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Diffstat (limited to 'src/jake2/game/M_Chick.java')
-rw-r--r-- | src/jake2/game/M_Chick.java | 987 |
1 files changed, 987 insertions, 0 deletions
diff --git a/src/jake2/game/M_Chick.java b/src/jake2/game/M_Chick.java new file mode 100644 index 0000000..0fd006c --- /dev/null +++ b/src/jake2/game/M_Chick.java @@ -0,0 +1,987 @@ +/* +Copyright (C) 1997-2001 Id Software, Inc. + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ + +// Created on 13.11.2003 by RST. +// $Id: M_Chick.java,v 1.1 2004-07-07 19:59:11 hzi Exp $ + +package jake2.game; + +import jake2.util.*; +import jake2.util.*; + +public class M_Chick extends GameWeapon { + + public final static int FRAME_attak101= 0; + public final static int FRAME_attak102= 1; + public final static int FRAME_attak103= 2; + public final static int FRAME_attak104= 3; + public final static int FRAME_attak105= 4; + public final static int FRAME_attak106= 5; + public final static int FRAME_attak107= 6; + public final static int FRAME_attak108= 7; + public final static int FRAME_attak109= 8; + public final static int FRAME_attak110= 9; + public final static int FRAME_attak111= 10; + public final static int FRAME_attak112= 11; + public final static int FRAME_attak113= 12; + public final static int FRAME_attak114= 13; + public final static int FRAME_attak115= 14; + public final static int FRAME_attak116= 15; + public final static int FRAME_attak117= 16; + public final static int FRAME_attak118= 17; + public final static int FRAME_attak119= 18; + public final static int FRAME_attak120= 19; + public final static int FRAME_attak121= 20; + public final static int FRAME_attak122= 21; + public final static int FRAME_attak123= 22; + public final static int FRAME_attak124= 23; + public final static int FRAME_attak125= 24; + public final static int FRAME_attak126= 25; + public final static int FRAME_attak127= 26; + public final static int FRAME_attak128= 27; + public final static int FRAME_attak129= 28; + public final static int FRAME_attak130= 29; + public final static int FRAME_attak131= 30; + public final static int FRAME_attak132= 31; + public final static int FRAME_attak201= 32; + public final static int FRAME_attak202= 33; + public final static int FRAME_attak203= 34; + public final static int FRAME_attak204= 35; + public final static int FRAME_attak205= 36; + public final static int FRAME_attak206= 37; + public final static int FRAME_attak207= 38; + public final static int FRAME_attak208= 39; + public final static int FRAME_attak209= 40; + public final static int FRAME_attak210= 41; + public final static int FRAME_attak211= 42; + public final static int FRAME_attak212= 43; + public final static int FRAME_attak213= 44; + public final static int FRAME_attak214= 45; + public final static int FRAME_attak215= 46; + public final static int FRAME_attak216= 47; + public final static int FRAME_death101= 48; + public final static int FRAME_death102= 49; + public final static int FRAME_death103= 50; + public final static int FRAME_death104= 51; + public final static int FRAME_death105= 52; + public final static int FRAME_death106= 53; + public final static int FRAME_death107= 54; + public final static int FRAME_death108= 55; + public final static int FRAME_death109= 56; + public final static int FRAME_death110= 57; + public final static int FRAME_death111= 58; + public final static int FRAME_death112= 59; + public final static int FRAME_death201= 60; + public final static int FRAME_death202= 61; + public final static int FRAME_death203= 62; + public final static int FRAME_death204= 63; + public final static int FRAME_death205= 64; + public final static int FRAME_death206= 65; + public final static int FRAME_death207= 66; + public final static int FRAME_death208= 67; + public final static int FRAME_death209= 68; + public final static int FRAME_death210= 69; + public final static int FRAME_death211= 70; + public final static int FRAME_death212= 71; + public final static int FRAME_death213= 72; + public