aboutsummaryrefslogtreecommitdiffstats
path: root/src/jake2/game/M_Flipper.java
diff options
context:
space:
mode:
Diffstat (limited to 'src/jake2/game/M_Flipper.java')
-rw-r--r--src/jake2/game/M_Flipper.java911
1 files changed, 442 insertions, 469 deletions
diff --git a/src/jake2/game/M_Flipper.java b/src/jake2/game/M_Flipper.java
index a1e019d..e3b7648 100644
--- a/src/jake2/game/M_Flipper.java
+++ b/src/jake2/game/M_Flipper.java
@@ -19,179 +19,180 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 13.11.2003 by RST.
-// $Id: M_Flipper.java,v 1.1 2004-07-07 19:59:12 hzi Exp $
+// $Id: M_Flipper.java,v 1.2 2004-07-08 15:58:44 hzi Exp $
package jake2.game;
import jake2.util.*;
import jake2.util.*;
-public class M_Flipper extends Game {
+public class M_Flipper extends Game
+{
// This file generated by ModelGen - Do NOT Modify
- public final static int FRAME_flpbit01= 0;
- public final static int FRAME_flpbit02= 1;
- public final static int FRAME_flpbit03= 2;
- public final static int FRAME_flpbit04= 3;
- public final static int FRAME_flpbit05= 4;
- public final static int FRAME_flpbit06= 5;
- public final static int FRAME_flpbit07= 6;
- public final static int FRAME_flpbit08= 7;
- public final static int FRAME_flpbit09= 8;
- public final static int FRAME_flpbit10= 9;
- public final static int FRAME_flpbit11= 10;
- public final static int FRAME_flpbit12= 11;
- public final static int FRAME_flpbit13= 12;
- public final static int FRAME_flpbit14= 13;
- public final static int FRAME_flpbit15= 14;
- public final static int FRAME_flpbit16= 15;
- public final static int FRAME_flpbit17= 16;
- public final static int FRAME_flpbit18= 17;
- public final static int FRAME_flpbit19= 18;
- public final static int FRAME_flpbit20= 19;
- public final static int FRAME_flptal01= 20;
- public final static int FRAME_flptal02= 21;
- public final static int FRAME_flptal03= 22;
- public final static int FRAME_flptal04= 23;
- public final static int FRAME_flptal05= 24;
- public final static int FRAME_flptal06= 25;
- public final static int FRAME_flptal07= 26;
- public final static int FRAME_flptal08= 27;
- public final static int FRAME_flptal09= 28;
- public final static int FRAME_flptal10= 29;
- public final static int FRAME_flptal11= 30;
- public final static int FRAME_flptal12= 31;
- public final static int FRAME_flptal13= 32;
- public final static int FRAME_flptal14= 33;
- public final static int FRAME_flptal15= 34;
- public final static int FRAME_flptal16= 35;
- public final static int FRAME_flptal17= 36;
- public final static int FRAME_flptal18= 37;
- public final static int FRAME_flptal19= 38;
- public final static int FRAME_flptal20= 39;
- public final static int FRAME_flptal21= 40;
- public final static int FRAME_flphor01= 41;
- public final static int FRAME_flphor02= 42;
- public final static int FRAME_flphor03= 43;
- public final static int FRAME_flphor04= 44;
- public final static int FRAME_flphor05= 45;
- public final static int FRAME_flphor06= 46;
- public final static int FRAME_flphor07= 47;
- public final static int FRAME_flphor08= 48;
- public final static int FRAME_flphor09= 49;
- public final static int FRAME_flphor10= 50;
- public final static int FRAME_flphor11= 51;
- public final static int FRAME_flphor12= 52;
- public final static int FRAME_flphor13= 53;
- public final static int FRAME_flphor14= 54;
- public final static int FRAME_flphor15= 55;
- public final static int FRAME_flphor16= 56;
- public final static int FRAME_flphor17= 57;
- public final static int FRAME_flphor18= 58;
- public final static int FRAME_flphor19= 59;
- public final static int FRAME_flphor20= 60;
- public final static int FRAME_flphor21= 61;
- public final static int FRAME_flphor22= 62;
- public final static int FRAME_flphor23= 63;
- public final static int FRAME_flphor24= 64;
- public final static int FRAME_flpver01= 65;
- public final static int FRAME_flpver02= 66;
- public final static int FRAME_flpver03= 67;
- public final static int FRAME_flpver04= 68;
- public final static int FRAME_flpver05= 69;
- public final static int FRAME_flpver06= 70;
- public final static int FRAME_flpver07= 71;
- public final static int FRAME_flpver08= 72;
- public final static int FRAME_flpver09= 73;
- public final static int FRAME_flpver10= 74;
- public final static int FRAME_flpver11= 75;
- public final static int FRAME_flpver12= 76;
- public final static int FRAME_flpver13= 77;
- public final static int FRAME_flpver14= 78;
- public final static int FRAME_flpver15= 79;
