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-rw-r--r--src/jake2/qcommon/MSG.java1105
1 files changed, 551 insertions, 554 deletions
diff --git a/src/jake2/qcommon/MSG.java b/src/jake2/qcommon/MSG.java
index 4396ac3..ee2a089 100644
--- a/src/jake2/qcommon/MSG.java
+++ b/src/jake2/qcommon/MSG.java
@@ -1,562 +1,559 @@
/*
-Copyright (C) 1997-2001 Id Software, Inc.
-
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-See the GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-*/
+ * Copyright (C) 1997-2001 Id Software, Inc.
+ *
+ * This program is free software; you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation; either version 2 of the License, or (at your option) any later
+ * version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE.
+ *
+ * See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program; if not, write to the Free Software Foundation, Inc., 59 Temple
+ * Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ */
// Created on 29.11.2003 by RST.
-// $Id: MSG.java,v 1.4 2004-07-28 11:58:10 hzi Exp $
-
+// $Id: MSG.java,v 1.5 2004-09-22 19:22:09 salomo Exp $
package jake2.qcommon;
+import jake2.Globals;
import jake2.game.*;
import jake2.util.*;
-public class MSG extends GameBase {
-
- //
- // writing functions
- //
-
- //ok.
- public static void WriteChar(sizebuf_t sb, int c) {
- sb.data[SZ.GetSpace(sb, 1)] = (byte) (c & 0xFF);
- }
-
- //ok.
- public static void WriteChar(sizebuf_t sb, float c) {
-
- WriteChar(sb, (int) c);
- }
-
- //ok.
- public static void WriteByte(sizebuf_t sb, int c) {
- sb.data[SZ.GetSpace(sb, 1)] = (byte) (c & 0xFF);
- }
-
- //ok.
- public static void WriteByte(sizebuf_t sb, float c) {
- WriteByte(sb, (int) c);
- }
-
-
- public static void WriteShort(sizebuf_t sb, int c) {
- int i = SZ.GetSpace(sb, 2);
- sb.data[i++] = (byte) (c & 0xff);
- sb.data[i] = (byte) ((c >>> 8) & 0xFF);
- }
-
- //ok.
- public static void WriteInt(sizebuf_t sb, int c) {
- int i = SZ.GetSpace(sb, 4);
- sb.data[i++] = (byte) ((c & 0xff));
- sb.data[i++] = (byte) ((c >>> 8) & 0xff);
- sb.data[i++] = (byte) ((c >>> 16) & 0xff);
- sb.data[i++] = (byte) ((c >>> 24) & 0xff);
- }
-
- //ok.
- public static void WriteLong(sizebuf_t sb, int c) {
- WriteInt(sb, c);
- }
-
- //ok.
- public static void WriteFloat(sizebuf_t sb, float f) {
- WriteInt(sb, Float.floatToIntBits(f));
- }
-
- // had a bug, now its ok.
- public static void WriteString(sizebuf_t sb, String s) {
- String x = s;
-
- if (s == null)
- x = "";
-
- SZ.Write(sb, x.getBytes());
- WriteByte(sb, 0);
- }
-
- //ok.
- public static void WriteString(sizebuf_t sb, byte s[]) {
- WriteString(sb, new String(s).trim());
- }
-
- public static void WriteCoord(sizebuf_t sb, float f) {
- WriteShort(sb, (int) (f * 8));
- }
-
- public static void WritePos(sizebuf_t sb, float[] pos) {
- assert(pos.length == 3) : "vec3_t bug";
- WriteShort(sb, (int) (pos[0] * 8));
- WriteShort(sb, (int) (pos[1] * 8));
- WriteShort(sb, (int) (pos[2] * 8));
- }
-
- public static void WriteAngle(sizebuf_t sb, float f) {
- WriteByte(sb, (int) (f * 256 / 360) & 255);
- }
-
- public static void WriteAngle16(sizebuf_t sb, float f) {
- WriteShort(sb, Math3D.ANGLE2SHORT(f));
- }
-
- public static void WriteDeltaUsercmd(sizebuf_t buf, usercmd_t from, usercmd_t cmd) {
- int bits;
-
- //
- // send the movement message
- //
- bits = 0;
- if (cmd.angles[0] != from.angles[0])
- bits |= CM_ANGLE1;
- if (cmd.angles[1] != from.angles[1])
- bits |= CM_ANGLE2;
- if (cmd.angles[2] != from.angles[2])
- bits |= CM_ANGLE3;
- if (cmd.forwardmove != from.forwardmove)
- bits |= CM_FORWARD;
- if (cmd.sidemove != from.sidemove)
- bits |= CM_SIDE;
- if (cmd.upmove != from.upmove)
- bits |= CM_UP;
- if (cmd.buttons != from.buttons)
- bits |= CM_BUTTONS;
- if (cmd.impulse != from.impulse)
- bits |= CM_IMPULSE;
-
- WriteByte(buf, bits);
-
- if ((bits & CM_ANGLE1) != 0)
- WriteShort(buf, cmd.angles[0]);
- if ((bits & CM_ANGLE2) != 0)
- WriteShort(buf, cmd.angles[1]);
- if ((bits & CM_ANGLE3) != 0)
- WriteShort(buf, cmd.angles[2]);
-
- if ((bits & CM_FORWARD) != 0)
- WriteShort(buf, cmd.forwardmove);
- if ((bits & CM_SIDE) != 0)
- WriteShort(buf, cmd.sidemove);
- if ((bits & CM_UP) != 0)
- WriteShort(buf, cmd.upmove);
-
- if ((bits & CM_BUTTONS) != 0)
- WriteByte(buf, cmd.buttons);
- if ((bits & CM_IMPULSE) != 0)
- WriteByte(buf, cmd.impulse);
-
- WriteByte(buf, cmd.msec);
- WriteByte(buf, cmd.lightlevel);
- }
-
- //should be ok.