final static int FRAME_death214= 73; + public final static int FRAME_death215= 74; + public final static int FRAME_death216= 75; + public final static int FRAME_death217= 76; + public final static int FRAME_death218= 77; + public final static int FRAME_death219= 78; + public final static int FRAME_death220= 79; + public final static int FRAME_death221= 80; + public final static int FRAME_death222= 81; + public final static int FRAME_death223= 82; + public final static int FRAME_duck01= 83; + public final static int FRAME_duck02= 84; + public final static int FRAME_duck03= 85; + public final static int FRAME_duck04= 86; + public final static int FRAME_duck05= 87; + public final static int FRAME_duck06= 88; + public final static int FRAME_duck07= 89; + public final static int FRAME_pain101= 90; + public final static int FRAME_pain102= 91; + public final static int FRAME_pain103= 92; + public final static int FRAME_pain104= 93; + public final static int FRAME_pain105= 94; + public final static int FRAME_pain201= 95; + public final static int FRAME_pain202= 96; + public final static int FRAME_pain203= 97; + public final static int FRAME_pain204= 98; + public final static int FRAME_pain205= 99; + public final static int FRAME_pain301= 100; + public final static int FRAME_pain302= 101; + public final static int FRAME_pain303= 102; + public final static int FRAME_pain304= 103; + public final static int FRAME_pain305= 104; + public final static int FRAME_pain306= 105; + public final static int FRAME_pain307= 106; + public final static int FRAME_pain308= 107; + public final static int FRAME_pain309= 108; + public final static int FRAME_pain310= 109; + public final static int FRAME_pain311= 110; + public final static int FRAME_pain312= 111; + public final static int FRAME_pain313= 112; + public final static int FRAME_pain314= 113; + public final static int FRAME_pain315= 114; + public final static int FRAME_pain316= 115; + public final static int FRAME_pain317= 116; + public final static int FRAME_pain318= 117; + public final static int FRAME_pain319= 118; + public final static int FRAME_pain320= 119; + public final static int FRAME_pain321= 120; + public final static int FRAME_stand101= 121; + public final static int FRAME_stand102= 122; + public final static int FRAME_stand103= 123; + public final static int FRAME_stand104= 124; + public final static int FRAME_stand105= 125; + public final static int FRAME_stand106= 126; + public final static int FRAME_stand107= 127; + public final static int FRAME_stand108= 128; + public final static int FRAME_stand109= 129; + public final static int FRAME_stand110= 130; + public final static int FRAME_stand111= 131; + public final static int FRAME_stand112= 132; + public final static int FRAME_stand113= 133; + public final static int FRAME_stand114= 134; + public final static int FRAME_stand115= 135; + public final static int FRAME_stand116= 136; + public final static int FRAME_stand117= 137; + public final static int FRAME_stand118= 138; + public final static int FRAME_stand119= 139; + public final static int FRAME_stand120= 140; + public final static int FRAME_stand121= 141; + public final static int FRAME_stand122= 142; + public final static int FRAME_stand123= 143; + public final static int FRAME_stand124= 144; + public final static int FRAME_stand125= 145; + public final static int FRAME_stand126= 146; + public final static int FRAME_stand127= 147; + public final static int FRAME_stand128= 148; + public final static int FRAME_stand129= 149; + public final static int FRAME_stand130= 150; + public final static int FRAME_stand201= 151; + public final static int FRAME_stand202= 152; + public final static int FRAME_stand203= 153; + public final static int FRAME_stand204= 154; + public final static int FRAME_stand205= 155; + public final static int FRAME_stand206= 156; + public final static int FRAME_stand207= 157; + public final static int FRAME_stand208= 158; + public final static int FRAME_stand209= 159; + public final static int