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authorSven Gothel <[email protected]>2012-10-08 02:59:22 +0200
committerSven Gothel <[email protected]>2012-10-08 02:59:22 +0200
commit3119458b32c8620f971ba44488389ddf03b2d705 (patch)
treeb1ebd265578e453b7f8a010fc26b816997469be5 /src/jake2/sound/lwjgl
parent377c8b0c884067ea5c009a440992fef3afa92200 (diff)
Remove lwjgl
Diffstat (limited to 'src/jake2/sound/lwjgl')
-rw-r--r--src/jake2/sound/lwjgl/Channel.java450
-rw-r--r--src/jake2/sound/lwjgl/LWJGLSoundImpl.java554
-rw-r--r--src/jake2/sound/lwjgl/PlaySound.java169
3 files changed, 0 insertions, 1173 deletions
diff --git a/src/jake2/sound/lwjgl/Channel.java b/src/jake2/sound/lwjgl/Channel.java
deleted file mode 100644
index 05a2802..0000000
--- a/src/jake2/sound/lwjgl/Channel.java
+++ /dev/null
@@ -1,450 +0,0 @@
-/*
- * Created on Jun 19, 2004
- *
- * Copyright (C) 2003
- *
- * $Id: Channel.java,v 1.12 2006-11-23 13:31:58 cawe Exp $
- */
-/*
-Copyright (C) 1997-2001 Id Software, Inc.
-
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-See the GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- */
-package jake2.sound.lwjgl;
-
-import jake2.Defines;
-import jake2.Globals;
-import jake2.client.CL_ents;
-import jake2.game.entity_state_t;
-import jake2.qcommon.Com;
-import jake2.sound.*;
-import jake2.util.Lib;
-import jake2.util.Math3D;
-
-import java.nio.*;
-import java.util.Hashtable;
-import java.util.Iterator;
-import java.util.Map;
-
-import org.lwjgl.openal.AL10;
-import org.lwjgl.openal.OpenALException;
-
-/**
- * Channel
- *
- * @author dsanders/cwei
- */
-public class Channel {
-
- final static int LISTENER = 0;
- final static int FIXED = 1;
- final static int DYNAMIC = 2;
- final static int MAX_CHANNELS = 32;
- private final static FloatBuffer NULLVECTOR = Lib.newFloatBuffer(3);
-
- private static Channel[] channels = new Channel[MAX_CHANNELS];
- private static IntBuffer sources = Lib.newIntBuffer(MAX_CHANNELS);
- // a reference of L:WJGLSoundImpl.buffers
- private static IntBuffer buffers;
- private static Map looptable = new Hashtable(MAX_CHANNELS);
-
- private static int numChannels;
-
- // stream handling
- private static boolean streamingEnabled = false;
- private static int streamQueue = 0;
-
- // sound attributes
- private int type;
- private int entnum;
- private int entchannel;
- private int bufferId;
- private int sourceId;
- private float volume;
- private float rolloff;
- private float[] origin = {0, 0, 0};
-
- // update flags
- private boolean autosound;
- private boolean active;
- private boolean modified;
- private boolean bufferChanged;
- private boolean volumeChanged;
-
- private Channel(int sourceId) {
- this.sourceId = sourceId;
- clear();
- volumeChanged = false;
- volume = 1.0f;
- }
-
- private void clear() {
- entnum = entchannel = bufferId = -1;
- bufferChanged = false;
- rolloff = 0;
- autosound = false;
- active = false;
- modified = false;
- }
-
- private static IntBuffer tmp = Lib.newIntBuffer(1);
-
- static int init(IntBuffer buffers) {
- Channel.buffers = buffers;
- // create channels
- int sourceId;
- numChannels = 0;
- for (int i = 0; i < MAX_CHANNELS; i++) {
- try {
- AL10.alGenSources(tmp);
- sourceId = tmp.get(0);
- // can't generate more sources
- if (sourceId <= 0) break;
- } catch (OpenALException e) {
- // can't generate more sources
- break;
- }
-
- sources.put(i, sourceId);
-
- channels[i] = new Channel(sourceId);
- numChannels++;
-
- // set default values for AL sources
- AL10.alSourcef (sourceId, AL10.AL_GAIN, 1.0f);
- AL10.alSourcef (sourceId, AL10.AL_PITCH, 1.0f);
- AL10.alSourcei (sourceId, AL10.AL_SOURCE_RELATIVE, AL10.AL_FALSE);
