diff options
author | Rene Stoeckel <[email protected]> | 2004-09-22 19:22:16 +0000 |
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committer | Rene Stoeckel <[email protected]> | 2004-09-22 19:22:16 +0000 |
commit | c4fcffe436fbfb5b0f3b7be2e5ee103ec74932f7 (patch) | |
tree | 7c9439ab1d9f5a4fd61bd57c755069007b23e0b6 /src/jake2/game/M_Chick.java | |
parent | bcb4ac6eefb425d5b0a90009da506361d5739e75 (diff) |
major refactoring in game, server and client package
Diffstat (limited to 'src/jake2/game/M_Chick.java')
-rw-r--r-- | src/jake2/game/M_Chick.java | 2271 |
1 files changed, 1293 insertions, 978 deletions
diff --git a/src/jake2/game/M_Chick.java b/src/jake2/game/M_Chick.java index 5e577fb..5789180 100644 --- a/src/jake2/game/M_Chick.java +++ b/src/jake2/game/M_Chick.java @@ -1,987 +1,1302 @@ /* -Copyright (C) 1997-2001 Id Software, Inc. + * Copyright (C) 1997-2001 Id Software, Inc. + * + * This program is free software; you can redistribute it and/or modify it under + * the terms of the GNU General Public License as published by the Free Software + * Foundation; either version 2 of the License, or (at your option) any later + * version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. + * + * See the GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along with + * this program; if not, write to the Free Software Foundation, Inc., 59 Temple + * Place - Suite 330, Boston, MA 02111-1307, USA. + * + */ -This program is free software; you can redistribute it and/or -modify it under the terms of the GNU General Public License -as published by the Free Software Foundation; either version 2 -of the License, or (at your option) any later version. +// Created on 13.11.2003 by RST. +// $Id: M_Chick.java,v 1.3 2004-09-22 19:22:02 salomo Exp $ +package jake2.game; -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +import jake2.Defines; +import jake2.util.Lib; +import jake2.util.Math3D; -See the GNU General Public License for more details. +public class M_Chick { -You should have received a copy of the GNU General Public License -along with this program; if not, write to the Free Software -Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + public final static int FRAME_attak101 = 0; -*/ + public final static int FRAME_attak102 = 1; -// Created on 13.11.2003 by RST. -// $Id: M_Chick.java,v 1.2 2004-07-08 15:58:44 hzi Exp $ + public final static int FRAME_attak103 = 2; -package jake2.game; + public final static int FRAME_attak104 = 3; + + public final static int FRAME_attak105 = 4; + + public final static int FRAME_attak106 = 5; + + public final static int FRAME_attak107 = 6; + + public final static int FRAME_attak108 = 7; + + public final static int FRAME_attak109 = 8; + + public final static int FRAME_attak110 = 9; + + public final static int FRAME_attak111 = 10; + + public final static int FRAME_attak112 = 11; + + public final static int FRAME_attak113 = 12; + + public final static int FRAME_attak114 = 13; + + public final static int FRAME_attak115 = 14; + + public final static int FRAME_attak116 = 15; + + public final static int FRAME_attak117 = 16; + + public final static int FRAME_attak118 = 17; + + public final static int FRAME_attak119 = 18; + + public final static int FRAME_attak120 = 19; + + public final static int FRAME_attak121 = 20; + + public final static int FRAME_attak122 = 21; + + public final static int FRAME_attak123 = 22; + + public final static int FRAME_attak124 = 23; + + public final static int FRAME_attak125 = 24; + + public final static int FRAME_attak126 = 25; + + public final static int FRAME_attak127 = 26; + + public final static int FRAME_attak128 = 27; + + public final static int FRAME_attak129 = 28; + + public final static int FRAME_attak130 = 29; + + public final static int FRAME_attak131 = 30; + + public final static int FRAME_attak132 = 31; + + public final static int FRAME_attak201 = 32; + + public final static int FRAME_attak202 = 33; + + public final static int FRAME_attak203 = 34; + + public final static int FRAME_attak204 = 35; + + public final static int FRAME_attak205 = 36; + + public final static int FRAME_attak206 = 37; + + public final static int FRAME_attak207 = 38; + + public final static int FRAME_attak208 = 39; + + public final static int FRAME_attak209 = 40; + + public final static int FRAME_attak210 = 41; + + public final static int FRAME_attak211 = 42; + + public final static int FRAME_attak212 = 43; + + public final static int FRAME_attak213 = 44; + + public final static int FRAME_attak214 = 45; + + public final static int FRAME_attak215 = 46; + + public final static int FRAME_attak216 = 47; + + public final static int FRAME_death101 = 48; + + public final static int FRAME_death102 = 49; + + public final static int FRAME_death103 = 50; + + public final static int FRAME_death104 = 51; + + public final static int FRAME_death105 = 52; + + public final static int FRAME_death106 = 53; + + public final static int FRAME_death107 = 54; + + public final static int FRAME_death108 = 55; + + public final static int FRAME_death109 = 56; + + public final static int FRAME_death110 = 57; + + public final static int FRAME_death111 = 58; + + public final static int FRAME_death112 = 59; + + public final static int FRAME_death201 = 60; + + public final static int FRAME_death202 = 61; + + public final static int FRAME_death203 = 62; + + public final static int FRAME_death204 = 63; + + public final static int FRAME_death205 = 64; + + public final static int FRAME_death206 = 65; + + public final static int FRAME_death207 = 66; + + public final static int FRAME_death208 = 67; + + public final static int FRAME_death209 = 68; + + public final static int FRAME_death210 = 69; + + public final static int FRAME_death211 = 70; + + public final static int FRAME_death212 = 71; + + public final static int FRAME_death213 = 72; + + public final static int FRAME_death214 = 73; + + public final static int FRAME_death215 = 74; + + public final static int FRAME_death216 = 75; + + public final static int FRAME_death217 = 76; + + public final static int FRAME_death218 = 77; + + public final static int FRAME_death219 = 78; + + public final static int FRAME_death220 = 79; + + public final static int FRAME_death221 = 80; + + public final static int FRAME_death222 = 81; + + public final static int FRAME_death223 = 82; + + public final static int FRAME_duck01 = 83; + + public final static int FRAME_duck02 = 84; + + public final static int FRAME_duck03 = 85; + + public final static int FRAME_duck04 = 86; + + public final static int FRAME_duck05 = 87; + + public final static int FRAME_duck06 = 88; + + public final static int FRAME_duck07 = 89; + + public final static int FRAME_pain101 = 90; + + public final static int FRAME_pain102 = 91; + + public final static int FRAME_pain103 = 92; + + public final static int FRAME_pain104 = 93; + + public final static int FRAME_pain105 = 94; + + public final static int FRAME_pain201 = 95; + + public final static int FRAME_pain202 = 96; + + public final static int FRAME_pain203 = 97; + + public final static int FRAME_pain204 = 98; + + public final static int FRAME_pain205 = 99; + + public final static int FRAME_pain301 = 100; + + public final static int FRAME_pain302 = 101; + + public final static int FRAME_pain303 = 102; + + public final static int FRAME_pain304 = 103; + + public final static int FRAME_pain305 = 104; + + public final static int FRAME_pain306 = 105; + + public final static int FRAME_pain307 = 106; + + public final static int FRAME_pain308 = 107; + + public final static int FRAME_pain309 = 108; + + public final static int FRAME_pain310 = 109; + + public final static int FRAME_pain311 = 110; + + public final static int FRAME_pain312 = 111; + + public final static int FRAME_pain313 = 112; + + public final static int FRAME_pain314 = 113; + + public final static int FRAME_pain315 = 114; + + public final static int FRAME_pain316 = 115; + + public final static int FRAME_pain317 = 116; + + public final static int FRAME_pain318 = 117; + + public final static int FRAME_pain319 = 118; + + public final static int FRAME_pain320 = 119; + + public final static int FRAME_pain321 = 120; + + public final static int FRAME_stand101 = 121; + + public final static int FRAME_stand102 = 122; + + public final static int FRAME_stand103 = 123; + + public final static int FRAME_stand104 = 124; + + public final static int FRAME_stand105 = 125; + + public final static int FRAME_stand106 = 126; + + public final static int FRAME_stand107 = 127; + + public final static int FRAME_stand108 = 128; + + public final static int FRAME_stand109 = 129; + + public final static int FRAME_stand110 = 130; + + public final static int FRAME_stand111 = 131; + + public final static int FRAME_stand112 = 132; + + public final static