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authorRene Stoeckel <[email protected]>2004-09-10 19:02:57 +0000
committerRene Stoeckel <[email protected]>2004-09-10 19:02:57 +0000
commit6f76cc5ea1a24c918ceb82136328ae4fb8c526a4 (patch)
tree55225675ba3967ddb4deee9e7982eab17fb59e39 /src/jake2/game
parent3716116d5b04c5ec6fd51e21953f572a5373e918 (diff)
did some cource cleanups
Diffstat (limited to 'src/jake2/game')
-rw-r--r--src/jake2/game/BigEndianHandler.java74
-rw-r--r--src/jake2/game/Fire.java3
-rw-r--r--src/jake2/game/GameAI.java3
-rw-r--r--src/jake2/game/GameAIAdapters.java15
-rw-r--r--src/jake2/game/GameBase.java25
-rw-r--r--src/jake2/game/GameFunc.java3
-rw-r--r--src/jake2/game/GameMisc.java5
-rw-r--r--src/jake2/game/GamePWeapon.java19
-rw-r--r--src/jake2/game/GameSave.java21
-rw-r--r--src/jake2/game/GameSpawn.java97
-rw-r--r--src/jake2/game/GameTargetAdapters.java4
-rw-r--r--src/jake2/game/GameUtilAdapters.java22
-rw-r--r--src/jake2/game/Info.java6
-rw-r--r--src/jake2/game/LittleEndianHandler.java56
-rw-r--r--src/jake2/game/M_SoldierAdapters.java7
-rw-r--r--src/jake2/game/client_persistant_t.java144
-rw-r--r--src/jake2/game/client_respawn_t.java14
-rw-r--r--src/jake2/game/field_t.java45
-rw-r--r--src/jake2/game/game_locals_t.java19
-rw-r--r--src/jake2/game/gclient_t.java88
20 files changed, 91 insertions, 579 deletions
diff --git a/src/jake2/game/BigEndianHandler.java b/src/jake2/game/BigEndianHandler.java
deleted file mode 100644
index c9e2830..0000000
--- a/src/jake2/game/BigEndianHandler.java
+++ /dev/null
@@ -1,74 +0,0 @@
-/*
-Copyright (C) 1997-2001 Id Software, Inc.
-
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-See the GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-*/
-
-/*
- * $Id: BigEndianHandler.java,v 1.2 2004-07-08 15:58:44 hzi Exp $
- */
-package jake2.game;
-
-
-/**
- * BigEndianHandler
- */
-public final class BigEndianHandler extends EndianHandler {
-
- /* (non-Javadoc)
- * @see quake2.EndianHandler#BigFloat(float)
- */
- public float BigFloat(float f) {
- return f;
- }
-
- /* (non-Javadoc)
- * @see quake2.EndianHandler#BigShort(short)
- */
- public short BigShort(short s) {
- return s;
- }
-
- /* (non-Javadoc)
- * @see quake2.EndianHandler#BigLong(int)
- */
- public int BigLong(int i) {
- return i;
- }
-
- /* (non-Javadoc)
- * @see quake2.EndianHandler#LittleFloat(float)
- */
- public float LittleFloat(float f) {
- return swapFloat(f);
- }
-
- /* (non-Javadoc)
- * @see quake2.EndianHandler#LittleShort(short)
- */
- public short LittleShort(short s) {
- return swapShort(s);
- }
-
- /* (non-Javadoc)
- * @see quake2.EndianHandler#LittleLong(int)
- */
- public int LittleLong(int i) {
- return swapInt(i);
- }
-
-}
diff --git a/src/jake2/game/Fire.java b/src/jake2/game/Fire.java
index 2c79b3a..73a6f18 100644
--- a/src/jake2/game/Fire.java
+++ b/src/jake2/game/Fire.java
@@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 04.12.2003 by RST.
-// $Id: Fire.java,v 1.2 2004-07-08 15:58:43 hzi Exp $
+// $Id: Fire.java,v 1.3 2004-09-10 19:02:53 salomo Exp $
package jake2.game;
@@ -310,6 +310,7 @@ public class Fire
for (i = 0; i < count; i++)
fire_lead(self, start, aimdir, damage, kick, Defines.TE_SHOTGUN, hspread, vspread, mod);
}
+
public static void fire_blaster(edict_t self, float[] start, float[] dir, int damage, int speed, int effect, boolean hyper)
{
edict_t bolt;
diff --git a/src/jake2/game/GameAI.java b/src/jake2/game/GameAI.java
index fa2cdbd..d4ff055 100644
--- a/src/jake2/game/GameAI.java
+++ b/src/jake2/game/GameAI.java
@@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 02.11.2003 by RST.
-// $Id: GameAI.java,v 1.3 2004-08-28 16:40:12 cawe Exp $
+// $Id: GameAI.java,v 1.4 2004-09-10 19:02:55 salomo Exp $
package jake2.game;
@@ -1668,7 +1668,6 @@ public class GameAI extends M_Flash
public static void InitItems()
{
- //game.num_items = sizeof(itemlist)/sizeof(itemlist[0]) - 1;
game.num_items = GameAI.itemlist.length - 1;
}
diff --git a/src/jake2/game/GameAIAdapters.java b/src/jake2/game/GameAIAdapters.java
index e344318..93f0a4d 100644
--- a/src/jake2/game/GameAIAdapters.java
+++ b/src/jake2/game/GameAIAdapters.java
@@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 26.02.2004 by RST.
