diff options
author | Rene Stoeckel <[email protected]> | 2004-09-10 19:02:57 +0000 |
---|---|---|
committer | Rene Stoeckel <[email protected]> | 2004-09-10 19:02:57 +0000 |
commit | 6f76cc5ea1a24c918ceb82136328ae4fb8c526a4 (patch) | |
tree | 55225675ba3967ddb4deee9e7982eab17fb59e39 /src | |
parent | 3716116d5b04c5ec6fd51e21953f572a5373e918 (diff) |
did some cource cleanups
Diffstat (limited to 'src')
30 files changed, 287 insertions, 883 deletions
diff --git a/src/jake2/Defines.java b/src/jake2/Defines.java index f32845b..43bad3b 100644 --- a/src/jake2/Defines.java +++ b/src/jake2/Defines.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 31.10.2003 by RST. -// $Id: Defines.java,v 1.3 2004-07-09 06:50:51 hzi Exp $ +// $Id: Defines.java,v 1.4 2004-09-10 19:02:57 salomo Exp $ /** Contains the definitions for the game engine. */ @@ -138,7 +138,6 @@ public class Defines extends Math3D { public final static int LAST_VISIBLE_CONTENTS = 64; // remaining contents are non-visible, and don't eat brushes - public final static int CONTENTS_AREAPORTAL = 0x8000; public final static int CONTENTS_PLAYERCLIP = 0x10000; @@ -161,7 +160,6 @@ public class Defines extends Math3D { public final static int CONTENTS_LADDER = 0x20000000; public final static int SURF_LIGHT = 0x1; // value will hold the light strength - public final static int SURF_SLICK = 0x2; // effects game physics public final static int SURF_SKY = 0x4; // don't draw, but add to skybox @@ -171,17 +169,7 @@ public class Defines extends Math3D { public final static int SURF_FLOWING = 0x40; // scroll towards angle public final static int SURF_NODRAW = 0x80; // don't bother referencing the texture - // structure offset for asm code - public final static int CPLANE_NORMAL_X = 0; - public final static int CPLANE_NORMAL_Y = 4; - public final static int CPLANE_NORMAL_Z = 8; - public final static int CPLANE_DIST = 12; - public final static int CPLANE_TYPE = 16; - public final static int CPLANE_SIGNBITS = 17; - public final static int CPLANE_PAD0 = 18; - public final static int CPLANE_PAD1 = 19; - - // pmove->pm_flags + // pmove->pm_flags public final static int PMF_DUCKED = 1; public final static int PMF_JUMP_HELD = 2; public final static int PMF_ON_GROUND = 4; diff --git a/src/jake2/game/BigEndianHandler.java b/src/jake2/game/BigEndianHandler.java deleted file mode 100644 index c9e2830..0000000 --- a/src/jake2/game/BigEndianHandler.java +++ /dev/null @@ -1,74 +0,0 @@ -/* -Copyright (C) 1997-2001 Id Software, Inc. - -This program is free software; you can redistribute it and/or -modify it under the terms of the GNU General Public License -as published by the Free Software Foundation; either version 2 -of the License, or (at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - -See the GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program; if not, write to the Free Software -Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - -*/ - -/* - * $Id: BigEndianHandler.java,v 1.2 2004-07-08 15:58:44 hzi Exp $ - */ -package jake2.game; - - -/** - * BigEndianHandler - */ -public final class BigEndianHandler extends EndianHandler { - - /* (non-Javadoc) - * @see quake2.EndianHandler#BigFloat(float) - */ - public float BigFloat(float f) { - return f; - } - - /* (non-Javadoc) - * @see quake2.EndianHandler#BigShort(short) - */ - public short BigShort(short s) { - return s; - } - - /* (non-Javadoc) - * @see quake2.EndianHandler#BigLong(int) - */ - public int BigLong(int i) { - return i; - } - - /* (non-Javadoc) - * @see quake2.EndianHandler#LittleFloat(float) - */ - public float LittleFloat(float f) { - return swapFloat(f); - } - - /* (non-Javadoc) - * @see quake2.EndianHandler#LittleShort(short) - */ - public short LittleShort(short s) { - return swapShort(s); - } - - /* (non-Javadoc) - * @see quake2.EndianHandler#LittleLong(int) - */ - public int LittleLong(int i) { - return swapInt(i); - } - -} diff --git a/src/jake2/game/Fire.java b/src/jake2/game/Fire.java index 2c79b3a..73a6f18 100644 --- a/src/jake2/game/Fire.java +++ b/src/jake2/game/Fire.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 04.12.2003 by RST. -// $Id: Fire.java,v 1.2 2004-07-08 15:58:43 hzi Exp $ +// $Id: Fire.java,v 1.3 2004-09-10 19:02:53 salomo Exp $ package jake2.game; @@ -310,6 +310,7 @@ public class Fire for (i = 0; i < count; i++) fire_lead(self, start, aimdir, damage, kick, Defines.TE_SHOTGUN, hspread, vspread, mod); } + public static void fire_blaster(edict_t self, float[] start, float[] dir, int damage, int speed, int effect, boolean hyper) { edict_t bolt; diff --git a/src/jake2/game/GameAI.java b/src/jake2/game/GameAI.java index fa2cdbd..d4ff055 100644 --- a/src/jake2/game/GameAI.java +++ b/src/jake2/game/GameAI.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 02.11.2003 by RST. -// $Id: GameAI.java,v 1.3 2004-08-28 16:40:12 cawe Exp $ +// $Id: GameAI.java,v 1.4 2004-09-10 19:02:55 salomo Exp $ package jake2.game; @@ -1668,7 +1668,6 @@ public class GameAI extends M_Flash public static void InitItems() { - //game.num_items = sizeof(itemlist)/sizeof(itemlist[0]) - 1; game.num_items = GameAI.itemlist.length - 1; } diff --git a/src/jake2/game/GameAIAdapters.java b/src/jake2/game/GameAIAdapters.java index e344318..93f0a4d 100644 --- a/src/jake2/game/GameAIAdapters.java +++ b/src/jake2/game/GameAIAdapters.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 26.02.2004 by RST. -// $Id: GameAIAdapters.java,v 1.3 2004-08-22 15:46:19 salomo Exp $ +// $Id: GameAIAdapters.java,v 1.4 2004-09-10 19:02:53 salomo Exp $ package jake2.game; @@ -166,13 +166,10 @@ public class GameAIAdapters { }; public static EntThinkAdapter swimmonster_start= new EntThinkAdapter() { public boolean think(edict_t self) { - - { - self.flags |= Defines.FL_SWIM; - self.think= swimmonster_start_go; - Monster.monster_start(self); - return true; - } + self.flags |= Defines.FL_SWIM; + self.think= swimmonster_start_go; + Monster.monster_start(self); + return true; } }; /* @@ -379,7 +376,7 @@ public class GameAIAdapters { if ((self.monsterinfo.search_time != 0) && (GameBase.level.time > (self.monsterinfo.search_time + 20))) { M.M_MoveToGoal(self, dist); self.monsterinfo.search_time= 0; - // dprint("search timeout\n"); + //dprint("search timeout\n"); return; } diff --git a/src/jake2/game/GameBase.java b/src/jake2/game/GameBase.java index 323f6c8..f71ba76 100644 --- a/src/jake2/game/GameBase.java +++ b/src/jake2/game/GameBase.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 30.11.2003 by RST. -// $Id: GameBase.java,v 1.6 2004-08-29 21:39:24 hzi Exp $ +// $Id: GameBase.java,v 1.7 2004-09-10 19:02:54 salomo Exp $ /** Father of all GameObjects. */ @@ -688,28 +688,5 @@ public class GameBase extends Globals { return SV_WORLD.SV_PointContents(o); } }; - - //globals.apiversion= GAME_API_VERSION; - /* - globals.Init = InitGame; - globals.Shutdown = ShutdownGame; - globals.SpawnEntities = SpawnEntities; - - globals.WriteGame = WriteGame; - globals.ReadGame = ReadGame; - globals.WriteLevel = WriteLevel; - globals.ReadLevel = ReadLevel; - - globals.ClientThink = ClientThink; - globals.ClientConnect = ClientConnect; - globals.ClientUserinfoChanged = ClientUserinfoChanged; - globals.ClientDisconnect = ClientDisconnect; - globals.ClientBegin = ClientBegin; - globals.ClientCommand = ClientCommand; - globals.RunFrame = G_RunFrame; - globals.ServerCommand = ServerCommand; - */ - - //return globals; } }
\ No newline at end of file diff --git a/src/jake2/game/GameFunc.java b/src/jake2/game/GameFunc.java index 091056f..cf24377 100644 --- a/src/jake2/game/GameFunc.java +++ b/src/jake2/game/GameFunc.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 18.11.2003 by RST. -// $Id: GameFunc.java,v 1.3 2004-07-09 06:50:49 hzi Exp $ +// $Id: GameFunc.java,v 1.4 2004-09-10 19:02:53 salomo Exp $ package jake2.game; @@ -374,7 +374,6 @@ public class GameFunc extends PlayerView t = edit.o; if (Lib.Q_stricmp(t.classname, "func_areaportal") == 0) { - //Com.p("Setting portalstate to:" + open); gi.SetAreaPortalState(t.style, open); } } diff --git a/src/jake2/game/GameMisc.java b/src/jake2/game/GameMisc.java index dbad217..1d4f4e8 100644 --- a/src/jake2/game/GameMisc.java +++ b/src/jake2/game/GameMisc.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 27.12.2003 by RST. -// $Id: GameMisc.java,v 1.2 2004-07-08 15:58:44 hzi Exp $ +// $Id: GameMisc.java,v 1.3 2004-09-10 19:02:54 salomo Exp $ package jake2.game; @@ -132,7 +132,7 @@ public class GameMisc extends GameTrigger // it must be TRIGGER_SPAWN if (0 == (self.spawnflags & 1)) { - // gi.dprintf("func_wall missing TRIGGER_SPAWN\n"); + gi.dprintf("func_wall missing TRIGGER_SPAWN\n"); self.spawnflags |= 1; } @@ -686,7 +686,6 @@ public class GameMisc extends GameTrigger func_clock_reset(self); - //self.message = gi.TagMalloc(CLOCK_MESSAGE_SIZE, TAG_LEVEL); self.message = new String(); self.think = GameMiscAdapters.func_clock_think; diff --git a/src/jake2/game/GamePWeapon.java b/src/jake2/game/GamePWeapon.java index e8247c4..cd915e8 100644 --- a/src/jake2/game/GamePWeapon.java +++ b/src/jake2/game/GamePWeapon.