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-rw-r--r--src/jake2/game/GameSpawn.java6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/jake2/game/GameSpawn.java b/src/jake2/game/GameSpawn.java
index edb8cab..071df2c 100644
--- a/src/jake2/game/GameSpawn.java
+++ b/src/jake2/game/GameSpawn.java
@@ -19,7 +19,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 18.11.2003 by RST.
-// $Id: GameSpawn.java,v 1.2 2004-07-08 15:58:44 hzi Exp $
+// $Id: GameSpawn.java,v 1.2.2.1 2004-07-09 08:38:29 hzi Exp $
package jake2.game;
@@ -305,7 +305,7 @@ public class GameSpawn extends GameSave {
e.teammaster = e;
c++;
c2++;
- Com.Printf("Team:" + e.team+" entity: " + e.index + "\n");
+ //Com.Printf("Team:" + e.team+" entity: " + e.index + "\n");
for (j = i + 1; j < globals.num_edicts; j++) {
e2 = g_edicts[j];
if (!e2.inuse)
@@ -427,7 +427,7 @@ public class GameSpawn extends GameSave {
ED_CallSpawn(ent);
}
//gi.dprintf("player skill level:" +skill.value + "\n");
- gi.dprintf(inhibit + " entities inhibited\n");
+ //gi.dprintf(inhibit + " entities inhibited\n");
i = 1;
G_FindTeams();
PlayerTrail.Init();