diff options
author | Holger Zickner <[email protected]> | 2004-07-07 19:59:59 +0000 |
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committer | Holger Zickner <[email protected]> | 2004-07-07 19:59:59 +0000 |
commit | 6e23fc1074d1f0c2c2812f4c2e663f5a21a43c20 (patch) | |
tree | 46ecc6d0255c874ba4cd26dc3d0733f785019896 /src/jake2/client/CL_inv.java |
import of Jake2 version sunrisesunrise
Diffstat (limited to 'src/jake2/client/CL_inv.java')
-rw-r--r-- | src/jake2/client/CL_inv.java | 152 |
1 files changed, 152 insertions, 0 deletions
diff --git a/src/jake2/client/CL_inv.java b/src/jake2/client/CL_inv.java new file mode 100644 index 0000000..ba219c7 --- /dev/null +++ b/src/jake2/client/CL_inv.java @@ -0,0 +1,152 @@ +/* + * CL_fx.java + * Copyright (C) 2004 + * + * $Id: CL_inv.java,v 1.1 2004-07-07 19:58:37 hzi Exp $ + */ +/* +Copyright (C) 1997-2001 Id Software, Inc. + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ + +// Created on 31.01.2004 by RST. + +package jake2.client; + +import jake2.qcommon.Com; +import jake2.qcommon.MSG; +import jake2.util.Vargs; + +/** + * CL_inv + */ +public class CL_inv extends CL_newfx { + + /* + ================ + CL_ParseInventory + ================ + */ + static void ParseInventory() { + int i; + + for (i = 0; i < MAX_ITEMS; i++) + cl.inventory[i] = MSG.ReadShort(net_message); + } + + /* + ================ + Inv_DrawString + ================ + */ + static void Inv_DrawString(int x, int y, String string) { + for (int i = 0; i < string.length(); i++) { + re.DrawChar(x, y, string.charAt(i)); + x += 8; + } + } + + static void SetStringHighBit(String s) { + byte[] b = s.getBytes(); + for (int i = 0; i < b.length; i++) { + b[i] = (byte) (b[i] | 128); + } + s = new String(b); + } + + /* + ================ + CL_DrawInventory + ================ + */ + static final int DISPLAY_ITEMS = 17; + + static void DrawInventory() { + int i, j; + int num, selected_num, item; + int[] index = new int[MAX_ITEMS]; + String string; + int x, y; + String binding; + String bind; + int selected; + int top; + + selected = cl.frame.playerstate.stats[STAT_SELECTED_ITEM]; + + num = 0; + selected_num = 0; + for (i = 0; i < MAX_ITEMS; i++) { + if (i == selected) + selected_num = num; + if (cl.inventory[i] != 0) { + index[num] = i; + num++; + } + } + + // determine scroll point + top = selected_num - DISPLAY_ITEMS / 2; + if (num - top < DISPLAY_ITEMS) + top = num - DISPLAY_ITEMS; + if (top < 0) + top = 0; + + x = (viddef.width - 256) / 2; + y = (viddef.height - 240) / 2; + + // repaint everything next frame + SCR.DirtyScreen(); + + re.DrawPic(x, y + 8, "inventory"); + + y += 24; + x += 24; + Inv_DrawString(x, y, "hotkey ### item"); + Inv_DrawString(x, y + 8, "------ --- ----"); + y += 16; + for (i = top; i < num && i < top + DISPLAY_ITEMS; i++) { + item = index[i]; + // search for a binding + //Com_sprintf (binding, sizeof(binding), "use %s", cl.configstrings[CS_ITEMS+item]); + binding = "use " + cl.configstrings[CS_ITEMS + item]; + bind = ""; + for (j = 0; j < 256; j++) + if (keybindings[j] != null && keybindings[j].equals(binding)) { + bind = Key.KeynumToString(j); + break; + } + + string = + Com.sprintf( + "%6s %3i %s", + new Vargs(3).add(bind).add(cl.inventory[item]).add(cl.configstrings[CS_ITEMS + item])); + if (item != selected) + SetStringHighBit(string); + else // draw a blinky cursor by the selected item + { + if (((int) (cls.realtime * 10) & 1) != 0) + re.DrawChar(x - 8, y, 15); + } + Inv_DrawString(x, y, string); + y += 8; + } + + } + +} |