diff options
author | Holger Zickner <[email protected]> | 2005-01-12 12:14:27 +0000 |
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committer | Holger Zickner <[email protected]> | 2005-01-12 12:14:27 +0000 |
commit | 05e9dad90a93896d223ff0070911cd5f2ccf3c4c (patch) | |
tree | 0fb798e95069d36e8b2024d9ddc11d683980f0ef /src/jake2/render/fastjogl | |
parent | fc66c072c721c7ed4b8cf329bf50aa619c1030e2 (diff) |
small performance improvements
Diffstat (limited to 'src/jake2/render/fastjogl')
-rw-r--r-- | src/jake2/render/fastjogl/Light.java | 115 |
1 files changed, 65 insertions, 50 deletions
diff --git a/src/jake2/render/fastjogl/Light.java b/src/jake2/render/fastjogl/Light.java index 97d0e18..208946b 100644 --- a/src/jake2/render/fastjogl/Light.java +++ b/src/jake2/render/fastjogl/Light.java @@ -2,7 +2,7 @@ * Light.java * Copyright (C) 2003 * - * $Id: Light.java,v 1.9 2004-09-22 19:22:11 salomo Exp $ + * $Id: Light.java,v 1.10 2005-01-12 12:14:27 hzi Exp $ */ /* Copyright (C) 1997-2001 Id Software, Inc. @@ -208,7 +208,9 @@ public abstract class Light extends Warp { cplane_t lightplane; // used as shadow plane float[] lightspot = { 0, 0, 0 }; // vec3_t - + + float scalef = 1.0f/255; + int RecursiveLightPoint(mnode_t node, float[] start, float[] end) { if (node.contents != -1) return -1; // didn't hit anything @@ -219,7 +221,6 @@ public abstract class Light extends Warp { mtexinfo_t tex; ByteBuffer lightmap; int maps; - float[] mid = { 0, 0, 0 }; // calculate mid point @@ -234,6 +235,7 @@ public abstract class Light extends Warp { return RecursiveLightPoint(node.children[sideIndex], start, end); float frac = front / (front - back); + float[] mid = { 0, 0, 0 }; mid[0] = start[0] + (end[0] - start[0]) * frac; mid[1] = start[1] + (end[1] - start[1]) * frac; mid[2] = start[2] + (end[2] - start[2]) * frac; @@ -251,7 +253,9 @@ public abstract class Light extends Warp { lightplane = plane; int surfIndex = node.firstsurface; - float[] scale = { 0, 0, 0 }; + float scale0; + float scale1; + float scale2; for (i = 0; i < node.numsurfaces; i++, surfIndex++) { surf = r_worldmodel.surfaces[surfIndex]; @@ -283,23 +287,22 @@ public abstract class Light extends Warp { Math3D.VectorCopy(Globals.vec3_origin, pointcolor); if (lightmap != null) { - //float[] scale = {0, 0, 0}; float[] rgb; lightmapIndex += 3 * (dt * ((surf.extents[0] >> 4) + 1) + ds); for (maps = 0; maps < Defines.MAXLIGHTMAPS && surf.styles[maps] != (byte) 255; maps++) { rgb = r_newrefdef.lightstyles[surf.styles[maps] & 0xFF].rgb; - scale[0] = gl_modulate.value * rgb[0]; - scale[1] = gl_modulate.value * rgb[1]; - scale[2] = gl_modulate.value * rgb[2]; + scale0 = gl_modulate.value * rgb[0]; + scale1 = gl_modulate.value * rgb[1]; + scale2 = gl_modulate.value * rgb[2]; pointcolor[0] += (lightmap.get(lightmapIndex + 0) & 0xFF) - * scale[0] * (1.0f / 255); + * scale0 * scalef; pointcolor[1] += (lightmap.get(lightmapIndex + 1) & 0xFF) - * scale[1] * (1.0f / 255); + * scale1 * scalef; pointcolor[2] += (lightmap.get(lightmapIndex + 2) & 0xFF) - * scale[2] * (1.0f / 255); + * scale2 * scalef; lightmapIndex += 3 * ((surf.extents[0] >> 4) + 1) * ((surf.extents[1] >> 4) + 1); } @@ -318,15 +321,12 @@ public abstract class Light extends Warp { assert (p.length == 3) : "vec3_t bug"; assert (color.length == 3) : "rgb bug"; - float[] end = { 0, 0, 0 }; - dlight_t dl; - float add; - if (r_worldmodel.lightdata == null) { color[0] = color[1] = color[2] = 1.0f; return; } - + + float[] end = { 0, 0, 0 }; end[0] = p[0]; end[1] = p[1]; end[2] = p[2] - 2048; @@ -342,14 +342,16 @@ public abstract class Light extends Warp { // // add dynamic lights // + float add; + dlight_t dl; for (int lnum = 0; lnum < r_newrefdef.num_dlights; lnum++) { dl = r_newrefdef.dlights[lnum]; Math3D.VectorSubtract(currententity.origin, dl.origin, end); - add = dl.intensity - Math3D.VectorLength(end); - add *= (1.0f / 256); + add = (dl.intensity - Math3D.VectorLength(end)); + if (add > 0) { - Math3D.VectorMA(color, add, dl.color, color); + Math3D.VectorMA(color, add * scalef, dl.color, color); } } @@ -368,7 +370,6 @@ public abstract class Light extends Warp { int sd, td; float fdist, frad, fminlight; float[] impact = { 0, 0, 0 }; - float[] local = { 0, 0, 0 }; int s, t; dlight_t dl; float[] pfBL; @@ -378,6 +379,8 @@ public abstract class Light extends Warp { int tmax = (surf.extents[1] >> 4) + 1; mtexinfo_t tex = surf.texinfo; + float local0; + float local1; for (int lnum = 0; lnum < r_newrefdef.num_dlights; lnum++) { if ((surf.dlightbits & (1 << lnum)) == 0) continue; // not lit by this light @@ -398,20 +401,20 @@ public abstract class Light extends Warp { impact[i] = dl.origin[i] - surf.plane.normal[i] * fdist; } - local[0] = Math3D.DotProduct(impact, tex.vecs[0]) + tex.vecs[0][3] + local0 = Math3D.DotProduct(impact, tex.vecs[0]) + tex.vecs[0][3] - surf.texturemins[0]; - local[1] = Math3D.DotProduct(impact, tex.vecs[1]) + tex.vecs[1][3] + local1 = Math3D.DotProduct(impact, tex.vecs[1]) + tex.vecs[1][3] - surf.texturemins[1]; pfBL = s_blocklights; int pfBLindex = 0; for (t = 0, ftacc = 0; t < tmax; t++, ftacc += 16) { - td = (int) (local[1] - ftacc); + td = (int) (local1 - ftacc); if (td < 0) td = -td; for (s = 0, fsacc = 0; s < smax; s++, fsacc += 16, pfBLindex += 3) { - sd = (int) (local[0] - fsacc); + sd = (int) (local0 - fsacc); if (sd < 0) sd = -sd; @@ -451,8 +454,6 @@ public abstract class Light extends Warp { void R_BuildLightMap(msurface_t surf, IntBuffer dest, int stride) { int r, g, b, a, max; int i, j; - ByteBuffer lightmap; - float[] scale = { 0, 0, 0 }; int nummaps; float[] bl; //lightstyle_t style; @@ -492,10 +493,13 @@ public abstract class Light extends Warp { && surf.styles[nummaps] != (byte) 255; nummaps++) ; - lightmap = surf.samples; + ByteBuffer lightmap = surf.samples; int lightmapIndex = 0; // add all the lightmaps + float scale0; + float scale1; + float scale2; if (nummaps == 1) { int maps; @@ -504,12 +508,15 @@ public abstract class Light extends Warp { bl = s_blocklights; int blp = 0; - for (i = 0; i < 3; i++) - scale[i] = gl_modulate.value - * r_newrefdef.lightstyles[surf.styles[maps] & 0xFF].rgb[i]; +// for (i = 0; i < 