diff options
author | Rene Stoeckel <[email protected]> | 2005-12-16 21:15:50 +0000 |
---|---|---|
committer | Rene Stoeckel <[email protected]> | 2005-12-16 21:15:50 +0000 |
commit | 2a95cf79a7276f081c670c79d01dd15101742a49 (patch) | |
tree | 7d6379eea016d1da80314c2da39b4948d01be875 /src | |
parent | 6d5a59899cc4544827638dabf3909d00275461ce (diff) |
bugfix in end dm level when choosing next map from sv_maplist
Diffstat (limited to 'src')
-rw-r--r-- | src/jake2/game/GameBase.java | 35 |
1 files changed, 17 insertions, 18 deletions
diff --git a/src/jake2/game/GameBase.java b/src/jake2/game/GameBase.java index d179952..b711f6e 100644 --- a/src/jake2/game/GameBase.java +++ b/src/jake2/game/GameBase.java @@ -20,7 +20,7 @@ // Created on 30.11.2003 by RST. -// $Id: GameBase.java,v 1.11 2005-11-16 22:24:52 salomo Exp $ +// $Id: GameBase.java,v 1.12 2005-12-16 21:15:50 salomo Exp $ /** Father of all GameObjects. */ @@ -503,30 +503,30 @@ public class GameBase { s = sv_maplist.string; f = null; StringTokenizer tk = new StringTokenizer(s, seps); - t = tk.nextToken(); - //t = strtok(s, seps); - while (t != null) { - if (Lib.Q_stricmp(t, level.mapname) == 0) { + + while (tk.hasMoreTokens()){ + t = tk.nextToken(); + + // store first map + if (f == null) + f = t; + + if (t.equalsIgnoreCase(level.mapname)) { // it's in the list, go to the next one - t = tk.nextToken(); - if (t == null) { // end of list, go to first one + if (!tk.hasMoreTokens()) { + // end of list, go to first one if (f == null) // there isn't a first one, same level - PlayerHud - .BeginIntermission(CreateTargetChangeLevel(level.mapname)); + PlayerHud.BeginIntermission(CreateTargetChangeLevel(level.mapname)); else - PlayerHud - .BeginIntermission(CreateTargetChangeLevel(f)); + PlayerHud.BeginIntermission(CreateTargetChangeLevel(f)); } else - PlayerHud.BeginIntermission(CreateTargetChangeLevel(t)); + PlayerHud.BeginIntermission(CreateTargetChangeLevel(tk.nextToken())); return; } - if (f == null) - f = t; - t = tk.nextToken(); } - } + //not in the map list if (level.nextmap.length() > 0) // go to a specific map PlayerHud.BeginIntermission(CreateTargetChangeLevel(level.nextmap)); else { // search for a changelevel @@ -535,8 +535,7 @@ public class GameBase { if (edit == null) { // the map designer didn't include a // changelevel, // so create a fake ent that goes back to the same level - PlayerHud - .BeginIntermission(CreateTargetChangeLevel(level.mapname)); + PlayerHud.BeginIntermission(CreateTargetChangeLevel(level.mapname)); return; } ent = edit.o; |