diff options
author | Rene Stoeckel <[email protected]> | 2005-02-19 21:18:44 +0000 |
---|---|---|
committer | Rene Stoeckel <[email protected]> | 2005-02-19 21:18:44 +0000 |
commit | 18c05ec6c835502a19949c69075fa5550faaa9b3 (patch) | |
tree | 31c5e5f3341dfa797520888ca325c848fe9d719f /src | |
parent | d40335b85e9781944e2fc6a740acb3e6be940c89 (diff) |
lightramp bug and imroved laser think
Diffstat (limited to 'src')
-rw-r--r-- | src/jake2/game/GameTarget.java | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/jake2/game/GameTarget.java b/src/jake2/game/GameTarget.java index b612168..94b46bb 100644 --- a/src/jake2/game/GameTarget.java +++ b/src/jake2/game/GameTarget.java @@ -19,7 +19,7 @@ */ // Created on 28.12.2003 by RST. -// $Id: GameTarget.java,v 1.3 2004-09-22 19:22:03 salomo Exp $ +// $Id: GameTarget.java,v 1.4 2005-02-19 21:18:44 salomo Exp $ package jake2.game; import jake2.Defines; @@ -222,7 +222,7 @@ public class GameTarget { return; } - if (GameBase.deathmatch.value != 9) { + if (GameBase.deathmatch.value != 0) { GameUtil.G_FreeEdict(self); return; } @@ -700,13 +700,13 @@ public class GameTarget { if (null == self.enemy) { if (self.target != null) { - ent = GameBase.G_Find(null, GameBase.findByTarget, - self.target).o; - if (ent == null) + EdictIterator edit = GameBase.G_Find(null, GameBase.findByTarget, + self.target); + if (edit == null) GameBase.gi.dprintf(self.classname + " at " + Lib.vtos(self.s.origin) + ": " + self.target + " is a bad target\n"); - self.enemy = ent; + self.enemy = edit.o; } else { GameBase.G_SetMovedir(self.s.angles, self.movedir); } @@ -740,13 +740,11 @@ public class GameTarget { static EntThinkAdapter target_lightramp_think = new EntThinkAdapter() { public boolean think(edict_t self) { - char style[] = { ' ', ' ' }; - - style[0] = (char) ('a' + (int) (self.movedir[0] + (GameBase.level.time - self.timestamp) - / Defines.FRAMETIME * self.movedir[2])); - style[1] = 0; + char tmp[] = {(char) ('a' + (int) (self.movedir[0] + (GameBase.level.time - self.timestamp) + / Defines.FRAMETIME * self.movedir[2]))}; + GameBase.gi.configstring(Defines.CS_LIGHTS + self.enemy.style, - new String(style)); + new String(tmp)); if ((GameBase.level.time - self.timestamp) < self.speed) { self.nextthink = GameBase.level.time + Defines.FRAMETIME; @@ -775,10 +773,12 @@ public class GameTarget { while (true) { es = GameBase .G_Find(es, GameBase.findByTarget, self.target); + + if (es == null) + break; + e = es.o; - if (e == null) - break; if (Lib.strcmp(e.classname, "light") != 0) { GameBase.gi.dprintf(self.classname + " at " + Lib.vtos(self.s.origin)); |