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diff --git a/src/jake2/game/MonsterAdapters.java b/src/jake2/game/MonsterAdapters.java
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+/*
+Copyright (C) 1997-2001 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+
+// Created on 26.02.2004 by RST.
+// $Id: MonsterAdapters.java,v 1.1 2004-07-08 15:58:44 hzi Exp $
+
+package jake2.game;
+
+import jake2.Defines;
+import jake2.client.M;
+import jake2.qcommon.Com;
+
+public class MonsterAdapters {
+
+ public static EntThinkAdapter monster_think = new EntThinkAdapter() {
+ public boolean think(edict_t self) {
+
+ M.M_MoveFrame(self);
+ if (self.linkcount != self.monsterinfo.linkcount) {
+ self.monsterinfo.linkcount = self.linkcount;
+ M.M_CheckGround(self);
+ }
+ M.M_CatagorizePosition(self);
+ M.M_WorldEffects(self);
+ M.M_SetEffects(self);
+ return true;
+ }
+ };
+ public static EntThinkAdapter monster_triggered_spawn = new EntThinkAdapter() {
+ public boolean think(edict_t self) {
+
+ self.s.origin[2] += 1;
+ GameUtil.KillBox(self);
+
+ self.solid = Defines.SOLID_BBOX;
+ self.movetype = Defines.MOVETYPE_STEP;
+ self.svflags &= ~Defines.SVF_NOCLIENT;
+ self.air_finished = GameBase.level.time + 12;
+ GameBase.gi.linkentity(self);
+
+ Monster.monster_start_go(self);
+
+ if (self.enemy != null && 0 == (self.spawnflags & 1) && 0 == (self.enemy.flags & Defines.FL_NOTARGET)) {
+ GameUtil.FoundTarget(self);
+ }
+ else {
+ self.enemy = null;
+ }
+ return true;
+ }
+ };
+ // we have a one frame delay here so we don't telefrag the guy who activated us
+ public static EntUseAdapter monster_triggered_spawn_use = new EntUseAdapter() {
+
+ public void use(edict_t self, edict_t other, edict_t activator) {
+ self.think = monster_triggered_spawn;
+ self.nextthink = GameBase.level.time + Defines.FRAMETIME;
+ if (activator.client != null)
+ self.enemy = activator;
+ self.use = GameUtilAdapters.monster_use;
+ }
+ };
+ public static EntThinkAdapter monster_triggered_start = new EntThinkAdapter() {
+ public boolean think(edict_t self) {
+ if (self.index ==312)
+ Com.p("monster_triggered_start");
+ self.solid = Defines.SOLID_NOT;
+ self.movetype = Defines.MOVETYPE_NONE;
+ self.svflags |= Defines.SVF_NOCLIENT;
+ self.nextthink = 0;
+ self.use = monster_triggered_spawn_use;
+ return true;
+ }
+ };
+}