diff options
Diffstat (limited to 'readme.id')
-rw-r--r-- | readme.id | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/readme.id b/readme.id deleted file mode 100644 index ff05cab..0000000 --- a/readme.id +++ /dev/null @@ -1,29 +0,0 @@ - -This is the complete source code for Quake 2, version 3.21, buildable with -visual C++ 6.0. The linux version should be buildable, but we haven't -tested it for the release. - -The code is all licensed under the terms of the GPL (gnu public license). -You should read the entire license, but the gist of it is that you can do -anything you want with the code, including sell your new version. The catch -is that if you distribute new binary versions, you are required to make the -entire source code available for free to everyone. - -The primary intent of this release is for entertainment and educational -purposes, but the GPL does allow commercial exploitation if you obey the -full license. If you want to do something commercial and you just can't bear -to have your source changes released, we could still negotiate a separate -license agreement (for $$$), but I would encourage you to just live with the -GPL. - -All of the Q2 data files remain copyrighted and licensed under the -original terms, so you cannot redistribute data from the original game, but if -you do a true total conversion, you can create a standalone game based on -this code. - -Thanks to Robert Duffy for doing the grunt work of building this release. - -John Carmack -Id Software - - |