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authorSven Gothel <[email protected]>2012-10-23 13:49:47 +0200
committerSven Gothel <[email protected]>2012-10-23 13:49:47 +0200
commited6d7f8ae4d8d5c01853fabb33eeaf91520091f8 (patch)
tree1207e430e619e1644d34a24b2e133720a02c87b7 /shortcutSpec.xml
parent28204694f215520090a8422db2a7f0090943638d (diff)
Mesh.GL_DrawAliasFrameLerp() / Main.R_DrawParticles(): Re-enable EnableClientState(GL_VERTEX_ARRAY)
Jake2 authors commented out enabling the VERTEX_ARRAY client state since originally it won't get disabled. However, using the ImmModeSink will disable it and hence missing objects will be the results.
Diffstat (limited to 'shortcutSpec.xml')
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