FRAME_stand210= 160; + public final static int FRAME_stand211= 161; + public final static int FRAME_stand212= 162; + public final static int FRAME_stand213= 163; + public final static int FRAME_stand214= 164; + public final static int FRAME_stand215= 165; + public final static int FRAME_stand216= 166; + public final static int FRAME_stand217= 167; + public final static int FRAME_stand218= 168; + public final static int FRAME_stand219= 169; + public final static int FRAME_stand220= 170; + public final static int FRAME_stand221= 171; + public final static int FRAME_stand222= 172; + public final static int FRAME_stand223= 173; + public final static int FRAME_stand224= 174; + public final static int FRAME_stand225= 175; + public final static int FRAME_stand226= 176; + public final static int FRAME_stand227= 177; + public final static int FRAME_stand228= 178; + public final static int FRAME_stand229= 179; + public final static int FRAME_stand230= 180; + public final static int FRAME_walk01= 181; + public final static int FRAME_walk02= 182; + public final static int FRAME_walk03= 183; + public final static int FRAME_walk04= 184; + public final static int FRAME_walk05= 185; + public final static int FRAME_walk06= 186; + public final static int FRAME_walk07= 187; + public final static int FRAME_walk08= 188; + public final static int FRAME_walk09= 189; + public final static int FRAME_walk10= 190; + public final static int FRAME_walk11= 191; + public final static int FRAME_walk12= 192; + public final static int FRAME_walk13= 193; + public final static int FRAME_walk14= 194; + public final static int FRAME_walk15= 195; + public final static int FRAME_walk16= 196; + public final static int FRAME_walk17= 197; + public final static int FRAME_walk18= 198; + public final static int FRAME_walk19= 199; + public final static int FRAME_walk20= 200; + public final static int FRAME_walk21= 201; + public final static int FRAME_walk22= 202; + public final static int FRAME_walk23= 203; + public final static int FRAME_walk24= 204; + public final static int FRAME_walk25= 205; + public final static int FRAME_walk26= 206; + public final static int FRAME_walk27= 207; + public final static int FRAME_recln201= 208; + public final static int FRAME_recln202= 209; + public final static int FRAME_recln203= 210; + public final static int FRAME_recln204= 211; + public final static int FRAME_recln205= 212; + public final static int FRAME_recln206= 213; + public final static int FRAME_recln207= 214; + public final static int FRAME_recln208= 215; + public final static int FRAME_recln209= 216; + public final static int FRAME_recln210= 217; + public final static int FRAME_recln211= 218; + public final static int FRAME_recln212= 219; + public final static int FRAME_recln213= 220; + public final static int FRAME_recln214= 221; + public final static int FRAME_recln215= 222; + public final static int FRAME_recln216= 223; + public final static int FRAME_recln217= 224; + public final static int FRAME_recln218= 225; + public final static int FRAME_recln219= 226; + public final static int FRAME_recln220= 227; + public final static int FRAME_recln221= 228; + public final static int FRAME_recln222= 229; + public final static int FRAME_recln223= 230; + public final static int FRAME_recln224= 231; + public final static int FRAME_recln225= 232; + public final static int FRAME_recln226= 233; + public final static int FRAME_recln227= 234; + public final static int FRAME_recln228= 235; + public final static int FRAME_recln229= 236; + public final static int FRAME_recln230= 237; + public final static int FRAME_recln231= 238; + public final static int FRAME_recln232= 239; + public final static int FRAME_recln233= 240; + public final static int FRAME_recln234= 241; + public final static int FRAME_recln235= 242; + public final static int FRAME_recln236= 243; + public final static int FRAME_recln237= 244; + public final static int FRAME_recln238= 245; + public final static int FRAME_recln239= 246; + public final static int FRAME_recln240= 