- public static void WriteDir(sizebuf_t sb, float[] dir) {
- int i, best;
- float d, bestd;
-
- if (dir == null) {
- WriteByte(sb, 0);
- return;
- }
-
- bestd = 0;
- best = 0;
- for (i = 0; i < NUMVERTEXNORMALS; i++) {
- d = Math3D.DotProduct(dir, bytedirs[i]);
- if (d > bestd) {
- bestd = d;
- best = i;
- }
- }
- WriteByte(sb, best);
- }
-
- //should be ok.
- public static void ReadDir(sizebuf_t sb, float[] dir) {
- int b;
-
- b = ReadByte(sb);
- if (b >= NUMVERTEXNORMALS)
- Com.Error(ERR_DROP, "MSF_ReadDir: out of range");
- Math3D.VectorCopy(bytedirs[b], dir);
- }
-
- /*
- ==================
- WriteDeltaEntity
-
- Writes part of a packetentities message.
- Can delta from either a baseline or a previous packet_entity
- ==================
- */
- public static void WriteDeltaEntity(entity_state_t from, entity_state_t to, sizebuf_t msg, boolean force, boolean newentity) {
- int bits;
-
- if (0 == to.number)
- Com.Error(ERR_FATAL, "Unset entity number");
- if (to.number >= MAX_EDICTS)
- Com.Error(ERR_FATAL, "Entity number >= MAX_EDICTS");
-
- // send an update
- bits = 0;
-
- if (to.number >= 256)
- bits |= U_NUMBER16; // number8 is implicit otherwise
-
- if (to.origin[0] != from.origin[0])
- bits |= U_ORIGIN1;
- if (to.origin[1] != from.origin[1])
- bits |= U_ORIGIN2;
- if (to.origin[2] != from.origin[2])
- bits |= U_ORIGIN3;
-
- if (to.angles[0] != from.angles[0])
- bits |= U_ANGLE1;
- if (to.angles[1] != from.angles[1])
- bits |= U_ANGLE2;
- if (to.angles[2] != from.angles[2])
- bits |= U_ANGLE3;
-
- if (to.skinnum != from.skinnum) {
- if (to.skinnum < 256)
- bits |= U_SKIN8;
- else if (to.skinnum < 0x10000)
- bits |= U_SKIN16;
- else
- bits |= (U_SKIN8 | U_SKIN16);
- }
-
- if (to.frame != from.frame) {
- if (to.frame < 256)
- bits |= U_FRAME8;
- else
- bits |= U_FRAME16;
- }
-
- if (to.effects != from.effects) {
- if (to.effects < 256)
- bits |= U_EFFECTS8;
- else if (to.effects < 0x8000)
- bits |= U_EFFECTS16;
- else
- bits |= U_EFFECTS8 | U_EFFECTS16;
- }
-
- if (to.renderfx != from.renderfx) {
- if (to.renderfx < 256)
- bits |= U_RENDERFX8;
- else if (to.renderfx < 0x8000)
- bits |= U_RENDERFX16;
- else
- bits |= U_RENDERFX8 | U_RENDERFX16;
- }
-
- if (to.solid != from.solid)
- bits |= U_SOLID;
-
- // event is not delta compressed, just 0 compressed
- if (to.event != 0)
- bits |= U_EVENT;
-
- if (to.modelindex != from.modelindex)
- bits |= U_MODEL;
- if (to.modelindex2 != from.modelindex2)
- bits |= U_MODEL2;
- if (to.modelindex3 != from.modelindex3)
- bits |= U_MODEL3;
- if (to.modelindex4 != from.modelindex4)
- bits |= U_MODEL4;
-
- if (to.sound != from.sound)
- bits |= U_SOUND;
-
- if (newentity || (to.renderfx & RF_BEAM) != 0)
- bits |= U_OLDORIGIN;
-
- //
- // write the message
- //
- if (bits == 0 && !force)
- return; // nothing to send!
