diff options
author | Rene Stoeckel <[email protected]> | 2004-08-22 14:25:15 +0000 |
---|---|---|
committer | Rene Stoeckel <[email protected]> | 2004-08-22 14:25:15 +0000 |
commit | d9518e2c5da7bdf3eb8a80f882c31234d0734673 (patch) | |
tree | a2c0c9a3665a4ece7620c2df417b173502231fb5 /src/jake2/server | |
parent | 93a1cb6d6bfa9d7a80c004100125c829f1f36e86 (diff) |
cleanups and base3 bugfix for the load and save routines.
Diffstat (limited to 'src/jake2/server')
-rw-r--r-- | src/jake2/server/SV.java | 4 | ||||
-rw-r--r-- | src/jake2/server/SV_CCMDS.java | 449 | ||||
-rw-r--r-- | src/jake2/server/SV_GAME.java | 33 | ||||
-rw-r--r-- | src/jake2/server/SV_INIT.java | 133 | ||||
-rw-r--r-- | src/jake2/server/SV_SEND.java | 143 | ||||
-rw-r--r-- | src/jake2/server/client_t.java | 5 |
6 files changed, 271 insertions, 496 deletions
diff --git a/src/jake2/server/SV.java b/src/jake2/server/SV.java index 540e3ea..b8e8e7e 100644 --- a/src/jake2/server/SV.java +++ b/src/jake2/server/SV.java @@ -2,7 +2,7 @@ * SV.java * Copyright (C) 2003 * - * $Id: SV.java,v 1.6 2004-08-20 21:29:57 salomo Exp $ + * $Id: SV.java,v 1.7 2004-08-22 14:25:12 salomo Exp $ */ /* Copyright (C) 1997-2001 Id Software, Inc. @@ -849,7 +849,7 @@ public final class SV GameBase.gi.sound(ent, 0, GameBase.gi.soundindex("world/land.wav"), 1, 1, 0); } - // regular thinking + // regular thinking SV_RunThink(ent); } diff --git a/src/jake2/server/SV_CCMDS.java b/src/jake2/server/SV_CCMDS.java index a5b509f..8ab3e72 100644 --- a/src/jake2/server/SV_CCMDS.java +++ b/src/jake2/server/SV_CCMDS.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 18.01.2004 by RST. -// $Id: SV_CCMDS.java,v 1.6 2004-08-20 21:29:57 salomo Exp $ +// $Id: SV_CCMDS.java,v 1.7 2004-08-22 14:25:12 salomo Exp $ package jake2.server; @@ -35,8 +35,7 @@ import jake2.util.Vargs; import java.io.*; import java.util.Calendar; -public class SV_CCMDS extends SV_ENTS -{ +public class SV_CCMDS extends SV_ENTS { /* =============================================================================== @@ -54,13 +53,11 @@ public class SV_CCMDS extends SV_ENTS Specify a list of master servers ==================== */ - public static void SV_SetMaster_f() - { + public static void SV_SetMaster_f() { int i, slot; // only dedicated servers send heartbeats - if (dedicated.value == 0) - { + if (dedicated.value == 0) { Com.Printf("Only dedicated servers use masters.\n"); return; } @@ -73,13 +70,11 @@ public class SV_CCMDS extends SV_ENTS master_adr[i]= new netadr_t(); slot= 1; // slot 0 will always contain the id master - for (i= 1; i < Cmd.Argc(); i++) - { + for (i= 1; i < Cmd.Argc(); i++) { if (slot == MAX_MASTERS) break; - if (!NET.StringToAdr(Cmd.Argv(i), master_adr[i])) - { + if (!NET.StringToAdr(Cmd.Argv(i), master_adr[i])) { Com.Printf("Bad address: " + Cmd.Argv(i) + "\n"); continue; } @@ -106,8 +101,7 @@ public class SV_CCMDS extends SV_ENTS Sets sv_client and sv_player to the player with idnum Cmd.Argv(1) ================== */ - public static boolean SV_SetPlayer() - { + public static boolean SV_SetPlayer() { client_t cl; int i; int idnum; @@ -119,19 +113,16 @@ public class SV_CCMDS extends SV_ENTS s= Cmd.Argv(1); // numeric values are just slot numbers - if (s.charAt(0) >= '0' && s.charAt(0) <= '9') - { + if (s.charAt(0) >= '0' && s.charAt(0) <= '9') { idnum= atoi(Cmd.Argv(1)); - if (idnum < 0 || idnum >= maxclients.value) - { + if (idnum < 0 || idnum >= maxclients.value) { Com.Printf("Bad client slot: " + idnum + "\n"); return false; } sv_client= svs.clients[idnum]; sv_player= sv_client.edict; - if (0 == sv_client.state) - { + if (0 == sv_client.state) { Com.Printf("Client " + idnum + " is not active\n"); return false; } @@ -139,13 +130,11 @@ public class SV_CCMDS extends SV_ENTS } // check for a name match - for (i= 0; i < maxclients.value; i++) - { + for (i= 0; i < maxclients.value; i++) { cl= svs.clients[i]; if (0 == cl.state) continue; - if (0 == strcmp(cl.name, s)) - { + if (0 == strcmp(cl.name, s)) { sv_client= cl; sv_player= sv_client.edict; return true; @@ -164,14 +153,11 @@ public class SV_CCMDS extends SV_ENTS =============================================================================== */ - public static void remove(String name) - { - try - { + public static void remove(String name) { + try { new File(name).delete(); } - catch (Exception e) - { + catch (Exception e) { } } @@ -182,8 +168,7 @@ public class SV_CCMDS extends SV_ENTS Delete save/<XXX>/ ===================== */ - public static void SV_WipeSavegame(String savename) - { + public static void SV_WipeSavegame(String savename) { //char name[MAX_OSPATH]; //char *s; @@ -200,8 +185,7 @@ public class SV_CCMDS extends SV_ENTS name= FS.Gamedir() + "/save/" + savename + "/*.sav"; File f= Sys.FindFirst(name, 0, 0); - while (f != null) - { + while (f != null) { f.delete(); f= Sys.FindNext(); } @@ -211,8 +195,7 @@ public class SV_CCMDS extends SV_ENTS f= Sys.FindFirst(name, 0, 0); - while (f != null) - { + while (f != null) { f.delete(); f= Sys.FindNext(); } @@ -224,80 +207,64 @@ public class SV_CCMDS extends SV_ENTS CopyFile ================ */ - public static void CopyFile(String src, String dst) - { + public static void CopyFile(String src, String dst) { RandomAccessFile f1, f2; int l= -1; byte buffer[]= new byte[65536]; Com.DPrintf("CopyFile (" + src + ", " + dst + ")\n"); System.out.println("CopyFile (" + src + ", " + dst + ")\n"); - try - { + try { f1= new RandomAccessFile(src, "r"); } - catch (Exception e) - { + catch (Exception e) { return; } - try - { + try { f2= new RandomAccessFile(dst, "rw"); } - catch (Exception e) - { - try - { + catch (Exception e) { + try { f1.close(); } - catch (IOException e1) - { + catch (IOException e1) { e1.printStackTrace(); } return; } - while (true) - { + while (true) { - try - { + try { l= f1.read(buffer, 0, 65536); } - catch (IOException e1) - { + catch (IOException e1) { e1.printStackTrace(); } if (l == -1) break; - try - { + try { f2.write(buffer, 0, l); } - catch (IOException e2) - { + catch (IOException e2) { e2.printStackTrace(); } } - try - { + try { f1.close(); } - catch (IOException e1) - { + catch (IOException e1) { e1.printStackTrace(); } - try - { + try { f2.close(); } - catch (IOException e2) - { + catch (IOException e2) { e2.printStackTrace(); } @@ -308,8 +275,7 @@ public class SV_CCMDS extends SV_ENTS SV_CopySaveGame ================ */ - public static void SV_CopySaveGame(String src, String dst) - { + public static void SV_CopySaveGame(String src, String dst) { //char name[MAX_OSPATH], name2[MAX_OSPATH]; int l, len; File found; @@ -336,11 +302,10 @@ public class SV_CCMDS extends SV_ENTS found= Sys.FindFirst(name, 0, 0); - while (found != null) - { - name= name1 + found.getName(); + while (found != null) { + name= name1 + found.getName(); name2= FS.Gamedir() + "/save/" + dst + "/" + found.getName(); - + CopyFile(name, name2); // change sav to sv2 @@ -364,8 +329,7 @@ public class SV_CCMDS extends SV_ENTS ============== */ - public static void SV_WriteLevelFile() - { + public static void SV_WriteLevelFile() { String name; QuakeFile f; @@ -374,8 +338,7 @@ public class SV_CCMDS extends SV_ENTS name= FS.Gamedir() + "/save/current/" + sv.name + ".sv2"; - try - { + try { f= new QuakeFile(name, "rw"); for (int i= 0; i < MAX_CONFIGSTRINGS; i++) @@ -384,8 +347,7 @@ public class SV_CCMDS extends SV_ENTS CM.CM_WritePortalState(f); f.close(); } - catch (Exception e) - { + catch (Exception e) { Com.Printf("Failed to open " + name + "\n"); e.printStackTrace(); } @@ -400,8 +362,7 @@ public class SV_CCMDS extends SV_ENTS ============== */ - public static void SV_ReadLevelFile() - { + public static void SV_ReadLevelFile() { //char name[MAX_OSPATH]; String name; QuakeFile f; @@ -409,8 +370,7 @@ public class SV_CCMDS extends SV_ENTS Com.DPrintf("SV_ReadLevelFile()\n"); name= FS.Gamedir() + "/save/current/" + sv.name + ".sv2"; - try - { + try { f= new QuakeFile(name, "r"); for (int n= 0; n < MAX_CONFIGSTRINGS; n++) @@ -420,8 +380,7 @@ public class SV_CCMDS extends SV_ENTS f.close(); } - catch (IOException e1) - { + catch (IOException e1) { Com.Printf("Failed to open " + name + "\n"); e1.printStackTrace(); } @@ -437,8 +396,7 @@ public class SV_CCMDS extends SV_ENTS ============== */ - public static void SV_WriteServerFile(boolean autosave) - { + public static void SV_WriteServerFile(boolean autosave) { QuakeFile f; cvar_t var; @@ -447,12 +405,10 @@ public class SV_CCMDS extends SV_ENTS Com.DPrintf("SV_WriteServerFile(" + (autosave ? "true" : "false") + ")\n"); filename= FS.Gamedir() + "/save/current/server.ssv"; - try - { + try { f= new QuakeFile(filename, "rw"); - if (!autosave) - { + if (!autosave) { Calendar c= Calendar.getInstance(); comment= Com.sprintf( @@ -461,8 +417,7 @@ public class SV_CCMDS extends SV_ENTS c.get(Calendar.DAY_OF_MONTH))); comment += sv.configstrings[CS_NAME]; } - else - { + else { // autosaved comment= "ENTERING " + sv.configstrings[CS_NAME]; } @@ -474,25 +429,21 @@ public class SV_CCMDS extends SV_ENTS // write all CVAR_LATCH cvars // these will be things like coop, skill, deathmatch, etc - for (var= Globals.cvar_vars; var != null; var= var.next) - { + for (var= Globals.cvar_vars; var != null; var= var.next) { if (0 == (var.flags & CVAR_LATCH)) continue; - if (var.name.length() >= MAX_OSPATH - 1 || var.string.length() >= 128 - 1) - { + if (var.name.length() >= MAX_OSPATH - 1 || var.string.length() >= 128 - 1) { Com.Printf("Cvar too long: " + var.name + " = " + var.string + "\n"); continue; } name= var.name; string= var.string; - try - { + try { f.writeString(name); f.writeString(string); } - catch (IOException e2) - { + catch (IOException e2) { } } @@ -500,8 +451,7 @@ public class SV_CCMDS extends SV_ENTS f.writeString(null); f.close(); } - catch (Exception e) - { + catch (Exception e) { Com.Printf("Couldn't write " + filename + "\n"); } @@ -516,11 +466,9 @@ public class SV_CCMDS extends SV_ENTS ============== */ - public static void SV_ReadServerFile() - { + public static void SV_ReadServerFile() { String filename, name= "", string, comment, mapcmd; - try - { + try { QuakeFile f; mapcmd= ""; @@ -541,8 +489,7 @@ public class SV_CCMDS extends SV_ENTS // read all CVAR_LATCH cvars // these will be things like coop, skill, deathmatch, etc - while (true) - { + while (true) { name= f.readString(); if (name == null) break; @@ -563,8 +510,7 @@ public class SV_CCMDS extends SV_ENTS filename= FS.Gamedir() + "/save/current/game.ssv"; ge.ReadGame(filename); } - catch (Exception e) - { + catch (Exception e) { Com.Printf("Couldn't read file " + name + "\n"); System.err.println(e); e.printStackTrace(); @@ -580,8 +526,7 @@ public class SV_CCMDS extends SV_ENTS Puts the server in demo mode on a specific map/cinematic ================== */ - public static void SV_DemoMap_f() - { + public static void SV_DemoMap_f() { SV_Map(true, Cmd.Argv(1), false); } @@ -603,15 +548,13 @@ public class SV_CCMDS extends SV_ENTS goes to map jail.bsp. ================== */ - public static void SV_GameMap_f() - { + public static void SV_GameMap_f() { String map; int i; client_t cl; boolean savedInuse[]; - if (Cmd.Argc() != 2) - { + if (Cmd.Argc() != 2) { Com.Printf("USAGE: gamemap <map>\n"); return; } @@ -622,21 +565,17 @@ public class SV_CCMDS extends SV_ENTS // check for clearing the current savegame map= Cmd.Argv(1); - if (map.charAt(0) == '*') - { + if (map.charAt(0) == '*') { // wipe all the *.sav files SV_WipeSavegame("current"); } - else - { // save the map just exited - if (sv.state == ss_game) - { + else { // save the map just exited + if (sv.state == ss_game) { // clear all the client inuse flags before saving so that // when the level is re-entered, the clients will spawn // at spawn points instead of occupying body shells savedInuse= new boolean[(int) maxclients.value]; - for (i= 0; i < maxclients.value; i++) - { + for (i= 0; i < maxclients.value; i++) { cl= svs.clients[i]; savedInuse[i]= cl.edict.inuse; cl.edict.inuse= false; @@ -645,8 +584,7 @@ public class SV_CCMDS extends SV_ENTS SV_WriteLevelFile(); // we must restore these for clients to transfer over correctly - for (i= 0; i < maxclients.value; i++) - { + for (i= 0; i < maxclients.value; i++) { cl= svs.clients[i]; cl.edict.inuse= savedInuse[i]; @@ -662,8 +600,7 @@ public class SV_CCMDS extends SV_ENTS svs.mapcmd= Cmd.Argv(1); // copy off the level to the autosave slot - if (0 == dedicated.value) - { + if (0 == dedicated.value) { SV_WriteServerFile(true); SV_CopySaveGame("current", "save0"); } @@ -677,24 +614,15 @@ public class SV_CCMDS extends SV_ENTS For development work ================== */ - public static void SV_Map_f() - { + public static void SV_Map_f() { String map; //char expanded[MAX_QPATH]; String expanded; // if not a pcx, demo, or cinematic, check to make sure the level exists -//<<<<<<< SV_CCMDS.java -// map= Cmd.Argv(1); -// if (!strstr(map, ".")) -// { -// expanded= "maps/" + map + ".bsp"; -// if (FS.LoadFile(expanded) == null) -// { -//======= - map = Cmd.Argv(1); + map= Cmd.Argv(1); if (map.indexOf(".") < 0) { - expanded = "maps/" + map + ".bsp"; + expanded= "maps/" + map + ".bsp"; if (FS.LoadFile(expanded) == null) { Com.Printf("Can't find " + expanded + "\n"); @@ -703,7 +631,7 @@ public class SV_CCMDS extends SV_ENTS } sv.state= ss_dead; // don't save current level when changing - //TODO: savegame + SV_WipeSavegame("current"); SV_GameMap_f(); } @@ -722,8 +650,7 @@ public class SV_CCMDS extends SV_ENTS ============== */ - public static void SV_Loadgame_f() - { + public static void SV_Loadgame_f() { //char name[MAX_OSPATH]; //FILE * f; //char * dir; @@ -732,8 +659,7 @@ public class SV_CCMDS extends SV_ENTS RandomAccessFile f; String dir; - if (Cmd.Argc() != 2) - { + if (Cmd.Argc() != 2) { Com.Printf("USAGE: loadgame <directory>\n"); return; } @@ -741,29 +667,24 @@ public class SV_CCMDS extends SV_ENTS Com.Printf("Loading game...\n"); dir= Cmd.Argv(1); - if (strstr(dir, "..") || strstr(dir, "/") || strstr(dir, "\\")) - { + if (strstr(dir, "..") || strstr(dir, "/") || strstr(dir, "\\")) { Com.Printf("Bad savedir.\n"); } // make sure the server.ssv file exists name= FS.Gamedir() + "/save/" + Cmd.Argv(1) + "/server.ssv"; - try - { + try { f= new RandomAccessFile(name, "r"); } - catch (FileNotFoundException e) - { + catch (FileNotFoundException e) { Com.Printf("No such savegame: " + name + "\n"); return; } - try - { + try { f.close(); } - catch (IOException e1) - { + catch (IOException e1) { e1.printStackTrace(); } @@ -782,43 +703,36 @@ public class SV_CCMDS extends SV_ENTS ============== */ - public static void SV_Savegame_f() - { + public static void SV_Savegame_f() { String dir; - if (sv.state != ss_game) - { + if (sv.state != ss_game) { Com.Printf("You must be in a game to save.\n"); return; } - if (Cmd.Argc() != 2) - { + if (Cmd.Argc() != 2) { Com.Printf("USAGE: savegame <directory>\n"); return; } - if (Cvar.VariableValue("deathmatch") != 0) - { + if (Cvar.VariableValue("deathmatch") != 0) { Com.Printf("Can't savegame in a deathmatch\n"); return; } - if (0 == strcmp(Cmd.Argv(1), "current")) - { + if (0 == strcmp(Cmd.Argv(1), "current")) { Com.Printf("Can't save to 'current'\n"); return; } - if (maxclients.value == 1 && svs.clients[0].edict.client.ps.stats[STAT_HEALTH] <= 0) - { + if (maxclients.value == 1 && svs.clients[0].edict.client.ps.stats[STAT_HEALTH] <= 0) { Com.Printf("\nCan't savegame while dead!\n"); return; } dir= Cmd.Argv(1); - if (strstr(dir, "..") || strstr(dir, "/") || strstr(dir, "\\")) - { + if (strstr(dir, "..") || strstr(dir, "/") || strstr(dir, "\\")) { Com.Printf("Bad savedir.\n"); } @@ -830,12 +744,10 @@ public class SV_CCMDS extends SV_ENTS SV_WriteLevelFile(); // save server state - try - { + try { SV_WriteServerFile(false); } - catch (Exception e) - { + catch (Exception e) { Com.Printf("IOError in SV_WriteServerFile: " + e); } @@ -854,16 +766,13 @@ public class SV_CCMDS extends SV_ENTS Kick a user off of the server ================== */ - public static void SV_Kick_f() - { - if (!svs.initialized) - { + public static void SV_Kick_f() { + if (!svs.initialized) { Com.Printf("No server running.\n"); return; } - if (Cmd.Argc() != 2) - { + if (Cmd.Argc() != 2) { Com.Printf("Usage: kick <userid>\n"); return; } @@ -884,14 +793,12 @@ public class SV_CCMDS extends SV_ENTS SV_Status_f ================ */ - public static void SV_Status_f() - { + public static void SV_Status_f() { int i, j, l; client_t cl; String s; int ping; - if (svs.clients == null) - { + if (svs.clients == null) { Com.Printf("No server running.