247; + public final static int FRAME_recln101= 248; + public final static int FRAME_recln102= 249; + public final static int FRAME_recln103= 250; + public final static int FRAME_recln104= 251; + public final static int FRAME_recln105= 252; + public final static int FRAME_recln106= 253; + public final static int FRAME_recln107= 254; + public final static int FRAME_recln108= 255; + public final static int FRAME_recln109= 256; + public final static int FRAME_recln110= 257; + public final static int FRAME_recln111= 258; + public final static int FRAME_recln112= 259; + public final static int FRAME_recln113= 260; + public final static int FRAME_recln114= 261; + public final static int FRAME_recln115= 262; + public final static int FRAME_recln116= 263; + public final static int FRAME_recln117= 264; + public final static int FRAME_recln118= 265; + public final static int FRAME_recln119= 266; + public final static int FRAME_recln120= 267; + public final static int FRAME_recln121= 268; + public final static int FRAME_recln122= 269; + public final static int FRAME_recln123= 270; + public final static int FRAME_recln124= 271; + public final static int FRAME_recln125= 272; + public final static int FRAME_recln126= 273; + public final static int FRAME_recln127= 274; + public final static int FRAME_recln128= 275; + public final static int FRAME_recln129= 276; + public final static int FRAME_recln130= 277; + public final static int FRAME_recln131= 278; + public final static int FRAME_recln132= 279; + public final static int FRAME_recln133= 280; + public final static int FRAME_recln134= 281; + public final static int FRAME_recln135= 282; + public final static int FRAME_recln136= 283; + public final static int FRAME_recln137= 284; + public final static int FRAME_recln138= 285; + public final static int FRAME_recln139= 286; + public final static int FRAME_recln140= 287; + + public final static float MODEL_SCALE= 1.000000f; + + static int sound_missile_prelaunch; + static int sound_missile_launch; + static int sound_melee_swing; + static int sound_melee_hit; + static int sound_missile_reload; + static int sound_death1; + static int sound_death2; + static int sound_fall_down; + static int sound_idle1; + static int sound_idle2; + static int sound_pain1; + static int sound_pain2; + static int sound_pain3; + static int sound_sight; + static int sound_search; + + static EntThinkAdapter ChickMoan= new EntThinkAdapter() { + public boolean think(edict_t self) { + if (Lib.random() < 0.5) + gi.sound(self, CHAN_VOICE, sound_idle1, 1, ATTN_IDLE, 0); + else + gi.sound(self, CHAN_VOICE, sound_idle2, 1, ATTN_IDLE, 0); + return true; + } + }; + + static mframe_t chick_frames_fidget[]= + new mframe_t[] { + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, ChickMoan), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null)}; + static EntThinkAdapter chick_stand= new EntThinkAdapter() { + public boolean think(edict_t self) { + self.monsterinfo.currentmove= chick_move_stand; + return true; + } + }; + static mmove_t chick_move_fidget= + new mmove_t(FRAME_stand201, FRAME_stand230, chick_frames_fidget, chick_stand); + + static EntThinkAdapter chick_fidget= new EntThinkAdapter() { + public boolean think(edict_t self) { + if ((self.monsterinfo.aiflags & AI_STAND_GROUND) != 0) + return true; + if (Lib.random() <= 0.3) + self.monsterinfo.currentmove= chick_move_fidget; + return true; + } + }; + + static mframe_t chick_frames_stand[]= + new mframe_t[] { + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, null), + new mframe_t(ai_stand, 0, chick_fidget), + }; + static mmove_t chick_move_stand= + new mmove_t(FRAME_stand101, FRAME_stand130, chick_frames_stand, null); + + static EntThinkAdapter chick_run= new EntThinkAdapter() { + public boolean think(edict_t self) { + if ((self.monsterinfo.aiflags & AI_STAND_GROUND) != 0) { + self.monsterinfo.currentmove= chick_move_stand; + return true; + } + + if (self.monsterinfo.currentmove == chick_move_walk + || self.monsterinfo.currentmove == chick_move_start_run) { + self.monsterinfo.currentmove= chick_move_run; + } else { + self.monsterinfo.currentmove= chick_move_start_run; + } + return true; + } + }; + + static mframe_t chick_frames_start_run[]= + new mframe_t[] { + new mframe_t(ai_run, 1, null), + new mframe_t(ai_run, 0, null), + new mframe_t(ai_run, 0, null), + new mframe_t(ai_run, -1, null), + new mframe_t(ai_run, -1, null), + new mframe_t(ai_run, 0, null), + new mframe_t(ai_run, 1, null), + new mframe_t(ai_run, 3, null), + new mframe_t(ai_run, 6, null), + new mframe_t(ai_run, 3, null)}; + static mmove_t chick_move_start_run= + new mmove_t(FRAME_walk01, FRAME_walk10, chick_frames_start_run, chick_run); + + static mframe_t chick_frames_run[]= + new mframe_t[] { + new mframe_t(ai_run, 6, null), + new mframe_t(ai_run, 8, null), + new mframe_t(ai_run, 13, null), + new mframe_t(ai_run, 5, null), + new mframe_t(ai_run, 7, null), + new mframe_t(ai_run, 4, null), + new mframe_t(ai_run, 11, null), + new mframe_t(ai_run, 5, null), + new mframe_t(ai_run, 9, null), + new mframe_t(ai_run, 7, null)}; + + static mmove_t chick_move_run= new mmove_t(FRAME_walk11, FRAME_walk20, chick_frames_run, null); + + static mframe_t chick_frames_walk[]= + new mframe_t[] { + new mframe_t(ai_walk, 6, null), + new mframe_t(ai_walk, 8, null), + new mframe_t(ai_walk, 13, null), + new mframe_t(ai_walk, 5, null), + new mframe_t(ai_walk, 7, null), + new mframe_t(ai_walk, 4, null), + new mframe_t(ai_walk, 11, null), + new mframe_t(ai_walk, 5, null), + new mframe_t(ai_walk, 9, null), + new mframe_t(ai_walk, 7, null)}; + + static mmove_t chick_move_walk= + new mmove_t(FRAME_walk11, FRAME_walk20, chick_frames_walk, null); + + static EntThinkAdapter chick_walk= new EntThinkAdapter() { + public boolean think(edict_t self) { + self.monsterinfo.currentmove= chick_move_walk; + return true; + } + }; + + static mframe_t chick_frames_pain1[]= + new mframe_t[] { + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null)}; + static mmove_t chick_move_pain1= + new mmove_t(FRAME_pain101, FRAME_pain105, chick_frames_pain1, chick_run); + + static mframe_t chick_frames_pain2[]= + new mframe_t[] { + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null)}; + static mmove_t chick_move_pain2= + new mmove_t(FRAME_pain201, FRAME_pain205, chick_frames_pain2, chick_run); + + static mframe_t chick_frames_pain3[]= + new mframe_t[] { + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, -6, null), + new mframe_t(ai_move, 3, null), + new mframe_t(ai_move, 11, null), + new mframe_t(ai_move, 3, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 4, null), + new mframe_t(ai_move, 1, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, -3, null), + new mframe_t(ai_move, -4, null), + new mframe_t(ai_move, 5, null), + new mframe_t(ai_move, 7, null), + new mframe_t(ai_move, -2, null), + new mframe_t(ai_move, 3, null), + new mframe_t(ai_move, -5, null), + new mframe_t(ai_move, -2, null), + new mframe_t(ai_move, -8, null), + new mframe_t(ai_move, 2, null)}; + + static mmove_t chick_move_pain3= + new mmove_t(FRAME_pain301, FRAME_pain321, chick_frames_pain3, chick_run); + + static EntPainAdapter chick_pain= new EntPainAdapter() { + public void pain(edict_t self, edict_t other, float kick, int damage) { + float r; + + if (self.health < (self.max_health / 2)) + self.s.skinnum= 1; + + if (level.time < self.pain_debounce_time) + return; + + self.pain_debounce_time= level.time + 3; + + r= Lib.random(); + if (r < 0.33) + gi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0); + else if (r < 0.66) + gi.sound(self, CHAN_VOICE, sound_pain2, 1, ATTN_NORM, 0); + else + gi.sound(self, CHAN_VOICE, sound_pain3, 1, ATTN_NORM, 0); + + if (skill.value == 3) + return; // no pain anims in nightmare + + if (damage <= 10) + self.monsterinfo.currentmove= chick_move_pain1; + else if (damage <= 25) + self.monsterinfo.currentmove= chick_move_pain2; + else + self.monsterinfo.currentmove= chick_move_pain3; + return; + } + }; + + static EntThinkAdapter chick_dead= new EntThinkAdapter() { + public boolean think(edict_t