-
- //----------
-
- if ((bits & 0xff000000) != 0)
- bits |= U_MOREBITS3 | U_MOREBITS2 | U_MOREBITS1;
- else if ((bits & 0x00ff0000) != 0)
- bits |= U_MOREBITS2 | U_MOREBITS1;
- else if ((bits & 0x0000ff00) != 0)
- bits |= U_MOREBITS1;
-
- WriteByte(msg, bits & 255);
-
- if ((bits & 0xff000000) != 0) {
- WriteByte(msg, (bits >>> 8) & 255);
- WriteByte(msg, (bits >>> 16) & 255);
- WriteByte(msg, (bits >>> 24) & 255);
- }
- else if ((bits & 0x00ff0000) != 0) {
- WriteByte(msg, (bits >>> 8) & 255);
- WriteByte(msg, (bits >>> 16) & 255);
- }
- else if ((bits & 0x0000ff00) != 0) {
- WriteByte(msg, (bits >>> 8) & 255);
- }
-
- //----------
-
- if ((bits & U_NUMBER16) != 0)
- WriteShort(msg, to.number);
- else
- WriteByte(msg, to.number);
-
- if ((bits & U_MODEL) != 0)
- WriteByte(msg, to.modelindex);
- if ((bits & U_MODEL2) != 0)
- WriteByte(msg, to.modelindex2);
- if ((bits & U_MODEL3) != 0)
- WriteByte(msg, to.modelindex3);
- if ((bits & U_MODEL4) != 0)
- WriteByte(msg, to.modelindex4);
-
- if ((bits & U_FRAME8) != 0)
- WriteByte(msg, to.frame);
- if ((bits & U_FRAME16) != 0)
- WriteShort(msg, to.frame);
-
- if ((bits & U_SKIN8) != 0 && (bits & U_SKIN16) != 0) //used for laser colors
- WriteInt(msg, to.skinnum);
- else if ((bits & U_SKIN8) != 0)
- WriteByte(msg, to.skinnum);
- else if ((bits & U_SKIN16) != 0)
- WriteShort(msg, to.skinnum);
-
- if ((bits & (U_EFFECTS8 | U_EFFECTS16)) == (U_EFFECTS8 | U_EFFECTS16))
- WriteInt(msg, to.effects);
- else if ((bits & U_EFFECTS8) != 0)
- WriteByte(msg, to.effects);
- else if ((bits & U_EFFECTS16) != 0)
- WriteShort(msg, to.effects);
-
- if ((bits & (U_RENDERFX8 | U_RENDERFX16)) == (U_RENDERFX8 | U_RENDERFX16))
- WriteInt(msg, to.renderfx);
- else if ((bits & U_RENDERFX8) != 0)
- WriteByte(msg, to.renderfx);
- else if ((bits & U_RENDERFX16) != 0)
- WriteShort(msg, to.renderfx);
-
- if ((bits & U_ORIGIN1) != 0)
- WriteCoord(msg, to.origin[0]);
- if ((bits & U_ORIGIN2) != 0)
- WriteCoord(msg, to.origin[1]);
- if ((bits & U_ORIGIN3) != 0)
- WriteCoord(msg, to.origin[2]);
-
- if ((bits & U_ANGLE1) != 0)
- WriteAngle(msg, to.angles[0]);
- if ((bits & U_ANGLE2) != 0)
- WriteAngle(msg, to.angles[1]);
- if ((bits & U_ANGLE3) != 0)
- WriteAngle(msg, to.angles[2]);
-
- if ((bits & U_OLDORIGIN) != 0) {
- WriteCoord(msg, to.old_origin[0]);
- WriteCoord(msg, to.old_origin[1]);
- WriteCoord(msg, to.old_origin[2]);
- }
-
- if ((bits & U_SOUND) != 0)
- WriteByte(msg, to.sound);
- if ((bits & U_EVENT) != 0)
- WriteByte(msg, to.event);
- if ((bits & U_SOLID) != 0)
- WriteShort(msg, to.solid);
- }
-
- //============================================================
-
- //
- // reading functions
- //
-
- public static void BeginReading(sizebuf_t msg) {
- msg.readcount = 0;
- }
-
- // returns -1 if no more characters are available, but also [-128 , 127]
- public static int ReadChar(sizebuf_t msg_read) {
- int c;
-
- if (msg_read.readcount + 1 > msg_read.cursize)
- c = -1;
- else
- c = msg_read.data[msg_read.readcount];
- msg_read.readcount++;
- // kickangles bugfix (rst)
- return c;
- }
-
- public static int ReadByte(sizebuf_t msg_read) {
- int c;
-
- if (msg_read.readcount + 1 > msg_read.cursize)
- c = -1;
- else
- c = msg_read.data[msg_read.readcount] & 0xff;
- msg_read.readcount++;
-
- return c;
- }
-