int FRAME_stand113 = 133; + + public final static int FRAME_stand114 = 134; + + public final static int FRAME_stand115 = 135; + + public final static int FRAME_stand116 = 136; + + public final static int FRAME_stand117 = 137; + + public final static int FRAME_stand118 = 138; + + public final static int FRAME_stand119 = 139; + + public final static int FRAME_stand120 = 140; + + public final static int FRAME_stand121 = 141; + + public final static int FRAME_stand122 = 142; + + public final static int FRAME_stand123 = 143; + + public final static int FRAME_stand124 = 144; + + public final static int FRAME_stand125 = 145; + + public final static int FRAME_stand126 = 146; + + public final static int FRAME_stand127 = 147; + + public final static int FRAME_stand128 = 148; + + public final static int FRAME_stand129 = 149; + + public final static int FRAME_stand130 = 150; + + public final static int FRAME_stand201 = 151; + + public final static int FRAME_stand202 = 152; + + public final static int FRAME_stand203 = 153; + + public final static int FRAME_stand204 = 154; + + public final static int FRAME_stand205 = 155; + + public final static int FRAME_stand206 = 156; + + public final static int FRAME_stand207 = 157; + + public final static int FRAME_stand208 = 158; + + public final static int FRAME_stand209 = 159; + + public final static int FRAME_stand210 = 160; + + public final static int FRAME_stand211 = 161; + + public final static int FRAME_stand212 = 162; + + public final static int FRAME_stand213 = 163; + + public final static int FRAME_stand214 = 164; + + public final static int FRAME_stand215 = 165; + + public final static int FRAME_stand216 = 166; + + public final static int FRAME_stand217 = 167; + + public final static int FRAME_stand218 = 168; + + public final static int FRAME_stand219 = 169; + + public final static int FRAME_stand220 = 170; + + public final static int FRAME_stand221 = 171; + + public final static int FRAME_stand222 = 172; + + public final static int FRAME_stand223 = 173; + + public final static int FRAME_stand224 = 174; + + public final static int FRAME_stand225 = 175; + + public final static int FRAME_stand226 = 176; + + public final static int FRAME_stand227 = 177; + + public final static int FRAME_stand228 = 178; + + public final static int FRAME_stand229 = 179; + + public final static int FRAME_stand230 = 180; + + public final static int FRAME_walk01 = 181; + + public final static int FRAME_walk02 = 182; + + public final static int FRAME_walk03 = 183; + + public final static int FRAME_walk04 = 184; + + public final static int FRAME_walk05 = 185; + + public final static int FRAME_walk06 = 186; + + public final static int FRAME_walk07 = 187; + + public final static int FRAME_walk08 = 188; + + public final static int FRAME_walk09 = 189; + + public final static int FRAME_walk10 = 190; + + public final static int FRAME_walk11 = 191; + + public final static int FRAME_walk12 = 192; + + public final static int FRAME_walk13 = 193; + + public final static int FRAME_walk14 = 194; + + public final static int FRAME_walk15 = 195; + + public final static int FRAME_walk16 = 196; + + public final static int FRAME_walk17 = 197; + + public final static int FRAME_walk18 = 198; + + public final static int FRAME_walk19 = 199; + + public final static int FRAME_walk20 = 200; + + public final static int FRAME_walk21 = 201; + + public final static int FRAME_walk22 = 202; + + public final static int FRAME_walk23 = 203; + + public final static int FRAME_walk24 = 204; + + public final static int FRAME_walk25 = 205; + + public final static int FRAME_walk26 = 206; + + public final static int FRAME_walk27 = 207; + + public final static int FRAME_recln201 = 208; + + public final static int FRAME_recln202 = 209; + + public final static int FRAME_recln203 = 210; + + public final static int FRAME_recln204 = 211; + + public final static int FRAME_recln205 = 212; + + public final static int FRAME_recln206 = 213; + + public final static int FRAME_recln207 = 214; + + public final static int FRAME_recln208 = 215; + + public final static int FRAME_recln209 = 216; + + public final static int FRAME_recln210 = 217; + + public final static int FRAME_recln211 = 218; + + public final static int FRAME_recln212 = 219; + + public final static int FRAME_recln213 = 220; + + public final static int FRAME_recln214 = 221; + + public final static int FRAME_recln215 = 222; + + public final static int FRAME_recln216 = 223; + + public final static int FRAME_recln217 = 224; + + public final static int FRAME_recln218 = 225; + + public final static int FRAME_recln219 = 226; + + public final static int FRAME_recln220 = 227; + + public final static int FRAME_recln221 = 228; + + public final static int FRAME_recln222 = 229; + + public final static int FRAME_recln223 = 230; + + public final static int FRAME_recln224 = 231; + + public final static int FRAME_recln225 = 232; + + public final static int FRAME_recln226 = 233; + + public final static int FRAME_recln227 = 234; + + public final static int FRAME_recln228 = 235; + + public final static int FRAME_recln229 = 236; + + public final static int FRAME_recln230 = 237; + + public final static int FRAME_recln231 = 238; + + public final static int FRAME_recln232 = 239; + + public final static int FRAME_recln233 = 240; + + public final static int FRAME_recln234 = 241; + + public final static int FRAME_recln235 = 242; + + public final static int FRAME_recln236 = 243; + + public final static int FRAME_recln237 = 244; + + public final static int FRAME_recln238 = 245; + + public final static int FRAME_recln239 = 246; + + public final static int FRAME_recln240 = 247; + + public final static int FRAME_recln101 = 248; + + public final static int FRAME_recln102 = 249; + + public final static int FRAME_recln103 = 250; + + public final static int FRAME_recln104 = 251; + + public final static int FRAME_recln105 = 252; + + public final static int FRAME_recln106 = 253; + + public final static int FRAME_recln107 = 254; + + public final static int FRAME_recln108 = 255; + + public final static int FRAME_recln109 = 256; + + public final static int FRAME_recln110 = 257; + + public final static int FRAME_recln111 = 258; + + public final static int FRAME_recln112 = 259; + + public final static int FRAME_recln113 = 260; + + public final static int FRAME_recln114 = 261; + + public final static int FRAME_recln115 = 262; + + public final static int FRAME_recln116 = 263; + + public final static int FRAME_recln117 = 264; + + public final static int FRAME_recln118 = 265; + + public final static int FRAME_recln119 = 266; + + public final static int FRAME_recln120 = 267; + + public final static int FRAME_recln121 = 268; + + public final static int FRAME_recln122 = 269; + + public final static int FRAME_recln123 = 270; + + public final static int FRAME_recln124 = 271; + + public final static int FRAME_recln125 = 272; + + public final static int FRAME_recln126 = 273; + + public final static int FRAME_recln127 = 274; + + public final static int FRAME_recln128 = 275; + + public final static int FRAME_recln129 = 276; + + public final static int FRAME_recln130 = 277; + + public final static int FRAME_recln131 = 278; + + public final static int FRAME_recln132 = 279; + + public final static int FRAME_recln133 = 280; + + public final static int FRAME_recln134 = 281; + + public final static int FRAME_recln135 = 282; + + public final static int FRAME_recln136 = 283; + + public final static int FRAME_recln137 = 284; + + public final static int FRAME_recln138 = 285; + + public final static int FRAME_recln139 = 286; + + public final static int FRAME_recln140 = 287; + + public final static float MODEL_SCALE = 1.000000f; + + static int sound_missile_prelaunch; + + static int sound_missile_launch; + + static int sound_melee_swing; + + static int sound_melee_hit; + + static int sound_missile_reload; + + static int sound_death1; + + static int sound_death2; + + static int sound_fall_down; + + static int sound_idle1; + + static int sound_idle2; + + static int sound_pain1; + + static int sound_pain2; + + static int sound_pain3; + + static int sound_sight; + + static int sound_search; + + static EntThinkAdapter ChickMoan = new EntThinkAdapter() { + public boolean think(edict_t self) { + if (Lib.random() < 0.5) + GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_idle1, 1, + Defines.ATTN_IDLE, 0); + else + GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_idle2, 1, + Defines.ATTN_IDLE, 0); + return true; + } + }; -import jake2.util.*; -import jake2.util.