\n"); return; } @@ -899,8 +806,7 @@ public class SV_CCMDS extends SV_ENTS Com.Printf("num score ping name lastmsg address qport \n"); Com.Printf("--- ----- ---- --------------- ------- --------------------- ------\n"); - for (i= 0; i < maxclients.value; i++) - { + for (i= 0; i < maxclients.value; i++) { cl= svs.clients[i]; if (0 == cl.state) continue; @@ -912,8 +818,7 @@ public class SV_CCMDS extends SV_ENTS Com.Printf("CNCT "); else if (cl.state == cs_zombie) Com.Printf("ZMBI "); - else - { + else { ping= cl.ping < 9999 ? cl.ping : 9999; Com.Printf("%4i ", new Vargs().add(ping)); } @@ -943,8 +848,7 @@ public class SV_CCMDS extends SV_ENTS SV_ConSay_f ================== */ - public static void SV_ConSay_f() - { + public static void SV_ConSay_f() { client_t client; int j; String p; @@ -956,15 +860,13 @@ public class SV_CCMDS extends SV_ENTS text= "console: "; p= Cmd.Args(); - if (p.charAt(0) == '"') - { + if (p.charAt(0) == '"') { p= p.substring(1, p.length() - 1); } text += p; - for (j= 0; j < maxclients.value; j++) - { + for (j= 0; j < maxclients.value; j++) { client= svs.clients[j]; if (client.state != cs_spawned) continue; @@ -977,8 +879,7 @@ public class SV_CCMDS extends SV_ENTS SV_Heartbeat_f ================== */ - public static void SV_Heartbeat_f() - { + public static void SV_Heartbeat_f() { svs.last_heartbeat= -9999999; } @@ -989,8 +890,7 @@ public class SV_CCMDS extends SV_ENTS Examine or change the serverinfo string =========== */ - public static void SV_Serverinfo_f() - { + public static void SV_Serverinfo_f() { Com.Printf("Server info settings:\n"); Info.Print(Cvar.Serverinfo()); } @@ -1002,10 +902,8 @@ public class SV_CCMDS extends SV_ENTS Examine all a users info strings =========== */ - public static void SV_DumpUser_f() - { - if (Cmd.Argc() != 2) - { + public static void SV_DumpUser_f() { + if (Cmd.Argc() != 2) { Com.Printf("Usage: info <userid>\n"); return; } @@ -1027,8 +925,7 @@ public class SV_CCMDS extends SV_ENTS recorded, but no playerinfo will be stored. Primarily for demo merging. ============== */ - public static void SV_ServerRecord_f() - { + public static void SV_ServerRecord_f() { //char name[MAX_OSPATH]; String name; byte buf_data[]= new byte[32768]; @@ -1036,20 +933,17 @@ public class SV_CCMDS extends SV_ENTS int len; int i; - if (Cmd.Argc() != 2) - { + if (Cmd.Argc() != 2) { Com.Printf("serverrecord <demoname>\n"); return; } - if (svs.demofile != null) - { + if (svs.demofile != null) { Com.Printf("Already recording.\n"); return; } - if (sv.state != ss_game) - { + if (sv.state != ss_game) { Com.Printf("You must be in a level to record.\n"); return; } @@ -1061,12 +955,10 @@ public class SV_CCMDS extends SV_ENTS Com.Printf("recording to " + name + ".\n"); FS.CreatePath(name); - try - { + try { svs.demofile= new RandomAccessFile(name, "rw"); } - catch (Exception e) - { + catch (Exception e) { Com.Printf("ERROR: couldn't open.\n"); return; } @@ -1095,8 +987,7 @@ public class SV_CCMDS extends SV_ENTS MSG.WriteString(buf, sv.configstrings[CS_NAME]); for (i= 0; i < MAX_CONFIGSTRINGS; i++) - if (sv.configstrings[i].length() == 0) - { + if (sv.configstrings[i].length() == 0) { MSG.WriteByte(buf, svc_configstring); MSG.WriteShort(buf, i); MSG.WriteString(buf, sv.configstrings[i]); @@ -1107,13 +998,11 @@ public class SV_CCMDS extends SV_ENTS len= EndianHandler.swapInt(buf.cursize); //fwrite(len, 4, 1, svs.demofile); //fwrite(buf.data, buf.cursize, 1, svs.demofile); - try - { + try { svs.demofile.writeInt(len); svs.demofile.write(buf.data); } - catch (IOException e1) - { + catch (IOException e1) { // TODO: do quake2 error handling! e1.printStackTrace(); } @@ -1128,19 +1017,15 @@ public class SV_CCMDS extends SV_ENTS Ends server demo recording ============== */ - public static void SV_ServerStop_f() - { - if (svs.demofile == null) - { + public static void SV_ServerStop_f() { + if (svs.demofile == null) { Com.Printf("Not doing a serverrecord.\n"); return; } - try - { + try { svs.demofile.close(); } - catch (IOException e) - { + catch (IOException e) { e.printStackTrace(); } svs.demofile= null; @@ -1155,8 +1040,7 @@ public class SV_CCMDS extends SV_ENTS =============== */ - public static void SV_KillServer_f() - { + public static void SV_KillServer_f() { if (!svs.initialized) return; SV_Shutdown("Server was killed.\n", false); @@ -1170,10 +1054,8 @@ public class SV_CCMDS extends SV_ENTS Let the game dll handle a command =============== */ - public static void SV_ServerCommand_f() - { - if (SV_GAME.ge == null) - { + public static void SV_ServerCommand_f() { + if (SV_GAME.ge == null) { Com.Printf("No game loaded.\n"); return; } @@ -1188,124 +1070,91 @@ public class SV_CCMDS extends SV_ENTS SV_InitOperatorCommands ================== */ - public static void SV_InitOperatorCommands() - { - Cmd.AddCommand("heartbeat", new xcommand_t() - { - public void execute() - { + public static void SV_InitOperatorCommands() { + Cmd.AddCommand("heartbeat", new xcommand_t() { + public void execute() { SV_Heartbeat_f(); } }); - Cmd.AddCommand("kick", new xcommand_t() - { - public void execute() - { + Cmd.AddCommand("kick", new xcommand_t() { + public void execute() { SV_Kick_f(); } }); - Cmd.AddCommand("status", new xcommand_t() - { - public void execute() - { + Cmd.AddCommand("status", new xcommand_t() { + public void execute() { SV_Status_f(); } }); - Cmd.AddCommand("serverinfo", new xcommand_t() - { - public void execute() - { + Cmd.AddCommand("serverinfo", new xcommand_t() { + public void execute() { SV_Serverinfo_f(); } }); - Cmd.AddCommand("dumpuser", new xcommand_t() - { - public void execute() - { + Cmd.AddCommand("dumpuser", new xcommand_t() { + public void execute() { SV_DumpUser_f(); } }); - Cmd.AddCommand("map", new xcommand_t() - { - public void execute() - { + Cmd.AddCommand("map", new xcommand_t() { + public void execute() { SV_Map_f(); } }); - Cmd.AddCommand("demomap", new xcommand_t() - { - public void execute() - { + Cmd.AddCommand("demomap", new xcommand_t() { + public void execute() { SV_DemoMap_f(); } }); - Cmd.AddCommand("gamemap", new xcommand_t() - { - public void execute() - { + Cmd.AddCommand("gamemap", new xcommand_t() { + public void execute() { SV_GameMap_f(); } }); - Cmd.AddCommand("setmaster", new xcommand_t() - { - public void execute() - { + Cmd.AddCommand("setmaster", new xcommand_t() { + public void execute() { SV_SetMaster_f(); } }); if (dedicated.value != 0) - Cmd.AddCommand("say", new