- public static short ReadShort(sizebuf_t msg_read) {
- int c;
-
- if (msg_read.readcount + 2 > msg_read.cursize)
- c = -1;
- else
- c = (short) ((msg_read.data[msg_read.readcount] & 0xff) + (msg_read.data[msg_read.readcount + 1] << 8));
-
- msg_read.readcount += 2;
-
- return (short) c;
- }
-
- public static int ReadLong(sizebuf_t msg_read) {
- int c;
-
- if (msg_read.readcount + 4 > msg_read.cursize)
- {
- Com.Printf("buffer underrun in ReadLong!");
- c = -1;
- }
-
- else
- c =
- (msg_read.data[msg_read.readcount] & 0xff)
- | ((msg_read.data[msg_read.readcount + 1] & 0xff) << 8)
- | ((msg_read.data[msg_read.readcount + 2] & 0xff) << 16)
- | ((msg_read.data[msg_read.readcount + 3] & 0xff) << 24);
-
- msg_read.readcount += 4;
-
- return c;
- }
-
- public static float ReadFloat(sizebuf_t msg_read) {
- int n = ReadLong(msg_read);
- return Float.intBitsToFloat(n);
- }
-
- // 2k read buffer.
- public static byte readbuf[] = new byte[2048];
-
- public static String ReadString(sizebuf_t msg_read) {
-
- byte c;
- int l = 0;
- do {
- c = (byte)ReadByte(msg_read);
- if (c == -1 || c == 0)
- break;
-
- readbuf[l] = c;
- l++;
- } while (l < 2047);
-
- return new String(readbuf, 0, l);
- }
-
- public static String ReadStringLine(sizebuf_t msg_read) {
-
- int l;
- byte c;
-
- l = 0;
- do {
- c = (byte) ReadChar(msg_read);
- if (c == -1 || c == 0 || c == 0x0a)
- break;
- readbuf[l] = c;
- l++;
- } while (l < 2047);
-
- return new String(readbuf, 0, l).trim();
- }
-
- public static float ReadCoord(sizebuf_t msg_read) {
- return ReadShort(msg_read) * (1.0f / 8);
- }
-
- public static void ReadPos(sizebuf_t msg_read, float pos[]) {
- assert(pos.length == 3) : "vec3_t bug";
- pos[0] = ReadShort(msg_read) * (1.0f / 8);
- pos[1] = ReadShort(msg_read) * (1.0f / 8);
- pos[2] = ReadShort(msg_read) * (1.0f / 8);
- }
-
- public static float ReadAngle(sizebuf_t msg_read) {
- return ReadChar(msg_read) * (360.0f / 256);
- }
-
- public static float ReadAngle16(sizebuf_t msg_read) {
- return Math3D.SHORT2ANGLE(ReadShort(msg_read));
- }
-
- public static void ReadDeltaUsercmd(sizebuf_t msg_read, usercmd_t from, usercmd_t move) {
- int bits;
-
- //memcpy(move, from, sizeof(* move));
- // IMPORTANT!! copy without new
- move.set(from);
- bits = ReadByte(msg_read);
-
- // read current angles
- if ((bits & CM_ANGLE1) != 0)
- move.angles[0] = ReadShort(msg_read);
- if ((bits & CM_ANGLE2) != 0)
- move.angles[1] = ReadShort(msg_read);
- if ((bits & CM_ANGLE3) != 0)
- move.angles[2] = ReadShort(msg_read);
-
- // read movement
- if ((bits & CM_FORWARD) != 0)
- move.forwardmove = ReadShort(msg_read);
- if ((bits & CM_SIDE) != 0)
- move.sidemove = ReadShort(msg_read);
- if ((bits & CM_UP) != 0)
- move.upmove = ReadShort(msg_read);
-
- // read buttons
- if ((bits & CM_BUTTONS) != 0)
- move.buttons = (byte) ReadByte(msg_read);
-
- if ((bits & CM_IMPULSE) != 0)
- move.impulse = (byte) ReadByte(msg_read);
-
- // read time to run command
- move.msec = (byte) ReadByte(msg_read);
-
- // read the light level
- move.lightlevel = (byte) ReadByte(msg_read);
-
- }
-
- public static void ReadData(sizebuf_t msg_read, byte data[], int len) {
- for (int i = 0; i < len; i++)
- data[i] = (byte) ReadByte(msg_read);
- }
-}
+public class MSG extends Globals {
+
+ //
+ // writing functions
+ //
+
+ //ok.