-// $Id: GameAIAdapters.java,v 1.3 2004-08-22 15:46:19 salomo Exp $
+// $Id: GameAIAdapters.java,v 1.4 2004-09-10 19:02:53 salomo Exp $
package jake2.game;
@@ -166,13 +166,10 @@ public class GameAIAdapters {
};
public static EntThinkAdapter swimmonster_start= new EntThinkAdapter() {
public boolean think(edict_t self) {
-
- {
- self.flags |= Defines.FL_SWIM;
- self.think= swimmonster_start_go;
- Monster.monster_start(self);
- return true;
- }
+ self.flags |= Defines.FL_SWIM;
+ self.think= swimmonster_start_go;
+ Monster.monster_start(self);
+ return true;
}
};
/*
@@ -379,7 +376,7 @@ public class GameAIAdapters {
if ((self.monsterinfo.search_time != 0) && (GameBase.level.time > (self.monsterinfo.search_time + 20))) {
M.M_MoveToGoal(self, dist);
self.monsterinfo.search_time= 0;
- // dprint("search timeout\n");
+ //dprint("search timeout\n");
return;
}
diff --git a/src/jake2/game/GameBase.java b/src/jake2/game/GameBase.java
index 323f6c8..f71ba76 100644
--- a/src/jake2/game/GameBase.java
+++ b/src/jake2/game/GameBase.java
@@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 30.11.2003 by RST.
-// $Id: GameBase.java,v 1.6 2004-08-29 21:39:24 hzi Exp $
+// $Id: GameBase.java,v 1.7 2004-09-10 19:02:54 salomo Exp $
/** Father of all GameObjects. */
@@ -688,28 +688,5 @@ public class GameBase extends Globals {
return SV_WORLD.SV_PointContents(o);
}
};
-
- //globals.apiversion= GAME_API_VERSION;
- /*
- globals.Init = InitGame;
- globals.Shutdown = ShutdownGame;
- globals.SpawnEntities = SpawnEntities;
-
- globals.WriteGame = WriteGame;
- globals.ReadGame = ReadGame;
- globals.WriteLevel = WriteLevel;
- globals.ReadLevel = ReadLevel;
-
- globals.ClientThink = ClientThink;
- globals.ClientConnect = ClientConnect;
- globals.ClientUserinfoChanged = ClientUserinfoChanged;
- globals.ClientDisconnect = ClientDisconnect;
- globals.ClientBegin = ClientBegin;
- globals.ClientCommand = ClientCommand;
- globals.RunFrame = G_RunFrame;
- globals.ServerCommand = ServerCommand;
- */
-
- //return globals;
}
} \ No newline at end of file
diff --git a/src/jake2/game/GameFunc.java b/src/jake2/game/GameFunc.java
index 091056f..cf24377 100644
--- a/src/jake2/game/GameFunc.java
+++ b/src/jake2/game/GameFunc.java
@@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 18.11.2003 by RST.
-// $Id: GameFunc.java,v 1.3 2004-07-09 06:50:49 hzi Exp $
+// $Id: GameFunc.java,v 1.4 2004-09-10 19:02:53 salomo Exp $
package jake2.game;
@@ -374,7 +374,6 @@ public class GameFunc extends PlayerView
t = edit.o;
if (Lib.Q_stricmp(t.classname, "func_areaportal") == 0)
{
- //Com.p("Setting portalstate to:" + open);
gi.SetAreaPortalState(t.style, open);
}
}
diff --git a/src/jake2/game/GameMisc.java b/src/jake2/game/GameMisc.java
index dbad217..1d4f4e8 100644
--- a/src/jake2/game/GameMisc.java
+++ b/src/jake2/game/GameMisc.java
@@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 27.12.2003 by RST.
-// $Id: GameMisc.java,v 1.2 2004-07-08 15:58:44 hzi Exp $
+// $Id: GameMisc.java,v 1.3 2004-09-10 19:02:54 salomo Exp $
package jake2.game;
@@ -132,7 +132,7 @@ public class GameMisc extends GameTrigger
// it must be TRIGGER_SPAWN
if (0 == (self.spawnflags & 1))
{
- // gi.dprintf("func_wall missing TRIGGER_SPAWN\n");
+ gi.dprintf("func_wall missing TRIGGER_SPAWN\n");
self.spawnflags |= 1;
}
@@ -686,7 +686,6 @@ public class GameMisc extends GameTrigger
func_clock_reset(self);
- //self.message = gi.TagMalloc(CLOCK_MESSAGE_SIZE, TAG_LEVEL);
self.message = new String();
self.think = GameMiscAdapters.func_clock_think;
diff --git a/src/jake2/game/GamePWeapon.java b/src/jake2/game/GamePWeapon.java
index e8247c4..cd915e8 100644
--- a/src/jake2/game/GamePWeapon.java
+++ b/src/jake2/game/GamePWeapon.java
@@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 16.11.2003 by RST.
