7 +50,9 @@ public class GameItems {
static int body_armor_index;
static int power_screen_index;
static int power_shield_index;
+
static EntThinkAdapter DoRespawn = new EntThinkAdapter() {
+ public String getID() { return "do_respawn";}
public boolean think(edict_t ent) {
if (ent.team != null) {
edict_t master;
@@ -803,6 +82,7 @@ public class GameItems {
}
};
static EntInteractAdapter Pickup_Pack = new EntInteractAdapter() {
+ public String getID() { return "pickup_pack";}
public boolean interact(edict_t ent, edict_t other) {
gitem_t item;
@@ -877,6 +157,7 @@ public class GameItems {
}
};
final static EntInteractAdapter Pickup_Health = new EntInteractAdapter() {
+ public String getID() { return "pickup_health";}
public boolean interact(edict_t ent, edict_t other) {
if (0 == (ent.style & Defines.HEALTH_IGNORE_MAX))
@@ -908,6 +189,7 @@ public class GameItems {
};
static EntTouchAdapter Touch_Item = new EntTouchAdapter() {
+ public String getID() { return "touch_item";}
public void touch(edict_t ent, edict_t other, cplane_t plane,
csurface_t surf) {
boolean taken;
@@ -983,6 +265,7 @@ public class GameItems {
}
};
static EntTouchAdapter drop_temp_touch = new EntTouchAdapter() {
+ public String getID() { return "drop_temp_touch";}
public void touch(edict_t ent, edict_t other, cplane_t plane,
csurface_t surf) {
if (other == ent.owner)
@@ -992,6 +275,7 @@ public class GameItems {
}
};
static EntThinkAdapter drop_make_touchable = new EntThinkAdapter() {
+ public String getID() { return "drop_make_touchable";}
public boolean think(edict_t ent) {
ent.touch = Touch_Item;
if (GameBase.deathmatch.value != 0) {
@@ -1002,7 +286,7 @@ public class GameItems {
}
};
static ItemUseAdapter Use_Quad = new ItemUseAdapter() {
-
+ public String getID() { return "use_quad";}
public void use(edict_t ent, gitem_t item) {
int timeout;
@@ -1025,7 +309,9 @@ public class GameItems {
.soundindex("items/damage.wav"), 1, Defines.ATTN_NORM, 0);
}
};
+
static ItemUseAdapter Use_Invulnerability = new ItemUseAdapter() {
+ public String getID() { return "use_invulnerability";}
public void use(edict_t ent, gitem_t item) {
ent.client.pers.inventory[ITEM_INDEX(item)]--;
GameUtil.ValidateSelectedItem(ent);
@@ -1040,6 +326,7 @@ public class GameItems {
}
};
static ItemUseAdapter Use_Breather = new ItemUseAdapter() {
+ public String getID() { return "use_breather";}
public void use(edict_t ent, gitem_t item) {
ent.client.pers.inventory[ITEM_INDEX(item)]--;
@@ -1055,6 +342,7 @@ public class GameItems {
}
};
static ItemUseAdapter Use_Envirosuit = new ItemUseAdapter() {
+ public String getID() { return "use_envirosuit";}
public void use(edict_t ent, gitem_t item) {
ent.client.pers.inventory[ITEM_INDEX(item)]--;
GameUtil.ValidateSelectedItem(ent);
@@ -1069,6 +357,7 @@ public class GameItems {
}
};
static ItemUseAdapter Use_Silencer = new ItemUseAdapter() {
+ public String getID() { return "use_silencer";}
public void use(edict_t ent, gitem_t item) {
ent.client.pers.inventory[ITEM_INDEX(item)]--;
@@ -1080,6 +369,7 @@ public class GameItems {
}
};
static EntInteractAdapter Pickup_Key = new EntInteractAdapter() {
+ public String getID() { return "pickup_key";}
public boolean interact(edict_t ent, edict_t other) {
if (GameBase.coop.value != 0) {
if (Lib.strcmp(ent.classname, "key_power_cube") == 0) {
@@ -1099,6 +389,7 @@ public class GameItems {
}
};
public static EntInteractAdapter Pickup_Ammo = new EntInteractAdapter() {
+ public String getID() { return "pickup_ammo";}
public boolean interact(edict_t ent, edict_t other) {
int oldcount;
int count;
@@ -1131,6 +422,7 @@ public class GameItems {
}
};
public static EntInteractAdapter Pickup_Armor = new EntInteractAdapter() {
+ public String getID() { return "pickup_armor";}
public boolean interact(edict_t ent, edict_t other) {
int old_armor_index;
gitem_armor_t oldinfo;
@@ -1213,6 +505,7 @@ public class GameItems {
}
};
public static EntInteractAdapter Pickup_PowerArmor = new EntInteractAdapter() {
+ public String getID() { return "pickup_powerarmor";}
public boolean interact(edict_t ent, edict_t other) {
int quantity;
@@ -1232,7 +525,7 @@ public class GameItems {
}
};
public static EntInteractAdapter Pickup_Powerup = new EntInteractAdapter() {
-
+ public String getID() { return "pickup_powerup";}
public boolean interact(edict_t ent, edict_t other) {
int quantity;
@@ -1265,6 +558,7 @@ public class GameItems {
}
};
public static EntInteractAdapter Pickup_Adrenaline = new EntInteractAdapter() {
+ public String getID() { return "pickup_adrenaline";}
public boolean interact(edict_t ent, edict_t other) {
if (GameBase.deathmatch.value == 0)
other.max_health += 1;
@@ -1281,6 +575,7 @@ public class GameItems {
}
};
public static EntInteractAdapter Pickup_AncientHead = new EntInteractAdapter() {
+ public String getID() { return "pickup_ancienthead";}
public boolean interact(edict_t ent, edict_t other) {
other.max_health += 2;
@@ -1292,6 +587,7 @@ public class GameItems {
}
};
public static EntInteractAdapter Pickup_Bandolier = new EntInteractAdapter() {
+ public String getID() { return "pickup_bandolier";}
public boolean interact(edict_t ent, edict_t other) {
gitem_t item;
int index;
@@ -1330,6 +626,7 @@ public class GameItems {
}
};
public static ItemDropAdapter Drop_Ammo = new ItemDropAdapter() {
+ public String getID() { return "drop_ammo";}
public void drop(edict_t ent, gitem_t item) {
edict_t dropped;
int index;
@@ -1356,13 +653,16 @@ public class GameItems {
}
};
public static ItemDropAdapter Drop_General = new ItemDropAdapter() {
+ public String getID() { return "drop_general";}
public void drop(edict_t ent, gitem_t item) {
Drop_Item(ent, item);
ent.client.pers.inventory[ITEM_INDEX(item)]--;
Cmd.ValidateSelectedItem(ent);
}
};
+
public static ItemDropAdapter Drop_PowerArmor = new ItemDropAdapter() {
+ public String getID() { return "drop_powerarmor";}
public void drop(edict_t ent, gitem_t item) {
if (0 != (ent.flags & Defines.FL_POWER_ARMOR)
&& (ent.client.pers.inventory[ITEM_INDEX(item)] == 1))
@@ -1370,7 +670,9 @@ public class GameItems {
Drop_General.drop(ent, item);
}
};
+
public static EntThinkAdapter droptofloor = new EntThinkAdapter() {
+ public String getID() { return "drop_to_floor";}
public boolean think(edict_t ent) {
trace_t tr;
float[] dest = { 0, 0, 0 };
@@ -1437,6 +739,7 @@ public class GameItems {
}
};
public static ItemUseAdapter Use_PowerArmor = new ItemUseAdapter() {
+ public String getID() { return "use_powerarmor";}
public void use(edict_t ent, gitem_t item) {
int index;
@@ -1462,6 +765,7 @@ public class GameItems {
}
};
public static EntUseAdapter Use_Item = new EntUseAdapter() {
+ public String getID() { return "use_item";}
public void use(edict_t ent, edict_t other, edict_t activator) {
ent.svflags &= ~Defines.SVF_NOCLIENT;
ent.use = null;
@@ -1485,7 +789,7 @@ public class GameItems {
if (index == 0 || index >= GameBase.game.num_items)
return null;
- return itemlist[index];
+ return GameItemList.itemlist[index];
}
/*
@@ -1496,7 +800,7 @@ public class GameItems {
static gitem_t FindItemByClassname(String classname) {
for (int i = 1; i < GameBase.game.num_items; i++) {
- gitem_t it = itemlist[i];
+ gitem_t it = GameItemList.itemlist[i];
if (it.classname == null)
continue;
@@ -1513,7 +817,7 @@ public class GameItems {
//geht.
static gitem_t FindItem(String pickup_name) {
for (int i = 1; i < GameBase.game.num_items; i++) {
- gitem_t it = itemlist[i];
+ gitem_t it = GameItemList.itemlist[i];
if (it.pickup_name == null)
continue;
@@ -1687,7 +991,7 @@ public class GameItems {
}
public static void InitItems() {
- GameBase.game.num_items = itemlist.length - 1;
+ GameBase.game.num_items = GameItemList.itemlist.length - 1;
}
/*
@@ -1700,7 +1004,7 @@ public class GameItems {
gitem_t it;
for (i = 1; i < GameBase.game.num_items; i++) {
- it = itemlist[i];
+ it = GameItemList.itemlist[i];
GameBase.gi.configstring(Defines.CS_ITEMS + i, it.pickup_name);
}
@@ -1728,7 +1032,7 @@ public class GameItems {
index = (cl.pers.selected_item + i) % Defines.MAX_ITEMS;
if (0 == cl.pers.inventory[index])
continue;
- it = itemlist[index];
+ it = GameItemList.itemlist[index];
if (it.use == null)
continue;
if (0 == (it.flags & itflags))
@@ -1759,7 +1063,7 @@ public class GameItems {
% Defines.MAX_ITEMS;
if (0 == cl.pers.inventory[index])
continue;
- it = itemlist[index];
+ it = GameItemList.itemlist[index];
if (null == it.use)
continue;
if (0 == (it.flags & itflags))
diff --git a/src/jake2/game/GameMisc.java b/src/jake2/game/GameMisc.java
index acb996a..4ec43f1 100644
--- a/src/jake2/game/GameMisc.java
+++ b/src/jake2/game/GameMisc.java
@@ -19,7 +19,7 @@
*/
// Created on 27.12.2003 by RST.
-// $Id: GameMisc.java,v 1.5 2005-11-16 22:24:53 salomo Exp $
+// $Id: GameMisc.java,v 1.6 2005-11-20 22:18:33 salomo Exp $
package jake2.game;
import java.util.Calendar;
@@ -904,6 +904,7 @@ public class GameMisc {
//=====================================================
public static EntUseAdapter Use_Areaportal = new EntUseAdapter() {
+ public String getID() { return "use_areaportal";}
public void use(edict_t ent, edict_t other, edict_t activator) {
ent.count ^= 1; // toggle state
// gi.dprintf ("portalstate: %i = %i\n", ent.style, ent.count);
@@ -920,6 +921,7 @@ public class GameMisc {
*/
static EntThinkAdapter SP_func_areaportal = new EntThinkAdapter() {
+ public String getID() { return "sp_func_areaportal";}
public boolean think(edict_t ent) {
ent.use = Use_Areaportal;
ent.count = 0; // always start closed;
@@ -933,6 +935,7 @@ public class GameMisc {
* path_corner targeted touches it
*/
public static EntTouchAdapter path_corner_touch = new EntTouchAdapter() {
+ public String getID() { return "path_corner_touch";}
public void touch(edict_t self, edict_t other, cplane_t plane,
csurface_t surf) {
float[] v = { 0, 0, 0 };
@@ -992,6 +995,7 @@ public class GameMisc {
* going after the activator. If hold is selected, it will stay here.
*/
public static EntTouchAdapter point_combat_touch = new EntTouchAdapter() {
+ public String getID() { return "point_combat_touch";}
public void touch(edict_t self, edict_t other, cplane_t plane,
csurface_t surf) {
edict_t activator;
@@ -1050,6 +1054,7 @@ public class GameMisc {
* level. Don't use
*/
public static EntThinkAdapter TH_viewthing = new EntThinkAdapter() {
+ public String getID() { return "th_viewthing";}
public boolean think(edict_t ent) {
ent.s.frame = (ent.s.frame + 1) % 7;
ent.nextthink = GameBase.level.time + Defines.FRAMETIME;
@@ -1067,7 +1072,7 @@ public class GameMisc {
public static final int START_OFF = 1;
public static EntUseAdapter light_use = new EntUseAdapter() {
-
+ public String getID() { return "light_use";}
public void use(edict_t self, edict_t other, edict_t activator) {
if ((self.spawnflags & START_OFF) != 0) {
GameBase.gi.configstring(Defines.CS_LIGHTS + self.style, "m");
@@ -1094,6 +1099,7 @@ public class GameMisc {
*/
static EntUseAdapter func_wall_use = new EntUseAdapter() {
+ public String getID() { return "func_wall_use";}
public void use(edict_t self, edict_t other, edict_t activator) {
if (self.solid == Defines.SOLID_NOT) {
self.solid = Defines.SOLID_BSP;
@@ -1115,6 +1121,7 @@ public class GameMisc {
* is solid bmodel that will fall if it's support it removed.
*/
static EntTouchAdapter func_object_touch = new EntTouchAdapter() {
+ public String getID() { return "func_object_touch";}
public void touch(edict_t self, edict_t other, cplane_t plane,
csurface_t surf) {
// only squash thing we fall on top of
@@ -1131,6 +1138,7 @@ public class GameMisc {
};
static EntThinkAdapter func_object_release = new EntThinkAdapter() {
+ public String getID() { return "func_object_release";}
public boolean think(edict_t self) {
self.movetype = Defines.MOVETYPE_TOSS;
self.touch = func_object_touch;
@@ -1139,6 +1147,7 @@ public class GameMisc {
};
static EntUseAdapter func_object_use = new EntUseAdapter() {
+ public String getID() { return "func_object_use";}
public void use(edict_t self, edict_t other, edict_t activator) {
self.solid = Defines.SOLID_BSP;
self.svflags &= ~Defines.SVF_NOCLIENT;
@@ -1163,7 +1172,7 @@ public class GameMisc {
* chunk per 25 of mass (up to 16). So 800 gives the most.
*/
public static EntDieAdapter func_explosive_explode = new EntDieAdapter() {
-
+ public String getID() { return "func_explosive_explode";}
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
float[] origin = { 0, 0, 0 };
@@ -1231,6 +1240,7 @@ public class GameMisc {
};
public static EntUseAdapter func_explosive_use = new EntUseAdapter() {
+ public String getID() { return "func_explosive_use";}
public void use(edict_t self, edict_t other, edict_t activator) {
func_explosive_explode.die(self, self, other, self.health,
Globals.vec3_origin);
@@ -1238,7 +1248,7 @@ public class GameMisc {
};
public static EntUseAdapter func_explosive_spawn = new EntUseAdapter() {
-
+ public String getID() { return "func_explosive_spawn";}
public void use(edict_t self, edict_t other, edict_t activator) {
self.solid = Defines.SOLID_BSP;
self.svflags &= ~Defines.SVF_NOCLIENT;
@@ -1254,7 +1264,7 @@ public class GameMisc {
*/
public static EntTouchAdapter barrel_touch = new EntTouchAdapter() {
-
+ public String getID() { return "barrel_touch";}
public void touch(edict_t self, edict_t other, cplane_t plane,
csurface_t surf) {
float ratio;
@@ -1271,6 +1281,7 @@ public class GameMisc {
};
public static EntThinkAdapter barrel_explode = new EntThinkAdapter() {
+ public String getID() { return "barrel_explode";}
public boolean think(edict_t self) {
float[] org = { 0, 0, 0 };
@@ -1369,6 +1380,7 @@ public class GameMisc {
};
public static EntDieAdapter barrel_delay = new EntDieAdapter() {
+ public String getID() { return "barrel_delay";}
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
@@ -1388,6 +1400,7 @@ public class GameMisc {
*/
static EntUseAdapter misc_blackhole_use = new EntUseAdapter() {
+ public String getID() { return "misc_blavkhole_use";}
public void use(edict_t ent, edict_t other, edict_t activator) {
/*
* gi.WriteByte (svc_temp_entity); gi.WriteByte (TE_BOSSTPORT);
@@ -1399,6 +1412,7 @@ public class GameMisc {
};
static EntThinkAdapter misc_blackhole_think = new EntThinkAdapter() {
+ public String getID() { return "misc_blackhole_think";}
public boolean think(edict_t self) {
if (++self.s.frame < 19)
@@ -1416,6 +1430,7 @@ public class GameMisc {
*/
static EntThinkAdapter misc_eastertank_think = new EntThinkAdapter() {
+ public String getID() { return "misc_eastertank_think";}
public boolean think(edict_t self) {
if (++self.s.frame < 293)
self.nextthink = GameBase.level.time + Defines.FRAMETIME;
@@ -1432,6 +1447,7 @@ public class GameMisc {
*/
static EntThinkAdapter misc_easterchick_think = new EntThinkAdapter() {
+ public String getID() { return "misc_easterchick_think";}
public boolean think(edict_t self) {
if (++self.s.frame < 247)
self.nextthink = GameBase.level.time + Defines.FRAMETIME;
@@ -1447,6 +1463,7 @@ public class GameMisc {
* QUAKED misc_easterchick2 (1 .5 0) (-32 -32 0) (32 32 32)
*/
static EntThinkAdapter misc_easterchick2_think = new EntThinkAdapter() {
+ public String getID() { return "misc_easterchick2_think";}
public boolean think(edict_t self) {
if (++self.s.frame < 287)
self.nextthink = GameBase.level.time + Defines.FRAMETIME;
@@ -1465,6 +1482,7 @@ public class GameMisc {
*/
public static EntThinkAdapter commander_body_think = new EntThinkAdapter() {
+ public String getID() { return "commander_body_think";}
public boolean think(edict_t self) {
if (++self.s.frame < 24)
self.nextthink = GameBase.level.time + Defines.FRAMETIME;
@@ -1479,7 +1497,7 @@ public class GameMisc {
};
public static EntUseAdapter commander_body_use = new EntUseAdapter() {
-
+ public String getID() { return "commander_body_use";}
public void use(edict_t self, edict_t other, edict_t activator) {
self.think = commander_body_think;
self.nextthink = GameBase.level.time + Defines.FRAMETIME;
@@ -1489,6 +1507,7 @@ public class GameMisc {
};
public static EntThinkAdapter commander_body_drop = new EntThinkAdapter() {
+ public String getID() { return "commander_body_group";}
public boolean think(edict_t self) {
self.movetype = Defines.MOVETYPE_TOSS;
self.s.origin[2] += 2;
@@ -1501,6 +1520,7 @@ public class GameMisc {
* of the banner. The banner is 128 tall.
*/
static EntThinkAdapter misc_banner_think = new EntThinkAdapter() {
+ public String getID() { return "misc_banner_think";}
public boolean think(edict_t ent) {
ent.s.frame = (ent.s.frame + 1) % 16;
ent.nextthink = GameBase.level.time + Defines.FRAMETIME;
@@ -1514,7 +1534,7 @@ public class GameMisc {
* model. Comes in 6 exciting different poses!
*/
static EntDieAdapter misc_deadsoldier_die = new EntDieAdapter() {
-
+ public String getID() { return "misc_deadsoldier_die";}
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
int n;
@@ -1542,6 +1562,7 @@ public class GameMisc {
*/
static EntUseAdapter misc_viper_use = new EntUseAdapter() {
+ public String getID() { return "misc_viper_use";}
public void use(edict_t self, edict_t other, edict_t activator) {
self.svflags &= ~Defines.SVF_NOCLIENT;
self.use = GameFunc.train_use;
@@ -1554,7 +1575,7 @@ public class GameMisc {
* should the bomb make?
*/
static EntTouchAdapter misc_viper_bomb_touch = new EntTouchAdapter() {
-
+ public String getID() { return "misc_viper_bomb_touch";}
public void touch(edict_t self, edict_t other, cplane_t plane,
csurface_t surf) {
GameUtil.G_UseTargets(self, self.activator);
@@ -1567,6 +1588,7 @@ public class GameMisc {
};
static EntThinkAdapter misc_viper_bomb_prethink = new EntThinkAdapter() {
+ public String getID() { return "misc_viper_bomb_prethink";}
public boolean think(edict_t self) {
float[] v = { 0, 0, 0 };
@@ -1590,6 +1612,7 @@ public class GameMisc {
};
static EntUseAdapter misc_viper_bomb_use = new EntUseAdapter() {
+ public String getID() { return "misc_viper_bomb_use";}
public void use(edict_t self, edict_t other, edict_t activator) {
edict_t viper = null;
@@ -1626,6 +1649,7 @@ public class GameMisc {
*/
static EntUseAdapter misc_strogg_ship_use = new EntUseAdapter() {
+ public String getID() { return "misc_strogg_ship_use";}
public void use(edict_t self, edict_t other, edict_t activator) {
self.svflags &= ~Defines.SVF_NOCLIENT;
self.use = GameFunc.train_use;
@@ -1637,6 +1661,7 @@ public class GameMisc {
* QUAKED misc_satellite_dish (1 .5 0) (-64 -64 0) (64 64 128)
*/
static EntThinkAdapter misc_satellite_dish_think = new EntThinkAdapter() {
+ public String getID() { return "misc_satellite_dish_think";}
public boolean think(edict_t self) {
self.s.frame++;
if (self.s.frame < 38)
@@ -1646,6 +1671,7 @@ public class GameMisc {
};
static EntUseAdapter misc_satellite_dish_use = new EntUseAdapter() {
+ public String getID() { return "misc_satellite_dish_use";}
public void use(edict_t self, edict_t other, edict_t activator) {
self.s.frame = 0;
self.think = misc_satellite_dish_think;
@@ -1658,6 +1684,7 @@ public class GameMisc {
*/
static EntUseAdapter target_string_use = new EntUseAdapter() {
+ public String getID() { return "target_string_use";}
public void use(edict_t self, edict_t other, edict_t activator) {
edict_t e;
int n, l;
@@ -1701,7 +1728,7 @@ public class GameMisc {
public static final int CLOCK_MESSAGE_SIZE = 16;
public static EntThinkAdapter func_clock_think = new EntThinkAdapter() {
-
+ public String getID() { return "func_clock_think";}
public boolean think(edict_t self) {
if (null == self.enemy) {
@@ -1770,7 +1797,7 @@ public class GameMisc {
};
public static EntUseAdapter func_clock_use = new EntUseAdapter() {
-
+ public String getID() { return "func_clock_use";}
public void use(edict_t self, edict_t other, edict_t activator) {
if (0 == (self.spawnflags & 8))
self.use = null;
@@ -1784,6 +1811,7 @@ public class GameMisc {
//=================================================================================
static EntTouchAdapter teleporter_touch = new EntTouchAdapter() {
+ public String getID() { return "teleporter_touch";}
public void touch(edict_t self, edict_t other, cplane_t plane,
csurface_t surf) {
edict_t dest;
@@ -1840,6 +1868,7 @@ public class GameMisc {
*/
public static EntThinkAdapter SP_misc_teleporter_dest = new EntThinkAdapter() {
+ public String getID() { return "SP_misc_teleporter_dest";}
public boolean think(edict_t ent) {
GameBase.gi.setmodel(ent, "models/objects/dmspot/tris.md2");
ent.s.skinnum = 0;
@@ -1853,6 +1882,7 @@ public class GameMisc {
};
public static EntThinkAdapter gib_think = new EntThinkAdapter() {
+ public String getID() { return "gib_think";}
public boolean think(edict_t self) {
self.s.frame++;
self.nextthink = GameBase.level.time + Defines.FRAMETIME;
@@ -1867,6 +1897,7 @@ public class GameMisc {
};
public static EntTouchAdapter gib_touch = new EntTouchAdapter() {
+ public String getID() { return "gib_touch";}
public void touch(edict_t self, edict_t other, cplane_t plane,
csurface_t surf) {
float[] normal_angles = { 0, 0, 0 }, right = { 0, 0, 0 };
@@ -1894,6 +1925,7 @@ public class GameMisc {
};
public static EntDieAdapter gib_die = new EntDieAdapter() {
+ public String getID() { return "gib_die";}
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
GameUtil.G_FreeEdict(self);
@@ -1904,7 +1936,7 @@ public class GameMisc {
* ================= debris =================
*/
public static EntDieAdapter debris_die = new EntDieAdapter() {
-
+ public String getID() { return "debris_die";}
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
GameUtil.G_FreeEdict(self);
diff --git a/src/jake2/game/GameSave.java b/src/jake2/game/GameSave.java
index 7bc7634..a1415e2 100644
--- a/src/jake2/game/GameSave.java
+++ b/src/jake2/game/GameSave.java
@@ -19,11 +19,12 @@
*/
// Created on 29.12.2003 by RST.
-// $Id: GameSave.java,v 1.9 2005-11-16 22:24:52 salomo Exp $
+// $Id: GameSave.java,v 1.10 2005-11-20 22:18:33 salomo Exp $
package jake2.game;
import jake2.Defines;
import jake2.Globals;
+import jake2.qcommon.Com;
import jake2.util.Lib;
import jake2.util.QuakeFile;
@@ -43,20 +44,104 @@ public class GameSave {
}
+ private static String preloadclasslist [] =
+ {
+ "jake2.game.PlayerWeapon",
+ "jake2.game.AIAdapter",
+ "jake2.game.Cmd",
+ "jake2.game.EdictFindFilter",
+ "jake2.game.EdictIterator",
+ "jake2.game.EndianHandler",
+ "jake2.game.EntBlockedAdapter",
+ "jake2.game.EntDieAdapter",
+ "jake2.game.EntDodgeAdapter",
+ "jake2.game.EntInteractAdapter",
+ "jake2.game.EntPainAdapter",
+ "jake2.game.EntThinkAdapter",
+ "jake2.game.EntTouchAdapter",
+ "jake2.game.EntUseAdapter",
+ "jake2.game.GameAI",
+ "jake2.game.GameBase",
+ "jake2.game.GameChase",
+ "jake2.game.GameCombat",
+ "jake2.game.GameFunc",
+ "jake2.game.GameMisc",
+ "jake2.game.GameSVCmds",
+ "jake2.game.GameSave",
+ "jake2.game.GameSpawn",
+ "jake2.game.GameTarget",
+ "jake2.game.GameTrigger",
+ "jake2.game.GameTurret",
+ "jake2.game.GameUtil",
+ "jake2.game.GameWeapon",
+ "jake2.game.Info",
+ "jake2.game.ItemDropAdapter",
+ "jake2.game.ItemUseAdapter",
+ "jake2.game.Monster",
+ "jake2.game.PlayerClient",
+ "jake2.game.PlayerHud",
+ "jake2.game.PlayerTrail",
+ "jake2.game.PlayerView",
+ "jake2.game.SuperAdapter",
+ "jake2.game.monsters.M_Actor",
+ "jake2.game.monsters.M_Berserk",
+ "jake2.game.monsters.M_Boss2",
+ "jake2.game.monsters.M_Boss3",
+ "jake2.game.monsters.M_Boss31",
+ "jake2.game.monsters.M_Boss32",
+ "jake2.game.monsters.M_Brain",
+ "jake2.game.monsters.M_Chick",
+ "jake2.game.monsters.M_Flash",
+ "jake2.game.monsters.M_Flipper",
+ "jake2.game.monsters.M_Float",
+ "jake2.game.monsters.M_Flyer",
+ "jake2.game.monsters.M_Gladiator",
+ "jake2.game.monsters.M_Gunner",
+ "jake2.game.monsters.M_Hover",
+ "jake2.game.monsters.M_Infantry",
+ "jake2.game.monsters.M_Insane",
+ "jake2.game.monsters.M_Medic",
+ "jake2.game.monsters.M_Mutant",
+ "jake2.game.monsters.M_Parasite",
+ "jake2.game.monsters.M_Player",
+ "jake2.game.monsters.M_Soldier",
+ "jake2.game.monsters.M_Supertank",
+ "jake2.game.monsters.M_Tank",
+ "jake2.game.GameItems",
+ // DANGER! init as last, when all adatpers are != null
+ "jake2.game.GameItemList"
+ };
+
/*
- * ============ InitGame
+ * ============
+ * InitGame
*
* This will be called when the dll is first loaded, which only happens when
- * a new game is started or a save game is loaded. ============
+ * a new game is started or a save game is loaded.
