diff options
author | Holger Zickner <[email protected]> | 2004-07-07 19:59:59 +0000 |
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committer | Holger Zickner <[email protected]> | 2004-07-07 19:59:59 +0000 |
commit | 6e23fc1074d1f0c2c2812f4c2e663f5a21a43c20 (patch) | |
tree | 46ecc6d0255c874ba4cd26dc3d0733f785019896 /src/jake2/game/M_Hover.java |
import of Jake2 version sunrisesunrise
Diffstat (limited to 'src/jake2/game/M_Hover.java')
-rw-r--r-- | src/jake2/game/M_Hover.java | 805 |
1 files changed, 805 insertions, 0 deletions
diff --git a/src/jake2/game/M_Hover.java b/src/jake2/game/M_Hover.java new file mode 100644 index 0000000..354437a --- /dev/null +++ b/src/jake2/game/M_Hover.java @@ -0,0 +1,805 @@ +/* +Copyright (C) 1997-2001 Id Software, Inc. + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ + +// Created on 13.11.2003 by RST. +// $Id: M_Hover.java,v 1.1 2004-07-07 19:59:15 hzi Exp $ + +package jake2.game; + +import jake2.util.*; +import jake2.util.*; + +public class M_Hover extends Game { + + // This file generated by ModelGen - Do NOT Modify + + public final static int FRAME_stand01 = 0; + public final static int FRAME_stand02 = 1; + public final static int FRAME_stand03 = 2; + public final static int FRAME_stand04 = 3; + public final static int FRAME_stand05 = 4; + public final static int FRAME_stand06 = 5; + public final static int FRAME_stand07 = 6; + public final static int FRAME_stand08 = 7; + public final static int FRAME_stand09 = 8; + public final static int FRAME_stand10 = 9; + public final static int FRAME_stand11 = 10; + public final static int FRAME_stand12 = 11; + public final static int FRAME_stand13 = 12; + public final static int FRAME_stand14 = 13; + public final static int FRAME_stand15 = 14; + public final static int FRAME_stand16 = 15; + public final static int FRAME_stand17 = 16; + public final static int FRAME_stand18 = 17; + public final static int FRAME_stand19 = 18; + public final static int FRAME_stand20 = 19; + public final static int FRAME_stand21 = 20; + public final static int FRAME_stand22 = 21; + public final static int FRAME_stand23 = 22; + public final static int FRAME_stand24 = 23; + public final static int FRAME_stand25 = 24; + public final static int FRAME_stand26 = 25; + public final static int FRAME_stand27 = 26; + public final static int FRAME_stand28 = 27; + public final static int FRAME_stand29 = 28; + public final static int FRAME_stand30 = 29; + public final static int FRAME_forwrd01 = 30; + public final static int FRAME_forwrd02 = 31; + public final static int FRAME_forwrd03 = 32; + public final static int FRAME_forwrd04 = 33; + public final static int FRAME_forwrd05 = 34; + public final static int FRAME_forwrd06 = 35; + public final static int FRAME_forwrd07 = 36; + public final static int FRAME_forwrd08 = 37; + public final static int FRAME_forwrd09 = 38; + public final static int FRAME_forwrd10 = 39; + public final static int FRAME_forwrd11 = 40; + public final static int FRAME_forwrd12 = 41; + public final static int FRAME_forwrd13 = 42; + public final static int FRAME_forwrd14 = 43; + public final static int FRAME_forwrd15 = 44; + public final static int FRAME_forwrd16 = 45; + public final static int FRAME_forwrd17 = 46; + public final static int FRAME_forwrd18 = 47; + public final static int FRAME_forwrd19 = 48; + public final static int FRAME_forwrd20 = 49; + public final static int FRAME_forwrd21 = 50; + public final static int FRAME_forwrd22 = 51; + public final static int FRAME_forwrd23 = 52; + public final static int FRAME_forwrd24 = 53; + public final static int FRAME_forwrd25 = 54; + public final static int FRAME_forwrd26 = 55; + public final static int FRAME_forwrd27 = 56; + public final static int FRAME_forwrd28 = 57; + public final static int FRAME_forwrd29 = 58; + public final static int FRAME_forwrd30 = 59; + public final static int FRAME_forwrd31 = 60; + public final static int FRAME_forwrd32 = 61; + public final static int FRAME_forwrd33 = 62; + public final static int FRAME_forwrd34 = 63; + public final static int FRAME_forwrd35 = 64; + public final static int FRAME_stop101 = 65; + public final static int FRAME_stop102 = 66; + public final static int FRAME_stop103 = 67; + public final static int FRAME_stop104 = 68; + public final static int FRAME_stop105 = 69; + public final static int FRAME_stop106 = 70; + public final static int FRAME_stop107 = 71; + public final static int FRAME_stop108 = 72; + public final static int FRAME_stop109 = 73; + public final static int FRAME_stop201 = 74; + public final static int FRAME_stop202 = 75; + public final static int FRAME_stop203 = 76; + public final static int FRAME_stop204 = 77; + public final static int FRAME_stop205 = 78; + public final static int FRAME_stop206 = 79; + public final static int FRAME_stop207 = 80; + public final static int FRAME_stop208 = 81; + public final static int FRAME_takeof01 = 82; + public final static int FRAME_takeof02 = 83; + public final static int FRAME_takeof03 = 84; + public final static int FRAME_takeof04 = 85; + public final static int FRAME_takeof05 = 86; + public final static int FRAME_takeof06 = 87; + public final static int FRAME_takeof07 = 88; + public final static int FRAME_takeof08 = 89; + public final static int FRAME_takeof09 = 90; + public final static int FRAME_takeof10 = 91; + public final static int FRAME_takeof11 = 92; + public final static int FRAME_takeof12 = 93; + public final static int FRAME_takeof13 = 94; + public final static int FRAME_takeof14 = 95; + public final static int FRAME_takeof15 = 96; + public final static int FRAME_takeof16 = 97; + public final static int FRAME_takeof17 = 98; + public final static int FRAME_takeof18 = 99; + public final static int FRAME_takeof19 = 100; + public final static int FRAME_takeof20 = 101; + public final static int FRAME_takeof21 = 102; + public final static int FRAME_takeof22 = 103; + public final static int FRAME_takeof23 = 104; + public final static int FRAME_takeof24 = 105; + public final static int FRAME_takeof25 = 106; + public final static int FRAME_takeof26 = 107; + public final static int FRAME_takeof27 = 108; + public final static int FRAME_takeof28 = 109; + public final static int FRAME_takeof29 = 110; + public final static int FRAME_takeof30 = 111; + public final static int FRAME_land01 = 112; + public final static int FRAME_pain101 = 113; + public final static int FRAME_pain102 = 114; + public final static int FRAME_pain103 = 115; + public final static int FRAME_pain104 = 116; + public final static int FRAME_pain105 = 117; + public final static int FRAME_pain106 = 118; + public final static int FRAME_pain107 = 119; + public final static int FRAME_pain108 = 120; + public final static int FRAME_pain109 = 121; + public final static int FRAME_pain110 = 122; + public final static int FRAME_pain111 = 123; + public final static int FRAME_pain112 = 124; + public final static int FRAME_pain113 = 125; + public final static int FRAME_pain114 = 126; + public final static int FRAME_pain115 = 127; + public final static int FRAME_pain116 = 128; + public final static int FRAME_pain117 = 129; + public final static int FRAME_pain118 = 130; + public final static int FRAME_pain119 = 131; + public final static int FRAME_pain120 = 132; + public final static int FRAME_pain121 = 133; + public final static int FRAME_pain122 = 134; + public final static int FRAME_pain123 = 135; + public final static int FRAME_pain124 = 136; + public final static int FRAME_pain125 = 137; + public final static int FRAME_pain126 = 138; + public final static int FRAME_pain127 = 139; + public final static int FRAME_pain128 = 140; + public final static int FRAME_pain201 = 141; + public final static int FRAME_pain202 = 142; + public final static int FRAME_pain203 = 143; + public final static int FRAME_pain204 = 144; + public final static int FRAME_pain205 = 145; + public final static int FRAME_pain206 = 146; + public final static int FRAME_pain207 = 147; + public final static int FRAME_pain208 = 148; + public final static int FRAME_pain209 = 149; + public final static int FRAME_pain210 = 150; + public final static int FRAME_pain211 = 151; + public final static int FRAME_pain212 = 152; + public final static int FRAME_pain301 = 153; + public final static int FRAME_pain302 = 154; + public final static int FRAME_pain303 = 155; + public final static int FRAME_pain304 = 156; + public final static int FRAME_pain305 = 157; + public final static int FRAME_pain306 = 158; + public final static int FRAME_pain307 = 159; + public final static int FRAME_pain308 = 160; + public final static int FRAME_pain309 = 161; + public final static int FRAME_death101 = 162; + public final static int FRAME_death102 = 163; + public final static int FRAME_death103 = 164; + public final static int FRAME_death104 = 165; + public final static int FRAME_death105 = 166; + public final static int FRAME_death106 = 167; + public final static int FRAME_death107 = 168; + public final static int FRAME_death108 = 169; + public final static int FRAME_death109 = 170; + public final static int FRAME_death110 = 171; + public final static int FRAME_death111 = 172; + public final static int FRAME_backwd01 = 173; + public final static int FRAME_backwd02 = 174; + public final static int FRAME_backwd03 = 175; + public final static int FRAME_backwd04 = 176; + public final static int FRAME_backwd05 = 177; + public final static int FRAME_backwd06 = 178; + public final static int FRAME_backwd07 = 179; + public final static int FRAME_backwd08 = 180; + public final static int FRAME_backwd09 = 181; + public final static int FRAME_backwd10 = 182; + public final static int FRAME_backwd11 = 183; + public final static int FRAME_backwd12 = 184; + public final static int FRAME_backwd13 = 185; + public final static int FRAME_backwd14 = 186; + public final static int FRAME_backwd15 = 187; + public final static int FRAME_backwd16 = 188; + public final static int FRAME_backwd17 = 189; + public final static int FRAME_backwd18 = 190; + public final static int FRAME_backwd19 = 191; + public final static int FRAME_backwd20 = 192; + public final static int FRAME_backwd21 = 193; + public final static int FRAME_backwd22 = 194; + public final static int FRAME_backwd23 = 195; + public final static int FRAME_backwd24 = 196; + public final static int FRAME_attak101 = 197; + public final static int FRAME_attak102 = 198; + public final static int FRAME_attak103 = 199; + public final static int FRAME_attak104 = 200; + public final static int FRAME_attak105 = 201; + public final static int FRAME_attak106 = 202; + public final static int FRAME_attak107 = 203; + public final static int FRAME_attak108 = 204; + + public final static float MODEL_SCALE = 1.000000f; + + static int sound_pain1; + static int sound_pain2; + static int sound_death1; + static int sound_death2; + static int sound_sight; + static int sound_search1; + static int sound_search2; + + + static EntThinkAdapter hover_reattack = new EntThinkAdapter() { + public boolean think(edict_t self) { + if (self.enemy.health > 0) + if (visible(self, self.enemy)) + if (Lib.random() <= 0.6) { + self.monsterinfo.currentmove = hover_move_attack1; + return true; + } + self.monsterinfo.currentmove = hover_move_end_attack; + return true; + } + }; + + static EntThinkAdapter hover_fire_blaster = new EntThinkAdapter() { + public boolean think(edict_t self) { + float[] start={0,0,0}; + float[] forward={0,0,0}, right={0,0,0}; + float[] end={0,0,0}; + float[] dir={0,0,0}; + int effect; + + if (self.s.frame == FRAME_attak104) + effect = EF_HYPERBLASTER; + else + effect = 0; + + Math3D.AngleVectors(self.s.angles, forward, right, null); + Math3D.G_ProjectSource(self.s.origin, monster_flash_offset[MZ2_HOVER_BLASTER_1], forward, right, start); + + Math3D.VectorCopy(self.enemy.s.origin, end); + end[2] += self.enemy.viewheight; + Math3D.VectorSubtract(end, start, dir); + + Monster.monster_fire_blaster(self, start, dir, 1, 1000, MZ2_HOVER_BLASTER_1, effect); + return true; + } + }; + + static EntThinkAdapter hover_stand = new EntThinkAdapter() { + public boolean think(edict_t self) { + self.monsterinfo.currentmove = hover_move_stand; + return true; + } + }; + + static EntThinkAdapter hover_run = new EntThinkAdapter() { + public boolean think(edict_t self) { + if ((self.monsterinfo.aiflags & AI_STAND_GROUND)!=0) + self.monsterinfo.currentmove = hover_move_stand; + else + self.monsterinfo.currentmove = hover_move_run; + return true; + } + }; + + static EntThinkAdapter hover_walk = new EntThinkAdapter() { + public boolean think(edict_t self) { + self.monsterinfo.currentmove = hover_move_walk; + return true; + } + }; + + static EntThinkAdapter hover_start_attack = new EntThinkAdapter() { + public boolean think(edict_t self) { + self.monsterinfo.currentmove = hover_move_start_attack; + return true; + } + }; + + static EntThinkAdapter hover_attack = new EntThinkAdapter() { + public boolean think(edict_t self) { + self.monsterinfo.currentmove = hover_move_attack1; + return true; + } + }; + + static EntPainAdapter hover_pain = new EntPainAdapter() { + public void hover_pain(edict_t self, edict_t other, float kick, int damage) { + if (self.health < (self.max_health / 2)) + self.s.skinnum = 1; + + if (level.time < self.pain_debounce_time) + return; + + self.pain_debounce_time = level.time + 3; + + if (skill.value == 3) + return; // no pain anims in nightmare + + if (damage <= 25) { + if (Lib.random() < 0.5) { + gi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0); + self.monsterinfo.currentmove = hover_move_pain3; + } else { + gi.sound(self, CHAN_VOICE, sound_pain2, 1, ATTN_NORM, 0); + self.monsterinfo.currentmove = hover_move_pain2; + } + } else { + gi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0); + self.monsterinfo.currentmove = hover_move_pain1; + } + } + }; + static EntThinkAdapter hover_deadthink = new EntThinkAdapter() { + public boolean think(edict_t self) { + if (null==self.groundentity && level.time < self.timestamp) { + self.nextthink = level.time + FRAMETIME; + return true; + } + BecomeExplosion1(self); + return true; + } + }; + + static EntThinkAdapter hover_dead = new EntThinkAdapter() { + public boolean think(edict_t self) { + Math3D.VectorSet(self.mins, -16, -16, -24); + Math3D.VectorSet(self.maxs, 16, 16, -8); + self.movetype = MOVETYPE_TOSS; + self.think = hover_deadthink; + self.nextthink = level.time + FRAMETIME; + self.timestamp = level.time + 15; + gi.linkentity(self); + return true; + } + }; + + static EntDieAdapter hover_die = new EntDieAdapter() { + public void die(edict_t self, edict_t inflictor, edict_t attacker, int damage, float[] point) { + int n; + + // check for gib + if (self.health <= self.gib_health) { + gi.sound(self, CHAN_VOICE, gi.soundindex("misc/udeath.wav"), 1, ATTN_NORM, 0); + for (n = 0; n < 2; n++) + ThrowGib(self, "models/objects/gibs/bone/tris.md2", damage, GIB_ORGANIC); + for (n = 0; n < 2; n++) + ThrowGib(self, "models/objects/gibs/sm_meat/tris.md2", damage, GIB_ORGANIC); + ThrowHead(self, "models/objects/gibs/sm_meat/tris.md2", damage, GIB_ORGANIC); + self.deadflag = DEAD_DEAD; + return; + } + + if (self.deadflag == DEAD_DEAD) + return; + + // regular death + if (Lib.random() < 0.5) + gi.sound(self, CHAN_VOICE, sound_death1, 1, ATTN_NORM, 0); + else + gi.sound(self, CHAN_VOICE, sound_death2, 1, ATTN_NORM, 0); + self.deadflag = DEAD_DEAD; + self.takedamage = DAMAGE_YES; + self.monsterinfo.currentmove = hover_move_death1; + } + }; + + static EntInteractAdapter hover_sight = new EntInteractAdapter() { + public boolean interact(edict_t self, edict_t other) { + gi.sound(self, CHAN_VOICE, sound_sight, 1, ATTN_NORM, 0); + return true; + } + }; + + static EntThinkAdapter hover_search = new EntThinkAdapter() { + public boolean think(edict_t self) { + if (Lib.random() < 0.5) + gi.sound(self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0); + else + gi.sound(self, CHAN_VOICE, sound_search2, 1, ATTN_NORM, 0); + return true; + } + }; + + static mframe_t hover_frames_stand[] = + new mframe_t[] { + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null)}; + static mmove_t hover_move_stand = new mmove_t(FRAME_stand01, FRAME_stand30, hover_frames_stand, null); + + static mframe_t hover_frames_stop1[] = + new mframe_t[] { + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null)}; + static mmove_t hover_move_stop1 = new mmove_t(FRAME_stop101, FRAME_stop109, hover_frames_stop1, null); + + static mframe_t hover_frames_stop2[] = + new mframe_t[] { + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null)}; + static mmove_t hover_move_stop2 = new mmove_t(FRAME_stop201, FRAME_stop208, hover_frames_stop2, null); + + static mframe_t hover_frames_takeoff[] = + new mframe_t[] { + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, -2, null), + new mframe_t(ai_move, 5, null), + new mframe_t(ai_move, -1, null), + new mframe_t(ai_move, 1, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, -1, null), + new mframe_t(ai_move, -1, null), + new mframe_t(ai_move, -1, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 2, null), + new mframe_t(ai_move, 2, null), + new mframe_t(ai_move, 1, null), + new mframe_t(ai_move, 1, null), + new mframe_t(ai_move, -6, null), + new mframe_t(ai_move, -9, null), + new mframe_t(ai_move, 1, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 2, null), + new mframe_t(ai_move, 2, null), + new mframe_t(ai_move, 1, null), + new mframe_t(ai_move, 1, null), + new mframe_t(ai_move, 1, null), + new mframe_t(ai_move, 2, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 2, null), + new mframe_t(ai_move, 3, null), + new mframe_t(ai_move, 2, null), + new mframe_t(ai_move, 0, null)}; + static mmove_t hover_move_takeoff = new mmove_t(FRAME_takeof01, FRAME_takeof30, hover_frames_takeoff, null); + + static mframe_t hover_frames_pain3[] = + new mframe_t[] { + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null)}; + static mmove_t hover_move_pain3 = new mmove_t(FRAME_pain301, FRAME_pain309, hover_frames_pain3, hover_run); + + static mframe_t hover_frames_pain2[] = + new mframe_t[] { + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null)}; + static mmove_t hover_move_pain2 = new mmove_t(FRAME_pain201, FRAME_pain212, hover_frames_pain2, hover_run); + + static mframe_t hover_frames_pain1[] = + new mframe_t[] { + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 2, null), + new mframe_t(ai_move, -8, null), + new mframe_t(ai_move, -4, null), + new mframe_t(ai_move, -6, null), + new mframe_t(ai_move, -4, null), + new mframe_t(ai_move, -3, null), + new mframe_t(ai_move, 1, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 3, null), + new mframe_t(ai_move, 1, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 2, null), + new mframe_t(ai_move, 3, null), + new mframe_t(ai_move, 2, null), + new mframe_t(ai_move, 7, null), + new mframe_t(ai_move, 1, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 2, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 5, null), + new mframe_t(ai_move, 3, null), + new mframe_t(ai_move, 4, null)}; + static mmove_t hover_move_pain1 = new mmove_t(FRAME_pain101, FRAME_pain128, hover_frames_pain1, hover_run); + + static mframe_t hover_frames_land[] = new