- AL10.alSource(sourceId, AL10.AL_VELOCITY, NULLVECTOR);
- AL10.alSourcei (sourceId, AL10.AL_LOOPING, AL10.AL_FALSE);
- AL10.alSourcef (sourceId, AL10.AL_REFERENCE_DISTANCE, 200.0f);
- AL10.alSourcef (sourceId, AL10.AL_MIN_GAIN, 0.0005f);
- AL10.alSourcef (sourceId, AL10.AL_MAX_GAIN, 1.0f);
- }
- sources.limit(numChannels);
- return numChannels;
- }
-
- static void reset() {
- for (int i = 0; i < numChannels; i++) {
- AL10.alSourceStop(sources.get(i));
- AL10.alSourcei(sources.get(i), AL10.AL_BUFFER, 0);
- channels[i].clear();
- }
- }
-
- static void shutdown() {
- AL10.alDeleteSources(sources);
- numChannels = 0;
- }
-
- static void enableStreaming() {
- if (streamingEnabled) return;
-
- // use the last source
- numChannels--;
- streamingEnabled = true;
- streamQueue = 0;
-
- int source = channels[numChannels].sourceId;
- AL10.alSourcei (source, AL10.AL_SOURCE_RELATIVE, AL10.AL_TRUE);
- AL10.alSourcef(source, AL10.AL_GAIN, 1.0f);
- channels[numChannels].volumeChanged = true;
-
- Com.DPrintf("streaming enabled\n");
- }
-
- static void disableStreaming() {
- if (!streamingEnabled) return;
- unqueueStreams();
- int source = channels[numChannels].sourceId;
- AL10.alSourcei (source, AL10.AL_SOURCE_RELATIVE, AL10.AL_FALSE);
-
- // free the last source
- numChannels++;
- streamingEnabled = false;
- Com.DPrintf("streaming disabled\n");
- }
-
- static void unqueueStreams() {
- if (!streamingEnabled) return;
- int source = channels[numChannels].sourceId;
-
- // stop streaming
- AL10.alSourceStop(source);
- int count = AL10.alGetSourcei(source, AL10.AL_BUFFERS_QUEUED);
- Com.DPrintf("unqueue " + count + " buffers\n");
- while (count-- > 0) {
- AL10.alSourceUnqueueBuffers(source, tmp);
- }
- streamQueue = 0;
- }
-
- static void updateStream(ByteBuffer samples, int count, int format, int rate) {
- enableStreaming();
- int source = channels[numChannels].sourceId;
- int processed = AL10.alGetSourcei(source, AL10.AL_BUFFERS_PROCESSED);
-
- boolean playing = (AL10.alGetSourcei(source, AL10.AL_SOURCE_STATE) == AL10.AL_PLAYING);
- boolean interupted = !playing && streamQueue > 2;
-
- IntBuffer buffer = tmp;
- if (interupted) {
- unqueueStreams();
- buffer.put(0, buffers.get(Sound.MAX_SFX + streamQueue++));
- Com.DPrintf("queue " + (streamQueue - 1) + '\n');
- } else if (processed < 2) {
- // check queue overrun
- if (streamQueue >= Sound.STREAM_QUEUE) return;
- buffer.put(0, buffers.get(Sound.MAX_SFX + streamQueue++));
- Com.DPrintf("queue " + (streamQueue - 1) + '\n');
- } else {
- // reuse the buffer
- AL10.alSourceUnqueueBuffers(source, buffer);
- }
-
- samples.position(0);
- samples.limit(count);
- AL10.alBufferData(buffer.get(0), format, samples, rate);
- AL10.alSourceQueueBuffers(source, buffer);
-
- if (streamQueue > 1 && !playing) {
- Com.DPrintf("start sound\n");
- AL10.alSourcePlay(source);
- }
- }
-
- static void addPlaySounds() {
- while (Channel.assign(PlaySound.nextPlayableSound()));
- }
-
- private static boolean assign(PlaySound ps) {
- if (ps == null) return false;
- Channel ch = null;
- int i;
- for (i = 0; i < numChannels; i++) {
- ch = channels[i];
-
- if (ps.entchannel != 0 && ch.entnum == ps.entnum && ch.entchannel == ps.entchannel) {
- // always override sound from same entity
- if (ch.bufferId != ps.bufferId) {
- AL10.alSourceStop(ch.sourceId);
- }
- break;
- }
-
- // don't let monster sounds override player sounds
- if ((ch.entnum == Globals.cl.playernum+1) && (ps.entnum != Globals.cl.playernum+1) && ch.bufferId != -1)
- continue;
-
- // looking for a free AL source
- if (!ch.active) {
- break;
- }
- }
-
- if (i == numChannels)
- return false;
-
- ch.type = ps.type;
- if (ps.type == Channel.FIXED)
