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-rw-r--r--src/jake2/client/CL_inv.java152
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diff --git a/src/jake2/client/CL_inv.java b/src/jake2/client/CL_inv.java
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+/*
+ * CL_fx.java
+ * Copyright (C) 2004
+ *
+ * $Id: CL_inv.java,v 1.1 2004-07-07 19:58:37 hzi Exp $
+ */
+/*
+Copyright (C) 1997-2001 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+
+// Created on 31.01.2004 by RST.
+
+package jake2.client;
+
+import jake2.qcommon.Com;
+import jake2.qcommon.MSG;
+import jake2.util.Vargs;
+
+/**
+ * CL_inv
+ */
+public class CL_inv extends CL_newfx {
+
+ /*
+ ================
+ CL_ParseInventory
+ ================
+ */
+ static void ParseInventory() {
+ int i;
+
+ for (i = 0; i < MAX_ITEMS; i++)
+ cl.inventory[i] = MSG.ReadShort(net_message);
+ }
+
+ /*
+ ================
+ Inv_DrawString
+ ================
+ */
+ static void Inv_DrawString(int x, int y, String string) {
+ for (int i = 0; i < string.length(); i++) {
+ re.DrawChar(x, y, string.charAt(i));
+ x += 8;
+ }
+ }
+
+ static void SetStringHighBit(String s) {
+ byte[] b = s.getBytes();
+ for (int i = 0; i < b.length; i++) {
+ b[i] = (byte) (b[i] | 128);
+ }
+ s = new String(b);
+ }
+
+ /*
+ ================
+ CL_DrawInventory
+ ================
+ */
+ static final int DISPLAY_ITEMS = 17;
+
+ static void DrawInventory() {
+ int i, j;
+ int num, selected_num, item;
+ int[] index = new int[MAX_ITEMS];
+ String string;
+ int x, y;
+ String binding;
+ String bind;
+ int selected;
+ int top;
+
+ selected = cl.frame.playerstate.stats[STAT_SELECTED_ITEM];
+
+ num = 0;
+ selected_num = 0;
+ for (i = 0; i < MAX_ITEMS; i++) {
+ if (i == selected)
+ selected_num = num;
+ if (cl.inventory[i] != 0) {
+ index[num] = i;
+ num++;
+ }
+ }
+
+ // determine scroll point
+ top = selected_num - DISPLAY_ITEMS / 2;
+ if (num - top < DISPLAY_ITEMS)
+ top = num - DISPLAY_ITEMS;
+ if (top < 0)
+ top = 0;
+
+ x = (viddef.width - 256) / 2;
+ y = (viddef.height - 240) / 2;
+
+ // repaint everything next frame
+ SCR.DirtyScreen();
+
+ re.DrawPic(x, y + 8, "inventory");
+
+ y += 24;
+ x += 24;
+ Inv_DrawString(x, y, "hotkey ### item");
+ Inv_DrawString(x, y + 8, "------ --- ----");
+ y += 16;
+ for (i = top; i < num && i < top + DISPLAY_ITEMS; i++) {
+ item = index[i];
+ // search for a binding
+ //Com_sprintf (binding, sizeof(binding), "use %s", cl.configstrings[CS_ITEMS+item]);
+ binding = "use " + cl.configstrings[CS_ITEMS + item];
+ bind = "";
+ for (j = 0; j < 256; j++)
+ if (keybindings[j] != null && keybindings[j].equals(binding)) {
+ bind = Key.KeynumToString(j);
+ break;
+ }
+
+ string =
+ Com.sprintf(
+ "%6s %3i %s",
+ new Vargs(3).add(bind).add(cl.inventory[item]).add(cl.configstrings[CS_ITEMS + item]));
+ if (item != selected)
+ SetStringHighBit(string);
+ else // draw a blinky cursor by the selected item
+ {
+ if (((int) (cls.realtime * 10) & 1) != 0)
+ re.DrawChar(x - 8, y, 15);
+ }
+ Inv_DrawString(x, y, string);
+ y += 8;
+ }
+
+ }
+
+}