+ * ============
*/
public static void InitGame() {
GameBase.gi.dprintf("==== InitGame ====\n");
+ // preload all classes to register the adapters
+ for ( int n=0; n < preloadclasslist.length; n++)
+ {
+ try
+ {
+ Class.forName(preloadclasslist[n]);
+ }
+ catch(Exception e)
+ {
+ Com.DPrintf("error loading class: " + e.getMessage());
+ }
+ }
+
+
GameBase.gun_x = GameBase.gi.cvar("gun_x", "0", 0);
GameBase.gun_y = GameBase.gi.cvar("gun_y", "0", 0);
GameBase.gun_z = GameBase.gi.cvar("gun_z", "0", 0);
- //FIXME: sv_ prefix is wrong for these
+ //FIXME: sv_ prefix are wrong names for these variables
GameBase.sv_rollspeed = GameBase.gi.cvar("sv_rollspeed", "200", 0);
GameBase.sv_rollangle = GameBase.gi.cvar("sv_rollangle", "2", 0);
GameBase.sv_maxvelocity = GameBase.gi.cvar("sv_maxvelocity", "2000", 0);
@@ -244,7 +329,8 @@ public class GameSave {
* The server will have cleared all of the world links before calling
* ReadLevel.
*
- * No clients are connected yet. =================
+ * No clients are connected yet.
+ * =================
*/
public static void ReadLevel(String filename) {
try {
diff --git a/src/jake2/game/GameSpawn.java b/src/jake2/game/GameSpawn.java
index d88f710..1f24c99 100644
--- a/src/jake2/game/GameSpawn.java
+++ b/src/jake2/game/GameSpawn.java
@@ -20,7 +20,7 @@
// Created on 18.11.2003 by RST.
-// $Id: GameSpawn.java,v 1.13 2005-11-16 22:24:53 salomo Exp $
+// $Id: GameSpawn.java,v 1.14 2005-11-20 22:18:33 salomo Exp $
package jake2.game;
@@ -33,6 +33,7 @@ import jake2.util.Lib;
public class GameSpawn {
static EntThinkAdapter SP_item_health = new EntThinkAdapter() {
+ public String getID(){ return "SP_item_health"; }
public boolean think(edict_t ent) {
GameItems.SP_item_health(ent);
return true;
@@ -40,6 +41,7 @@ public class GameSpawn {
};
static EntThinkAdapter SP_item_health_small = new EntThinkAdapter() {
+ public String getID(){ return "SP_item_health_small"; }
public boolean think(edict_t ent) {
GameItems.SP_item_health_small(ent);
return true;
@@ -47,6 +49,7 @@ public class GameSpawn {
};
static EntThinkAdapter SP_item_health_large = new EntThinkAdapter() {
+ public String getID(){ return "SP_item_health_large"; }
public boolean think(edict_t ent) {
GameItems.SP_item_health_large(ent);
return true;
@@ -54,6 +57,7 @@ public class GameSpawn {
};
static EntThinkAdapter SP_item_health_mega = new EntThinkAdapter() {
+ public String getID(){ return "SP_item_health_mega"; }
public boolean think(edict_t ent) {
GameItems.SP_item_health_mega(ent);
return true;
@@ -61,6 +65,7 @@ public class GameSpawn {
};
static EntThinkAdapter SP_info_player_start = new EntThinkAdapter() {
+ public String getID(){ return "SP_info_player_start"; }
public boolean think(edict_t ent) {
PlayerClient.SP_info_player_start(ent);
return true;
@@ -68,6 +73,7 @@ public class GameSpawn {
};
static EntThinkAdapter SP_info_player_deathmatch = new EntThinkAdapter() {
+ public String getID(){ return "SP_info_player_deathmatch"; }
public boolean think(edict_t ent) {
PlayerClient.SP_info_player_deathmatch(ent);
return true;
@@ -75,6 +81,7 @@ public class GameSpawn {
};
static EntThinkAdapter SP_info_player_coop = new EntThinkAdapter() {
+ public String getID(){ return "SP_info_player_coop"; }
public boolean think(edict_t ent) {
PlayerClient.SP_info_player_coop(ent);
return true;
@@ -82,6 +89,7 @@ public class GameSpawn {
};
static EntThinkAdapter SP_info_player_intermission = new EntThinkAdapter() {
+ public String getID(){ return "SP_info_player_intermission"; }
public boolean think(edict_t ent) {
PlayerClient.SP_info_player_intermission();
return true;
@@ -89,6 +97,7 @@ public class GameSpawn {
};
static EntThinkAdapter SP_func_plat = new EntThinkAdapter() {
+ public String getID(){ return "SP_func_plat"; }
public boolean think(edict_t ent) {
GameFunc.SP_func_plat(ent);
return true;
@@ -106,6 +115,7 @@ public class GameSpawn {
// static EntThinkAdapter SP_func_door_rotating = new EntThinkAdapter()
// {public boolean think(edict_t ent){ return true;}};
static EntThinkAdapter SP_func_water = new EntThinkAdapter() {
+ public String getID(){ return "SP_func_water"; }
public boolean think(edict_t ent) {
GameFunc.SP_func_water(ent);
return true;
@@ -113,6 +123,7 @@ public class GameSpawn {
};
static EntThinkAdapter SP_func_train = new EntThinkAdapter() {
+ public String getID(){ return "SP_func_train"; }
public boolean think(edict_t ent) {
GameFunc.SP_func_train(ent);
return true;
@@ -132,6 +143,7 @@ public class GameSpawn {
// static EntThinkAdapter SP_func_areaportal = new EntThinkAdapter() {public
// boolean think(edict_t ent){ return true;}};
static EntThinkAdapter SP_func_clock = new EntThinkAdapter() {
+ public String getID(){ return "SP_func_clock"; }
public boolean think(edict_t ent) {
GameMisc.SP_func_clock(ent);
return true;
@@ -148,6 +160,7 @@ public class GameSpawn {
*/
static EntThinkAdapter SP_worldspawn = new EntThinkAdapter() {
+ public String getID(){ return "SP_worldspawn"; }
public boolean think(edict_t ent) {
ent.movetype = Defines.MOVETYPE_PUSH;
@@ -648,24 +661,28 @@ public class GameSpawn {
new spawn_t("func_areaportal", GameMisc.SP_func_areaportal),
new spawn_t("func_clock", SP_func_clock),
new spawn_t("func_wall", new EntThinkAdapter() {
+ public String getID(){ return "func_wall"; }
public boolean think(edict_t ent) {
GameMisc.SP_func_wall(ent);
return true;
}
}),
new spawn_t("func_object", new EntThinkAdapter() {
+ public String getID(){ return "SP_func_object"; }
public boolean think(edict_t ent) {
GameMisc.SP_func_object(ent);
return true;
}
}),
new spawn_t("func_timer", new EntThinkAdapter() {
+ public String getID(){ return "SP_func_timer"; }
public boolean think(edict_t ent) {
GameFunc.SP_func_timer(ent);
return true;
}
}),
new spawn_t("func_explosive", new EntThinkAdapter() {
+ public String getID(){ return "SP_func_explosive"; }
public boolean think(edict_t ent) {
GameMisc.SP_func_explosive(ent);
return true;
@@ -673,48 +690,57 @@ public class GameSpawn {
}),
new spawn_t("func_killbox", GameFunc.SP_func_killbox),
new spawn_t("trigger_always", new EntThinkAdapter() {
+ public String getID(){ return "SP_trigger_always"; }
public boolean think(edict_t ent) {
GameTrigger.SP_trigger_always(ent);
return true;
}
}),
new spawn_t("trigger_once", new EntThinkAdapter() {
+ public String getID(){ return "SP_trigger_once"; }
public boolean think(edict_t ent) {
GameTrigger.SP_trigger_once(ent);
return true;
}
}),
new spawn_t("trigger_multiple", new EntThinkAdapter() {
+ public String getID(){ return "SP_trigger_multiple"; }
public boolean think(edict_t ent) {
GameTrigger.SP_trigger_multiple(ent);
return true;
}
}),
new spawn_t("trigger_relay", new EntThinkAdapter() {
+ public String getID(){ return "SP_trigger_relay"; }
public boolean think(edict_t ent) {
GameTrigger.SP_trigger_relay(ent);
return true;
}
}),
new spawn_t("trigger_push", new EntThinkAdapter() {
+ public String getID(){ return "SP_trigger_push"; }
+
public boolean think(edict_t ent) {
GameTrigger.SP_trigger_push(ent);
return true;
}
}),
new spawn_t("trigger_hurt", new EntThinkAdapter() {
+ public String getID(){ return "SP_trigger_hurt"; }
public boolean think(edict_t ent) {
GameTrigger.SP_trigger_hurt(ent);
return true;
}
}),
new spawn_t("trigger_key", new EntThinkAdapter() {
+ public String getID(){ return "SP_trigger_key"; }
public boolean think(edict_t ent) {
GameTrigger.SP_trigger_key(ent);
return true;
}
}),
new spawn_t("trigger_counter", new EntThinkAdapter() {
+ public String getID(){ return "SP_trigger_counter"; }
public boolean think(edict_t ent) {
GameTrigger.SP_trigger_counter(ent);
return true;
@@ -722,120 +748,140 @@ public class GameSpawn {
}),
new spawn_t("trigger_elevator", GameFunc.SP_trigger_elevator),
new spawn_t("trigger_gravity", new EntThinkAdapter() {
+ public String getID(){ return "SP_trigger_gravity"; }
public boolean think(edict_t ent) {
GameTrigger.SP_trigger_gravity(ent);
return true;
}
}),
new spawn_t("trigger_monsterjump", new EntThinkAdapter() {
+ public String getID(){ return "SP_trigger_monsterjump"; }
public boolean think(edict_t ent) {
GameTrigger.SP_trigger_monsterjump(ent);
return true;
}
}),
new spawn_t("target_temp_entity", new EntThinkAdapter() {
+ public String getID(){ return "SP_target_temp_entity"; }
public boolean think(edict_t ent) {
GameTarget.SP_target_temp_entity(ent);
return true;
}
}),
new spawn_t("target_speaker", new EntThinkAdapter() {
+ public String getID(){ return "SP_target_speaker"; }
public boolean think(edict_t ent) {
GameTarget.SP_target_speaker(ent);
return true;
}
}),
new spawn_t("target_explosion", new EntThinkAdapter() {
+ public String getID(){ return "SP_target_explosion"; }
public boolean think(edict_t ent) {
GameTarget.SP_target_explosion(ent);
return true;
}
}),
new spawn_t("target_changelevel", new EntThinkAdapter() {
+ public String getID(){ return "SP_target_changelevel"; }
public boolean think(edict_t ent) {
GameTarget.SP_target_changelevel(ent);
return true;
}
}),
new spawn_t("target_secret", new EntThinkAdapter() {
+ public String getID(){ return "SP_target_secret"; }
public boolean think(edict_t ent) {
GameTarget.SP_target_secret(ent);
return true;
}
}),
new spawn_t("target_goal", new EntThinkAdapter() {
+ public String getID(){ return "SP_target_goal"; }
public boolean think(edict_t ent) {
GameTarget.SP_target_goal(ent);
return true;
}
}),
new spawn_t("target_splash", new EntThinkAdapter() {
+ public String getID(){ return "SP_target_splash"; }
public boolean think(edict_t ent) {
GameTarget.SP_target_splash(ent);
return true;
}
}),
new spawn_t("target_spawner", new EntThinkAdapter() {
+ public String getID(){ return "SP_target_spawner"; }
public boolean think(edict_t ent) {
GameTarget.SP_target_spawner(ent);
return true;
}
}),
new spawn_t("target_blaster", new EntThinkAdapter() {
+ public String getID(){ return "SP_target_blaster"; }
public boolean think(edict_t ent) {
GameTarget.SP_target_blaster(ent);
return true;
}
}),
new spawn_t("target_crosslevel_trigger", new EntThinkAdapter() {
+ public String getID(){ return "SP_target_crosslevel_trigger"; }
public boolean think(edict_t ent) {
GameTarget.SP_target_crosslevel_trigger(ent);
return true;
}
}),
new spawn_t("target_crosslevel_target", new EntThinkAdapter() {
+ public String getID(){ return "SP_target_crosslevel_target"; }
public boolean think(edict_t ent) {
GameTarget.SP_target_crosslevel_target(ent);
return true;
}
}),
new spawn_t("target_laser", new EntThinkAdapter() {
+ public String getID(){ return "SP_target_laser"; }
public boolean think(edict_t ent) {
GameTarget.SP_target_laser(ent);
return true;
}
}),
new spawn_t("target_help", new EntThinkAdapter() {
+ public String getID(){ return "SP_target_help"; }
public boolean think(edict_t ent) {
GameTarget.SP_target_help(ent);
return true;
}
}),
new spawn_t("target_actor", new EntThinkAdapter() {
+ public String getID(){ return "SP_target_actor"; }
public boolean think(edict_t ent) {
M_Actor.SP_target_actor(ent);
return true;
}
}),
new spawn_t("target_lightramp", new EntThinkAdapter() {
+ public String getID(){ return "SP_target_lightramp"; }
public boolean think(edict_t ent) {
GameTarget.SP_target_lightramp(ent);
return true;
}
}),
new spawn_t("target_earthquake", new EntThinkAdapter() {
+ public String getID(){ return "SP_target_earthquake"; }
public boolean think(edict_t ent) {
GameTarget.SP_target_earthquake(ent);
return true;
}
}),
new spawn_t("target_character", new EntThinkAdapter() {
+ public String getID(){ return "SP_target_character"; }
public boolean think(edict_t ent) {
GameMisc.SP_target_character(ent);
return true;
}
}),
new spawn_t("target_string", new EntThinkAdapter() {
+ public String getID(){ return "SP_target_string"; }
public boolean think(edict_t ent) {
GameMisc.SP_target_string(ent);
return true;
@@ -843,138 +889,161 @@ public class GameSpawn {
}),
new spawn_t("worldspawn", SP_worldspawn),
new spawn_t("viewthing", new EntThinkAdapter() {
+ public String getID(){ return "SP_viewthing"; }
public boolean think(edict_t ent) {
GameMisc.SP_viewthing(ent);
return true;
}
}),
new spawn_t("light", new EntThinkAdapter() {
+ public String getID(){ return "SP_light"; }
public boolean think(edict_t ent) {
GameMisc.SP_light(ent);
return true;
}
}),
new spawn_t("light_mine1", new EntThinkAdapter() {
+ public String getID(){ return "SP_light_mine1"; }
public boolean think(edict_t ent) {
GameMisc.SP_light_mine1(ent);
return true;
}
}),
new spawn_t("light_mine2", new EntThinkAdapter() {
+ public String getID(){ return "SP_light_mine2"; }
public boolean think(edict_t ent) {
GameMisc.SP_light_mine2(ent);
return true;
}
}),
new spawn_t("info_null", new EntThinkAdapter() {
+ public String getID(){ return "SP_info_null"; }
public boolean think(edict_t ent) {
GameMisc.SP_info_null(ent);
return true;
}
}),
new spawn_t("func_group", new EntThinkAdapter() {
+ public String getID(){ return "SP_info_null"; }
public boolean think(edict_t ent) {
GameMisc.SP_info_null(ent);
return true;
}
}),
new spawn_t("info_notnull", new EntThinkAdapter() {
+ public String getID(){ return "info_notnull"; }
public boolean think(edict_t ent) {
GameMisc.SP_info_notnull(ent);
return true;
}
}),
new spawn_t("path_corner", new EntThinkAdapter() {
+ public String getID(){ return "SP_path_corner"; }
public boolean think(edict_t ent) {
GameMisc.SP_path_corner(ent);
return true;
}
}),
new spawn_t("point_combat", new EntThinkAdapter() {
+ public String getID(){ return "SP_point_combat"; }
public boolean think(edict_t ent) {
GameMisc.SP_point_combat(ent);
return true;
}
}),
new spawn_t("misc_explobox", new EntThinkAdapter() {
+ public String getID(){ return "SP_misc_explobox"; }
public boolean think(edict_t ent) {
GameMisc.SP_misc_explobox(ent);
return true;
}
}),
new spawn_t("misc_banner", new EntThinkAdapter() {
+ public String getID(){ return "SP_misc_banner"; }
public boolean think(edict_t ent) {
GameMisc.SP_misc_banner(ent);
return true;
}
}),
new spawn_t("misc_satellite_dish", new EntThinkAdapter() {
+ public String getID(){ return "SP_misc_satellite_dish"; }
public boolean think(edict_t ent) {
GameMisc.SP_misc_satellite_dish(ent);
return true;
}
}),
new spawn_t("misc_actor", new EntThinkAdapter() {
+ public String getID(){ return "SP_misc_actor"; }
public boolean think(edict_t ent) {
M_Actor.SP_misc_actor(ent);
return false;
}
}),
new spawn_t("misc_gib_arm", new EntThinkAdapter() {
+ public String getID(){ return "SP_misc_gib_arm"; }
public boolean think(edict_t ent) {
GameMisc.SP_misc_gib_arm(ent);
return true;
}
}),
new spawn_t("misc_gib_leg", new EntThinkAdapter() {
+ public String getID(){ return "SP_misc_gib_leg"; }
public boolean think(edict_t ent) {
GameMisc.SP_misc_gib_leg(ent);
return true;
}
}),
new spawn_t("misc_gib_head", new EntThinkAdapter() {
+ public String getID(){ return "SP_misc_gib_head"; }
public boolean think(edict_t ent) {
GameMisc.SP_misc_gib_head(ent);
return true;
}
}),
new spawn_t("misc_insane", new EntThinkAdapter() {
+ public String getID(){ return "SP_misc_insane"; }
public boolean think(edict_t ent) {
M_Insane.SP_misc_insane(ent);
return true;
}
}),
new spawn_t("misc_deadsoldier", new EntThinkAdapter() {
+ public String getID(){ return "SP_misc_deadsoldier"; }
public boolean think(edict_t ent) {
GameMisc.SP_misc_deadsoldier(ent);
return true;
}
}),
new spawn_t("misc_viper", new EntThinkAdapter() {
+ public String getID(){ return "SP_misc_viper"; }
public boolean think(edict_t ent) {
GameMisc.SP_misc_viper(ent);
return true;
}
}),
new spawn_t("misc_viper_bomb", new EntThinkAdapter() {
+ public String getID(){ return "SP_misc_viper_bomb"; }
public boolean think(edict_t ent) {
GameMisc.SP_misc_viper_bomb(ent);
return true;
}
}),
new spawn_t("misc_bigviper", new EntThinkAdapter() {
+ public String getID(){ return "SP_misc_bigviper"; }
public boolean think(edict_t ent) {
GameMisc.SP_misc_bigviper(ent);
return true;
}
}),
new spawn_t("misc_strogg_ship", new EntThinkAdapter() {
+ public String getID(){ return "SP_misc_strogg_ship"; }
public boolean think(edict_t ent) {
GameMisc.SP_misc_strogg_ship(ent);
return true;
}
}),
new spawn_t("misc_teleporter", new EntThinkAdapter() {
+ public String getID(){ return "SP_misc_teleporter"; }
public boolean think(edict_t ent) {
GameMisc.SP_misc_teleporter(ent);
return true;
@@ -983,48 +1052,56 @@ public class GameSpawn {
new spawn_t("misc_teleporter_dest",
GameMisc.SP_misc_teleporter_dest),
new spawn_t("misc_blackhole", new EntThinkAdapter() {
+ public String getID(){ return "SP_misc_blackhole"; }
public boolean think(edict_t ent) {
GameMisc.SP_misc_blackhole(ent);
return true;
}
}),
new spawn_t("misc_eastertank", new EntThinkAdapter() {
+ public String getID(){ return "SP_misc_eastertank"; }
public boolean think(edict_t ent) {
GameMisc.SP_misc_eastertank(ent);
return true;
}
}),
new spawn_t("misc_easterchick", new EntThinkAdapter() {
+ public String getID(){ return "SP_misc_easterchick"; }
public boolean think(edict_t ent) {
GameMisc.SP_misc_easterchick(ent);
return true;
}
}),
new spawn_t("misc_easterchick2", new EntThinkAdapter() {
+ public String getID(){ return "SP_misc_easterchick2"; }
public boolean think(edict_t ent) {
GameMisc.SP_misc_easterchick2(ent);
return true;
}
}),
new spawn_t("monster_berserk", new EntThinkAdapter() {
+ public String getID(){ return "SP_monster_berserk"; }
public boolean think(edict_t ent) {
M_Berserk.SP_monster_berserk(ent);
return true;
}
}),
new spawn_t("monster_gladiator", new EntThinkAdapter() {
+ public String getID(){ return "SP_monster_gladiator"; }
public boolean think(edict_t ent) {
M_Gladiator.SP_monster_gladiator(ent);
return true;
}
}),
new spawn_t("monster_gunner", new EntThinkAdapter() {
+ public String getID(){ return "SP_monster_gunner"; }
public boolean think(edict_t ent) {
M_Gunner.SP_monster_gunner(ent);
return true;
}
}),
new spawn_t("monster_infantry", new EntThinkAdapter() {
+ public String getID(){ return "SP_monster_infantry"; }
public boolean think(edict_t ent) {
M_Infantry.SP_monster_infantry(ent);
return true;
@@ -1037,16 +1114,19 @@ public class GameSpawn {
new spawn_t("monster_tank", M_Tank.SP_monster_tank),
new spawn_t("monster_tank_commander", M_Tank.SP_monster_tank),
new spawn_t("monster_medic", new EntThinkAdapter() {
+ public String getID(){ return "SP_monster_medic"; }
public boolean think(edict_t ent) {
M_Medic.SP_monster_medic(ent);
return true;
}
}), new spawn_t("monster_flipper", new EntThinkAdapter() {
+ public String getID(){ return "SP_monster_flipper"; }
public boolean think(edict_t ent) {
M_Flipper.SP_monster_flipper(ent);
return true;
}
}), new spawn_t("monster_chick", new EntThinkAdapter() {
+ public String getID(){ return "SP_monster_chick"; }
public boolean think(edict_t ent) {
M_Chick.SP_monster_chick(ent);
return true;
@@ -1054,21 +1134,25 @@ public class GameSpawn {
}),
new spawn_t("monster_parasite", M_Parasite.SP_monster_parasite),
new spawn_t("monster_flyer", new EntThinkAdapter() {
+ public String getID(){ return "SP_monster_flyer"; }
public boolean think(edict_t ent) {
M_Flyer.SP_monster_flyer(ent);
return true;
}
}), new spawn_t("monster_brain", new EntThinkAdapter() {
+ public String getID(){ return "SP_monster_brain"; }
public boolean think(edict_t ent) {
M_Brain.SP_monster_brain(ent);
return true;
}
}), new spawn_t("monster_floater", new EntThinkAdapter() {
+ public String getID(){ return "SP_monster_floater"; }
public boolean think(edict_t ent) {
M_Float.SP_monster_floater(ent);
return true;
}
}), new spawn_t("monster_hover", new EntThinkAdapter() {
+ public String getID(){ return "SP_monster_hover"; }
public boolean think(edict_t ent) {
M_Hover.SP_monster_hover(ent);
return true;
@@ -1076,36 +1160,43 @@ public class GameSpawn {
}), new spawn_t("monster_mutant", M_Mutant.SP_monster_mutant),
new spawn_t("monster_supertank", M_Supertank.SP_monster_supertank),
new spawn_t("monster_boss2", new EntThinkAdapter() {
+ public String getID(){ return "SP_monster_boss2"; }
public boolean think(edict_t ent) {
M_Boss2.SP_monster_boss2(ent);
return true;
}
}), new spawn_t("monster_boss3_stand", new EntThinkAdapter() {
+ public String getID(){ return "SP_monster_boss3_stand"; }
public boolean think(edict_t ent) {
M_Boss3.SP_monster_boss3_stand(ent);
return true;
}
}), new spawn_t("monster_jorg", new EntThinkAdapter() {
+ public String getID(){ return "SP_monster_jorg"; }
public boolean think(edict_t ent) {
M_Boss31.SP_monster_jorg(ent);
return true;
}
}), new spawn_t("monster_commander_body", new EntThinkAdapter() {
+ public String getID(){ return "SP_monster_commander_body"; }
public boolean think(edict_t ent) {
GameMisc.SP_monster_commander_body(ent);
return true;
}
}), new spawn_t("turret_breach", new EntThinkAdapter() {
+ public String getID(){ return "SP_turret_breach"; }
public boolean think(edict_t ent) {
GameTurret.SP_turret_breach(ent);
return true;
}
}), new spawn_t("turret_base", new EntThinkAdapter() {
+ public String getID(){ return "SP_turret_base"; }
public boolean think(edict_t ent) {
GameTurret.SP_turret_base(ent);
return true;
}
}), new spawn_t("turret_driver", new EntThinkAdapter() {
+ public String getID(){ return "SP_turret_driver"; }
public boolean think(edict_t ent) {
GameTurret.SP_turret_driver(ent);
return true;
@@ -1130,7 +1221,7 @@ public class GameSpawn {
} // check item spawn functions
for (i = 1; i < GameBase.game.num_items; i++) {
- item = GameItems.itemlist[i];
+ item = GameItemList.itemlist[i];
if (item == null)
GameBase.gi.error("ED_CallSpawn: null item in pos " + i);
diff --git a/src/jake2/game/GameTarget.java b/src/jake2/game/GameTarget.java
index 39d51cc..b25b72f 100644
--- a/src/jake2/game/GameTarget.java
+++ b/src/jake2/game/GameTarget.java
@@ -19,7 +19,7 @@
*/
// Created on 28.12.2003 by RST.
-// $Id: GameTarget.java,v 1.6 2005-11-16 22:24:52 salomo Exp $
+// $Id: GameTarget.java,v 1.7 2005-11-20 22:18:33 salomo Exp $
package jake2.game;
import jake2.Defines;
@@ -267,6 +267,7 @@ public class GameTarget {
* temp entity event to the clients. "style" type byte
*/
public static EntUseAdapter Use_Target_Tent = new EntUseAdapter() {
+ public String getID() { return "Use_Target_Tent"; }
public void use(edict_t ent, edict_t other, edict_t activator) {
GameBase.gi.WriteByte(Defines.svc_temp_entity);
GameBase.gi.WriteByte(ent.style);
@@ -291,6 +292,7 @@ public class GameTarget {
* without any speed cost.
