diff options
author | Carsten Weisse <[email protected]> | 2005-12-04 17:28:48 +0000 |
---|---|---|
committer | Carsten Weisse <[email protected]> | 2005-12-04 17:28:48 +0000 |
commit | 907d9e7a954a99df8092282a273ef8190af9b55b (patch) | |
tree | e8ef09a119bdb169e36e8a0ce506b217dd229dec /src/jake2/sound/joal/Channel.java | |
parent | 10abd48b10e3517f0761b06473708faea018012a (diff) |
cinematics sound impl (not working yet)
the jaol lib doesn't handle queued buffers correctly?!
Diffstat (limited to 'src/jake2/sound/joal/Channel.java')
-rw-r--r-- | src/jake2/sound/joal/Channel.java | 97 |
1 files changed, 87 insertions, 10 deletions
diff --git a/src/jake2/sound/joal/Channel.java b/src/jake2/sound/joal/Channel.java index 596a838..8a26587 100644 --- a/src/jake2/sound/joal/Channel.java +++ b/src/jake2/sound/joal/Channel.java @@ -3,7 +3,7 @@ * * Copyright (C) 2003 * - * $Id: Channel.java,v 1.4 2005-05-08 13:37:28 cawe Exp $ + * $Id: Channel.java,v 1.5 2005-12-04 17:28:48 cawe Exp $ */ /* Copyright (C) 1997-2001 Id Software, Inc. @@ -30,13 +30,12 @@ import jake2.Defines; import jake2.Globals; import jake2.client.CL_ents; import jake2.game.entity_state_t; -import jake2.sound.sfx_t; -import jake2.sound.sfxcache_t; +import jake2.qcommon.Com; +import jake2.sound.*; import jake2.util.Math3D; -import java.util.Hashtable; -import java.util.Iterator; -import java.util.Map; +import java.nio.ByteBuffer; +import java.util.*; import net.java.games.joal.AL; @@ -62,7 +61,11 @@ public class Channel { private static boolean isInitialized = false; private static int numChannels; - + + // stream handling + private static boolean streamingEnabled = false; + private static int streamQueue = 0; + // sound attributes private int type; private int entnum; @@ -95,14 +98,14 @@ public class Channel { active = false; modified = false; } + + private static int[] tmp = new int[1]; - static int init(AL al, int[] buffers) { + static int init(AL al, int[] buffers) { Channel.al = al; Channel.buffers = buffers; // create channels int sourceId; - int[] tmp = {0}; - int error; for (int i = 0; i < MAX_CHANNELS; i++) { al.alGenSources(1, tmp); @@ -142,6 +145,80 @@ public class Channel { numChannels = 0; isInitialized = false; } + + static void enableStreaming() { + if (streamingEnabled) return; + + // use the last source + numChannels--; + streamingEnabled = true; + streamQueue = 0; + + int source = channels[numChannels].sourceId; + al.alSourcei (source, AL.AL_SOURCE_RELATIVE, AL.AL_TRUE); + al.alSourcef(source, AL.AL_GAIN, 1.0f); + channels[numChannels].volumeChanged = true; + + Com.DPrintf("streaming enabled\n"); + } + + static void disableStreaming() { + if (!streamingEnabled) return; + unqueueStreams(); + int source = channels[numChannels].sourceId; + al.alSourcei (source, AL.AL_SOURCE_ABSOLUTE, AL.AL_TRUE); + + // free the last source + numChannels++; + streamingEnabled = false; + Com.DPrintf("streaming disabled\n"); + } + + static void unqueueStreams() { + if (!streamingEnabled) return; + int source = channels[numChannels].sourceId; + + // stop streaming + al.alSourceStop(source); + int count = al.alGetSourcei(source, AL.AL_BUFFERS_QUEUED); + Com.DPrintf("unqueue " + count + " buffers\n"); + while (count-- > 0) { + al.alSourceUnqueueBuffers(source, 1, tmp); + } + streamQueue = 0; + } + + static void updateStream(ByteBuffer samples, int count, int format, int rate) { + enableStreaming(); + int[] buffer = tmp; + int source = channels[numChannels].sourceId; + int processed = al.alGetSourcei(source, AL.AL_BUFFERS_PROCESSED); + + boolean playing = (al.alGetSourcei(source, AL.AL_SOURCE_STATE) == AL.AL_PLAYING); + boolean interupted = !playing && streamQueue > 2; + + if (interupted) { + unqueueStreams(); + buffer[0] = buffers[Sound.MAX_SFX + streamQueue++]; + Com.DPrintf("queue " + (streamQueue - 1) + '\n'); + } else if (processed < 2) { + buffer[0] = buffers[Sound.MAX_SFX + streamQueue++]; + Com.DPrintf("queue " + (streamQueue - 1) + '\n'); + } else { + // reuse the buffer + al.alSourceUnqueueBuffers(source, 1, buffer); + } + + samples.position(0); + samples.limit(count); + al.alBufferData(buffer[0], format, samples, count, rate); + al.alSourceQueueBuffers(source, 1, buffer); + + if (streamQueue > 1 && !playing) { + Com.DPrintf("start sound\n"); + al.alSourcePlay(source); + } + } static void addPlaySounds() { while (Channel.assign(PlaySound.nextPlayableSound())); |