*; - -public class M_Chick extends GameWeapon { - - public final static int FRAME_attak101= 0; - public final static int FRAME_attak102= 1; - public final static int FRAME_attak103= 2; - public final static int FRAME_attak104= 3; - public final static int FRAME_attak105= 4; - public final static int FRAME_attak106= 5; - public final static int FRAME_attak107= 6; - public final static int FRAME_attak108= 7; - public final static int FRAME_attak109= 8; - public final static int FRAME_attak110= 9; - public final static int FRAME_attak111= 10; - public final static int FRAME_attak112= 11; - public final static int FRAME_attak113= 12; - public final static int FRAME_attak114= 13; - public final static int FRAME_attak115= 14; - public final static int FRAME_attak116= 15; - public final static int FRAME_attak117= 16; - public final static int FRAME_attak118= 17; - public final static int FRAME_attak119= 18; - public final static int FRAME_attak120= 19; - public final static int FRAME_attak121= 20; - public final static int FRAME_attak122= 21; - public final static int FRAME_attak123= 22; - public final static int FRAME_attak124= 23; - public final static int FRAME_attak125= 24; - public final static int FRAME_attak126= 25; - public final static int FRAME_attak127= 26; - public final static int FRAME_attak128= 27; - public final static int FRAME_attak129= 28; - public final static int FRAME_attak130= 29; - public final static int FRAME_attak131= 30; - public final static int FRAME_attak132= 31; - public final static int FRAME_attak201= 32; - public final static int FRAME_attak202= 33; - public final static int FRAME_attak203= 34; - public final static int FRAME_attak204= 35; - public final static int FRAME_attak205= 36; - public final static int FRAME_attak206= 37; - public final static int FRAME_attak207= 38; - public final static int FRAME_attak208= 39; - public final static int FRAME_attak209= 40; - public final static int FRAME_attak210= 41; - public final static int FRAME_attak211= 42; - public final static int FRAME_attak212= 43; - public final static int FRAME_attak213= 44; - public final static int FRAME_attak214= 45; - public final static int FRAME_attak215= 46; - public final static int FRAME_attak216= 47; - public final static int FRAME_death101= 48; - public final static int FRAME_death102= 49; - public final static int FRAME_death103= 50; - public final static int FRAME_death104= 51; - public final static int FRAME_death105= 52; - public final static int FRAME_death106= 53; - public final static int FRAME_death107= 54; - public final static int FRAME_death108= 55; - public final static int FRAME_death109= 56; - public final static int FRAME_death110= 57; - public final static int FRAME_death111= 58; - public final static int FRAME_death112= 59; - public final static int FRAME_death201= 60; - public final static int FRAME_death202= 61; - public final static int FRAME_death203= 62; - public final static int FRAME_death204= 63; - public final static int FRAME_death205= 64; - public final static int FRAME_death206= 65; - public final static int FRAME_death207= 66; - public final static int FRAME_death208= 67; - public final static int FRAME_death209= 68; - public final static int FRAME_death210= 69; - public final static int FRAME_death211= 70; - public final static int FRAME_death212= 71; - public final static int FRAME_death213= 72; - public final static int FRAME_death214= 73; - public final static int FRAME_death215= 74; - public final static int FRAME_death216= 75; - public final static int FRAME_death217= 76; - public final static int FRAME_death218= 77; - public final static int FRAME_death219= 78; - public final static int FRAME_death220= 79; - public final static int FRAME_death221= 80; - public final static int FRAME_death222= 81; - public final static int FRAME_death223= 82; - public final static int FRAME_duck01= 83; - public final static int FRAME_duck02= 84; - public final static int FRAME_duck03= 85; - public final static int FRAME_duck04= 86; - public final static int FRAME_duck05= 87; - public final static int FRAME_duck06= 88; - public final static int FRAME_duck07= 89; - public final static int FRAME_pain101= 90; - public final static int FRAME_pain102= 91; - public final static int FRAME_pain103= 92; - public final static int FRAME_pain104= 93; - public final static int FRAME_pain105= 94; - public final static int FRAME_pain201= 95; - public final static int FRAME_pain202= 96; - public final static int FRAME_pain203= 97; - public final static int FRAME_pain204= 98; - public final static int FRAME_pain205= 99; - public final static int FRAME_pain301= 100; - public final static int FRAME_pain302= 101; - public final static int FRAME_pain303= 102; - public final static int FRAME_pain304= 103; - public final static int FRAME_pain305= 104; - public final static int FRAME_pain306= 105; - public final static int FRAME_pain307= 106; - public final static int FRAME_pain308= 107; - public final static int FRAME_pain309= 108; - public final static int FRAME_pain310= 109; - public final static int FRAME_pain311= 110; - public final static int FRAME_pain312= 111; - public final static int FRAME_pain313= 112; - public final static int FRAME_pain314= 113; - public final static int FRAME_pain315= 114; - public final static int FRAME_pain316= 115; - public final static int FRAME_pain317= 116; - public final static int FRAME_pain318= 117; - public final static int FRAME_pain319= 118; - public final static int FRAME_pain320= 119; - public final static int FRAME_pain321= 120; - public final static int FRAME_stand101= 121; - public final static int FRAME_stand102= 122; - public final static int FRAME_stand103= 123; - public final static int FRAME_stand104= 124; - public final static int FRAME_stand105= 125; - public final static int FRAME_stand106= 126; - public final static int FRAME_stand107= 127; - public final static int FRAME_stand108= 128; - public final static int FRAME_stand109= 129; - public final static int FRAME_stand110= 130; - public final static int FRAME_stand111= 131; - public final static int FRAME_stand112= 132; - public final static int FRAME_stand113= 133; - public final static int FRAME_stand114= 134; - public final static int FRAME_stand115= 135; - public final static int FRAME_stand116= 136; - public final static int FRAME_stand117= 137; - public final static int FRAME_stand118= 138; - public final static int FRAME_stand119= 139; - public final static int FRAME_stand120= 140; - public final static int FRAME_stand121= 141; - public final static int FRAME_stand122= 142; - public final static int FRAME_stand123= 143; - public final static int FRAME_stand124= 144; - public final static int FRAME_stand125= 145; - public final static int FRAME_stand126= 146; - public final static int FRAME_stand127= 147; - public final static int FRAME_stand128= 148; - public final static int FRAME_stand129= 149; - public final static int FRAME_stand130= 150; - public final static int FRAME_stand201= 151; - public final static int FRAME_stand202= 152; - public final static int FRAME_stand203= 153; - public final static int FRAME_stand204= 154; - public final static int FRAME_stand205= 155; - public final static int FRAME_stand206= 156; - public final static int FRAME_stand207= 157; - public final static int FRAME_stand208= 158; - public final static int FRAME_stand209= 159; - public final static int FRAME_stand210= 160; - public final static int FRAME_stand211= 161; - public final static int FRAME_stand212= 162; - public final static int FRAME_stand213= 163; - public final static int FRAME_stand214= 164; - public final static int FRAME_stand215= 165; - public final static int FRAME_stand216= 166; - public final static int FRAME_stand217= 167; - public final static int FRAME_stand218= 168; - public final static int FRAME_stand219= 169; - public final static int FRAME_stand220= 170; - public final static int FRAME_stand221= 171; - public final static int FRAME_stand222= 172; - public final static int FRAME_stand223= 173; - public final static int FRAME_stand224= 174; - public final static int FRAME_stand225= 175; - public final static int FRAME_stand226= 176; - public final static int FRAME_stand227= 177; - public final static int FRAME_stand228= 178; - public final static int FRAME_stand229= 179; - public final static int FRAME_stand230= 180; - public final static int FRAME_walk01= 181; - public final static int FRAME_walk02= 182; - public final static int FRAME_walk03= 183; - public final static int FRAME_walk04= 184; - public final static int FRAME_walk05= 185; - public final static int FRAME_walk06= 186; - public final static int FRAME_walk07= 187; - public final static int FRAME_walk08= 188; - public final static int FRAME_walk09= 189; - public final static int FRAME_walk10= 190; - public final static int FRAME_walk11= 191; - public final static int FRAME_walk12= 192; - public final static int FRAME_walk13= 193; - public final static int FRAME_walk14= 194; - public final