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authorHolger Zickner <[email protected]>2004-07-08 20:56:55 +0000
committerHolger Zickner <[email protected]>2004-07-08 20:56:55 +0000
commit6b36f9e0380b7c80aecdc78ef07a0cf473712416 (patch)
tree4a378b960321b3b7b07ef2effac295d0dd589eab /src/jake2/sound/Sound.java
parent252832999fa43bce63ca4b643fab5d9dd51fccc4 (diff)
import of Jake2 version v_0_9
Diffstat (limited to 'src/jake2/sound/Sound.java')
-rw-r--r--src/jake2/sound/Sound.java105
1 files changed, 105 insertions, 0 deletions
diff --git a/src/jake2/sound/Sound.java b/src/jake2/sound/Sound.java
new file mode 100644
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+++ b/src/jake2/sound/Sound.java
@@ -0,0 +1,105 @@
+/*
+ * Created on Apr 25, 2004
+ *
+ * Copyright (C) 2003
+ *
+ * $Id: Sound.java,v 1.1 2004-07-08 20:56:49 hzi Exp $
+ */
+/*
+Copyright (C) 1997-2001 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+package jake2.sound;
+
+/**
+ * Sound
+ *
+ * @author cwei
+ */
+public interface Sound {
+
+
+ String getName();
+
+ boolean Init();
+ void Shutdown();
+
+ /*
+ =====================
+ S_BeginRegistration
+ =====================
+ */
+ void BeginRegistration();
+
+ /*
+ =====================
+ S_RegisterSound
+ =====================
+ */
+ sfx_t RegisterSound(String sample);
+
+ /*
+ =====================
+ S_EndRegistration
+ =====================
+ */
+ void EndRegistration();
+
+ /*
+ ==================
+ S_StartLocalSound
+ ==================
+ */
+ void StartLocalSound(String sound);
+
+ /*
+ ====================
+ S_StartSound
+
+ Validates the parms and ques the sound up
+ if pos is NULL, the sound will be dynamically sourced from the entity
+ Entchannel 0 will never override a playing sound
+ ====================
+ */
+ void StartSound(float[] origin, int entnum, int entchannel, sfx_t sfx, float fvol, float attenuation, float timeofs);
+
+ /*
+ ============
+ S_Update
+
+ Called once each time through the main loop
+ ============
+ */
+ void Update(float[] origin, float[] forward, float[] right, float[] up);
+ /*
+ ============
+ S_RawSamples
+
+ Cinematic streaming and voice over network
+ ============
+ */
+ void RawSamples(int samples, int rate, int width, int channels, byte[] data);
+
+ /*
+ ==================
+ S_StopAllSounds
+ ==================
+ */
+ void StopAllSounds();
+
+}