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 16.11.2003 by RST. -// $Id: GamePWeapon.java,v 1.2 2004-07-08 15:58:44 hzi Exp $ +// $Id: GamePWeapon.java,v 1.3 2004-09-10 19:02:55 salomo Exp $ package jake2.game; @@ -165,7 +165,6 @@ public class GamePWeapon { Fire.fire_grenade(ent, start, forward, damage, 600, 2.5f, radius); GameBase.gi.WriteByte(Defines.svc_muzzleflash); - //gi.WriteShort(ent - g_edicts); GameBase.gi.WriteShort(ent.index); GameBase.gi.WriteByte(Defines.MZ_GRENADE | GamePWeapon.is_silenced); GameBase.gi.multicast(ent.s.origin, Defines.MULTICAST_PVS); @@ -236,7 +235,7 @@ public class GamePWeapon { // send muzzle flash GameBase.gi.WriteByte(Defines.svc_muzzleflash); - //gi.WriteShort(ent - g_edicts); + GameBase.gi.WriteShort(ent.index); GameBase.gi.WriteByte(Defines.MZ_ROCKET | GamePWeapon.is_silenced); GameBase.gi.multicast(ent.s.origin, Defines.MULTICAST_PVS); @@ -455,7 +454,7 @@ public class GamePWeapon { // send muzzle flash GameBase.gi.WriteByte(Defines.svc_muzzleflash); - //gi.WriteShort(ent - g_edicts); + GameBase.gi.WriteShort(ent.index); GameBase.gi.WriteByte(Defines.MZ_SHOTGUN | GamePWeapon.is_silenced); GameBase.gi.multicast(ent.s.origin, Defines.MULTICAST_PVS); @@ -531,7 +530,7 @@ public class GamePWeapon { // send muzzle flash GameBase.gi.WriteByte(Defines.svc_muzzleflash); - //gi.WriteShort(ent - g_edicts); + GameBase.gi.WriteShort(ent.index); GameBase.gi.WriteByte(Defines.MZ_SSHOTGUN | GamePWeapon.is_silenced); GameBase.gi.multicast(ent.s.origin, Defines.MULTICAST_PVS); @@ -596,7 +595,7 @@ public class GamePWeapon { // send muzzle flash GameBase.gi.WriteByte(Defines.svc_muzzleflash); - //gi.WriteShort(ent - g_edicts); + GameBase.gi.WriteShort(ent.index); GameBase.gi.WriteByte(Defines.MZ_RAILGUN | GamePWeapon.is_silenced); GameBase.gi.multicast(ent.s.origin, Defines.MULTICAST_PVS); @@ -645,7 +644,7 @@ public class GamePWeapon { if (ent.client.ps.gunframe == 9) { // send muzzle flash GameBase.gi.WriteByte(Defines.svc_muzzleflash); - //gi.WriteShort(ent - g_edicts); + GameBase.gi.WriteShort(ent.index); GameBase.gi.WriteByte(Defines.MZ_BFG | GamePWeapon.is_silenced); GameBase.gi.multicast(ent.s.origin, Defines.MULTICAST_PVS); @@ -881,7 +880,7 @@ public class GamePWeapon { Defines.MOD_MACHINEGUN); GameBase.gi.WriteByte(Defines.svc_muzzleflash); - //gi.WriteShort(ent - g_edicts); + GameBase.gi.WriteShort(ent.index); GameBase.gi.WriteByte(Defines.MZ_MACHINEGUN | is_silenced); GameBase.gi.multicast(ent.s.origin, Defines.MULTICAST_PVS); @@ -1005,7 +1004,7 @@ public class GamePWeapon { // send muzzle flash GameBase.gi.WriteByte(Defines.svc_muzzleflash); - //gi.WriteShort(ent - g_edicts); + GameBase.gi.WriteShort(ent.index); GameBase.gi.WriteByte((Defines.MZ_CHAINGUN1 + shots - 1) | is_silenced); GameBase.gi.multicast(ent.s.origin, Defines.MULTICAST_PVS); @@ -1065,7 +1064,6 @@ public class GamePWeapon { i= ((ent.client.pers.weapon.weapmodel & 0xff) << 8); else i= 0; - //ent.s.skinnum = (ent - g_edicts - 1) | i; ent.s.skinnum= (ent.index - 1) | i; } @@ -1393,7 +1391,6 @@ public class GamePWeapon { // send muzzle flash GameBase.gi.WriteByte(Defines.svc_muzzleflash); - //gi.WriteShort(ent - g_edicts); GameBase.gi.WriteShort(ent.index); if (hyper) GameBase.gi.WriteByte(Defines.MZ_HYPERBLASTER | is_silenced); diff --git a/src/jake2/game/GameSave.java b/src/jake2/game/GameSave.java index b89ac21..25b102b 100644 --- a/src/jake2/game/GameSave.java +++ b/src/jake2/game/GameSave.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 29.12.2003 by RST. -// $Id: GameSave.java,v 1.5 2004-09-04 19:08:30 salomo Exp $ +// $Id: GameSave.java,v 1.6 2004-09-10 19:02:54 salomo Exp $ package jake2.game; @@ -28,22 +28,6 @@ import jake2.util.QuakeFile; public class GameSave extends GameFunc { - public static field_t levelfields[]= - { - new field_t("changemap", F_LSTRING), - new field_t("sight_client", F_EDICT), - new field_t("sight_entity", F_EDICT), - new field_t("sound_entity", F_EDICT), - new field_t("sound2_entity", F_EDICT), - new field_t(null, F_INT)}; - - public static field_t clientfields[]= - { - new field_t("pers.weapon", F_ITEM), - new field_t("pers.lastweapon", F_ITEM), - new field_t("newweapon", F_ITEM), - new field_t(null, F_INT)}; - public static void CreateEdicts() { g_edicts= new edict_t[game.maxentities]; for (int i= 0; i < game.maxentities; i++) @@ -130,9 +114,6 @@ public class GameSave extends GameFunc { game.maxentities= (int) maxentities.value; CreateEdicts(); -// globals.edicts= g_edicts; -// globals.max_edicts= game.maxentities; - // initialize all clients for this game game.maxclients= (int) maxclients.value; diff --git a/src/jake2/game/GameSpawn.java b/src/jake2/game/GameSpawn.java index 233cbff..2701fae 100644 --- a/src/jake2/game/GameSpawn.java +++ b/src/jake2/game/GameSpawn.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 18.11.2003 by RST. -// $Id: GameSpawn.java,v 1.7 2004-09-04 19:08:30 salomo Exp $ +// $Id: GameSpawn.java,v 1.8 2004-09-10 19:02:54 salomo Exp $ package jake2.game; @@ -27,99 +27,7 @@ import jake2.qcommon.Com; import jake2.util.Lib; public class GameSpawn extends GameSave { - -// static EntThinkAdapter SP_func_killbox = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// -// static EntThinkAdapter SP_trigger_always = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_trigger_once = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_trigger_multiple = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_trigger_relay = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_trigger_push = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_trigger_hurt = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_trigger_key = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_trigger_counter = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_trigger_elevator = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_trigger_gravity = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_trigger_monsterjump = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// -// static EntThinkAdapter SP_target_temp_entity = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_target_speaker = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_target_explosion = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_target_changelevel = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_target_secret = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_target_goal = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_target_splash = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_target_spawner = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_target_blaster = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_target_crosslevel_trigger = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_target_crosslevel_target = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_target_laser = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_target_help = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_target_actor = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_target_lightramp = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_target_earthquake = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_target_character = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_target_string = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// -// //static EntThinkAdapter SP_worldspawn = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_viewthing = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// -// static EntThinkAdapter SP_light = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_light_mine1 = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_light_mine2 = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_info_null = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_info_notnull = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_path_corner = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_point_combat = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// -// static EntThinkAdapter SP_misc_explobox = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_misc_banner = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_misc_satellite_dish = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_misc_actor = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_misc_gib_arm = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_misc_gib_leg = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_misc_gib_head = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_misc_insane = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_misc_deadsoldier = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_misc_viper = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_misc_viper_bomb = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_misc_bigviper = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_misc_strogg_ship = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_misc_teleporter = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_misc_teleporter_dest = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_misc_blackhole = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_misc_eastertank = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_misc_easterchick = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_misc_easterchick2 = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// -// static EntThinkAdapter SP_monster_berserk = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_monster_gladiator = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_monster_gunner = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_monster_infantry = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_monster_soldier_light = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_monster_soldier = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_monster_soldier_ss = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_monster_tank = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_monster_medic = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_monster_flipper = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_monster_chick = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_monster_parasite = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_monster_flyer = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_monster_brain = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_monster_floater = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_monster_hover = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_monster_mutant = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_monster_supertank = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_monster_boss2 = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_monster_jorg = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_monster_boss3_stand = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// -// static EntThinkAdapter SP_monster_commander_body = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// -// static EntThinkAdapter SP_turret_breach = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_turret_base = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; -// static EntThinkAdapter SP_turret_driver = new EntThinkAdapter() {public boolean think(edict_t ent){ return true;}}; - + /* ============= ED_NewString @@ -155,7 +63,6 @@ public class GameSpawn extends GameSave { =============== */ static void ED_ParseField(String key, String value, edict_t ent) { - field_t f1; byte b; float v; float[] vec = { 0, 0, 0 }; diff --git a/src/jake2/game/GameTargetAdapters.java b/src/jake2/game/GameTargetAdapters.java index 19a48c9..5833c52 100644 --- a/src/jake2/game/GameTargetAdapters.java +++ b/src/jake2/game/GameTargetAdapters.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 26.02.2004 by RST. -// $Id: GameTargetAdapters.java,v 1.3 2004-08-29 21:39:24 hzi Exp $ +// $Id: GameTargetAdapters.java,v 1.4 2004-09-10 19:02:53 salomo Exp $ package jake2.game; @@ -87,10 +87,8 @@ public class GameTargetAdapters { public void use(edict_t ent, edict_t other, edict_t activator) { if ((ent.spawnflags & 1) != 0) - //strncpy(game.helpmessage1, ent.message, sizeof(game.helpmessage2) - 1); GameBase.game.helpmessage1 = ent.message; else - //strncpy(game.helpmessage2, ent.message, sizeof(game.helpmessage1) - 1); GameBase.game.helpmessage2 = ent.message; GameBase.game.helpchanged++; diff --git a/src/jake2/game/GameUtilAdapters.java b/src/jake2/game/GameUtilAdapters.java index 7b312d6..0cf439b 100644 --- a/src/jake2/game/GameUtilAdapters.java +++ b/src/jake2/game/GameUtilAdapters.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 26.02.2004 by RST. -// $Id: GameUtilAdapters.java,v 1.3 2004-09-08 20:19:12 cawe Exp $ +// $Id: GameUtilAdapters.java,v 1.4 2004-09-10 19:02:54 salomo Exp $ package jake2.game; @@ -66,6 +66,7 @@ public class GameUtilAdapters return false; } }; + static EntThinkAdapter DoRespawn = new EntThinkAdapter() { public boolean think(edict_t ent) @@ -428,25 +429,6 @@ public class GameUtilAdapters GameBase.gi.sound(ent, Defines.CHAN_ITEM, GameBase.gi.soundindex("items/damage.wav"), 1, Defines.ATTN_NORM, 0); } }; - // ====================================================================== - /* - static ItemUseAdapter Use_Invulnerability = new ItemUseAdapter() - { - public void use(edict_t ent, gitem_t item) - { - - ent.client.pers.inventory[ITEM_INDEX(item)]--; - ValidateSelectedItem(ent); - - if (ent.client.invincible_framenum > level.framenum) - ent.client.invincible_framenum += 300; - else - ent.client.invincible_framenum = level.framenum + 300; - - gi.sound(ent, CHAN_ITEM, gi.soundindex("items/protect.wav"), 1, ATTN_NORM, 0); - } - }; - */ // ====================================================================== diff --git a/src/jake2/game/Info.java b/src/jake2/game/Info.java index b81322c..b13b065 100644 --- a/src/jake2/game/Info.java +++ b/src/jake2/game/Info.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 27.12.2003 by RST. -// $Id: Info.java,v 1.2 2004-07-08 15:58:44 hzi Exp $ +// $Id: Info.java,v 1.3 2004-09-10 19:02:54 salomo Exp $ package jake2.game; @@ -54,7 +54,7 @@ public class Info extends PlayerView { return ""; } - /** DANGEROUS, returns the modified userinfo string, was pointer-pointer manipulation first*/ + /**TODO RST: DANGEROUS port, returns the modified userinfo string, was pointer-pointer manipulation first*/ public static String Info_SetValueForKey1(String s, String key, String value) { if (value == null || value.length() == 0) @@ -96,7 +96,7 @@ public class Info extends PlayerView { - /** DANGEROUS, returns now the modified userinfo string.*/ + /** TODO RST: DANGEROUS port, returns now the modified userinfo string.*/ public static String Info_RemoveKey1(String s, String key) { StringBuffer sb = new StringBuffer(512); diff --git a/src/jake2/game/LittleEndianHandler.java b/src/jake2/game/LittleEndianHandler.java deleted file mode 100644 index 932a84b..0000000 --- a/src/jake2/game/LittleEndianHandler.java +++ /dev/null @@ -1,56 +0,0 @@ -/* - * LittleEndianHandler.java - * Copyright (C) 2003 - * - * $Id: LittleEndianHandler.java,v 1.1 2004-07-07 19:59:07 hzi Exp $ - */ -package jake2.game; - -/** - * LittleEndianHandler</code> - */ -public final class LittleEndianHandler extends EndianHandler { - - /* (non-Javadoc) - * @see quake2.EndianHandler#BigFloat(float) - */ - public float BigFloat(float f) { - return swapFloat(f); - } - - /* (non-Javadoc) - * @see quake2.EndianHandler#BigShort(short) - */ - public short BigShort(short s) { - return swapShort(s); - } - - /* (non-Javadoc) - * @see quake2.EndianHandler#BigLong(int) - */ - public int BigLong(int i) { - return swapInt(i); - } - - /* (non-Javadoc) - * @see quake2.EndianHandler#LittleFloat(float) - */ - public float LittleFloat(float f) { - return f; - } - - /* (non-Javadoc) - * @see quake2.EndianHandler#LittleShort(short) - */ - public short LittleShort(short s) { - return s; - } - - /* (non-Javadoc) - * @see quake2.EndianHandler#LittleLong(int) - */ - public int LittleLong(int i) { - return i; - } - -} diff --git a/src/jake2/game/M_SoldierAdapters.java b/src/jake2/game/M_SoldierAdapters.java index eab1171..31c89ff 100644 --- a/src/jake2/game/M_SoldierAdapters.java +++ b/src/jake2/game/M_SoldierAdapters.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 26.02.2004 by RST. -// $Id: M_SoldierAdapters.java,v 1.1 2004-07-08 15:58:44 hzi Exp $ +// $Id: M_SoldierAdapters.java,v 1.2 2004-09-10 19:02:54 salomo Exp $ package jake2.game; @@ -627,8 +627,9 @@ public class M_SoldierAdapters } }; - /*QUAKED monster_soldier_ss (1 .5 0) (-16 -16 -24) (16 16 32) Ambush Trigger_Spawn Sight - */ + /** + * QUAKED monster_soldier_ss (1 .5 0) (-16 -16 -24) (16 16 32) Ambush Trigger_Spawn Sight + */ static EntThinkAdapter SP_monster_soldier_ss = new EntThinkAdapter() { public boolean think(edict_t self) diff --git a/src/jake2/game/client_persistant_t.java b/src/jake2/game/client_persistant_t.java index 126d5d5..8421a35 100644 --- a/src/jake2/game/client_persistant_t.java +++ b/src/jake2/game/client_persistant_t.