summaryrefslogtreecommitdiffstats
path: root/src/jake2/game/M_Boss3.java
diff options
context:
space:
mode:
Diffstat (limited to 'src/jake2/game/M_Boss3.java')
-rw-r--r--src/jake2/game/M_Boss3.java76
1 files changed, 76 insertions, 0 deletions
diff --git a/src/jake2/game/M_Boss3.java b/src/jake2/game/M_Boss3.java
new file mode 100644
index 0000000..ca41173
--- /dev/null
+++ b/src/jake2/game/M_Boss3.java
@@ -0,0 +1,76 @@
+/*
+Copyright (C) 1997-2001 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+
+// Created on 13.11.2003 by RST.
+// $Id: M_Boss3.java,v 1.1 2004-07-07 19:59:09 hzi Exp $
+
+package jake2.game;
+
+public class M_Boss3 extends M_Boss32 {
+
+ static EntUseAdapter Use_Boss3 = new EntUseAdapter() {
+ public void use(edict_t ent, edict_t other, edict_t activator) {
+ gi.WriteByte(svc_temp_entity);
+ gi.WriteByte(TE_BOSSTPORT);
+ gi.WritePosition(ent.s.origin);
+ gi.multicast(ent.s.origin, MULTICAST_PVS);
+ G_FreeEdict(ent);
+ }
+ };
+
+ static EntThinkAdapter Think_Boss3Stand = new EntThinkAdapter() {
+ public boolean think(edict_t ent) {
+ if (ent.s.frame == FRAME_stand260)
+ ent.s.frame = FRAME_stand201;
+ else
+ ent.s.frame++;
+ ent.nextthink = level.time + FRAMETIME;
+ return true;
+ }
+
+ };
+
+ /*QUAKED monster_boss3_stand (1 .5 0) (-32 -32 0) (32 32 90)
+
+ Just stands and cycles in one place until targeted, then teleports away.
+ */
+ static void SP_monster_boss3_stand(edict_t self) {
+ if (deathmatch.value != 0) {
+ G_FreeEdict(self);
+ return;
+ }
+
+ self.movetype = MOVETYPE_STEP;
+ self.solid = SOLID_BBOX;
+ self.model = "models/monsters/boss3/rider/tris.md2";
+ self.s.modelindex = gi.modelindex(self.model);
+ self.s.frame = FRAME_stand201;
+
+ gi.soundindex("misc/bigtele.wav");
+
+ VectorSet(self.mins, -32, -32, 0);
+ VectorSet(self.maxs, 32, 32, 90);
+
+ self.use = Use_Boss3;
+ self.think = Think_Boss3Stand;
+ self.nextthink = level.time + FRAMETIME;
+ gi.linkentity(self);
+ }
+}