- public final static int FRAME_flpver16= 80;
- public final static int FRAME_flpver17= 81;
- public final static int FRAME_flpver18= 82;
- public final static int FRAME_flpver19= 83;
- public final static int FRAME_flpver20= 84;
- public final static int FRAME_flpver21= 85;
- public final static int FRAME_flpver22= 86;
- public final static int FRAME_flpver23= 87;
- public final static int FRAME_flpver24= 88;
- public final static int FRAME_flpver25= 89;
- public final static int FRAME_flpver26= 90;
- public final static int FRAME_flpver27= 91;
- public final static int FRAME_flpver28= 92;
- public final static int FRAME_flpver29= 93;
- public final static int FRAME_flppn101= 94;
- public final static int FRAME_flppn102= 95;
- public final static int FRAME_flppn103= 96;
- public final static int FRAME_flppn104= 97;
- public final static int FRAME_flppn105= 98;
- public final static int FRAME_flppn201= 99;
- public final static int FRAME_flppn202= 100;
- public final static int FRAME_flppn203= 101;
- public final static int FRAME_flppn204= 102;
- public final static int FRAME_flppn205= 103;
- public final static int FRAME_flpdth01= 104;
- public final static int FRAME_flpdth02= 105;
- public final static int FRAME_flpdth03= 106;
- public final static int FRAME_flpdth04= 107;
- public final static int FRAME_flpdth05= 108;
- public final static int FRAME_flpdth06= 109;
- public final static int FRAME_flpdth07= 110;
- public final static int FRAME_flpdth08= 111;
- public final static int FRAME_flpdth09= 112;
- public final static int FRAME_flpdth10= 113;
- public final static int FRAME_flpdth11= 114;
- public final static int FRAME_flpdth12= 115;
- public final static int FRAME_flpdth13= 116;
- public final static int FRAME_flpdth14= 117;
- public final static int FRAME_flpdth15= 118;
- public final static int FRAME_flpdth16= 119;
- public final static int FRAME_flpdth17= 120;
- public final static int FRAME_flpdth18= 121;
- public final static int FRAME_flpdth19= 122;
- public final static int FRAME_flpdth20= 123;
- public final static int FRAME_flpdth21= 124;
- public final static int FRAME_flpdth22= 125;
- public final static int FRAME_flpdth23= 126;
- public final static int FRAME_flpdth24= 127;
- public final static int FRAME_flpdth25= 128;
- public final static int FRAME_flpdth26= 129;
- public final static int FRAME_flpdth27= 130;
- public final static int FRAME_flpdth28= 131;
- public final static int FRAME_flpdth29= 132;
- public final static int FRAME_flpdth30= 133;
- public final static int FRAME_flpdth31= 134;
- public final static int FRAME_flpdth32= 135;
- public final static int FRAME_flpdth33= 136;
- public final static int FRAME_flpdth34= 137;
- public final static int FRAME_flpdth35= 138;
- public final static int FRAME_flpdth36= 139;
- public final static int FRAME_flpdth37= 140;
- public final static int FRAME_flpdth38= 141;
- public final static int FRAME_flpdth39= 142;
- public final static int FRAME_flpdth40= 143;
- public final static int FRAME_flpdth41= 144;
- public final static int FRAME_flpdth42= 145;
- public final static int FRAME_flpdth43= 146;
- public final static int FRAME_flpdth44= 147;
- public final static int FRAME_flpdth45= 148;
- public final static int FRAME_flpdth46= 149;
- public final static int FRAME_flpdth47= 150;
- public final static int FRAME_flpdth48= 151;
- public final static int FRAME_flpdth49= 152;
- public final static int FRAME_flpdth50= 153;
- public final static int FRAME_flpdth51= 154;
- public final static int FRAME_flpdth52= 155;
- public final static int FRAME_flpdth53= 156;
- public final static int FRAME_flpdth54= 157;
- public final static int FRAME_flpdth55= 158;
- public final static int FRAME_flpdth56= 159;
-
- public final static float MODEL_SCALE= 1.000000f;
+ public final static int FRAME_flpbit01 = 0;
+ public final static int FRAME_flpbit02 = 1;
+ public final static int FRAME_flpbit03 = 2;
+ public final static int FRAME_flpbit04 = 3;
+ public final static int FRAME_flpbit05 = 4;
+ public final static int FRAME_flpbit06 = 5;
+ public final static int FRAME_flpbit07 = 6;
+ public final static int FRAME_flpbit08 = 7;
+ public final static int FRAME_flpbit09 = 8;
+ public final static int FRAME_flpbit10 = 9;
+ public final static int FRAME_flpbit11 = 10;
+ public final static int FRAME_flpbit12 = 11;
+ public final static int FRAME_flpbit13 = 12;
+ public final static int FRAME_flpbit14 = 13;
+ public final static int FRAME_flpbit15 = 14;
+ public final static int FRAME_flpbit16 = 15;