3; i++) +// scale[i] = gl_modulate.value +// * r_newrefdef.lightstyles[surf.styles[maps] & 0xFF].rgb[i]; + scale0 = gl_modulate.value * r_newrefdef.lightstyles[surf.styles[maps] & 0xFF].rgb[0]; + scale1 = gl_modulate.value * r_newrefdef.lightstyles[surf.styles[maps] & 0xFF].rgb[1]; + scale2 = gl_modulate.value * r_newrefdef.lightstyles[surf.styles[maps] & 0xFF].rgb[2]; - if (scale[0] == 1.0F && scale[1] == 1.0F - && scale[2] == 1.0F) { + if (scale0 == 1.0F && scale1 == 1.0F + && scale2 == 1.0F) { for (i = 0; i < size; i++) { bl[blp++] = lightmap.get(lightmapIndex++) & 0xFF; bl[blp++] = lightmap.get(lightmapIndex++) & 0xFF; @@ -518,11 +525,11 @@ public abstract class Light extends Warp { } else { for (i = 0; i < size; i++) { bl[blp++] = (lightmap.get(lightmapIndex++) & 0xFF) - * scale[0]; + * scale0; bl[blp++] = (lightmap.get(lightmapIndex++) & 0xFF) - * scale[1]; + * scale1; bl[blp++] = (lightmap.get(lightmapIndex++) & 0xFF) - * scale[2]; + * scale2; } } //lightmap += size*3; // skip to next lightmap @@ -540,12 +547,21 @@ public abstract class Light extends Warp { bl = s_blocklights; int blp = 0; - for (i = 0; i < 3; i++) - scale[i] = gl_modulate.value - * r_newrefdef.lightstyles[surf.styles[maps] & 0xFF].rgb[i]; +// for (i = 0; i < 3; i++) +// scale[i] = gl_modulate.value +// * r_newrefdef.lightstyles[surf.styles[maps] & 0xFF].rgb[i]; + scale0 = gl_modulate.value + * r_newrefdef.lightstyles[surf.styles[maps] & 0xFF].rgb[0]; + scale1 = gl_modulate.value + * r_newrefdef.lightstyles[surf.styles[maps] & 0xFF].rgb[1]; + scale2 = gl_modulate.value + * r_newrefdef.lightstyles[surf.styles[maps] & 0xFF].rgb[2]; + + + - if (scale[0] == 1.0F && scale[1] == 1.0F - && scale[2] == 1.0F) { + if (scale0 == 1.0F && scale1 == 1.0F + && scale2 == 1.0F) { for (i = 0; i < size; i++) { bl[blp++] += lightmap.get(lightmapIndex++) & 0xFF; bl[blp++] += lightmap.get(lightmapIndex++) & 0xFF; @@ -554,11 +570,11 @@ public abstract class Light extends Warp { } else { for (i = 0; i < size; i++) { bl[blp++] += (lightmap.get(lightmapIndex++) & 0xFF) - * scale[0]; + * scale0; bl[blp++] += (lightmap.get(lightmapIndex++) & 0xFF) - * scale[1]; + * scale1; bl[blp++] += (lightmap.get(lightmapIndex++) & 0xFF) - * scale[2]; + * scale2; } } //lightmap += size*3; // skip to next lightmap @@ -630,8 +646,7 @@ public abstract class Light extends Warp { a = (int) (a * t); } //r &= 0xFF; g &= 0xFF; b &= 0xFF; a &= 0xFF; - dest.put(destp++, (a << 24) | (b << 16) | (g << 8) - | (r << 0)); + dest.put(destp++, (a << 24) | (b << 16) | (g << 8) | r); } } } else { @@ -696,9 +711,10 @@ public abstract class Light extends Warp { case 'C': // try faking colored lighting a = 255 - ((r + g + b) / 3); - r *= a / 255.0f; - g *= a / 255.0f; - b *= a / 255.0f; + float af = a / 255.0f; + r *= af; + g *= af; + b *= af; break; case 'A': default: @@ -707,8 +723,7 @@ public abstract class Light extends Warp { break; } //r &= 0xFF; g &= 0xFF; b &= 0xFF; a &= 0xFF; - dest.put(destp++, (a << 24) | (b << 16) | (g << 8) - | (r << 0)); + dest.put(destp++, (a << 24) | (b << 16) | (g << 8) | r); } } } |