*/
public static EntUseAdapter Use_Target_Speaker = new EntUseAdapter() {
+ public String getID() { return "Use_Target_Speaker"; }
public void use(edict_t ent, edict_t other, edict_t activator) {
int chan;
@@ -315,6 +317,7 @@ public class GameTarget {
//==========================================================
public static EntUseAdapter Use_Target_Help = new EntUseAdapter() {
+ public String getID() { return "Use_Target_Help"; }
public void use(edict_t ent, edict_t other, edict_t activator) {
if ((ent.spawnflags & 1) != 0)
@@ -333,6 +336,7 @@ public class GameTarget {
* These are single use targets.
*/
static EntUseAdapter use_target_secret = new EntUseAdapter() {
+ public String getID() { return "use_target_secret"; }
public void use(edict_t ent, edict_t other, edict_t activator) {
GameBase.gi.sound(ent, Defines.CHAN_VOICE, ent.noise_index, 1,
Defines.ATTN_NORM, 0);
@@ -351,6 +355,7 @@ public class GameTarget {
* These are single use targets.
*/
static EntUseAdapter use_target_goal = new EntUseAdapter() {
+ public String getID() { return "use_target_goal"; }
public void use(edict_t ent, edict_t other, edict_t activator) {
GameBase.gi.sound(ent, Defines.CHAN_VOICE, ent.noise_index, 1,
Defines.ATTN_NORM, 0);
@@ -375,6 +380,7 @@ public class GameTarget {
* should be done, defaults to 0
*/
static EntThinkAdapter target_explosion_explode = new EntThinkAdapter() {
+ public String getID() { return "target_explosion_explode"; }
public boolean think(edict_t self) {
float save;
@@ -396,6 +402,7 @@ public class GameTarget {
};
static EntUseAdapter use_target_explosion = new EntUseAdapter() {
+ public String getID() { return "use_target_explosion"; }
public void use(edict_t self, edict_t other, edict_t activator) {
self.activator = activator;
@@ -416,6 +423,7 @@ public class GameTarget {
* "map" when fired
*/
static EntUseAdapter use_target_changelevel = new EntUseAdapter() {
+ public String getID() { return "use_target_changelevel"; }
public void use(edict_t self, edict_t other, edict_t activator) {
if (GameBase.level.intermissiontime != 0)
return; // already activated
@@ -465,6 +473,7 @@ public class GameTarget {
* at this location when it splashes useful for lava/sparks
*/
static EntUseAdapter use_target_splash = new EntUseAdapter() {
+ public String getID() { return "use_target_splash"; }
public void use(edict_t self, edict_t other, edict_t activator) {
GameBase.gi.WriteByte(Defines.svc_temp_entity);
GameBase.gi.WriteByte(Defines.TE_SPLASH);
@@ -494,6 +503,7 @@ public class GameTarget {
*/
static EntUseAdapter use_target_spawner = new EntUseAdapter() {
+ public String getID() { return "use_target_spawner"; }
public void use(edict_t self, edict_t other, edict_t activator) {
edict_t ent;
@@ -519,6 +529,7 @@ public class GameTarget {
* dmg default is 15 speed default is 1000
*/
public static EntUseAdapter use_target_blaster = new EntUseAdapter() {
+ public String getID() { return "use_target_blaster"; }
public void use(edict_t self, edict_t other, edict_t activator) {
int effect;
@@ -550,6 +561,7 @@ public class GameTarget {
* and killtarget also work.
*/
public static EntUseAdapter trigger_crosslevel_trigger_use = new EntUseAdapter() {
+ public String getID() { return "trigger_crosslevel_trigger_use"; }
public void use(edict_t self, edict_t other, edict_t activator) {
GameBase.game.serverflags |= self.spawnflags;
GameUtil.G_FreeEdict(self);
@@ -566,6 +578,7 @@ public class GameTarget {
* (default 1)
*/
static EntThinkAdapter target_crosslevel_target_think = new EntThinkAdapter() {
+ public String getID() { return "target_crosslevel_target_think"; }
public boolean think(edict_t self) {
if (self.spawnflags == (GameBase.game.serverflags
& Defines.SFL_CROSS_TRIGGER_MASK & self.spawnflags)) {
@@ -584,6 +597,7 @@ public class GameTarget {
* target or a direction.
*/
public static EntThinkAdapter target_laser_think = new EntThinkAdapter() {
+ public String getID() { return "target_laser_think"; }
public boolean think(edict_t self) {
edict_t ignore;
@@ -658,6 +672,7 @@ public class GameTarget {
};
public static EntUseAdapter target_laser_use = new EntUseAdapter() {
+ public String getID() { return "target_laser_use"; }
public void use(edict_t self, edict_t other, edict_t activator) {
self.activator = activator;
@@ -669,6 +684,7 @@ public class GameTarget {
};
static EntThinkAdapter target_laser_start = new EntThinkAdapter() {
+ public String getID() { return "target_laser_start"; }
public boolean think(edict_t self) {
edict_t ent;
@@ -736,6 +752,7 @@ public class GameTarget {
*/
static EntThinkAdapter target_lightramp_think = new EntThinkAdapter() {
+ public String getID() { return "target_lightramp_think"; }
public boolean think(edict_t self) {
char tmp[] = {(char) ('a' + (int) (self.movedir[0] + (GameBase.level.time - self.timestamp)
@@ -760,6 +777,7 @@ public class GameTarget {
};
static EntUseAdapter target_lightramp_use = new EntUseAdapter() {
+ public String getID() { return "target_lightramp_use"; }
public void use(edict_t self, edict_t other, edict_t activator) {
if (self.enemy == null) {
edict_t e;
@@ -812,6 +830,7 @@ public class GameTarget {
*/
static EntThinkAdapter target_earthquake_think = new EntThinkAdapter() {
+ public String getID() { return "target_earthquake_think"; }
public boolean think(edict_t self) {
int i;
@@ -848,6 +867,7 @@ public class GameTarget {
};
static EntUseAdapter target_earthquake_use = new EntUseAdapter() {
+ public String getID() { return "target_earthquake_use"; }
public void use(edict_t self, edict_t other, edict_t activator) {
self.timestamp = GameBase.level.time + self.count;
self.nextthink = GameBase.level.time + Defines.FRAMETIME;
diff --git a/src/jake2/game/GameTrigger.java b/src/jake2/game/GameTrigger.java
index 288cd25..03fb553 100644
--- a/src/jake2/game/GameTrigger.java
+++ b/src/jake2/game/GameTrigger.java
@@ -20,7 +20,7 @@
// Created on 27.12.2003 by RST.
-// $Id: GameTrigger.java,v 1.5 2005-11-16 22:24:52 salomo Exp $
+// $Id: GameTrigger.java,v 1.6 2005-11-20 22:18:33 salomo Exp $
package jake2.game;
@@ -243,6 +243,7 @@ public class GameTrigger {
// the wait time has passed, so set back up for another activation
public static EntThinkAdapter multi_wait = new EntThinkAdapter() {
+ public String getID(){ return "multi_wait"; }
public boolean think(edict_t ent) {
ent.nextthink = 0;
@@ -251,6 +252,7 @@ public class GameTrigger {
};
static EntUseAdapter Use_Multi = new EntUseAdapter() {
+ public String getID(){ return "Use_Multi"; }
public void use(edict_t ent, edict_t other, edict_t activator) {
ent.activator = activator;
multi_trigger(ent);
@@ -258,6 +260,7 @@ public class GameTrigger {
};
static EntTouchAdapter Touch_Multi = new EntTouchAdapter() {
+ public String getID(){ return "Touch_Multi"; }
public void touch(edict_t self, edict_t other, cplane_t plane,
csurface_t surf) {
if (other.client != null) {
@@ -290,6 +293,7 @@ public class GameTrigger {
* 1) secret 2) beep beep 3) large switch 4) set "message" to text string
*/
static EntUseAdapter trigger_enable = new EntUseAdapter() {
+ public String getID(){ return "trigger_enable"; }
public void use(edict_t self, edict_t other, edict_t activator) {
self.solid = Defines.SOLID_TRIGGER;
self.use = Use_Multi;
@@ -302,6 +306,7 @@ public class GameTrigger {
* trigger cannot be touched, it can only be fired by other events.
*/
public static EntUseAdapter trigger_relay_use = new EntUseAdapter() {
+ public String getID(){ return "trigger_relay_use"; }
public void use(edict_t self, edict_t other, edict_t activator) {
GameUtil.G_UseTargets(self, activator);
}
@@ -322,6 +327,7 @@ public class GameTrigger {
*/
static EntUseAdapter trigger_key_use = new EntUseAdapter() {
+ public String getID(){ return "trigger_key_use"; }
public void use(edict_t self, edict_t other, edict_t activator) {
int index;
@@ -406,6 +412,7 @@ public class GameTrigger {
* fire all of it's targets and remove itself.
*/
static EntUseAdapter trigger_counter_use = new EntUseAdapter() {
+ public String getID(){ return "trigger_counter_use"; }
public void use(edict_t self, edict_t other, edict_t activator) {
if (self.count == 0)
@@ -447,6 +454,7 @@ public class GameTrigger {
public static int windsound;
static EntTouchAdapter trigger_push_touch = new EntTouchAdapter() {
+ public String getID(){ return "trigger_push_touch"; }
public void touch(edict_t self, edict_t other, cplane_t plane,
csurface_t surf) {
if (Lib.strcmp(other.classname, "grenade") == 0) {
@@ -492,6 +500,7 @@ public class GameTrigger {
*
*/
static EntUseAdapter hurt_use = new EntUseAdapter() {
+ public String getID(){ return "hurt_use"; }
public void use(edict_t self, edict_t other, edict_t activator) {
if (self.solid == Defines.SOLID_NOT)
@@ -506,6 +515,7 @@ public class GameTrigger {
};
static EntTouchAdapter hurt_touch = new EntTouchAdapter() {
+ public String getID(){ return "hurt_touch"; }
public void touch(edict_t self, edict_t other, cplane_t plane,
csurface_t surf) {
int dflags;
@@ -551,6 +561,7 @@ public class GameTrigger {
*/
static EntTouchAdapter trigger_gravity_touch = new EntTouchAdapter() {
+ public String getID(){ return "trigger_gravity_touch"; }
public void touch(edict_t self, edict_t other, cplane_t plane,
csurface_t surf) {
@@ -574,6 +585,7 @@ public class GameTrigger {
*/
static EntTouchAdapter trigger_monsterjump_touch = new EntTouchAdapter() {
+ public String getID(){ return "trigger_monsterjump_touch"; }
public void touch(edict_t self, edict_t other, cplane_t plane,
csurface_t surf) {
if ((other.flags & (Defines.FL_FLY | Defines.FL_SWIM)) != 0)
diff --git a/src/jake2/game/GameTurret.java b/src/jake2/game/GameTurret.java
index 1c95050..a72a48e 100644
--- a/src/jake2/game/GameTurret.java
+++ b/src/jake2/game/GameTurret.java
@@ -19,7 +19,7 @@
*/
// Created on 28.12.2003 by RST.
-// $Id: GameTurret.java,v 1.5 2005-11-16 22:24:53 salomo Exp $
+// $Id: GameTurret.java,v 1.6 2005-11-20 22:18:34 salomo Exp $
package jake2.game;
import jake2.*;
@@ -179,7 +179,7 @@ public class GameTurret {
}
static EntBlockedAdapter turret_blocked = new EntBlockedAdapter() {
-
+ public String getID() { return "turret_blocked"; }
public void blocked(edict_t self, edict_t other) {
edict_t attacker;
@@ -196,6 +196,7 @@ public class GameTurret {
};
static EntThinkAdapter turret_breach_think = new EntThinkAdapter() {
+ public String getID() { return "turret_breach_think"; }
public boolean think(edict_t self) {
edict_t ent;
@@ -313,6 +314,7 @@ public class GameTurret {
};
static EntThinkAdapter turret_breach_finish_init = new EntThinkAdapter() {
+ public String getID() { return "turret_breach_finish_init"; }
public boolean think(edict_t self) {
// get and save info for muzzle location
@@ -339,6 +341,7 @@ public class GameTurret {
* turret_breach.
*/
static EntDieAdapter turret_driver_die = new EntDieAdapter() {
+ public String getID() { return "turret_driver_die"; }
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
@@ -364,6 +367,7 @@ public class GameTurret {
};
static EntThinkAdapter turret_driver_think = new EntThinkAdapter() {
+ public String getID() { return "turret_driver_think"; }
public boolean think(edict_t self) {
float[] target = { 0, 0, 0 };
@@ -416,6 +420,7 @@ public class GameTurret {
};
public static EntThinkAdapter turret_driver_link = new EntThinkAdapter() {
+ public String getID() { return "turret_driver_link"; }
public boolean think(edict_t self) {
float[] vec = { 0, 0, 0 };
diff --git a/src/jake2/game/GameUtil.java b/src/jake2/game/GameUtil.java
index a978818..535f1ff 100644
--- a/src/jake2/game/GameUtil.java
+++ b/src/jake2/game/GameUtil.java
@@ -20,7 +20,7 @@
// Created on 01.11.2003 by RST.
-// $Id: GameUtil.java,v 1.13 2005-11-16 22:24:52 salomo Exp $
+// $Id: GameUtil.java,v 1.14 2005-11-20 22:18:33 salomo Exp $
package jake2.game;
@@ -579,6 +579,7 @@ public class GameUtil {
}
public static EntThinkAdapter Think_Delay = new EntThinkAdapter() {
+ public String getID() { return "Think_Delay"; }
public boolean think(edict_t ent) {
G_UseTargets(ent, ent.activator);
G_FreeEdict(ent);
@@ -587,6 +588,7 @@ public class GameUtil {
};
public static EntThinkAdapter G_FreeEdictA = new EntThinkAdapter() {
+ public String getID() { return "G_FreeEdictA"; }
public boolean think(edict_t ent) {
G_FreeEdict(ent);
return false;
@@ -594,6 +596,7 @@ public class GameUtil {
};
static EntThinkAdapter MegaHealth_think = new EntThinkAdapter() {
+ public String getID() { return "MegaHealth_think"; }
public boolean think(edict_t self) {
if (self.owner.health > self.owner.max_health) {
self.nextthink = GameBase.level.time + 1;
@@ -638,6 +641,7 @@ public class GameUtil {
// }
// ============================================================================
public static EntThinkAdapter M_CheckAttack = new EntThinkAdapter() {
+ public String getID() { return "M_CheckAttack"; }
public boolean think(edict_t self) {
float[] spot1 = { 0, 0, 0 };
@@ -723,6 +727,7 @@ public class GameUtil {
};
static EntUseAdapter monster_use = new EntUseAdapter() {
+ public String getID() { return "monster_use"; }
public void use(edict_t self, edict_t other, edict_t activator) {
if (self.enemy != null)
return;
diff --git a/src/jake2/game/GameWeapon.java b/src/jake2/game/GameWeapon.java
index f0c1446..d908b2b 100644
--- a/src/jake2/game/GameWeapon.java
+++ b/src/jake2/game/GameWeapon.java
@@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on on 12.11.2003 by RST.
-// $Id: GameWeapon.java,v 1.5 2005-11-16 22:24:52 salomo Exp $
+// $Id: GameWeapon.java,v 1.6 2005-11-20 22:18:33 salomo Exp $
package jake2.game;
@@ -37,6 +37,7 @@ import jake2.util.Math3D;
public class GameWeapon {
static EntTouchAdapter blaster_touch = new EntTouchAdapter() {
+ public String getID() { return "blaster_touch"; }
public void touch(edict_t self, edict_t other, cplane_t plane,
csurface_t surf) {
@@ -87,6 +88,7 @@ public class GameWeapon {
};
static EntThinkAdapter Grenade_Explode = new EntThinkAdapter() {
+ public String getID() { return "Grenade_Explode"; }
public boolean think(edict_t ent) {
float[] origin = { 0, 0, 0 };
int mod;
@@ -146,6 +148,7 @@ public class GameWeapon {
}
};
static EntTouchAdapter Grenade_Touch = new EntTouchAdapter() {
+ public String getID() { return "Grenade_Touch"; }
public void touch(edict_t ent, edict_t other, cplane_t plane,
csurface_t surf) {
if (other == ent.owner)
@@ -185,6 +188,7 @@ public class GameWeapon {
* =================
*/
static EntTouchAdapter rocket_touch = new EntTouchAdapter() {
+ public String getID() { return "rocket_touch"; }
public void touch(edict_t ent, edict_t other, cplane_t plane,
csurface_t surf) {
float[] origin = { 0, 0, 0 };
@@ -245,6 +249,7 @@ public class GameWeapon {
* =================
*/
static EntThinkAdapter bfg_explode = new EntThinkAdapter() {
+ public String getID() { return "bfg_explode"; }
public boolean think(edict_t self) {
edict_t ent;
float points;
@@ -297,6 +302,7 @@ public class GameWeapon {
};
static EntTouchAdapter bfg_touch = new EntTouchAdapter() {
+ public String getID() { return "bfg_touch"; }
public void touch(edict_t self, edict_t other, cplane_t plane,
csurface_t surf) {
if (other == self.owner)
@@ -343,6 +349,7 @@ public class GameWeapon {
};
static EntThinkAdapter bfg_think = new EntThinkAdapter() {
+ public String getID() { return "bfg_think"; }
public boolean think(edict_t self) {
edict_t ent;
edict_t ignore;
diff --git a/src/jake2/game/ItemDropAdapter.java b/src/jake2/game/ItemDropAdapter.java
index 4078fcd..aafcb44 100644
--- a/src/jake2/game/ItemDropAdapter.java
+++ b/src/jake2/game/ItemDropAdapter.java
@@ -19,11 +19,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 08.11.2003 by RST.
-// $Id: ItemDropAdapter.java,v 1.1 2004-07-07 19:59:07 hzi Exp $
+// $Id: ItemDropAdapter.java,v 1.2 2005-11-20 22:18:33 salomo Exp $
package jake2.game;
-public class ItemDropAdapter extends SuperAdapter {
- void drop(edict_t ent, gitem_t item) {
+public abstract class ItemDropAdapter extends SuperAdapter {
+ public void drop(edict_t ent, gitem_t item) {
}
}
diff --git a/src/jake2/game/ItemUseAdapter.java b/src/jake2/game/ItemUseAdapter.java
index 71c0ebf..dfe6a9d 100644
--- a/src/jake2/game/ItemUseAdapter.java
+++ b/src/jake2/game/ItemUseAdapter.java
@@ -19,11 +19,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 08.11.2003 by RST.
-// $Id: ItemUseAdapter.java,v 1.1 2004-07-07 19:59:07 hzi Exp $
+// $Id: ItemUseAdapter.java,v 1.2 2005-11-20 22:18:33 salomo Exp $
package jake2.game;
-class ItemUseAdapter extends SuperAdapter {
+public abstract class ItemUseAdapter extends SuperAdapter {
public void use(edict_t ent, gitem_t item) {
}
} \ No newline at end of file
diff --git a/src/jake2/game/Monster.java b/src/jake2/game/Monster.java
index fe97728..491caff 100644
--- a/src/jake2/game/Monster.java
+++ b/src/jake2/game/Monster.java
@@ -19,7 +19,7 @@
*/
// Created on 17.12.2003 by RST.
-// $Id: Monster.java,v 1.6 2005-11-16 22:24:53 salomo Exp $
+// $Id: Monster.java,v 1.7 2005-11-20 22:18:33 salomo Exp $
package jake2.game;
import jake2.Defines;
@@ -294,6 +294,7 @@ public class Monster {
}
public static EntThinkAdapter monster_think = new EntThinkAdapter() {
+ public String getID() { return "monster_think";}
public boolean think(edict_t self) {
M.M_MoveFrame(self);
@@ -309,6 +310,7 @@ public class Monster {
};
public static EntThinkAdapter monster_triggered_spawn = new EntThinkAdapter() {
+ public String getID() { return "monster_trigger_spawn";}
public boolean think(edict_t self) {
self.s.origin[2] += 1;
@@ -335,7 +337,7 @@ public class Monster {
// we have a one frame delay here so we don't telefrag the guy who activated
// us
public static EntUseAdapter monster_triggered_spawn_use = new EntUseAdapter() {
-
+ public String getID() { return "monster_trigger_spawn_use";}
public void use(edict_t self, edict_t other, edict_t activator) {
self.think = monster_triggered_spawn;
self.nextthink = GameBase.level.time + Defines.FRAMETIME;
@@ -346,6 +348,7 @@ public class Monster {
};
public static EntThinkAdapter monster_triggered_start = new EntThinkAdapter() {
+ public String getID() { return "monster_triggered_start";}
public boolean think(edict_t self) {
if (self.index == 312)
Com.Printf("monster_triggered_start\n");
diff --git a/src/jake2/game/PlayerClient.java b/src/jake2/game/PlayerClient.java
index fd17829..b14f691 100644
--- a/src/jake2/game/PlayerClient.java
+++ b/src/jake2/game/PlayerClient.java
@@ -20,7 +20,7 @@
// Created on 28.12.2003 by RST.
-// $Id: PlayerClient.java,v 1.10 2005-11-16 22:24:52 salomo Exp $
+// $Id: PlayerClient.java,v 1.11 2005-11-20 22:18:33 salomo Exp $
package jake2.game;
@@ -39,6 +39,7 @@ public class PlayerClient {
* ==================
*/
static EntDieAdapter player_die = new EntDieAdapter() {
+ public String getID() { return "player_die"; }
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
int n;
@@ -75,7 +76,7 @@ public class PlayerClient {
// coop
for (n = 0; n < GameBase.game.num_items; n++) {
if (GameBase.coop.value != 0
- && (GameItems.itemlist[n].flags & Defines.IT_KEY) != 0)
+ && (GameItemList.itemlist[n].flags & Defines.IT_KEY) != 0)
self.client.resp.coop_respawn.inventory[n] = self.client.pers.inventory[n];
self.client.pers.inventory[n] = 0;
}
@@ -136,6 +137,7 @@ public class PlayerClient {
}
};
static EntThinkAdapter SP_FixCoopSpots = new EntThinkAdapter() {
+ public String getID() { return "SP_FixCoopSpots"; }
public boolean think(edict_t self) {
edict_t spot;
@@ -171,6 +173,7 @@ public class PlayerClient {
}
};
static EntThinkAdapter SP_CreateCoopSpots = new EntThinkAdapter() {
+ public String getID() { return "SP_CreateCoopSpots"; }
public boolean think(edict_t self) {
edict_t spot;
@@ -205,10 +208,12 @@ public class PlayerClient {
};
// player pain is handled at the end of the frame in P_DamageFeedback
static EntPainAdapter player_pain = new EntPainAdapter() {
+ public String getID() { return "player_pain"; }
public void pain(edict_t self, edict_t other, float kick, int damage) {
}
};
static EntDieAdapter body_die = new EntDieAdapter() {
+ public String getID() { return "body_die"; }
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
diff --git a/src/jake2/game/PlayerHud.java b/src/jake2/game/PlayerHud.java
index ff42d1a..0766b23 100644
--- a/src/jake2/game/PlayerHud.java
+++ b/src/jake2/game/PlayerHud.java
@@ -19,7 +19,7 @@
*/
// Created on 28.12.2003 by RST.
-// $Id: PlayerHud.java,v 1.8 2005-11-16 22:24:52 salomo Exp $
+// $Id: PlayerHud.java,v 1.9 2005-11-20 22:18:33 salomo Exp $
package jake2.game;
@@ -110,10 +110,10 @@ public class PlayerHud {
if (!client.inuse)
continue;
// strip players of all keys between units
- for (n = 1; n < GameItems.itemlist.length; n++) {
+ for (n = 1; n < GameItemList.itemlist.length; n++) {
// null pointer exception fixed. (RST)
- if (GameItems.itemlist[n] != null)
- if ((GameItems.itemlist[n].flags & Defines.IT_KEY) != 0)
+ if (GameItemList.itemlist[n] != null)
+ if ((GameItemList.itemlist[n].flags & Defines.IT_KEY) != 0)
client.client.pers.inventory[n] = 0;
}
}
@@ -316,7 +316,7 @@ public class PlayerHud {
ent.client.ps.stats[Defines.STAT_AMMO_ICON] = 0;
ent.client.ps.stats[Defines.STAT_AMMO] = 0;
} else {
- item = GameItems.itemlist[ent.client.ammo_index];
+ item = GameItemList.itemlist[ent.client.ammo_index];
ent.client.ps.stats[Defines.STAT_AMMO_ICON] = (short) GameBase.gi
.imageindex(item.icon);
ent.client.ps.stats[Defines.STAT_AMMO] = (short) ent.client.pers.inventory[ent.client.ammo_index];
@@ -403,7 +403,7 @@ public class PlayerHud {
ent.client.ps.stats[Defines.STAT_SELECTED_ICON] = 0;
else
ent.client.ps.stats[Defines.STAT_SELECTED_ICON] = (short) GameBase.gi
- .imageindex(GameItems.itemlist[ent.client.pers.selected_item].icon);
+ .imageindex(GameItemList.itemlist[ent.client.pers.selected_item].icon);
ent.client.ps.stats[Defines.STAT_SELECTED_ITEM] = (short) ent.client.pers.selected_item;
diff --git a/src/jake2/game/PlayerWeapon.java b/src/jake2/game/PlayerWeapon.java
index f994568..1b9cca3 100644
--- a/src/jake2/game/PlayerWeapon.java
+++ b/src/jake2/game/PlayerWeapon.java
@@ -20,7 +20,7 @@
// Created on 16.11.2003 by RST.