+ public final static int FRAME_flpbit17 = 16;
+ public final static int FRAME_flpbit18 = 17;
+ public final static int FRAME_flpbit19 = 18;
+ public final static int FRAME_flpbit20 = 19;
+ public final static int FRAME_flptal01 = 20;
+ public final static int FRAME_flptal02 = 21;
+ public final static int FRAME_flptal03 = 22;
+ public final static int FRAME_flptal04 = 23;
+ public final static int FRAME_flptal05 = 24;
+ public final static int FRAME_flptal06 = 25;
+ public final static int FRAME_flptal07 = 26;
+ public final static int FRAME_flptal08 = 27;
+ public final static int FRAME_flptal09 = 28;
+ public final static int FRAME_flptal10 = 29;
+ public final static int FRAME_flptal11 = 30;
+ public final static int FRAME_flptal12 = 31;
+ public final static int FRAME_flptal13 = 32;
+ public final static int FRAME_flptal14 = 33;
+ public final static int FRAME_flptal15 = 34;
+ public final static int FRAME_flptal16 = 35;
+ public final static int FRAME_flptal17 = 36;
+ public final static int FRAME_flptal18 = 37;
+ public final static int FRAME_flptal19 = 38;
+ public final static int FRAME_flptal20 = 39;
+ public final static int FRAME_flptal21 = 40;
+ public final static int FRAME_flphor01 = 41;
+ public final static int FRAME_flphor02 = 42;
+ public final static int FRAME_flphor03 = 43;
+ public final static int FRAME_flphor04 = 44;
+ public final static int FRAME_flphor05 = 45;
+ public final static int FRAME_flphor06 = 46;
+ public final static int FRAME_flphor07 = 47;
+ public final static int FRAME_flphor08 = 48;
+ public final static int FRAME_flphor09 = 49;
+ public final static int FRAME_flphor10 = 50;
+ public final static int FRAME_flphor11 = 51;
+ public final static int FRAME_flphor12 = 52;
+ public final static int FRAME_flphor13 = 53;
+ public final static int FRAME_flphor14 = 54;
+ public final static int FRAME_flphor15 = 55;
+ public final static int FRAME_flphor16 = 56;
+ public final static int FRAME_flphor17 = 57;
+ public final static int FRAME_flphor18 = 58;
+ public final static int FRAME_flphor19 = 59;
+ public final static int FRAME_flphor20 = 60;
+ public final static int FRAME_flphor21 = 61;
+ public final static int FRAME_flphor22 = 62;
+ public final static int FRAME_flphor23 = 63;
+ public final static int FRAME_flphor24 = 64;
+ public final static int FRAME_flpver01 = 65;
+ public final static int FRAME_flpver02 = 66;
+ public final static int FRAME_flpver03 = 67;
+ public final static int FRAME_flpver04 = 68;
+ public final static int FRAME_flpver05 = 69;
+ public final static int FRAME_flpver06 = 70;
+ public final static int FRAME_flpver07 = 71;
+ public final static int FRAME_flpver08 = 72;
+ public final static int FRAME_flpver09 = 73;
+ public final static int FRAME_flpver10 = 74;
+ public final static int FRAME_flpver11 = 75;
+ public final static int FRAME_flpver12 = 76;
+ public final static int FRAME_flpver13 = 77;
+ public final static int FRAME_flpver14 = 78;
+ public final static int FRAME_flpver15 = 79;
+ public final static int FRAME_flpver16 = 80;
+ public final static int FRAME_flpver17 = 81;
+ public final static int FRAME_flpver18 = 82;
+ public final static int FRAME_flpver19 = 83;
+ public final static int FRAME_flpver20 = 84;
+ public final static int FRAME_flpver21 = 85;
+ public final static int FRAME_flpver22 = 86;
+ public final static int FRAME_flpver23 = 87;
+ public final static int FRAME_flpver24 = 88;
+ public final static int FRAME_flpver25 = 89;
+ public final static int FRAME_flpver26 = 90;
+ public final static int FRAME_flpver27 = 91;
+ public final static int FRAME_flpver28 = 92;
+ public final static int FRAME_flpver29 = 93;
+ public final static int FRAME_flppn101 = 94;
+ public final static int FRAME_flppn102 = 95;
+ public final static int FRAME_flppn103 = 96;
+ public final static int FRAME_flppn104 = 97;
+ public final static int FRAME_flppn105 = 98;
+ public final static int FRAME_flppn201 = 99;
+ public final static int FRAME_flppn202 = 100;
+ public final static int FRAME_flppn203 = 101;
+ public final static int FRAME_flppn204 = 102;
+ public final static int FRAME_flppn205 = 103;
+ public final static int FRAME_flpdth01 = 104;
+ public final static int FRAME_flpdth02 = 105;
+ public final static int FRAME_flpdth03 = 106;
+ public final static int FRAME_flpdth04 = 107;
+ public final static int FRAME_flpdth05 = 108;
+ public final static int FRAME_flpdth06 = 109;
+ public final static int FRAME_flpdth07 = 110;
+ public final static int FRAME_flpdth08 = 111;