static int FRAME_walk15= 195; - public final static int FRAME_walk16= 196; - public final static int FRAME_walk17= 197; - public final static int FRAME_walk18= 198; - public final static int FRAME_walk19= 199; - public final static int FRAME_walk20= 200; - public final static int FRAME_walk21= 201; - public final static int FRAME_walk22= 202; - public final static int FRAME_walk23= 203; - public final static int FRAME_walk24= 204; - public final static int FRAME_walk25= 205; - public final static int FRAME_walk26= 206; - public final static int FRAME_walk27= 207; - public final static int FRAME_recln201= 208; - public final static int FRAME_recln202= 209; - public final static int FRAME_recln203= 210; - public final static int FRAME_recln204= 211; - public final static int FRAME_recln205= 212; - public final static int FRAME_recln206= 213; - public final static int FRAME_recln207= 214; - public final static int FRAME_recln208= 215; - public final static int FRAME_recln209= 216; - public final static int FRAME_recln210= 217; - public final static int FRAME_recln211= 218; - public final static int FRAME_recln212= 219; - public final static int FRAME_recln213= 220; - public final static int FRAME_recln214= 221; - public final static int FRAME_recln215= 222; - public final static int FRAME_recln216= 223; - public final static int FRAME_recln217= 224; - public final static int FRAME_recln218= 225; - public final static int FRAME_recln219= 226; - public final static int FRAME_recln220= 227; - public final static int FRAME_recln221= 228; - public final static int FRAME_recln222= 229; - public final static int FRAME_recln223= 230; - public final static int FRAME_recln224= 231; - public final static int FRAME_recln225= 232; - public final static int FRAME_recln226= 233; - public final static int FRAME_recln227= 234; - public final static int FRAME_recln228= 235; - public final static int FRAME_recln229= 236; - public final static int FRAME_recln230= 237; - public final static int FRAME_recln231= 238; - public final static int FRAME_recln232= 239; - public final static int FRAME_recln233= 240; - public final static int FRAME_recln234= 241; - public final static int FRAME_recln235= 242; - public final static int FRAME_recln236= 243; - public final static int FRAME_recln237= 244; - public final static int FRAME_recln238= 245; - public final static int FRAME_recln239= 246; - public final static int FRAME_recln240= 247; - public final static int FRAME_recln101= 248; - public final static int FRAME_recln102= 249; - public final static int FRAME_recln103= 250; - public final static int FRAME_recln104= 251; - public final static int FRAME_recln105= 252; - public final static int FRAME_recln106= 253; - public final static int FRAME_recln107= 254; - public final static int FRAME_recln108= 255; - public final static int FRAME_recln109= 256; - public final static int FRAME_recln110= 257; - public final static int FRAME_recln111= 258; - public final static int FRAME_recln112= 259; - public final static int FRAME_recln113= 260; - public final static int FRAME_recln114= 261; - public final static int FRAME_recln115= 262; - public final static int FRAME_recln116= 263; - public final static int FRAME_recln117= 264; - public final static int FRAME_recln118= 265; - public final static int FRAME_recln119= 266; - public final static int FRAME_recln120= 267; - public final static int FRAME_recln121= 268; - public final static int FRAME_recln122= 269; - public final static int FRAME_recln123= 270; - public final static int FRAME_recln124= 271; - public final static int FRAME_recln125= 272; - public final static int FRAME_recln126= 273; - public final static int FRAME_recln127= 274; - public final static int FRAME_recln128= 275; - public final static int FRAME_recln129= 276; - public final static int FRAME_recln130= 277; - public final static int FRAME_recln131= 278; - public final static int FRAME_recln132= 279; - public final static int FRAME_recln133= 280; - public final static int FRAME_recln134= 281; - public final static int FRAME_recln135= 282; - public final static int FRAME_recln136= 283; - public final static int FRAME_recln137= 284; - public final static int FRAME_recln138= 285; - public final static int FRAME_recln139= 286; - public final static int FRAME_recln140= 287; - - public final static float MODEL_SCALE= 1.000000f; - - static int sound_missile_prelaunch; - static int sound_missile_launch; - static int sound_melee_swing; - static int sound_melee_hit; - static int sound_missile_reload; - static int sound_death1; - static int sound_death2; - static int sound_fall_down; - static int sound_idle1; - static int sound_idle2; - static int sound_pain1; - static int sound_pain2; - static int sound_pain3; - static int sound_sight; - static int sound_search; - - static EntThinkAdapter ChickMoan= new EntThinkAdapter() { - public boolean think(edict_t self) { - if (Lib.random() < 0.5) - gi.sound(self, CHAN_VOICE, sound_idle1, 1, ATTN_IDLE, 0); - else - gi.sound(self, CHAN_VOICE, sound_idle2, 1, ATTN_IDLE, 0); - return true; - } - }; - - static mframe_t chick_frames_fidget[]= - new mframe_t[] { - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, ChickMoan), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null)}; - static EntThinkAdapter chick_stand= new EntThinkAdapter() { - public boolean think(edict_t self) { - self.monsterinfo.currentmove= chick_move_stand; - return true; - } - }; - static mmove_t chick_move_fidget= - new mmove_t(FRAME_stand201, FRAME_stand230, chick_frames_fidget, chick_stand); - - static EntThinkAdapter chick_fidget= new EntThinkAdapter() { - public boolean think(edict_t self) { - if ((self.monsterinfo.aiflags & AI_STAND_GROUND) != 0) - return true; - if (Lib.random() <= 0.3) - self.monsterinfo.currentmove= chick_move_fidget; - return true; - } - }; - - static mframe_t chick_frames_stand[]= - new mframe_t[] { - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, null), - new mframe_t(GameAIAdapters.ai_stand, 0, chick_fidget), - }; - static mmove_t chick_move_stand= - new mmove_t(FRAME_stand101, FRAME_stand130, chick_frames_stand, null); - - static EntThinkAdapter chick_run= new EntThinkAdapter() { - public boolean think(edict_t self) { - if ((self.monsterinfo.aiflags & AI_STAND_GROUND) != 0) { - self.monsterinfo.currentmove= chick_move_stand; - return true; - } - - if (self.monsterinfo.currentmove == chick_move_walk - || self.monsterinfo.currentmove == chick_move_start_run) { - self.monsterinfo.currentmove= chick_move_run; - } else { - self.monsterinfo.currentmove= chick_move_start_run; - } - return true; - } - }; - - static mframe_t chick_frames_start_run[]= - new mframe_t[] { - new mframe_t(GameAIAdapters.ai_run, 1, null), - new mframe_t(GameAIAdapters.ai_run, 0, null), - new mframe_t(GameAIAdapters.ai_run, 0, null), - new mframe_t(GameAIAdapters.ai_run, -1, null), - new mframe_t(GameAIAdapters.ai_run, -1, null), - new mframe_t(GameAIAdapters.ai_run, 0, null), - new mframe_t(GameAIAdapters.ai_run, 1, null), - new mframe_t(GameAIAdapters.ai_run, 3, null), - new mframe_t(GameAIAdapters.ai_run, 6, null), - new mframe_t(GameAIAdapters.ai_run, 3, null)}; - static mmove_t chick_move_start_run= - new mmove_t(FRAME_walk01, FRAME_walk10, chick_frames_start_run, chick_run); - - static mframe_t chick_frames_run[]= - new mframe_t[] { - new mframe_t(GameAIAdapters.ai_run, 6, null), - new mframe_t(GameAIAdapters.ai_run, 8, null), - new mframe_t(GameAIAdapters.ai_run, 13, null), - new mframe_t(GameAIAdapters.ai_run, 5, null), - new mframe_t(GameAIAdapters.ai_run, 7, null), - new mframe_t(GameAIAdapters.ai_run, 4, null), - new mframe_t(GameAIAdapters.ai_run, 11, null), - new mframe_t(GameAIAdapters.ai_run, 5, null), - new mframe_t(GameAIAdapters.ai_run, 9, null), - new mframe_t(GameAIAdapters.ai_run, 7, null)}; - - static mmove_t chick_move_run= new mmove_t(FRAME_walk11, FRAME_walk20, chick_frames_run, null); - - static mframe_t chick_frames_walk[]= - new mframe_t[] { - new mframe_t(GameAIAdapters.ai_walk, 6, null), - new mframe_t(GameAIAdapters.ai_walk, 8, null), - new mframe_t(GameAIAdapters.ai_walk, 13, null), - new mframe_t(GameAIAdapters.ai_walk, 5, null), - new mframe_t(GameAIAdapters.ai_walk, 7, null), - new mframe_t(GameAIAdapters.ai_walk, 4, null), - new mframe_t(GameAIAdapters.ai_walk, 11, null), - new mframe_t(GameAIAdapters.ai_walk, 5, null), - new mframe_t(GameAIAdapters.ai_walk, 9, null), - new mframe_t(GameAIAdapters.ai_walk, 7, null)}; - - static mmove_t chick_move_walk= - new mmove_t(FRAME_walk11, FRAME_walk20, chick_frames_walk, null); - - static EntThinkAdapter chick_walk= new EntThinkAdapter() { - public boolean think(edict_t self) { - self.monsterinfo.currentmove= chick_move_walk; - return true; - } - }; - - static mframe_t