- Math3D.VectorCopy(ps.origin, ch.origin);
- ch.entnum = ps.entnum;
- ch.entchannel = ps.entchannel;
- ch.bufferChanged = (ch.bufferId != ps.bufferId);
- ch.bufferId = ps.bufferId;
- ch.rolloff = ps.attenuation * 2;
- ch.volumeChanged = (ch.volume != ps.volume);
- ch.volume = ps.volume;
- ch.active = true;
- ch.modified = true;
- return true;
- }
-
- private static Channel pickForLoop(int bufferId, float attenuation) {
- Channel ch;
- for (int i = 0; i < numChannels; i++) {
- ch = channels[i];
- // looking for a free AL source
- if (!ch.active) {
- ch.entnum = 0;
- ch.entchannel = 0;
- ch.bufferChanged = (ch.bufferId != bufferId);
- ch.bufferId = bufferId;
- ch.volumeChanged = (ch.volume != 1.0f);
- ch.volume = 1.0f;
- ch.rolloff = attenuation * 2;
- ch.active = true;
- ch.modified = true;
- return ch;
- }
- }
- return null;
- }
-
- private static FloatBuffer sourceOriginBuffer = Lib.newFloatBuffer(3);
-
- //stack variable
- private static float[] entityOrigin = {0, 0, 0};
-
- static void playAllSounds(FloatBuffer listenerOrigin) {
- FloatBuffer sourceOrigin = sourceOriginBuffer;
- Channel ch;
- int sourceId;
- int state;
-
- for (int i = 0; i < numChannels; i++) {
- ch = channels[i];
- if (ch.active) {
- sourceId = ch.sourceId;
- switch (ch.type) {
- case Channel.LISTENER:
- sourceOrigin.put(0, listenerOrigin.get(0));
- sourceOrigin.put(1, listenerOrigin.get(1));
- sourceOrigin.put(2, listenerOrigin.get(2));
- break;
- case Channel.DYNAMIC:
- CL_ents.GetEntitySoundOrigin(ch.entnum, entityOrigin);
- convertVector(entityOrigin, sourceOrigin);
- break;
- case Channel.FIXED:
- convertVector(ch.origin, sourceOrigin);
- break;
- }
-
- if (ch.modified) {
- if (ch.bufferChanged) {
- try {
- AL10.alSourcei(sourceId, AL10.AL_BUFFER, ch.bufferId);
- } catch (OpenALException e) {
- // fallback for buffer changing
- AL10.alSourceStop(sourceId);
- AL10.alSourcei(sourceId, AL10.AL_BUFFER, ch.bufferId);
- }
- }
- if (ch.volumeChanged) {
- AL10.alSourcef (sourceId, AL10.AL_GAIN, ch.volume);
- }
- AL10.alSourcef (sourceId, AL10.AL_ROLLOFF_FACTOR, ch.rolloff);
- AL10.alSource(sourceId, AL10.AL_POSITION, sourceOrigin);
- AL10.alSourcePlay(sourceId);
- ch.modified = false;
- } else {
- state = AL10.alGetSourcei(sourceId, AL10.AL_SOURCE_STATE);
- if (state == AL10.AL_PLAYING) {
- AL10.alSource(sourceId, AL10.AL_POSITION, sourceOrigin);
- } else {
- ch.clear();
- }
- }
- ch.autosound = false;
- }
- }
- }
-
- /*
- * adddLoopSounds
- * Entities with a ->sound field will generated looped sounds
- * that are automatically started, stopped, and merged together
- * as the entities are sent to the client
- */
- static void addLoopSounds() {
-
- if ((Globals.cl_paused.value != 0.0f) || (Globals.cls.state != Globals.ca_active) || !Globals.cl.sound_prepped) {
- removeUnusedLoopSounds();
- return;
- }
-
- Channel ch;
- sfx_t sfx;
- sfxcache_t sc;
- int num;
- entity_state_t ent;
- Object key;
- int sound = 0;
-
- for (int i=0 ; i<Globals.cl.frame.num_entities ; i++) {
- num = (Globals.cl.frame.parse_entities + i)&(Defines.MAX_PARSE_ENTITIES-1);
- ent = Globals.cl_parse_entities[num];
- sound = ent.sound;
-
- if (sound == 0) continue;
-
- key = new Integer(ent.number);
- ch = (Channel)looptable.get(key);
-
- if (ch != null) {
- // keep on looping
- ch.autosound = true;
- Math3D.VectorCopy(ent.origin, ch.origin);
- continue;
- }
-
- sfx = Globals.cl.sound_precache[sound];
- if (sfx == null)
- continue; // bad sound effect
-
- sc = sfx.cache;
- if (sc == null)
- continue;
-
- // allocate a channel
- ch = Channel.pickForLoop(buffers.get(sfx.bufferId), 6);
- if (ch == null)
- break;
-
- ch.type = FIXED;
- Math3D.VectorCopy(ent.origin, ch.origin);