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 31.10.2003 by RST. -// $Id: client_persistant_t.java,v 1.5 2004-08-20 21:29:58 salomo Exp $ +// $Id: client_persistant_t.java,v 1.6 2004-09-10 19:02:55 salomo Exp $ package jake2.game; @@ -32,36 +32,36 @@ import java.io.RandomAccessFile; import java.nio.ByteBuffer; public class client_persistant_t { - - public void set(client_persistant_t from) - { - userinfo = from.userinfo; - netname = from.netname; - hand = from.hand; - connected = from.connected; - health = from.health; - max_health = from.max_health; - savedFlags = from.savedFlags; - selected_item = from.selected_item; + + public void set(client_persistant_t from) { + + userinfo= from.userinfo; + netname= from.netname; + hand= from.hand; + connected= from.connected; + health= from.health; + max_health= from.max_health; + savedFlags= from.savedFlags; + selected_item= from.selected_item; System.arraycopy(from.inventory, 0, inventory, 0, inventory.length); - max_bullets = from.max_bullets; - max_shells = from.max_shells; - max_rockets = from.max_rockets; - max_grenades = from.max_grenades; - max_cells = from.max_cells; - max_slugs = from.max_slugs; - weapon = from.weapon; - lastweapon = from.lastweapon; - power_cubes = from.power_cubes; - score = from.score; - game_helpchanged = from.game_helpchanged; - helpchanged = from.helpchanged; - spectator = from.spectator; + max_bullets= from.max_bullets; + max_shells= from.max_shells; + max_rockets= from.max_rockets; + max_grenades= from.max_grenades; + max_cells= from.max_cells; + max_slugs= from.max_slugs; + weapon= from.weapon; + lastweapon= from.lastweapon; + power_cubes= from.power_cubes; + score= from.score; + game_helpchanged= from.game_helpchanged; + helpchanged= from.helpchanged; + spectator= from.spectator; } // client data that stays across multiple level loads - String userinfo = ""; - String netname = ""; + String userinfo= ""; + String netname= ""; int hand; boolean connected; // a loadgame will leave valid entities that @@ -73,7 +73,7 @@ public class client_persistant_t { int savedFlags; int selected_item; - int inventory[] = new int[Defines.MAX_ITEMS]; + int inventory[]= new int[Defines.MAX_ITEMS]; // ammo capacities int max_bullets; @@ -92,40 +92,39 @@ public class client_persistant_t { int helpchanged; boolean spectator; // client is a spectator - /** Reads a client_persistant structure from a file. */ public void read(QuakeFile f) throws IOException { - userinfo = f.readString(); - netname = f.readString(); + userinfo= f.readString(); + netname= f.readString(); - hand = f.readInt(); + hand= f.readInt(); - connected = f.readInt() != 0; - health = f.readInt(); + connected= f.readInt() != 0; + health= f.readInt(); - max_health = f.readInt(); - savedFlags = f.readInt(); - selected_item = f.readInt(); + max_health= f.readInt(); + savedFlags= f.readInt(); + selected_item= f.readInt(); - for (int n = 0; n < Defines.MAX_ITEMS; n++) - inventory[n] = f.readInt(); + for (int n= 0; n < Defines.MAX_ITEMS; n++) + inventory[n]= f.readInt(); - max_bullets = f.readInt(); - max_shells = f.readInt(); - max_rockets = f.readInt(); - max_grenades = f.readInt(); - max_cells = f.readInt(); - max_slugs = f.readInt(); + max_bullets= f.readInt(); + max_shells= f.readInt(); + max_rockets= f.readInt(); + max_grenades= f.readInt(); + max_cells= f.readInt(); + max_slugs= f.readInt(); - weapon = f.readItem(); - lastweapon = f.readItem(); - power_cubes = f.readInt(); - score = f.readInt(); + weapon= f.readItem(); + lastweapon= f.readItem(); + power_cubes= f.readInt(); + score= f.readInt(); - game_helpchanged = f.readInt(); - helpchanged = f.readInt(); - spectator = f.readInt() != 0; + game_helpchanged= f.readInt(); + helpchanged= f.readInt(); + spectator= f.readInt() != 0; } /** Writes a client_persistant structure to a file. */ @@ -136,14 +135,14 @@ public class client_persistant_t { f.writeInt(hand); - f.writeInt(connected ? 1:0); + f.writeInt(connected ? 1 : 0); f.writeInt(health); f.writeInt(max_health); f.writeInt(savedFlags); f.writeInt(selected_item); - for (int n = 0; n < Defines.MAX_ITEMS; n++) + for (int n= 0; n < Defines.MAX_ITEMS; n++) f.writeInt(inventory[n]); f.writeInt(max_bullets); @@ -160,41 +159,6 @@ public class client_persistant_t { f.writeInt(game_helpchanged); f.writeInt(helpchanged); - f.writeInt(spectator?1:0); - } - - - public void dump() { - // client persistant_t - - System.out.println("userinfo: " + userinfo); - System.out.println("netname: " + netname); - - System.out.println("hand: " + hand); - - System.out.println("connected: " + connected); - System.out.println("health: " + health); - - System.out.println("max_health: " + max_health); - System.out.println("savedFlags: " + savedFlags); - System.out.println("selected_item: " + selected_item); - - for (int n = 0; n < Defines.MAX_ITEMS; n++) - System.out.println("inventory[" + n + "]: " + inventory[n]); - - System.out.println("max_bullets: " + max_bullets); - System.out.println("max_shells: " + max_shells); - System.out.println("max_rockets: " + max_rockets); - System.out.println("max_grenades: " + max_grenades); - System.out.println("max_cells: " + max_cells); - System.out.println("max_slugs: " + max_slugs); - System.out.println("weapon: " + weapon); - System.out.println("lastweapon: " + lastweapon); - System.out.println("powercubes: " + power_cubes); - System.out.println("score: " + score); - - System.out.println("gamehelpchanged: " + game_helpchanged); - System.out.println("helpchanged: " + helpchanged); - System.out.println("spectator: " + spectator); + f.writeInt(spectator ? 1 : 0); } }
\ No newline at end of file diff --git a/src/jake2/game/client_respawn_t.java b/src/jake2/game/client_respawn_t.java index 26e69a2..e9c11de 100644 --- a/src/jake2/game/client_respawn_t.java +++ b/src/jake2/game/client_respawn_t.java @@ -18,7 +18,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 31.10.2003 by RST. -// $Id: client_respawn_t.java,v 1.5 2004-08-20 21:29:57 salomo Exp $ +// $Id: client_respawn_t.java,v 1.6 2004-09-10 19:02:54 salomo Exp $ package jake2.game; @@ -94,16 +94,4 @@ public class client_respawn_t f.writeFloat(cmd_angles[2]); f.writeInt(spectator?1:0); } - - - - /** Prints out a client_respawn_t to the quake console.*/ - public void dump() - { - coop_respawn.dump(); - Com.Println("enterframe: " + enterframe); - Com.Println("score: " + score); - Lib.printv("cmd_angles", cmd_angles); - Com.Println("spectator: " + spectator); - } } diff --git a/src/jake2/game/field_t.java b/src/jake2/game/field_t.java deleted file mode 100644 index ecdf156..0000000 --- a/src/jake2/game/field_t.java +++ /dev/null @@ -1,45 +0,0 @@ -/* -Copyright (C) 1997-2001 Id Software, Inc. - -This program is free software; you can redistribute it and/or -modify it under the terms of the GNU General Public License -as published by the Free Software Foundation; either version 2 -of the License, or (at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - -See the GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program; if not, write to the Free Software -Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - -*/ -// Created on 20.11.2003 by RST -// $Id: field_t.java,v 1.2 2004-07-08 15:58:44 hzi Exp $ - -package jake2.game; - -public class field_t -{ - public field_t(String name, int type, int flags) - { - this.name = name; - this.type = type; - this.flags = flags; - } - - public field_t(String name, int type) - { - - this.name = name; - this.type = type; - flags = 0; - } - - public String name; - public int type; - public int flags; -} diff --git a/src/jake2/game/game_locals_t.java b/src/jake2/game/game_locals_t.java index cf9718a..679bbd2 100644 --- a/src/jake2/game/game_locals_t.java +++ b/src/jake2/game/game_locals_t.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 31.10.2003 by RST. -// $Id: game_locals_t.java,v 1.5 2004-09-04 19:08:29 salomo Exp $ +// $Id: game_locals_t.java,v 1.6 2004-09-10 19:02:54 salomo Exp $ package jake2.game; @@ -107,21 +107,4 @@ public class game_locals_t extends Defines // rst's checker :-) f.writeInt(1928); } - - /** Prints the game locals.*/ - public void dump() - { - Com.Println("String helpmessage1: " + helpmessage1); - Com.Println("String helpmessage2: " + helpmessage2); - - Com.Println("spawnpoit: " + spawnpoint); - Com.Println("maxclients: " + maxclients); - Com.Println("maxentities: " + maxentities); - Com.Println("serverflags: " + serverflags); - Com.Println("numitems: " + num_items); - Com.Println("autosaved: " + autosaved); - - for (int i = 0; i < maxclients; i++) - clients[i].dump(); - } } diff --git a/src/jake2/game/gclient_t.java b/src/jake2/game/gclient_t.java index 2cbda59..cdccd02 100644 --- a/src/jake2/game/gclient_t.java +++ b/src/jake2/game/gclient_t.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 31.10.2003 by RST. -// $Id: gclient_t.java,v 1.3 2004-08-20 21:29:58 salomo Exp $ +// $Id: gclient_t.java,v 1.4 2004-09-10 19:02:56 salomo Exp $ package jake2.game; @@ -394,90 +394,4 @@ public class gclient_t f.writeInt(8765); } - - public void dump() - { - - Com.Println("ping: " + ping); - - pers.dump(); - resp.dump(); - - old_pmove.dump(); - - Com.Println("showscores: " + showscores); - Com.Println("showinventury: " + showinventory); - Com.Println("showhelp: " + showhelp); - Com.Println("showhelpicon: " + showhelpicon); - Com.Println("ammoindex: " + ammo_index); - - Com.Println("buttons: " + buttons); - Com.Println("oldbuttons: " + oldbuttons); - Com.Println("latchedbuttons: " + latched_buttons); - - Com.Println("weaponthunk: " + weapon_thunk); - - Com.Println("newweapon: " + newweapon); - - Com.Println("damage_armor: " + damage_armor); - Com.Println("damage_parmor: " + damage_parmor); - Com.Println("damage_blood: " + damage_blood); - Com.Println("damage_knockback: " + damage_knockback); - - Lib.printv("damage_from", damage_from); - - Com.Println("killer_yaw: " + killer_yaw); - - Com.Println("weaponstate: " + weaponstate); - - Lib.printv("kick_angles", kick_angles); - Lib.printv("kick_origin", kick_origin); - - Com.Println("v_dmg_roll: " + v_dmg_roll); - Com.Println("v_dmg_pitch: " + v_dmg_pitch); - Com.Println("v_dmg_time: " + v_dmg_time); - - Com.Println("fall_time: " + fall_time); - Com.Println("fall_value: " + fall_value); - Com.Println("damage_alpha: " + damage_alpha); - Com.Println("bonus_alpha: " + bonus_alpha); - - Lib.printv("damage_blend", damage_blend); - - Lib.printv("v_angle", v_angle); - - Com.Println("bobtime: " + bobtime); - - Lib.printv("oldviewangles", oldviewangles); - Lib.printv("oldvelocity", oldvelocity); - - Com.Println("next_downtime: " + next_drown_time); - - Com.Println("old_waterlevel: " + old_waterlevel); - Com.Println("breathersound: " + breather_sound); - Com.Println("machinegun_shots: " + machinegun_shots); - Com.Println("anim_end: " + anim_end); - Com.Println("anim_priority: " + anim_priority); - Com.Println("anim_duck: " + anim_duck); - Com.Println("anim_run: " + anim_run); - - Com.Println("quad_framenum: " + quad_framenum); - Com.Println("invincible_framenum: " + invincible_framenum); - Com.Println("breather_framenum: " + breather_framenum); - Com.Println("enviro_framenum: " + enviro_framenum); - - Com.Println("grenade_blew_up: " + grenade_blew_up); - Com.Println("grenade_time: " + grenade_time); - Com.Println("silencer_shots: " + silencer_shots); - Com.Println("weapon_sound: " + weapon_sound); - Com.Println("pickup_msg_time: " + pickup_msg_time); - Com.Println("flood_locktill: " + flood_locktill); - - Lib.printv("flood_when", flood_when); - - Com.Println("flood_whenhead: " + flood_whenhead); - Com.Println("respawn_time: " + respawn_time); - Com.Println("chase_target: " + chase_target); - Com.Println("update_chase: " + update_chase); - } } diff --git a/src/jake2/qcommon/PMove.java b/src/jake2/qcommon/PMove.java index f8d0a2f..2043c8a 100644 --- a/src/jake2/qcommon/PMove.java +++ b/src/jake2/qcommon/PMove.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 25.01.2004 by RST. -// $Id: PMove.java,v 1.3 2004-08-22 14:25:14 salomo Exp $ +// $Id: PMove.java,v 1.4 2004-09-10 19:02:53 salomo Exp $ package jake2.qcommon; @@ -1147,7 +1147,6 @@ public class PMove extends Game pm.waterlevel = 0; // clear all pmove local vars - //memset(& pml, 0, sizeof(pml)); pml = new pml_t(); // convert origin and velocity to float values diff --git a/src/jake2/qcommon/SZ.java b/src/jake2/qcommon/SZ.java index 08ec6dc..97efa75 100644 --- a/src/jake2/qcommon/SZ.java +++ b/src/jake2/qcommon/SZ.java @@ -2,7 +2,7 @@ * SZ.java * Copyright (C) 2003 * - * $Id: SZ.java,v 1.2 2004-07-08 15:58:46 hzi Exp $ + * $Id: SZ.java,v 1.3 2004-09-10 19:02:53 salomo Exp $ */ /* Copyright (C) 1997-2001 Id Software, Inc. @@ -39,7 +39,6 @@ public final class SZ { //=========================================================================== public static void Init(sizebuf_t buf, byte data[], int length) { - //memset (buf, 0, sizeof(*buf)); buf.data = data; buf.maxsize = length; buf.cursize = 0; diff --git a/src/jake2/render/fastjogl/Light.java b/src/jake2/render/fastjogl/Light.java index 0608e2b..7dee8fe 100644 --- a/src/jake2/render/fastjogl/Light.java +++ b/src/jake2/render/fastjogl/Light.java @@ -2,7 +2,7 @@ * Light.java * Copyright (C) 2003 * - * $Id: Light.java,v 1.7 2004-07-27 11:58:29 hzi Exp $ + * $Id: Light.java,v 1.8 2004-09-10 19:02:52 salomo Exp $ */ /* Copyright (C) 1997-2001 Id Software, Inc. @@ -759,5 +759,4 @@ public abstract class Light extends Warp { } } } - } diff --git a/src/jake2/server/SV_CCMDS.java b/src/jake2/server/SV_CCMDS.java index 2c97f31..e6fd004 100644 --- a/src/jake2/server/SV_CCMDS.java +++ b/src/jake2/server/SV_CCMDS.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 18.01.2004 by RST. -// $Id: SV_CCMDS.java,v 1.10 2004-09-04 19:08:30 salomo Exp $ +// $Id: SV_CCMDS.java,v 1.11 2004-09-10 19:02:56 salomo Exp $ package jake2.server; @@ -65,7 +65,6 @@ public class SV_CCMDS extends SV_ENTS { Cvar.Set("public", "1"); for (i= 1; i < MAX_MASTERS; i++) - //memset (&master_adr[i], 0, sizeof(master_adr[i])); master_adr[i]= new netadr_t(); slot= 1; // slot 0 will always contain the id master @@ -168,8 +167,6 @@ public class SV_CCMDS extends SV_ENTS { ===================== */ public static void SV_WipeSavegame(String savename) { - //char name[MAX_OSPATH]; - //char *s; String name, s; @@ -219,7 +216,6 @@ public class SV_CCMDS extends SV_ENTS { return; } try { - f2= new RandomAccessFile(dst, "rw"); } catch (Exception e) { @@ -307,10 +303,6 @@ public class SV_CCMDS extends SV_ENTS { CopyFile(name, name2); // change sav to sv2 - //l = strlen(name); - //strcpy(name + l - 3, "sv2"); - //l = strlen(name2); - //strcpy(name2 + l - 3, "sv2"); name= name.substring(0, name.length() - 3) + "sv2"; name2= name2.substring(0, name2.length() - 3) + "sv2"; @@ -477,11 +469,9 @@ public class SV_CCMDS extends SV_ENTS { f= new QuakeFile(filename, "r"); // read the comment field - comment= f.readString(); // read the mapcmd - mapcmd= f.readString(); // read all CVAR_LATCH cvars @@ -647,9 +637,6 @@ public class SV_CCMDS extends SV_ENTS { ============== */ public static void SV_Loadgame_f() { - //char name[MAX_OSPATH]; - //FILE * f; - //char * dir; String name; RandomAccessFile f; @@ -685,7 +672,6 @@ public class SV_CCMDS extends SV_ENTS { } SV_CopySaveGame(Cmd.Argv(1), "current"); - SV_ReadServerFile(); // go to the map @@ -749,12 +735,10 @@ public class SV_CCMDS extends SV_ENTS { // copy it off SV_CopySaveGame("current", dir); - Com.Printf("Done.\n"); } //=============================================================== - /* ================== SV_Kick_f @@ -996,7 +980,7 @@ public class SV_CCMDS extends SV_ENTS { //fwrite(buf.data, buf.cursize, 1, svs.demofile); try { svs.demofile.writeInt(len); - svs.demofile.write(buf.data); + svs.demofile.write(buf.data,0, buf.cursize); } catch (IOException e1) { // TODO: do quake2 error handling! diff --git a/src/jake2/server/SV_MAIN.java b/src/jake2/server/SV_MAIN.java index 7beff4e..5800a73 100644 --- a/src/jake2/server/SV_MAIN.java +++ b/src/jake2/server/SV_MAIN.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 13.01.2004 by RST. -// $Id: SV_MAIN.java,v 1.6 2004-08-29 21:39:25 hzi Exp $ +// $Id: SV_MAIN.java,v 1.7 2004-09-10 19:02:56 salomo Exp $ package jake2.server; @@ -35,10 +35,10 @@ import java.io.IOException; public class SV_MAIN extends SV_GAME { - static netadr_t master_adr[] = new netadr_t[MAX_MASTERS]; // address of group servers + static netadr_t master_adr[]= new netadr_t[MAX_MASTERS]; // address of group servers static { - for (int i = 0; i < MAX_MASTERS; i++) { - master_adr[i] = new netadr_t(); + for (int i= 0; i < MAX_MASTERS; i++) { + master_adr[i]= new netadr_t(); } } public static client_t sv_client; // current client @@ -94,11 +94,11 @@ public class SV_MAIN extends SV_GAME { if (drop.download != null) { FS.FreeFile(drop.download); - drop.download = null; + drop.download= null; } - drop.state = Defines.cs_zombie; // become free in a few seconds - drop.name = ""; + drop.state= Defines.cs_zombie; // become free in a few seconds + drop.name= ""; } /* @@ -118,21 +118,21 @@ public class SV_MAIN extends SV_GAME { */ public static String SV_StatusString() { String player; - String status = ""; + String status= ""; int i; client_t cl; int statusLength; int playerLength; - status = Cvar.Serverinfo() + "\n"; + status= Cvar.Serverinfo() + "\n"; - for (i = 0; i < maxclients.value; i++) { - cl = svs.clients[i]; + for (i= 0; i < maxclients.value; i++) { + cl= svs.clients[i]; if (cl.state == Defines.cs_connected || cl.state == Defines.cs_spawned) { - player = "" + cl.edict.client.ps.stats[Defines.STAT_FRAGS] + " " + cl.ping + "\"" + cl.name + "\"\n"; + player= "" + cl.edict.client.ps.stats[Defines.STAT_FRAGS] + " " + cl.ping + "\"" + cl.name + "\"\n"; - playerLength = player.length(); - statusLength = status.length(); + playerLength= player.length(); + statusLength= status.length(); if (statusLength + playerLength >= 1024) break; // can't hold any more @@ -181,17 +181,17 @@ public class SV_MAIN extends SV_GAME { if (maxclients.value == 1) return; // ignore in single player - version = atoi(Cmd.Argv(1)); + version= atoi(Cmd.Argv(1)); if (version != PROTOCOL_VERSION) - string = hostname.string + ": wrong version\n"; + string= hostname.string + ": wrong version\n"; else { - count = 0; - for (i = 0; i < maxclients.value; i++) + count= 0; + for (i= 0; i < maxclients.value; i++) if (svs.clients[i].state >= cs_connected) count++; - string = hostname.string + " " + sv.name + " " + count + "/" + (int) maxclients.value + "\n"; + string= hostname.string + " " + sv.name + " " + count + "/" + (int) maxclients.value + "\n"; } Netchan.OutOfBandPrint(NS_SERVER, Netchan.net_from, "info\n" + string); @@ -224,25 +224,25 @@ public class SV_MAIN extends SV_GAME { int oldest; int oldestTime; - oldest = 0; - oldestTime = 0x7fffffff; + oldest= 0; + oldestTime= 0x7fffffff; // see if we already have a challenge for this ip - for (i = 0; i < MAX_CHALLENGES; i++) { + for (i= 0; i < MAX_CHALLENGES; i++) { if (NET.NET_CompareBaseAdr(Netchan.net_from, svs.challenges[i].adr)) break; if (svs.challenges[i].time < oldestTime) { - oldestTime = svs.challenges[i].time; - oldest = i; + oldestTime= svs.challenges[i].time; + oldest= i; } } if (i == MAX_CHALLENGES) { // overwrite the oldest - svs.challenges[oldest].challenge = rand() & 0x7fff; - svs.challenges[oldest].adr = Netchan.net_from; - svs.challenges[oldest].time = (int) Globals.curtime; - i = oldest; + svs.challenges[oldest].challenge= rand() & 0x7fff; + svs.challenges[oldest].adr= Netchan.net_from; + svs.challenges[oldest].time= (int) Globals.curtime; + i= oldest; } // send it back @@ -257,36 +257,35 @@ public class SV_MAIN extends SV_GAME { ================== */ public static void SVC_DirectConnect() { - //char userinfo[MAX_INFO_STRING]; String userinfo; netadr_t adr; int i; client_t cl; - + edict_t ent; int edictnum; int version; int qport; - adr = Netchan.net_from; + adr= Netchan.net_from; Com.DPrintf("SVC_DirectConnect ()\n"); - version = atoi(Cmd.Argv(1)); + version= atoi(Cmd.Argv(1)); if (version != PROTOCOL_VERSION) { Netchan.OutOfBandPrint(NS_SERVER, adr, "print\nServer is version " + VERSION + "\n"); Com.DPrintf(" rejected connect from version " + version + "\n"); return; } - qport = atoi(Cmd.Argv(2)); - int challenge = atoi(Cmd.Argv(3)); - userinfo = Cmd.Argv(4); + qport= atoi(Cmd.Argv(2)); + int challenge= atoi(Cmd.Argv(3)); + userinfo= Cmd.Argv(4); //userinfo[sizeof(userinfo) - 1] = 0; // force the IP key/value pair so the game can filter based on ip - userinfo = Info.Info_SetValueForKey1(userinfo, "ip", NET.AdrToString(Netchan.net_from)); + userinfo= Info.Info_SetValueForKey1(userinfo, "ip", NET.AdrToString(Netchan.net_from)); // attractloop servers are ONLY for local clients if (sv.attractloop) { @@ -299,7 +298,7 @@ public class SV_MAIN extends SV_GAME { // see if the challenge is valid if (!NET.IsLocalAddress(adr)) { - for (i = 0; i < MAX_CHALLENGES; i++) { + for (i= 0; i < MAX_CHALLENGES; i++) { if (NET.NET_CompareBaseAdr(Netchan.net_from, svs.challenges[i].adr)) { if (challenge == svs.challenges[i].challenge) break; // good @@ -313,13 +312,9 @@ public class SV_MAIN extends SV_GAME { } } - //newcl = temp; - //memset (newcl, 0, sizeof(client_t)); - //newcl = new client_t(); - // if there is already a slot for this ip, reuse it - for (i = 0; i < maxclients.value; i++) { - cl = svs.clients[i]; + for (i= 0; i < maxclients.value; i++) { + cl= svs.clients[i]; if (cl.state == cs_free) continue; @@ -338,11 +333,11 @@ public class SV_MAIN extends SV_GAME { // find a client slot //newcl = null; - int index = -1; - for (i = 0; i < maxclients.value; i++) { - cl = svs.clients[i]; + int index= -1; + for (i= 0; i < maxclients.value; i++) { + cl= svs.clients[i]; if (cl.state == cs_free) { - index = i; + index= i; break; } } @@ -360,12 +355,12 @@ public class SV_MAIN extends SV_GAME { // this is the only place a client_t is ever initialized //*newcl = temp; - sv_client = svs.clients[i]; + sv_client= svs.clients[i]; //edictnum = (newcl-svs.clients)+1; - int edictnum = i + 1; - edict_t ent = GameBase.g_edicts[edictnum]; - svs.clients[i].edict = ent; - svs.clients[i].challenge = challenge; // save challenge for checksumming + int edictnum= i + 1; + edict_t ent= GameBase.g_edicts[edictnum]; + svs.clients[i].edict= ent; + svs.clients[i].challenge= challenge; // save challenge for checksumming // get the game a chance to reject this connection or modify the userinfo if (!(PlayerClient.ClientConnect(ent, userinfo))) { @@ -381,7 +376,7 @@ public class SV_MAIN extends SV_GAME { } // parse some info from the info strings - svs.clients[i].userinfo = userinfo; + svs.clients[i].userinfo= userinfo; SV_UserinfoChanged(svs.clients[i]); // send the connect packet to the client @@ -389,12 +384,12 @@ public class SV_MAIN extends SV_GAME { Netchan.Setup(NS_SERVER, svs.clients[i].netchan, adr, qport); - svs.clients[i].state = cs_connected; + svs.clients[i].state= cs_connected; SZ.Init(svs.clients[i].datagram, svs.clients[i].datagram_buf, svs.clients[i].datagram_buf.length); - svs.clients[i].datagram.allowoverflow = true; - svs.clients[i].lastmessage = svs.realtime; // don't timeout - svs.clients[i].lastconnect = svs.realtime; + svs.clients[i].datagram.allowoverflow= true; + svs.clients[i].lastmessage= svs.realtime; // don't timeout + svs.clients[i].lastconnect= svs.realtime; Com.DPrintf("new client added.\n"); } @@ -422,9 +417,9 @@ public class SV_MAIN extends SV_GAME { //char remaining[1024]; String remaining; - i = Rcon_Validate(); + i= Rcon_Validate(); - String msg = new String(net_message.data, 4, -1); + String msg= new String(net_message.data, 4, -1); if (i == 0) Com.Printf("Bad rcon from " + NET.AdrToString(Netchan.net_from) + ":\n" + msg + "\n"); @@ -441,9 +436,9 @@ public class SV_MAIN extends SV_GAME { Com.Printf("Bad rcon_password.\n"); } else { - remaining = ""; + remaining= ""; - for (i = 2; i < Cmd.Argc(); i++) { + for (i= 2; i < Cmd.Argc(); i++) { remaining += Cmd.Argv(i); remaining += " "; } @@ -471,11 +466,11 @@ public class SV_MAIN extends SV_GAME { MSG.BeginReading(net_message); MSG.ReadLong(net_message); // skip the -1 marker - s = MSG.ReadStringLine(net_message); + s= MSG.ReadStringLine(net_message); Cmd.TokenizeString(s.toCharArray(), false); - c = Cmd.Argv(0); + c= Cmd.Argv(0); //Com.Printf("Packet " + NET.AdrToString(Netchan.net_from) + " : " + c + "\n"); //Com.Printf(Lib.hexDump(net_message.data, 64, false) + "\n"); @@ -493,8 +488,7 @@ public class SV_MAIN extends SV_GAME { SVC_DirectConnect(); else if (0 == strcmp(c, "rcon")) SVC_RemoteCommand(); - else - { + else { Com.Printf("bad connectionless packet from " + NET.AdrToString(Netchan.net_from) + "\n"); Com.Printf("[" + s + "]\n"); Com.Printf("" + Lib.hexDump(net_message.data, 128, false)); @@ -515,26 +509,26 @@ public class SV_MAIN extends SV_GAME { client_t cl; int total, count; - for (i = 0; i < maxclients.value; i++) { - cl = svs.clients[i]; + for (i= 0; i < maxclients.value; i++) { + cl= svs.clients[i]; if (cl.state != cs_spawned) continue; - total = 0; - count = 0; - for (j = 0; j < LATENCY_COUNTS; j++) { + total= 0; + count= 0; + for (j= 0; j < LATENCY_COUNTS; j++) { if (cl.frame_latency[j] > 0) { count++; total += cl.frame_latency[j]; } } if (0 == count) - cl.ping = 0; + cl.ping= 0; else - cl.ping = total / count; + cl.ping= total / count; // let the game dll know about the ping - cl.edict.client.ping = cl.ping; + cl.edict.client.ping= cl.ping; } } @@ -553,12 +547,12 @@ public class SV_MAIN extends SV_GAME { if ((sv.framenum & 15) != 0) return; - for (i = 0; i < maxclients.value; i++) { - cl = svs.clients[i]; + for (i= 0; i < maxclients.value; i++) { + cl= svs.clients[i]; if (cl.state == cs_free) continue; - cl.commandMsec = 1800; // 1600 + some slop + cl.commandMsec= 1800; // 1600 + some slop } } @@ -570,7 +564,7 @@ public class SV_MAIN extends SV_GAME { public static void SV_ReadPackets() { int i; client_t cl; - int qport =0; + int qport= 0; while (NET.GetPacket(NS_SERVER, Netchan.net_from, net_message)) { @@ -588,11 +582,11 @@ public class SV_MAIN extends SV_GAME { MSG.BeginReading(net_message); MSG.ReadLong(net_message); // sequence number MSG.ReadLong(net_message); // sequence number - qport = MSG.ReadShort(net_message) & 0xffff; + qport= MSG.ReadShort(net_message) & 0xffff; // check for packets from connected clients - for (i = 0; i < maxclients.value; i++) { - cl = svs.clients[i]; + for (i= 0; i < maxclients.value; i++) { + cl= svs.clients[i]; if (cl.state == cs_free) continue; if (!NET.NET_CompareBaseAdr(Netchan.net_from, cl.netchan.remote_address)) @@ -601,12 +595,12 @@ public class SV_MAIN extends SV_GAME { continue; if (cl.netchan.remote_address.port != Netchan.net_from.port) { Com.Printf("SV_ReadPackets: fixing up a translated port\n"); - cl.netchan.remote_address.port = Netchan.net_from.port; + cl.netchan.remote_address.port= Netchan.net_from.port; } if (Netchan.Process(cl.netchan, net_message)) { // this is a valid, sequenced packet, so process it if (cl.state != cs_zombie) { - cl.lastmessage = svs.realtime; // don't timeout + cl.lastmessage= svs.realtime; // don't timeout SV_USER.SV_ExecuteClientMessage(cl); } } @@ -637,23 +631,23 @@ public class SV_MAIN extends SV_GAME { int droppoint; int zombiepoint; - droppoint = (int) (svs.realtime - 1000 * timeout.value); - zombiepoint = (int) (svs.realtime - 1000 * zombietime.value); + droppoint= (int) (svs.realtime - 1000 * timeout.value); + zombiepoint= (int) (svs.realtime - 1000 * zombietime.value); - for (i = 0; i < maxclients.value; i++) { - cl = svs.clients[i]; + for (i= 0; i < maxclients.value; i++) { + cl= svs.clients[i]; // message times may be wrong across a changelevel if (cl.lastmessage > svs.realtime) - cl.lastmessage = svs.realtime; + cl.lastmessage= svs.realtime; if (cl.state == cs_zombie && cl.lastmessage < zombiepoint) { - cl.state = cs_free; // can now be reused + cl.state= cs_free; // can now be reused continue; } if ((cl.state == cs_connected || cl.state == cs_spawned) && cl.lastmessage < droppoint) { SV_SEND.SV_BroadcastPrintf(PRINT_HIGH, cl.name + " timed out\n"); SV_DropClient(cl); - cl.state = cs_free; // don't bother with zombie state + cl.state= cs_free; // don't bother with zombie state } } } @@ -670,10 +664,10 @@ public class SV_MAIN extends SV_GAME { edict_t ent; int i; - for (i = 0; i < GameBase.num_edicts; i++) { - ent = GameBase.g_edicts[i]; + for (i= 0; i < GameBase.num_edicts; i++) { + ent= GameBase.g_edicts[i]; // events only last for a single message - ent.s.event = 0; + ent.s.event= 0; } } @@ -685,14 +679,14 @@ public class SV_MAIN extends SV_GAME { */ public static void SV_RunGameFrame() { if (host_speeds.value != 0) - time_before_game = Sys.Milliseconds(); + time_before_game= Sys.Milliseconds(); // we always need to bump framenum, even if we // don't run the world, otherwise the delta // compression can get confused when a client // has the "current" frame sv.framenum++; - sv.time = sv.framenum * 100; + sv.time= sv.framenum * 100; // don't run if paused if (0 == sv_paused.value || maxclients.value > 1) { @@ -702,12 +696,12 @@ public class SV_MAIN extends SV_GAME { if (sv.time < svs.realtime) { if (sv_showclamp.value != 0) Com.Printf("sv highclamp\n"); - svs.realtime = sv.time; + svs.realtime= sv.time; } } if (host_speeds.value != 0) - time_after_game = Sys.Milliseconds(); + time_after_game= Sys.Milliseconds(); } @@ -718,7 +712,7 @@ public class SV_MAIN extends SV_GAME { ================== */ public static void SV_Frame(long msec) { - Globals.time_before_game = Globals.time_after_game = 0; + Globals.time_before_game= Globals.time_after_game= 0; // if server is not active, do nothing if (!svs.initialized) @@ -734,17 +728,17 @@ public class SV_MAIN extends SV_GAME { // get packets from clients SV_ReadPackets(); - + //if (Game.g_edicts[1] !