-// $Id: GamePWeapon.java,v 1.2 2004-07-08 15:58:44 hzi Exp $
+// $Id: GamePWeapon.java,v 1.3 2004-09-10 19:02:55 salomo Exp $
package jake2.game;
@@ -165,7 +165,6 @@ public class GamePWeapon {
Fire.fire_grenade(ent, start, forward, damage, 600, 2.5f, radius);
GameBase.gi.WriteByte(Defines.svc_muzzleflash);
- //gi.WriteShort(ent - g_edicts);
GameBase.gi.WriteShort(ent.index);
GameBase.gi.WriteByte(Defines.MZ_GRENADE | GamePWeapon.is_silenced);
GameBase.gi.multicast(ent.s.origin, Defines.MULTICAST_PVS);
@@ -236,7 +235,7 @@ public class GamePWeapon {
// send muzzle flash
GameBase.gi.WriteByte(Defines.svc_muzzleflash);
- //gi.WriteShort(ent - g_edicts);
+
GameBase.gi.WriteShort(ent.index);
GameBase.gi.WriteByte(Defines.MZ_ROCKET | GamePWeapon.is_silenced);
GameBase.gi.multicast(ent.s.origin, Defines.MULTICAST_PVS);
@@ -455,7 +454,7 @@ public class GamePWeapon {
// send muzzle flash
GameBase.gi.WriteByte(Defines.svc_muzzleflash);
- //gi.WriteShort(ent - g_edicts);
+
GameBase.gi.WriteShort(ent.index);
GameBase.gi.WriteByte(Defines.MZ_SHOTGUN | GamePWeapon.is_silenced);
GameBase.gi.multicast(ent.s.origin, Defines.MULTICAST_PVS);
@@ -531,7 +530,7 @@ public class GamePWeapon {
// send muzzle flash
GameBase.gi.WriteByte(Defines.svc_muzzleflash);
- //gi.WriteShort(ent - g_edicts);
+
GameBase.gi.WriteShort(ent.index);
GameBase.gi.WriteByte(Defines.MZ_SSHOTGUN | GamePWeapon.is_silenced);
GameBase.gi.multicast(ent.s.origin, Defines.MULTICAST_PVS);
@@ -596,7 +595,7 @@ public class GamePWeapon {
// send muzzle flash
GameBase.gi.WriteByte(Defines.svc_muzzleflash);
- //gi.WriteShort(ent - g_edicts);
+
GameBase.gi.WriteShort(ent.index);
GameBase.gi.WriteByte(Defines.MZ_RAILGUN | GamePWeapon.is_silenced);
GameBase.gi.multicast(ent.s.origin, Defines.MULTICAST_PVS);
@@ -645,7 +644,7 @@ public class GamePWeapon {
if (ent.client.ps.gunframe == 9) {
// send muzzle flash
GameBase.gi.WriteByte(Defines.svc_muzzleflash);
- //gi.WriteShort(ent - g_edicts);
+
GameBase.gi.WriteShort(ent.index);
GameBase.gi.WriteByte(Defines.MZ_BFG | GamePWeapon.is_silenced);
GameBase.gi.multicast(ent.s.origin, Defines.MULTICAST_PVS);
@@ -881,7 +880,7 @@ public class GamePWeapon {
Defines.MOD_MACHINEGUN);
GameBase.gi.WriteByte(Defines.svc_muzzleflash);
- //gi.WriteShort(ent - g_edicts);
+
GameBase.gi.WriteShort(ent.index);
GameBase.gi.WriteByte(Defines.MZ_MACHINEGUN | is_silenced);
GameBase.gi.multicast(ent.s.origin, Defines.MULTICAST_PVS);
@@ -1005,7 +1004,7 @@ public class GamePWeapon {
// send muzzle flash
GameBase.gi.WriteByte(Defines.svc_muzzleflash);
- //gi.WriteShort(ent - g_edicts);
+
GameBase.gi.WriteShort(ent.index);
GameBase.gi.WriteByte((Defines.MZ_CHAINGUN1 + shots - 1) | is_silenced);
GameBase.gi.multicast(ent.s.origin, Defines.MULTICAST_PVS);
@@ -1065,7 +1064,6 @@ public class GamePWeapon {
i= ((ent.client.pers.weapon.weapmodel & 0xff) << 8);
else
i= 0;
- //ent.s.skinnum = (ent - g_edicts - 1) | i;
ent.s.skinnum= (ent.index - 1) | i;
}
@@ -1393,7 +1391,6 @@ public class GamePWeapon {
// send muzzle flash
GameBase.gi.WriteByte(Defines.svc_muzzleflash);
- //gi.WriteShort(ent - g_edicts);
GameBase.gi.WriteShort(ent.index);
if (hyper)
GameBase.gi.WriteByte(Defines.MZ_HYPERBLASTER | is_silenced);
diff --git a/src/jake2/game/GameSave.java b/src/jake2/game/GameSave.java
index b89ac21..25b102b 100644
--- a/src/jake2/game/GameSave.java
+++ b/src/jake2/game/GameSave.java
@@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 29.12.2003 by RST.