- ch.autosound = true;
-
- looptable.put(key, ch);
- AL10.alSourcei(ch.sourceId, AL10.AL_LOOPING, AL10.AL_TRUE);
- }
-
- removeUnusedLoopSounds();
-
- }
-
- private static void removeUnusedLoopSounds() {
- Channel ch;
- // stop unused loopsounds
- for (Iterator iter = looptable.values().iterator(); iter.hasNext();) {
- ch = (Channel)iter.next();
- if (!ch.autosound) {
- AL10.alSourceStop(ch.sourceId);
- AL10.alSourcei(ch.sourceId, AL10.AL_LOOPING, AL10.AL_FALSE);
- iter.remove();
- ch.clear();
- }
- }
- }
-
- static void convertVector(float[] from, FloatBuffer to) {
- to.put(0, from[0]);
- to.put(1, from[2]);
- to.put(2, -from[1]);
- }
-
- static void convertOrientation(float[] forward, float[] up, FloatBuffer orientation) {
- orientation.put(0, forward[0]);
- orientation.put(1, forward[2]);
- orientation.put(2, -forward[1]);
- orientation.put(3, up[0]);
- orientation.put(4, up[2]);
- orientation.put(5, -up[1]);
- }
-
-}
diff --git a/src/jake2/sound/lwjgl/LWJGLSoundImpl.java b/src/jake2/sound/lwjgl/LWJGLSoundImpl.java
deleted file mode 100644
index 3a12494..0000000
--- a/src/jake2/sound/lwjgl/LWJGLSoundImpl.java
+++ /dev/null
@@ -1,554 +0,0 @@
-/*
- * LWJGLSoundImpl.java
- * Copyright (C) 2004
- *
- * $Id: LWJGLSoundImpl.java,v 1.10 2007-05-11 20:33:53 cawe Exp $
- */
-package jake2.sound.lwjgl;
-
-import jake2.Defines;
-import jake2.Globals;
-import jake2.game.Cmd;
-import jake2.game.cvar_t;
-import jake2.game.entity_state_t;
-import jake2.qcommon.*;
-import jake2.sound.*;
-import jake2.util.Lib;
-import jake2.util.Vargs;
-
-import java.nio.*;
-
-import org.lwjgl.LWJGLException;
-import org.lwjgl.openal.*;
-
-
-/**
- * LWJGLSoundImpl
- *
- * @author dsanders/cwei
- */
-public final class LWJGLSoundImpl implements Sound {
-
- static {
- S.register(new LWJGLSoundImpl());
- };
-
- private cvar_t s_volume;
-
- // the last 4 buffers are used for cinematics streaming
- private IntBuffer buffers = Lib.newIntBuffer(MAX_SFX + STREAM_QUEUE);
-
- // singleton
- private LWJGLSoundImpl() {
- }
-
- /* (non-Javadoc)
- * @see jake2.sound.SoundImpl#Init()
- */
- public boolean Init() {
-
- try {
- initOpenAL();
- checkError();
- } catch (OpenALException e) {
- Com.Printf(e.getMessage() + '\n');
- return false;
- } catch (Exception e) {
- Com.DPrintf(e.getMessage() + '\n');
- return false;
- }
-
- // set the listerner (master) volume
- s_volume = Cvar.Get("s_volume", "0.7", Defines.CVAR_ARCHIVE);
- AL10.alGenBuffers(buffers);
- int count = Channel.init(buffers);
- Com.Printf("... using " + count + " channels\n");
- AL10.alDistanceModel(AL10.AL_INVERSE_DISTANCE_CLAMPED);
- Cmd.AddCommand("play", new xcommand_t() {
- public void execute() {
- Play();
- }
- });
- Cmd.AddCommand("stopsound", new xcommand_t() {
- public void execute() {
- StopAllSounds();
- }
- });
- Cmd.AddCommand("soundlist", new xcommand_t() {
- public void execute() {
- SoundList();
- }
- });
- Cmd.AddCommand("soundinfo", new xcommand_t() {
- public void execute() {
- SoundInfo_f();
- }
- });
-
- num_sfx = 0;
-
- Com.Printf("sound sampling rate: 44100Hz\n");
-
- StopAllSounds();
- Com.Printf("------------------------------------\n");
- return true;
- }
-
-
- private void initOpenAL() throws OpenALException
- {
- try { AL.create(); } catch (LWJGLException e) { throw new OpenALException(e); }
- String deviceName = null;
-
- String os = System.getProperty("os.name");
- if (os.startsWith("Windows")) {
- deviceName = "DirectSound3D";
- }
-
- String defaultSpecifier = ALC10.alcGetString(AL.getDevice(), ALC10.ALC_DEFAULT_DEVICE_SPECIFIER);
-
- Com.Printf(os + " using " + ((deviceName == null) ? defaultSpecifier : deviceName) + '\n');
-
- // Check for an error.