xcommand_t() - { - public void execute() - { + Cmd.AddCommand("say", new xcommand_t() { + public void execute() { SV_ConSay_f(); } }); - Cmd.AddCommand("serverrecord", new xcommand_t() - { - public void execute() - { + Cmd.AddCommand("serverrecord", new xcommand_t() { + public void execute() { SV_ServerRecord_f(); } }); - Cmd.AddCommand("serverstop", new xcommand_t() - { - public void execute() - { + Cmd.AddCommand("serverstop", new xcommand_t() { + public void execute() { SV_ServerStop_f(); } }); - Cmd.AddCommand("save", new xcommand_t() - { - public void execute() - { + Cmd.AddCommand("save", new xcommand_t() { + public void execute() { SV_Savegame_f(); } }); - Cmd.AddCommand("load", new xcommand_t() - { - public void execute() - { + Cmd.AddCommand("load", new xcommand_t() { + public void execute() { SV_Loadgame_f(); } }); - Cmd.AddCommand("killserver", new xcommand_t() - { - public void execute() - { + Cmd.AddCommand("killserver", new xcommand_t() { + public void execute() { SV_KillServer_f(); } }); - Cmd.AddCommand("sv", new xcommand_t() - { - public void execute() - { + Cmd.AddCommand("sv", new xcommand_t() { + public void execute() { SV_ServerCommand_f(); } }); diff --git a/src/jake2/server/SV_GAME.java b/src/jake2/server/SV_GAME.java index 9e3d8d2..0dc5a8b 100644 --- a/src/jake2/server/SV_GAME.java +++ b/src/jake2/server/SV_GAME.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 14.01.2004 by RST. -// $Id: SV_GAME.java,v 1.5 2004-07-09 06:50:49 hzi Exp $ +// $Id: SV_GAME.java,v 1.6 2004-08-22 14:25:12 salomo Exp $ package jake2.server; @@ -32,8 +32,6 @@ import jake2.sys.Sys; public class SV_GAME extends SV_INIT { - // sv_game.c -- interface to the game dll - public static game_export_t ge; /* @@ -50,7 +48,6 @@ public class SV_GAME extends SV_INIT { if (ent == null) return; - //p = NUM_FOR_EDICT(ent); p = ent.index; if (p < 1 || p > SV_MAIN.maxclients.value) return; @@ -73,16 +70,6 @@ public class SV_GAME extends SV_INIT { =============== */ public static void PF_dprintf(String fmt) { - /* - char msg[1024]; - va_list argptr; - - va_start (argptr,fmt); - vsprintf (msg, fmt, argptr); - va_end (argptr); - - */ - Com.Printf(fmt); } @@ -94,22 +81,15 @@ public class SV_GAME extends SV_INIT { =============== */ public static void PF_cprintf(edict_t ent, int level, String fmt) { - //char msg[1024]; - //va_list argptr; + int n = 0; if (ent != null) { - - //n = NUM_FOR_EDICT(ent); n = ent.index; if (n < 1 || n > SV_MAIN.maxclients.value) Com.Error(ERR_DROP, "cprintf to a non-client"); } - // va_start (argptr,fmt); - // vsprintf (msg, fmt, argptr); - // va_end (argptr); - if (ent != null) SV_SEND.SV_ClientPrintf(svs.clients[n - 1], level, fmt); else @@ -124,20 +104,12 @@ public class SV_GAME extends SV_INIT { =============== */ public static void PF_centerprintf(edict_t ent, String fmt) { - //char msg[1024]; - //va_list argptr; int n; - //TODO: NUM_FOR_EDICT - //n = NUM_FOR_EDICT(ent); n = ent.index; if (n < 1 || n > SV_MAIN.maxclients.value) return; // Com_Error (ERR_DROP, "centerprintf to a non-client"); - // va_start (argptr,fmt); - // vsprintf (msg, fmt, argptr); - // va_end (argptr); - MSG.WriteByte(sv.multicast, svc_centerprint); MSG.WriteString(sv.multicast, fmt); PF_Unicast(ent, true); @@ -174,7 +146,6 @@ public class SV_GAME extends SV_INIT { i = SV_ModelIndex(name); - //ent.model = name; ent.s.modelindex = i; // if it is an inline model, get the size information for it diff --git a/src/jake2/server/SV_INIT.java b/src/jake2/server/SV_INIT.java index b8e5c90..c036d50 100644 --- a/src/jake2/server/SV_INIT.java +++ b/src/jake2/server/SV_INIT.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 14.01.2004 by RST. -// $Id: SV_INIT.java,v 1.6 2004-08-20 21:29:57 salomo Exp $ +// $Id: SV_INIT.java,v 1.7 2004-08-22 14:25:13 salomo Exp $ package jake2.server; @@ -33,8 +33,7 @@ import jake2.sys.NET; import java.io.IOException; import java.io.RandomAccessFile; -public class SV_INIT extends Globals -{ +public class SV_INIT extends Globals { public static server_static_t svs= new server_static_t(); // persistant server info public static server_t sv= new server_t(); // local server @@ -45,8 +44,7 @@ public class SV_INIT extends Globals ================ */ - public static int SV_FindIndex(String name, int start, int max, boolean create) - { + public static int SV_FindIndex(String name, int start, int max, boolean create) { int i; if (name == null || name.length() == 0) @@ -65,8 +63,7 @@ public class SV_INIT extends Globals //strncpy (sv.configstrings[start+i], name, sizeof(sv.configstrings[i])); sv.configstrings[start + i]= name; - if (sv.state != ss_loading) - { // send the update to everyone + if (sv.state != ss_loading) { // send the update to everyone SZ.Clear(sv.multicast); MSG.WriteChar(sv.multicast, svc_configstring); MSG.WriteShort(sv.multicast, start + i); @@ -77,18 +74,15 @@ public class SV_INIT extends Globals return i; } - public static int SV_ModelIndex(String name) - { + public static int SV_ModelIndex(String name) { return SV_FindIndex(name, CS_MODELS, MAX_MODELS, true); } - public static int SV_SoundIndex(String name) - { + public static int SV_SoundIndex(String name) { return SV_FindIndex(name, CS_SOUNDS, MAX_SOUNDS, true); } - public static int SV_ImageIndex(String name) - { + public static int SV_ImageIndex(String name) { return SV_FindIndex(name, CS_IMAGES, MAX_IMAGES, true); } @@ -101,13 +95,11 @@ public class SV_INIT extends Globals baseline will be transmitted ================ */ - public static void SV_CreateBaseline() - { + public static void SV_CreateBaseline() { edict_t svent; int entnum; - for (entnum= 1; entnum < SV_GAME.ge.num_edicts; entnum++) - { + for (entnum= 1; entnum < SV_GAME.ge.num_edicts; entnum++) { //svent = EDICT_NUM(entnum); svent= SV_GAME.ge.edicts[entnum]; @@ -131,11 +123,9 @@ public class SV_INIT extends Globals SV_CheckForSavegame ================= */ - public static void SV_CheckForSavegame() - { - //char name[MAX_OSPATH]; + public static void SV_CheckForSavegame() { + String name; - //FILE *f; RandomAccessFile f; int i; @@ -147,22 +137,18 @@ public class SV_INIT extends Globals return; name= FS.Gamedir() + "/save/current/" + sv.name + ".sav"; - try - { + try { f= new RandomAccessFile(name, "r"); } - catch (Exception e) - { - return; // no savegame + catch (Exception e) { + return; } - try - { + try { f.close(); } - catch (IOException e1) - { + catch (IOException e1) { e1.printStackTrace(); } @@ -171,8 +157,7 @@ public class SV_INIT extends Globals // get configstrings and areaportals SV_CCMDS.SV_ReadLevelFile(); - if (!sv.loadgame) - { // coming back to a level after being in a different + if (!sv.loadgame) { // coming back to a level after being in a different // level, so run it for ten seconds // rlava2 was sending too many lightstyles, and overflowing the @@ -198,8 +183,7 @@ public class SV_INIT extends Globals ================ */ - public static void SV_SpawnServer(String server, String spawnpoint, int serverstate, boolean attractloop, boolean loadgame) - { + public static void SV_SpawnServer(String server, String spawnpoint, int serverstate, boolean attractloop, boolean loadgame) { int i; int checksum= 0; @@ -210,21 +194,18 @@ public class SV_INIT extends Globals Com.DPrintf("SpawnServer: " + server + "\n"); if (sv.demofile != null) - try - { + try { sv.demofile.close(); } - catch (Exception e) - { + catch (Exception e) { } svs.spawncount++; // any partially connected client will be // restarted - sv.state = ss_dead; - - Globals.server_state= sv.state; + sv.state= ss_dead; + Globals.server_state= sv.state; // wipe the entire per-level structure //memset(sv, 0, sizeof(sv)); @@ -237,13 +218,11 @@ public class SV_INIT extends Globals // save name for levels that don't set message sv.configstrings[CS_NAME]= server; - if (Cvar.VariableValue("deathmatch") != 0) - { + if (Cvar.VariableValue("deathmatch") != 0) { sv.configstrings[CS_AIRACCEL]= "" + SV_MAIN.sv_airaccelerate.value; PMove.pm_airaccelerate= SV_MAIN.sv_airaccelerate.value; } - else - { + else { sv.configstrings[CS_AIRACCEL]= "0"; PMove.pm_airaccelerate= 0; } @@ -253,8 +232,7 @@ public class SV_INIT extends Globals sv.name= server; // leave slots at start for clients only - for (i= 0; i < SV_MAIN.maxclients.value; i++) - { + for (i= 0; i < SV_MAIN.maxclients.value; i++) { // needs to reconnect if (svs.clients[i].state > cs_connected) svs.clients[i].state= cs_connected; @@ -268,12 +246,10 @@ public class SV_INIT extends Globals int iw[]= { checksum }; - if (serverstate != ss_game) - { + if (serverstate != ss_game) { sv.models[1]= CM.CM_LoadMap("", false, iw); // no real map } - else - { + else { sv.configstrings[CS_MODELS + 1]= "maps/" + server + ".bsp"; sv.models[1]= CM.CM_LoadMap(sv.configstrings[CS_MODELS + 1], false, iw); } @@ -285,8 +261,7 @@ public class SV_INIT extends Globals // SV_WORLD.SV_ClearWorld(); - for (i= 1; i < CM.CM_NumInlineModels(); i++) - { + for (i= 1; i < CM.CM_NumInlineModels(); i++) { sv.configstrings[CS_MODELS + 1 + i]= "*" + i; // copy references sv.models[i + 1]= CM.InlineModel(sv.configstrings[CS_MODELS + 1 + i]); @@ -299,7 +274,7 @@ public class SV_INIT extends Globals // precache and static commands can be issued during // map initialization - sv.state = ss_loading; + sv.state= ss_loading; Globals.server_state= sv.state; // load and spawn all other entities @@ -310,7 +285,7 @@ public class SV_INIT extends Globals SV_GAME.ge.RunFrame(); // all precaches are complete - sv.state = serverstate; + sv.state= serverstate; Globals.server_state= sv.state; // create a baseline for more efficient communications @@ -332,20 +307,17 @@ public class SV_INIT extends Globals A brand new game has been started ============== */ - public static void SV_InitGame() - { + public static void SV_InitGame() { int i; edict_t ent; //char idmaster[32]; String idmaster; - if (svs.initialized) - { + if (svs.initialized) { // cause any connected clients to reconnect SV_MAIN.SV_Shutdown("Server restarted\n", true); } - else - { + else { // make sure the client is down CL.Drop(); SCR.BeginLoadingPlaque(); @@ -356,30 +328,26 @@ public class SV_INIT extends Globals svs.initialized= true; - if (Cvar.VariableValue("coop") != 0 && Cvar.VariableValue("deathmatch") != 0) - { + if (Cvar.VariableValue("coop") != 0 && Cvar.VariableValue("deathmatch") != 0) { Com.Printf("Deathmatch and Coop both set, disabling Coop\n"); Cvar.FullSet("coop", "0", CVAR_SERVERINFO | CVAR_LATCH); } // dedicated servers are can't be single player and are usually DM // so unless they explicity set coop, force it to deathmatch - if (dedicated.value != 0) - { + if (dedicated.value != 0) { if (0 == Cvar.VariableValue("coop")) Cvar.FullSet("deathmatch", "1", CVAR_SERVERINFO | CVAR_LATCH); } // init clients - if (Cvar.VariableValue("deathmatch") != 0) - { + if (Cvar.VariableValue("deathmatch") != 0) { if (SV_MAIN.maxclients.value <= 1) Cvar.FullSet("maxclients", "8", CVAR_SERVERINFO | CVAR_LATCH); else if (SV_MAIN.maxclients.value > MAX_CLIENTS) Cvar.FullSet("maxclients", "" + MAX_CLIENTS, CVAR_SERVERINFO | CVAR_LATCH); } - else if (Cvar.VariableValue("coop") != 0) - { + else if (Cvar.VariableValue("coop") != 0) { if (SV_MAIN.maxclients.value <= 1 || SV_MAIN.maxclients.value > 4) Cvar.FullSet("maxclients", "4", CVAR_SERVERINFO | CVAR_LATCH); @@ -413,8 +381,7 @@ public class SV_INIT extends Globals // init game SV_GAME.SV_InitGameProgs(); // bis hier alles ok! - for (i= 0; i < SV_MAIN.maxclients.value; i++) - { + for (i= 0; i < SV_MAIN.maxclients.value; i++) { ent= SV_GAME.ge.edicts[i + 1]; //ent.s.number = i + 1; //dont need this, ent.s.number already set. @@ -440,8 +407,7 @@ public class SV_INIT extends Globals map tram.cin+jail_e3 ====================== */ - public static void SV_Map(boolean attractloop, String levelstring, boolean loadgame) - { + public static void SV_Map(boolean attractloop, String levelstring, boolean loadgame) { //char level[MAX_QPATH]; //char *ch; int l; @@ -470,13 +436,11 @@ public class SV_INIT extends Globals // Cvar_Set ("nextserver", ""); int c= level.indexOf('+'); - if (c != -1) - { + if (c != -1) { Cvar.Set("nextserver", "gamemap \"" + level.substring(c + 1) + "\""); level= level.substring(0, c); } - else - { + else { Cvar.Set("nextserver", ""); } @@ -486,8 +450,7 @@ public class SV_INIT extends Globals // if there is a $, use the remainder as a spawnpoint int pos= level.indexOf('$'); - if (pos != -1) - { + if (pos != -1) { //* ch = 0; spawnpoint= level.substring(pos + 1); level= level.substring(0, pos); @@ -502,26 +465,22 @@ public class SV_INIT extends Globals level= level.substring(1); l= level.length(); - if (l > 4 && level.endsWith(".cin")) - { + if (l > 4 && level.endsWith(".cin")) { SCR.BeginLoadingPlaque(); // for local system SV_SEND.SV_BroadcastCommand("changing\n"); SV_SpawnServer(level, spawnpoint, ss_cinematic, attractloop, loadgame); } - else if (l > 4 && level.endsWith(".dm2")) - { + else if (l > 4 && level.endsWith(".dm2")) { SCR.BeginLoadingPlaque(); // for local system SV_SEND.SV_BroadcastCommand("changing\n"); SV_SpawnServer(level, spawnpoint, ss_demo, attractloop, loadgame); } - else if (l > 4 && level.endsWith(".pcx")) - { + else if (l > 4 && level.endsWith(".pcx")) { SCR.BeginLoadingPlaque(); // for local system SV_SEND.SV_BroadcastCommand("changing\n"); SV_SpawnServer(level, spawnpoint, ss_pic, attractloop, loadgame); } - else - { + else { SCR.BeginLoadingPlaque(); // for local system SV_SEND.SV_BroadcastCommand("changing\n"); SV_SEND.SV_SendClientMessages(); diff --git a/src/jake2/server/SV_SEND.java b/src/jake2/server/SV_SEND.java index 0764ce6..4fa3f45 100644 --- a/src/jake2/server/SV_SEND.java +++ b/src/jake2/server/SV_SEND.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 17.01.2004 by RST. -// $Id: SV_SEND.java,v 1.3 2004-07-08 20:56:54 hzi Exp $ +// $Id: SV_SEND.java,v 1.4 2004-08-22 14:25:13 salomo Exp $ package jake2.server; @@ -40,11 +40,11 @@ public class SV_SEND extends SV_MAIN { ============================================================================= */ - public static byte sv_outputbuf[] = new byte[SV_OUTPUTBUF_LENGTH]; + public static byte sv_outputbuf[]= new byte[SV_OUTPUTBUF_LENGTH]; public static void SV_FlushRedirect(int sv_redirected, byte outputbuf[]) { if (sv_redirected == RD_PACKET) { - String s = ("print\n" + outputbuf); + String s= ("print\n" + outputbuf); Netchan.Netchan_OutOfBand(NS_SERVER, Netchan.net_from, s.length(), s.getBytes()); } else if (sv_redirected == RD_CLIENT) { @@ -103,23 +103,22 @@ public class SV_SEND extends SV_MAIN { // va_end (argptr); // echo to console - if (dedicated.value!=0) - { - - //char copy[1024]; - //int i; - - // mask off high bits - //for (i=0 ; i<1023 && string[i] ; i++) - //copy[i] = string[i]&127; - //copy[i] = 0; - //Com_Printf ("%s", copy); - - Com.Printf(s); - } + if (dedicated.value != 0) { + + //char copy[1024]; + //int i; + + // mask off high bits + //for (i=0 ; i<1023 && string[i] ; i++) + //copy[i] = string[i]&127; + //copy[i] = 0; + //Com_Printf ("%s", copy); - for (int i = 0; i < SV_MAIN.maxclients.value; i++) { - cl = SV_MAIN.svs.clients[i]; + Com.Printf(s); + } + + for (int i= 0; i < SV_MAIN.maxclients.value; i++) { + cl= SV_MAIN.svs.clients[i]; if (level < cl.messagelevel) continue; if (cl.state != cs_spawned) @@ -173,15 +172,15 @@ public class SV_SEND extends SV_MAIN { boolean reliable; int area1, area2; - reliable = false; + reliable= false; if (to != MULTICAST_ALL_R && to != MULTICAST_ALL) { - leafnum = CM.CM_PointLeafnum(origin); - area1 = CM.CM_LeafArea(leafnum); + leafnum= CM.CM_PointLeafnum(origin); + area1= CM.CM_LeafArea(leafnum); } else { - leafnum = 0; // just to avoid compiler warnings - area1 = 0; + leafnum= 0; // just to avoid compiler warnings + area1= 0; } // if doing a serverrecord, store everything @@ -190,36 +189,36 @@ public class SV_SEND extends SV_MAIN { switch (to) { case MULTICAST_ALL_R : - reliable = true; // intentional fallthrough, no break here + reliable= true; // intentional fallthrough, no break here case MULTICAST_ALL : - leafnum = 0; - mask = null; + leafnum= 0; + mask= null; break; case MULTICAST_PHS_R : - reliable = true; // intentional fallthrough + reliable= true; // intentional fallthrough case MULTICAST_PHS : - leafnum = CM.CM_PointLeafnum(origin); - cluster = CM.CM_LeafCluster(leafnum); - mask = CM.CM_ClusterPHS(cluster); + leafnum= CM.CM_PointLeafnum(origin); + cluster= CM.CM_LeafCluster(leafnum); + mask= CM.CM_ClusterPHS(cluster); break; case MULTICAST_PVS_R : - reliable = true; // intentional fallthrough + reliable= true; // intentional fallthrough case MULTICAST_PVS : - leafnum = CM.CM_PointLeafnum(origin); - cluster = CM.CM_LeafCluster(leafnum); - mask = CM.CM_ClusterPVS(cluster); + leafnum= CM.CM_PointLeafnum(origin); + cluster= CM.CM_LeafCluster(leafnum); + mask= CM.CM_ClusterPVS(cluster); break; default : - mask = null; + mask= null; Com.Error(ERR_FATAL, "SV_Multicast: bad to:" + to + "\n"); } // send the data to all relevent clients - for (j = 0; j < maxclients.value; j++) { - client = svs.clients[j]; + for (j= 0; j < maxclients.value; j++) { + client= svs.clients[j]; if (client.state == cs_free || client.state == cs_zombie) continue; @@ -227,12 +226,12 @@ public class SV_SEND extends SV_MAIN { continue; if (mask != null) { - leafnum = CM.CM_PointLeafnum(client.edict.s.origin); - cluster = CM.CM_LeafCluster(leafnum); - area2 = CM.CM_LeafArea(leafnum); + leafnum= CM.CM_PointLeafnum(client.edict.s.origin); + cluster= CM.CM_LeafCluster(leafnum); + area2= CM.CM_LeafArea(leafnum); if (!CM.CM_AreasConnected(area1, area2)) continue; - + // quake2 bugfix if (cluster == -1) continue; @@ -287,7 +286,7 @@ public class SV_SEND extends SV_MAIN { int flags; int i; int ent; - float[] origin_v = {0,0,0}; + float[] origin_v= { 0, 0, 0 }; boolean use_phs; if (volume < 0 || volume > 1.0) @@ -302,21 +301,19 @@ public class SV_SEND extends SV_MAIN { if (timeofs < 0 || timeofs > 0.255) Com.Error(ERR_FATAL, "SV_StartSound: timeofs = " + timeofs); - //ent = NUM_FOR_EDICT(entity); - //TODO: somehow risky (dont know if constant correct index) - ent = entity.index; + ent= entity.index; - if ((channel & 8) != 0) // no PHS flag - { - use_phs = false; + // no PHS flag + if ((channel & 8) != 0) { + use_phs= false; channel &= 7; } else - use_phs = true; + use_phs= true; - sendchan = (ent << 3) | (channel & 7); + sendchan= (ent << 3) | (channel & 7); - flags = 0; + flags= 0; if (volume != Defines.DEFAULT_SOUND_PACKET_VOLUME) flags |= SND_VOLUME; if (attenuation != DEFAULT_SOUND_PACKET_ATTENUATION) @@ -335,10 +332,10 @@ public class SV_SEND extends SV_MAIN { // use the entity origin unless it is a bmodel or explicitly specified if (origin == null) { - origin = origin_v; + origin= origin_v; if (entity.solid == SOLID_BSP) { - for (i = 0; i < 3; i++) - origin_v[i] = entity.s.origin[i] + 0.5f * (entity.mins[i] + entity.maxs[i]); + for (i= 0; i < 3; i++) + origin_v[i]= entity.s.origin[i] + 0.5f * (entity.mins[i] + entity.maxs[i]); } else { VectorCopy(entity.s.origin, origin_v); @@ -365,7 +362,7 @@ public class SV_SEND extends SV_MAIN { // if the sound doesn't attenuate,send it to everyone // (global radio chatter, voiceovers, etc) if (attenuation == ATTN_NONE) - use_phs = false; + use_phs= false; if ((channel & CHAN_RELIABLE) != 0) { if (use_phs) @@ -395,17 +392,17 @@ public class SV_SEND extends SV_MAIN { ======================= */ public static boolean SV_SendClientDatagram(client_t client) { - byte msg_buf[] = new byte[MAX_MSGLEN]; - sizebuf_t msg = new sizebuf_t(); + byte msg_buf[]= new byte[MAX_MSGLEN]; + sizebuf_t msg= new sizebuf_t(); SV_ENTS.SV_BuildClientFrame(client); SZ.Init(msg, msg_buf, msg_buf.length); - msg.allowoverflow = true; + msg.allowoverflow= true; // send over all the relevant entity_state_t // and the player_state_t - SV_CCMDS.SV_WriteFrameToClient (client, msg); + SV_CCMDS.SV_WriteFrameToClient(client, msg); // copy the accumulated multicast datagram // for this client out to the message @@ -426,7 +423,7 @@ public class SV_SEND extends SV_MAIN { Netchan.Transmit(client.netchan, msg.cursize, msg.data); // record the size for rate estimation - client.message_size[sv.framenum % RATE_MESSAGES] = msg.cursize; + client.message_size[sv.framenum % RATE_MESSAGES]= msg.cursize; return true; } @@ -444,7 +441,7 @@ public class SV_SEND extends SV_MAIN { catch (IOException e) { Com.Printf("IOError closing d9emo fiele:" + e); } - sv.demofile = null; + sv.demofile= null; } SV_ENTS.SV_Nextserver(); } @@ -465,15 +462,15 @@ public class SV_SEND extends SV_MAIN { if (c.netchan.remote_address.type == NA_LOOPBACK) return false; - total = 0; + total= 0; - for (i = 0; i < RATE_MESSAGES; i++) { + for (i= 0; i < RATE_MESSAGES; i++) { total += c.message_size[i]; } if (total > c.rate) { c.surpressCount++; - c.message_size[sv.framenum % RATE_MESSAGES] = 0; + c.message_size[sv.framenum % RATE_MESSAGES]= 0; return true; } @@ -489,20 +486,20 @@ public class SV_SEND extends SV_MAIN { int i; client_t c; int msglen; - byte msgbuf[] = new byte[MAX_MSGLEN]; + byte msgbuf[]= new byte[MAX_MSGLEN]; int r; - msglen = 0; + msglen= 0; // read the next demo message if needed if (sv.state == ss_demo && sv.demofile != null) { if (sv_paused.value != 0) - msglen = 0; + msglen= 0; else { // get the next message //r = fread (&msglen, 4, 1, sv.demofile); try { - msglen = EndianHandler.swapInt(sv.demofile.readInt()); + msglen= EndianHandler.swapInt(sv.demofile.readInt()); } catch (Exception e) { SV_DemoCompleted(); @@ -518,9 +515,9 @@ public class SV_SEND extends SV_MAIN { Com.Error(ERR_DROP, "SV_SendClientMessages: msglen > MAX_MSGLEN"); //r = fread (msgbuf, msglen, 1, sv.demofile); - r = 0; + r= 0; try { - r = sv.demofile.read(msgbuf, 0, msglen); + r= sv.demofile.read(msgbuf, 0, msglen); } catch (IOException e1) { Com.Printf("IOError: reading demo file, " + e1); @@ -533,8 +530,8 @@ public class SV_SEND extends SV_MAIN { } // send a message to each connected client - for (i = 0; i < maxclients.value; i++) { - c = svs.clients[i]; + for (i= 0; i < maxclients.value; i++) { + c= svs.clients[i]; if (c.state == 0) continue; diff --git a/src/jake2/server/client_t.java b/src/jake2/server/client_t.java index 2bbadf9..b8ccf0e 100644 --- a/src/jake2/server/client_t.java +++ b/src/jake2/server/client_t.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 13.01.2004 by RST. -// $Id: client_t.java,v 1.1 2004-07-07 19:59:50 hzi Exp $ +// $Id: client_t.java,v 1.2 2004-08-22 14:25:13 salomo Exp $ package jake2.server; @@ -43,7 +43,6 @@ public class client_t { int state; - //char userinfo[MAX_INFO_STRING]; // name, etc String userinfo = ""; int lastframe; // for delta compression @@ -85,6 +84,6 @@ public class client_t { netchan_t netchan = new netchan_t(); - //TODO: this was introduced by rst, since java can't calculate the index out of the address. + //this was introduced by rst, since java can't calculate the index out of the address. int serverindex; } |