-// $Id: GameSave.java,v 1.5 2004-09-04 19:08:30 salomo Exp $
+// $Id: GameSave.java,v 1.6 2004-09-10 19:02:54 salomo Exp $
package jake2.game;
@@ -28,22 +28,6 @@ import jake2.util.QuakeFile;
public class GameSave extends GameFunc {
- public static field_t levelfields[]=
- {
- new field_t("changemap", F_LSTRING),
- new field_t("sight_client", F_EDICT),
- new field_t("sight_entity", F_EDICT),
- new field_t("sound_entity", F_EDICT),
- new field_t("sound2_entity", F_EDICT),
- new field_t(null, F_INT)};
-
- public static field_t clientfields[]=
- {
- new field_t("pers.weapon", F_ITEM),
- new field_t("pers.lastweapon", F_ITEM),
- new field_t("newweapon", F_ITEM),
- new field_t(null, F_INT)};
-
public static void CreateEdicts() {
g_edicts= new edict_t[game.maxentities];
for (int i= 0; i < game.maxentities; i++)
@@ -130,9 +114,6 @@ public class GameSave extends GameFunc {
game.maxentities= (int) maxentities.value;
CreateEdicts();
-// globals.edicts= g_edicts;
-// globals.max_edicts= game.maxentities;
-
// initialize all clients for this game
game.maxclients= (int) maxclients.value;
diff --git a/src/jake2/game/GameSpawn.java b/src/jake2/game/GameSpawn.java
index 233cbff..2701fae 100644
--- a/src/jake2/game/GameSpawn.java
+++ b/src/jake2/game/GameSpawn.java
@@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 18.11.2003 by RST.
-// $Id: GameSpawn.java,v 1.7 2004-09-04 19:08:30 salomo Exp $
+// $Id: GameSpawn.java,v 1.8 2004-09-10 19:02:54 salomo Exp $
package jake2.game;
@@ -27,99 +27,7 @@ import jake2.qcommon.Com;
import jake2.util.Lib;
public class GameSpawn extends GameSave {
-
-// static EntThinkAdapter SP_func_killbox = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-//
-// static EntThinkAdapter SP_trigger_always = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_trigger_once = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_trigger_multiple = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_trigger_relay = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_trigger_push = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_trigger_hurt = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_trigger_key = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_trigger_counter = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_trigger_elevator = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_trigger_gravity = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_trigger_monsterjump = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-//
-// static EntThinkAdapter SP_target_temp_entity = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_target_speaker = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_target_explosion = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_target_changelevel = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_target_secret = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_target_goal = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_target_splash = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_target_spawner = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_target_blaster = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_target_crosslevel_trigger = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_target_crosslevel_target = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_target_laser = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_target_help = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_target_actor = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_target_lightramp = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_target_earthquake = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_target_character = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_target_string = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-//
-// //static EntThinkAdapter SP_worldspawn = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_viewthing = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-//
-// static EntThinkAdapter SP_light = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_light_mine1 = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_light_mine2 = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_info_null = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_info_notnull = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_path_corner = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_point_combat = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-//
-// static EntThinkAdapter SP_misc_explobox = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_misc_banner = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_misc_satellite_dish = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_misc_actor = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_misc_gib_arm = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_misc_gib_leg = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_misc_gib_head = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_misc_insane = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_misc_deadsoldier = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_misc_viper = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_misc_viper_bomb = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_misc_bigviper = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_misc_strogg_ship = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_misc_teleporter = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_misc_teleporter_dest = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_misc_blackhole = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_misc_eastertank = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_misc_easterchick = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_misc_easterchick2 = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-//
-// static EntThinkAdapter SP_monster_berserk = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_monster_gladiator = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_monster_gunner = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_monster_infantry = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_monster_soldier_light = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_monster_soldier = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_monster_soldier_ss = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_monster_tank = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_monster_medic = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_monster_flipper = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_monster_chick = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_monster_parasite = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_monster_flyer = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_monster_brain = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_monster_floater = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_monster_hover = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_monster_mutant = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_monster_supertank = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_monster_boss2 = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_monster_jorg = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_monster_boss3_stand = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-//
-// static EntThinkAdapter SP_monster_commander_body = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-//
-// static EntThinkAdapter SP_turret_breach = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_turret_base = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-// static EntThinkAdapter SP_turret_driver = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}};
-
+
/*
=============
ED_NewString
@@ -155,7 +63,6 @@ public class GameSpawn extends GameSave {
===============
*/
static void ED_ParseField(String key, String value, edict_t ent) {
- field_t f1;
byte b;
float v;
float[] vec = { 0, 0, 0 };
diff --git a/src/jake2/game/GameTargetAdapters.java b/src/jake2/game/GameTargetAdapters.java
index 19a48c9..5833c52 100644
--- a/src/jake2/game/GameTargetAdapters.java
+++ b/src/jake2/game/GameTargetAdapters.java
@@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 26.02.2004 by RST.