-// $Id: PlayerWeapon.java,v 1.1 2005-11-16 22:24:53 salomo Exp $
+// $Id: PlayerWeapon.java,v 1.2 2005-11-20 22:18:33 salomo Exp $
package jake2.game;
@@ -34,6 +34,7 @@ import jake2.util.Math3D;
public class PlayerWeapon {
public static EntThinkAdapter Weapon_Grenade = new EntThinkAdapter() {
+ public String getID() { return "Weapon_Grenade"; }
public boolean think(edict_t ent) {
if ((ent.client.newweapon != null)
@@ -145,6 +146,7 @@ public class PlayerWeapon {
*/
public static EntThinkAdapter weapon_grenadelauncher_fire = new EntThinkAdapter() {
+ public String getID() { return "weapon_grenadelauncher_fire"; }
public boolean think(edict_t ent) {
float[] offset = { 0, 0, 0 };
@@ -184,6 +186,7 @@ public class PlayerWeapon {
};
public static EntThinkAdapter Weapon_GrenadeLauncher = new EntThinkAdapter() {
+ public String getID() { return "Weapon_GrenadeLauncher"; }
public boolean think(edict_t ent) {
@@ -205,6 +208,7 @@ public class PlayerWeapon {
*/
public static EntThinkAdapter Weapon_RocketLauncher_Fire = new EntThinkAdapter() {
+ public String getID() { return "Weapon_RocketLauncher_Fire"; }
public boolean think(edict_t ent) {
@@ -252,6 +256,7 @@ public class PlayerWeapon {
};
public static EntThinkAdapter Weapon_RocketLauncher = new EntThinkAdapter() {
+ public String getID() { return "Weapon_RocketLauncher"; }
public boolean think(edict_t ent) {
@@ -265,6 +270,7 @@ public class PlayerWeapon {
};
public static EntThinkAdapter Weapon_Blaster_Fire = new EntThinkAdapter() {
+ public String getID() { return "Weapon_Blaster_Fire"; }
public boolean think(edict_t ent) {
@@ -282,6 +288,7 @@ public class PlayerWeapon {
};
public static EntThinkAdapter Weapon_Blaster = new EntThinkAdapter() {
+ public String getID() { return "Weapon_Blaster"; }
public boolean think(edict_t ent) {
@@ -295,6 +302,7 @@ public class PlayerWeapon {
};
public static EntThinkAdapter Weapon_HyperBlaster_Fire = new EntThinkAdapter() {
+ public String getID() { return "Weapon_HyperBlaster_Fire"; }
public boolean think(edict_t ent) {
float rotation;
@@ -365,6 +373,7 @@ public class PlayerWeapon {
};
public static EntThinkAdapter Weapon_HyperBlaster = new EntThinkAdapter() {
+ public String getID() { return "Weapon_HyperBlaster"; }
public boolean think(edict_t ent) {
int pause_frames[] = { 0 };
@@ -377,6 +386,7 @@ public class PlayerWeapon {
};
public static EntThinkAdapter Weapon_Machinegun = new EntThinkAdapter() {
+ public String getID() { return "Weapon_Machinegun"; }
public boolean think(edict_t ent) {
int pause_frames[] = { 23, 45, 0 };
@@ -389,6 +399,7 @@ public class PlayerWeapon {
};
public static EntThinkAdapter Weapon_Chaingun = new EntThinkAdapter() {
+ public String getID() { return "Weapon_Chaingun"; }
public boolean think(edict_t ent) {
int pause_frames[] = { 38, 43, 51, 61, 0 };
@@ -410,6 +421,7 @@ public class PlayerWeapon {
*/
public static EntThinkAdapter weapon_shotgun_fire = new EntThinkAdapter() {
+ public String getID() { return "weapon_shotgun_fire"; }
public boolean think(edict_t ent) {
@@ -464,6 +476,7 @@ public class PlayerWeapon {
};
public static EntThinkAdapter Weapon_Shotgun = new EntThinkAdapter() {
+ public String getID() { return "Weapon_Shotgun"; }
public boolean think(edict_t ent) {
int pause_frames[] = { 22, 28, 34, 0 };
int fire_frames[] = { 8, 9, 0 };
@@ -475,6 +488,7 @@ public class PlayerWeapon {
};
public static EntThinkAdapter weapon_supershotgun_fire = new EntThinkAdapter() {
+ public String getID() { return "weapon_supershotgun_fire"; }
public boolean think(edict_t ent) {
@@ -532,6 +546,7 @@ public class PlayerWeapon {
};
public static EntThinkAdapter Weapon_SuperShotgun = new EntThinkAdapter() {
+ public String getID() { return "Weapon_SuperShotgun"; }
public boolean think(edict_t ent) {
int pause_frames[] = { 29, 42, 57, 0 };
@@ -551,6 +566,7 @@ public class PlayerWeapon {
* ======================================================================
*/
public static EntThinkAdapter weapon_railgun_fire = new EntThinkAdapter() {
+ public String getID() { return "weapon_railgun_fire"; }
public boolean think(edict_t ent) {
@@ -602,6 +618,7 @@ public class PlayerWeapon {
};
public static EntThinkAdapter Weapon_Railgun = new EntThinkAdapter() {
+ public String getID() { return "Weapon_Railgun"; }
public boolean think(edict_t ent) {
@@ -622,6 +639,7 @@ public class PlayerWeapon {
*/
public static EntThinkAdapter weapon_bfg_fire = new EntThinkAdapter() {
+ public String getID() { return "weapon_bfg_fire"; }
public boolean think(edict_t ent) {
@@ -685,6 +703,7 @@ public class PlayerWeapon {
};
public static EntThinkAdapter Weapon_BFG = new EntThinkAdapter() {
+ public String getID() { return "Weapon_BFG"; }
public boolean think(edict_t ent) {
Weapon_Generic(ent, 8, 32, 55, 58, pause_frames, fire_frames,
@@ -706,6 +725,7 @@ public class PlayerWeapon {
* ================
*/
public static ItemUseAdapter Use_Weapon = new ItemUseAdapter() {
+ public String getID() { return "Use_Weapon"; }
public void use(edict_t ent, gitem_t item) {
int ammo_index;
@@ -748,6 +768,7 @@ public class PlayerWeapon {
*/
public static ItemDropAdapter Drop_Weapon = new ItemDropAdapter() {
+ public String getID() { return "Drop_Weapon"; }
public void drop(edict_t ent, gitem_t item) {
int index;
@@ -777,6 +798,7 @@ public class PlayerWeapon {
*/
public static EntThinkAdapter Machinegun_Fire = new EntThinkAdapter() {
+ public String getID() { return "Machinegun_Fire"; }
public boolean think(edict_t ent) {
@@ -868,6 +890,7 @@ public class PlayerWeapon {
};
public static EntThinkAdapter Chaingun_Fire = new EntThinkAdapter() {
+ public String getID() { return "Chaingun_Fire"; }
public boolean think(edict_t ent) {
@@ -994,6 +1017,7 @@ public class PlayerWeapon {
public static int fire_frames[] = { 9, 17, 0 };
public static EntInteractAdapter Pickup_Weapon = new EntInteractAdapter() {
+ public String getID() { return "Pickup_Weapon"; }
public boolean interact(edict_t ent, edict_t other) {
int index;
gitem_t ammo;
diff --git a/src/jake2/game/SuperAdapter.java b/src/jake2/game/SuperAdapter.java
index bfbf7db..2cbd292 100644
--- a/src/jake2/game/SuperAdapter.java
+++ b/src/jake2/game/SuperAdapter.java
@@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 09.01.2004 by RST.
-// $Id: SuperAdapter.java,v 1.7 2005-02-08 17:58:46 cawe Exp $
+// $Id: SuperAdapter.java,v 1.8 2005-11-20 22:18:33 salomo Exp $
package jake2.game;
@@ -28,10 +28,17 @@ import jake2.qcommon.Com;
import java.util.Hashtable;
import java.util.Vector;
-public class SuperAdapter {
+public abstract class SuperAdapter {
+
+ /** Constructor, does the adapter registration. */
+ public SuperAdapter() {
+ register(this, getID());
+ }
/** Adapter registration. */
private static void register(SuperAdapter sa, String id) {
+ if (id.length()==0)
+ Math.sin(0.1);
adapters.put(id, sa);
}
@@ -45,45 +52,11 @@ public class SuperAdapter {
// try to create the adapter
if (sa == null) {
Com.DPrintf("SuperAdapter.getFromID():adapter not found->" + key + "\n");
- int pos= key.indexOf('$');
- String classname= key;
- if (pos != -1)
- classname= key.substring(0, pos);
-
- // load class and instantiate
- try {
- Com.DPrintf("SuperAdapter.getFromID():loading class->" + classname + "\n");
- Class.forName(classname);
- }
- catch (Exception e) {
- Com.DPrintf("SuperAdapter.getFromID():class not found->" + classname + "\n");
- }
-
- // try it again...
- sa= (SuperAdapter) adapters.get(key);
-
- if (sa == null)
- Com.DPrintf("jake2: could not load adapter:" + key + "\n");
}
return sa;
}
- /** Constructor, does the adapter registration. */
- public SuperAdapter() {
- StackTraceElement tr[]= new Throwable().getStackTrace();
- adapterid= tr[2].getClassName();
- if (adapterid.length() == 0)
- new Throwable("error in creating an adapter id!").printStackTrace();
- else
- register(this, adapterid);
- }
-
/** Returns the Adapter-ID. */
- public String getID() {
- return adapterid;
- }
-
- /** Adapter id. */
- private String adapterid;
+ public abstract String getID();
}
diff --git a/src/jake2/game/monsters/M_Actor.java b/src/jake2/game/monsters/M_Actor.java
index 8430e27..9aae1fc 100644
--- a/src/jake2/game/monsters/M_Actor.java
+++ b/src/jake2/game/monsters/M_Actor.java
@@ -19,7 +19,7 @@
*/
// Created on 11.11.2003 by RST.
-// $Id: M_Actor.java,v 1.3 2005-11-16 22:24:52 salomo Exp $
+// $Id: M_Actor.java,v 1.4 2005-11-20 22:18:33 salomo Exp $
package jake2.game.monsters;
import jake2.Defines;
@@ -1014,6 +1014,7 @@ public class M_Actor {
"Adrianator", "Rambear", "Titus", "Bitterman" };
static EntThinkAdapter actor_stand = new EntThinkAdapter() {
+ public String getID() { return "actor_stand";}
public boolean think(edict_t self) {
self.monsterinfo.currentmove = actor_move_stand;
@@ -1088,6 +1089,7 @@ public class M_Actor {
actor_frames_walk, null);
static EntThinkAdapter actor_walk = new EntThinkAdapter() {
+ public String getID() { return "actor_walk";}
public boolean think(edict_t self) {
self.monsterinfo.currentmove = actor_move_walk;
return true;
@@ -1112,6 +1114,7 @@ public class M_Actor {
actor_frames_run, null);
static EntThinkAdapter actor_run = new EntThinkAdapter() {
+ public String getID() { return "actor_run";}
public boolean think(edict_t self) {
if ((GameBase.level.time < self.pain_debounce_time)
&& (self.enemy == null)) {
@@ -1202,6 +1205,7 @@ public class M_Actor {
"Check your targets" };
static EntPainAdapter actor_pain = new EntPainAdapter() {
+ public String getID() { return "actor_pain";}
public void pain(edict_t self, edict_t other, float kick, int damage) {
int n;
@@ -1247,6 +1251,7 @@ public class M_Actor {
};
static EntThinkAdapter actor_dead = new EntThinkAdapter() {
+ public String getID() { return "actor_dead";}
public boolean think(edict_t self) {
Math3D.VectorSet(self.mins, -16, -16, -24);
Math3D.VectorSet(self.maxs, 16, 16, -8);
@@ -1289,6 +1294,7 @@ public class M_Actor {
FRAME_death213, actor_frames_death2, actor_dead);
static EntDieAdapter actor_die = new EntDieAdapter() {
+ public String getID() { return "actor_die";}
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
int n;
@@ -1327,6 +1333,7 @@ public class M_Actor {
};
static EntThinkAdapter actor_fire = new EntThinkAdapter() {
+ public String getID() { return "actor_fire";}
public boolean think(edict_t self) {
actorMachineGun(self);
@@ -1349,6 +1356,7 @@ public class M_Actor {
FRAME_attak04, actor_frames_attack, actor_run);
static EntThinkAdapter actor_attack = new EntThinkAdapter() {
+ public String getID() { return "actor_attack";}
public boolean think(edict_t self) {
int n;
@@ -1362,6 +1370,7 @@ public class M_Actor {
};
static EntUseAdapter actor_use = new EntUseAdapter() {
+ public String getID() { return "actor_use";}
public void use(edict_t self, edict_t other, edict_t activator) {
float v[] = { 0, 0, 0 };
@@ -1401,6 +1410,7 @@ public class M_Actor {
*/
static EntTouchAdapter target_actor_touch = new EntTouchAdapter() {
+ public String getID() { return "target_actor_touch";}
public void touch(edict_t self, edict_t other, cplane_t plane,
csurface_t surf) {
float v[] = { 0, 0, 0 };
diff --git a/src/jake2/game/monsters/M_Berserk.java b/src/jake2/game/monsters/M_Berserk.java
index 9f5fa59..dc4e79a 100644
--- a/src/jake2/game/monsters/M_Berserk.java
+++ b/src/jake2/game/monsters/M_Berserk.java
@@ -20,7 +20,7 @@
// Created on 11.11.2003 by RST
-// $Id: M_Berserk.java,v 1.3 2005-11-16 22:24:52 salomo Exp $
+// $Id: M_Berserk.java,v 1.4 2005-11-20 22:18:33 salomo Exp $
package jake2.game.monsters;
@@ -534,6 +534,7 @@ public class M_Berserk {
static int sound_search;
static EntInteractAdapter berserk_sight = new EntInteractAdapter() {
+ public String getID() { return "berserk_sight";}
public boolean interact(edict_t self, edict_t other) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_sight, 1,
Defines.ATTN_NORM, 0);
@@ -542,6 +543,7 @@ public class M_Berserk {
};
static EntThinkAdapter berserk_search = new EntThinkAdapter() {
+ public String getID() { return "berserk_search";}
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_search, 1,
Defines.ATTN_NORM, 0);
@@ -550,6 +552,7 @@ public class M_Berserk {
};
static EntThinkAdapter berserk_fidget = new EntThinkAdapter() {
+ public String getID() { return "berserk_fidget";}
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0)
return true;
@@ -575,6 +578,7 @@ public class M_Berserk {
berserk_frames_stand, null);
static EntThinkAdapter berserk_stand = new EntThinkAdapter() {
+ public String getID() { return "berserk_stand";}
public boolean think(edict_t self) {
self.monsterinfo.currentmove = berserk_move_stand;
return true;
@@ -624,6 +628,7 @@ public class M_Berserk {
berserk_frames_walk, null);
static EntThinkAdapter berserk_walk = new EntThinkAdapter() {
+ public String getID() { return "berserk_walk";}
public boolean think(edict_t self) {
self.monsterinfo.currentmove = berserk_move_walk;
return true;
@@ -664,6 +669,7 @@ public class M_Berserk {
berserk_frames_run1, null);
static EntThinkAdapter berserk_run = new EntThinkAdapter() {
+ public String getID() { return "berserk_run";}
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0)
self.monsterinfo.currentmove = berserk_move_stand;
@@ -674,6 +680,7 @@ public class M_Berserk {
};
static EntThinkAdapter berserk_attack_spike = new EntThinkAdapter() {
+ public String getID() { return "berserk_attack_spike";}
public boolean think(edict_t self) {
float[] aim = { Defines.MELEE_DISTANCE, 0f, -24f };
@@ -685,6 +692,7 @@ public class M_Berserk {
};
static EntThinkAdapter berserk_swing = new EntThinkAdapter() {
+ public String getID() { return "berserk_swing";}
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_WEAPON, sound_punch, 1,
Defines.ATTN_NORM, 0);
@@ -706,6 +714,7 @@ public class M_Berserk {
FRAME_att_c8, berserk_frames_attack_spike, berserk_run);
static EntThinkAdapter berserk_attack_club = new EntThinkAdapter() {
+ public String getID() { return "berserk_attack_club";}
public boolean think(edict_t self) {
float aim[] = { 0, 0, 0 };
@@ -735,6 +744,7 @@ public class M_Berserk {
FRAME_att_c20, berserk_frames_attack_club, berserk_run);
static EntThinkAdapter berserk_strike = new EntThinkAdapter() {
+ public String getID() { return "berserk_strike";}
public boolean think(edict_t self) {
return true;
}
@@ -760,6 +770,7 @@ public class M_Berserk {
FRAME_att_c34, berserk_frames_attack_strike, berserk_run);
static EntThinkAdapter berserk_melee = new EntThinkAdapter() {
+ public String getID() { return "berserk_melee";}
public boolean think(edict_t self) {
if ((Lib.rand() % 2) == 0)
self.monsterinfo.currentmove = berserk_move_attack_spike;
@@ -825,6 +836,7 @@ public class M_Berserk {
FRAME_painb20, berserk_frames_pain2, berserk_run);
static EntPainAdapter berserk_pain = new EntPainAdapter() {
+ public String getID() { return "berserk_pain";}
public void pain(edict_t self, edict_t other, float kick, int damage) {
if (self.health < (self.max_health / 2))
self.s.skinnum = 1;
@@ -847,6 +859,7 @@ public class M_Berserk {
};
static EntThinkAdapter berserk_dead = new EntThinkAdapter() {
+ public String getID() { return "berserk_dead";}
public boolean think(edict_t self) {
Math3D.VectorSet(self.mins, -16, -16, -24);
Math3D.VectorSet(self.maxs, 16, 16, -8);
@@ -890,6 +903,7 @@ public class M_Berserk {
FRAME_deathc8, berserk_frames_death2, berserk_dead);
static EntDieAdapter berserk_die = new EntDieAdapter() {
+ public String getID() { return "berserk_die";}
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float point[]) {
int n;
diff --git a/src/jake2/game/monsters/M_Boss2.java b/src/jake2/game/monsters/M_Boss2.java
index 5633398..c77e6ce 100644
--- a/src/jake2/game/monsters/M_Boss2.java
+++ b/src/jake2/game/monsters/M_Boss2.java
@@ -19,7 +19,7 @@
*/
// Created on 13.11.2003 by RST.
-// $Id: M_Boss2.java,v 1.3 2005-11-16 22:24:52 salomo Exp $
+// $Id: M_Boss2.java,v 1.4 2005-11-20 22:18:33 salomo Exp $
package jake2.game.monsters;
import jake2.Defines;
@@ -414,6 +414,7 @@ public class M_Boss2 {
static int sound_search1;
static EntThinkAdapter boss2_stand = new EntThinkAdapter() {
+ public String getID() { return "boss2_stand"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = boss2_move_stand;
return true;
@@ -421,6 +422,7 @@ public class M_Boss2 {
};
static EntThinkAdapter boss2_run = new EntThinkAdapter() {
+ public String getID() { return "boss2_run"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0)
self.monsterinfo.currentmove = boss2_move_stand;
@@ -431,6 +433,7 @@ public class M_Boss2 {
};
static EntThinkAdapter boss2_walk = new EntThinkAdapter() {
+ public String getID() { return "boss2_walk"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = boss2_move_stand;
@@ -440,6 +443,7 @@ public class M_Boss2 {
};
static EntThinkAdapter boss2_attack = new EntThinkAdapter() {
+ public String getID() { return "boss2_attack"; }
public boolean think(edict_t self) {
float[] vec = { 0, 0, 0 };
@@ -461,6 +465,7 @@ public class M_Boss2 {
};
static EntThinkAdapter boss2_attack_mg = new EntThinkAdapter() {
+ public String getID() { return "boss2_attack_mg"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = boss2_move_attack_mg;
return true;
@@ -468,6 +473,7 @@ public class M_Boss2 {
};
static EntThinkAdapter boss2_reattack_mg = new EntThinkAdapter() {
+ public String getID() { return "boss2_reattack_mg"; }
public boolean think(edict_t self) {
if (GameUtil.infront(self, self.enemy))
if (Lib.random() <= 0.7)
@@ -481,6 +487,7 @@ public class M_Boss2 {
};
static EntPainAdapter boss2_pain = new EntPainAdapter() {
+ public String getID() { return "boss2_pain"; }
public void pain(edict_t self, edict_t other, float kick, int damage) {
if (self.health < (self.max_health / 2))
self.s.skinnum = 1;
@@ -507,6 +514,7 @@ public class M_Boss2 {
};
static EntThinkAdapter boss2_dead = new EntThinkAdapter() {
+ public String getID() { return "boss2_dead"; }
public boolean think(edict_t self) {
Math3D.VectorSet(self.mins, -56, -56, 0);
Math3D.VectorSet(self.maxs, 56, 56, 80);
@@ -519,6 +527,7 @@ public class M_Boss2 {
};
static EntDieAdapter boss2_die = new EntDieAdapter() {
+ public String getID() { return "boss2_die"; }
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_death, 1,
@@ -532,6 +541,7 @@ public class M_Boss2 {
};
static EntThinkAdapter Boss2_CheckAttack = new EntThinkAdapter() {
+ public String getID() { return "Boss2_CheckAttack"; }
public boolean think(edict_t self) {
float[] spot1 = { 0, 0, 0 }, spot2 = { 0, 0, 0 };
float[] temp = { 0, 0, 0 };
@@ -615,6 +625,7 @@ public class M_Boss2 {
};
static EntThinkAdapter boss2_search = new EntThinkAdapter() {
+ public String getID() { return "boss2_search"; }
public boolean think(edict_t self) {
if (Lib.random() < 0.5)
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_search1, 1,
@@ -624,6 +635,7 @@ public class M_Boss2 {
};
static EntThinkAdapter Boss2Rocket = new EntThinkAdapter() {
+ public String getID() { return "Boss2Rocket"; }
public boolean think(edict_t self) {
float[] forward = { 0, 0, 0 }, right = { 0, 0, 0 };
float[] start = { 0, 0, 0 };
@@ -680,6 +692,7 @@ public class M_Boss2 {
};
static EntThinkAdapter boss2_firebullet_right = new EntThinkAdapter() {
+ public String getID() { return "boss2_firebullet_right"; }
public boolean think(edict_t self) {
float[] forward = { 0, 0, 0 }, right = { 0, 0, 0 }, target = { 0,
0, 0 };
@@ -708,6 +721,7 @@ public class M_Boss2 {
};
static EntThinkAdapter boss2_firebullet_left = new EntThinkAdapter() {
+ public String getID() { return "boss2_firebullet_left"; }
public boolean think(edict_t self) {
float[] forward = { 0, 0, 0 }, right = { 0, 0, 0 }, target = { 0,
0, 0 };
@@ -737,6 +751,7 @@ public class M_Boss2 {
};
static EntThinkAdapter Boss2MachineGun = new EntThinkAdapter() {
+ public String getID() { return "Boss2MachineGun"; }
public boolean think(edict_t self) {
/*
* RST: this was disabled ! float[] forward={0,0,0}, right={0,0,0};
diff --git a/src/jake2/game/monsters/M_Boss3.java b/src/jake2/game/monsters/M_Boss3.java
index 3ae6f65..3bdc6aa 100644
--- a/src/jake2/game/monsters/M_Boss3.java
+++ b/src/jake2/game/monsters/M_Boss3.java
@@ -19,7 +19,7 @@
*/
// Created on 13.11.2003 by RST.
-// $Id: M_Boss3.java,v 1.2 2005-02-06 18:48:17 salomo Exp $
+// $Id: M_Boss3.java,v 1.3 2005-11-20 22:18:33 salomo Exp $
package jake2.game.monsters;
import jake2.Defines;
@@ -33,6 +33,7 @@ import jake2.util.Math3D;
public class M_Boss3 {
static EntUseAdapter Use_Boss3 = new EntUseAdapter() {
+ public String getID() { return "Use_Boss3"; }
public void use(edict_t ent, edict_t other, edict_t activator) {
GameBase.gi.WriteByte(Defines.svc_temp_entity);
GameBase.gi.WriteByte(Defines.TE_BOSSTPORT);
@@ -43,6 +44,7 @@ public class M_Boss3 {
};
static EntThinkAdapter Think_Boss3Stand = new EntThinkAdapter() {
+ public String getID() { return "Think_Boss3Stand"; }
public boolean think(edict_t ent) {
if (ent.s.frame == M_Boss32.FRAME_stand260)
ent.s.frame = M_Boss32.FRAME_stand201;
diff --git a/src/jake2/game/monsters/M_Boss31.java b/src/jake2/game/monsters/M_Boss31.java
index 0c76d56..03a250f 100644
--- a/src/jake2/game/monsters/M_Boss31.java
+++ b/src/jake2/game/monsters/M_Boss31.java
@@ -19,7 +19,7 @@
*/
// Created on 13.11.2003 by RST.
-// $Id: M_Boss31.java,v 1.3 2005-11-16 22:24:52 salomo Exp $
+// $Id: M_Boss31.java,v 1.4 2005-11-20 22:18:33 salomo Exp $
package jake2.game.monsters;
import jake2.Defines;
@@ -459,6 +459,7 @@ public class M_Boss31 {
*/
static EntThinkAdapter jorg_search = new EntThinkAdapter() {
+ public String getID() { return "jorg_search"; }
public boolean think(edict_t self) {
float r;
@@ -478,6 +479,7 @@ public class M_Boss31 {
};
static EntThinkAdapter jorg_idle = new EntThinkAdapter() {
+ public String getID() { return "jorg_idle"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_idle, 1,
Defines.ATTN_NORM, 0);
@@ -486,6 +488,7 @@ public class M_Boss31 {
};
static EntThinkAdapter jorg_death_hit = new EntThinkAdapter() {
+ public String getID() { return "jorg_death_hit"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_BODY, sound_death_hit, 1,
Defines.ATTN_NORM, 0);
@@ -494,6 +497,7 @@ public class M_Boss31 {
};
static EntThinkAdapter jorg_step_left = new EntThinkAdapter() {
+ public String getID() { return "jorg_step_left"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_BODY, sound_step_left, 1,
Defines.ATTN_NORM, 0);
@@ -502,6 +506,7 @@ public class M_Boss31 {
};
static EntThinkAdapter jorg_step_right = new EntThinkAdapter() {
+ public String getID() { return "jorg_step_right"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_BODY, sound_step_right, 1,
Defines.ATTN_NORM, 0);
@@ -510,6 +515,7 @@ public class M_Boss31 {
};
static EntThinkAdapter jorg_stand = new EntThinkAdapter() {
+ public String getID() { return "jorg_stand"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = jorg_move_stand;
return true;
@@ -517,6 +523,7 @@ public class M_Boss31 {
};
static EntThinkAdapter jorg_reattack1 = new EntThinkAdapter() {
+ public String getID() { return "jorg_reattack1"; }
public boolean think(edict_t self) {
if (GameUtil.visible(self, self.enemy))
if (Lib.random() < 0.9)
@@ -534,6 +541,7 @@ public class M_Boss31 {
};
static EntThinkAdapter jorg_attack1 = new EntThinkAdapter() {
+ public String getID() { return "jorg_attack1"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = jorg_move_attack1;
return true;
@@ -541,6 +549,7 @@ public class M_Boss31 {
};
static EntPainAdapter jorg_pain = new EntPainAdapter() {
+ public String getID() { return "jorg_pain"; }
public void pain(edict_t self, edict_t other, float kick, int damage) {
if (self.health < (self.max_health / 2))
self.s.skinnum = 1;
@@ -600,6 +609,7 @@ public class M_Boss31 {
};
static EntThinkAdapter jorgBFG = new EntThinkAdapter() {
+ public String getID() { return "jorgBFG"; }
public boolean think(edict_t self) {
float[] forward = { 0, 0, 0 }, right = { 0, 0, 0 };
@@ -630,6 +640,7 @@ public class M_Boss31 {
};
static EntThinkAdapter jorg_firebullet_right = new EntThinkAdapter() {
+ public String getID() { return "jorg_firebullet_right"; }
public boolean think(edict_t self) {
float[] forward = { 0, 0, 0 }, right = { 0, 0, 0 }, target = { 0,
0, 0 };
@@ -657,6 +668,7 @@ public class M_Boss31 {
};
static EntThinkAdapter jorg_firebullet_left = new EntThinkAdapter() {
+ public String getID() { return "jorg_firebullet_left"; }
public boolean think(edict_t self) {
float[] forward = { 0, 0, 0 }, right = { 0, 0, 0 }, target = { 0,
0, 0 };
@@ -684,6 +696,7 @@ public class M_Boss31 {
};
static EntThinkAdapter jorg_firebullet = new EntThinkAdapter() {
+ public String getID() { return "jorg_firebullet"; }
public boolean think(edict_t self) {
jorg_firebullet_left.think(self);
jorg_firebullet_right.think(self);
@@ -692,6 +705,7 @@ public class M_Boss31 {
};
static EntThinkAdapter jorg_attack = new EntThinkAdapter() {
+ public String getID() { return "jorg_attack"; }
public boolean think(edict_t self) {
float[] vec = { 0, 0, 0 };
float range = 0;
@@ -715,6 +729,7 @@ public class M_Boss31 {
/** Was disabled. RST. */
static EntThinkAdapter jorg_dead = new EntThinkAdapter() {
+ public String getID() { return "jorg_dead"; }
public boolean think(edict_t self) {
/*
* edict_t tempent;
@@ -737,6 +752,7 @@ public class M_Boss31 {
};
static EntDieAdapter jorg_die = new EntDieAdapter() {
+ public String getID() { return "jorg_die"; }
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_death, 1,
@@ -751,6 +767,7 @@ public class M_Boss31 {
};
static EntThinkAdapter Jorg_CheckAttack = new EntThinkAdapter() {
+ public String getID() { return "Jorg_CheckAttack"; }
public boolean think(edict_t self) {
float[] spot1 = { 0, 0, 0 }, spot2 = { 0, 0, 0 };
float[] temp = { 0, 0, 0 };
@@ -963,6 +980,7 @@ public class M_Boss31 {
jorg_frames_end_walk, null);
static EntThinkAdapter jorg_walk = new EntThinkAdapter() {
+ public String getID() { return "jorg_walk"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = jorg_move_walk;
return true;
@@ -970,6 +988,7 @@ public class M_Boss31 {
};
static EntThinkAdapter jorg_run = new EntThinkAdapter() {
+ public String getID() { return "jorg_run"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0)
self.monsterinfo.currentmove = jorg_move_stand;
diff --git a/src/jake2/game/monsters/M_Boss32.java b/src/jake2/game/monsters/M_Boss32.java
index 75e80c1..a27bb15 100644
--- a/src/jake2/game/monsters/M_Boss32.java
+++ b/src/jake2/game/monsters/M_Boss32.java
@@ -19,7 +19,7 @@
*/
// Created on 13.11.2003 by RST.
