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authorRene Stoeckel <[email protected]>2006-01-21 21:53:32 +0000
committerRene Stoeckel <[email protected]>2006-01-21 21:53:32 +0000
commitb1687ff6524d137d98d8b980bc3f145d33dd9210 (patch)
tree5a83d18cce4ec8548235779cf9b1fdb2f15d38aa /src/jake2/game/GameMisc.java
parent9fe15bb8be084d5e580555877638d320482a3cfb (diff)
comment beautification
Diffstat (limited to 'src/jake2/game/GameMisc.java')
-rw-r--r--src/jake2/game/GameMisc.java15
1 files changed, 7 insertions, 8 deletions
diff --git a/src/jake2/game/GameMisc.java b/src/jake2/game/GameMisc.java
index 4ec43f1..8dc26f3 100644
--- a/src/jake2/game/GameMisc.java
+++ b/src/jake2/game/GameMisc.java
@@ -19,7 +19,7 @@
*/
// Created on 27.12.2003 by RST.
-// $Id: GameMisc.java,v 1.6 2005-11-20 22:18:33 salomo Exp $
+// $Id: GameMisc.java,v 1.7 2006-01-21 21:53:32 salomo Exp $
package jake2.game;
import java.util.Calendar;
@@ -661,7 +661,7 @@ public class GameMisc {
self.nextthink = GameBase.level.time + 1;
}
- /*
+ /**
* QUAKED misc_teleporter (1 0 0) (-32 -32 -24) (32 32 -16) Stepping onto
* this disc will teleport players to the targeted misc_teleporter_dest
* object.
@@ -696,7 +696,7 @@ public class GameMisc {
GameBase.gi.linkentity(trig);
}
- /*
+ /**
* QUAKED func_group (0 0 0) ? Used to group brushes together just for
* editor convenience.
*/
@@ -902,7 +902,6 @@ public class GameMisc {
ent.velocity[2] = 500;
}
- //=====================================================
public static EntUseAdapter Use_Areaportal = new EntUseAdapter() {
public String getID() { return "use_areaportal";}
public void use(edict_t ent, edict_t other, edict_t activator) {
@@ -912,7 +911,7 @@ public class GameMisc {
}
};
- /*
+ /**
* QUAKED func_areaportal (0 0 0) ?
*
* This is a non-visible object that divides the world into areas that are
@@ -929,7 +928,7 @@ public class GameMisc {
}
};
- /*
+ /**
* QUAKED path_corner (.5 .3 0) (-8 -8 -8) (8 8 8) TELEPORT Target: next
* path corner Pathtarget: gets used when an entity that has this
* path_corner targeted touches it
@@ -1932,8 +1931,8 @@ public class GameMisc {
}
};
- /*
- * ================= debris =================
+ /**
+ * Debris
*/
public static EntDieAdapter debris_die = new EntDieAdapter() {
public String getID() { return "debris_die";}