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authorHolger Zickner <[email protected]>2004-07-07 19:59:59 +0000
committerHolger Zickner <[email protected]>2004-07-07 19:59:59 +0000
commit6e23fc1074d1f0c2c2812f4c2e663f5a21a43c20 (patch)
tree46ecc6d0255c874ba4cd26dc3d0733f785019896 /src/jake2/client/CL_view.java
import of Jake2 version sunrisesunrise
Diffstat (limited to 'src/jake2/client/CL_view.java')
-rw-r--r--src/jake2/client/CL_view.java189
1 files changed, 189 insertions, 0 deletions
diff --git a/src/jake2/client/CL_view.java b/src/jake2/client/CL_view.java
new file mode 100644
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+++ b/src/jake2/client/CL_view.java
@@ -0,0 +1,189 @@
+/*
+ * CL_view.java
+ * Copyright (C) 2004
+ *
+ * $Id: CL_view.java,v 1.1 2004-07-07 19:58:40 hzi Exp $
+ */
+/*
+Copyright (C) 1997-2001 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+package jake2.client;
+
+import java.util.StringTokenizer;
+
+import jake2.qcommon.CM;
+import jake2.qcommon.Com;
+import jake2.qcommon.xcommand_t;
+import jake2.sys.Sys;
+import jake2.util.Vargs;
+
+
+
+
+
+public class CL_view extends CL_input {
+
+ static int num_cl_weaponmodels;
+ static String[] cl_weaponmodels = new String[MAX_CLIENTWEAPONMODELS];
+
+
+ /*
+ =================
+ CL_PrepRefresh
+
+ Call before entering a new level, or after changing dlls
+ =================
+ */
+
+ static void PrepRefresh() {
+ re.updateScreen(new xcommand_t() {
+ public void execute() {
+ PrepRefresh2();
+ }
+ });
+ }
+
+ static void PrepRefresh2() {
+ String mapname;
+ int i;
+ String name;
+ float rotate;
+ float[] axis = new float[3];
+
+ if ((i=cl.configstrings[CS_MODELS+1].length()) == 0)
+ return; // no map loaded
+
+ SCR.AddDirtyPoint(0, 0);
+ SCR.AddDirtyPoint(viddef.width-1, viddef.height-1);
+
+ // let the render dll load the map
+ mapname = cl.configstrings[CS_MODELS+1].substring(5, i - 4); // skip "maps/"
+ // cut off ".bsp"
+
+ // register models, pics, and skins
+ Com.Printf("Map: " + mapname + "\r");
+ SCR.UpdateScreen2();
+ re.BeginRegistration(mapname);
+ Com.Printf(" \r");
+
+ // precache status bar pics
+ Com.Printf("pics\r");
+ SCR.UpdateScreen2();
+ SCR.TouchPics();
+ Com.Printf(" \r");
+
+ CL.RegisterTEntModels();
+
+ num_cl_weaponmodels = 1;
+ cl_weaponmodels[0] = "weapon.md2";
+
+ for (i=1 ; i<MAX_MODELS && cl.configstrings[CS_MODELS+i].length() != 0 ; i++) {
+ name = new String(cl.configstrings[CS_MODELS+i]);
+ if (name.length() > 37) name = name.substring(0, 36);
+
+ /*
+ if (name.charAt(0) != '*')
+ Com.Printf("name" + "\r");
+ */
+ SCR.UpdateScreen2();
+ Sys.SendKeyEvents(); // pump message loop
+ if (name.charAt(0) == '#') {
+ // special player weapon model
+ if (num_cl_weaponmodels < MAX_CLIENTWEAPONMODELS) {
+ cl_weaponmodels[num_cl_weaponmodels] = cl.configstrings[CS_MODELS+i].substring(1);
+ num_cl_weaponmodels++;
+ }
+ } else {
+ cl.model_draw[i] = re.RegisterModel(cl.configstrings[CS_MODELS+i]);
+ if (name.charAt(0) == '*')
+ cl.model_clip[i] = CM.InlineModel(cl.configstrings[CS_MODELS+i]);
+ else
+ cl.model_clip[i] = null;
+ }
+ if (name.charAt(0) != '*')
+ Com.Printf(" \r");
+ }
+
+ Com.Printf("images\r");
+ SCR.UpdateScreen2();
+ for (i=1 ; i<MAX_IMAGES && cl.configstrings[CS_IMAGES+i].length() > 0 ; i++) {
+ cl.image_precache[i] = re.RegisterPic(cl.configstrings[CS_IMAGES+i]);
+ Sys.SendKeyEvents(); // pump message loop
+ }
+
+ Com.Printf(" \r");
+ for (i=0 ; i<MAX_CLIENTS ; i++) {
+ if (cl.configstrings[CS_PLAYERSKINS+i].length() == 0)
+ continue;
+ Com.Printf("client %i\r", new Vargs(1).add(i));
+ SCR.UpdateScreen2();
+ Sys.SendKeyEvents(); // pump message loop
+ CL.ParseClientinfo(i);
+ Com.Printf(" \r");
+ }
+
+ CL_parse.LoadClientinfo(cl.baseclientinfo, "unnamed\\male/grunt");
+
+ // set sky textures and speed
+ Com.Printf("sky\r");
+ SCR.UpdateScreen2();
+ rotate = Float.parseFloat(cl.configstrings[CS_SKYROTATE]);
+ StringTokenizer st = new StringTokenizer(cl.configstrings[CS_SKYAXIS]);
+ axis[0] = Float.parseFloat(st.nextToken());
+ axis[1] = Float.parseFloat(st.nextToken());
+ axis[2] = Float.parseFloat(st.nextToken());
+ re.SetSky(cl.configstrings[CS_SKY], rotate, axis);
+ Com.Printf(" \r");
+
+ // the renderer can now free unneeded stuff
+ re.EndRegistration ();
+
+ // clear any lines of console text
+ Console.ClearNotify();
+
+ SCR.UpdateScreen2();
+ cl.refresh_prepped = true;
+ cl.force_refdef = true; // make sure we have a valid refdef
+ }
+
+ public static void AddNetgraph() {
+ int i;
+ int in;
+ int ping;
+
+ // if using the debuggraph for something else, don't
+ // add the net lines
+ if (SCR.scr_debuggraph.value == 0.0f || SCR.scr_timegraph.value == 0.0f)
+ return;
+
+ for (i=0 ; i<cls.netchan.dropped ; i++)
+ SCR.DebugGraph(30, 0x40);
+
+ for (i=0 ; i<cl.surpressCount ; i++)
+ SCR.DebugGraph(30, 0xdf);
+
+ // see what the latency was on this packet
+ in = cls.netchan.incoming_acknowledged & (CMD_BACKUP-1);
+ ping = (int)(cls.realtime - cl.cmd_time[in]);
+ ping /= 30;
+ if (ping > 30)
+ ping = 30;
+ SCR.DebugGraph (ping, 0xd0);
+ }
+}