self) { + Math3D.VectorSet(self.mins, -16, -16, 0); + Math3D.VectorSet(self.maxs, 16, 16, 16); + self.movetype= MOVETYPE_TOSS; + self.svflags |= SVF_DEADMONSTER; + self.nextthink= 0; + gi.linkentity(self); + return true; + } + }; + + static mframe_t chick_frames_death2[]= + new mframe_t[] { + new mframe_t(ai_move, -6, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, -1, null), + new mframe_t(ai_move, -5, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, -1, null), + new mframe_t(ai_move, -2, null), + new mframe_t(ai_move, 1, null), + new mframe_t(ai_move, 10, null), + new mframe_t(ai_move, 2, null), + new mframe_t(ai_move, 3, null), + new mframe_t(ai_move, 1, null), + new mframe_t(ai_move, 2, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 3, null), + new mframe_t(ai_move, 3, null), + new mframe_t(ai_move, 1, null), + new mframe_t(ai_move, -3, null), + new mframe_t(ai_move, -5, null), + new mframe_t(ai_move, 4, null), + new mframe_t(ai_move, 15, null), + new mframe_t(ai_move, 14, null), + new mframe_t(ai_move, 1, null)}; + static mmove_t chick_move_death2= + new mmove_t(FRAME_death201, FRAME_death223, chick_frames_death2, chick_dead); + + static mframe_t chick_frames_death1[]= + new mframe_t[] { + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, -7, null), + new mframe_t(ai_move, 4, null), + new mframe_t(ai_move, 11, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null), + new mframe_t(ai_move, 0, null)}; + static mmove_t chick_move_death1= + new mmove_t(FRAME_death101, FRAME_death112, chick_frames_death1, chick_dead); + + static EntDieAdapter chick_die= new EntDieAdapter() { + + public void die( + edict_t self, + edict_t inflictor, + edict_t attacker, + int damage, + float[] point) { + int n; + + // check for gib + if (self.health <= self.gib_health) { + gi.sound(self, CHAN_VOICE, gi.soundindex("misc/udeath.wav"), 1, ATTN_NORM, 0); + for (n= 0; n < 2; n++) + ThrowGib(self, "models/objects/gibs/bone/tris.md2", damage, GIB_ORGANIC); + for (n= 0; n < 4; n++) + ThrowGib(self, "models/objects/gibs/sm_meat/tris.md2", damage, GIB_ORGANIC); + ThrowHead(self, "models/objects/gibs/head2/tris.md2", damage, GIB_ORGANIC); + self.deadflag= DEAD_DEAD; + return; + } + + if (self.deadflag == DEAD_DEAD) + return; + + // regular death + self.deadflag= DEAD_DEAD; + self.takedamage= DAMAGE_YES; + + n= Lib.rand() % 2; + if (n == 0) { + self.monsterinfo.currentmove= chick_move_death1; + gi.sound(self, CHAN_VOICE, sound_death1, 1, ATTN_NORM, 0); + } else { + self.monsterinfo.currentmove= chick_move_death2; + gi.sound(self, CHAN_VOICE, sound_death2, 1, ATTN_NORM, 0); + } + } + + }; + static EntThinkAdapter chick_duck_down= new EntThinkAdapter() { + public boolean think(edict_t self) { + if ((self.monsterinfo.aiflags & AI_DUCKED) != 0) + return true; + self.monsterinfo.aiflags |= AI_DUCKED; + self.maxs[2] -= 32; + self.takedamage= DAMAGE_YES; + self.monsterinfo.pausetime= level.time + 1; + gi.linkentity(self); + return true; + } + }; + + static EntThinkAdapter chick_duck_hold= new EntThinkAdapter() { + public boolean think(edict_t self) { + if (level.time >= self.monsterinfo.pausetime) + self.monsterinfo.aiflags &= ~AI_HOLD_FRAME; + else + self.monsterinfo.aiflags |= AI_HOLD_FRAME; + return true; + } + }; + + static EntThinkAdapter chick_duck_up= new EntThinkAdapter() { + public boolean think(edict_t self) { + self.monsterinfo.aiflags &= ~AI_DUCKED; + self.maxs[2] += 32; + self.takedamage= DAMAGE_AIM; + gi.linkentity(self); + return true; + } + }; + + static mframe_t chick_frames_duck[]= + new mframe_t[] { + new mframe_t(ai_move, 0, chick_duck_down), + new mframe_t(ai_move, 1, null), + new mframe_t(ai_move, 4, chick_duck_hold), + new mframe_t(ai_move, -4, null), + new mframe_t(ai_move, -5, chick_duck_up), + new mframe_t(ai_move, 3, null), + new mframe_t(ai_move, 1, null)}; + static mmove_t chick_move_duck= + new mmove_t(FRAME_duck01, FRAME_duck07, chick_frames_duck, chick_run); + + static EntDodgeAdapter chick_dodge= new EntDodgeAdapter() { + public void dodge(edict_t