diff options
author | Carsten Weisse <[email protected]> | 2005-11-21 19:38:38 +0000 |
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committer | Carsten Weisse <[email protected]> | 2005-11-21 19:38:38 +0000 |
commit | 0a6892c67c2eabd7bccbcae24e02300f6b06ac76 (patch) | |
tree | 9876b6ed61af6644a9288bc687f7d31c349629f9 /src/jake2/client | |
parent | fffae746b84a2257963e3e9b38f6edac230d680d (diff) |
use a memory mapped file as video source (ByteBuffer)
Diffstat (limited to 'src/jake2/client')
-rw-r--r-- | src/jake2/client/client_state_t.java | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/jake2/client/client_state_t.java b/src/jake2/client/client_state_t.java index d9df9fa..ca8355e 100644 --- a/src/jake2/client/client_state_t.java +++ b/src/jake2/client/client_state_t.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 27.11.2003 by RST. -//$Id: client_state_t.java,v 1.4 2004-10-26 18:18:19 cawe Exp $ +//$Id: client_state_t.java,v 1.5 2005-11-21 19:38:38 cawe Exp $ package jake2.client; @@ -31,6 +31,7 @@ import jake2.render.model_t; import jake2.sound.*; import java.io.RandomAccessFile; +import java.nio.ByteBuffer; public class client_state_t { @@ -106,7 +107,7 @@ public class client_state_t { // // non-gameserver infornamtion // FIXME: move this cinematic stuff into the cin_t structure - RandomAccessFile cinematic_file; + ByteBuffer cinematic_file; int cinematictime; // cls.realtime for first cinematic frame int cinematicframe; |