diff options
Diffstat (limited to 'README')
-rw-r--r-- | README | 16 |
1 files changed, 10 insertions, 6 deletions
@@ -6,7 +6,7 @@ distributed under the terms of the GPL (see LICENSE). The port was done completely in Java. No native libraries are used for the game functionality. We use the jogl Java OpenGL bindings for graphics rendering -and Java OpenAL (joal) for sound. The latest release comes with an lwjgl driver +and Java OpenAL (joal) for sound. The 0.9.4 release comes with an lwjgl driver as an alternative for the jogl/joal combination. Jake2 is still under development. Send bug reports and feedback to @@ -23,10 +23,12 @@ Installation ------------ from binary distribution: -- run the installer with "java -jar Jake2-Install.jar" +- run the installer with "java -jar Jake2-0.9.4-install.jar" - follow the instructions - change to the installation directory - run the game with Jake2.sh or Jake2.bat +- to run Jake2 with the lwjgl OpenGL/OpenAL driver use Jake2_lwjgl.sh + or Jake2_lwjgl.bat build from source: - unpack jake2src-version.tar.gz or jake2-version.zip @@ -43,7 +45,7 @@ Jake2 sources from CVS. - "cvs -d:pserver:[email protected]:/cvsroot/jake2 login" - when askesd for password simply press the Enter key - "cvs -d:pserver:[email protected]:/cvsroot/jake2 co jake2" -- procced with the build from source instructions +- proceed with the build from source instructions 3rd party components -------------------- @@ -60,14 +62,16 @@ ant build tool http://ant.apache.org xerces XML library http://xml.apache.org proguard obfuscator http://proguard.sourceforge.net - +Use <[email protected]> for bug reports and feedback. have fun! bytonic Software - +---------------- Holger Zickner <[email protected]> Carsten Weisse <[email protected]> Rene Stoeckel <[email protected]> -Use <[email protected]> for bug reports and feedback.
\ No newline at end of file +Contributors +------------ +David Sanders lwjgl support |