-// $Id: M_Boss32.java,v 1.3 2005-11-16 22:24:52 salomo Exp $
+// $Id: M_Boss32.java,v 1.4 2005-11-20 22:18:33 salomo Exp $
package jake2.game.monsters;
import jake2.Defines;
@@ -1055,6 +1055,7 @@ public class M_Boss32 {
static int sound_hit;
static EntThinkAdapter makron_taunt = new EntThinkAdapter() {
+ public String getID() { return "makron_taunt"; }
public boolean think(edict_t self) {
float r;
@@ -1076,6 +1077,7 @@ public class M_Boss32 {
// stand
//
static EntThinkAdapter makron_stand = new EntThinkAdapter() {
+ public String getID() { return "makron_stand"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = makron_move_stand;
return true;
@@ -1088,6 +1090,7 @@ public class M_Boss32 {
*/
static EntThinkAdapter makron_hit = new EntThinkAdapter() {
+ public String getID() { return "makron_hit"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_AUTO, sound_hit, 1,
Defines.ATTN_NONE, 0);
@@ -1096,6 +1099,7 @@ public class M_Boss32 {
};
static EntThinkAdapter makron_popup = new EntThinkAdapter() {
+ public String getID() { return "makron_popup"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_BODY, sound_popup, 1,
Defines.ATTN_NONE, 0);
@@ -1104,6 +1108,7 @@ public class M_Boss32 {
};
static EntThinkAdapter makron_step_left = new EntThinkAdapter() {
+ public String getID() { return "makron_step_left"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_BODY, sound_step_left, 1,
@@ -1113,6 +1118,7 @@ public class M_Boss32 {
};
static EntThinkAdapter makron_step_right = new EntThinkAdapter() {
+ public String getID() { return "makron_step_right"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_BODY, sound_step_right, 1,
Defines.ATTN_NORM, 0);
@@ -1121,6 +1127,7 @@ public class M_Boss32 {
};
static EntThinkAdapter makron_brainsplorch = new EntThinkAdapter() {
+ public String getID() { return "makron_brainsplorch"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_brainsplorch, 1,
Defines.ATTN_NORM, 0);
@@ -1129,6 +1136,7 @@ public class M_Boss32 {
};
static EntThinkAdapter makron_prerailgun = new EntThinkAdapter() {
+ public String getID() { return "makron_prerailgun"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_WEAPON, sound_prerailgun, 1,
Defines.ATTN_NORM, 0);
@@ -1241,6 +1249,7 @@ public class M_Boss32 {
// death
//
static EntThinkAdapter makron_dead = new EntThinkAdapter() {
+ public String getID() { return "makron_dead"; }
public boolean think(edict_t self) {
Math3D.VectorSet(self.mins, -60, -60, 0);
Math3D.VectorSet(self.maxs, 60, 60, 72);
@@ -1253,6 +1262,7 @@ public class M_Boss32 {
};
static EntThinkAdapter makron_walk = new EntThinkAdapter() {
+ public String getID() { return "makron_walk"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = makron_move_walk;
return true;
@@ -1260,6 +1270,7 @@ public class M_Boss32 {
};
static EntThinkAdapter makron_run = new EntThinkAdapter() {
+ public String getID() { return "makron_run"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0)
self.monsterinfo.currentmove = makron_move_stand;
@@ -1475,6 +1486,7 @@ public class M_Boss32 {
FRAME_active13, makron_frames_sight, makron_run);
static EntThinkAdapter makronBFG = new EntThinkAdapter() {
+ public String getID() { return "makronBFG"; }
public boolean think(edict_t self) {
float[] forward = { 0, 0, 0 }, right = { 0, 0, 0 };
@@ -1500,6 +1512,7 @@ public class M_Boss32 {
};
static EntThinkAdapter MakronSaveloc = new EntThinkAdapter() {
+ public String getID() { return "MakronSaveloc"; }
public boolean think(edict_t self) {
Math3D.VectorCopy(self.enemy.s.origin, self.pos1); //save for
// aiming the
@@ -1512,6 +1525,7 @@ public class M_Boss32 {
// FIXME: He's not firing from the proper Z
static EntThinkAdapter MakronRailgun = new EntThinkAdapter() {
+ public String getID() { return "MakronRailgun"; }
public boolean think(edict_t self) {
float[] start = { 0, 0, 0 };
float[] dir = { 0, 0, 0 };
@@ -1536,6 +1550,7 @@ public class M_Boss32 {
// FIXME: This is all wrong. He's not firing at the proper angles.
static EntThinkAdapter MakronHyperblaster = new EntThinkAdapter() {
+ public String getID() { return "MakronHyperblaster"; }
public boolean think(edict_t self) {
float[] dir = { 0, 0, 0 };
float[] vec = { 0, 0, 0 };
@@ -1578,6 +1593,7 @@ public class M_Boss32 {
};
static EntPainAdapter makron_pain = new EntPainAdapter() {
+ public String getID() { return "makron_pain"; }
public void pain(edict_t self, edict_t other, float kick, int damage) {
if (self.health < (self.max_health / 2))
@@ -1620,6 +1636,7 @@ public class M_Boss32 {
};
static EntInteractAdapter makron_sight = new EntInteractAdapter() {
+ public String getID() { return "makron_sight"; }
public boolean interact(edict_t self, edict_t other) {
self.monsterinfo.currentmove = makron_move_sight;
return true;
@@ -1627,6 +1644,7 @@ public class M_Boss32 {
};
static EntThinkAdapter makron_attack = new EntThinkAdapter() {
+ public String getID() { return "makron_attack"; }
public boolean think(edict_t self) {
float[] vec = { 0, 0, 0 };
float range;
@@ -1653,6 +1671,7 @@ public class M_Boss32 {
*/
static EntThinkAdapter makron_torso_think = new EntThinkAdapter() {
+ public String getID() { return "makron_torso_think"; }
public boolean think(edict_t self) {
if (++self.s.frame < 365)
self.nextthink = GameBase.level.time + Defines.FRAMETIME;
@@ -1665,6 +1684,7 @@ public class M_Boss32 {
};
static EntThinkAdapter makron_torso = new EntThinkAdapter() {
+ public String getID() { return "makron_torso"; }
public boolean think(edict_t ent) {
ent.movetype = Defines.MOVETYPE_NONE;
ent.solid = Defines.SOLID_NOT;
@@ -1682,6 +1702,7 @@ public class M_Boss32 {
};
static EntDieAdapter makron_die = new EntDieAdapter() {
+ public String getID() { return "makron_die"; }
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
edict_t tempent;
@@ -1729,6 +1750,7 @@ public class M_Boss32 {
};
static EntThinkAdapter Makron_CheckAttack = new EntThinkAdapter() {
+ public String getID() { return "Makron_CheckAttack"; }
public boolean think(edict_t self) {
float[] spot1 = { 0, 0, 0 }, spot2 = { 0, 0, 0 };
float[] temp = { 0, 0, 0 };
@@ -1885,6 +1907,7 @@ public class M_Boss32 {
* =================
*/
static EntThinkAdapter MakronSpawn = new EntThinkAdapter() {
+ public String getID() { return "MakronSpawn"; }
public boolean think(edict_t self) {
float[] vec = { 0, 0, 0 };
@@ -1909,6 +1932,7 @@ public class M_Boss32 {
};
static EntThinkAdapter MakronToss = new EntThinkAdapter() {
+ public String getID() { return "MakronToss"; }
public boolean think(edict_t self) {
edict_t ent;
diff --git a/src/jake2/game/monsters/M_Brain.java b/src/jake2/game/monsters/M_Brain.java
index 7189e30..1f49045 100644
--- a/src/jake2/game/monsters/M_Brain.java
+++ b/src/jake2/game/monsters/M_Brain.java
@@ -20,7 +20,7 @@
// Created on 13.11.2003 by RST.
-// $Id: M_Brain.java,v 1.3 2005-11-16 22:24:52 salomo Exp $
+// $Id: M_Brain.java,v 1.4 2005-11-20 22:18:33 salomo Exp $
package jake2.game.monsters;
@@ -506,6 +506,7 @@ public class M_Brain {
static int sound_melee3;
static EntInteractAdapter brain_sight = new EntInteractAdapter() {
+ public String getID() { return "brain_sight"; }
public boolean interact(edict_t self, edict_t other) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_sight, 1,
Defines.ATTN_NORM, 0);
@@ -514,6 +515,7 @@ public class M_Brain {
};
static EntThinkAdapter brain_search = new EntThinkAdapter() {
+ public String getID() { return "brain_search"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_search, 1,
Defines.ATTN_NORM, 0);
@@ -561,6 +563,7 @@ public class M_Brain {
brain_frames_stand, null);
static EntThinkAdapter brain_stand = new EntThinkAdapter() {
+ public String getID() { return "brain_stand"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = brain_move_stand;
return true;
@@ -607,6 +610,7 @@ public class M_Brain {
brain_frames_idle, brain_stand);
static EntThinkAdapter brain_idle = new EntThinkAdapter() {
+ public String getID() { return "brain_idle"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_AUTO, sound_idle3, 1,
Defines.ATTN_IDLE, 0);
@@ -667,6 +671,7 @@ public class M_Brain {
* # endif
*/
static EntThinkAdapter brain_walk = new EntThinkAdapter() {
+ public String getID() { return "brain_walk"; }
public boolean think(edict_t self) {
// if (random() <= 0.5)
self.monsterinfo.currentmove = brain_move_walk1;
@@ -681,6 +686,7 @@ public class M_Brain {
//
static EntThinkAdapter brain_duck_down = new EntThinkAdapter() {
+ public String getID() { return "brain_duck_down"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_DUCKED) != 0)
@@ -694,6 +700,7 @@ public class M_Brain {
};
static EntThinkAdapter brain_duck_hold = new EntThinkAdapter() {
+ public String getID() { return "brain_duck_hold"; }
public boolean think(edict_t self) {
if (GameBase.level.time >= self.monsterinfo.pausetime)
self.monsterinfo.aiflags &= ~Defines.AI_HOLD_FRAME;
@@ -704,6 +711,7 @@ public class M_Brain {
};
static EntThinkAdapter brain_duck_up = new EntThinkAdapter() {
+ public String getID() { return "brain_duck_up"; }
public boolean think(edict_t self) {
self.monsterinfo.aiflags &= ~Defines.AI_DUCKED;
self.maxs[2] += 32;
@@ -714,6 +722,7 @@ public class M_Brain {
};
static EntDodgeAdapter brain_dodge = new EntDodgeAdapter() {
+ public String getID() { return "brain_dodge"; }
public void dodge(edict_t self, edict_t attacker, float eta) {
if (Lib.random() > 0.25)
return;
@@ -735,6 +744,7 @@ public class M_Brain {
new mframe_t(GameAI.ai_move, 0, null) };
static EntThinkAdapter brain_dead = new EntThinkAdapter() {
+ public String getID() { return "brain_dead"; }
public boolean think(edict_t self) {
Math3D.VectorSet(self.mins, -16, -16, -24);
Math3D.VectorSet(self.maxs, 16, 16, -8);
@@ -777,6 +787,7 @@ public class M_Brain {
//
static EntThinkAdapter brain_swing_right = new EntThinkAdapter() {
+ public String getID() { return "brain_swing_right"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_BODY, sound_melee1, 1,
Defines.ATTN_NORM, 0);
@@ -785,6 +796,7 @@ public class M_Brain {
};
static EntThinkAdapter brain_hit_right = new EntThinkAdapter() {
+ public String getID() { return "brain_hit_right"; }
public boolean think(edict_t self) {
float[] aim = { 0, 0, 0 };
@@ -797,6 +809,7 @@ public class M_Brain {
};
static EntThinkAdapter brain_swing_left = new EntThinkAdapter() {
+ public String getID() { return "brain_swing_left"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_BODY, sound_melee2, 1,
Defines.ATTN_NORM, 0);
@@ -806,6 +819,7 @@ public class M_Brain {
};
static EntThinkAdapter brain_hit_left = new EntThinkAdapter() {
+ public String getID() { return "brain_hit_left"; }
public boolean think(edict_t self) {
float[] aim = { 0, 0, 0 };
@@ -819,6 +833,7 @@ public class M_Brain {
};
static EntThinkAdapter brain_chest_open = new EntThinkAdapter() {
+ public String getID() { return "brain_chest_open"; }
public boolean think(edict_t self) {
self.spawnflags &= ~65536;
self.monsterinfo.power_armor_type = Defines.POWER_ARMOR_NONE;
@@ -829,6 +844,7 @@ public class M_Brain {
};
static EntThinkAdapter brain_tentacle_attack = new EntThinkAdapter() {
+ public String getID() { return "brain_tentacle_attack"; }
public boolean think(edict_t self) {
float[] aim = { 0, 0, 0 };
@@ -864,6 +880,7 @@ public class M_Brain {
new mframe_t(GameAI.ai_charge, -11, null) };
static EntThinkAdapter brain_chest_closed = new EntThinkAdapter() {
+ public String getID() { return "brain_chest_closed"; }
public boolean think(edict_t self) {
self.monsterinfo.power_armor_type = Defines.POWER_ARMOR_SCREEN;
@@ -895,6 +912,7 @@ public class M_Brain {
new mframe_t(GameAI.ai_charge, -6, null) };
static EntThinkAdapter brain_melee = new EntThinkAdapter() {
+ public String getID() { return "brain_melee"; }
public boolean think(edict_t self) {
if (Lib.random() <= 0.5)
self.monsterinfo.currentmove = brain_move_attack1;
@@ -926,6 +944,7 @@ public class M_Brain {
brain_frames_run, null);
static EntThinkAdapter brain_run = new EntThinkAdapter() {
+ public String getID() { return "brain_run"; }
public boolean think(edict_t self) {
self.monsterinfo.power_armor_type = Defines.POWER_ARMOR_SCREEN;
if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0)
@@ -1014,6 +1033,7 @@ public class M_Brain {
brain_frames_duck, brain_run);
static EntPainAdapter brain_pain = new EntPainAdapter() {
+ public String getID() { return "brain_pain"; }
public void pain(edict_t self, edict_t other, float kick, int damage) {
float r;
@@ -1046,6 +1066,7 @@ public class M_Brain {
};
static EntDieAdapter brain_die = new EntDieAdapter() {
+ public String getID() { return "brain_die"; }
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
int n;
diff --git a/src/jake2/game/monsters/M_Chick.java b/src/jake2/game/monsters/M_Chick.java
index be86e8a..4a6891e 100644
--- a/src/jake2/game/monsters/M_Chick.java
+++ b/src/jake2/game/monsters/M_Chick.java
@@ -20,7 +20,7 @@
// Created on 13.11.2003 by RST.
-// $Id: M_Chick.java,v 1.3 2005-11-16 22:24:52 salomo Exp $
+// $Id: M_Chick.java,v 1.4 2005-11-20 22:18:33 salomo Exp $
package jake2.game.monsters;
@@ -640,6 +640,7 @@ public class M_Chick {
static int sound_search;
static EntThinkAdapter ChickMoan = new EntThinkAdapter() {
+ public String getID() { return "ChickMoan"; }
public boolean think(edict_t self) {
if (Lib.random() < 0.5)
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_idle1, 1,
@@ -684,6 +685,7 @@ public class M_Chick {
new mframe_t(GameAI.ai_stand, 0, null) };
static EntThinkAdapter chick_stand = new EntThinkAdapter() {
+ public String getID() { return "chick_stand"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = chick_move_stand;
return true;
@@ -694,6 +696,7 @@ public class M_Chick {
FRAME_stand230, chick_frames_fidget, chick_stand);
static EntThinkAdapter chick_fidget = new EntThinkAdapter() {
+ public String getID() { return "chick_fidget"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0)
return true;
@@ -739,6 +742,7 @@ public class M_Chick {
FRAME_stand130, chick_frames_stand, null);
static EntThinkAdapter chick_run = new EntThinkAdapter() {
+ public String getID() { return "chick_run"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0) {
self.monsterinfo.currentmove = chick_move_stand;
@@ -801,6 +805,7 @@ public class M_Chick {
chick_frames_walk, null);
static EntThinkAdapter chick_walk = new EntThinkAdapter() {
+ public String getID() { return "chick_walk"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = chick_move_walk;
return true;
@@ -854,6 +859,7 @@ public class M_Chick {
chick_frames_pain3, chick_run);
static EntPainAdapter chick_pain = new EntPainAdapter() {
+ public String getID() { return "chick_pain"; }
public void pain(edict_t self, edict_t other, float kick, int damage) {
float r;
@@ -890,6 +896,7 @@ public class M_Chick {
};
static EntThinkAdapter chick_dead = new EntThinkAdapter() {
+ public String getID() { return "chick_dead"; }
public boolean think(edict_t self) {
Math3D.VectorSet(self.mins, -16, -16, 0);
Math3D.VectorSet(self.maxs, 16, 16, 16);
@@ -947,6 +954,7 @@ public class M_Chick {
FRAME_death112, chick_frames_death1, chick_dead);
static EntDieAdapter chick_die = new EntDieAdapter() {
+ public String getID() { return "chick_die"; }
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
@@ -993,6 +1001,7 @@ public class M_Chick {
};
static EntThinkAdapter chick_duck_down = new EntThinkAdapter() {
+ public String getID() { return "chick_duck_down"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_DUCKED) != 0)
return true;
@@ -1006,6 +1015,7 @@ public class M_Chick {
};
static EntThinkAdapter chick_duck_hold = new EntThinkAdapter() {
+ public String getID() { return "chick_duck_hold"; }
public boolean think(edict_t self) {
if (GameBase.level.time >= self.monsterinfo.pausetime)
self.monsterinfo.aiflags &= ~Defines.AI_HOLD_FRAME;
@@ -1016,6 +1026,7 @@ public class M_Chick {
};
static EntThinkAdapter chick_duck_up = new EntThinkAdapter() {
+ public String getID() { return "chick_duck_up"; }
public boolean think(edict_t self) {
self.monsterinfo.aiflags &= ~Defines.AI_DUCKED;
self.maxs[2] += 32;
@@ -1038,6 +1049,7 @@ public class M_Chick {
chick_frames_duck, chick_run);
static EntDodgeAdapter chick_dodge = new EntDodgeAdapter() {
+ public String getID() { return "chick_dodge"; }
public void dodge(edict_t self, edict_t attacker, float eta) {
if (Lib.random() > 0.25)
return;
@@ -1051,6 +1063,7 @@ public class M_Chick {
};
static EntThinkAdapter ChickSlash = new EntThinkAdapter() {
+ public String getID() { return "ChickSlash"; }
public boolean think(edict_t self) {
float[] aim = { 0, 0, 0 };
@@ -1063,6 +1076,7 @@ public class M_Chick {
};
static EntThinkAdapter ChickRocket = new EntThinkAdapter() {
+ public String getID() { return "ChickRocket"; }
public boolean think(edict_t self) {
float[] forward = { 0, 0, 0 }, right = { 0, 0, 0 };
float[] start = { 0, 0, 0 };
@@ -1086,6 +1100,7 @@ public class M_Chick {
};
static EntThinkAdapter Chick_PreAttack1 = new EntThinkAdapter() {
+ public String getID() { return "Chick_PreAttack1"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_VOICE,
sound_missile_prelaunch, 1, Defines.ATTN_NORM, 0);
@@ -1094,6 +1109,7 @@ public class M_Chick {
};
static EntThinkAdapter ChickReload = new EntThinkAdapter() {
+ public String getID() { return "ChickReload"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_missile_reload,
1, Defines.ATTN_NORM, 0);
@@ -1102,6 +1118,7 @@ public class M_Chick {
};
static EntThinkAdapter chick_attack1 = new EntThinkAdapter() {
+ public String getID() { return "chick_attack1"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = chick_move_attack1;
return true;
@@ -1109,6 +1126,7 @@ public class M_Chick {
};
static EntThinkAdapter chick_rerocket = new EntThinkAdapter() {
+ public String getID() { return "chick_rerocket"; }
public boolean think(edict_t self) {
if (self.enemy.health > 0) {
if (GameUtil.range(self, self.enemy) > Defines.RANGE_MELEE)
@@ -1171,6 +1189,7 @@ public class M_Chick {
FRAME_attak132, chick_frames_end_attack1, chick_run);
static EntThinkAdapter chick_reslash = new EntThinkAdapter() {
+ public String getID() { return "chick_reslash"; }
public boolean think(edict_t self) {
if (self.enemy.health > 0) {
if (GameUtil.range(self, self.enemy) == Defines.RANGE_MELEE)
@@ -1211,6 +1230,7 @@ public class M_Chick {
FRAME_attak216, chick_frames_end_slash, chick_run);
static EntThinkAdapter chick_slash = new EntThinkAdapter() {
+ public String getID() { return "chick_slash"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = chick_move_slash;
return true;
@@ -1226,6 +1246,7 @@ public class M_Chick {
FRAME_attak203, chick_frames_start_slash, chick_slash);
static EntThinkAdapter chick_melee = new EntThinkAdapter() {
+ public String getID() { return "chick_melee"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = chick_move_start_slash;
return true;
@@ -1233,6 +1254,7 @@ public class M_Chick {
};
static EntThinkAdapter chick_attack = new EntThinkAdapter() {
+ public String getID() { return "chick_attack"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = chick_move_start_attack1;
return true;
@@ -1240,6 +1262,7 @@ public class M_Chick {
};
static EntInteractAdapter chick_sight = new EntInteractAdapter() {
+ public String getID() { return "chick_sight"; }
public boolean interact(edict_t self, edict_t other) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_sight, 1,
Defines.ATTN_NORM, 0);
diff --git a/src/jake2/game/monsters/M_Flipper.java b/src/jake2/game/monsters/M_Flipper.java
index d8e5b91..30235f6 100644
--- a/src/jake2/game/monsters/M_Flipper.java
+++ b/src/jake2/game/monsters/M_Flipper.java
@@ -19,7 +19,7 @@
*/
// Created on 13.11.2003 by RST.
-// $Id: M_Flipper.java,v 1.3 2005-11-16 22:24:52 salomo Exp $
+// $Id: M_Flipper.java,v 1.4 2005-11-20 22:18:33 salomo Exp $
package jake2.game.monsters;
import jake2.Defines;
@@ -386,6 +386,7 @@ public class M_Flipper {
FRAME_flphor01, flipper_frames_stand, null);
static EntThinkAdapter flipper_stand = new EntThinkAdapter() {
+ public String getID() { return "flipper_stand"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = flipper_move_stand;
return true;
@@ -429,6 +430,7 @@ public class M_Flipper {
FRAME_flpver29, flipper_frames_run, null);
static EntThinkAdapter flipper_run_loop = new EntThinkAdapter() {
+ public String getID() { return "flipper_run_loop"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = flipper_move_run_loop;
return true;
@@ -447,6 +449,7 @@ public class M_Flipper {
FRAME_flpver06, flipper_frames_run_start, flipper_run_loop);
static EntThinkAdapter flipper_run = new EntThinkAdapter() {
+ public String getID() { return "flipper_run"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = flipper_move_run_start;
return true;
@@ -484,6 +487,7 @@ public class M_Flipper {
FRAME_flphor24, flipper_frames_walk, null);
static EntThinkAdapter flipper_walk = new EntThinkAdapter() {
+ public String getID() { return "flipper_walk"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = flipper_move_walk;
return true;
@@ -501,6 +505,7 @@ public class M_Flipper {
FRAME_flphor05, flipper_frames_start_run, null);
static EntThinkAdapter flipper_start_run = new EntThinkAdapter() {
+ public String getID() { return "flipper_start_run"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = flipper_move_start_run;
return true;
@@ -528,6 +533,7 @@ public class M_Flipper {
FRAME_flppn205, flipper_frames_pain1, flipper_run);
static EntThinkAdapter flipper_bite = new EntThinkAdapter() {
+ public String getID() { return "flipper_bite"; }
public boolean think(edict_t self) {
float[] aim = { 0, 0, 0 };
@@ -538,6 +544,7 @@ public class M_Flipper {
};
static EntThinkAdapter flipper_preattack = new EntThinkAdapter() {
+ public String getID() { return "flipper_preattack"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_WEAPON, sound_chomp, 1,
@@ -572,6 +579,7 @@ public class M_Flipper {
FRAME_flpbit20, flipper_frames_attack, flipper_run);
static EntThinkAdapter flipper_melee = new EntThinkAdapter() {
+ public String getID() { return "flipper_melee"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = flipper_move_attack;
return true;
@@ -579,6 +587,7 @@ public class M_Flipper {
};
static EntPainAdapter flipper_pain = new EntPainAdapter() {
+ public String getID() { return "flipper_pain"; }
public void pain(edict_t self, edict_t other, float kick, int damage) {
int n;
@@ -608,6 +617,7 @@ public class M_Flipper {
};
static EntThinkAdapter flipper_dead = new EntThinkAdapter() {
+ public String getID() { return "flipper_dead"; }
public boolean think(edict_t self) {
Math3D.VectorSet(self.mins, -16, -16, -24);
Math3D.VectorSet(self.maxs, 16, 16, -8);
@@ -681,6 +691,7 @@ public class M_Flipper {
FRAME_flpdth56, flipper_frames_death, flipper_dead);
static EntInteractAdapter flipper_sight = new EntInteractAdapter() {
+ public String getID() { return "flipper_sight"; }
public boolean interact(edict_t self, edict_t other) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_sight, 1,
Defines.ATTN_NORM, 0);
@@ -689,6 +700,7 @@ public class M_Flipper {
};
static EntDieAdapter flipper_die = new EntDieAdapter() {
+ public String getID() { return "flipper_die"; }
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
diff --git a/src/jake2/game/monsters/M_Float.java b/src/jake2/game/monsters/M_Float.java
index 00882ef..2e2ec3f 100644
--- a/src/jake2/game/monsters/M_Float.java
+++ b/src/jake2/game/monsters/M_Float.java
@@ -19,7 +19,7 @@
*/
// Created on 13.11.2003 by RST.
