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-rw-r--r--src/jake2/game/monsters/M_Boss32.java9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/jake2/game/monsters/M_Boss32.java b/src/jake2/game/monsters/M_Boss32.java
index abbe5ba..75e80c1 100644
--- a/src/jake2/game/monsters/M_Boss32.java
+++ b/src/jake2/game/monsters/M_Boss32.java
@@ -19,11 +19,12 @@
*/
// Created on 13.11.2003 by RST.
-// $Id: M_Boss32.java,v 1.2 2005-02-06 18:48:16 salomo Exp $
+// $Id: M_Boss32.java,v 1.3 2005-11-16 22:24:52 salomo Exp $
package jake2.game.monsters;
import jake2.Defines;
import jake2.Globals;
+import jake2.game.*;
import jake2.game.EntDieAdapter;
import jake2.game.EntInteractAdapter;
import jake2.game.EntPainAdapter;
@@ -1695,14 +1696,14 @@ public class M_Boss32 {
.soundindex("misc/udeath.wav"), 1,
Defines.ATTN_NORM, 0);
for (n = 0; n < 1 /* 4 */; n++)
- GameAI.ThrowGib(self,
+ GameMisc.ThrowGib(self,
"models/objects/gibs/sm_meat/tris.md2", damage,
Defines.GIB_ORGANIC);
for (n = 0; n < 4; n++)
- GameAI.ThrowGib(self,
+ GameMisc.ThrowGib(self,
"models/objects/gibs/sm_metal/tris.md2", damage,
Defines.GIB_METALLIC);
- GameAI.ThrowHead(self, "models/objects/gibs/gear/tris.md2",
+ GameMisc.ThrowHead(self, "models/objects/gibs/gear/tris.md2",
damage, Defines.GIB_METALLIC);
self.deadflag = Defines.DEAD_DEAD;
return;