=null) // Com.p("player at:" + Lib.vtofsbeaty(Game.g_edicts[1].s.origin )); // move autonomous things around if enough time has passed - if (0== sv_timedemo.value && svs.realtime < sv.time) { + if (0 == sv_timedemo.value && svs.realtime < sv.time) { // never let the time get too far off if (sv.time - svs.realtime > 100) { if (sv_showclamp.value != 0) Com.Printf("sv lowclamp\n"); - svs.realtime = sv.time - 100; + svs.realtime= sv.time - 100; } NET.NET_Sleep(sv.time - svs.realtime); return; @@ -787,7 +781,7 @@ public class SV_MAIN extends SV_GAME { let it know we are alive, and log information ================ */ - public static final int HEARTBEAT_SECONDS = 300; + public static final int HEARTBEAT_SECONDS= 300; public static void Master_Heartbeat() { String string; int i; @@ -802,18 +796,18 @@ public class SV_MAIN extends SV_GAME { // check for time wraparound if (svs.last_heartbeat > svs.realtime) - svs.last_heartbeat = svs.realtime; + svs.last_heartbeat= svs.realtime; if (svs.realtime - svs.last_heartbeat < HEARTBEAT_SECONDS * 1000) return; // not time to send yet - svs.last_heartbeat = svs.realtime; + svs.last_heartbeat= svs.realtime; // send the same string that we would give for a status OOB command - string = SV_StatusString(); + string= SV_StatusString(); // send to group master - for (i = 0; i < MAX_MASTERS; i++) + for (i= 0; i < MAX_MASTERS; i++) if (master_adr[i].port != 0) { Com.Printf("Sending heartbeat to " + NET.AdrToString(master_adr[i]) + "\n"); Netchan.OutOfBandPrint(NS_SERVER, master_adr[i], "heartbeat\n" + string); @@ -839,7 +833,7 @@ public class SV_MAIN extends SV_GAME { return; // a private dedicated game // send to group master - for (i = 0; i < MAX_MASTERS; i++) + for (i= 0; i < MAX_MASTERS; i++) if (master_adr[i].port != 0) { if (i > 0) Com.Printf("Sending heartbeat to " + NET.AdrToString(master_adr[i]) + "\n"); @@ -865,7 +859,7 @@ public class SV_MAIN extends SV_GAME { PlayerClient.ClientUserinfoChanged(cl.edict, cl.userinfo); // name for C code - cl.name = Info.Info_ValueForKey(cl.userinfo, "name"); + cl.name= Info.Info_ValueForKey(cl.userinfo, "name"); // mask off high bit //TODO: masking for german umlaute @@ -873,22 +867,22 @@ public class SV_MAIN extends SV_GAME { // cl.name[i] &= 127; // rate command - val = Info.Info_ValueForKey(cl.userinfo, "rate"); + val= Info.Info_ValueForKey(cl.userinfo, "rate"); if (val.length() > 0) { - i = atoi(val); - cl.rate = i; + i= atoi(val); + cl.rate= i; if (cl.rate < 100) - cl.rate = 100; + cl.rate= 100; if (cl.rate > 15000) - cl.rate = 15000; + cl.rate= 15000; } else - cl.rate = 5000; + cl.rate= 5000; // msg command - val = Info.Info_ValueForKey(cl.userinfo, "msg"); + val= Info.Info_ValueForKey(cl.userinfo, "msg"); if (val.length() > 0) { - cl.messagelevel = atoi(val); + cl.messagelevel= atoi(val); } } @@ -903,9 +897,9 @@ public class SV_MAIN extends SV_GAME { =============== */ public static void SV_Init() { - SV_CCMDS.SV_InitOperatorCommands (); //ok. + SV_CCMDS.SV_InitOperatorCommands(); //ok. - rcon_password = Cvar.Get("rcon_password", "", 0); + rcon_password= Cvar.Get("rcon_password", "", 0); Cvar.Get("skill", "1", 0); Cvar.Get("deathmatch", "0", CVAR_LATCH); Cvar.Get("coop", "0", CVAR_LATCH); @@ -915,27 +909,27 @@ public class SV_MAIN extends SV_GAME { //TODO: set cheats 0 Cvar.Get("cheats", "1", CVAR_SERVERINFO | CVAR_LATCH); Cvar.Get("protocol", "" + PROTOCOL_VERSION, CVAR_SERVERINFO | CVAR_NOSET); - - SV_MAIN.maxclients = Cvar.Get("maxclients", "1", CVAR_SERVERINFO | CVAR_LATCH); - hostname = Cvar.Get("hostname", "noname", CVAR_SERVERINFO | CVAR_ARCHIVE); - timeout = Cvar.Get("timeout", "125", 0); - zombietime = Cvar.Get("zombietime", "2", 0); - sv_showclamp = Cvar.Get("showclamp", "0", 0); - sv_paused = Cvar.Get("paused", "0", 0); - sv_timedemo = Cvar.Get("timedemo", "0", 0); - sv_enforcetime = Cvar.Get("sv_enforcetime", "0", 0); - + + SV_MAIN.maxclients= Cvar.Get("maxclients", "1", CVAR_SERVERINFO | CVAR_LATCH); + hostname= Cvar.Get("hostname", "noname", CVAR_SERVERINFO | CVAR_ARCHIVE); + timeout= Cvar.Get("timeout", "125", 0); + zombietime= Cvar.Get("zombietime", "2", 0); + sv_showclamp= Cvar.Get("showclamp", "0", 0); + sv_paused= Cvar.Get("paused", "0", 0); + sv_timedemo= Cvar.Get("timedemo", "0", 0); + sv_enforcetime= Cvar.Get("sv_enforcetime", "0", 0); + // TODO: carsten, re-allow downloads per default - allow_download = Cvar.Get("allow_download", "0", CVAR_ARCHIVE); - allow_download_players = Cvar.Get("allow_download_players", "0", CVAR_ARCHIVE); - allow_download_models = Cvar.Get("allow_download_models", "1", CVAR_ARCHIVE); - allow_download_sounds = Cvar.Get("allow_download_sounds", "1", CVAR_ARCHIVE); - allow_download_maps = Cvar.Get("allow_download_maps", "1", CVAR_ARCHIVE); + allow_download= Cvar.Get("allow_download", "0", CVAR_ARCHIVE); + allow_download_players= Cvar.Get("allow_download_players", "0", CVAR_ARCHIVE); + allow_download_models= Cvar.Get("allow_download_models", "1", CVAR_ARCHIVE); + allow_download_sounds= Cvar.Get("allow_download_sounds", "1", CVAR_ARCHIVE); + allow_download_maps= Cvar.Get("allow_download_maps", "1", CVAR_ARCHIVE); - sv_noreload = Cvar.Get("sv_noreload", "0", 0); - sv_airaccelerate = Cvar.Get("sv_airaccelerate", "0", CVAR_LATCH); - public_server = Cvar.Get("public", "0", 0); - sv_reconnect_limit = Cvar.Get("sv_reconnect_limit", "3", CVAR_ARCHIVE); + sv_noreload= Cvar.Get("sv_noreload", "0", 0); + sv_airaccelerate= Cvar.Get("sv_airaccelerate", "0", CVAR_LATCH); + public_server= Cvar.Get("public", "0", 0); + sv_reconnect_limit= Cvar.Get("sv_reconnect_limit", "3", CVAR_ARCHIVE); SZ.Init(net_message, net_message_buffer, net_message_buffer.length); } @@ -967,13 +961,13 @@ public class SV_MAIN extends SV_GAME { // send it twice // stagger the packets to crutch operating system limited buffers - for (i = 0; i < maxclients.value; i++) { - cl = svs.clients[i]; + for (i= 0; i < maxclients.value; i++) { + cl= svs.clients[i]; if (cl.state >= cs_connected) Netchan.Transmit(cl.netchan, net_message.cursize, net_message.data); } - for (i = 0; i < maxclients.value; i++) { - cl = svs.clients[i]; + for (i= 0; i < maxclients.value; i++) { + cl= svs.clients[i]; if (cl.state >= cs_connected) Netchan.Transmit(cl.netchan, net_message.cursize, net_message.data); } @@ -992,8 +986,8 @@ public class SV_MAIN extends SV_GAME { SV_FinalMessage(finalmsg, reconnect); Master_Shutdown(); - - SV_GAME.SV_ShutdownGameProgs (); + + SV_GAME.SV_ShutdownGameProgs(); // free current level if (sv.demofile != null) @@ -1004,16 +998,9 @@ public class SV_MAIN extends SV_GAME { e.printStackTrace(); } - //memset (&sv, 0, sizeof(sv)); - sv = new server_t(); - - Globals.server_state= sv.state; + sv= new server_t(); - // free server static data - //if (svs.clients!=null) - // Z_Free (svs.clients); - //if (svs.client_entities) - // Z_Free (svs.client_entities); + Globals.server_state= sv.state; if (svs.demofile != null) try { @@ -1022,7 +1009,7 @@ public class SV_MAIN extends SV_GAME { catch (IOException e1) { e1.printStackTrace(); } - //memset (&svs, 0, sizeof(svs)); - svs = new server_static_t(); + + svs= new server_static_t(); } } diff --git a/src/jake2/server/SV_SEND.java b/src/jake2/server/SV_SEND.java index 4fa3f45..9b30a99 100644 --- a/src/jake2/server/SV_SEND.java +++ b/src/jake2/server/SV_SEND.