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-rw-r--r--src/jake2/qcommon/qfiles.java33
-rw-r--r--src/jake2/render/fastjogl/Mesh.java29
-rw-r--r--src/jake2/render/jogl/Mesh.java45
-rw-r--r--src/jake2/render/lwjgl/Mesh.java30
4 files changed, 77 insertions, 60 deletions
diff --git a/src/jake2/qcommon/qfiles.java b/src/jake2/qcommon/qfiles.java
index 8e524a5..8805ce9 100644
--- a/src/jake2/qcommon/qfiles.java
+++ b/src/jake2/qcommon/qfiles.java
@@ -2,7 +2,7 @@
* qfiles.java
* Copyright (C) 2003
*
- * $Id: qfiles.java,v 1.4 2004-07-09 06:50:50 hzi Exp $
+ * $Id: qfiles.java,v 1.5 2005-05-07 22:15:04 cawe Exp $
*/
/*
Copyright (C) 1997-2001 Id Software, Inc.
@@ -195,14 +195,33 @@ public class qfiles {
}
public static class dtrivertx_t {
- public int v[] = { 0, 0, 0 }; // byte 0..255 scaled byte to fit in frame mins/maxs
- public int lightnormalindex; // byte 0 .. 255;
+ private byte v0; // byte 0..255 scaled byte to fit in frame mins/maxs
+ private byte v1;
+ private byte v2;
+
+ private byte lightnormalindex; // byte 0 .. 255;
public dtrivertx_t(ByteBuffer b) {
- v[0] = b.get() & 0xff; // unsigned byte
- v[1] = b.get() & 0xff; // unsigned byte
- v[2] = b.get() & 0xff; // unsigned byte
- lightnormalindex = b.get() & 0xff; // unsigned byte
+ v0 = b.get(); // unsigned byte
+ v1 = b.get(); // unsigned byte
+ v2 = b.get(); // unsigned byte
+ lightnormalindex = b.get(); // unsigned byte
+ }
+
+ public final int v0() {
+ return v0 & 0xFF;
+ }
+
+ public final int v1() {
+ return v1 & 0xFF;
+ }
+
+ public final int v2() {
+ return v2 & 0xFF;
+ }
+
+ public final int lightnormalindex() {
+ return lightnormalindex & 0xFF;
}
}
diff --git a/src/jake2/render/fastjogl/Mesh.java b/src/jake2/render/fastjogl/Mesh.java
index 670722e..9635052 100644
--- a/src/jake2/render/fastjogl/Mesh.java
+++ b/src/jake2/render/fastjogl/Mesh.java
@@ -2,7 +2,7 @@
* Mesh.java
* Copyright (C) 2003
*
- * $Id: Mesh.java,v 1.8 2005-01-22 22:30:35 cawe Exp $
+ * $Id: Mesh.java,v 1.9 2005-05-07 22:15:05 cawe Exp $
*/
/*
Copyright (C) 1997-2001 Id Software, Inc.
