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authorSven Gothel <[email protected]>2012-10-19 10:11:59 +0200
committerSven Gothel <[email protected]>2012-10-19 10:11:59 +0200
commit4c41dbb44670b0420e5f804911e1f729662598b7 (patch)
tree2a538c21dc468e93e4fddbcde48b59aedb4e9608 /src/jake2/game
parent5c21146b8fc75481b9ae164c2e9f5cfbfb8897a1 (diff)
Added JOGL2 Flags (README/Jake2.sh), New JOGL Renderer Order, ..
New JOGL Renderer Order, last comes first if not defined by 'vid_ref': - jogldummy - joglgl2 - jogles2 - jogles1 +++ README JOGL2 Flags: JOGL Renderer can be set via 'vid_ref', i.e. '+set vid_ref jogles2' - jogles1 ES1 renderer, may use GL2ES1 w/ 'jogl_gl2es1 1' - jogles2 ES1 renderer, may use GL2ES2 w/ 'jogl_gl2es2 1' - joglgl2 GL2 renderer, maybe disabled w/ 'jogl_gl2 0' - jogldummy NOP GL renderer to measure performance w/o GL costs Special GLProfile selection flags: - jogl_gl2 0 disable joglgl2, default enabled '1' - jogl_gl2es1 1 allow desktop GL2ES1 for jogles1 renderer, default disabled '0' - jogl_gl2es2 1 allow desktop GL2ES2 for jogles2 renderer, default disabled '0' Special drawable surface flags: - jogl_rgb565 1 requesting a RGB565 surface, otherwise request default RGB888 surface
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