+ public final static int FRAME_flpdth09 = 112;
+ public final static int FRAME_flpdth10 = 113;
+ public final static int FRAME_flpdth11 = 114;
+ public final static int FRAME_flpdth12 = 115;
+ public final static int FRAME_flpdth13 = 116;
+ public final static int FRAME_flpdth14 = 117;
+ public final static int FRAME_flpdth15 = 118;
+ public final static int FRAME_flpdth16 = 119;
+ public final static int FRAME_flpdth17 = 120;
+ public final static int FRAME_flpdth18 = 121;
+ public final static int FRAME_flpdth19 = 122;
+ public final static int FRAME_flpdth20 = 123;
+ public final static int FRAME_flpdth21 = 124;
+ public final static int FRAME_flpdth22 = 125;
+ public final static int FRAME_flpdth23 = 126;
+ public final static int FRAME_flpdth24 = 127;
+ public final static int FRAME_flpdth25 = 128;
+ public final static int FRAME_flpdth26 = 129;
+ public final static int FRAME_flpdth27 = 130;
+ public final static int FRAME_flpdth28 = 131;
+ public final static int FRAME_flpdth29 = 132;
+ public final static int FRAME_flpdth30 = 133;
+ public final static int FRAME_flpdth31 = 134;
+ public final static int FRAME_flpdth32 = 135;
+ public final static int FRAME_flpdth33 = 136;
+ public final static int FRAME_flpdth34 = 137;
+ public final static int FRAME_flpdth35 = 138;
+ public final static int FRAME_flpdth36 = 139;
+ public final static int FRAME_flpdth37 = 140;
+ public final static int FRAME_flpdth38 = 141;
+ public final static int FRAME_flpdth39 = 142;
+ public final static int FRAME_flpdth40 = 143;
+ public final static int FRAME_flpdth41 = 144;
+ public final static int FRAME_flpdth42 = 145;
+ public final static int FRAME_flpdth43 = 146;
+ public final static int FRAME_flpdth44 = 147;
+ public final static int FRAME_flpdth45 = 148;
+ public final static int FRAME_flpdth46 = 149;
+ public final static int FRAME_flpdth47 = 150;
+ public final static int FRAME_flpdth48 = 151;
+ public final static int FRAME_flpdth49 = 152;
+ public final static int FRAME_flpdth50 = 153;
+ public final static int FRAME_flpdth51 = 154;
+ public final static int FRAME_flpdth52 = 155;
+ public final static int FRAME_flpdth53 = 156;
+ public final static int FRAME_flpdth54 = 157;
+ public final static int FRAME_flpdth55 = 158;
+ public final static int FRAME_flpdth56 = 159;
+
+ public final static float MODEL_SCALE = 1.000000f;
static int sound_chomp;
static int sound_attack;
@@ -202,171 +203,158 @@ public class M_Flipper extends Game {
static int sound_search;
static int sound_sight;
- static mframe_t flipper_frames_stand[]=
- new mframe_t[] { new mframe_t(ai_stand, 0, null)};
+ static mframe_t flipper_frames_stand[] = new mframe_t[] { new mframe_t(GameAIAdapters.ai_stand, 0, null)};
- static mmove_t flipper_move_stand=
- new mmove_t(FRAME_flphor01, FRAME_flphor01, flipper_frames_stand, null);
+ static mmove_t flipper_move_stand = new mmove_t(FRAME_flphor01, FRAME_flphor01, flipper_frames_stand, null);
- static EntThinkAdapter flipper_stand= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- self.monsterinfo.currentmove= flipper_move_stand;
+ static EntThinkAdapter flipper_stand = new EntThinkAdapter()
+ {
+ public boolean think(edict_t self)
+ {
+ self.monsterinfo.currentmove = flipper_move_stand;
return true;
}
};
- public final static int FLIPPER_RUN_SPEED= 24;
+ public final static int FLIPPER_RUN_SPEED = 24;
- static mframe_t flipper_frames_run[]=
- new mframe_t[] { new mframe_t(ai_run, FLIPPER_RUN_SPEED, null), // 6
- new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
- new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
- new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
- new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
+ static mframe_t flipper_frames_run[] = new mframe_t[] { new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null), // 6
+ new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null),
+ new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null),
+ new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null),
+ new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null),
// 10
- new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
- new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
- new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
- new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
- new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
- new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
- new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