@@ -74,8 +74,7 @@ public abstract class Mesh extends Light {
void GL_LerpVerts(int nverts, qfiles.dtrivertx_t[] ov,
qfiles.dtrivertx_t[] verts, float[] move, float[] frontv,
float[] backv) {
- int[] ovv;
- int[] vv;
+ qfiles.dtrivertx_t ovv, vv;
FloatBuffer lerp = vertexArrayBuf;
//PMM -- added RF_SHELL_DOUBLE, RF_SHELL_HALF_DAM
@@ -86,27 +85,27 @@ public abstract class Mesh extends Light {
int j = 0;
for (int i = 0; i < nverts; i++ /* , v++, ov++, lerp+=4 */
) {
- normal = r_avertexnormals[verts[i].lightnormalindex];
- ovv = ov[i].v;
- vv = verts[i].v;
+ normal = r_avertexnormals[verts[i].lightnormalindex()];
+ ovv = ov[i];
+ vv = verts[i];
- lerp.put(j++, move[0] + ovv[0] * backv[0] + vv[0] * frontv[0]
+ lerp.put(j++, move[0] + ovv.v0() * backv[0] + vv.v0() * frontv[0]
+ normal[0] * Defines.POWERSUIT_SCALE);
- lerp.put(j++, move[1] + ovv[1] * backv[1] + vv[1] * frontv[1]
+ lerp.put(j++, move[1] + ovv.v1() * backv[1] + vv.v1() * frontv[1]
+ normal[1] * Defines.POWERSUIT_SCALE);
- lerp.put(j++, move[2] + ovv[2] * backv[2] + vv[2] * frontv[2]
+ lerp.put(j++, move[2] + ovv.v2() * backv[2] + vv.v2() * frontv[2]
+ normal[2] * Defines.POWERSUIT_SCALE);
}
} else {
int j = 0;
for (int i = 0; i < nverts; i++ /* , v++, ov++, lerp+=4 */
) {
- ovv = ov[i].v;
- vv = verts[i].v;
+ ovv = ov[i];
+ vv = verts[i];
- lerp.put(j++, move[0] + ovv[0] * backv[0] + vv[0] * frontv[0]);
- lerp.put(j++, move[1] + ovv[1] * backv[1] + vv[1] * frontv[1]);
- lerp.put(j++, move[2] + ovv[2] * backv[2] + vv[2] * frontv[2]);
+ lerp.put(j++, move[0] + ovv.v0() * backv[0] + vv.v0() * frontv[0]);
+ lerp.put(j++, move[1] + ovv.v1() * backv[1] + vv.v1() * frontv[1]);
+ lerp.put(j++, move[2] + ovv.v2() * backv[2] + vv.v2() * frontv[2]);
}
}
}
@@ -206,7 +205,7 @@ public abstract class Mesh extends Light {
int j = 0;
float l;
for (int i = 0; i < paliashdr.num_xyz; i++) {
- l = shadedots[verts[i].lightnormalindex];
+ l = shadedots[verts[i].lightnormalindex()];
color.put(j++, l * shadelight[0]);
color.put(j++, l * shadelight[1]);
color.put(j++, l * shadelight[2]);
diff --git a/src/jake2/render/jogl/Mesh.java b/src/jake2/render/jogl/Mesh.java
index ee6a8fb..9d85fee 100644
--- a/src/jake2/render/jogl/Mesh.java
+++ b/src/jake2/render/jogl/Mesh.java
@@ -2,7 +2,7 @@
* Mesh.java
* Copyright (C) 2003
*
- * $Id: Mesh.java,v 1.8 2005-04-08 14:05:34 cawe Exp $
+ * $Id: Mesh.java,v 1.9 2005-05-07 22:15:04 cawe Exp $
*/
/*
Copyright (C) 1997-2001 Id Software, Inc.
@@ -84,23 +84,23 @@ public abstract class Mesh extends Light {
float[] normal;
for (i = 0; i < nverts; i++ /* , v++, ov++, lerp+=4 */
) {
- normal = r_avertexnormals[verts[i].lightnormalindex];
+ normal = r_avertexnormals[verts[i].lightnormalindex()];
- lerp[i][0] = move[0] + ov[i].v[0] * backv[0] + v[i].v[0]
+ lerp[i][0] = move[0] + ov[i].v0() * backv[0] + v[i].v0()
* frontv[0] + normal[0] * Defines.POWERSUIT_SCALE;
- lerp[i][1] = move[1] + ov[i].v[1] * backv[1] + v[i].v[1]
+ lerp[i][1] = move[1] + ov[i].v1() * backv[1] + v[i].v1()
* frontv[1] + normal[1] * Defines.POWERSUIT_SCALE;
- lerp[i][2] = move[2] + ov[i].v[2] * backv[2] + v[i].v[2]
+ lerp[i][2] = move[2] + ov[i].v2() * backv[2] + v[i].v2()
* frontv[2] + normal[2] * Defines.POWERSUIT_SCALE;