chick_frames_pain1[]= - new mframe_t[] { - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, 0, null)}; - static mmove_t chick_move_pain1= - new mmove_t(FRAME_pain101, FRAME_pain105, chick_frames_pain1, chick_run); - - static mframe_t chick_frames_pain2[]= - new mframe_t[] { - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, 0, null)}; - static mmove_t chick_move_pain2= - new mmove_t(FRAME_pain201, FRAME_pain205, chick_frames_pain2, chick_run); - - static mframe_t chick_frames_pain3[]= - new mframe_t[] { - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, -6, null), - new mframe_t(GameAIAdapters.ai_move, 3, null), - new mframe_t(GameAIAdapters.ai_move, 11, null), - new mframe_t(GameAIAdapters.ai_move, 3, null), - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, 4, null), - new mframe_t(GameAIAdapters.ai_move, 1, null), - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, -3, null), - new mframe_t(GameAIAdapters.ai_move, -4, null), - new mframe_t(GameAIAdapters.ai_move, 5, null), - new mframe_t(GameAIAdapters.ai_move, 7, null), - new mframe_t(GameAIAdapters.ai_move, -2, null), - new mframe_t(GameAIAdapters.ai_move, 3, null), - new mframe_t(GameAIAdapters.ai_move, -5, null), - new mframe_t(GameAIAdapters.ai_move, -2, null), - new mframe_t(GameAIAdapters.ai_move, -8, null), - new mframe_t(GameAIAdapters.ai_move, 2, null)}; - - static mmove_t chick_move_pain3= - new mmove_t(FRAME_pain301, FRAME_pain321, chick_frames_pain3, chick_run); - - static EntPainAdapter chick_pain= new EntPainAdapter() { - public void pain(edict_t self, edict_t other, float kick, int damage) { - float r; - - if (self.health < (self.max_health / 2)) - self.s.skinnum= 1; - - if (level.time < self.pain_debounce_time) - return; - - self.pain_debounce_time= level.time + 3; - - r= Lib.random(); - if (r < 0.33) - gi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0); - else if (r < 0.66) - gi.sound(self, CHAN_VOICE, sound_pain2, 1, ATTN_NORM, 0); - else - gi.sound(self, CHAN_VOICE, sound_pain3, 1, ATTN_NORM, 0); - - if (skill.value == 3) - return; // no pain anims in nightmare - - if (damage <= 10) - self.monsterinfo.currentmove= chick_move_pain1; - else if (damage <= 25) - self.monsterinfo.currentmove= chick_move_pain2; - else - self.monsterinfo.currentmove= chick_move_pain3; - return; - } - }; - - static EntThinkAdapter chick_dead= new EntThinkAdapter() { - public boolean think(edict_t self) { - Math3D.VectorSet(self.mins, -16, -16, 0); - Math3D.VectorSet(self.maxs, 16, 16, 16); - self.movetype= MOVETYPE_TOSS; - self.svflags |= SVF_DEADMONSTER; - self.nextthink= 0; - gi.linkentity(self); - return true; - } - }; - - static mframe_t chick_frames_death2[]= - new mframe_t[] { - new mframe_t(GameAIAdapters.ai_move, -6, null), - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, -1, null), - new mframe_t(GameAIAdapters.ai_move, -5, null), - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, -1, null), - new mframe_t(GameAIAdapters.ai_move, -2, null), - new mframe_t(GameAIAdapters.ai_move, 1, null), - new mframe_t(GameAIAdapters.ai_move, 10, null), - new mframe_t(GameAIAdapters.ai_move, 2, null), - new mframe_t(GameAIAdapters.ai_move, 3, null), - new mframe_t(GameAIAdapters.ai_move, 1, null), - new mframe_t(GameAIAdapters.ai_move, 2, null), - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, 3, null), - new mframe_t(GameAIAdapters.ai_move, 3, null), - new mframe_t(GameAIAdapters.ai_move, 1, null), - new mframe_t(GameAIAdapters.ai_move, -3, null), - new mframe_t(GameAIAdapters.ai_move, -5, null), - new mframe_t(GameAIAdapters.ai_move, 4, null), - new mframe_t(GameAIAdapters.ai_move, 15, null), - new mframe_t(GameAIAdapters.ai_move, 14, null), - new mframe_t(GameAIAdapters.ai_move, 1, null)}; - static mmove_t chick_move_death2= - new mmove_t(FRAME_death201, FRAME_death223, chick_frames_death2, chick_dead); - - static mframe_t chick_frames_death1[]= - new mframe_t[] { - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, -7, null), - new mframe_t(GameAIAdapters.ai_move, 4, null), - new mframe_t(GameAIAdapters.ai_move, 11, null), - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, 0, null), - new mframe_t(GameAIAdapters.ai_move, 0, null)}; - static mmove_t chick_move_death1= - new mmove_t(FRAME_death101, FRAME_death112, chick_frames_death1, chick_dead); - - static EntDieAdapter chick_die= new EntDieAdapter() { - - public void die( - edict_t self, - edict_t inflictor, - edict_t attacker, - int damage, - float[] point) { - int n; - - // check for gib - if (self.health <= self.gib_health) { - gi.sound(self, CHAN_VOICE, gi.soundindex("misc/udeath.wav"), 1, ATTN_NORM, 0); - for (n= 0; n < 2; n++) - ThrowGib(self, "models/objects/gibs/bone/tris.md2", damage, GIB_ORGANIC); - for (n= 0; n < 4; n++) - ThrowGib(self, "models/objects/gibs/sm_meat/tris.md2", damage, GIB_ORGANIC); - ThrowHead(self, "models/objects/gibs/head2/tris.md2", damage, GIB_ORGANIC); - self.deadflag= DEAD_DEAD; - return; - } - - if (self.deadflag == DEAD_DEAD) - return; - - // regular death - self.deadflag= DEAD_DEAD; - self.takedamage= DAMAGE_YES; - - n= Lib.rand() % 2; - if (n == 0) { - self.monsterinfo.currentmove= chick_move_death1; - gi.sound(self, CHAN_VOICE, sound_death1, 1, ATTN_NORM, 0); - } else { - self.monsterinfo.currentmove= chick_move_death2; - gi.sound(self, CHAN_VOICE, sound_death2, 1, ATTN_NORM, 0); - } - } - - }; - static EntThinkAdapter chick_duck_down= new EntThinkAdapter() { - public boolean think(edict_t self) { - if ((self.monsterinfo.aiflags & AI_DUCKED) != 0) - return true; - self.monsterinfo.aiflags |= AI_DUCKED; - self.maxs[2] -= 32; - self.takedamage= DAMAGE_YES; - self.monsterinfo.pausetime= level.time + 1; - gi.linkentity(self); - return true; - } - }; - - static EntThinkAdapter chick_duck_hold= new EntThinkAdapter() { - public boolean think(edict_t self) { - if (level.time >= self.monsterinfo.pausetime) - self.monsterinfo.aiflags &= ~AI_HOLD_FRAME; - else - self.monsterinfo.aiflags |= AI_HOLD_FRAME; - return true; - } - }; - - static EntThinkAdapter chick_duck_up= new EntThinkAdapter() { - public boolean think(edict_t self) { - self.monsterinfo.aiflags &= ~AI_DUCKED; - self.maxs[2] += 32; - self.takedamage= DAMAGE_AIM; - gi.linkentity(self); - return true; - } - }; - - static mframe_t chick_frames_duck[]= - new mframe_t[] { - new mframe_t(GameAIAdapters.ai_move, 0, chick_duck_down), - new mframe_t(GameAIAdapters.ai_move, 1, null), - new mframe_t(GameAIAdapters.ai_move, 4, chick_duck_hold), - new mframe_t(GameAIAdapters.ai_move, -4, null), - new mframe_t(GameAIAdapters.ai_move, -5, chick_duck_up), - new mframe_t(GameAIAdapters.ai_move, 3, null), - new mframe_t(GameAIAdapters.ai_move, 1, null)}; - static mmove_t chick_move_duck= - new mmove_t(FRAME_duck01, FRAME_duck07, chick_frames_duck, chick_run); - - static EntDodgeAdapter chick_dodge= new EntDodgeAdapter() { - public void dodge(edict_t self, edict_t attacker, float eta) { - if (Lib.random() > 0.25) - return; - - if (self.enemy != null) - self.enemy= attacker; - - self.monsterinfo.currentmove= chick_move_duck; - return; - } - }; - - static EntThinkAdapter ChickSlash= new EntThinkAdapter() { - public boolean think(edict_t self) { - float[] aim= { 0, 0, 0 }; - - Math3D.VectorSet(aim, MELEE_DISTANCE, self.mins[0], 10); - gi.sound(self, CHAN_WEAPON, sound_melee_swing, 1, ATTN_NORM, 0); - Fire.fire_hit(self, aim, (10 + (Lib.rand() % 6)), 100); - return true; - } - }; - - static EntThinkAdapter ChickRocket= new EntThinkAdapter() { - public boolean think(edict_t self) { - float[] forward= { 0, 0, 0 }, right= { 0, 0, 0 }; - float[] start= { 0, 0, 0 }; - float[] dir= { 0, 0, 0 }; - float[] vec= { 0, 0, 0 }; - - Math3D.AngleVectors(self.s.angles, forward, right, null); - Math3D.G_ProjectSource( - self.s.origin, - monster_flash_offset[MZ2_CHICK_ROCKET_1], - forward, - right, - start); - - Math3D.VectorCopy(self.enemy.s.origin, vec); - vec[2] += self.enemy.viewheight; - Math3D.VectorSubtract(vec, start, dir); - Math3D.VectorNormalize(dir); - - Monster.monster_fire_rocket(self, start, dir, 50, 500, MZ2_CHICK_ROCKET_1); - return true; - } - }; - - static EntThinkAdapter Chick_PreAttack1= new EntThinkAdapter() { - public boolean think(edict_t self) { - gi.sound(self, CHAN_VOICE, sound_missile_prelaunch, 1, ATTN_NORM, 0); - return true; - } - }; - - static EntThinkAdapter ChickReload= new EntThinkAdapter() { - public boolean think(edict_t self) { - gi.sound(self, CHAN_VOICE, sound_missile_reload, 1, ATTN_NORM, 0); - return true; - } - }; - static EntThinkAdapter chick_attack1= new EntThinkAdapter() { - public boolean think(edict_t self) { - self.monsterinfo.currentmove= chick_move_attack1; - return true; - } - }; - - static EntThinkAdapter chick_rerocket= new EntThinkAdapter() { - public boolean think(edict_t self) { - if (self.enemy.health > 0) { - if (range(self, self.enemy) > RANGE_MELEE) - if (visible(self, self.enemy)) - if (Lib.random() <= 0.6) { - self.monsterinfo.currentmove= chick_move_attack1; - return true; - } - } - self.monsterinfo.currentmove= chick_move_end_attack1; - return true; - } - }; - - static mframe_t chick_frames_start_attack1[]= - new mframe_t[] { - new mframe_t(GameAIAdapters.ai_charge, 0, Chick_PreAttack1), - new mframe_t(GameAIAdapters.ai_charge, 0, null), - new mframe_t(GameAIAdapters.ai_charge, 0, null), - new mframe_t(GameAIAdapters.ai_charge, 4, null), - new mframe_t(GameAIAdapters.ai_charge, 0, null), - new mframe_t(GameAIAdapters.ai_charge, -3, null), - new mframe_t(GameAIAdapters.ai_charge, 3, null), - new mframe_t(GameAIAdapters.ai_charge, 5, null), - new mframe_t(GameAIAdapters.ai_charge, 7, null), - new mframe_t(GameAIAdapters.ai_charge, 0, null), - new mframe_t(GameAIAdapters.ai_charge, 0, null), - new mframe_t(GameAIAdapters.ai_charge, 0, null), - new mframe_t(GameAIAdapters.ai_charge, 0, chick_attack1)}; - static mmove_t chick_move_start_attack1= - new mmove_t(FRAME_attak101, FRAME_attak113, chick_frames_start_attack1, null); - - static mframe_t chick_frames_attack1[]= - new mframe_t[] { - new mframe_t(GameAIAdapters.ai_charge, 19, ChickRocket), - new mframe_t(GameAIAdapters.ai_charge, -6, null), - new mframe_t(GameAIAdapters.ai_charge, -5, null), - new mframe_t(GameAIAdapters.ai_charge, -2, null), - new mframe_t(GameAIAdapters.ai_charge, -7, null), - new mframe_t(GameAIAdapters.ai_charge, 0, null), - new mframe_t(GameAIAdapters.ai_charge, 1, null), - new mframe_t(GameAIAdapters.ai_charge, 10, ChickReload), - new mframe_t(GameAIAdapters.ai_charge, 4, null), - new mframe_t(GameAIAdapters.ai_charge, 5, null), - new mframe_t(GameAIAdapters.ai_charge, 6, null), - new mframe_t(GameAIAdapters.ai_charge, 6, null), - new mframe_t(GameAIAdapters.ai_charge, 4, null), - new mframe_t(GameAIAdapters.ai_charge, 3, chick_rerocket)}; - static mmove_t chick_move_attack1= - new mmove_t(FRAME_attak114, FRAME_attak127, chick_frames_attack1, null); - - static mframe_t chick_frames_end_attack1[]= - new mframe_t[] { - new mframe_t(GameAIAdapters.ai_charge, -3, null), - new mframe_t(GameAIAdapters.ai_charge, 0, null), - new mframe_t(GameAIAdapters.ai_charge, -6, null), - new mframe_t(GameAIAdapters.ai_charge, -4, null), - new mframe_t(GameAIAdapters.ai_charge, -2, null)}; - static mmove_t chick_move_end_attack1= - new mmove_t(FRAME_attak128, FRAME_attak132, chick_frames_end_attack1, chick_run); - - static EntThinkAdapter chick_reslash= new EntThinkAdapter() { - public boolean think(edict_t self) { - if (self.enemy.health > 0) { - if (range(self, self.enemy) == RANGE_MELEE) - if (Lib.random() <= 0.9) { - self.monsterinfo.currentmove= chick_move_slash; - return true; - } else { - self.monsterinfo.currentmove= chick_move_end_slash; - return true; - } - } - self.monsterinfo.currentmove= chick_move_end_slash; - return true; - } - }; - - static mframe_t chick_frames_slash[]= - new mframe_t[] { - new mframe_t(GameAIAdapters.ai_charge, 1, null), - new mframe_t(GameAIAdapters.ai_charge, 7, ChickSlash), - new mframe_t(GameAIAdapters.ai_charge, -7, null), - new mframe_t(GameAIAdapters.ai_charge, 1, null), - new mframe_t(GameAIAdapters.ai_charge, -1, null), - new mframe_t(GameAIAdapters.ai_charge, 1, null), - new mframe_t(GameAIAdapters.ai_charge, 0, null), - new mframe_t(GameAIAdapters.ai_charge, 1, null), - new mframe_t(GameAIAdapters.ai_charge, -2, chick_reslash)}; - static mmove_t chick_move_slash= - new mmove_t(FRAME_attak204, FRAME_attak212, chick_frames_slash, null); - - static mframe_t chick_frames_end_slash[]= - new mframe_t[] { - new mframe_t(GameAIAdapters.ai_charge, -6, null), - new mframe_t(GameAIAdapters.ai_charge, -1, null), - new mframe_t(GameAIAdapters.ai_charge, -6, null), - new mframe_t(GameAIAdapters.ai_charge, 0, null)}; - static mmove_t chick_move_end_slash= - new mmove_t(FRAME_attak213, FRAME_attak216, chick_frames_end_slash, chick_run); - - static EntThinkAdapter chick_slash= new EntThinkAdapter() { - public boolean think(edict_t self) { - self.monsterinfo.currentmove= chick_move_slash; - return true; - } - }; - - static mframe_t chick_frames_start_slash[]= - new mframe_t[] { - new mframe_t(GameAIAdapters.ai_charge, 1, null), - new mframe_t(GameAIAdapters.ai_charge, 8, null), - new mframe_t(GameAIAdapters.ai_charge, 3, null)}; - static mmove_t chick_move_start_slash= - new mmove_t(FRAME_attak201, FRAME_attak203, chick_frames_start_slash, chick_slash); - - static EntThinkAdapter chick_melee= new EntThinkAdapter() { - public boolean think(edict_t self) { - self.monsterinfo.currentmove= chick_move_start_slash; - return true; - } - }; - - static EntThinkAdapter chick_attack= new EntThinkAdapter() { - public boolean think(edict_t self) { - self.monsterinfo.currentmove= chick_move_start_attack1; - return true; - } - }; - - static EntInteractAdapter chick_sight= new EntInteractAdapter() { - public boolean interact(edict_t self, edict_t other) { - gi.sound(self, CHAN_VOICE, sound_sight, 1, ATTN_NORM, 0); - return true; - } - }; - - /*QUAKED monster_chick (1 .5 0) (-16 -16 -24) (16 16 32) Ambush Trigger_Spawn Sight - */ - static void SP_monster_chick(edict_t self) { - if (deathmatch.value != 0) { - G_FreeEdict(self); - return; - } - - sound_missile_prelaunch= gi.soundindex("chick/chkatck1.wav"); - sound_missile_launch= gi.soundindex("chick/chkatck2.wav"); - sound_melee_swing= gi.soundindex("chick/chkatck3.wav"); - sound_melee_hit= gi.soundindex("chick/chkatck4.wav"); - sound_missile_reload= gi.soundindex("chick/chkatck5.wav"); - sound_death1= gi.soundindex("chick/chkdeth1.wav"); - sound_death2= gi.soundindex("chick/chkdeth2.wav"); - sound_fall_down= gi.soundindex("chick/chkfall1.wav"); - sound_idle1= gi.soundindex("chick/chkidle1.wav"); - sound_idle2= gi.soundindex("chick/chkidle2.wav"); - sound_pain1= gi.soundindex("chick/chkpain1.wav"); - sound_pain2= gi.soundindex("chick/chkpain2.wav"); - sound_pain3= gi.soundindex("chick/chkpain3.wav"); - sound_sight= gi.soundindex("chick/chksght1.wav"); - sound_search= gi.soundindex("chick/chksrch1.wav"); - - self.movetype= MOVETYPE_STEP; - self.solid= SOLID_BBOX; - self.s.modelindex= gi.modelindex("models/monsters/bitch/tris.md2"); - Math3D.VectorSet(self.mins, -16, -16, 0); - Math3D.VectorSet(self.maxs, 16, 16, 56); - - self.health= 175; - self.gib_health= -70; - self.mass= 200; - - self.pain= chick_pain; - self.die= chick_die; - - self.monsterinfo.stand= chick_stand; - self.monsterinfo.walk= chick_walk; - self.monsterinfo.run= chick_run; - self.monsterinfo.dodge= chick_dodge; - self.monsterinfo.attack= chick_attack; - self.monsterinfo.melee= chick_melee; - self.monsterinfo.sight= chick_sight; - - gi.linkentity(self); - - self.monsterinfo.currentmove= chick_move_stand; - self.monsterinfo.scale= MODEL_SCALE; - - GameAIAdapters.walkmonster_start.think(self); - } - -} + static mframe_t chick_frames_fidget[] = new mframe_t[] { + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, ChickMoan), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null) }; + + static EntThinkAdapter chick_stand = new EntThinkAdapter() { + public boolean think(edict_t self) { + self.monsterinfo.currentmove = chick_move_stand; + return true; + } + }; + + static mmove_t chick_move_fidget = new mmove_t(FRAME_stand201, + FRAME_stand230, chick_frames_fidget, chick_stand); + + static EntThinkAdapter chick_fidget = new EntThinkAdapter() { + public boolean think(edict_t self) { + if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0) + return true; + if (Lib.random() <= 0.3) + self.monsterinfo.currentmove = chick_move_fidget; + return true; + } + }; + + static mframe_t chick_frames_stand[] = new mframe_t[] { + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, null), + new mframe_t(GameAI.ai_stand, 0, chick_fidget), }; + + static mmove_t chick_move_stand = new mmove_t(FRAME_stand101, + FRAME_stand130, chick_frames_stand, null); + + static EntThinkAdapter chick_run = new EntThinkAdapter() { + public boolean think(edict_t self) { + if ((self.monsterinfo.aiflags & Defines.AI_STAND_GROUND) != 0) { + self.monsterinfo.currentmove = chick_move_stand; + return true; + } + + if (self.monsterinfo.currentmove == chick_move_walk + || self.monsterinfo.currentmove == chick_move_start_run) { + self.monsterinfo.currentmove = chick_move_run; + } else { + self.monsterinfo.currentmove = chick_move_start_run; + } + return true; + } + }; + + static mframe_t chick_frames_start_run[] = new mframe_t[] { + new mframe_t(GameAI.ai_run, 1, null), + new mframe_t(GameAI.ai_run, 0, null), + new mframe_t(GameAI.ai_run, 0, null), + new mframe_t(GameAI.ai_run, -1, null), + new mframe_t(GameAI.ai_run, -1, null), + new mframe_t(GameAI.ai_run, 0, null), + new