-// $Id: M_Float.java,v 1.3 2005-11-16 22:24:52 salomo Exp $
+// $Id: M_Float.java,v 1.4 2005-11-20 22:18:33 salomo Exp $
package jake2.game.monsters;
import jake2.Defines;
@@ -556,6 +556,7 @@ public class M_Float {
static int sound_sight;
static EntInteractAdapter floater_sight = new EntInteractAdapter() {
+ public String getID() { return "floater_sight"; }
public boolean interact(edict_t self, edict_t other) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_sight, 1,
Defines.ATTN_NORM, 0);
@@ -564,6 +565,7 @@ public class M_Float {
};
static EntThinkAdapter floater_idle = new EntThinkAdapter() {
+ public String getID() { return "floater_idle"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_idle, 1,
Defines.ATTN_IDLE, 0);
@@ -572,6 +574,7 @@ public class M_Float {
};
static EntThinkAdapter floater_fire_blaster = new EntThinkAdapter() {
+ public String getID() { return "floater_fire_blaster"; }
public boolean think(edict_t self) {
float[] start = { 0, 0, 0 };
float[] forward = { 0, 0, 0 }, right = { 0, 0, 0 };
@@ -715,6 +718,7 @@ public class M_Float {
FRAME_stand252, floater_frames_stand2, null);
static EntThinkAdapter floater_stand = new EntThinkAdapter() {
+ public String getID() { return "floater_stand"; }
public boolean think(edict_t self) {
if (Lib.random() <= 0.5)
self.monsterinfo.currentmove = floater_move_stand1;
@@ -760,6 +764,7 @@ public class M_Float {
FRAME_actvat31, floater_frames_activate, null);
static EntThinkAdapter floater_run = new EntThinkAdapter() {
+ public String getID() { return "floater_run"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0)
@@ -796,6 +801,7 @@ public class M_Float {
static float[] aim = { Defines.MELEE_DISTANCE, 0, 0 };
static EntThinkAdapter floater_wham = new EntThinkAdapter() {
+ public String getID() { return "floater_wham"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_WEAPON, sound_attack3, 1,
@@ -838,6 +844,7 @@ public class M_Float {
FRAME_attak225, floater_frames_attack2, floater_run);
static EntThinkAdapter floater_zap = new EntThinkAdapter() {
+ public String getID() { return "floater_zap"; }
public boolean think(edict_t self) {
float[] forward = { 0, 0, 0 }, right = { 0, 0, 0 };
float[] origin = { 0, 0, 0 };
@@ -931,6 +938,7 @@ public class M_Float {
new mframe_t(GameAI.ai_move, 0, null) };
static EntThinkAdapter floater_dead = new EntThinkAdapter() {
+ public String getID() { return "floater_dead"; }
public boolean think(edict_t self) {
Math3D.VectorSet(self.mins, -16, -16, -24);
Math3D.VectorSet(self.maxs, 16, 16, -8);
@@ -1102,6 +1110,7 @@ public class M_Float {
FRAME_stand152, floater_frames_run, null);
static EntThinkAdapter floater_walk = new EntThinkAdapter() {
+ public String getID() { return "floater_walk"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = floater_move_walk;
return true;
@@ -1109,6 +1118,7 @@ public class M_Float {
};
static EntThinkAdapter floater_attack = new EntThinkAdapter() {
+ public String getID() { return "floater_attack"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = floater_move_attack1;
return true;
@@ -1116,6 +1126,7 @@ public class M_Float {
};
static EntThinkAdapter floater_melee = new EntThinkAdapter() {
+ public String getID() { return "floater_melee"; }
public boolean think(edict_t self) {
if (Lib.random() < 0.5)
@@ -1127,6 +1138,7 @@ public class M_Float {
};
static EntPainAdapter floater_pain = new EntPainAdapter() {
+ public String getID() { return "floater_pain"; }
public void pain(edict_t self, edict_t other, float kick, int damage) {
int n;
@@ -1155,6 +1167,7 @@ public class M_Float {
};
static EntDieAdapter floater_die = new EntDieAdapter() {
+ public String getID() { return "floater_die"; }
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
diff --git a/src/jake2/game/monsters/M_Flyer.java b/src/jake2/game/monsters/M_Flyer.java
index b7af64a..2cb7dcb 100644
--- a/src/jake2/game/monsters/M_Flyer.java
+++ b/src/jake2/game/monsters/M_Flyer.java
@@ -19,7 +19,7 @@
*/
// Created on 13.11.2003 by RST.
-// $Id: M_Flyer.java,v 1.3 2005-11-16 22:24:52 salomo Exp $
+// $Id: M_Flyer.java,v 1.4 2005-11-20 22:18:33 salomo Exp $
package jake2.game.monsters;
import jake2.Defines;
@@ -372,6 +372,7 @@ public class M_Flyer {
static int sound_die;
public static EntInteractAdapter flyer_sight = new EntInteractAdapter() {
+ public String getID() { return "flyer_sight"; }
public boolean interact(edict_t self, edict_t other) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_sight, 1,
Defines.ATTN_NORM, 0);
@@ -380,6 +381,7 @@ public class M_Flyer {
};
static EntThinkAdapter flyer_idle = new EntThinkAdapter() {
+ public String getID() { return "flyer_idle"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_idle, 1,
Defines.ATTN_IDLE, 0);
@@ -388,6 +390,7 @@ public class M_Flyer {
};
static EntThinkAdapter flyer_pop_blades = new EntThinkAdapter() {
+ public String getID() { return "flyer_pop_blades"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_sproing, 1,
Defines.ATTN_NORM, 0);
@@ -546,6 +549,7 @@ public class M_Flyer {
flyer_frames_run, null);
static EntThinkAdapter flyer_run = new EntThinkAdapter() {
+ public String getID() { return "flyer_run"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0)
self.monsterinfo.currentmove = flyer_move_stand;
@@ -556,6 +560,7 @@ public class M_Flyer {
};
static EntThinkAdapter flyer_walk = new EntThinkAdapter() {
+ public String getID() { return "flyer_walk"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = flyer_move_walk;
return true;
@@ -563,6 +568,7 @@ public class M_Flyer {
};
static EntThinkAdapter flyer_stand = new EntThinkAdapter() {
+ public String getID() { return "flyer_stand"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = flyer_move_stand;
return true;
@@ -570,6 +576,7 @@ public class M_Flyer {
};
static EntThinkAdapter flyer_nextmove = new EntThinkAdapter() {
+ public String getID() { return "flyer_nextmove"; }
public boolean think(edict_t self) {
if (nextmove == ACTION_attack1)
self.monsterinfo.currentmove = flyer_move_start_melee;
@@ -605,6 +612,7 @@ public class M_Flyer {
flyer_frames_stop, null);
static EntThinkAdapter flyer_stop = new EntThinkAdapter() {
+ public String getID() { return "flyer_stop"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = flyer_move_stop;
return true;
@@ -612,6 +620,7 @@ public class M_Flyer {
};
static EntThinkAdapter flyer_start = new EntThinkAdapter() {
+ public String getID() { return "flyer_start"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = flyer_move_start;
return true;
@@ -715,6 +724,7 @@ public class M_Flyer {
FRAME_bankl07, flyer_frames_bankleft, null);
static EntThinkAdapter flyer_fireleft = new EntThinkAdapter() {
+ public String getID() { return "flyer_fireleft"; }
public boolean think(edict_t self) {
flyer_fire(self, Defines.MZ2_FLYER_BLASTER_1);
return true;
@@ -722,6 +732,7 @@ public class M_Flyer {
};
static EntThinkAdapter flyer_fireright = new EntThinkAdapter() {
+ public String getID() { return "flyer_fireright"; }
public boolean think(edict_t self) {
flyer_fire(self, Defines.MZ2_FLYER_BLASTER_2);
return true;
@@ -752,6 +763,7 @@ public class M_Flyer {
FRAME_attak217, flyer_frames_attack2, flyer_run);
static EntThinkAdapter flyer_slash_left = new EntThinkAdapter() {
+ public String getID() { return "flyer_slash_left"; }
public boolean think(edict_t self) {
float[] aim = { 0, 0, 0 };
@@ -764,6 +776,7 @@ public class M_Flyer {
};
static EntThinkAdapter flyer_slash_right = new EntThinkAdapter() {
+ public String getID() { return "flyer_slash_right"; }
public boolean think(edict_t self) {
float[] aim = { 0, 0, 0 };
@@ -776,6 +789,7 @@ public class M_Flyer {
};
static EntThinkAdapter flyer_loop_melee = new EntThinkAdapter() {
+ public String getID() { return "flyer_loop_melee"; }
public boolean think(edict_t self) {
/*
* if (random() <= 0.5) self.monsterinfo.currentmove =
@@ -824,6 +838,7 @@ public class M_Flyer {
};
static EntThinkAdapter flyer_check_melee = new EntThinkAdapter() {
+ public String getID() { return "flyer_check_melee"; }
public boolean think(edict_t self) {
if (GameUtil.range(self, self.enemy) == Defines.RANGE_MELEE)
if (Lib.random() <= 0.8)
@@ -840,6 +855,7 @@ public class M_Flyer {
FRAME_attak118, flyer_frames_loop_melee, flyer_check_melee);
static EntThinkAdapter flyer_attack = new EntThinkAdapter() {
+ public String getID() { return "flyer_attack"; }
public boolean think(edict_t self) {
/*
* if (random() <= 0.5) self.monsterinfo.currentmove =
@@ -852,6 +868,7 @@ public class M_Flyer {
};
static EntThinkAdapter flyer_setstart = new EntThinkAdapter() {
+ public String getID() { return "flyer_setstart"; }
public boolean think(edict_t self) {
nextmove = ACTION_run;
self.monsterinfo.currentmove = flyer_move_start;
@@ -860,6 +877,7 @@ public class M_Flyer {
};
static EntThinkAdapter flyer_melee = new EntThinkAdapter() {
+ public String getID() { return "flyer_melee"; }
public boolean think(edict_t self) {
// flyer.nextmove = ACTION_attack1;
// self.monsterinfo.currentmove = flyer_move_stop;
@@ -869,6 +887,7 @@ public class M_Flyer {
};
static EntPainAdapter flyer_pain = new EntPainAdapter() {
+ public String getID() { return "flyer_pain"; }
public void pain(edict_t self, edict_t other, float kick, int damage) {
int n;
@@ -901,6 +920,7 @@ public class M_Flyer {
};
static EntDieAdapter flyer_die = new EntDieAdapter() {
+ public String getID() { return "flyer_die"; }
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_die, 1,
diff --git a/src/jake2/game/monsters/M_Gladiator.java b/src/jake2/game/monsters/M_Gladiator.java
index 4e5bd6d..21975f8 100644
--- a/src/jake2/game/monsters/M_Gladiator.java
+++ b/src/jake2/game/monsters/M_Gladiator.java
@@ -19,7 +19,7 @@
*/
// Created on 13.11.2003 by RST.
-// $Id: M_Gladiator.java,v 1.3 2005-11-16 22:24:52 salomo Exp $
+// $Id: M_Gladiator.java,v 1.4 2005-11-20 22:18:33 salomo Exp $
package jake2.game.monsters;
import jake2.Defines;
@@ -245,6 +245,7 @@ public class M_Gladiator {
static int sound_sight;
static EntThinkAdapter gladiator_idle = new EntThinkAdapter() {
+ public String getID() { return "gladiator_idle"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_idle, 1,
@@ -254,6 +255,7 @@ public class M_Gladiator {
};
static EntInteractAdapter gladiator_sight = new EntInteractAdapter() {
+ public String getID() { return "gladiator_sight"; }
public boolean interact(edict_t self, edict_t other) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_sight, 1,
@@ -263,6 +265,7 @@ public class M_Gladiator {
};
static EntThinkAdapter gladiator_search = new EntThinkAdapter() {
+ public String getID() { return "gladiator_search"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_search, 1,
@@ -272,6 +275,7 @@ public class M_Gladiator {
};
static EntThinkAdapter gladiator_cleaver_swing = new EntThinkAdapter() {
+ public String getID() { return "gladiator_cleaver_swing"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_WEAPON, sound_cleaver_swing,
@@ -293,6 +297,7 @@ public class M_Gladiator {
FRAME_stand7, gladiator_frames_stand, null);
static EntThinkAdapter gladiator_stand = new EntThinkAdapter() {
+ public String getID() { return "gladiator_stand"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = gladiator_move_stand;
@@ -322,6 +327,7 @@ public class M_Gladiator {
gladiator_frames_walk, null);
static EntThinkAdapter gladiator_walk = new EntThinkAdapter() {
+ public String getID() { return "gladiator_walk"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = gladiator_move_walk;
@@ -342,6 +348,7 @@ public class M_Gladiator {
gladiator_frames_run, null);
static EntThinkAdapter gladiator_run = new EntThinkAdapter() {
+ public String getID() { return "gladiator_run"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0)
@@ -354,6 +361,7 @@ public class M_Gladiator {
};
static EntThinkAdapter GaldiatorMelee = new EntThinkAdapter() {
+ public String getID() { return "GaldiatorMelee"; }
public boolean think(edict_t self) {
float[] aim = { 0, 0, 0 };
@@ -392,6 +400,7 @@ public class M_Gladiator {
FRAME_melee17, gladiator_frames_attack_melee, gladiator_run);
static EntThinkAdapter gladiator_melee = new EntThinkAdapter() {
+ public String getID() { return "gladiator_melee"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = gladiator_move_attack_melee;
@@ -400,6 +409,7 @@ public class M_Gladiator {
};
static EntThinkAdapter GladiatorGun = new EntThinkAdapter() {
+ public String getID() { return "GladiatorGun"; }
public boolean think(edict_t self) {
float[] start = { 0, 0, 0 };
@@ -440,6 +450,7 @@ public class M_Gladiator {
FRAME_attack9, gladiator_frames_attack_gun, gladiator_run);
static EntThinkAdapter gladiator_attack = new EntThinkAdapter() {
+ public String getID() { return "gladiator_attack"; }
public boolean think(edict_t self) {
float range;
@@ -486,6 +497,7 @@ public class M_Gladiator {
FRAME_painup7, gladiator_frames_pain_air, gladiator_run);
static EntPainAdapter gladiator_pain = new EntPainAdapter() {
+ public String getID() { return "gladiator_pain"; }
public void pain(edict_t self, edict_t other, float kick, int damage) {
if (self.health < (self.max_health / 2))
@@ -519,6 +531,7 @@ public class M_Gladiator {
};
static EntThinkAdapter gladiator_dead = new EntThinkAdapter() {
+ public String getID() { return "gladiator_dead"; }
public boolean think(edict_t self) {
Math3D.VectorSet(self.mins, -16, -16, -24);
@@ -559,6 +572,7 @@ public class M_Gladiator {
FRAME_death22, gladiator_frames_death, gladiator_dead);
static EntDieAdapter gladiator_die = new EntDieAdapter() {
+ public String getID() { return "gladiator_die"; }
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
int n;
diff --git a/src/jake2/game/monsters/M_Gunner.java b/src/jake2/game/monsters/M_Gunner.java
index dd82ddb..7d6354b 100644
--- a/src/jake2/game/monsters/M_Gunner.java
+++ b/src/jake2/game/monsters/M_Gunner.java
@@ -19,7 +19,7 @@
*/
// Created on 13.11.2003 by RST.
-// $Id: M_Gunner.java,v 1.3 2005-11-16 22:24:52 salomo Exp $
+// $Id: M_Gunner.java,v 1.4 2005-11-20 22:18:33 salomo Exp $
package jake2.game.monsters;
import jake2.Defines;
@@ -477,6 +477,7 @@ public class M_Gunner {
static int sound_sight;
static EntThinkAdapter gunner_idlesound = new EntThinkAdapter() {
+ public String getID() { return "gunner_idlesound"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_idle, 1,
Defines.ATTN_IDLE, 0);
@@ -485,6 +486,7 @@ public class M_Gunner {
};
static EntInteractAdapter gunner_sight = new EntInteractAdapter() {
+ public String getID() { return "gunner_sight"; }
public boolean interact(edict_t self, edict_t other) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_sight, 1,
Defines.ATTN_NORM, 0);
@@ -493,6 +495,7 @@ public class M_Gunner {
};
static EntThinkAdapter gunner_search = new EntThinkAdapter() {
+ public String getID() { return "gunner_search"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_search, 1,
Defines.ATTN_NORM, 0);
@@ -552,6 +555,7 @@ public class M_Gunner {
new mframe_t(GameAI.ai_stand, 0, null) };
static EntThinkAdapter gunner_stand = new EntThinkAdapter() {
+ public String getID() { return "gunner_stand"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = gunner_move_stand;
return true;
@@ -562,6 +566,7 @@ public class M_Gunner {
FRAME_stand70, gunner_frames_fidget, gunner_stand);
static EntThinkAdapter gunner_fidget = new EntThinkAdapter() {
+ public String getID() { return "gunner_fidget"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0)
return true;
@@ -625,6 +630,7 @@ public class M_Gunner {
gunner_frames_walk, null);
static EntThinkAdapter gunner_walk = new EntThinkAdapter() {
+ public String getID() { return "gunner_walk"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = gunner_move_walk;
return true;
@@ -645,6 +651,7 @@ public class M_Gunner {
gunner_frames_run, null);
static EntThinkAdapter gunner_run = new EntThinkAdapter() {
+ public String getID() { return "gunner_run"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0)
self.monsterinfo.currentmove = gunner_move_stand;
@@ -666,6 +673,7 @@ public class M_Gunner {
FRAME_runs06, gunner_frames_runandshoot, null);
static EntThinkAdapter gunner_runandshoot = new EntThinkAdapter() {
+ public String getID() { return "gunner_runandshoot"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = gunner_move_runandshoot;
return true;
@@ -719,6 +727,7 @@ public class M_Gunner {
FRAME_pain118, gunner_frames_pain1, gunner_run);
static EntPainAdapter gunner_pain = new EntPainAdapter() {
+ public String getID() { return "gunner_pain"; }
public void pain(edict_t self, edict_t other, float kick, int damage) {
if (self.health < (self.max_health / 2))
self.s.skinnum = 1;
@@ -749,6 +758,7 @@ public class M_Gunner {
};
static EntThinkAdapter gunner_dead = new EntThinkAdapter() {
+ public String getID() { return "gunner_dead"; }
public boolean think(edict_t self) {
Math3D.VectorSet(self.mins, -16, -16, -24);
Math3D.VectorSet(self.maxs, 16, 16, -8);
@@ -777,6 +787,7 @@ public class M_Gunner {
FRAME_death11, gunner_frames_death, gunner_dead);
static EntDieAdapter gunner_die = new EntDieAdapter() {
+ public String getID() { return "gunner_die"; }
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
int n;
@@ -813,6 +824,7 @@ public class M_Gunner {
};
static EntThinkAdapter gunner_duck_down = new EntThinkAdapter() {
+ public String getID() { return "gunner_duck_down"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_DUCKED) != 0)
return true;
@@ -831,6 +843,7 @@ public class M_Gunner {
};
static EntThinkAdapter gunner_duck_hold = new EntThinkAdapter() {
+ public String getID() { return "gunner_duck_hold"; }
public boolean think(edict_t self) {
if (GameBase.level.time >= self.monsterinfo.pausetime)
self.monsterinfo.aiflags &= ~Defines.AI_HOLD_FRAME;
@@ -841,6 +854,7 @@ public class M_Gunner {
};
static EntThinkAdapter gunner_duck_up = new EntThinkAdapter() {
+ public String getID() { return "gunner_duck_up"; }
public boolean think(edict_t self) {
self.monsterinfo.aiflags &= ~Defines.AI_DUCKED;
self.maxs[2] += 32;
@@ -864,6 +878,7 @@ public class M_Gunner {
gunner_frames_duck, gunner_run);
static EntDodgeAdapter gunner_dodge = new EntDodgeAdapter() {
+ public String getID() { return "gunner_dodge"; }
public void dodge(edict_t self, edict_t attacker, float eta) {
if (Lib.random() > 0.25)
return;
@@ -876,6 +891,7 @@ public class M_Gunner {
};
static EntThinkAdapter gunner_opengun = new EntThinkAdapter() {
+ public String getID() { return "gunner_opengun"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_open, 1,
Defines.ATTN_IDLE, 0);
@@ -884,6 +900,7 @@ public class M_Gunner {
};
static EntThinkAdapter GunnerFire = new EntThinkAdapter() {
+ public String getID() { return "GunnerFire"; }
public boolean think(edict_t self) {
float[] start = { 0, 0, 0 };
float[] forward = { 0, 0, 0 }, right = { 0, 0, 0 };
@@ -915,6 +932,7 @@ public class M_Gunner {
};
static EntThinkAdapter GunnerGrenade = new EntThinkAdapter() {
+ public String getID() { return "GunnerGrenade"; }
public boolean think(edict_t self) {
float[] start = { 0, 0, 0 };
float[] forward = { 0, 0, 0 }, right = { 0, 0, 0 };
@@ -946,6 +964,7 @@ public class M_Gunner {
};
static EntThinkAdapter gunner_attack = new EntThinkAdapter() {
+ public String getID() { return "gunner_attack"; }
public boolean think(edict_t self) {
if (GameUtil.range(self, self.enemy) == Defines.RANGE_MELEE) {
self.monsterinfo.currentmove = gunner_move_attack_chain;
@@ -960,6 +979,7 @@ public class M_Gunner {
};
static EntThinkAdapter gunner_fire_chain = new EntThinkAdapter() {
+ public String getID() { return "gunner_fire_chain"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = gunner_move_fire_chain;
return true;
@@ -989,6 +1009,7 @@ public class M_Gunner {
new mframe_t(GameAI.ai_charge, 0, GunnerFire) };
static EntThinkAdapter gunner_refire_chain = new EntThinkAdapter() {
+ public String getID() { return "gunner_refire_chain"; }
public boolean think(edict_t self) {
if (self.enemy.health > 0)
if (GameUtil.visible(self, self.enemy))
diff --git a/src/jake2/game/monsters/M_Hover.java b/src/jake2/game/monsters/M_Hover.java
index ff8f7b6..b2af1fb 100644
--- a/src/jake2/game/monsters/M_Hover.java
+++ b/src/jake2/game/monsters/M_Hover.java
@@ -19,7 +19,7 @@
*/
// Created on 13.11.2003 by RST.
-// $Id: M_Hover.java,v 1.3 2005-11-16 22:24:52 salomo Exp $
+// $Id: M_Hover.java,v 1.4 2005-11-20 22:18:33 salomo Exp $
package jake2.game.monsters;
import jake2.Defines;
@@ -469,6 +469,7 @@ public class M_Hover {
static int sound_search2;
static EntThinkAdapter hover_reattack = new EntThinkAdapter() {
+ public String getID() { return "hover_reattack"; }
public boolean think(edict_t self) {
if (self.enemy.health > 0)
if (GameUtil.visible(self, self.enemy))
@@ -482,6 +483,7 @@ public class M_Hover {
};
static EntThinkAdapter hover_fire_blaster = new EntThinkAdapter() {
+ public String getID() { return "hover_fire_blaster"; }
public boolean think(edict_t self) {
float[] start = { 0, 0, 0 };
float[] forward = { 0, 0, 0 }, right = { 0, 0, 0 };
@@ -510,6 +512,7 @@ public class M_Hover {
};
static EntThinkAdapter hover_stand = new EntThinkAdapter() {
+ public String getID() { return "hover_stand"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = hover_move_stand;
return true;
@@ -517,6 +520,7 @@ public class M_Hover {
};
static EntThinkAdapter hover_run = new EntThinkAdapter() {
+ public String getID() { return "hover_run"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0)
self.monsterinfo.currentmove = hover_move_stand;
@@ -527,6 +531,7 @@ public class M_Hover {
};
static EntThinkAdapter hover_walk = new EntThinkAdapter() {
+ public String getID() { return "hover_walk"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = hover_move_walk;
return true;
@@ -534,6 +539,7 @@ public class M_Hover {
};
static EntThinkAdapter hover_start_attack = new EntThinkAdapter() {
+ public String getID() { return "hover_start_attack"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = hover_move_start_attack;
return true;
@@ -541,6 +547,7 @@ public class M_Hover {
};
static EntThinkAdapter hover_attack = new EntThinkAdapter() {
+ public String getID() { return "hover_attack"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = hover_move_attack1;
return true;
@@ -548,6 +555,7 @@ public class M_Hover {
};
static EntPainAdapter hover_pain = new EntPainAdapter() {
+ public String getID() { return "hover_pain"; }
public void pain(edict_t self, edict_t other, float kick, int damage) {
if (self.health < (self.max_health / 2))
self.s.skinnum = 1;
@@ -579,6 +587,7 @@ public class M_Hover {
};
static EntThinkAdapter hover_deadthink = new EntThinkAdapter() {
+ public String getID() { return "hover_deadthink"; }
public boolean think(edict_t self) {
if (null == self.groundentity
&& GameBase.level.time < self.timestamp) {
@@ -591,6 +600,7 @@ public class M_Hover {
};
static EntThinkAdapter hover_dead = new EntThinkAdapter() {
+ public String getID() { return "hover_dead"; }
public boolean think(edict_t self) {
Math3D.VectorSet(self.mins, -16, -16, -24);
Math3D.VectorSet(self.maxs, 16, 16, -8);
@@ -604,6 +614,7 @@ public class M_Hover {
};
static EntDieAdapter hover_die = new EntDieAdapter() {
+ public String getID() { return "hover_die"; }
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
int n;
@@ -644,6 +655,7 @@ public class M_Hover {
};
static EntInteractAdapter hover_sight = new EntInteractAdapter() {
+ public String getID() { return "hover_sight"; }
public boolean interact(edict_t self, edict_t other) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_sight, 1,
Defines.ATTN_NORM, 0);
@@ -652,6 +664,7 @@ public class M_Hover {
};
static EntThinkAdapter hover_search = new EntThinkAdapter() {
+ public String getID() { return "hover_search"; }
public boolean think(edict_t self) {
if (Lib.random() < 0.5)
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_search1, 1,
diff --git a/src/jake2/game/monsters/M_Infantry.java b/src/jake2/game/monsters/M_Infantry.java
index d4d3bdd..3e169c4 100644
--- a/src/jake2/game/monsters/M_Infantry.java
+++ b/src/jake2/game/monsters/M_Infantry.java
@@ -19,7 +19,7 @@
*/
// Created on 13.11.2003 by RST.