-// $Id: GameTargetAdapters.java,v 1.3 2004-08-29 21:39:24 hzi Exp $
+// $Id: GameTargetAdapters.java,v 1.4 2004-09-10 19:02:53 salomo Exp $
package jake2.game;
@@ -87,10 +87,8 @@ public class GameTargetAdapters {
public void use(edict_t ent, edict_t other, edict_t activator) {
if ((ent.spawnflags & 1) != 0)
- //strncpy(game.helpmessage1, ent.message, sizeof(game.helpmessage2) - 1);
GameBase.game.helpmessage1 = ent.message;
else
- //strncpy(game.helpmessage2, ent.message, sizeof(game.helpmessage1) - 1);
GameBase.game.helpmessage2 = ent.message;
GameBase.game.helpchanged++;
diff --git a/src/jake2/game/GameUtilAdapters.java b/src/jake2/game/GameUtilAdapters.java
index 7b312d6..0cf439b 100644
--- a/src/jake2/game/GameUtilAdapters.java
+++ b/src/jake2/game/GameUtilAdapters.java
@@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 26.02.2004 by RST.
-// $Id: GameUtilAdapters.java,v 1.3 2004-09-08 20:19:12 cawe Exp $
+// $Id: GameUtilAdapters.java,v 1.4 2004-09-10 19:02:54 salomo Exp $
package jake2.game;
@@ -66,6 +66,7 @@ public class GameUtilAdapters
return false;
}
};
+
static EntThinkAdapter DoRespawn = new EntThinkAdapter()
{
public boolean think(edict_t ent)
@@ -428,25 +429,6 @@ public class GameUtilAdapters
GameBase.gi.sound(ent, Defines.CHAN_ITEM, GameBase.gi.soundindex("items/damage.wav"), 1, Defines.ATTN_NORM, 0);
}
};
- // ======================================================================
- /*
- static ItemUseAdapter Use_Invulnerability = new ItemUseAdapter()
- {
- public void use(edict_t ent, gitem_t item)
- {
-
- ent.client.pers.inventory[ITEM_INDEX(item)]--;
- ValidateSelectedItem(ent);
-
- if (ent.client.invincible_framenum > level.framenum)
- ent.client.invincible_framenum += 300;
- else
- ent.client.invincible_framenum = level.framenum + 300;
-
- gi.sound(ent, CHAN_ITEM, gi.soundindex("items/protect.wav"), 1, ATTN_NORM, 0);
- }
- };
- */
// ======================================================================
diff --git a/src/jake2/game/Info.java b/src/jake2/game/Info.java
index b81322c..b13b065 100644
--- a/src/jake2/game/Info.java
+++ b/src/jake2/game/Info.java
@@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 27.12.2003 by RST.
-// $Id: Info.java,v 1.2 2004-07-08 15:58:44 hzi Exp $
+// $Id: Info.java,v 1.3 2004-09-10 19:02:54 salomo Exp $
package jake2.game;
@@ -54,7 +54,7 @@ public class Info extends PlayerView {
return "";
}
- /** DANGEROUS, returns the modified userinfo string, was pointer-pointer manipulation first*/
+ /**TODO RST: DANGEROUS port, returns the modified userinfo string, was pointer-pointer manipulation first*/
public static String Info_SetValueForKey1(String s, String key, String value) {
if (value == null || value.length() == 0)
@@ -96,7 +96,7 @@ public class Info extends PlayerView {
- /** DANGEROUS, returns now the modified userinfo string.*/
+ /** TODO RST: DANGEROUS port, returns now the modified userinfo string.*/
public static String Info_RemoveKey1(String s, String key) {
StringBuffer sb = new StringBuffer(512);
diff --git a/src/jake2/game/LittleEndianHandler.java b/src/jake2/game/LittleEndianHandler.java
deleted file mode 100644
index 932a84b..0000000
--- a/src/jake2/game/LittleEndianHandler.java
+++ /dev/null
@@ -1,56 +0,0 @@
-/*
- * LittleEndianHandler.java
- * Copyright (C) 2003
- *
- * $Id: LittleEndianHandler.java,v 1.1 2004-07-07 19:59:07 hzi Exp $
- */
-package jake2.game;
-
-/**
- * LittleEndianHandler</code>
- */
-public final class LittleEndianHandler extends EndianHandler {
-
- /* (non-Javadoc)
- * @see quake2.EndianHandler#BigFloat(float)
- */
- public float BigFloat(float f) {
- return swapFloat(f);
- }
-
- /* (non-Javadoc)
- * @see quake2.EndianHandler#BigShort(short)
- */
- public short BigShort(short s) {
- return swapShort(s);
- }
-
- /* (non-Javadoc)
- * @see quake2.EndianHandler#BigLong(int)
- */
- public int BigLong(int i) {
- return swapInt(i);
- }
-
- /* (non-Javadoc)
- * @see quake2.EndianHandler#LittleFloat(float)
- */
- public float LittleFloat(float f) {
- return f;
- }
-
- /* (non-Javadoc)
- * @see quake2.EndianHandler#LittleShort(short)
- */
- public short LittleShort(short s) {
- return s;
- }
-
- /* (non-Javadoc)
- * @see quake2.EndianHandler#LittleLong(int)
- */
- public int LittleLong(int i) {
- return i;
- }
-
-}
diff --git a/src/jake2/game/M_SoldierAdapters.java b/src/jake2/game/M_SoldierAdapters.java
index eab1171..31c89ff 100644
--- a/src/jake2/game/M_SoldierAdapters.java
+++ b/src/jake2/game/M_SoldierAdapters.java
@@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 26.02.2004 by RST.
