diff options
author | Carsten Weisse <[email protected]> | 2005-04-08 14:05:34 +0000 |
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committer | Carsten Weisse <[email protected]> | 2005-04-08 14:05:34 +0000 |
commit | 345164364a80c5b32f9d5cc593cacc1240ab7775 (patch) | |
tree | 26b4bee7d8d2a78d9d5b92d78d3dd8dbc63fb4ab /src/jake2 | |
parent | 8c11c42aeaaf48065a9ce1681df9db38d891fbe4 (diff) |
bugfix [ 1144565 ] power shield of monster "brain" not displayed correctly
Diffstat (limited to 'src/jake2')
-rw-r--r-- | src/jake2/render/jogl/Mesh.java | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/jake2/render/jogl/Mesh.java b/src/jake2/render/jogl/Mesh.java index d6dc90c..ee6a8fb 100644 --- a/src/jake2/render/jogl/Mesh.java +++ b/src/jake2/render/jogl/Mesh.java @@ -2,7 +2,7 @@ * Mesh.java * Copyright (C) 2003 * - * $Id: Mesh.java,v 1.7 2004-09-22 19:22:16 salomo Exp $ + * $Id: Mesh.java,v 1.8 2005-04-08 14:05:34 cawe Exp $ */ /* Copyright (C) 1997-2001 Id Software, Inc. @@ -245,9 +245,9 @@ public abstract class Mesh extends Light { if ((currententity.flags & (Defines.RF_SHELL_RED | Defines.RF_SHELL_GREEN | Defines.RF_SHELL_BLUE | Defines.RF_SHELL_DOUBLE | Defines.RF_SHELL_HALF_DAM)) != 0) { - gl - .glColor4f(shadelight[0], shadelight[1], shadelight[2], - alpha); + + gl.glDisableClientState(GL.GL_COLOR_ARRAY); + gl.glColor4f(shadelight[0], shadelight[1], shadelight[2], alpha); } else { gl.glEnableClientState(GL.GL_COLOR_ARRAY); gl.glColorPointer(4, GL.GL_FLOAT, 0, colorArrayBuf); |