- if (ALC10.alcGetError(AL.getDevice()) != ALC10.ALC_NO_ERROR)
- {
- Com.DPrintf("Error with SoundDevice");
- }
- }
-
- void exitOpenAL()
- {
- AL.destroy();
- }
-
- // TODO check the sfx direct buffer size
- // 2MB sfx buffer
- private ByteBuffer sfxDataBuffer = Lib.newByteBuffer(2 * 1024 * 1024);
-
- /* (non-Javadoc)
- * @see jake2.sound.SoundImpl#RegisterSound(jake2.sound.sfx_t)
- */
- private void initBuffer(byte[] samples, int bufferId, int freq) {
- ByteBuffer data = sfxDataBuffer.slice();
- data.put(samples).flip();
- AL10.alBufferData(buffers.get(bufferId), AL10.AL_FORMAT_MONO16,
- data, freq);
- }
-
- private void checkError() {
- Com.DPrintf("AL Error: " + alErrorString() +'\n');
- }
-
- private String alErrorString(){
- int error;
- String message = "";
- if ((error = AL10.alGetError()) != AL10.AL_NO_ERROR) {
- switch(error) {
- case AL10.AL_INVALID_OPERATION: message = "invalid operation"; break;
- case AL10.AL_INVALID_VALUE: message = "invalid value"; break;
- case AL10.AL_INVALID_ENUM: message = "invalid enum"; break;
- case AL10.AL_INVALID_NAME: message = "invalid name"; break;
- default: message = "" + error;
- }
- }
- return message;
- }
-
- /* (non-Javadoc)
- * @see jake2.sound.SoundImpl#Shutdown()
- */
- public void Shutdown() {
- StopAllSounds();
- Channel.shutdown();
- AL10.alDeleteBuffers(buffers);
- exitOpenAL();
-
- Cmd.RemoveCommand("play");
- Cmd.RemoveCommand("stopsound");
- Cmd.RemoveCommand("soundlist");
- Cmd.RemoveCommand("soundinfo");
-
- // free all sounds
- for (int i = 0; i < num_sfx; i++) {
- if (known_sfx[i].name == null)
- continue;
- known_sfx[i].clear();
- }
- num_sfx = 0;
- }
-
- /* (non-Javadoc)
- * @see jake2.sound.SoundImpl#StartSound(float[], int, int, jake2.sound.sfx_t, float, float, float)
- */
- public void StartSound(float[] origin, int entnum, int entchannel, sfx_t sfx, float fvol, float attenuation, float timeofs) {
-
- if (sfx == null)
- return;
-
- if (sfx.name.charAt(0) == '*')
- sfx = RegisterSexedSound(Globals.cl_entities[entnum].current, sfx.name);
-
- if (LoadSound(sfx) == null)
- return; // can't load sound
-
- if (attenuation != Defines.ATTN_STATIC)
- attenuation *= 0.5f;
-
- PlaySound.allocate(origin, entnum, entchannel, buffers.get(sfx.bufferId), fvol, attenuation, timeofs);
- }
-
- private FloatBuffer listenerOrigin = Lib.newFloatBuffer(3);
- private FloatBuffer listenerOrientation = Lib.newFloatBuffer(6);
-
- /* (non-Javadoc)
- * @see jake2.sound.SoundImpl#Update(float[], float[], float[], float[])
- */
- public void Update(float[] origin, float[] forward, float[] right, float[] up) {
-
- Channel.convertVector(origin, listenerOrigin);
- AL10.alListener(AL10.AL_POSITION, listenerOrigin);
-
- Channel.convertOrientation(forward, up, listenerOrientation);
- AL10.alListener(AL10.AL_ORIENTATION, listenerOrientation);
-
- // set the master volume
- AL10.alListenerf(AL10.AL_GAIN, s_volume.value);
-
- Channel.addLoopSounds();
- Channel.addPlaySounds();
- Channel.playAllSounds(listenerOrigin);
- }
-
- /* (non-Javadoc)
- * @see jake2.sound.SoundImpl#StopAllSounds()
- */
- public void StopAllSounds() {
- // mute the listener (master)
- AL10.alListenerf(AL10.AL_GAIN, 0);
- PlaySound.reset();
- Channel.reset();
- }
-
- /* (non-Javadoc)
- * @see jake2.sound.Sound#getName()
- */
- public String getName() {
- return "lwjgl";
- }
-
- int s_registration_sequence;
- boolean s_registering;
-
- /* (non-Javadoc)
- * @see jake2.sound.Sound#BeginRegistration()
- */
- public void BeginRegistration() {
- s_registration_sequence++;
- s_registering = true;
- }
-
- /* (non-Javadoc)
- * @see jake2.sound.Sound#RegisterSound(java.lang.String)
- */
- public sfx_t RegisterSound(String name) {