-// $Id: M_Infantry.java,v 1.3 2005-11-16 22:24:52 salomo Exp $
+// $Id: M_Infantry.java,v 1.4 2005-11-20 22:18:33 salomo Exp $
package jake2.game.monsters;
import jake2.Defines;
@@ -510,6 +510,7 @@ public class M_Infantry {
FRAME_stand71, infantry_frames_stand, null);
public static EntThinkAdapter infantry_stand = new EntThinkAdapter() {
+ public String getID() { return "infantry_stand"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = infantry_move_stand;
return true;
@@ -571,6 +572,7 @@ public class M_Infantry {
FRAME_stand49, infantry_frames_fidget, infantry_stand);
static EntThinkAdapter infantry_fidget = new EntThinkAdapter() {
+ public String getID() { return "infantry_fidget"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = infantry_move_fidget;
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_idle, 1,
@@ -597,6 +599,7 @@ public class M_Infantry {
infantry_frames_walk, null);
static EntThinkAdapter infantry_walk = new EntThinkAdapter() {
+ public String getID() { return "infantry_walk"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = infantry_move_walk;
return true;
@@ -617,6 +620,7 @@ public class M_Infantry {
infantry_frames_run, null);
static EntThinkAdapter infantry_run = new EntThinkAdapter() {
+ public String getID() { return "infantry_run"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0)
self.monsterinfo.currentmove = infantry_move_stand;
@@ -657,6 +661,7 @@ public class M_Infantry {
FRAME_pain210, infantry_frames_pain2, infantry_run);
static EntPainAdapter infantry_pain = new EntPainAdapter() {
+ public String getID() { return "infantry_pain"; }
public void pain(edict_t self, edict_t other, float kick, int damage) {
int n;
@@ -694,6 +699,7 @@ public class M_Infantry {
{ 90.0f, 35.0f, 0.0f } };
static EntThinkAdapter InfantryMachineGun = new EntThinkAdapter() {
+ public String getID() { return "InfantryMachineGun"; }
public boolean think(edict_t self) {
float[] start = { 0, 0, 0 }, target = { 0, 0, 0 };
float[] forward = { 0, 0, 0 }, right = { 0, 0, 0 };
@@ -738,6 +744,7 @@ public class M_Infantry {
};
static EntInteractAdapter infantry_sight = new EntInteractAdapter() {
+ public String getID() { return "infantry_sight"; }
public boolean interact(edict_t self, edict_t other) {
GameBase.gi.sound(self, Defines.CHAN_BODY, sound_sight, 1,
Defines.ATTN_NORM, 0);
@@ -748,6 +755,7 @@ public class M_Infantry {
///
static EntThinkAdapter infantry_dead = new EntThinkAdapter() {
+ public String getID() { return "infantry_dead"; }
public boolean think(edict_t self) {
Math3D.VectorSet(self.mins, -16, -16, -24);
Math3D.VectorSet(self.maxs, 16, 16, -8);
@@ -831,6 +839,7 @@ public class M_Infantry {
FRAME_death309, infantry_frames_death3, infantry_dead);
public static EntDieAdapter infantry_die = new EntDieAdapter() {
+ public String getID() { return "infantry_die"; }
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
@@ -880,6 +889,7 @@ public class M_Infantry {
};
static EntThinkAdapter infantry_duck_down = new EntThinkAdapter() {
+ public String getID() { return "infantry_duck_down"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_DUCKED) != 0)
return true;
@@ -893,6 +903,7 @@ public class M_Infantry {
};
static EntThinkAdapter infantry_duck_hold = new EntThinkAdapter() {
+ public String getID() { return "infantry_duck_hold"; }
public boolean think(edict_t self) {
if (GameBase.level.time >= self.monsterinfo.pausetime)
self.monsterinfo.aiflags &= ~Defines.AI_HOLD_FRAME;
@@ -903,6 +914,7 @@ public class M_Infantry {
};
static EntThinkAdapter infantry_duck_up = new EntThinkAdapter() {
+ public String getID() { return "infantry_duck_up"; }
public boolean think(edict_t self) {
self.monsterinfo.aiflags &= ~Defines.AI_DUCKED;
self.maxs[2] += 32;
@@ -923,6 +935,7 @@ public class M_Infantry {
infantry_frames_duck, infantry_run);
static EntDodgeAdapter infantry_dodge = new EntDodgeAdapter() {
+ public String getID() { return "infantry_dodge"; }
public void dodge(edict_t self, edict_t attacker, float eta) {
if (Lib.random() > 0.25)
return;
@@ -935,6 +948,7 @@ public class M_Infantry {
};
static EntThinkAdapter infantry_cock_gun = new EntThinkAdapter() {
+ public String getID() { return "infantry_cock_gun"; }
public boolean think(edict_t self) {
int n;
@@ -948,6 +962,7 @@ public class M_Infantry {
};
static EntThinkAdapter infantry_fire = new EntThinkAdapter() {
+ public String getID() { return "infantry_fire"; }
public boolean think(edict_t self) {
InfantryMachineGun.think(self);
@@ -980,6 +995,7 @@ public class M_Infantry {
FRAME_attak115, infantry_frames_attack1, infantry_run);
static EntThinkAdapter infantry_swing = new EntThinkAdapter() {
+ public String getID() { return "infantry_swing"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_WEAPON, sound_punch_swing, 1,
@@ -989,6 +1005,7 @@ public class M_Infantry {
};
static EntThinkAdapter infantry_smack = new EntThinkAdapter() {
+ public String getID() { return "infantry_smack"; }
public boolean think(edict_t self) {
float[] aim = { 0, 0, 0 };
@@ -1014,6 +1031,7 @@ public class M_Infantry {
FRAME_attak208, infantry_frames_attack2, infantry_run);
static EntThinkAdapter infantry_attack = new EntThinkAdapter() {
+ public String getID() { return "infantry_attack"; }
public boolean think(edict_t self) {
if (GameUtil.range(self, self.enemy) == Defines.RANGE_MELEE)
self.monsterinfo.currentmove = infantry_move_attack2;
diff --git a/src/jake2/game/monsters/M_Insane.java b/src/jake2/game/monsters/M_Insane.java
index 51fa113..b77adcf 100644
--- a/src/jake2/game/monsters/M_Insane.java
+++ b/src/jake2/game/monsters/M_Insane.java
@@ -19,7 +19,7 @@
*/
// Created on 13.11.2003 by RST.
-// $Id: M_Insane.java,v 1.3 2005-11-16 22:24:52 salomo Exp $
+// $Id: M_Insane.java,v 1.4 2005-11-20 22:18:33 salomo Exp $
package jake2.game.monsters;
import jake2.Defines;
@@ -614,6 +614,7 @@ public class M_Insane {
static int sound_scream[] = { 0, 0, 0, 0, 0, 0, 0, 0 };
static EntThinkAdapter insane_fist = new EntThinkAdapter() {
+ public String getID() { return "insane_fist"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_fist, 1,
Defines.ATTN_IDLE, 0);
@@ -622,6 +623,7 @@ public class M_Insane {
};
static EntThinkAdapter insane_shake = new EntThinkAdapter() {
+ public String getID() { return "insane_shake"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_shake, 1,
Defines.ATTN_IDLE, 0);
@@ -630,6 +632,7 @@ public class M_Insane {
};
static EntThinkAdapter insane_moan = new EntThinkAdapter() {
+ public String getID() { return "insane_moan"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_moan, 1,
Defines.ATTN_IDLE, 0);
@@ -638,6 +641,7 @@ public class M_Insane {
};
static EntThinkAdapter insane_scream = new EntThinkAdapter() {
+ public String getID() { return "insane_scream"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_VOICE,
sound_scream[Lib.rand() % 8], 1, Defines.ATTN_IDLE, 0);
@@ -646,6 +650,7 @@ public class M_Insane {
};
static EntThinkAdapter insane_cross = new EntThinkAdapter() {
+ public String getID() { return "insane_cross"; }
public boolean think(edict_t self) {
if (Lib.random() < 0.8)
self.monsterinfo.currentmove = insane_move_cross;
@@ -656,6 +661,7 @@ public class M_Insane {
};
static EntThinkAdapter insane_walk = new EntThinkAdapter() {
+ public String getID() { return "insane_walk"; }
public boolean think(edict_t self) {
if ((self.spawnflags & 16) != 0) // Hold Ground?
if (self.s.frame == FRAME_cr_pain10) {
@@ -673,6 +679,7 @@ public class M_Insane {
};
static EntThinkAdapter insane_run = new EntThinkAdapter() {
+ public String getID() { return "insane_run"; }
public boolean think(edict_t self) {
if ((self.spawnflags & 16) != 0) // Hold Ground?
if (self.s.frame == FRAME_cr_pain10) {
@@ -690,6 +697,7 @@ public class M_Insane {
};
static EntPainAdapter insane_pain = new EntPainAdapter() {
+ public String getID() { return "insane_pain"; }
public void pain(edict_t self, edict_t other, float kick, int damage) {
int l, r;
@@ -732,6 +740,7 @@ public class M_Insane {
};
static EntThinkAdapter insane_onground = new EntThinkAdapter() {
+ public String getID() { return "insane_onground"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = insane_move_down;
return true;
@@ -739,6 +748,7 @@ public class M_Insane {
};
static EntThinkAdapter insane_checkdown = new EntThinkAdapter() {
+ public String getID() { return "insane_checkdown"; }
public boolean think(edict_t self) {
// if ( (self.s.frame == FRAME_stand94) || (self.s.frame ==
// FRAME_stand65) )
@@ -754,6 +764,7 @@ public class M_Insane {
};
static EntThinkAdapter insane_checkup = new EntThinkAdapter() {
+ public String getID() { return "insane_checkup"; }
public boolean think(edict_t self) {
// If Hold_Ground and Crawl are set
if ((self.spawnflags & 4) != 0 && (self.spawnflags & 16) != 0)
@@ -765,6 +776,7 @@ public class M_Insane {
};
static EntThinkAdapter insane_stand = new EntThinkAdapter() {
+ public String getID() { return "insane_stand"; }
public boolean think(edict_t self) {
if ((self.spawnflags & 8) != 0) // If crucified
{
@@ -783,6 +795,7 @@ public class M_Insane {
};
static EntThinkAdapter insane_dead = new EntThinkAdapter() {
+ public String getID() { return "insane_dead"; }
public boolean think(edict_t self) {
if ((self.spawnflags & 8) != 0) {
self.flags |= Defines.FL_FLY;
@@ -799,6 +812,7 @@ public class M_Insane {
};
static EntDieAdapter insane_die = new EntDieAdapter() {
+ public String getID() { return "insane_die"; }
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
int n;
diff --git a/src/jake2/game/monsters/M_Medic.java b/src/jake2/game/monsters/M_Medic.java
index 6237e1c..8925213 100644
--- a/src/jake2/game/monsters/M_Medic.java
+++ b/src/jake2/game/monsters/M_Medic.java
@@ -19,7 +19,7 @@
*/
// Created on 13.11.2003 by RST.
-// $Id: M_Medic.java,v 1.3 2005-11-16 22:24:52 salomo Exp $
+// $Id: M_Medic.java,v 1.4 2005-11-20 22:18:33 salomo Exp $
package jake2.game.monsters;
import jake2.Defines;
@@ -560,6 +560,7 @@ public class M_Medic {
}
static EntThinkAdapter medic_idle = new EntThinkAdapter() {
+ public String getID(){ return "medic_idle"; }
public boolean think(edict_t self) {
edict_t ent;
@@ -578,6 +579,7 @@ public class M_Medic {
};
static EntThinkAdapter medic_search = new EntThinkAdapter() {
+ public String getID(){ return "medic_search"; }
public boolean think(edict_t self) {
edict_t ent;
@@ -599,6 +601,7 @@ public class M_Medic {
};
static EntInteractAdapter medic_sight = new EntInteractAdapter() {
+ public String getID(){ return "medic_sight"; }
public boolean interact(edict_t self, edict_t other) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_sight, 1,
Defines.ATTN_NORM, 0);
@@ -702,6 +705,7 @@ public class M_Medic {
medic_frames_stand, null);
static EntThinkAdapter medic_stand = new EntThinkAdapter() {
+ public String getID(){ return "medic_stand"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = medic_move_stand;
return true;
@@ -726,6 +730,7 @@ public class M_Medic {
medic_frames_walk, null);
static EntThinkAdapter medic_walk = new EntThinkAdapter() {
+ public String getID(){ return "medic_walk"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = medic_move_walk;
return true;
@@ -744,6 +749,7 @@ public class M_Medic {
medic_frames_run, null);
static EntThinkAdapter medic_run = new EntThinkAdapter() {
+ public String getID(){ return "medic_run"; }
public boolean think(edict_t self) {
if (0 == (self.monsterinfo.aiflags & Defines.AI_MEDIC)) {
edict_t ent;
@@ -801,6 +807,7 @@ public class M_Medic {
medic_frames_pain2, medic_run);
static EntPainAdapter medic_pain = new EntPainAdapter() {
+ public String getID(){ return "medic_pain"; }
public void pain(edict_t self, edict_t other, float kick, int damage) {
if (self.health < (self.max_health / 2))
@@ -827,6 +834,7 @@ public class M_Medic {
};
static EntThinkAdapter medic_fire_blaster = new EntThinkAdapter() {
+ public String getID(){ return "medic_fire_blaster"; }
public boolean think(edict_t self) {
float[] start = { 0, 0, 0 };
float[] forward = { 0, 0, 0 }, right = { 0, 0, 0 };
@@ -861,6 +869,7 @@ public class M_Medic {
};
static EntThinkAdapter medic_dead = new EntThinkAdapter() {
+ public String getID(){ return "medic_dead"; }
public boolean think(edict_t self) {
Math3D.VectorSet(self.mins, -16, -16, -24);
Math3D.VectorSet(self.maxs, 16, 16, -8);
@@ -908,6 +917,7 @@ public class M_Medic {
medic_frames_death, medic_dead);
static EntDieAdapter medic_die = new EntDieAdapter() {
+ public String getID(){ return "medic_die"; }
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
@@ -950,6 +960,7 @@ public class M_Medic {
};
static EntThinkAdapter medic_duck_down = new EntThinkAdapter() {
+ public String getID(){ return "medic_duck_down"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_DUCKED) != 0)
return true;
@@ -963,6 +974,7 @@ public class M_Medic {
};
static EntThinkAdapter medic_duck_hold = new EntThinkAdapter() {
+ public String getID(){ return "medic_duck_hold"; }
public boolean think(edict_t self) {
if (GameBase.level.time >= self.monsterinfo.pausetime)
self.monsterinfo.aiflags &= ~Defines.AI_HOLD_FRAME;
@@ -973,6 +985,7 @@ public class M_Medic {
};
static EntThinkAdapter medic_duck_up = new EntThinkAdapter() {
+ public String getID(){ return "medic_duck_up"; }
public boolean think(edict_t self) {
self.monsterinfo.aiflags &= ~Defines.AI_DUCKED;
self.maxs[2] += 32;
@@ -1004,6 +1017,7 @@ public class M_Medic {
medic_frames_duck, medic_run);
static EntDodgeAdapter medic_dodge = new EntDodgeAdapter() {
+ public String getID(){ return "medic_dodge"; }
public void dodge(edict_t self, edict_t attacker, float eta) {
if (Lib.random() > 0.25)
return;
@@ -1037,6 +1051,7 @@ public class M_Medic {
FRAME_attack30, medic_frames_attackHyperBlaster, medic_run);
static EntThinkAdapter medic_continue = new EntThinkAdapter() {
+ public String getID(){ return "medic_continue"; }
public boolean think(edict_t self) {
if (GameUtil.visible(self, self.enemy))
if (Lib.random() <= 0.95)
@@ -1069,6 +1084,7 @@ public class M_Medic {
FRAME_attack14, medic_frames_attackBlaster, medic_run);
static EntThinkAdapter medic_hook_launch = new EntThinkAdapter() {
+ public String getID(){ return "medic_hook_launch"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_WEAPON, sound_hook_launch, 1,
Defines.ATTN_NORM, 0);
@@ -1084,6 +1100,7 @@ public class M_Medic {
{ 32.7f, -19.7f, 10.4f } };
static EntThinkAdapter medic_cable_attack = new EntThinkAdapter() {
+ public String getID(){ return "medic_cable_attack"; }
public boolean think(edict_t self) {
float[] offset = { 0, 0, 0 }, start = { 0, 0, 0 }, end = { 0, 0, 0 }, f = {
0, 0, 0 }, r = { 0, 0, 0 };
@@ -1164,6 +1181,7 @@ public class M_Medic {
};
static EntThinkAdapter medic_hook_retract = new EntThinkAdapter() {
+ public String getID(){ return "medic_hook_retract"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_WEAPON, sound_hook_retract, 1,
Defines.ATTN_NORM, 0);
@@ -1206,6 +1224,7 @@ public class M_Medic {
FRAME_attack60, medic_frames_attackCable, medic_run);
static EntThinkAdapter medic_attack = new EntThinkAdapter() {
+ public String getID(){ return "medic_attack"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_MEDIC) != 0)
self.monsterinfo.currentmove = medic_move_attackCable;
@@ -1216,6 +1235,7 @@ public class M_Medic {
};
static EntThinkAdapter medic_checkattack = new EntThinkAdapter() {
+ public String getID(){ return "medic_checkattack"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_MEDIC) != 0) {
medic_attack.think(self);
diff --git a/src/jake2/game/monsters/M_Mutant.java b/src/jake2/game/monsters/M_Mutant.java
index 6683bc9..705c3a3 100644
--- a/src/jake2/game/monsters/M_Mutant.java
+++ b/src/jake2/game/monsters/M_Mutant.java
@@ -19,7 +19,7 @@
*/
// Created on 13.11.2003 by RST.
-// $Id: M_Mutant.java,v 1.3 2005-11-16 22:24:52 salomo Exp $
+// $Id: M_Mutant.java,v 1.4 2005-11-20 22:18:33 salomo Exp $
package jake2.game.monsters;
import jake2.Defines;
@@ -362,6 +362,7 @@ public class M_Mutant {
// SOUNDS
//
static EntThinkAdapter mutant_step = new EntThinkAdapter() {
+ public String getID(){ return "mutant_step"; }
public boolean think(edict_t self) {
int n;
n = (Lib.rand() + 1) % 3;
@@ -379,6 +380,7 @@ public class M_Mutant {
};
static EntInteractAdapter mutant_sight = new EntInteractAdapter() {
+ public String getID(){ return "mutant_sight"; }
public boolean interact(edict_t self, edict_t other) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_sight, 1,
Defines.ATTN_NORM, 0);
@@ -387,6 +389,7 @@ public class M_Mutant {
};
static EntThinkAdapter mutant_search = new EntThinkAdapter() {
+ public String getID(){ return "mutant_search"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_search, 1,
Defines.ATTN_NORM, 0);
@@ -395,6 +398,7 @@ public class M_Mutant {
};
static EntThinkAdapter mutant_swing = new EntThinkAdapter() {
+ public String getID(){ return "mutant_swing"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_swing, 1,
Defines.ATTN_NORM, 0);
@@ -473,6 +477,7 @@ public class M_Mutant {
FRAME_stand151, mutant_frames_stand, null);
static EntThinkAdapter mutant_stand = new EntThinkAdapter() {
+ public String getID(){ return "mutant_stand"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = mutant_move_stand;
return true;
@@ -484,6 +489,7 @@ public class M_Mutant {
//
static EntThinkAdapter mutant_idle_loop = new EntThinkAdapter() {
+ public String getID(){ return "mutant_idle_loop"; }
public boolean think(edict_t self) {
if (Lib.random() < 0.75)
self.monsterinfo.nextframe = FRAME_stand155;
@@ -512,6 +518,7 @@ public class M_Mutant {
FRAME_stand164, mutant_frames_idle, mutant_stand);
static EntThinkAdapter mutant_idle = new EntThinkAdapter() {
+ public String getID(){ return "mutant_idle"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = mutant_move_idle;
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_idle, 1,
@@ -542,6 +549,7 @@ public class M_Mutant {
mutant_frames_walk, null);
static EntThinkAdapter mutant_walk_loop = new EntThinkAdapter() {
+ public String getID(){ return "mutant_walk_loop"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = mutant_move_walk;
return true;
@@ -558,6 +566,7 @@ public class M_Mutant {
FRAME_walk04, mutant_frames_start_walk, mutant_walk_loop);
static EntThinkAdapter mutant_walk = new EntThinkAdapter() {
+ public String getID(){ return "mutant_walk"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = mutant_move_start_walk;
return true;
@@ -580,6 +589,7 @@ public class M_Mutant {
mutant_frames_run, null);
static EntThinkAdapter mutant_run = new EntThinkAdapter() {
+ public String getID(){ return "mutant_run"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0)
self.monsterinfo.currentmove = mutant_move_stand;
@@ -595,6 +605,7 @@ public class M_Mutant {
//
static EntThinkAdapter mutant_hit_left = new EntThinkAdapter() {
+ public String getID(){ return "mutant_hit_left"; }
public boolean think(edict_t self) {
float[] aim = { 0, 0, 0 };
@@ -610,6 +621,7 @@ public class M_Mutant {
};
static EntThinkAdapter mutant_hit_right = new EntThinkAdapter() {
+ public String getID(){ return "mutant_hit_right"; }
public boolean think(edict_t self) {
float[] aim = { 0, 0, 0 };
@@ -625,6 +637,7 @@ public class M_Mutant {
};
static EntThinkAdapter mutant_check_refire = new EntThinkAdapter() {
+ public String getID(){ return "mutant_check_refire"; }
public boolean think(edict_t self) {
if (null == self.enemy || !self.enemy.inuse
|| self.enemy.health <= 0)
@@ -650,6 +663,7 @@ public class M_Mutant {
FRAME_attack15, mutant_frames_attack, mutant_run);
static EntThinkAdapter mutant_melee = new EntThinkAdapter() {
+ public String getID(){ return "mutant_melee"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = mutant_move_attack;
return true;
@@ -661,6 +675,7 @@ public class M_Mutant {
//
static EntTouchAdapter mutant_jump_touch = new EntTouchAdapter() {
+ public String getID(){ return "mutant_jump_touch"; }
public void touch(edict_t self, edict_t other, cplane_t plane,
csurface_t surf) {
@@ -697,6 +712,7 @@ public class M_Mutant {
};
static EntThinkAdapter mutant_jump_takeoff = new EntThinkAdapter() {
+ public String getID(){ return "mutant_jump_takeoff"; }
public boolean think(edict_t self) {
float[] forward = { 0, 0, 0 };
@@ -716,6 +732,7 @@ public class M_Mutant {
};
static EntThinkAdapter mutant_check_landing = new EntThinkAdapter() {
+ public String getID(){ return "mutant_check_landing"; }
public boolean think(edict_t self) {
if (self.groundentity != null) {
GameBase.gi.sound(self, Defines.CHAN_WEAPON, sound_thud, 1,
@@ -747,6 +764,7 @@ public class M_Mutant {
FRAME_attack08, mutant_frames_jump, mutant_run);
static EntThinkAdapter mutant_jump = new EntThinkAdapter() {
+ public String getID(){ return "mutant_jump"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = mutant_move_jump;
@@ -758,6 +776,7 @@ public class M_Mutant {
// CHECKATTACK
//
static EntThinkAdapter mutant_check_melee = new EntThinkAdapter() {
+ public String getID(){ return "mutant_check_melee"; }
public boolean think(edict_t self) {
if (GameUtil.range(self, self.enemy) == Defines.RANGE_MELEE)
return true;
@@ -767,6 +786,7 @@ public class M_Mutant {
};
static EntThinkAdapter mutant_check_jump = new EntThinkAdapter() {
+ public String getID(){ return "mutant_check_jump"; }
public boolean think(edict_t self) {
float[] v = { 0, 0, 0 };
@@ -795,6 +815,7 @@ public class M_Mutant {
};
static EntThinkAdapter mutant_checkattack = new EntThinkAdapter() {
+ public String getID(){ return "mutant_checkattack"; }
public boolean think(edict_t self) {
if (null == self.enemy || self.enemy.health <= 0)
@@ -857,6 +878,7 @@ public class M_Mutant {
FRAME_pain311, mutant_frames_pain3, mutant_run);
static EntPainAdapter mutant_pain = new EntPainAdapter() {
+ public String getID(){ return "mutant_pain"; }
public void pain(edict_t self, edict_t other, float kick, int damage) {
float r;
@@ -892,6 +914,7 @@ public class M_Mutant {
// DEATH
//
static EntThinkAdapter mutant_dead = new EntThinkAdapter() {
+ public String getID(){ return "mutant_dead"; }
public boolean think(edict_t self) {
Math3D.VectorSet(self.mins, -16, -16, -24);
Math3D.VectorSet(self.maxs, 16, 16, -8);
@@ -934,6 +957,7 @@ public class M_Mutant {
FRAME_death210, mutant_frames_death2, mutant_dead);
static EntDieAdapter mutant_die = new EntDieAdapter() {
+ public String getID(){ return "mutant_die"; }
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
int n;
@@ -981,6 +1005,7 @@ public class M_Mutant {
* Trigger_Spawn Sight
*/
public static EntThinkAdapter SP_monster_mutant = new EntThinkAdapter() {
+ public String getID(){ return "SP_monster_mutant"; }
public boolean think(edict_t self) {
if (GameBase.deathmatch.value != 0) {
GameUtil.G_FreeEdict(self);
diff --git a/src/jake2/game/monsters/M_Parasite.java b/src/jake2/game/monsters/M_Parasite.java
index 9aa56e6..f7bb56a 100644
--- a/src/jake2/game/monsters/M_Parasite.java
+++ b/src/jake2/game/monsters/M_Parasite.java
@@ -19,7 +19,7 @@
*/
// Created on 13.11.2003 by RST.
