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authorCarsten Weisse <[email protected]>2007-06-07 10:22:07 +0000
committerCarsten Weisse <[email protected]>2007-06-07 10:22:07 +0000
commit6821971ca54b87c3191206c22cdc083f863276d3 (patch)
tree09fa6c4015ea5aea24d611610d3f0e69791afc41 /src/jake2/server/SV_ENTS.java
parentf6802b6288a91f19130fafe8b825567f09210b08 (diff)
code clean up and set the buffer final
Diffstat (limited to 'src/jake2/server/SV_ENTS.java')
-rw-r--r--src/jake2/server/SV_ENTS.java18
1 files changed, 7 insertions, 11 deletions
diff --git a/src/jake2/server/SV_ENTS.java b/src/jake2/server/SV_ENTS.java
index 50159de..7aaec41 100644
--- a/src/jake2/server/SV_ENTS.java
+++ b/src/jake2/server/SV_ENTS.java
@@ -20,8 +20,6 @@
// Created on 17.01.2004 by RST.
-// $Id: SV_ENTS.java,v 1.8 2007-05-14 23:37:00 cawe Exp $
-
package jake2.server;
import jake2.Defines;
@@ -139,24 +137,22 @@ public class SV_ENTS {
*/
static void SV_WritePlayerstateToClient(client_frame_t from,
client_frame_t to, sizebuf_t msg) {
- int i;
- int pflags;
// ptr
player_state_t ps, ops;
// mem
player_state_t dummy;
- int statbits;
ps = to.ps;
if (from == null) {
//memset (dummy, 0, sizeof(dummy));
dummy = new player_state_t();
ops = dummy;
- } else
+ } else {
ops = from.ps;
+ }
// determine what needs to be sent
- pflags = 0;
+ int pflags = 0;
if (ps.pmove.pm_type != ops.pmove.pm_type)
pflags |= Defines.PS_M_TYPE;
@@ -295,12 +291,12 @@ public class SV_ENTS {
MSG.WriteByte(msg, ps.rdflags);
// send stats
- statbits = 0;
- for (i = 0; i < Defines.MAX_STATS; i++)
+ int statbits = 0;
+ for (int i = 0; i < Defines.MAX_STATS; i++)
if (ps.stats[i] != ops.stats[i])
statbits |= 1 << i;
MSG.WriteLong(msg, statbits);
- for (i = 0; i < Defines.MAX_STATS; i++)
+ for (int i = 0; i < Defines.MAX_STATS; i++)
if ((statbits & (1 << i)) != 0)
MSG.WriteShort(msg, ps.stats[i]);
}
@@ -536,7 +532,7 @@ public class SV_ENTS {
// stack variable
- private static byte buf_data[] = new byte[32768];
+ private static final byte buf_data[] = new byte[32768];
/**
* Save everything in the world out without deltas. Used for recording