-// $Id: M_SoldierAdapters.java,v 1.1 2004-07-08 15:58:44 hzi Exp $
+// $Id: M_SoldierAdapters.java,v 1.2 2004-09-10 19:02:54 salomo Exp $
package jake2.game;
@@ -627,8 +627,9 @@ public class M_SoldierAdapters
}
};
- /*QUAKED monster_soldier_ss (1 .5 0) (-16 -16 -24) (16 16 32) Ambush Trigger_Spawn Sight
- */
+ /**
+ * QUAKED monster_soldier_ss (1 .5 0) (-16 -16 -24) (16 16 32) Ambush Trigger_Spawn Sight
+ */
static EntThinkAdapter SP_monster_soldier_ss = new EntThinkAdapter()
{
public boolean think(edict_t self)
diff --git a/src/jake2/game/client_persistant_t.java b/src/jake2/game/client_persistant_t.java
index 126d5d5..8421a35 100644
--- a/src/jake2/game/client_persistant_t.java
+++ b/src/jake2/game/client_persistant_t.java
@@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 31.10.2003 by RST.
-// $Id: client_persistant_t.java,v 1.5 2004-08-20 21:29:58 salomo Exp $
+// $Id: client_persistant_t.java,v 1.6 2004-09-10 19:02:55 salomo Exp $
package jake2.game;
@@ -32,36 +32,36 @@ import java.io.RandomAccessFile;
import java.nio.ByteBuffer;
public class client_persistant_t {
-
- public void set(client_persistant_t from)
- {
- userinfo = from.userinfo;
- netname = from.netname;
- hand = from.hand;
- connected = from.connected;
- health = from.health;
- max_health = from.max_health;
- savedFlags = from.savedFlags;
- selected_item = from.selected_item;
+
+ public void set(client_persistant_t from) {
+
+ userinfo= from.userinfo;
+ netname= from.netname;
+ hand= from.hand;
+ connected= from.connected;
+ health= from.health;
+ max_health= from.max_health;
+ savedFlags= from.savedFlags;
+ selected_item= from.selected_item;
System.arraycopy(from.inventory, 0, inventory, 0, inventory.length);
- max_bullets = from.max_bullets;
- max_shells = from.max_shells;
- max_rockets = from.max_rockets;
- max_grenades = from.max_grenades;
- max_cells = from.max_cells;
- max_slugs = from.max_slugs;
- weapon = from.weapon;
- lastweapon = from.lastweapon;
- power_cubes = from.power_cubes;
- score = from.score;
- game_helpchanged = from.game_helpchanged;
- helpchanged = from.helpchanged;
- spectator = from.spectator;
+ max_bullets= from.max_bullets;
+ max_shells= from.max_shells;
+ max_rockets= from.max_rockets;
+ max_grenades= from.max_grenades;
+ max_cells= from.max_cells;
+ max_slugs= from.max_slugs;
+ weapon= from.weapon;
+ lastweapon= from.lastweapon;
+ power_cubes= from.power_cubes;
+ score= from.score;
+ game_helpchanged= from.game_helpchanged;
+ helpchanged= from.helpchanged;
+ spectator= from.spectator;
}
// client data that stays across multiple level loads
- String userinfo = "";
- String netname = "";
+ String userinfo= "";
+ String netname= "";
int hand;
boolean connected; // a loadgame will leave valid entities that
@@ -73,7 +73,7 @@ public class client_persistant_t {
int savedFlags;
int selected_item;
- int inventory[] = new int[Defines.MAX_ITEMS];
+ int inventory[]= new int[Defines.MAX_ITEMS];
// ammo capacities
int max_bullets;
@@ -92,40 +92,39 @@ public class client_persistant_t {
int helpchanged;
boolean spectator; // client is a spectator
-
/** Reads a client_persistant structure from a file. */
public void read(QuakeFile f) throws IOException {
- userinfo = f.readString();
- netname = f.readString();
+ userinfo= f.readString();
+ netname= f.readString();
- hand = f.readInt();
+ hand= f.readInt();
- connected = f.readInt() != 0;
- health = f.readInt();
+ connected= f.readInt() != 0;
+ health= f.readInt();
- max_health = f.readInt();
- savedFlags = f.readInt();
- selected_item = f.readInt();
+ max_health= f.readInt();
+ savedFlags= f.readInt();
+ selected_item= f.readInt();
- for (int n = 0; n < Defines.MAX_ITEMS; n++)
- inventory[n] = f.readInt();
+ for (int n= 0; n < Defines.MAX_ITEMS; n++)
+ inventory[n]= f.readInt();
- max_bullets = f.readInt();
- max_shells = f.readInt();
- max_rockets = f.readInt();
- max_grenades = f.readInt();
- max_cells = f.readInt();
- max_slugs = f.readInt();
+ max_bullets= f.readInt();
+ max_shells= f.readInt();
+ max_rockets= f.readInt();
+ max_grenades= f.readInt();
+ max_cells= f.readInt();
+ max_slugs= f.readInt();
- weapon = f.readItem();