+ public static void WriteChar(sizebuf_t sb, int c) {
+ sb.data[SZ.GetSpace(sb, 1)] = (byte) (c & 0xFF);
+ }
+
+ //ok.
+ public static void WriteChar(sizebuf_t sb, float c) {
+
+ WriteChar(sb, (int) c);
+ }
+
+ //ok.
+ public static void WriteByte(sizebuf_t sb, int c) {
+ sb.data[SZ.GetSpace(sb, 1)] = (byte) (c & 0xFF);
+ }
+
+ //ok.
+ public static void WriteByte(sizebuf_t sb, float c) {
+ WriteByte(sb, (int) c);
+ }
+
+ public static void WriteShort(sizebuf_t sb, int c) {
+ int i = SZ.GetSpace(sb, 2);
+ sb.data[i++] = (byte) (c & 0xff);
+ sb.data[i] = (byte) ((c >>> 8) & 0xFF);
+ }
+
+ //ok.
+ public static void WriteInt(sizebuf_t sb, int c) {
+ int i = SZ.GetSpace(sb, 4);
+ sb.data[i++] = (byte) ((c & 0xff));
+ sb.data[i++] = (byte) ((c >>> 8) & 0xff);
+ sb.data[i++] = (byte) ((c >>> 16) & 0xff);
+ sb.data[i++] = (byte) ((c >>> 24) & 0xff);
+ }
+
+ //ok.
+ public static void WriteLong(sizebuf_t sb, int c) {
+ WriteInt(sb, c);
+ }
+
+ //ok.
+ public static void WriteFloat(sizebuf_t sb, float f) {
+ WriteInt(sb, Float.floatToIntBits(f));
+ }
+
+ // had a bug, now its ok.
+ public static void WriteString(sizebuf_t sb, String s) {
+ String x = s;
+
+ if (s == null)
+ x = "";
+
+ SZ.Write(sb, x.getBytes());
+ WriteByte(sb, 0);
+ }
+
+ //ok.
+ public static void WriteString(sizebuf_t sb, byte s[]) {
+ WriteString(sb, new String(s).trim());
+ }
+
+ public static void WriteCoord(sizebuf_t sb, float f) {
+ WriteShort(sb, (int) (f * 8));
+ }
+
+ public static void WritePos(sizebuf_t sb, float[] pos) {
+ assert (pos.length == 3) : "vec3_t bug";
+ WriteShort(sb, (int) (pos[0] * 8));
+ WriteShort(sb, (int) (pos[1] * 8));
+ WriteShort(sb, (int) (pos[2] * 8));
+ }
+
+ public static void WriteAngle(sizebuf_t sb, float f) {
+ WriteByte(sb, (int) (f * 256 / 360) & 255);
+ }
+
+ public static void WriteAngle16(sizebuf_t sb, float f) {
+ WriteShort(sb, Math3D.ANGLE2SHORT(f));
+ }
+
+ public static void WriteDeltaUsercmd(sizebuf_t buf, usercmd_t from,
+ usercmd_t cmd) {
+ int bits;
+
+ //
+ // send the movement message
+ //
+ bits = 0;
+ if (cmd.angles[0] != from.angles[0])
+ bits |= CM_ANGLE1;
+ if (cmd.angles[1] != from.angles[1])
+ bits |= CM_ANGLE2;
+ if (cmd.angles[2] != from.angles[2])
+ bits |= CM_ANGLE3;
+ if (cmd.forwardmove != from.forwardmove)
+ bits |= CM_FORWARD;
+ if (cmd.sidemove != from.sidemove)
+ bits |= CM_SIDE;
+ if (cmd.upmove != from.upmove)
+ bits |= CM_UP;
+ if (cmd.buttons != from.buttons)
+ bits |= CM_BUTTONS;
+ if (cmd.impulse != from.impulse)
+ bits |= CM_IMPULSE;
+
+ WriteByte(buf, bits);
+
+ if ((bits & CM_ANGLE1) != 0)
+ WriteShort(buf, cmd.angles[0]);
+ if ((bits & CM_ANGLE2) != 0)
+ WriteShort(buf, cmd.angles[1]);
+ if ((bits & CM_ANGLE3) != 0)
+ WriteShort(buf, cmd.angles[2]);
+
+ if ((bits & CM_FORWARD) != 0)
+ WriteShort(buf, cmd.forwardmove);
+ if ((bits & CM_SIDE) != 0)
+ WriteShort(buf, cmd.sidemove);
+ if ((bits & CM_UP) != 0)
+ WriteShort(buf, cmd.upmove);
+
+ if ((bits & CM_BUTTONS) != 0)
+ WriteByte(buf, cmd.buttons);
+ if ((bits & CM_IMPULSE) != 0)
+ WriteByte(buf, cmd.impulse);
+
+ WriteByte(buf, cmd.msec);
+ WriteByte(buf, cmd.lightlevel);
+ }
+
+ //should be ok.