- new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
- new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
- new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
+ new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null),
+ new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null),
+ new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null),
+ new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null),
+ new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null),
+ new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null),
+ new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null),
+ new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null),
+ new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null),
+ new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null),
// 20
- new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
- new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
- new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
- new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
- new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
- new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
- new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
- new mframe_t(ai_run, FLIPPER_RUN_SPEED, null),
- new mframe_t(ai_run, FLIPPER_RUN_SPEED, null) // 29
+ new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null),
+ new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null),
+ new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null),
+ new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null),
+ new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null),
+ new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null),
+ new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null),
+ new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null),
+ new mframe_t(GameAIAdapters.ai_run, FLIPPER_RUN_SPEED, null) // 29
};
- static mmove_t flipper_move_run_loop=
- new mmove_t(FRAME_flpver06, FRAME_flpver29, flipper_frames_run, null);
+ static mmove_t flipper_move_run_loop = new mmove_t(FRAME_flpver06, FRAME_flpver29, flipper_frames_run, null);
- static EntThinkAdapter flipper_run_loop= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- self.monsterinfo.currentmove= flipper_move_run_loop;
+ static EntThinkAdapter flipper_run_loop = new EntThinkAdapter()
+ {
+ public boolean think(edict_t self)
+ {
+ self.monsterinfo.currentmove = flipper_move_run_loop;
return true;
}
};
- static mframe_t flipper_frames_run_start[]=
+ static mframe_t flipper_frames_run_start[] =
new mframe_t[] {
- new mframe_t(ai_run, 8, null),
- new mframe_t(ai_run, 8, null),
- new mframe_t(ai_run, 8, null),
- new mframe_t(ai_run, 8, null),
- new mframe_t(ai_run, 8, null),
- new mframe_t(ai_run, 8, null)};
- static mmove_t flipper_move_run_start=
- new mmove_t(
- FRAME_flpver01,
- FRAME_flpver06,
- flipper_frames_run_start,
- flipper_run_loop);
-
- static EntThinkAdapter flipper_run= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- self.monsterinfo.currentmove= flipper_move_run_start;
+ new mframe_t(GameAIAdapters.ai_run, 8, null),
+ new mframe_t(GameAIAdapters.ai_run, 8, null),
+ new mframe_t(GameAIAdapters.ai_run, 8, null),
+ new mframe_t(GameAIAdapters.ai_run, 8, null),
+ new mframe_t(GameAIAdapters.ai_run, 8, null),
+ new mframe_t(GameAIAdapters.ai_run, 8, null)};
+ static mmove_t flipper_move_run_start = new mmove_t(FRAME_flpver01, FRAME_flpver06, flipper_frames_run_start, flipper_run_loop);
+
+ static EntThinkAdapter flipper_run = new EntThinkAdapter()
+ {
+ public boolean think(edict_t self)
+ {
+ self.monsterinfo.currentmove = flipper_move_run_start;
return true;
}
};
/* Standard Swimming */
- static mframe_t flipper_frames_walk[]=
+ static mframe_t flipper_frames_walk[] =
new mframe_t[] {
- new mframe_t(ai_walk, 4, null),
- new mframe_t(ai_walk, 4, null),
- new mframe_t(ai_walk, 4, null),
- new mframe_t(ai_walk, 4, null),
- new mframe_t(ai_walk, 4, null),
- new mframe_t(ai_walk, 4, null),
- new mframe_t(ai_walk, 4, null),
- new mframe_t(ai_walk, 4, null),
- new mframe_t(ai_walk, 4, null),
- new mframe_t(ai_walk, 4, null),
- new mframe_t(ai_walk, 4, null),
- new mframe_t(ai_walk, 4, null),
- new mframe_t(ai_walk, 4, null),
- new mframe_t(ai_walk, 4, null),
- new mframe_t(ai_walk, 4, null),
- new mframe_t(ai_walk, 4, null),
- new mframe_t(ai_walk, 4, null),
- new mframe_t(ai_walk, 4, null),
- new mframe_t(ai_walk, 4, null),
- new mframe_t(ai_walk, 4, null),
- new mframe_t(ai_walk, 4, null),