}
} else {
for (i = 0; i < nverts; i++ /* , v++, ov++, lerp+=4 */
) {
- lerp[i][0] = move[0] + ov[i].v[0] * backv[0] + v[i].v[0]
+ lerp[i][0] = move[0] + ov[i].v0() * backv[0] + v[i].v0()
* frontv[0];
- lerp[i][1] = move[1] + ov[i].v[1] * backv[1] + v[i].v[1]
+ lerp[i][1] = move[1] + ov[i].v1() * backv[1] + v[i].v1()
* frontv[1];
- lerp[i][2] = move[2] + ov[i].v[2] * backv[2] + v[i].v[2]
+ lerp[i][2] = move[2] + ov[i].v2() * backv[2] + v[i].v2()
* frontv[2];
}
}
@@ -111,8 +111,7 @@ public abstract class Mesh extends Light {
float[] frontv, float[] backv) {
int lerpIndex = 0;
- int[] ovv;
- int[] vv;
+ qfiles.dtrivertx_t ovv, vv;
FloatBuffer lerp = vertexArrayBuf;
//PMM -- added RF_SHELL_DOUBLE, RF_SHELL_HALF_DAM
@@ -123,15 +122,15 @@ public abstract class Mesh extends Light {
int j = 0;
for (int i = 0; i < nverts; i++ /* , v++, ov++, lerp+=4 */
) {
- normal = r_avertexnormals[verts[i].lightnormalindex];
- ovv = ov[i].v;
- vv = v[i].v;
+ normal = r_avertexnormals[verts[i].lightnormalindex()];
+ ovv = ov[i];
+ vv = v[i];
- lerp.put(j, move[0] + ovv[0] * backv[0] + vv[0] * frontv[0]
+ lerp.put(j, move[0] + ovv.v0() * backv[0] + vv.v0() * frontv[0]
+ normal[0] * Defines.POWERSUIT_SCALE);
- lerp.put(j + 1, move[1] + ovv[1] * backv[1] + vv[1] * frontv[1]
+ lerp.put(j + 1, move[1] + ovv.v1() * backv[1] + vv.v1() * frontv[1]
+ normal[1] * Defines.POWERSUIT_SCALE);
- lerp.put(j + 2, move[2] + ovv[2] * backv[2] + vv[2] * frontv[2]
+ lerp.put(j + 2, move[2] + ovv.v2() * backv[2] + vv.v2() * frontv[2]
+ normal[2] * Defines.POWERSUIT_SCALE);
j += 3;
}
@@ -139,15 +138,15 @@ public abstract class Mesh extends Light {
int j = 0;
for (int i = 0; i < nverts; i++ /* , v++, ov++, lerp+=4 */
) {
- ovv = ov[i].v;
- vv = v[i].v;
+ ovv = ov[i];
+ vv = v[i];
- lerp.put(j, move[0] + ovv[0] * backv[0] + vv[0] * frontv[0]);
+ lerp.put(j, move[0] + ovv.v0() * backv[0] + vv.v0() * frontv[0]);
lerp
- .put(j + 1, move[1] + ovv[1] * backv[1] + vv[1]
+ .put(j + 1, move[1] + ovv.v1() * backv[1] + vv.v1()
* frontv[1]);
lerp
- .put(j + 2, move[2] + ovv[2] * backv[2] + vv[2]
+ .put(j + 2, move[2] + ovv.v2() * backv[2] + vv.v2()
* frontv[2]);
j += 3;
}
@@ -258,7 +257,7 @@ public abstract class Mesh extends Light {
FloatBuffer color = colorArrayBuf;
int j = 0;
for (i = 0; i < paliashdr.num_xyz; i++) {
- l = shadedots[verts[i].lightnormalindex];
+ l = shadedots[verts[i].lightnormalindex()];
color.put(j++, l * shadelight[0]);
color.put(j++, l * shadelight[1]);
color.put(j++, l * shadelight[2]);
@@ -358,7 +357,7 @@ public abstract class Mesh extends Light {
orderIndex += 3;
// normals and vertexes come from the frame list
- l = shadedots[verts[index_xyz].lightnormalindex];
+ l = shadedots[verts[index_xyz].lightnormalindex()];
gl.glColor4f(l * shadelight[0], l * shadelight[1], l
* shadelight[2], alpha);
diff --git a/src/jake2/render/lwjgl/Mesh.java b/src/jake2/render/lwjgl/Mesh.java
index 34af9ec..48a62ff 100644
--- a/src/jake2/render/lwjgl/Mesh.java
+++ b/src/jake2/render/lwjgl/Mesh.java
@@ -2,7 +2,7 @@
* Mesh.java
* Copyright (C) 2003
*
- * $Id: Mesh.java,v 1.5 2005-02-01 16:55:07 cawe Exp $
+ * $Id: Mesh.java,v 1.6 2005-05-07 22:15:05 cawe Exp $
*/
/*
Copyright (C) 1997-2001 Id Software, Inc.
