diff options
author | Carsten Weisse <[email protected]> | 2006-11-21 00:52:51 +0000 |
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committer | Carsten Weisse <[email protected]> | 2006-11-21 00:52:51 +0000 |
commit | 17b95195843d63063d989d6a99893ae6300f5ba5 (patch) | |
tree | 4ccd4fa9039724687039209c039344f285ef0b16 /src/jake2/render/Base.java | |
parent | 6cfce25cd7b75c03ee2fc6b238e68f7e4cabb058 (diff) |
merge render-refactoring branch into the HEAD
Diffstat (limited to 'src/jake2/render/Base.java')
-rw-r--r-- | src/jake2/render/Base.java | 191 |
1 files changed, 191 insertions, 0 deletions
diff --git a/src/jake2/render/Base.java b/src/jake2/render/Base.java new file mode 100644 index 0000000..f828e96 --- /dev/null +++ b/src/jake2/render/Base.java @@ -0,0 +1,191 @@ +/* + * Base.java + * Copyright (C) 2003 + * + * $Id: Base.java,v 1.2 2006-11-21 00:51:22 cawe Exp $ + */ +/* + Copyright (C) 1997-2001 Id Software, Inc. + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License + as published by the Free Software Foundation; either version 2 + of the License, or (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + + See the GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + + */ +package jake2.render; + +import jake2.client.refexport_t; +import jake2.client.viddef_t; +import jake2.game.cvar_t; +import jake2.render.*; +import jake2.render.opengl.*; + +import java.awt.Dimension; + +/** + * Base + * + * @author dsanders/cwei + */ +public abstract class Base implements QGLConst, RenderAPI { + + public static final int GL_COLOR_INDEX8_EXT = GL_COLOR_INDEX; + + public static final String REF_VERSION = "GL 0.01"; + + // up / down + public static final int PITCH = 0; + + // left / right + public static final int YAW = 1; + + // fall over + public static final int ROLL = 2; + + /* + * skins will be outline flood filled and mip mapped pics and sprites with + * alpha will be outline flood filled pic won't be mip mapped + * + * model skin sprite frame wall texture pic + */ + // enum imagetype_t + public static final int it_skin = 0; + + public static final int it_sprite = 1; + + public static final int it_wall = 2; + + public static final int it_pic = 3; + + public static final int it_sky = 4; + + // enum modtype_t + public static final int mod_bad = 0; + + public static final int mod_brush = 1; + + public static final int mod_sprite = 2; + + public static final int mod_alias = 3; + + public static final int TEXNUM_LIGHTMAPS = 1024; + + public static final int TEXNUM_SCRAPS = 1152; + + public static final int TEXNUM_IMAGES = 1153; + + public static final int MAX_GLTEXTURES = 1024; + + public static final int MAX_LBM_HEIGHT = 480; + + public static final float BACKFACE_EPSILON = 0.01f; + + /* + * * GL config stuff + */ + public static final int GL_RENDERER_VOODOO = 0x00000001; + + public static final int GL_RENDERER_VOODOO2 = 0x00000002; + + public static final int GL_RENDERER_VOODOO_RUSH = 0x00000004; + + public static final int GL_RENDERER_BANSHEE = 0x00000008; + + public static final int GL_RENDERER_3DFX = 0x0000000F; + + public static final int GL_RENDERER_PCX1 = 0x00000010; + + public static final int GL_RENDERER_PCX2 = 0x00000020; + + public static final int GL_RENDERER_PMX = 0x00000040; + + public static final int GL_RENDERER_POWERVR = 0x00000070; + + public static final int GL_RENDERER_PERMEDIA2 = 0x00000100; + + public static final int GL_RENDERER_GLINT_MX = 0x00000200; + + public static final int GL_RENDERER_GLINT_TX = 0x00000400; + + public static final int GL_RENDERER_3DLABS_MISC = 0x00000800; + + public static final int GL_RENDERER_3DLABS = 0x00000F00; + + public static final int GL_RENDERER_REALIZM = 0x00001000; + + public static final int GL_RENDERER_REALIZM2 = 0x00002000; + + public static final int GL_RENDERER_INTERGRAPH = 0x00003000; + + public static final int GL_RENDERER_3DPRO = 0x00004000; + + public static final int GL_RENDERER_REAL3D = 0x00008000; + + public static final int GL_RENDERER_RIVA128 = 0x00010000; + + public static final int GL_RENDERER_DYPIC = 0x00020000; + + public static final int GL_RENDERER_V1000 = 0x00040000; + + public static final int GL_RENDERER_V2100 = 0x00080000; + + public static final int GL_RENDERER_V2200 = 0x00100000; + + public static final int GL_RENDERER_RENDITION = 0x001C0000; + + public static final int GL_RENDERER_O2 = 0x00100000; + + public static final int GL_RENDERER_IMPACT = 0x00200000; + + public static final int GL_RENDERER_RE = 0x00400000; + + public static final int GL_RENDERER_IR = 0x00800000; + + public static final int GL_RENDERER_SGI = 0x00F00000; + + public static final int GL_RENDERER_MCD = 0x01000000; + + public static final int GL_RENDERER_OTHER = 0x80000000; + + // enum rserr_t + public static final int rserr_ok = 0; + + public static final int rserr_invalid_fullscreen = 1; + + public static final int rserr_invalid_mode = 2; + + public static final int rserr_unknown = 3; + + /* + * base members + */ + protected static viddef_t vid = new viddef_t(); + + protected cvar_t vid_fullscreen; + + protected QGL gl; + + protected GLDriver glImpl; + + public void setGLDriver(GLDriver driver) { + glImpl = driver; + gl = (QGL)driver; + } + + public static void setVid(int width, int height) { + vid.width = width; + vid.height = height; + } + +}
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