- new mframe_t(ai_walk, 4, null),
- new mframe_t(ai_walk, 4, null),
- new mframe_t(ai_walk, 4, null)};
- static mmove_t flipper_move_walk=
- new mmove_t(FRAME_flphor01, FRAME_flphor24, flipper_frames_walk, null);
-
- static EntThinkAdapter flipper_walk= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- self.monsterinfo.currentmove= flipper_move_walk;
+ new mframe_t(GameAIAdapters.ai_walk, 4, null),
+ new mframe_t(GameAIAdapters.ai_walk, 4, null),
+ new mframe_t(GameAIAdapters.ai_walk, 4, null),
+ new mframe_t(GameAIAdapters.ai_walk, 4, null),
+ new mframe_t(GameAIAdapters.ai_walk, 4, null),
+ new mframe_t(GameAIAdapters.ai_walk, 4, null),
+ new mframe_t(GameAIAdapters.ai_walk, 4, null),
+ new mframe_t(GameAIAdapters.ai_walk, 4, null),
+ new mframe_t(GameAIAdapters.ai_walk, 4, null),
+ new mframe_t(GameAIAdapters.ai_walk, 4, null),
+ new mframe_t(GameAIAdapters.ai_walk, 4, null),
+ new mframe_t(GameAIAdapters.ai_walk, 4, null),
+ new mframe_t(GameAIAdapters.ai_walk, 4, null),
+ new mframe_t(GameAIAdapters.ai_walk, 4, null),
+ new mframe_t(GameAIAdapters.ai_walk, 4, null),
+ new mframe_t(GameAIAdapters.ai_walk, 4, null),
+ new mframe_t(GameAIAdapters.ai_walk, 4, null),
+ new mframe_t(GameAIAdapters.ai_walk, 4, null),
+ new mframe_t(GameAIAdapters.ai_walk, 4, null),
+ new mframe_t(GameAIAdapters.ai_walk, 4, null),
+ new mframe_t(GameAIAdapters.ai_walk, 4, null),
+ new mframe_t(GameAIAdapters.ai_walk, 4, null),
+ new mframe_t(GameAIAdapters.ai_walk, 4, null),
+ new mframe_t(GameAIAdapters.ai_walk, 4, null)};
+ static mmove_t flipper_move_walk = new mmove_t(FRAME_flphor01, FRAME_flphor24, flipper_frames_walk, null);
+
+ static EntThinkAdapter flipper_walk = new EntThinkAdapter()
+ {
+ public boolean think(edict_t self)
+ {
+ self.monsterinfo.currentmove = flipper_move_walk;
return true;
}
};
- static mframe_t flipper_frames_start_run[]=
+ static mframe_t flipper_frames_start_run[] =
new mframe_t[] {
- new mframe_t(ai_run, 8, null),
- new mframe_t(ai_run, 8, null),
- new mframe_t(ai_run, 8, null),
- new mframe_t(ai_run, 8, null),
- new mframe_t(ai_run, 8, flipper_run)};
- static mmove_t flipper_move_start_run=
- new mmove_t(
- FRAME_flphor01,
- FRAME_flphor05,
- flipper_frames_start_run,
- null);
-
- static EntThinkAdapter flipper_start_run= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- self.monsterinfo.currentmove= flipper_move_start_run;
+ new mframe_t(GameAIAdapters.ai_run, 8, null),
+ new mframe_t(GameAIAdapters.ai_run, 8, null),
+ new mframe_t(GameAIAdapters.ai_run, 8, null),
+ new mframe_t(GameAIAdapters.ai_run, 8, null),
+ new mframe_t(GameAIAdapters.ai_run, 8, flipper_run)};
+ static mmove_t flipper_move_start_run = new mmove_t(FRAME_flphor01, FRAME_flphor05, flipper_frames_start_run, null);
+
+ static EntThinkAdapter flipper_start_run = new EntThinkAdapter()
+ {
+ public boolean think(edict_t self)
+ {
+ self.monsterinfo.currentmove = flipper_move_start_run;
return true;
}
};
- static mframe_t flipper_frames_pain2[]=
+ static mframe_t flipper_frames_pain2[] =
new mframe_t[] {
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null)};
- static mmove_t flipper_move_pain2=
- new mmove_t(
- FRAME_flppn101,
- FRAME_flppn105,
- flipper_frames_pain2,
- flipper_run);
-
- static mframe_t flipper_frames_pain1[]=
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null)};
+ static mmove_t flipper_move_pain2 = new mmove_t(FRAME_flppn101, FRAME_flppn105, flipper_frames_pain2, flipper_run);
+
+ static mframe_t flipper_frames_pain1[] =
new mframe_t[] {
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null)};
- static mmove_t flipper_move_pain1=
- new mmove_t(
- FRAME_flppn201,
- FRAME_flppn205,
- flipper_frames_pain1,
- flipper_run);
- static EntThinkAdapter flipper_bite= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- float[] aim= { 0, 0, 0 };
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null)};
+ static mmove_t flipper_move_pain1 = new mmove_t(FRAME_flppn201, FRAME_flppn205, flipper_frames_pain1, flipper_run);
+ static EntThinkAdapter flipper_bite = new EntThinkAdapter()
+ {
+ public boolean think(edict_t self)
+ {
+ float[] aim = { 0, 0, 0 };
Math3D.VectorSet(aim, MELEE_DISTANCE, 0, 0);
Fire.fire_hit(self, aim, 5, 0);
@@ -374,198 +362,181 @@ public class M_Flipper extends Game {
}
};
- static EntThinkAdapter flipper_preattack= new EntThinkAdapter() {
+ static EntThinkAdapter flipper_preattack = new EntThinkAdapter()
+ {
- public boolean think(edict_t self) {
+ public boolean think(edict_t self)
+ {