- lastweapon = f.readItem();
- power_cubes = f.readInt();
- score = f.readInt();
+ weapon= f.readItem();
+ lastweapon= f.readItem();
+ power_cubes= f.readInt();
+ score= f.readInt();
- game_helpchanged = f.readInt();
- helpchanged = f.readInt();
- spectator = f.readInt() != 0;
+ game_helpchanged= f.readInt();
+ helpchanged= f.readInt();
+ spectator= f.readInt() != 0;
}
/** Writes a client_persistant structure to a file. */
@@ -136,14 +135,14 @@ public class client_persistant_t {
f.writeInt(hand);
- f.writeInt(connected ? 1:0);
+ f.writeInt(connected ? 1 : 0);
f.writeInt(health);
f.writeInt(max_health);
f.writeInt(savedFlags);
f.writeInt(selected_item);
- for (int n = 0; n < Defines.MAX_ITEMS; n++)
+ for (int n= 0; n < Defines.MAX_ITEMS; n++)
f.writeInt(inventory[n]);
f.writeInt(max_bullets);
@@ -160,41 +159,6 @@ public class client_persistant_t {
f.writeInt(game_helpchanged);
f.writeInt(helpchanged);
- f.writeInt(spectator?1:0);
- }
-
-
- public void dump() {
- // client persistant_t
-
- System.out.println("userinfo: " + userinfo);
- System.out.println("netname: " + netname);
-
- System.out.println("hand: " + hand);
-
- System.out.println("connected: " + connected);
- System.out.println("health: " + health);
-
- System.out.println("max_health: " + max_health);
- System.out.println("savedFlags: " + savedFlags);
- System.out.println("selected_item: " + selected_item);
-
- for (int n = 0; n < Defines.MAX_ITEMS; n++)
- System.out.println("inventory[" + n + "]: " + inventory[n]);
-
- System.out.println("max_bullets: " + max_bullets);
- System.out.println("max_shells: " + max_shells);
- System.out.println("max_rockets: " + max_rockets);
- System.out.println("max_grenades: " + max_grenades);
- System.out.println("max_cells: " + max_cells);
- System.out.println("max_slugs: " + max_slugs);
- System.out.println("weapon: " + weapon);
- System.out.println("lastweapon: " + lastweapon);
- System.out.println("powercubes: " + power_cubes);
- System.out.println("score: " + score);
-
- System.out.println("gamehelpchanged: " + game_helpchanged);
- System.out.println("helpchanged: " + helpchanged);
- System.out.println("spectator: " + spectator);
+ f.writeInt(spectator ? 1 : 0);
}
} \ No newline at end of file
diff --git a/src/jake2/game/client_respawn_t.java b/src/jake2/game/client_respawn_t.java
index 26e69a2..e9c11de 100644
--- a/src/jake2/game/client_respawn_t.java
+++ b/src/jake2/game/client_respawn_t.java
@@ -18,7 +18,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 31.10.2003 by RST.
-// $Id: client_respawn_t.java,v 1.5 2004-08-20 21:29:57 salomo Exp $
+// $Id: client_respawn_t.java,v 1.6 2004-09-10 19:02:54 salomo Exp $
package jake2.game;
@@ -94,16 +94,4 @@ public class client_respawn_t
f.writeFloat(cmd_angles[2]);
f.writeInt(spectator?1:0);
}
-
-
-
- /** Prints out a client_respawn_t to the quake console.*/
- public void dump()
- {
- coop_respawn.dump();
- Com.Println("enterframe: " + enterframe);
- Com.Println("score: " + score);
- Lib.printv("cmd_angles", cmd_angles);
- Com.Println("spectator: " + spectator);
- }
}
diff --git a/src/jake2/game/field_t.java b/src/jake2/game/field_t.java
deleted file mode 100644
index ecdf156..0000000
--- a/src/jake2/game/field_t.java
+++ /dev/null
@@ -1,45 +0,0 @@
-/*
-Copyright (C) 1997-2001 Id Software, Inc.
-
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-See the GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-*/
-// Created on 20.11.2003 by RST
-// $Id: field_t.java,v 1.2 2004-07-08 15:58:44 hzi Exp $
-
-package jake2.game;
-
-public class field_t
-{
- public field_t(String name, int type, int flags)
- {
- this.name = name;
- this.type = type;
- this.flags = flags;
- }
-
- public field_t(String name, int type)
- {
-
- this.name = name;
- this.type = type;
- flags = 0;
- }
-
- public String name;
- public int type;
- public int flags;
-}
diff --git a/src/jake2/game/game_locals_t.java b/src/jake2/game/game_locals_t.java
index cf9718a..679bbd2 100644
--- a/src/jake2/game/game_locals_t.java
+++ b/src/jake2/game/game_locals_t.java
@@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 31.10.2003 by RST.
