diff options
author | Carsten Weisse <[email protected]> | 2006-12-08 17:29:15 +0000 |
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committer | Carsten Weisse <[email protected]> | 2006-12-08 17:29:15 +0000 |
commit | ce92bd38a36b2b8b632de02258318825ff8da752 (patch) | |
tree | 2a90e2d5b9951b83872e1aad4532479b6461b70d | |
parent | ee5c124cabfa667b4a1566fb1ac76edd388b9e93 (diff) |
add the ALut class from joal only for the current webstart version
-rw-r--r-- | src/net/java/games/joal/util/ALut.java | 111 |
1 files changed, 111 insertions, 0 deletions
diff --git a/src/net/java/games/joal/util/ALut.java b/src/net/java/games/joal/util/ALut.java new file mode 100644 index 0000000..4c10473 --- /dev/null +++ b/src/net/java/games/joal/util/ALut.java @@ -0,0 +1,111 @@ +package net.java.games.joal.util; + + +import java.io.BufferedInputStream; +import java.io.InputStream; +import java.nio.ByteBuffer; + +import net.java.games.joal.*; + +/** + * @author Athomas Goldberg + * + */ +public final class ALut { + + private static ALC alc; + private static ALCdevice device; + private static ALCcontext context; + private static Thread initializingThread; + + private ALut() { } + + /** Initializes the OpenAL Utility Toolkit, creates an OpenAL + context and makes it current on the current thread. The ALut may + only be initialized on one thread at any given time. */ + public static synchronized void alutInit() throws ALException { + if (context != null) { + throw new ALException("Already initialized on thread " + initializingThread.getName()); + } + if (alc == null) { + alc = ALFactory.getALC(); + } + String deviceName = null; + ALCdevice d = alc.alcOpenDevice(deviceName); + if (d == null) { + throw new ALException("Error opening default OpenAL device"); + } + ALCcontext c = alc.alcCreateContext(d, null); + if (c == null) { + alc.alcCloseDevice(d); + throw new ALException("Error creating OpenAL context"); + } + alc.alcMakeContextCurrent(c); + if (alc.alcGetError(d) != 0) { + alc.alcDestroyContext(c); + alc.alcCloseDevice(d); + throw new ALException("Error making OpenAL context current"); + } + // Fully initialized; finish setup + device = d; + context = c; + initializingThread = Thread.currentThread(); + } + + /** Shuts down the OpenAL Utility Toolkit; releases and destroys the + internal OpenAL context and closes the output device. Must be + called from the same thread as alutInit(). Most applications + should not need to call this; only those which wish to toggle + sound on / off at run time by initializing and un-initializing + OpenAL need to call it. */ + public static synchronized void alutExit() throws ALException { + if (context == null) { + throw new ALException("Not initialized"); + } + alc.alcMakeContextCurrent(null); + alc.alcDestroyContext(context); + alc.alcCloseDevice(device); + context = null; + device = null; + initializingThread = null; + } + + public static void alutLoadWAVFile(String fileName, + int[] format, + ByteBuffer[] data, + int[] size, + int[] freq, + int[] loop) throws ALException { + try { + WAVData wd = WAVLoader.loadFromFile(fileName); + format[0] = wd.format; + data[0] = wd.data; + size[0] = wd.size; + freq[0] = wd.freq; + loop[0] = wd.loop ? AL.AL_TRUE : AL.AL_FALSE; + } catch (Exception e) { + throw new ALException(e); + } + } + + public static void alutLoadWAVFile(InputStream stream, + int[] format, + ByteBuffer[] data, + int[] size, + int[] freq, + int[] loop) throws ALException { + try { + if (!(stream instanceof BufferedInputStream)) { + stream = new BufferedInputStream(stream); + } + WAVData wd = WAVLoader.loadFromStream(stream); + format[0] = wd.format; + data[0] = wd.data; + size[0] = wd.size; + freq[0] = wd.freq; + loop[0] = wd.loop ? AL.AL_TRUE : AL.AL_FALSE; + } catch (Exception e) { + throw new ALException(e); + } + } +} |