-// $Id: M_Parasite.java,v 1.3 2005-11-16 22:24:52 salomo Exp $
+// $Id: M_Parasite.java,v 1.4 2005-11-20 22:18:33 salomo Exp $
package jake2.game.monsters;
import jake2.Defines;
@@ -304,6 +304,7 @@ public class M_Parasite {
static int sound_search;
static EntThinkAdapter parasite_launch = new EntThinkAdapter() {
+ public String getID(){ return "parasite_launch"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_WEAPON, sound_launch, 1,
@@ -313,6 +314,7 @@ public class M_Parasite {
};
static EntThinkAdapter parasite_reel_in = new EntThinkAdapter() {
+ public String getID(){ return "parasite_reel_in"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_WEAPON, sound_reelin, 1,
Defines.ATTN_NORM, 0);
@@ -321,6 +323,7 @@ public class M_Parasite {
};
static EntInteractAdapter parasite_sight = new EntInteractAdapter() {
+ public String getID(){ return "parasite_sight"; }
public boolean interact(edict_t self, edict_t other) {
GameBase.gi.sound(self, Defines.CHAN_WEAPON, sound_sight, 1,
Defines.ATTN_NORM, 0);
@@ -329,6 +332,7 @@ public class M_Parasite {
};
static EntThinkAdapter parasite_tap = new EntThinkAdapter() {
+ public String getID(){ return "parasite_tap"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_WEAPON, sound_tap, 1,
Defines.ATTN_IDLE, 0);
@@ -337,6 +341,7 @@ public class M_Parasite {
};
static EntThinkAdapter parasite_scratch = new EntThinkAdapter() {
+ public String getID(){ return "parasite_scratch"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_WEAPON, sound_scratch, 1,
Defines.ATTN_IDLE, 0);
@@ -345,6 +350,7 @@ public class M_Parasite {
};
static EntThinkAdapter parasite_search = new EntThinkAdapter() {
+ public String getID(){ return "parasite_search"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_WEAPON, sound_search, 1,
Defines.ATTN_IDLE, 0);
@@ -353,6 +359,7 @@ public class M_Parasite {
};
static EntThinkAdapter parasite_start_walk = new EntThinkAdapter() {
+ public String getID(){ return "parasite_start_walk"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = parasite_move_start_walk;
return true;
@@ -360,6 +367,7 @@ public class M_Parasite {
};
static EntThinkAdapter parasite_walk = new EntThinkAdapter() {
+ public String getID(){ return "parasite_walk"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = parasite_move_walk;
return true;
@@ -367,6 +375,7 @@ public class M_Parasite {
};
static EntThinkAdapter parasite_stand = new EntThinkAdapter() {
+ public String getID(){ return "parasite_stand"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = parasite_move_stand;
return true;
@@ -374,6 +383,7 @@ public class M_Parasite {
};
static EntThinkAdapter parasite_end_fidget = new EntThinkAdapter() {
+ public String getID(){ return "parasite_end_fidget"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = parasite_move_end_fidget;
return true;
@@ -381,6 +391,7 @@ public class M_Parasite {
};
static EntThinkAdapter parasite_do_fidget = new EntThinkAdapter() {
+ public String getID(){ return "parasite_do_fidget"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = parasite_move_fidget;
return true;
@@ -388,6 +399,7 @@ public class M_Parasite {
};
static EntThinkAdapter parasite_refidget = new EntThinkAdapter() {
+ public String getID(){ return "parasite_refidget"; }
public boolean think(edict_t self) {
if (Lib.random() <= 0.8)
self.monsterinfo.currentmove = parasite_move_fidget;
@@ -398,6 +410,7 @@ public class M_Parasite {
};
static EntThinkAdapter parasite_idle = new EntThinkAdapter() {
+ public String getID(){ return "parasite_idle"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = parasite_move_start_fidget;
return true;
@@ -405,6 +418,7 @@ public class M_Parasite {
};
static EntThinkAdapter parasite_start_run = new EntThinkAdapter() {
+ public String getID(){ return "parasite_start_run"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0)
self.monsterinfo.currentmove = parasite_move_stand;
@@ -415,6 +429,7 @@ public class M_Parasite {
};
static EntThinkAdapter parasite_run = new EntThinkAdapter() {
+ public String getID(){ return "parasite_run"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0)
self.monsterinfo.currentmove = parasite_move_stand;
@@ -556,6 +571,7 @@ public class M_Parasite {
FRAME_pain111, parasite_frames_pain1, parasite_start_run);
static EntPainAdapter parasite_pain = new EntPainAdapter() {
+ public String getID(){ return "parasite_pain"; }
public void pain(edict_t self, edict_t other, float kick, int damage) {
if (self.health < (self.max_health / 2))
self.s.skinnum = 1;
@@ -580,6 +596,7 @@ public class M_Parasite {
};
static EntThinkAdapter parasite_drain_attack = new EntThinkAdapter() {
+ public String getID(){ return "parasite_drain_attack"; }
public boolean think(edict_t self) {
float[] offset = { 0, 0, 0 }, start = { 0, 0, 0 }, f = { 0, 0, 0 }, r = {
0, 0, 0 }, end = { 0, 0, 0 }, dir = { 0, 0, 0 };
@@ -700,6 +717,7 @@ public class M_Parasite {
*/
static EntThinkAdapter parasite_attack = new EntThinkAdapter() {
+ public String getID(){ return "parasite_attack"; }
public boolean think(edict_t self) {
// if (random() <= 0.2)
// self.monsterinfo.currentmove = &parasite_move_break;
@@ -714,6 +732,7 @@ public class M_Parasite {
*/
static EntThinkAdapter parasite_dead = new EntThinkAdapter() {
+ public String getID(){ return "parasite_dead"; }
public boolean think(edict_t self) {
Math3D.VectorSet(self.mins, -16, -16, -24);
Math3D.VectorSet(self.maxs, 16, 16, -8);
@@ -738,6 +757,7 @@ public class M_Parasite {
FRAME_death107, parasite_frames_death, parasite_dead);
static EntDieAdapter parasite_die = new EntDieAdapter() {
+ public String getID(){ return "parasite_die"; }
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
int n;
@@ -783,6 +803,7 @@ public class M_Parasite {
*/
public static EntThinkAdapter SP_monster_parasite = new EntThinkAdapter() {
+ public String getID(){ return "SP_monster_parasite"; }
public boolean think(edict_t self) {
if (GameBase.deathmatch.value != 0) {
GameUtil.G_FreeEdict(self);
diff --git a/src/jake2/game/monsters/M_Soldier.java b/src/jake2/game/monsters/M_Soldier.java
index 57225f9..42dad51 100644
--- a/src/jake2/game/monsters/M_Soldier.java
+++ b/src/jake2/game/monsters/M_Soldier.java
@@ -19,7 +19,7 @@
*/
// Created on 13.11.2003 by RST.
-// $Id: M_Soldier.java,v 1.3 2005-11-16 22:24:52 salomo Exp $
+// $Id: M_Soldier.java,v 1.4 2005-11-20 22:18:33 salomo Exp $
package jake2.game.monsters;
import jake2.Defines;
@@ -1017,6 +1017,7 @@ public class M_Soldier {
static int sound_cock;
static EntThinkAdapter soldier_dead = new EntThinkAdapter() {
+ public String getID(){ return "soldier_dead"; }
public boolean think(edict_t self) {
Math3D.VectorSet(self.mins, -16, -16, -24);
@@ -1030,6 +1031,7 @@ public class M_Soldier {
};
static EntDieAdapter soldier_die = new EntDieAdapter() {
+ public String getID(){ return "soldier_die"; }
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
int n;
@@ -1092,6 +1094,7 @@ public class M_Soldier {
};
static EntThinkAdapter soldier_attack1_refire1 = new EntThinkAdapter() {
+ public String getID(){ return "soldier_attack1_refire1"; }
public boolean think(edict_t self) {
if (self.s.skinnum > 1)
return true;
@@ -1109,6 +1112,7 @@ public class M_Soldier {
};
static EntThinkAdapter soldier_attack1_refire2 = new EntThinkAdapter() {
+ public String getID(){ return "soldier_attack1_refire2"; }
public boolean think(edict_t self) {
if (self.s.skinnum < 2)
return true;
@@ -1124,6 +1128,7 @@ public class M_Soldier {
};
static EntThinkAdapter soldier_attack2_refire1 = new EntThinkAdapter() {
+ public String getID(){ return "soldier_attack2_refire1"; }
public boolean think(edict_t self) {
if (self.s.skinnum > 1)
return true;
@@ -1141,6 +1146,7 @@ public class M_Soldier {
};
static EntThinkAdapter soldier_attack2_refire2 = new EntThinkAdapter() {
+ public String getID(){ return "soldier_attack2_refire2"; }
public boolean think(edict_t self) {
if (self.s.skinnum < 2)
return true;
@@ -1156,6 +1162,7 @@ public class M_Soldier {
};
static EntThinkAdapter soldier_attack3_refire = new EntThinkAdapter() {
+ public String getID(){ return "soldier_attack3_refire"; }
public boolean think(edict_t self) {
if ((GameBase.level.time + 0.4) < self.monsterinfo.pausetime)
self.monsterinfo.nextframe = FRAME_attak303;
@@ -1164,6 +1171,7 @@ public class M_Soldier {
};
static EntThinkAdapter soldier_attack6_refire = new EntThinkAdapter() {
+ public String getID(){ return "soldier_attack6_refire"; }
public boolean think(edict_t self) {
if (self.enemy.health <= 0)
return true;
@@ -1179,6 +1187,7 @@ public class M_Soldier {
// ATTACK6 (run & shoot)
static EntThinkAdapter soldier_fire8 = new EntThinkAdapter() {
+ public String getID(){ return "soldier_fire8"; }
public boolean think(edict_t self) {
soldier_fire(self, 7);
return true;
@@ -1188,6 +1197,7 @@ public class M_Soldier {
// ATTACK1 (blaster/shotgun)
static EntThinkAdapter soldier_fire1 = new EntThinkAdapter() {
+ public String getID(){ return "soldier_fire1"; }
public boolean think(edict_t self) {
soldier_fire(self, 0);
return true;
@@ -1197,6 +1207,7 @@ public class M_Soldier {
// ATTACK2 (blaster/shotgun)
static EntThinkAdapter soldier_fire2 = new EntThinkAdapter() {
+ public String getID(){ return "soldier_fire2"; }
public boolean think(edict_t self) {
soldier_fire(self, 1);
return true;
@@ -1204,6 +1215,7 @@ public class M_Soldier {
};
static EntThinkAdapter soldier_duck_down = new EntThinkAdapter() {
+ public String getID(){ return "soldier_duck_down"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_DUCKED) != 0)
return true;
@@ -1217,6 +1229,7 @@ public class M_Soldier {
};
static EntThinkAdapter soldier_fire3 = new EntThinkAdapter() {
+ public String getID(){ return "soldier_fire3"; }
public boolean think(edict_t self) {
soldier_duck_down.think(self);
soldier_fire(self, 2);
@@ -1227,6 +1240,7 @@ public class M_Soldier {
// ATTACK4 (machinegun)
static EntThinkAdapter soldier_fire4 = new EntThinkAdapter() {
+ public String getID(){ return "soldier_fire4"; }
public boolean think(edict_t self) {
soldier_fire(self, 3);
//
@@ -1245,6 +1259,7 @@ public class M_Soldier {
//
static EntThinkAdapter soldier_fire6 = new EntThinkAdapter() {
+ public String getID(){ return "soldier_fire6"; }
public boolean think(edict_t self) {
soldier_fire(self, 5);
return true;
@@ -1252,6 +1267,7 @@ public class M_Soldier {
};
static EntThinkAdapter soldier_fire7 = new EntThinkAdapter() {
+ public String getID(){ return "soldier_fire7"; }
public boolean think(edict_t self) {
soldier_fire(self, 6);
return true;
@@ -1259,6 +1275,7 @@ public class M_Soldier {
};
static EntThinkAdapter soldier_idle = new EntThinkAdapter() {
+ public String getID(){ return "soldier_idle"; }
public boolean think(edict_t self) {
if (Lib.random() > 0.8)
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_idle, 1,
@@ -1268,6 +1285,7 @@ public class M_Soldier {
};
static EntThinkAdapter soldier_stand = new EntThinkAdapter() {
+ public String getID(){ return "soldier_stand"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.currentmove == soldier_move_stand3)
|| (Lib.random() < 0.8))
@@ -1282,6 +1300,7 @@ public class M_Soldier {
// WALK
//
static EntThinkAdapter soldier_walk1_random = new EntThinkAdapter() {
+ public String getID(){ return "soldier_walk1_random"; }
public boolean think(edict_t self) {
if (Lib.random() > 0.1)
self.monsterinfo.nextframe = FRAME_walk101;
@@ -1290,6 +1309,7 @@ public class M_Soldier {
};
static EntThinkAdapter soldier_walk = new EntThinkAdapter() {
+ public String getID(){ return "soldier_walk"; }
public boolean think(edict_t self) {
if (Lib.random() < 0.5)
self.monsterinfo.currentmove = soldier_move_walk1;
@@ -1300,6 +1320,7 @@ public class M_Soldier {
};
static EntThinkAdapter soldier_run = new EntThinkAdapter() {
+ public String getID(){ return "soldier_run"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0) {
self.monsterinfo.currentmove = soldier_move_stand1;
@@ -1319,6 +1340,7 @@ public class M_Soldier {
};
static EntPainAdapter soldier_pain = new EntPainAdapter() {
+ public String getID(){ return "soldier_pain"; }
public void pain(edict_t self, edict_t other, float kick, int damage) {
float r;
int n;
@@ -1371,6 +1393,7 @@ public class M_Soldier {
//
static EntThinkAdapter soldier_duck_up = new EntThinkAdapter() {
+ public String getID(){ return "soldier_duck_up"; }
public boolean think(edict_t self) {
self.monsterinfo.aiflags &= ~Defines.AI_DUCKED;
self.maxs[2] += 32;
@@ -1381,6 +1404,7 @@ public class M_Soldier {
};
static EntInteractAdapter soldier_sight = new EntInteractAdapter() {
+ public String getID(){ return "soldier_sight"; }
public boolean interact(edict_t self, edict_t other) {
if (Lib.random() < 0.5)
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_sight1, 1,
@@ -1403,6 +1427,7 @@ public class M_Soldier {
//
static EntThinkAdapter SP_monster_soldier_x = new EntThinkAdapter() {
+ public String getID(){ return "SP_monster_soldier_x"; }
public boolean think(edict_t self) {
self.s.modelindex = GameBase.gi
@@ -1445,6 +1470,7 @@ public class M_Soldier {
* Trigger_Spawn Sight
*/
public static EntThinkAdapter SP_monster_soldier_light = new EntThinkAdapter() {
+ public String getID(){ return "SP_monster_soldier_light"; }
public boolean think(edict_t self) {
if (GameBase.deathmatch.value != 0) {
GameUtil.G_FreeEdict(self);
@@ -1472,6 +1498,7 @@ public class M_Soldier {
*/
public static EntThinkAdapter SP_monster_soldier = new EntThinkAdapter() {
+ public String getID(){ return "SP_monster_soldier"; }
public boolean think(edict_t self) {
Com.DPrintf("Spawning a soldier at " + self.s.origin[0] + " " +
self.s.origin[1] + " " +
@@ -1501,6 +1528,7 @@ public class M_Soldier {
* Trigger_Spawn Sight
*/
public static EntThinkAdapter SP_monster_soldier_ss = new EntThinkAdapter() {
+ public String getID(){ return "SP_monster_soldier_ss"; }
public boolean think(edict_t self) {
if (GameBase.deathmatch.value != 0) {
GameUtil.G_FreeEdict(self);
@@ -1585,6 +1613,7 @@ public class M_Soldier {
}
static EntThinkAdapter soldier_cock = new EntThinkAdapter() {
+ public String getID(){ return "soldier_cock"; }
public boolean think(edict_t self) {
if (self.s.frame == FRAME_stand322)
GameBase.gi.sound(self, Defines.CHAN_WEAPON, sound_cock, 1,
@@ -1756,6 +1785,7 @@ public class M_Soldier {
//
static EntThinkAdapter soldier_duck_hold = new EntThinkAdapter() {
+ public String getID(){ return "soldier_duck_hold"; }
public boolean think(edict_t self) {
if (GameBase.level.time >= self.monsterinfo.pausetime)
self.monsterinfo.aiflags &= ~Defines.AI_HOLD_FRAME;
@@ -2188,6 +2218,7 @@ public class M_Soldier {
// ATTACK3 (duck and shoot)
static EntThinkAdapter soldier_attack = new EntThinkAdapter() {
+ public String getID(){ return "soldier_attack"; }
public boolean think(edict_t self) {
if (self.s.skinnum < 4) {
if (Lib.random() < 0.5)
@@ -2202,6 +2233,7 @@ public class M_Soldier {
};
static EntDodgeAdapter soldier_dodge = new EntDodgeAdapter() {
+ public String getID(){ return "soldier_dodge"; }
public void dodge(edict_t self, edict_t attacker, float eta) {
float r;
diff --git a/src/jake2/game/monsters/M_Supertank.java b/src/jake2/game/monsters/M_Supertank.java
index 0d724e7..dd3bda3 100644
--- a/src/jake2/game/monsters/M_Supertank.java
+++ b/src/jake2/game/monsters/M_Supertank.java
@@ -19,7 +19,7 @@
*/
// Created on 13.11.2003 by RST.
-// $Id: M_Supertank.java,v 1.3 2005-11-16 22:24:52 salomo Exp $
+// $Id: M_Supertank.java,v 1.4 2005-11-20 22:18:33 salomo Exp $
package jake2.game.monsters;
import jake2.Defines;
@@ -566,6 +566,7 @@ public class M_Supertank {
static int tread_sound;
static EntThinkAdapter TreadSound = new EntThinkAdapter() {
+ public String getID(){ return "TreadSound"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, tread_sound, 1,
Defines.ATTN_NORM, 0);
@@ -574,6 +575,7 @@ public class M_Supertank {
};
static EntThinkAdapter supertank_search = new EntThinkAdapter() {
+ public String getID(){ return "supertank_search"; }
public boolean think(edict_t self) {
if (Lib.random() < 0.5)
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_search1, 1,
@@ -655,6 +657,7 @@ public class M_Supertank {
FRAME_stand_60, supertank_frames_stand, null);
static EntThinkAdapter supertank_stand = new EntThinkAdapter() {
+ public String getID() { return "supertank_stand"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = supertank_move_stand;
return true;
@@ -712,6 +715,7 @@ public class M_Supertank {
FRAME_forwrd_18, supertank_frames_forward, null);
static EntThinkAdapter supertank_forward = new EntThinkAdapter() {
+ public String getID(){ return "supertank_forward"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = supertank_move_forward;
return true;
@@ -719,6 +723,7 @@ public class M_Supertank {
};
static EntThinkAdapter supertank_walk = new EntThinkAdapter() {
+ public String getID(){ return "supertank_walk"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = supertank_move_forward;
return true;
@@ -726,6 +731,7 @@ public class M_Supertank {
};
static EntThinkAdapter supertank_run = new EntThinkAdapter() {
+ public String getID(){ return "supertank_run"; }
public boolean think(edict_t self) {
if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0)
self.monsterinfo.currentmove = supertank_move_stand;
@@ -739,6 +745,7 @@ public class M_Supertank {
// death
//
static EntThinkAdapter supertank_dead = new EntThinkAdapter() {
+ public String getID(){ return "supertank_dead"; }
public boolean think(edict_t self) {
Math3D.VectorSet(self.mins, -60, -60, 0);
Math3D.VectorSet(self.maxs, 60, 60, 72);
@@ -751,6 +758,7 @@ public class M_Supertank {
};
static EntThinkAdapter supertankRocket = new EntThinkAdapter() {
+ public String getID(){ return "supertankRocket"; }
public boolean think(edict_t self) {
float[] forward = { 0, 0, 0 }, right = { 0, 0, 0 };
float[] start = { 0, 0, 0 };
@@ -784,6 +792,7 @@ public class M_Supertank {
};
static EntThinkAdapter supertankMachineGun = new EntThinkAdapter() {
+ public String getID(){ return "supertankMachineGun"; }
public boolean think(edict_t self) {
float[] dir = { 0, 0, 0 };
float[] vec = { 0, 0, 0 };
@@ -820,6 +829,7 @@ public class M_Supertank {
};
static EntThinkAdapter supertank_attack = new EntThinkAdapter() {
+ public String getID(){ return "supertank_attack"; }
public boolean think(edict_t self) {
float[] vec = { 0, 0, 0 };
float range;
@@ -1046,6 +1056,7 @@ public class M_Supertank {
FRAME_attak2_27, supertank_frames_attack2, supertank_run);
static EntThinkAdapter supertank_reattack1 = new EntThinkAdapter() {
+ public String getID(){ return "supertank_reattack1"; }
public boolean think(edict_t self) {
if (GameUtil.visible(self, self.enemy))
if (Lib.random() < 0.9)
@@ -1089,6 +1100,7 @@ public class M_Supertank {
FRAME_attak1_20, supertank_frames_end_attack1, supertank_run);
static EntPainAdapter supertank_pain = new EntPainAdapter() {
+ public String getID(){ return "supertank_pain"; }
public void pain(edict_t self, edict_t other, float kick, int damage) {
if (self.health < (self.max_health / 2))
self.s.skinnum = 1;
@@ -1129,6 +1141,7 @@ public class M_Supertank {
};
static EntDieAdapter supertank_die = new EntDieAdapter() {
+ public String getID(){ return "supertank_die"; }
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_death, 1,
@@ -1149,6 +1162,7 @@ public class M_Supertank {
* Trigger_Spawn Sight
*/
public static EntThinkAdapter SP_monster_supertank = new EntThinkAdapter() {
+ public String getID(){ return "SP_monster_supertank"; }
public boolean think(edict_t self) {
if (GameBase.deathmatch.value != 0) {
GameUtil.G_FreeEdict(self);
@@ -1200,6 +1214,7 @@ public class M_Supertank {
/** Common Boss explode animation. */
public static EntThinkAdapter BossExplode = new EntThinkAdapter() {
+ public String getID(){ return "BossExplode"; }
public boolean think(edict_t self) {
float[] org = { 0, 0, 0 };
diff --git a/src/jake2/game/monsters/M_Tank.java b/src/jake2/game/monsters/M_Tank.java
index 62353ac..ef2f6e6 100644
--- a/src/jake2/game/monsters/M_Tank.java
+++ b/src/jake2/game/monsters/M_Tank.java
@@ -19,7 +19,7 @@
*/
// Created on 13.11.2003 by RST.
-// $Id: M_Tank.java,v 1.3 2005-11-16 22:24:52 salomo Exp $
+// $Id: M_Tank.java,v 1.4 2005-11-20 22:18:33 salomo Exp $
package jake2.game.monsters;
import jake2.Defines;
@@ -654,6 +654,7 @@ public class M_Tank {
//
static EntInteractAdapter tank_sight = new EntInteractAdapter() {
+ public String getID(){ return "tank_sight"; }
public boolean interact(edict_t self, edict_t other) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_sight, 1,
Defines.ATTN_NORM, 0);
@@ -662,6 +663,7 @@ public class M_Tank {
};
static EntThinkAdapter tank_footstep = new EntThinkAdapter() {
+ public String getID(){ return "tank_footstep"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_BODY, sound_step, 1,
Defines.ATTN_NORM, 0);
@@ -670,6 +672,7 @@ public class M_Tank {
};
static EntThinkAdapter tank_thud = new EntThinkAdapter() {
+ public String getID(){ return "tank_thud"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_BODY, sound_thud, 1,
Defines.ATTN_NORM, 0);
@@ -678,6 +681,7 @@ public class M_Tank {
};
static EntThinkAdapter tank_windup = new EntThinkAdapter() {
+ public String getID(){ return "tank_windup"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_WEAPON, sound_windup, 1,
Defines.ATTN_NORM, 0);
@@ -686,6 +690,7 @@ public class M_Tank {
};
static EntThinkAdapter tank_idle = new EntThinkAdapter() {
+ public String getID(){ return "tank_idle"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_idle, 1,
Defines.ATTN_IDLE, 0);
@@ -733,6 +738,7 @@ public class M_Tank {
tank_frames_stand, null);
static EntThinkAdapter tank_stand = new EntThinkAdapter() {
+ public String getID(){ return "tank_stand"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = tank_move_stand;
return true;
@@ -743,6 +749,7 @@ public class M_Tank {
// walk
//
static EntThinkAdapter tank_run = new EntThinkAdapter() {
+ public String getID(){ return "tank_run"; }
public boolean think(edict_t self) {
if (self.enemy != null && self.enemy.client != null)
self.monsterinfo.aiflags |= Defines.AI_BRUTAL;
@@ -765,6 +772,7 @@ public class M_Tank {
};
static EntThinkAdapter tank_walk = new EntThinkAdapter() {
+ public String getID(){ return "tank_walk"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = tank_move_walk;
return true;
@@ -900,6 +908,7 @@ public class M_Tank {
tank_frames_pain3, tank_run);
static EntPainAdapter tank_pain = new EntPainAdapter() {
+ public String getID(){ return "tank_pain"; }
public void pain(edict_t self, edict_t other, float kick, int damage) {
if (self.health < (self.max_health / 2))
self.s.skinnum |= 1;
@@ -945,6 +954,7 @@ public class M_Tank {
//
static EntThinkAdapter TankBlaster = new EntThinkAdapter() {
+ public String getID(){ return "TankBlaster"; }
public boolean think(edict_t self) {
float[] forward = { 0, 0, 0 }, right = { 0, 0, 0 };
float[] start = { 0, 0, 0 };
@@ -977,6 +987,7 @@ public class M_Tank {
};
static EntThinkAdapter TankStrike = new EntThinkAdapter() {
+ public String getID(){ return "TankStrike"; }
public boolean think(edict_t self) {
GameBase.gi.sound(self, Defines.CHAN_WEAPON, sound_strike, 1,
Defines.ATTN_NORM, 0);
@@ -986,6 +997,7 @@ public class M_Tank {
};
static EntThinkAdapter TankRocket = new EntThinkAdapter() {
+ public String getID(){ return "TankRocket"; }
public boolean think(edict_t self) {
float[] forward = { 0, 0, 0 }, right = { 0, 0, 0 };
float[] start = { 0, 0, 0 };
@@ -1019,6 +1031,7 @@ public class M_Tank {
};
static EntThinkAdapter TankMachineGun = new EntThinkAdapter() {
+ public String getID(){ return "TankMachineGun"; }
public boolean think(edict_t self) {
float[] dir = { 0, 0, 0 };
@@ -1061,6 +1074,7 @@ public class M_Tank {
};
static EntThinkAdapter tank_reattack_blaster = new EntThinkAdapter() {
+ public String getID(){ return "tank_reattack_blaster"; }
public boolean think(edict_t self) {
if (GameBase.skill.value >= 2)
if (GameUtil.visible(self, self.enemy))
@@ -1122,6 +1136,7 @@ public class M_Tank {
FRAME_attak122, tank_frames_attack_post_blast, tank_run);
static EntThinkAdapter tank_poststrike = new EntThinkAdapter() {
+ public String getID(){ return "tank_poststrike"; }
public boolean think(edict_t self) {
self.enemy = null;
tank_run.think(self);
@@ -1130,6 +1145,7 @@ public class M_Tank {
};
static EntThinkAdapter tank_doattack_rocket = new EntThinkAdapter() {
+ public String getID(){ return "tank_doattack_rocket"; }
public boolean think(edict_t self) {
self.monsterinfo.currentmove = tank_move_attack_fire_rocket;
return true;
@@ -1137,6 +1153,7 @@ public class M_Tank {
};
static EntThinkAdapter tank_refire_rocket = new EntThinkAdapter() {
+ public String getID(){ return "tank_refire_rocket"; }
public boolean think(edict_t self) {
// Only on hard or nightmare
if (GameBase.skill.value >= 2)
@@ -1306,6 +1323,7 @@ public class M_Tank {
FRAME_attak429, tank_frames_attack_chain, tank_run);
static EntThinkAdapter tank_attack = new EntThinkAdapter() {
+ public String getID(){ return "tank_attack"; }
public boolean think(edict_t self) {
float[] vec = { 0, 0, 0 };
float range;
@@ -1353,6 +1371,7 @@ public class M_Tank {
// death
//
static EntThinkAdapter tank_dead = new EntThinkAdapter() {
+ public String getID(){ return "tank_dead"; }
public boolean think(edict_t self) {
Math3D.VectorSet(self.mins, -16, -16, -16);
Math3D.VectorSet(self.maxs, 16, 16, -0);
@@ -1402,6 +1421,7 @@ public class M_Tank {
FRAME_death132, tank_frames_death1, tank_dead);
static EntDieAdapter tank_die = new EntDieAdapter() {
+ public String getID(){ return "tank_die"; }
public void die(edict_t self, edict_t inflictor, edict_t attacker,
int damage, float[] point) {
int n;
@@ -1455,6 +1475,7 @@ public class M_Tank {
* Trigger_Spawn Sight
*/
public static EntThinkAdapter SP_monster_tank = new EntThinkAdapter() {
+ public String getID(){ return "SP_monster_tank"; }
public boolean think(edict_t self) {
if (GameBase.deathmatch.value != 0) {
GameUtil.G_FreeEdict(self);
diff --git a/src/jake2/util/QuakeFile.java b/src/jake2/util/QuakeFile.java
index 431a961..8ff6c28 100644
--- a/src/jake2/util/QuakeFile.java
+++ b/src/jake2/util/QuakeFile.java
@@ -20,7 +20,7 @@
// Created on 24.07.2004 by RST.
-// $Id: QuakeFile.java,v 1.5 2005-11-16 22:24:53 salomo Exp $
+// $Id: QuakeFile.java,v 1.6 2005-11-20 22:18:34 salomo Exp $
package jake2.util;
@@ -156,7 +156,7 @@ public class QuakeFile extends RandomAccessFile {
if (ndx == -1)
return null;
else
- return GameItems.itemlist[ndx];
+ return GameItemList.itemlist[ndx];
}
} \ No newline at end of file