gi.sound(self, CHAN_WEAPON, sound_chomp, 1, ATTN_NORM, 0);
return true;
}
};
- static mframe_t flipper_frames_attack[]=
+ static mframe_t flipper_frames_attack[] =
new mframe_t[] {
- new mframe_t(ai_charge, 0, flipper_preattack),
- new mframe_t(ai_charge, 0, null),
- new mframe_t(ai_charge, 0, null),
- new mframe_t(ai_charge, 0, null),
- new mframe_t(ai_charge, 0, null),
- new mframe_t(ai_charge, 0, null),
- new mframe_t(ai_charge, 0, null),
- new mframe_t(ai_charge, 0, null),
- new mframe_t(ai_charge, 0, null),
- new mframe_t(ai_charge, 0, null),
- new mframe_t(ai_charge, 0, null),
- new mframe_t(ai_charge, 0, null),
- new mframe_t(ai_charge, 0, null),
- new mframe_t(ai_charge, 0, flipper_bite),
- new mframe_t(ai_charge, 0, null),
- new mframe_t(ai_charge, 0, null),
- new mframe_t(ai_charge, 0, null),
- new mframe_t(ai_charge, 0, null),
- new mframe_t(ai_charge, 0, flipper_bite),
- new mframe_t(ai_charge, 0, null)};
- static mmove_t flipper_move_attack=
- new mmove_t(
- FRAME_flpbit01,
- FRAME_flpbit20,
- flipper_frames_attack,
- flipper_run);
-
- static EntThinkAdapter flipper_melee= new EntThinkAdapter() {
- public boolean think(edict_t self) {
- self.monsterinfo.currentmove= flipper_move_attack;
+ new mframe_t(GameAIAdapters.ai_charge, 0, flipper_preattack),
+ new mframe_t(GameAIAdapters.ai_charge, 0, null),
+ new mframe_t(GameAIAdapters.ai_charge, 0, null),
+ new mframe_t(GameAIAdapters.ai_charge, 0, null),
+ new mframe_t(GameAIAdapters.ai_charge, 0, null),
+ new mframe_t(GameAIAdapters.ai_charge, 0, null),
+ new mframe_t(GameAIAdapters.ai_charge, 0, null),
+ new mframe_t(GameAIAdapters.ai_charge, 0, null),
+ new mframe_t(GameAIAdapters.ai_charge, 0, null),
+ new mframe_t(GameAIAdapters.ai_charge, 0, null),
+ new mframe_t(GameAIAdapters.ai_charge, 0, null),
+ new mframe_t(GameAIAdapters.ai_charge, 0, null),
+ new mframe_t(GameAIAdapters.ai_charge, 0, null),
+ new mframe_t(GameAIAdapters.ai_charge, 0, flipper_bite),
+ new mframe_t(GameAIAdapters.ai_charge, 0, null),
+ new mframe_t(GameAIAdapters.ai_charge, 0, null),
+ new mframe_t(GameAIAdapters.ai_charge, 0, null),
+ new mframe_t(GameAIAdapters.ai_charge, 0, null),
+ new mframe_t(GameAIAdapters.ai_charge, 0, flipper_bite),
+ new mframe_t(GameAIAdapters.ai_charge, 0, null)};
+ static mmove_t flipper_move_attack = new mmove_t(FRAME_flpbit01, FRAME_flpbit20, flipper_frames_attack, flipper_run);
+
+ static EntThinkAdapter flipper_melee = new EntThinkAdapter()
+ {
+ public boolean think(edict_t self)
+ {
+ self.monsterinfo.currentmove = flipper_move_attack;
return true;
}
};
- static EntPainAdapter flipper_pain= new EntPainAdapter() {
- public void pain(edict_t self, edict_t other, float kick, int damage) {
+ static EntPainAdapter flipper_pain = new EntPainAdapter()
+ {
+ public void pain(edict_t self, edict_t other, float kick, int damage)
+ {
int n;
if (self.health < (self.max_health / 2))
- self.s.skinnum= 1;
+ self.s.skinnum = 1;
if (level.time < self.pain_debounce_time)
return;
- self.pain_debounce_time= level.time + 3;
+ self.pain_debounce_time = level.time + 3;
if (skill.value == 3)
return; // no pain anims in nightmare
- n= (Lib.rand() + 1) % 2;
- if (n == 0) {
+ n = (Lib.rand() + 1) % 2;
+ if (n == 0)
+ {
gi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0);
- self.monsterinfo.currentmove= flipper_move_pain1;
- } else {
+ self.monsterinfo.currentmove = flipper_move_pain1;
+ }
+ else
+ {
gi.sound(self, CHAN_VOICE, sound_pain2, 1, ATTN_NORM, 0);
- self.monsterinfo.currentmove= flipper_move_pain2;
+ self.monsterinfo.currentmove = flipper_move_pain2;
}
return;
}
};
- static EntThinkAdapter flipper_dead= new EntThinkAdapter() {
- public boolean think(edict_t self) {
+ static EntThinkAdapter flipper_dead = new EntThinkAdapter()
+ {
+ public boolean think(edict_t self)
+ {
Math3D.VectorSet(self.mins, -16, -16, -24);
Math3D.VectorSet(self.maxs, 16, 16, -8);
- self.movetype= MOVETYPE_TOSS;
+ self.movetype = MOVETYPE_TOSS;
self.svflags |= SVF_DEADMONSTER;
- self.nextthink= 0;
+ self.nextthink = 0;
gi.linkentity(self);
return true;
}
};
- static mframe_t flipper_frames_death[]=
+ static mframe_t flipper_frames_death[] =
new mframe_t[] {
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null),
- new mframe_t(ai_move, 0, null)};
- static mmove_t flipper_move_death=
- new mmove_t(
- FRAME_flpdth01,
- FRAME_flpdth56,
- flipper_frames_death,
- flipper_dead);
-
- static EntInteractAdapter flipper_sight= new EntInteractAdapter() {
- public boolean interact(edict_t self, edict_t other) {
