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authorRene Stoeckel <[email protected]>2005-11-16 22:24:53 +0000
committerRene Stoeckel <[email protected]>2005-11-16 22:24:53 +0000
commit43a2a2cac1a50b70407487a86908ea24ba92425e (patch)
tree3b96873ffdae2229b8dca123d035d48dc2ad742f /src/jake2/game/GameSave.java
parent27be0694ee6c53ab645dd027a41b310a9226c027 (diff)
sorted the methods according to their original locations in the c files.
Diffstat (limited to 'src/jake2/game/GameSave.java')
-rw-r--r--src/jake2/game/GameSave.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/jake2/game/GameSave.java b/src/jake2/game/GameSave.java
index 0e35d64..7bc7634 100644
--- a/src/jake2/game/GameSave.java
+++ b/src/jake2/game/GameSave.java
@@ -19,7 +19,7 @@
*/
// Created on 29.12.2003 by RST.
-// $Id: GameSave.java,v 1.8 2005-02-13 17:03:43 cawe Exp $
+// $Id: GameSave.java,v 1.9 2005-11-16 22:24:52 salomo Exp $
package jake2.game;
import jake2.Defines;
@@ -118,7 +118,7 @@ public class GameSave {
GameBase.sv_maplist = GameBase.gi.cvar("sv_maplist", "", 0);
// items
- GameAI.InitItems();
+ GameItems.InitItems();
GameBase.game.helpmessage1 = "";
GameBase.game.helpmessage2 = "";