mframe_t[] { new mframe_t(ai_move, 0, null)}; + static mmove_t hover_move_land = new mmove_t(FRAME_land01, FRAME_land01, hover_frames_land, null); + + static mframe_t hover_frames_forward[] = + new mframe_t[] { + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null)}; + static mmove_t hover_move_forward = new mmove_t(FRAME_forwrd01, FRAME_forwrd35, hover_frames_forward, null); + + static mframe_t hover_frames_walk[] = + new mframe_t[] { + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 4, null)}; + static mmove_t hover_move_walk = new mmove_t(FRAME_forwrd01, FRAME_forwrd35, hover_frames_walk, null); + + static mframe_t hover_frames_run[] = + new mframe_t[] { + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null), + new mframe_t(ai_run, 10, null)}; + static mmove_t hover_move_run = new mmove_t(FRAME_forwrd01, FRAME_forwrd35, hover_frames_run, null); + + static mframe_t hover_frames_death1[] = + new mframe_t[] { + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, -10, null), + new mframe_t(ai_move, 3, null), + new mframe_t(ai_move, 5, null), + new mframe_t(ai_move, 4, null), + new mframe_t(ai_move, 7, null)}; + static mmove_t hover_move_death1 = new mmove_t(FRAME_death101, FRAME_death111, hover_frames_death1, hover_dead); + + static mframe_t hover_frames_backward[] = + new mframe_t[] { + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null)}; + static mmove_t hover_move_backward = new mmove_t(FRAME_backwd01, FRAME_backwd24, hover_frames_backward, null); + + static mframe_t hover_frames_start_attack[] = + new mframe_t[] { new mframe_t(ai_charge, 1, null), new mframe_t(ai_charge, 1, null), new mframe_t(ai_charge, 1, null)}; + static mmove_t hover_move_start_attack = new mmove_t(FRAME_attak101, FRAME_attak103, hover_frames_start_attack, hover_attack); + + static mframe_t hover_frames_attack1[] = + new mframe_t[] { + new mframe_t(ai_charge, -10, hover_fire_blaster), + new mframe_t(ai_charge, -10, hover_fire_blaster), + new mframe_t(ai_charge, 0, hover_reattack), + }; + static mmove_t hover_move_attack1 = new mmove_t(FRAME_attak104, FRAME_attak106, hover_frames_attack1, null); + + static mframe_t hover_frames_end_attack[] = new mframe_t[] { new mframe_t(ai_charge, 1, null), new mframe_t(ai_charge, 1, null)}; + static mmove_t hover_move_end_attack = new mmove_t(FRAME_attak107, FRAME_attak108, hover_frames_end_attack, hover_run); + + /*QUAKED monster_hover (1 .5 0) (-16 -16 -24) (16 16 32) Ambush Trigger_Spawn Sight + */ + static void SP_monster_hover(edict_t self) { + if (deathmatch.value != 0) { + G_FreeEdict(self); + return; + } + + sound_pain1 = gi.soundindex("hover/hovpain1.wav"); + sound_pain2 = gi.soundindex("hover/hovpain2.wav"); + sound_death1 = gi.soundindex("hover/hovdeth1.wav"); + sound_death2 = gi.soundindex("hover/hovdeth2.wav"); + sound_sight = gi.soundindex("hover/hovsght1.wav"); + sound_search1 = gi.soundindex("hover/hovsrch1.wav"); + sound_search2 = gi.soundindex("hover/hovsrch2.wav"); + + gi.soundindex("hover/hovatck1.wav"); + + self.s.sound = gi.soundindex("hover/hovidle1.wav"); + + self.movetype = MOVETYPE_STEP; + self.solid = SOLID_BBOX; + self.s.modelindex = gi.modelindex("models/monsters/hover/tris.md2"); + Math3D.VectorSet(self.mins, -24, -24, -24); + Math3D.VectorSet(self.maxs, 24, 24, 32); + + self.health = 240; + self.gib_health = -100; + self.mass = 150; + + self.pain = hover_pain; + self.die = hover_die; + + self.monsterinfo.stand = hover_stand; + self.monsterinfo.walk = hover_walk; + self.monsterinfo.run = hover_run; + // self.monsterinfo.dodge = hover_dodge; + self.monsterinfo.attack = hover_start_attack; + self.monsterinfo.sight = hover_sight; + self.monsterinfo.search = hover_search; + + gi.linkentity(self); + + self.monsterinfo.currentmove = hover_move_stand; + self.monsterinfo.scale = MODEL_SCALE; + + flymonster_start.think(self); + } + +} |