- sfx_t sfx = FindName(name, true);
- sfx.registration_sequence = s_registration_sequence;
-
- if (!s_registering)
- LoadSound(sfx);
-
- return sfx;
- }
-
- /* (non-Javadoc)
- * @see jake2.sound.Sound#EndRegistration()
- */
- public void EndRegistration() {
- int i;
- sfx_t sfx;
- // free any sounds not from this registration sequence
- for (i = 0; i < num_sfx; i++) {
- sfx = known_sfx[i];
- if (sfx.name == null)
- continue;
- if (sfx.registration_sequence != s_registration_sequence) {
- // don't need this sound
- sfx.clear();
- }
- }
-
- // load everything in
- for (i = 0; i < num_sfx; i++) {
- sfx = known_sfx[i];
- if (sfx.name == null)
- continue;
- LoadSound(sfx);
- }
-
- s_registering = false;
- }
-
- sfx_t RegisterSexedSound(entity_state_t ent, String base) {
-
- sfx_t sfx = null;
-
- // determine what model the client is using
- String model = null;
- int n = Globals.CS_PLAYERSKINS + ent.number - 1;
- if (Globals.cl.configstrings[n] != null) {
- int p = Globals.cl.configstrings[n].indexOf('\\');
- if (p >= 0) {
- p++;
- model = Globals.cl.configstrings[n].substring(p);
- //strcpy(model, p);
- p = model.indexOf('/');
- if (p > 0)
- model = model.substring(0, p);
- }
- }
- // if we can't figure it out, they're male
- if (model == null || model.length() == 0)
- model = "male";
-
- // see if we already know of the model specific sound
- String sexedFilename = "#players/" + model + "/" + base.substring(1);
- //Com_sprintf (sexedFilename, sizeof(sexedFilename), "#players/%s/%s", model, base+1);
- sfx = FindName(sexedFilename, false);
-
- if (sfx != null) return sfx;
-
- //
- // fall back strategies
- //
- // not found , so see if it exists
- if (FS.FileLength(sexedFilename.substring(1)) > 0) {
- // yes, register it
- return RegisterSound(sexedFilename);
- }
- // try it with the female sound in the pak0.pak
- if (model.equalsIgnoreCase("female")) {
- String femaleFilename = "player/female/" + base.substring(1);
- if (FS.FileLength("sound/" + femaleFilename) > 0)
- return AliasName(sexedFilename, femaleFilename);
- }
- // no chance, revert to the male sound in the pak0.pak
- String maleFilename = "player/male/" + base.substring(1);
- return AliasName(sexedFilename, maleFilename);
- }
-
-
- static sfx_t[] known_sfx = new sfx_t[MAX_SFX];
- static {
- for (int i = 0; i< known_sfx.length; i++)
- known_sfx[i] = new sfx_t();
- }
- static int num_sfx;
-
- sfx_t FindName(String name, boolean create) {
- int i;
- sfx_t sfx = null;
-
- if (name == null)
- Com.Error(Defines.ERR_FATAL, "S_FindName: NULL\n");
- if (name.length() == 0)
- Com.Error(Defines.ERR_FATAL, "S_FindName: empty name\n");
-
- if (name.length() >= Defines.MAX_QPATH)
- Com.Error(Defines.ERR_FATAL, "Sound name too long: " + name);
-
- // see if already loaded
- for (i = 0; i < num_sfx; i++)
- if (name.equals(known_sfx[i].name)) {
- return known_sfx[i];
- }
-
- if (!create)
- return null;
-
- // find a free sfx
- for (i = 0; i < num_sfx; i++)
- if (known_sfx[i].name == null)
- // registration_sequence < s_registration_sequence)
- break;
-
- if (i == num_sfx) {
- if (num_sfx == MAX_SFX)
- Com.Error(Defines.ERR_FATAL, "S_FindName: out of sfx_t");
- num_sfx++;
- }
-
- sfx = known_sfx[i];
- sfx.clear();
- sfx.name = name;
- sfx.registration_sequence = s_registration_sequence;
- sfx.bufferId = i;
-
- return sfx;
- }
-
- /*
- ==================
- S_AliasName
-
- ==================
- */
- sfx_t AliasName(String aliasname, String truename)
- {
- sfx_t sfx = null;
- String s;
- int i;
-
- s = new String(truename);
-
- // find a free sfx
- for (i=0 ; i < num_sfx ; i++)
- if (known_sfx[i].name == null)
- break;
-
- if (i == num_sfx)
- {
- if (num_sfx == MAX_SFX)
- Com.Error(Defines.ERR_FATAL, "S_FindName: out of sfx_t");