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 17.01.2004 by RST. -// $Id: SV_SEND.java,v 1.4 2004-08-22 14:25:13 salomo Exp $ +// $Id: SV_SEND.java,v 1.5 2004-09-10 19:02:56 salomo Exp $ package jake2.server; @@ -70,16 +70,10 @@ public class SV_SEND extends SV_MAIN { ================= */ public static void SV_ClientPrintf(client_t cl, int level, String s) { - // va_list argptr; - // char string[1024]; - // + if (level < cl.messagelevel) return; - // va_start (argptr,fmt); - // vsprintf (string, fmt,argptr); - // va_end (argptr); - MSG.WriteByte(cl.netchan.message, svc_print); MSG.WriteByte(cl.netchan.message, level); MSG.WriteString(cl.netchan.message, s); @@ -93,27 +87,12 @@ public class SV_SEND extends SV_MAIN { ================= */ public static void SV_BroadcastPrintf(int level, String s) { - //va_list argptr; - //char string[2048]; - client_t cl; - //int i; - // va_start (argptr,fmt); - // vsprintf (string, fmt,argptr); - // va_end (argptr); + client_t cl; // echo to console if (dedicated.value != 0) { - //char copy[1024]; - //int i; - - // mask off high bits - //for (i=0 ; i<1023 && string[i] ; i++) - //copy[i] = string[i]&127; - //copy[i] = 0; - //Com_Printf ("%s", copy); - Com.Printf(s); } @@ -137,16 +116,10 @@ public class SV_SEND extends SV_MAIN { ================= */ public static void SV_BroadcastCommand(String s) { - // va_list argptr; - // char string[1024]; if (sv.state == 0) return; - // va_start (argptr,fmt); - // vsprintf (string, fmt,argptr); - // va_end (argptr); - MSG.WriteByte(sv.multicast, svc_stufftext); MSG.WriteString(sv.multicast, s); SV_Multicast(null, MULTICAST_ALL_R); diff --git a/src/jake2/sys/Sys.java b/src/jake2/sys/Sys.java index cf8e154..c27d98c 100644 --- a/src/jake2/sys/Sys.java +++ b/src/jake2/sys/Sys.java @@ -2,7 +2,7 @@ * Sys.java * Copyright (C) 2003 * - * $Id: Sys.java,v 1.7 2004-08-29 21:39:26 hzi Exp $ + * $Id: Sys.java,v 1.8 2004-09-10 19:02:56 salomo Exp $ */ /* Copyright (C) 1997-2001 Id Software, Inc. @@ -57,27 +57,27 @@ public final class Sys extends Defines { //ok! public static File[] FindAll(String path, int musthave, int canthave) { - int index = path.lastIndexOf('/'); + int index= path.lastIndexOf('/'); if (index != -1) { - findbase = path.substring(0, index); - findpattern = path.substring(index + 1, path.length()); + findbase= path.substring(0, index); + findpattern= path.substring(index + 1, path.length()); } else { - findbase = path; - findpattern = "*"; + findbase= path; + findpattern= "*"; } if (findpattern.equals("*.*")) { - findpattern = "*"; + findpattern= "*"; } - File fdir = new File(findbase); + File fdir= new File(findbase); if (!fdir.exists()) return null; - FilenameFilter filter = new FileFilter(findpattern, musthave, canthave); + FilenameFilter filter= new FileFilter(findpattern, musthave, canthave); return fdir.listFiles(filter); } @@ -101,9 +101,9 @@ public final class Sys extends Defines { int musthave, canthave; FileFilter(String findpattern, int musthave, int canthave) { - this.regexpr = convert2regexpr(findpattern); - this.musthave = musthave; - this.canthave = canthave; + this.regexpr= convert2regexpr(findpattern); + this.musthave= musthave; + this.canthave= canthave; } @@ -119,46 +119,46 @@ public final class Sys extends Defines { String convert2regexpr(String pattern) { - StringBuffer sb = new StringBuffer(); + StringBuffer sb= new StringBuffer(); char c; - boolean escape = false; + boolean escape= false; String subst; // convert pattern - for (int i = 0; i < pattern.length(); i++) { - c = pattern.charAt(i); - subst = null; + for (int i= 0; i < pattern.length(); i++) { + c= pattern.charAt(i); + subst= null; switch (c) { case '*' : - subst = (!escape) ? ".*" : "*"; + subst= (!escape) ? ".*" : "*"; break; case '.' : - subst = (!escape) ? "\\." : "."; + subst= (!escape) ? "\\." : "."; break; case '!' : - subst = (!escape) ? "^" : "!"; + subst= (!escape) ? "^" : "!"; break; case '?' : - subst = (!escape) ? "." : "?"; + subst= (!escape) ? "." : "?"; break; case '\\' : - escape = !escape; + escape= !escape; break; default : - escape = false; + escape= false; } if (subst != null) { sb.append(subst); - escape = false; + escape= false; } else sb.append(c); } // the converted pattern - String regexpr = sb.toString(); + String regexpr= sb.toString(); //Com.DPrintf("pattern: " + pattern + " regexpr: " + regexpr + '\n'); try { @@ -173,7 +173,7 @@ public final class Sys extends Defines { boolean CompareAttributes(File dir, int musthave, int canthave) { // . and .. never match - String name = dir.getName(); + String name= dir.getName(); if (name.equals(".") || name.equals("..")) return false; @@ -183,9 +183,9 @@ public final class Sys extends Defines { } - private static long secbase = System.currentTimeMillis(); + private static long secbase= System.currentTimeMillis(); public static int Milliseconds() { - return Globals.curtime = (int) (System.currentTimeMillis() - secbase); + return Globals.curtime= (int) (System.currentTimeMillis() - secbase); } //============================================ @@ -203,10 +203,11 @@ public final class Sys extends Defines { // COM_FilePath (path, findbase); - fdir = FindAll(path, canthave, musthave); - fileindex =0; - - if (fdir == null) return null; + fdir= FindAll(path, canthave, musthave); + fileindex= 0; + + if (fdir == null) + return null; return FindNext(); } @@ -220,17 +221,14 @@ public final class Sys extends Defines { } public static void FindClose() { - - if (fdir != null) - fdir = null; - + fdir= null; } - + public static void SendKeyEvents() { KBD.Update(); - + // grab frame time - Globals.sys_frame_time = Sys.Milliseconds(); + Globals.sys_frame_time= Sys.Milliseconds(); } public static String GetClipboardData() { @@ -238,8 +236,7 @@ public final class Sys extends Defines { return null; } - public static void ConsoleOutput(String msg) - { + public static void ConsoleOutput(String msg) { if (Globals.nostdout != null && Globals.nostdout.value != 0) return; diff --git a/src/jake2/util/Math3D.java b/src/jake2/util/Math3D.java index e949f07..5c1f2eb 100644 --- a/src/jake2/util/Math3D.java +++ b/src/jake2/util/Math3D.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 09.12.2003 by RST. -// $Id: Math3D.java,v 1.5 2004-07-19 19:32:12 hzi Exp $ +// $Id: Math3D.java,v 1.6 2004-09-10 19:02:56 salomo Exp $ package jake2.util; @@ -116,18 +116,7 @@ public class Math3D extends Lib { } return length; } -// public static final float VectorNormalize2(float[] v, float[] to) { -// float length, ilength; -// -// length = VectorLength(v); -// if (length != 0.0f) { -// ilength = 1.0f / length; -// to[0] = v[0] * ilength; -// to[1] = v[1] * ilength; -// to[2] = v[2] * ilength; -// } -// return length; -// } + public static final float VectorLength(float v[]) { return (float) Math.sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); } @@ -199,13 +188,8 @@ public class Math3D extends Lib { private static float im[][] = new float[3][3]; private static float tmpmat[][] = new float[3][3]; private static float zrot[][] = new float[3][3]; + public static void RotatePointAroundVector(float[] dst, float[] dir, float[] point, float degrees) { - - //float m[][] = new float[3][3]; - //float im[][] = new float[3][3]; - //float zrot[][] = new float[3][3]; - //float tmpmat[][] = new float[3][3]; - //float rot[][] = new float[3][3]; float[] vr = { 0.0f, 0.0f, 0.0f }; float[] vup = { 0.0f, 0.0f, 0.0f }; @@ -230,8 +214,6 @@ public class Math3D extends Lib { m[1][2] = vf[1]; m[2][2] = vf[2]; - //Math3D.MatCopy(m, im); // achtung: src -> dst - im[0][0] = m[0][0]; im[0][1] = m[1][0]; im[0][2] = m[2][0]; @@ -249,8 +231,6 @@ public class Math3D extends Lib { zrot[0][0] = zrot[1][1] = (float) Math.cos(Math3D.DEG2RAD(degrees)); zrot[0][1] = (float) Math.sin(Math3D.DEG2RAD(degrees)); zrot[1][0] = -zrot[0][1]; - //zrot[1][0] = - (float) Math.sin(Math3D.DEG2RAD(degrees)); - //zrot[1][1] = (float) Math.cos(Math3D.DEG2RAD(degrees)); Math3D.R_ConcatRotations(m, zrot, tmpmat); Math3D.R_ConcatRotations(tmpmat, im, zrot); @@ -485,22 +465,6 @@ public class Math3D extends Lib { } } -// public static void MatClear(float m[][]) { -// m[0][0] = m[0][1] = m[0][2] = m[1][0] = m[1][1] = m[1][2] = m[2][0] = m[2][1] = m[2][2] = 0.0f; -// } - -// private static final void MatCopy(float src[][], float dst[][]) { -// dst[0][0]=src[0][0]; -// dst[0][1]=src[0][1]; -// dst[0][2]=src[0][2]; -// dst[1][0]=src[1][0]; -// dst[1][1]=src[1][1]; -// dst[1][2]=src[1][2]; -// dst[2][0]=src[2][0]; -// dst[2][1]=src[2][1]; -// dst[2][2]=src[2][2]; -// } - public static void G_ProjectSource(float[] point, float[] distance, float[] forward, float[] right, float[] result) { result[0] = point[0] + forward[0] * distance[0] + right[0] * distance[1]; result[1] = point[1] + forward[1] * distance[0] + right[1] * distance[1]; diff --git a/src/jake2/util/QuakeFile.java b/src/jake2/util/QuakeFile.java index 969248c..5b3c11b 100644 --- a/src/jake2/util/QuakeFile.java +++ b/src/jake2/util/QuakeFile.java @@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Created on 24.07.2004 by RST. -// $Id: QuakeFile.java,v 1.2 2004-09-04 19:08:30 salomo Exp $ +// $Id: QuakeFile.java,v 1.3 2004-09-10 19:02:56 salomo Exp $ package jake2.util; @@ -31,8 +31,10 @@ import jake2.qcommon.Com; import java.io.*; -/** RandomAccessFile, bur handles readString/WriteString specially and - * offers other helper functions */ +/** + * RandomAccessFile, but handles readString/WriteString specially and + * offers other helper functions + */ public class QuakeFile extends RandomAccessFile { |