+ public static void WriteDir(sizebuf_t sb, float[] dir) {
+ int i, best;
+ float d, bestd;
+
+ if (dir == null) {
+ WriteByte(sb, 0);
+ return;
+ }
+
+ bestd = 0;
+ best = 0;
+ for (i = 0; i < NUMVERTEXNORMALS; i++) {
+ d = Math3D.DotProduct(dir, bytedirs[i]);
+ if (d > bestd) {
+ bestd = d;
+ best = i;
+ }
+ }
+ WriteByte(sb, best);
+ }
+
+ //should be ok.
+ public static void ReadDir(sizebuf_t sb, float[] dir) {
+ int b;
+
+ b = ReadByte(sb);
+ if (b >= NUMVERTEXNORMALS)
+ Com.Error(ERR_DROP, "MSF_ReadDir: out of range");
+ Math3D.VectorCopy(bytedirs[b], dir);
+ }
+
+ /*
+ * ================== WriteDeltaEntity
+ *
+ * Writes part of a packetentities message. Can delta from either a baseline
+ * or a previous packet_entity ==================
+ */
+ public static void WriteDeltaEntity(entity_state_t from, entity_state_t to,
+ sizebuf_t msg, boolean force, boolean newentity) {
+ int bits;
+
+ if (0 == to.number)
+ Com.Error(ERR_FATAL, "Unset entity number");
+ if (to.number >= MAX_EDICTS)
+ Com.Error(ERR_FATAL, "Entity number >= MAX_EDICTS");
+
+ // send an update
+ bits = 0;
+
+ if (to.number >= 256)
+ bits |= U_NUMBER16; // number8 is implicit otherwise
+
+ if (to.origin[0] != from.origin[0])
+ bits |= U_ORIGIN1;
+ if (to.origin[1] != from.origin[1])
+ bits |= U_ORIGIN2;
+ if (to.origin[2] != from.origin[2])
+ bits |= U_ORIGIN3;
+
+ if (to.angles[0] != from.angles[0])
+ bits |= U_ANGLE1;
+ if (to.angles[1] != from.angles[1])
+ bits |= U_ANGLE2;
+ if (to.angles[2] != from.angles[2])
+ bits |= U_ANGLE3;
+
+ if (to.skinnum != from.skinnum) {
+ if (to.skinnum < 256)
+ bits |= U_SKIN8;
+ else if (to.skinnum < 0x10000)
+ bits |= U_SKIN16;
+ else
+ bits |= (U_SKIN8 | U_SKIN16);
+ }
+
+ if (to.frame != from.frame) {
+ if (to.frame < 256)
+ bits |= U_FRAME8;
+ else
+ bits |= U_FRAME16;
+ }
+
+ if (to.effects != from.effects) {
+ if (to.effects < 256)
+ bits |= U_EFFECTS8;
+ else if (to.effects < 0x8000)
+ bits |= U_EFFECTS16;
+ else
+ bits |= U_EFFECTS8 | U_EFFECTS16;
+ }
+
+ if (to.renderfx != from.renderfx) {
+ if (to.renderfx < 256)
+ bits |= U_RENDERFX8;
+ else if (to.renderfx < 0x8000)
+ bits |= U_RENDERFX16;
+ else
+ bits |= U_RENDERFX8 | U_RENDERFX16;
+ }
+
+ if (to.solid != from.solid)
+ bits |= U_SOLID;
+
+ // event is not delta compressed, just 0 compressed
+ if (to.event != 0)
+ bits |= U_EVENT;
+
+ if (to.modelindex != from.modelindex)
+ bits |= U_MODEL;
+ if (to.modelindex2 != from.modelindex2)
+ bits |= U_MODEL2;
+ if (to.modelindex3 != from.modelindex3)
+ bits |= U_MODEL3;
+ if (to.modelindex4 != from.modelindex4)
+ bits |= U_MODEL4;
+
+ if (to.sound != from.sound)
+ bits |= U_SOUND;
+
+ if (newentity || (to.renderfx & RF_BEAM) != 0)
+ bits |= U_OLDORIGIN;
+
+ //
+ // write the message
+ //
+ if (bits == 0 && !force)
+ return; // nothing to send!