@@ -78,11 +78,11 @@ public abstract class Mesh extends Light {
*/
void GL_LerpVerts(int nverts, qfiles.dtrivertx_t[] ov, qfiles.dtrivertx_t[] verts, float[] move, float[] frontv, float[] backv )
{
- int[] ovv;
- int[] vv;
FloatBuffer lerp = vertexArrayBuf;
lerp.limit((nverts << 2) - nverts); // nverts * 3
+ qfiles.dtrivertx_t ovv, vv;
+
//PMM -- added RF_SHELL_DOUBLE, RF_SHELL_HALF_DAM
if ( (currententity.flags & ( Defines.RF_SHELL_RED | Defines.RF_SHELL_GREEN | Defines.RF_SHELL_BLUE | Defines.RF_SHELL_DOUBLE | Defines.RF_SHELL_HALF_DAM)) != 0 )
{
@@ -90,13 +90,13 @@ public abstract class Mesh extends Light {
int j = -1;
for (int i=0 ; i < nverts; i++/* , v++, ov++, lerp+=4 */)
{
- normal = r_avertexnormals[verts[i].lightnormalindex];
- ovv = ov[i].v;
- vv = verts[i].v;
+ normal = r_avertexnormals[verts[i].lightnormalindex()];
+ ovv = ov[i];
+ vv = verts[i];
- lerp.put(++j, move[0] + ovv[0]*backv[0] + vv[0]*frontv[0] + normal[0] * Defines.POWERSUIT_SCALE);
- lerp.put(++j, move[1] + ovv[1]*backv[1] + vv[1]*frontv[1] + normal[1] * Defines.POWERSUIT_SCALE);
- lerp.put(++j, move[2] + ovv[2]*backv[2] + vv[2]*frontv[2] + normal[2] * Defines.POWERSUIT_SCALE);
+ lerp.put(++j, move[0] + ovv.v0() * backv[0] + vv.v0() * frontv[0] + normal[0] * Defines.POWERSUIT_SCALE);
+ lerp.put(++j, move[1] + ovv.v1() * backv[1] + vv.v1() * frontv[1] + normal[1] * Defines.POWERSUIT_SCALE);
+ lerp.put(++j, move[2] + ovv.v2() * backv[2] + vv.v2() * frontv[2] + normal[2] * Defines.POWERSUIT_SCALE);
}
}
else
@@ -104,12 +104,12 @@ public abstract class Mesh extends Light {
int j = -1;
for (int i=0 ; i < nverts; i++ /* , v++, ov++, lerp+=4 */)
{
- ovv = ov[i].v;
- vv = verts[i].v;
+ ovv = ov[i];
+ vv = verts[i];
- lerp.put(++j, move[0] + ovv[0]*backv[0] + vv[0]*frontv[0]);
- lerp.put(++j, move[1] + ovv[1]*backv[1] + vv[1]*frontv[1]);
- lerp.put(++j, move[2] + ovv[2]*backv[2] + vv[2]*frontv[2]);
+ lerp.put(++j, move[0] + ovv.v0()* backv[0] + vv.v0()*frontv[0]);
+ lerp.put(++j, move[1] + ovv.v1()* backv[1] + vv.v1()*frontv[1]);
+ lerp.put(++j, move[2] + ovv.v2()* backv[2] + vv.v2()*frontv[2]);
}
}
}
@@ -198,7 +198,7 @@ public abstract class Mesh extends Light {
int size = paliashdr.num_xyz;
for (int i = 0; i < size; i++ )
{
- l = shadedots[verts[i].lightnormalindex];
+ l = shadedots[verts[i].lightnormalindex()];
color.put(++j, l * shadelight[0]);
color.put(++j, l * shadelight[1]);
color.put(++j, l * shadelight[2]);