- num_sfx++;
- }
-
- sfx = known_sfx[i];
- sfx.clear();
- sfx.name = new String(aliasname);
- sfx.registration_sequence = s_registration_sequence;
- sfx.truename = s;
- // set the AL bufferId
- sfx.bufferId = i;
-
- return sfx;
- }
-
- /*
- ==============
- S_LoadSound
- ==============
- */
- public sfxcache_t LoadSound(sfx_t s) {
- if (s.isCached) return s.cache;
- sfxcache_t sc = WaveLoader.LoadSound(s);
- if (sc != null) {
- initBuffer(sc.data, s.bufferId, sc.speed);
- s.isCached = true;
- // free samples for GC
- s.cache.data = null;
- }
- return sc;
- }
-
- /* (non-Javadoc)
- * @see jake2.sound.Sound#StartLocalSound(java.lang.String)
- */
- public void StartLocalSound(String sound) {
- sfx_t sfx;
-
- sfx = RegisterSound(sound);
- if (sfx == null) {
- Com.Printf("S_StartLocalSound: can't cache " + sound + "\n");
- return;
- }
- StartSound(null, Globals.cl.playernum + 1, 0, sfx, 1, 1, 0);
- }
-
- private ShortBuffer streamBuffer = sfxDataBuffer.slice().order(ByteOrder.BIG_ENDIAN).asShortBuffer();
-
- /* (non-Javadoc)
- * @see jake2.sound.Sound#RawSamples(int, int, int, int, byte[])
- */
- public void RawSamples(int samples, int rate, int width, int channels, ByteBuffer data) {
- int format;
- if (channels == 2) {
- format = (width == 2) ? AL10.AL_FORMAT_STEREO16
- : AL10.AL_FORMAT_STEREO8;
- } else {
- format = (width == 2) ? AL10.AL_FORMAT_MONO16
- : AL10.AL_FORMAT_MONO8;
- }
-
- // convert to signed 16 bit samples
- if (format == AL10.AL_FORMAT_MONO8) {
- ShortBuffer sampleData = streamBuffer;
- int value;
- for (int i = 0; i < samples; i++) {
- value = (data.get(i) & 0xFF) - 128;
- sampleData.put(i, (short) value);
- }
- format = AL10.AL_FORMAT_MONO16;
- width = 2;
- data = sfxDataBuffer.slice();
- }
-
- Channel.updateStream(data, samples * channels * width, format, rate);
- }
-
- public void disableStreaming() {
- Channel.disableStreaming();
- }
- /*
- ===============================================================================
-
- console functions
-
- ===============================================================================
- */
-
- void Play() {
- int i;
- String name;
- sfx_t sfx;
-
- i = 1;
- while (i < Cmd.Argc()) {
- name = new String(Cmd.Argv(i));
- if (name.indexOf('.') == -1)
- name += ".wav";
-
- sfx = RegisterSound(name);
- StartSound(null, Globals.cl.playernum + 1, 0, sfx, 1.0f, 1.0f, 0.0f);
- i++;
- }
- }
-
- void SoundList() {
- int i;
- sfx_t sfx;
- sfxcache_t sc;
- int size, total;
-
- total = 0;
- for (i = 0; i < num_sfx; i++) {
- sfx = known_sfx[i];
- if (sfx.registration_sequence == 0)
- continue;
- sc = sfx.cache;
- if (sc != null) {
- size = sc.length * sc.width * (sc.stereo + 1);
- total += size;
- if (sc.loopstart >= 0)
- Com.Printf("L");
- else
- Com.Printf(" ");
- Com.Printf("(%2db) %6i : %s\n", new Vargs(3).add(sc.width * 8).add(size).add(sfx.name));
- } else {
- if (sfx.name.charAt(0) == '*')
- Com.Printf(" placeholder : " + sfx.name + "\n");
- else
- Com.Printf(" not loaded : " + sfx.name + "\n");
- }
- }
- Com.Printf("Total resident: " + total + "\n");
- }
-
- void SoundInfo_f() {
-
- Com.Printf("%5d stereo\n", new Vargs(1).add(1));
- Com.Printf("%5d samples\n", new Vargs(1).add(22050));
- Com.Printf("%5d samplebits\n", new Vargs(1).add(16));
- Com.Printf("%5d speed\n", new Vargs(1).add(44100));
- }
-
-}
diff --git a/src/jake2/sound/lwjgl/PlaySound.java b/src/jake2/sound/lwjgl/PlaySound.java
deleted file mode 100644
index 1e3c4f8..0000000
--- a/src/jake2/sound/lwjgl/PlaySound.java
+++ /dev/null
@@ -1,169 +0,0 @@
-/*
- * Created on Dec 22, 2004
- *
- * Copyright (C) 2003
- *
- * $Id: PlaySound.java,v 1.2 2005-05-08 13:37:46 cawe Exp $
- */
-/*
-Copyright (C) 1997-2001 Id Software, Inc.