mframe_t(GameAI.ai_run, 1, null), + new mframe_t(GameAI.ai_run, 3, null), + new mframe_t(GameAI.ai_run, 6, null), + new mframe_t(GameAI.ai_run, 3, null) }; + + static mmove_t chick_move_start_run = new mmove_t(FRAME_walk01, + FRAME_walk10, chick_frames_start_run, chick_run); + + static mframe_t chick_frames_run[] = new mframe_t[] { + new mframe_t(GameAI.ai_run, 6, null), + new mframe_t(GameAI.ai_run, 8, null), + new mframe_t(GameAI.ai_run, 13, null), + new mframe_t(GameAI.ai_run, 5, null), + new mframe_t(GameAI.ai_run, 7, null), + new mframe_t(GameAI.ai_run, 4, null), + new mframe_t(GameAI.ai_run, 11, null), + new mframe_t(GameAI.ai_run, 5, null), + new mframe_t(GameAI.ai_run, 9, null), + new mframe_t(GameAI.ai_run, 7, null) }; + + static mmove_t chick_move_run = new mmove_t(FRAME_walk11, FRAME_walk20, + chick_frames_run, null); + + static mframe_t chick_frames_walk[] = new mframe_t[] { + new mframe_t(GameAI.ai_walk, 6, null), + new mframe_t(GameAI.ai_walk, 8, null), + new mframe_t(GameAI.ai_walk, 13, null), + new mframe_t(GameAI.ai_walk, 5, null), + new mframe_t(GameAI.ai_walk, 7, null), + new mframe_t(GameAI.ai_walk, 4, null), + new mframe_t(GameAI.ai_walk, 11, null), + new mframe_t(GameAI.ai_walk, 5, null), + new mframe_t(GameAI.ai_walk, 9, null), + new mframe_t(GameAI.ai_walk, 7, null) }; + + static mmove_t chick_move_walk = new mmove_t(FRAME_walk11, FRAME_walk20, + chick_frames_walk, null); + + static EntThinkAdapter chick_walk = new EntThinkAdapter() { + public boolean think(edict_t self) { + self.monsterinfo.currentmove = chick_move_walk; + return true; + } + }; + + static mframe_t chick_frames_pain1[] = new mframe_t[] { + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, 0, null) }; + + static mmove_t chick_move_pain1 = new mmove_t(FRAME_pain101, FRAME_pain105, + chick_frames_pain1, chick_run); + + static mframe_t chick_frames_pain2[] = new mframe_t[] { + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, 0, null) }; + + static mmove_t chick_move_pain2 = new mmove_t(FRAME_pain201, FRAME_pain205, + chick_frames_pain2, chick_run); + + static mframe_t chick_frames_pain3[] = new mframe_t[] { + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, -6, null), + new mframe_t(GameAI.ai_move, 3, null), + new mframe_t(GameAI.ai_move, 11, null), + new mframe_t(GameAI.ai_move, 3, null), + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, 4, null), + new mframe_t(GameAI.ai_move, 1, null), + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, -3, null), + new mframe_t(GameAI.ai_move, -4, null), + new mframe_t(GameAI.ai_move, 5, null), + new mframe_t(GameAI.ai_move, 7, null), + new mframe_t(GameAI.ai_move, -2, null), + new mframe_t(GameAI.ai_move, 3, null), + new mframe_t(GameAI.ai_move, -5, null), + new mframe_t(GameAI.ai_move, -2, null), + new mframe_t(GameAI.ai_move, -8, null), + new mframe_t(GameAI.ai_move, 2, null) }; + + static mmove_t chick_move_pain3 = new mmove_t(FRAME_pain301, FRAME_pain321, + chick_frames_pain3, chick_run); + + static EntPainAdapter chick_pain = new EntPainAdapter() { + public void pain(edict_t self, edict_t other, float kick, int damage) { + float r; + + if (self.health < (self.max_health / 2)) + self.s.skinnum = 1; + + if (GameBase.level.time < self.pain_debounce_time) + return; + + self.pain_debounce_time = GameBase.level.time + 3; + + r = Lib.random(); + if (r < 0.33) + GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_pain1, 1, + Defines.ATTN_NORM, 0); + else if (r < 0.66) + GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_pain2, 1, + Defines.ATTN_NORM, 0); + else + GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_pain3, 1, + Defines.ATTN_NORM, 0); + + if (GameBase.skill.value == 3) + return; // no pain anims in nightmare + + if (damage <= 10) + self.monsterinfo.currentmove = chick_move_pain1; + else if (damage <= 25) + self.monsterinfo.currentmove = chick_move_pain2; + else + self.monsterinfo.currentmove = chick_move_pain3; + return; + } + }; + + static EntThinkAdapter chick_dead = new EntThinkAdapter() { + public boolean think(edict_t self) { + Math3D.VectorSet(self.mins, -16, -16, 0); + Math3D.VectorSet(self.maxs, 16, 16, 16); + self.movetype = Defines.MOVETYPE_TOSS; + self.svflags |= Defines.SVF_DEADMONSTER; + self.nextthink = 0; + GameBase.gi.linkentity(self); + return true; + } + }; + + static mframe_t chick_frames_death2[] = new mframe_t[] { + new mframe_t(GameAI.ai_move, -6, null), + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, -1, null), + new mframe_t(GameAI.ai_move, -5, null), + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, -1, null), + new mframe_t(GameAI.ai_move, -2, null), + new mframe_t(GameAI.ai_move, 1, null), + new mframe_t(GameAI.ai_move, 10, null), + new mframe_t(GameAI.ai_move, 2, null), + new mframe_t(GameAI.ai_move, 3, null), + new mframe_t(GameAI.ai_move, 1, null), + new mframe_t(GameAI.ai_move, 2, null), + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, 3, null), + new mframe_t(GameAI.ai_move, 3, null), + new mframe_t(GameAI.ai_move, 1, null), + new mframe_t(GameAI.ai_move, -3, null), + new mframe_t(GameAI.ai_move, -5, null), + new mframe_t(GameAI.ai_move, 4, null), + new mframe_t(GameAI.ai_move, 15, null), + new mframe_t(GameAI.ai_move, 14, null), + new mframe_t(GameAI.ai_move, 1, null) }; + + static mmove_t chick_move_death2 = new mmove_t(FRAME_death201, + FRAME_death223, chick_frames_death2, chick_dead); + + static mframe_t chick_frames_death1[] = new mframe_t[] { + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, -7, null), + new mframe_t(GameAI.ai_move, 4, null), + new mframe_t(GameAI.ai_move, 11, null), + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, 0, null), + new mframe_t(GameAI.ai_move, 0, null) }; + + static mmove_t chick_move_death1 = new mmove_t(FRAME_death101, + FRAME_death112, chick_frames_death1, chick_dead); + + static EntDieAdapter chick_die = new EntDieAdapter() { + + public void die(edict_t self, edict_t inflictor, edict_t attacker, + int damage, float[] point) { + int n; + + // check for gib + if (self.health <= self.gib_health) { + GameBase.gi + .sound(self, Defines.CHAN_VOICE, GameBase.gi + .soundindex("misc/udeath.wav"), 1, + Defines.ATTN_NORM, 0); + for (n = 0; n < 2; n++) + GameAI.ThrowGib(self, "models/objects/gibs/bone/tris.md2", + damage, Defines.GIB_ORGANIC); + for (n = 0; n < 4; n++) + GameAI.ThrowGib(self, + "models/objects/gibs/sm_meat/tris.md2", damage, + Defines.GIB_ORGANIC); + GameAI.ThrowHead(self, "models/objects/gibs/head2/tris.md2", + damage, Defines.GIB_ORGANIC); + self.deadflag = Defines.DEAD_DEAD; + return; + } + + if (self.deadflag == Defines.DEAD_DEAD) + return; + + // regular death + self.deadflag = Defines.DEAD_DEAD; + self.takedamage = Defines.DAMAGE_YES; + + n = Lib.rand() % 2; + if (n == 0) { + self.monsterinfo.currentmove = chick_move_death1; + GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_death1, 1, + Defines.ATTN_NORM, 0); + } else { + self.monsterinfo.currentmove = chick_move_death2; + GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_death2, 1, + Defines.ATTN_NORM, 0); + } + } + + }; + + static EntThinkAdapter chick_duck_down = new EntThinkAdapter() { + public boolean think(edict_t self) { + if ((self.monsterinfo.aiflags & Defines.AI_DUCKED) != 0) + return true; + self.monsterinfo.aiflags |= Defines.AI_DUCKED; + self.maxs[2] -= 32; + self.takedamage = Defines.DAMAGE_YES; + self.monsterinfo.pausetime = GameBase.level.time + 1; + GameBase.gi.linkentity(self); + return true; + } + }; + + static EntThinkAdapter chick_duck_hold = new EntThinkAdapter() { + public boolean think(edict_t self) { + if (GameBase.level.time >= self.monsterinfo.pausetime) + self.monsterinfo.aiflags &= ~Defines.AI_HOLD_FRAME; + else + self.monsterinfo.aiflags |= Defines.AI_HOLD_FRAME; + return true; + } + }; + + static EntThinkAdapter chick_duck_up = new EntThinkAdapter() { + public boolean think(edict_t self) { + self.monsterinfo.aiflags &= ~Defines.AI_DUCKED; + self.maxs[2] += 32; + self.takedamage = Defines.DAMAGE_AIM; + GameBase.gi.linkentity(self); + return true; + } + }; + + static mframe_t chick_frames_duck[] = new mframe_t[] { + new mframe_t(GameAI.ai_move, 0, chick_duck_down), + new mframe_t(GameAI.ai_move, 1, null), + new mframe_t(GameAI.ai_move, 4, chick_duck_hold), + new mframe_t(GameAI.ai_move, -4, null), + new mframe_t(GameAI.ai_move, -5, chick_duck_up), + new mframe_t(GameAI.ai_move, 3, null), + new mframe_t(GameAI.ai_move, 1, null) }; + + static mmove_t chick_move_duck = new mmove_t(FRAME_duck01, FRAME_duck07, + chick_frames_duck, chick_run); + + static EntDodgeAdapter chick_dodge = new EntDodgeAdapter() { + public void dodge(edict_t self, edict_t attacker, float eta) { + if (Lib.random() > 0.25) + return; + + if (self.enemy != null) + self.enemy = attacker; + + self.monsterinfo.currentmove = chick_move_duck; + return; + } + }; + + static EntThinkAdapter ChickSlash = new EntThinkAdapter() { + public boolean think(edict_t self) { + float[] aim = { 0, 0, 0 }; + + Math3D.VectorSet(aim, Defines.MELEE_DISTANCE, self.mins[0], 10); + GameBase.gi.sound(self, Defines.CHAN_WEAPON, sound_melee_swing, 1, + Defines.ATTN_NORM, 0); + Fire.fire_hit(self, aim, (10 + (Lib.rand() % 6)), 100); + return true; + } + }; + + static EntThinkAdapter ChickRocket = new EntThinkAdapter() { + public boolean think(edict_t self) { + float[] forward = { 0, 0, 0 }, right = { 0, 0, 0 }; + float[] start = { 0, 0, 0 }; + float[] dir = { 0, 0, 0 }; + float[] vec = { 0, 0, 0 }; + + Math3D.AngleVectors(self.s.angles, forward, right, null); + Math3D.G_ProjectSource(self.s.origin, + M_Flash.monster_flash_offset[Defines.MZ2_CHICK_ROCKET_1], + forward, right, start); + + Math3D.VectorCopy(self.enemy.s.origin, vec); + vec[2] += self.enemy.viewheight; + Math3D.VectorSubtract(vec, start, dir); + Math3D.VectorNormalize(dir); + + Monster.monster_fire_rocket(self, start, dir, 50, 500, + Defines.MZ2_CHICK_ROCKET_1); + return true; + } + }; + + static EntThinkAdapter Chick_PreAttack1 = new EntThinkAdapter() { + public boolean think(edict_t self) { + GameBase.gi.sound(self, Defines.CHAN_VOICE, + sound_missile_prelaunch, 1, Defines.ATTN_NORM, 0); + return true; + } + }; + + static EntThinkAdapter ChickReload = new EntThinkAdapter() { + public boolean think(edict_t self) { + GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_missile_reload, + 1, Defines.ATTN_NORM, 0); + return true; + } + }; + + static EntThinkAdapter chick_attack1 = new EntThinkAdapter() { + public boolean think(edict_t self) { + self.monsterinfo.currentmove = chick_move_attack1; + return true; + } + }; + + static EntThinkAdapter chick_rerocket = new EntThinkAdapter() { + public boolean think(edict_t self) { + if (self.enemy.health > 0) { + if (GameUtil.range(self, self.enemy) > Defines.RANGE_MELEE) + if (GameUtil.visible(self, self.enemy)) + if (Lib.random() <= 0.6) { + self.monsterinfo.currentmove = chick_move_attack1; + return true; + } + } + self.monsterinfo.currentmove = chick_move_end_attack1; + return true; + } + }; + + static mframe_t chick_frames_start_attack1[] = new mframe_t[] { + new mframe_t(GameAI.ai_charge, 0, Chick_PreAttack1), + new mframe_t(GameAI.ai_charge, 0, null), + new mframe_t(GameAI.ai_charge, 0, null), + new mframe_t(GameAI.ai_charge, 4, null), + new mframe_t(GameAI.ai_charge, 0, null), + new mframe_t(GameAI.ai_charge, -3, null), + new mframe_t(GameAI.ai_charge, 3, null), + new mframe_t(GameAI.ai_charge, 5, null), + new mframe_t(GameAI.ai_charge, 7, null), + new mframe_t(GameAI.ai_charge, 0, null), + new mframe_t(GameAI.ai_charge, 0, null), + new mframe_t(GameAI.ai_charge, 0, null), + new mframe_t(GameAI.ai_charge, 0, chick_attack1) }; + + static mmove_t chick_move_start_attack1 = new mmove_t(FRAME_attak101, + FRAME_attak113, chick_frames_start_attack1, null); + + static mframe_t chick_frames_attack1[] = new mframe_t[] { + new mframe_t(GameAI.ai_charge, 19, ChickRocket), + new mframe_t(GameAI.ai_charge, -6, null), + new mframe_t(GameAI.ai_charge, -5, null), + new mframe_t(GameAI.ai_charge, -2, null), + new mframe_t(GameAI.ai_charge, -7, null), + new mframe_t(GameAI.ai_charge, 0, null), + new mframe_t(GameAI.ai_charge, 1, null), + new mframe_t(GameAI.ai_charge, 10, ChickReload), + new mframe_t(GameAI.ai_charge, 4, null), + new mframe_t(GameAI.ai_charge, 5, null), + new mframe_t(GameAI.ai_charge, 6, null), + new mframe_t(GameAI.ai_charge, 6, null), + new mframe_t(GameAI.ai_charge, 4, null), + new mframe_t(GameAI.ai_charge, 3, chick_rerocket) }; + + static mmove_t chick_move_attack1 = new mmove_t(FRAME_attak114, + FRAME_attak127, chick_frames_attack1, null); + + static mframe_t chick_frames_end_attack1[] = new mframe_t[] { + new mframe_t(GameAI.ai_charge, -3, null), + new mframe_t(GameAI.ai_charge, 0, null), + new mframe_t(GameAI.ai_charge, -6, null), + new mframe_t(GameAI.ai_charge, -4, null), + new mframe_t(GameAI.ai_charge, -2, null) }; + + static mmove_t chick_move_end_attack1 = new mmove_t(FRAME_attak128, + FRAME_attak132, chick_frames_end_attack1, chick_run); + + static EntThinkAdapter chick_reslash = new EntThinkAdapter() { + public boolean think(edict_t self) { + if (self.enemy.health > 0) { + if (GameUtil.range(self, self.enemy) == Defines.RANGE_MELEE) + if (Lib.random() <= 0.9) { + self.monsterinfo.currentmove = chick_move_slash; + return true; + } else { + self.monsterinfo.currentmove = chick_move_end_slash; + return true; + } + } + self.monsterinfo.currentmove = chick_move_end_slash; + return true; + } + }; + + static mframe_t chick_frames_slash[] = new mframe_t[] { + new mframe_t(GameAI.ai_charge, 1, null), + new mframe_t(GameAI.ai_charge, 7, ChickSlash), + new mframe_t(GameAI.ai_charge, -7, null), + new mframe_t(GameAI.ai_charge, 1, null), + new mframe_t(GameAI.ai_charge, -1, null), + new mframe_t(GameAI.ai_charge, 1, null), + new mframe_t(GameAI.ai_charge, 0, null), + new mframe_t(GameAI.ai_charge, 1, null), + new mframe_t(GameAI.ai_charge, -2, chick_reslash) }; + + static mmove_t chick_move_slash = new mmove_t(FRAME_attak204, + FRAME_attak212, chick_frames_slash, null); + + static mframe_t chick_frames_end_slash[] = new mframe_t[] { + new mframe_t(GameAI.ai_charge, -6, null), + new mframe_t(GameAI.ai_charge, -1, null), + new mframe_t(GameAI.ai_charge, -6, null), + new mframe_t(GameAI.ai_charge, 0, null) }; + + static mmove_t chick_move_end_slash = new mmove_t(FRAME_attak213, + FRAME_attak216, chick_frames_end_slash, chick_run); + + static EntThinkAdapter chick_slash = new EntThinkAdapter() { + public boolean think(edict_t self) { + self.monsterinfo.currentmove = chick_move_slash; + return true; + } + }; + + static mframe_t chick_frames_start_slash[] = new mframe_t[] { + new mframe_t(GameAI.ai_charge, 1, null), + new mframe_t(GameAI.ai_charge, 8, null), + new mframe_t(GameAI.ai_charge, 3, null) }; + + static mmove_t chick_move_start_slash = new mmove_t(FRAME_attak201, + FRAME_attak203, chick_frames_start_slash, chick_slash); + + static EntThinkAdapter chick_melee = new EntThinkAdapter() { + public boolean think(edict_t self) { + self.monsterinfo.currentmove = chick_move_start_slash; + return true; + } + }; + + static EntThinkAdapter chick_attack = new EntThinkAdapter() { + public boolean think(edict_t self) { + self.monsterinfo.currentmove = chick_move_start_attack1; + return true; + } + }; + + static EntInteractAdapter chick_sight = new EntInteractAdapter() { + public boolean interact(edict_t self, edict_t other) { + GameBase.gi.sound(self, Defines.CHAN_VOICE, sound_sight, 1, + Defines.ATTN_NORM, 0); + return true; + } + }; + + /* + * QUAKED monster_chick (1 .5 0) (-16 -16 -24) (16 16 32) Ambush + * Trigger_Spawn Sight + */ + static void SP_monster_chick(edict_t self) { + if (GameBase.deathmatch.value != 0) { + GameUtil.G_FreeEdict(self); + return; + } + + sound_missile_prelaunch = GameBase.gi.soundindex("chick/chkatck1.wav"); + sound_missile_launch = GameBase.gi.soundindex("chick/chkatck2.wav"); + sound_melee_swing = GameBase.gi.soundindex("chick/chkatck3.wav"); + sound_melee_hit = GameBase.gi.soundindex("chick/chkatck4.wav"); + sound_missile_reload = GameBase.gi.soundindex("chick/chkatck5.wav"); + sound_death1 = GameBase.gi.soundindex("chick/chkdeth1.wav"); + sound_death2 = GameBase.gi.soundindex("chick/chkdeth2.wav"); + sound_fall_down = GameBase.gi.soundindex("chick/chkfall1.wav"); + sound_idle1 = GameBase.gi.soundindex("chick/chkidle1.wav"); + sound_idle2 = GameBase.gi.soundindex("chick/chkidle2.wav"); + sound_pain1 = GameBase.gi.soundindex("chick/chkpain1.wav"); + sound_pain2 = GameBase.gi.soundindex("chick/chkpain2.wav"); + sound_pain3 = GameBase.gi.soundindex("chick/chkpain3.wav"); + sound_sight = GameBase.gi.soundindex("chick/chksght1.wav"); + sound_search = GameBase.gi.soundindex("chick/chksrch1.wav"); + + self.movetype = Defines.MOVETYPE_STEP; + self.solid = Defines.SOLID_BBOX; + self.s.modelindex = GameBase.gi + .modelindex("models/monsters/bitch/tris.md2"); + Math3D.VectorSet(self.mins, -16, -16, 0); + Math3D.VectorSet(self.maxs, 16, 16, 56); + + self.health = 175; + self.gib_health = -70; + self.mass = 200; + + self.pain = chick_pain; + self.die = chick_die; + + self.monsterinfo.stand = chick_stand; + self.monsterinfo.walk = chick_walk; + self.monsterinfo.run = chick_run; + self.monsterinfo.dodge = chick_dodge; + self.monsterinfo.attack = chick_attack; + self.monsterinfo.melee = chick_melee; + self.monsterinfo.sight = chick_sight; + + GameBase.gi.linkentity(self); + + self.monsterinfo.currentmove = chick_move_stand; + self.monsterinfo.scale = MODEL_SCALE; + + GameAI.walkmonster_start.think(self); + } +}
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