self, edict_t attacker, float eta) { + if (Lib.random() > 0.25) + return; + + if (self.enemy != null) + self.enemy= attacker; + + self.monsterinfo.currentmove= chick_move_duck; + return; + } + }; + + static EntThinkAdapter ChickSlash= new EntThinkAdapter() { + public boolean think(edict_t self) { + float[] aim= { 0, 0, 0 }; + + Math3D.VectorSet(aim, MELEE_DISTANCE, self.mins[0], 10); + gi.sound(self, CHAN_WEAPON, sound_melee_swing, 1, ATTN_NORM, 0); + Fire.fire_hit(self, aim, (10 + (Lib.rand() % 6)), 100); + return true; + } + }; + + static EntThinkAdapter ChickRocket= new EntThinkAdapter() { + public boolean think(edict_t self) { + float[] forward= { 0, 0, 0 }, right= { 0, 0, 0 }; + float[] start= { 0, 0, 0 }; + float[] dir= { 0, 0, 0 }; + float[] vec= { 0, 0, 0 }; + + Math3D.AngleVectors(self.s.angles, forward, right, null); + Math3D.G_ProjectSource( + self.s.origin, + monster_flash_offset[MZ2_CHICK_ROCKET_1], + forward, + right, + start); + + Math3D.VectorCopy(self.enemy.s.origin, vec); + vec[2] += self.enemy.viewheight; + Math3D.VectorSubtract(vec, start, dir); + Math3D.VectorNormalize(dir); + + Monster.monster_fire_rocket(self, start, dir, 50, 500, MZ2_CHICK_ROCKET_1); + return true; + } + }; + + static EntThinkAdapter Chick_PreAttack1= new EntThinkAdapter() { + public boolean think(edict_t self) { + gi.sound(self, CHAN_VOICE, sound_missile_prelaunch, 1, ATTN_NORM, 0); + return true; + } + }; + + static EntThinkAdapter ChickReload= new EntThinkAdapter() { + public boolean think(edict_t self) { + gi.sound(self, CHAN_VOICE, sound_missile_reload, 1, ATTN_NORM, 0); + return true; + } + }; + static EntThinkAdapter chick_attack1= new EntThinkAdapter() { + public boolean think(edict_t self) { + self.monsterinfo.currentmove= chick_move_attack1; + return true; + } + }; + + static EntThinkAdapter chick_rerocket= new EntThinkAdapter() { + public boolean think(edict_t self) { + if (self.enemy.health > 0) { + if (range(self, self.enemy) > RANGE_MELEE) + if (visible(self, self.enemy)) + if (Lib.random() <= 0.6) { + self.monsterinfo.currentmove= chick_move_attack1; + return true; + } + } + self.monsterinfo.currentmove= chick_move_end_attack1; + return true; + } + }; + + static mframe_t chick_frames_start_attack1[]= + new mframe_t[] { + new mframe_t(ai_charge, 0, Chick_PreAttack1), + new mframe_t(ai_charge, 0, null), + new mframe_t(ai_charge, 0, null), + new mframe_t(ai_charge, 4, null), + new mframe_t(ai_charge, 0, null), + new mframe_t(ai_charge, -3, null), + new mframe_t(ai_charge, 3, null), + new mframe_t(ai_charge, 5, null), + new mframe_t(ai_charge, 7, null), + new mframe_t(ai_charge, 0, null), + new mframe_t(ai_charge, 0, null), + new mframe_t(ai_charge, 0, null), + new mframe_t(ai_charge, 0, chick_attack1)}; + static mmove_t chick_move_start_attack1= + new mmove_t(FRAME_attak101, FRAME_attak113, chick_frames_start_attack1, null); + + static mframe_t chick_frames_attack1[]= + new mframe_t[] { + new mframe_t(ai_charge, 19, ChickRocket), + new mframe_t(ai_charge, -6, null), + new mframe_t(ai_charge, -5, null), + new mframe_t(ai_charge, -2, null), + new mframe_t(ai_charge, -7, null), + new mframe_t(ai_charge, 0, null), + new mframe_t(ai_charge, 1, null), + new mframe_t(ai_charge, 10, ChickReload), + new mframe_t(ai_charge, 4, null), + new mframe_t(ai_charge, 5, null), + new mframe_t(ai_charge, 6, null), + new mframe_t(ai_charge, 6, null), + new mframe_t(ai_charge, 4, null), + new mframe_t(ai_charge, 3, chick_rerocket)}; + static mmove_t chick_move_attack1= + new mmove_t(FRAME_attak114, FRAME_attak127, chick_frames_attack1, null); + + static mframe_t chick_frames_end_attack1[]= + new mframe_t[] { + new mframe_t(ai_charge, -3, null), + new mframe_t(ai_charge, 0, null), + new mframe_t(ai_charge, -6, null), + new mframe_t(ai_charge, -4, null), + new mframe_t(ai_charge, -2, null)}; + static mmove_t chick_move_end_attack1= + new mmove_t(FRAME_attak128, FRAME_attak132, chick_frames_end_attack1, chick_run); + + static EntThinkAdapter chick_reslash= new EntThinkAdapter() { + public boolean