+
+ //----------
+
+ if ((bits & 0xff000000) != 0)
+ bits |= U_MOREBITS3 | U_MOREBITS2 | U_MOREBITS1;
+ else if ((bits & 0x00ff0000) != 0)
+ bits |= U_MOREBITS2 | U_MOREBITS1;
+ else if ((bits & 0x0000ff00) != 0)
+ bits |= U_MOREBITS1;
+
+ WriteByte(msg, bits & 255);
+
+ if ((bits & 0xff000000) != 0) {
+ WriteByte(msg, (bits >>> 8) & 255);
+ WriteByte(msg, (bits >>> 16) & 255);
+ WriteByte(msg, (bits >>> 24) & 255);
+ } else if ((bits & 0x00ff0000) != 0) {
+ WriteByte(msg, (bits >>> 8) & 255);
+ WriteByte(msg, (bits >>> 16) & 255);
+ } else if ((bits & 0x0000ff00) != 0) {
+ WriteByte(msg, (bits >>> 8) & 255);
+ }
+
+ //----------
+
+ if ((bits & U_NUMBER16) != 0)
+ WriteShort(msg, to.number);
+ else
+ WriteByte(msg, to.number);
+
+ if ((bits & U_MODEL) != 0)
+ WriteByte(msg, to.modelindex);
+ if ((bits & U_MODEL2) != 0)
+ WriteByte(msg, to.modelindex2);
+ if ((bits & U_MODEL3) != 0)
+ WriteByte(msg, to.modelindex3);
+ if ((bits & U_MODEL4) != 0)
+ WriteByte(msg, to.modelindex4);
+
+ if ((bits & U_FRAME8) != 0)
+ WriteByte(msg, to.frame);
+ if ((bits & U_FRAME16) != 0)
+ WriteShort(msg, to.frame);
+
+ if ((bits & U_SKIN8) != 0 && (bits & U_SKIN16) != 0) //used for laser
+ // colors
+ WriteInt(msg, to.skinnum);
+ else if ((bits & U_SKIN8) != 0)
+ WriteByte(msg, to.skinnum);
+ else if ((bits & U_SKIN16) != 0)
+ WriteShort(msg, to.skinnum);
+
+ if ((bits & (U_EFFECTS8 | U_EFFECTS16)) == (U_EFFECTS8 | U_EFFECTS16))
+ WriteInt(msg, to.effects);
+ else if ((bits & U_EFFECTS8) != 0)
+ WriteByte(msg, to.effects);
+ else if ((bits & U_EFFECTS16) != 0)
+ WriteShort(msg, to.effects);
+
+ if ((bits & (U_RENDERFX8 | U_RENDERFX16)) == (U_RENDERFX8 | U_RENDERFX16))
+ WriteInt(msg, to.renderfx);
+ else if ((bits & U_RENDERFX8) != 0)
+ WriteByte(msg, to.renderfx);
+ else if ((bits & U_RENDERFX16) != 0)
+ WriteShort(msg, to.renderfx);
+
+ if ((bits & U_ORIGIN1) != 0)
+ WriteCoord(msg, to.origin[0]);
+ if ((bits & U_ORIGIN2) != 0)
+ WriteCoord(msg, to.origin[1]);
+ if ((bits & U_ORIGIN3) != 0)
+ WriteCoord(msg, to.origin[2]);
+
+ if ((bits & U_ANGLE1) != 0)
+ WriteAngle(msg, to.angles[0]);
+ if ((bits & U_ANGLE2) != 0)
+ WriteAngle(msg, to.angles[1]);
+ if ((bits & U_ANGLE3) != 0)
+ WriteAngle(msg, to.angles[2]);
+
+ if ((bits & U_OLDORIGIN) != 0) {
+ WriteCoord(msg, to.old_origin[0]);
+ WriteCoord(msg, to.old_origin[1]);
+ WriteCoord(msg, to.old_origin[2]);
+ }
+
+ if ((bits & U_SOUND) != 0)
+ WriteByte(msg, to.sound);
+ if ((bits & U_EVENT) != 0)
+ WriteByte(msg, to.event);
+ if ((bits & U_SOLID) != 0)
+ WriteShort(msg, to.solid);
+ }
+
+ //============================================================
+
+ //
+ // reading functions
+ //
+
+ public static void BeginReading(sizebuf_t msg) {
+ msg.readcount = 0;
+ }
+
+ // returns -1 if no more characters are available, but also [-128 , 127]
+ public static int ReadChar(sizebuf_t msg_read) {
+ int c;
+
+ if (msg_read.readcount + 1 > msg_read.cursize)
+ c = -1;
+ else
+ c = msg_read.data[msg_read.readcount];
+ msg_read.readcount++;
+ // kickangles bugfix (rst)
+ return c;
+ }
+
+ public static int ReadByte(sizebuf_t msg_read) {
+ int c;
+
+ if (msg_read.readcount + 1 > msg_read.cursize)
+ c = -1;
+ else
+ c = msg_read.data[msg_read.readcount] & 0xff;
+ msg_read.readcount++;
+
+ return c;
+ }
+
+ public static short ReadShort(sizebuf_t msg_read) {
+ int c;
+
+ if (msg_read.readcount + 2 > msg_read.cursize)
+ c = -1;
+ else
+ c = (short) ((msg_read.data[msg_read.readcount] & 0xff) + (msg_read.data[msg_read.readcount + 1] << 8));
+
+ msg_read.readcount += 2;
+
+ return (short) c;
+ }
+
+ public static int ReadLong(sizebuf_t msg_read) {
+ int c;
+
+ if (msg_read.readcount + 4 > msg_read.cursize) {
+ Com.Printf("buffer underrun in ReadLong!");
+ c = -1;
+ }
+
+ else
+ c = (msg_read.data[msg_read.readcount] & 0xff)
+ | ((msg_read.data[msg_read.readcount + 1] & 0xff) << 8)
+ | ((msg_read.data[msg_read.readcount + 2] & 0xff) << 16)
+ | ((msg_read.data[msg_read.readcount + 3] & 0xff) << 24);
+
+ msg_read.readcount += 4;
+
+ return c;
+ }
+
+ public static float ReadFloat(sizebuf_t msg_read) {
+ int n = ReadLong(msg_read);
+ return Float.intBitsToFloat(n);
+ }
+
+ // 2k read buffer.