-// $Id: game_locals_t.java,v 1.5 2004-09-04 19:08:29 salomo Exp $
+// $Id: game_locals_t.java,v 1.6 2004-09-10 19:02:54 salomo Exp $
package jake2.game;
@@ -107,21 +107,4 @@ public class game_locals_t extends Defines
// rst's checker :-)
f.writeInt(1928);
}
-
- /** Prints the game locals.*/
- public void dump()
- {
- Com.Println("String helpmessage1: " + helpmessage1);
- Com.Println("String helpmessage2: " + helpmessage2);
-
- Com.Println("spawnpoit: " + spawnpoint);
- Com.Println("maxclients: " + maxclients);
- Com.Println("maxentities: " + maxentities);
- Com.Println("serverflags: " + serverflags);
- Com.Println("numitems: " + num_items);
- Com.Println("autosaved: " + autosaved);
-
- for (int i = 0; i < maxclients; i++)
- clients[i].dump();
- }
}
diff --git a/src/jake2/game/gclient_t.java b/src/jake2/game/gclient_t.java
index 2cbda59..cdccd02 100644
--- a/src/jake2/game/gclient_t.java
+++ b/src/jake2/game/gclient_t.java
@@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 31.10.2003 by RST.
-// $Id: gclient_t.java,v 1.3 2004-08-20 21:29:58 salomo Exp $
+// $Id: gclient_t.java,v 1.4 2004-09-10 19:02:56 salomo Exp $
package jake2.game;
@@ -394,90 +394,4 @@ public class gclient_t
f.writeInt(8765);
}
-
- public void dump()
- {
-
- Com.Println("ping: " + ping);
-
- pers.dump();
- resp.dump();
-
- old_pmove.dump();
-
- Com.Println("showscores: " + showscores);
- Com.Println("showinventury: " + showinventory);
- Com.Println("showhelp: " + showhelp);
- Com.Println("showhelpicon: " + showhelpicon);
- Com.Println("ammoindex: " + ammo_index);
-
- Com.Println("buttons: " + buttons);
- Com.Println("oldbuttons: " + oldbuttons);
- Com.Println("latchedbuttons: " + latched_buttons);
-
- Com.Println("weaponthunk: " + weapon_thunk);
-
- Com.Println("newweapon: " + newweapon);
-
- Com.Println("damage_armor: " + damage_armor);
- Com.Println("damage_parmor: " + damage_parmor);
- Com.Println("damage_blood: " + damage_blood);
- Com.Println("damage_knockback: " + damage_knockback);
-
- Lib.printv("damage_from", damage_from);
-
- Com.Println("killer_yaw: " + killer_yaw);
-
- Com.Println("weaponstate: " + weaponstate);
-
- Lib.printv("kick_angles", kick_angles);
- Lib.printv("kick_origin", kick_origin);
-
- Com.Println("v_dmg_roll: " + v_dmg_roll);
- Com.Println("v_dmg_pitch: " + v_dmg_pitch);
- Com.Println("v_dmg_time: " + v_dmg_time);
-
- Com.Println("fall_time: " + fall_time);
- Com.Println("fall_value: " + fall_value);
- Com.Println("damage_alpha: " + damage_alpha);
- Com.Println("bonus_alpha: " + bonus_alpha);
-
- Lib.printv("damage_blend", damage_blend);
-
- Lib.printv("v_angle", v_angle);
-
- Com.Println("bobtime: " + bobtime);
-
- Lib.printv("oldviewangles", oldviewangles);
- Lib.printv("oldvelocity", oldvelocity);
-
- Com.Println("next_downtime: " + next_drown_time);
-
- Com.Println("old_waterlevel: " + old_waterlevel);
- Com.Println("breathersound: " + breather_sound);
- Com.Println("machinegun_shots: " + machinegun_shots);
- Com.Println("anim_end: " + anim_end);
- Com.Println("anim_priority: " + anim_priority);
- Com.Println("anim_duck: " + anim_duck);
- Com.Println("anim_run: " + anim_run);
-
- Com.Println("quad_framenum: " + quad_framenum);
- Com.Println("invincible_framenum: " + invincible_framenum);
- Com.Println("breather_framenum: " + breather_framenum);
- Com.Println("enviro_framenum: " + enviro_framenum);
-
- Com.Println("grenade_blew_up: " + grenade_blew_up);
- Com.Println("grenade_time: " + grenade_time);
- Com.Println("silencer_shots: " + silencer_shots);
- Com.Println("weapon_sound: " + weapon_sound);
- Com.Println("pickup_msg_time: " + pickup_msg_time);
- Com.Println("flood_locktill: " + flood_locktill);
-
- Lib.printv("flood_when", flood_when);
-
- Com.Println("flood_whenhead: " + flood_whenhead);
- Com.Println("respawn_time: " + respawn_time);
- Com.Println("chase_target: " + chase_target);
- Com.Println("update_chase: " + update_chase);
- }
}