-
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-See the GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-*/
-package jake2.sound.lwjgl;
-
-import jake2.Globals;
-import jake2.util.Math3D;
-
-/**
- * PlaySound
- *
- * @author cwei
- */
-public class PlaySound {
-
- final static int MAX_PLAYSOUNDS = 128;
-
- // list with sentinel
- private static PlaySound freeList;
- private static PlaySound playableList;
-
- private static PlaySound[] backbuffer = new PlaySound[MAX_PLAYSOUNDS];
- static {
- for (int i = 0; i < backbuffer.length; i++) {
- backbuffer[i] = new PlaySound();
- }
- // init the sentinels
- freeList = new PlaySound();
- playableList = new PlaySound();
- // reset the lists
- reset();
- }
-
- // sound attributes
- int type;
- int entnum;
- int entchannel;
- int bufferId;
- float volume;
- float attenuation;
- float[] origin = {0,0,0};
-
- // begin time in ms
- private long beginTime;
-
- // for linked list
- private PlaySound prev, next;
-
- private PlaySound() {
- prev = next = null;
- this.clear();
- }
-
- private void clear() {
- type = bufferId = entnum = entchannel = -1;
- // volume = attenuation = beginTime = 0;
- attenuation = beginTime = 0;
- // Math3D.VectorClear(origin);
- }
-
- static void reset() {
- // init the sentinels
- freeList.next = freeList.prev = freeList;
- playableList.next = playableList.prev = playableList;
-
- // concat the the freeList
- PlaySound ps;
- for (int i = 0; i < backbuffer.length; i++) {
- ps = backbuffer[i];
- ps.clear();
- ps.prev = freeList;
- ps.next = freeList.next;
- ps.prev.next = ps;
- ps.next.prev = ps;
- }
- }
-
- static PlaySound nextPlayableSound() {
- PlaySound ps = null;
- while (true) {
- ps = playableList.next;
- if (ps == playableList || ps.beginTime > Globals.cl.time)
- return null;
- PlaySound.release(ps);
- return ps;
- }
- }
-
- private static PlaySound get() {
- PlaySound ps = freeList.next;
- if (ps == freeList)
- return null;
-
- ps.prev.next = ps.next;
- ps.next.prev = ps.prev;
- return ps;
- }
-
- private static void add(PlaySound ps) {
-
- PlaySound sort = playableList.next;
-
- for (; sort != playableList && sort.beginTime < ps.beginTime; sort = sort.next);
- ps.next = sort;
- ps.prev = sort.prev;
- ps.next.prev = ps;
- ps.prev.next = ps;
- }
-
- private static void release(PlaySound ps) {
- ps.prev.next = ps.next;
- ps.next.prev = ps.prev;
- // add to free list
- ps.next = freeList.next;
- freeList.next.prev = ps;
- ps.prev = freeList;
- freeList.next = ps;
- }
-
- static void allocate(float[] origin, int entnum, int entchannel,
- int bufferId, float volume, float attenuation, float timeoffset) {
-
- PlaySound ps = PlaySound.get();
-
- if (ps != null) {
- // find the right sound type
- if (entnum == Globals.cl.playernum + 1) {
- ps.type = Channel.LISTENER;
- } else if (origin != null) {
- ps.type = Channel.FIXED;
- Math3D.VectorCopy(origin, ps.origin);
- } else {
- ps.type = Channel.DYNAMIC;
- }
- ps.entnum = entnum;
- ps.entchannel = entchannel;
- ps.bufferId = bufferId;
- ps.volume = volume;
- ps.attenuation = attenuation;
- ps.beginTime = Globals.cl.time + (long)(timeoffset * 1000);
- PlaySound.add(ps);
- } else {
- System.err.println("PlaySounds out of Limit");
- }
- }
-}