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null),
+ new mframe_t(GameAIAdapters.ai_move, 0, null)};
+ static mmove_t flipper_move_death = new mmove_t(FRAME_flpdth01, FRAME_flpdth56, flipper_frames_death, flipper_dead);
+
+ static EntInteractAdapter flipper_sight = new EntInteractAdapter()
+ {
+ public boolean interact(edict_t self, edict_t other)
+ {
gi.sound(self, CHAN_VOICE, sound_sight, 1, ATTN_NORM, 0);
return true;
}
};
- static EntDieAdapter flipper_die= new EntDieAdapter() {
+ static EntDieAdapter flipper_die = new EntDieAdapter()
+ {
- public void flipper_die(
- edict_t self,
- edict_t inflictor,
- edict_t attacker,
- int damage,
- float[] point) {
+ public void die(edict_t self, edict_t inflictor, edict_t attacker, int damage, float[] point)
+ {
int n;
// check for gib
- if (self.health <= self.gib_health) {
- gi.sound(
- self,
- CHAN_VOICE,
- gi.soundindex("misc/udeath.wav"),
- 1,
- ATTN_NORM,
- 0);
- for (n= 0; n < 2; n++)
- ThrowGib(
- self,
- "models/objects/gibs/bone/tris.md2",
- damage,
- GIB_ORGANIC);
- for (n= 0; n < 2; n++)
- ThrowGib(
- self,
- "models/objects/gibs/sm_meat/tris.md2",
- damage,
- GIB_ORGANIC);
- ThrowHead(
- self,
- "models/objects/gibs/sm_meat/tris.md2",
- damage,
- GIB_ORGANIC);
- self.deadflag= DEAD_DEAD;
+ if (self.health <= self.gib_health)
+ {
+ gi.sound(self, CHAN_VOICE, gi.soundindex("misc/udeath.wav"), 1, ATTN_NORM, 0);
+ for (n = 0; n < 2; n++)
+ ThrowGib(self, "models/objects/gibs/bone/tris.md2", damage, GIB_ORGANIC);
+ for (n = 0; n < 2; n++)
+ ThrowGib(self, "models/objects/gibs/sm_meat/tris.md2", damage, GIB_ORGANIC);
+ ThrowHead(self, "models/objects/gibs/sm_meat/tris.md2", damage, GIB_ORGANIC);
+ self.deadflag = DEAD_DEAD;
return;
}
@@ -574,54 +545,56 @@ public class M_Flipper extends Game {
// regular death
gi.sound(self, CHAN_VOICE, sound_death, 1, ATTN_NORM, 0);
- self.deadflag= DEAD_DEAD;
- self.takedamage= DAMAGE_YES;
- self.monsterinfo.currentmove= flipper_move_death;
+ self.deadflag = DEAD_DEAD;
+ self.takedamage = DAMAGE_YES;
+ self.monsterinfo.currentmove = flipper_move_death;
}
};
/*QUAKED monster_flipper (1 .5 0) (-16 -16 -24) (16 16 32) Ambush Trigger_Spawn Sight
*/
- public static void SP_monster_flipper(edict_t self) {
- if (deathmatch.value != 0) {
+ public static void SP_monster_flipper(edict_t self)
+ {
+ if (deathmatch.value != 0)
+ {
G_FreeEdict(self);
return;
}
- sound_pain1= gi.soundindex("flipper/flppain1.wav");
- sound_pain2= gi.soundindex("flipper/flppain2.wav");
- sound_death= gi.soundindex("flipper/flpdeth1.wav");
- sound_chomp= gi.soundindex("flipper/flpatck1.wav");
- sound_attack= gi.soundindex("flipper/flpatck2.wav");
- sound_idle= gi.soundindex("flipper/flpidle1.wav");
- sound_search= gi.soundindex("flipper/flpsrch1.wav");
- sound_sight= gi.soundindex("flipper/flpsght1.wav");
-
- self.movetype= MOVETYPE_STEP;
- self.solid= SOLID_BBOX;
- self.s.modelindex= gi.modelindex("models/monsters/flipper/tris.md2");
+ sound_pain1 = gi.soundindex("flipper/flppain1.wav");
+ sound_pain2 = gi.soundindex("flipper/flppain2.wav");
+ sound_death = gi.soundindex("flipper/flpdeth1.wav");
+ sound_chomp = gi.soundindex("flipper/flpatck1.wav");
+ sound_attack = gi.soundindex("flipper/flpatck2.wav");
+ sound_idle = gi.soundindex("flipper/flpidle1.wav");
+ sound_search = gi.soundindex("flipper/flpsrch1.wav");
+ sound_sight = gi.soundindex("flipper/flpsght1.wav");
+
+ self.movetype = MOVETYPE_STEP;
+ self.solid = SOLID_BBOX;
+ self.s.modelindex = gi.modelindex("models/monsters/flipper/tris.md2");
Math3D.VectorSet(self.mins, -16, -16, 0);
Math3D.VectorSet(self.maxs, 16, 16, 32);
- self.health= 50;
- self.gib_health= -30;
- self.mass= 100;
+ self.health = 50;
+ self.gib_health = -30;
+ self.mass = 100;
- self.pain= flipper_pain;
- self.die= flipper_die;
+ self.pain = flipper_pain;
+ self.die = flipper_die;
- self.monsterinfo.stand= flipper_stand;
- self.monsterinfo.walk= flipper_walk;
- self.monsterinfo.run= flipper_start_run;
- self.monsterinfo.melee= flipper_melee;
- self.monsterinfo.sight= flipper_sight;
+ self.monsterinfo.stand = flipper_stand;
+ self.monsterinfo.walk = flipper_walk;
+ self.monsterinfo.run = flipper_start_run;
+ self.monsterinfo.melee = flipper_melee;
+ self.monsterinfo.sight = flipper_sight;
gi.linkentity(self);
- self.monsterinfo.currentmove= flipper_move_stand;
- self.monsterinfo.scale= MODEL_SCALE;
+ self.monsterinfo.currentmove = flipper_move_stand;
+ self.monsterinfo.scale = MODEL_SCALE;
- swimmonster_start.think(self);
+ GameAIAdapters.swimmonster_start.think(self);
}
}