think(edict_t self) { + if (self.enemy.health > 0) { + if (range(self, self.enemy) == RANGE_MELEE) + if (Lib.random() <= 0.9) { + self.monsterinfo.currentmove= chick_move_slash; + return true; + } else { + self.monsterinfo.currentmove= chick_move_end_slash; + return true; + } + } + self.monsterinfo.currentmove= chick_move_end_slash; + return true; + } + }; + + static mframe_t chick_frames_slash[]= + new mframe_t[] { + new mframe_t(ai_charge, 1, null), + new mframe_t(ai_charge, 7, ChickSlash), + new mframe_t(ai_charge, -7, null), + new mframe_t(ai_charge, 1, null), + new mframe_t(ai_charge, -1, null), + new mframe_t(ai_charge, 1, null), + new mframe_t(ai_charge, 0, null), + new mframe_t(ai_charge, 1, null), + new mframe_t(ai_charge, -2, chick_reslash)}; + static mmove_t chick_move_slash= + new mmove_t(FRAME_attak204, FRAME_attak212, chick_frames_slash, null); + + static mframe_t chick_frames_end_slash[]= + new mframe_t[] { + new mframe_t(ai_charge, -6, null), + new mframe_t(ai_charge, -1, null), + new mframe_t(ai_charge, -6, null), + new mframe_t(ai_charge, 0, null)}; + static mmove_t chick_move_end_slash= + new mmove_t(FRAME_attak213, FRAME_attak216, chick_frames_end_slash, chick_run); + + static EntThinkAdapter chick_slash= new EntThinkAdapter() { + public boolean think(edict_t self) { + self.monsterinfo.currentmove= chick_move_slash; + return true; + } + }; + + static mframe_t chick_frames_start_slash[]= + new mframe_t[] { + new mframe_t(ai_charge, 1, null), + new mframe_t(ai_charge, 8, null), + new mframe_t(ai_charge, 3, null)}; + static mmove_t chick_move_start_slash= + new mmove_t(FRAME_attak201, FRAME_attak203, chick_frames_start_slash, chick_slash); + + static EntThinkAdapter chick_melee= new EntThinkAdapter() { + public boolean think(edict_t self) { + self.monsterinfo.currentmove= chick_move_start_slash; + return true; + } + }; + + static EntThinkAdapter chick_attack= new EntThinkAdapter() { + public boolean think(edict_t self) { + self.monsterinfo.currentmove= chick_move_start_attack1; + return true; + } + }; + + static EntInteractAdapter chick_sight= new EntInteractAdapter() { + public boolean think(edict_t self) { + gi.sound(self, CHAN_VOICE, sound_sight, 1, ATTN_NORM, 0); + return true; + } + }; + + /*QUAKED monster_chick (1 .5 0) (-16 -16 -24) (16 16 32) Ambush Trigger_Spawn Sight + */ + static void SP_monster_chick(edict_t self) { + if (deathmatch.value != 0) { + G_FreeEdict(self); + return; + } + + sound_missile_prelaunch= gi.soundindex("chick/chkatck1.wav"); + sound_missile_launch= gi.soundindex("chick/chkatck2.wav"); + sound_melee_swing= gi.soundindex("chick/chkatck3.wav"); + sound_melee_hit= gi.soundindex("chick/chkatck4.wav"); + sound_missile_reload= gi.soundindex("chick/chkatck5.wav"); + sound_death1= gi.soundindex("chick/chkdeth1.wav"); + sound_death2= gi.soundindex("chick/chkdeth2.wav"); + sound_fall_down= gi.soundindex("chick/chkfall1.wav"); + sound_idle1= gi.soundindex("chick/chkidle1.wav"); + sound_idle2= gi.soundindex("chick/chkidle2.wav"); + sound_pain1= gi.soundindex("chick/chkpain1.wav"); + sound_pain2= gi.soundindex("chick/chkpain2.wav"); + sound_pain3= gi.soundindex("chick/chkpain3.wav"); + sound_sight= gi.soundindex("chick/chksght1.wav"); + sound_search= gi.soundindex("chick/chksrch1.wav"); + + self.movetype= MOVETYPE_STEP; + self.solid= SOLID_BBOX; + self.s.modelindex= gi.modelindex("models/monsters/bitch/tris.md2"); + Math3D.VectorSet(self.mins, -16, -16, 0); + Math3D.VectorSet(self.maxs, 16, 16, 56); + + self.health= 175; + self.gib_health= -70; + self.mass= 200; + + self.pain= chick_pain; + self.die= chick_die; + + self.monsterinfo.stand= chick_stand; + self.monsterinfo.walk= chick_walk; + self.monsterinfo.run= chick_run; + self.monsterinfo.dodge= chick_dodge; + self.monsterinfo.attack= chick_attack; + self.monsterinfo.melee= chick_melee; + self.monsterinfo.sight= chick_sight; + + gi.linkentity(self); + + self.monsterinfo.currentmove= chick_move_stand; + self.monsterinfo.scale= MODEL_SCALE; + + walkmonster_start.think(self); + } + +} |