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authorCarsten Weisse <[email protected]>2005-04-07 15:25:49 +0000
committerCarsten Weisse <[email protected]>2005-04-07 15:25:49 +0000
commitbdaa25a0dabdc67416c2812e31fbc35671062930 (patch)
treea13a85e61cfa1c978998362fa25949d45188d64d /src/jake2/render/lwjgl
parent64b12838ba4cb84fe9fe48c3128fd363c7bf9f15 (diff)
initial value of gl_modulate is set to 1.5 because the game was mostly too dark.
Diffstat (limited to 'src/jake2/render/lwjgl')
-rw-r--r--src/jake2/render/lwjgl/Main.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/jake2/render/lwjgl/Main.java b/src/jake2/render/lwjgl/Main.java
index da8d588..214bab8 100644
--- a/src/jake2/render/lwjgl/Main.java
+++ b/src/jake2/render/lwjgl/Main.java
@@ -2,7 +2,7 @@
* Main.java
* Copyright (C) 2003
*
- * $Id: Main.java,v 1.5 2005-01-21 22:25:23 cawe Exp $
+ * $Id: Main.java,v 1.6 2005-04-07 15:25:49 cawe Exp $
*/
/*
Copyright (C) 1997-2001 Id Software, Inc.
@@ -957,7 +957,7 @@ public abstract class Main extends Base {
gl_particle_att_b = Cvar.Get("gl_particle_att_b", "0.0", Globals.CVAR_ARCHIVE);
gl_particle_att_c = Cvar.Get("gl_particle_att_c", "0.01", Globals.CVAR_ARCHIVE);
- gl_modulate = Cvar.Get("gl_modulate", "1", Globals.CVAR_ARCHIVE);
+ gl_modulate = Cvar.Get("gl_modulate", "1.5", Globals.CVAR_ARCHIVE);
gl_log = Cvar.Get("gl_log", "0", 0);
gl_bitdepth = Cvar.Get("gl_bitdepth", "0", 0);
gl_mode = Cvar.Get("gl_mode", "3", Globals.CVAR_ARCHIVE); // 640x480