+ public static byte readbuf[] = new byte[2048];
+
+ public static String ReadString(sizebuf_t msg_read) {
+
+ byte c;
+ int l = 0;
+ do {
+ c = (byte) ReadByte(msg_read);
+ if (c == -1 || c == 0)
+ break;
+
+ readbuf[l] = c;
+ l++;
+ } while (l < 2047);
+
+ return new String(readbuf, 0, l);
+ }
+
+ public static String ReadStringLine(sizebuf_t msg_read) {
+
+ int l;
+ byte c;
+
+ l = 0;
+ do {
+ c = (byte) ReadChar(msg_read);
+ if (c == -1 || c == 0 || c == 0x0a)
+ break;
+ readbuf[l] = c;
+ l++;
+ } while (l < 2047);
+
+ return new String(readbuf, 0, l).trim();
+ }
+
+ public static float ReadCoord(sizebuf_t msg_read) {
+ return ReadShort(msg_read) * (1.0f / 8);
+ }
+
+ public static void ReadPos(sizebuf_t msg_read, float pos[]) {
+ assert (pos.length == 3) : "vec3_t bug";
+ pos[0] = ReadShort(msg_read) * (1.0f / 8);
+ pos[1] = ReadShort(msg_read) * (1.0f / 8);
+ pos[2] = ReadShort(msg_read) * (1.0f / 8);
+ }
+
+ public static float ReadAngle(sizebuf_t msg_read) {
+ return ReadChar(msg_read) * (360.0f / 256);
+ }
+
+ public static float ReadAngle16(sizebuf_t msg_read) {
+ return Math3D.SHORT2ANGLE(ReadShort(msg_read));
+ }
+
+ public static void ReadDeltaUsercmd(sizebuf_t msg_read, usercmd_t from,
+ usercmd_t move) {
+ int bits;
+
+ //memcpy(move, from, sizeof(* move));
+ // IMPORTANT!! copy without new
+ move.set(from);
+ bits = ReadByte(msg_read);
+
+ // read current angles
+ if ((bits & CM_ANGLE1) != 0)
+ move.angles[0] = ReadShort(msg_read);
+ if ((bits & CM_ANGLE2) != 0)
+ move.angles[1] = ReadShort(msg_read);
+ if ((bits & CM_ANGLE3) != 0)
+ move.angles[2] = ReadShort(msg_read);
+
+ // read movement
+ if ((bits & CM_FORWARD) != 0)
+ move.forwardmove = ReadShort(msg_read);
+ if ((bits & CM_SIDE) != 0)
+ move.sidemove = ReadShort(msg_read);
+ if ((bits & CM_UP) != 0)
+ move.upmove = ReadShort(msg_read);
+
+ // read buttons
+ if ((bits & CM_BUTTONS) != 0)
+ move.buttons = (byte) ReadByte(msg_read);
+
+ if ((bits & CM_IMPULSE) != 0)
+ move.impulse = (byte) ReadByte(msg_read);
+
+ // read time to run command
+ move.msec = (byte) ReadByte(msg_read);
+
+ // read the light level
+ move.lightlevel = (byte) ReadByte(msg_read);
+
+ }
+
+ public static void ReadData(sizebuf_t msg_read, byte data[], int len) {
+ for (int i = 0; i < len; i++)
+ data[i] = (byte) ReadByte(msg_read);
+ }
+} \ No newline at end of file